3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #ifndef COLLISION_HEADER
21 #define COLLISION_HEADER
23 #include "common_irrlicht.h"
27 struct collisionMoveResult
31 collisionMoveResult():
32 touching_ground(false)
36 // Moves using a single iteration; speed should not exceed pos_max_d/dtime
37 collisionMoveResult collisionMoveSimple(Map *map, f32 pos_max_d,
38 const core::aabbox3d<f32> &box_0,
39 f32 dtime, v3f &pos_f, v3f &speed_f);
41 // Moves using as many iterations as needed
42 collisionMoveResult collisionMovePrecise(Map *map, f32 pos_max_d,
43 const core::aabbox3d<f32> &box_0,
44 f32 dtime, v3f &pos_f, v3f &speed_f);