Add minetest.swap_node
[oweals/minetest.git] / src / clientserver.h
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef CLIENTSERVER_HEADER
21 #define CLIENTSERVER_HEADER
22
23 /*
24         changes by PROTOCOL_VERSION:
25
26         PROTOCOL_VERSION 3:
27                 Base for writing changes here
28         PROTOCOL_VERSION 4:
29                 Add TOCLIENT_MEDIA
30                 Add TOCLIENT_TOOLDEF
31                 Add TOCLIENT_NODEDEF
32                 Add TOCLIENT_CRAFTITEMDEF
33                 Add TOSERVER_INTERACT
34                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
35                 Obsolete TOSERVER_GROUND_ACTION
36         PROTOCOL_VERSION 5:
37                 Make players to be handled mostly as ActiveObjects
38         PROTOCOL_VERSION 6:
39                 Only non-cached textures are sent
40         PROTOCOL_VERSION 7:
41                 Add TOCLIENT_ITEMDEF
42                 Obsolete TOCLIENT_TOOLDEF
43                 Obsolete TOCLIENT_CRAFTITEMDEF
44                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
45         PROTOCOL_VERSION 8:
46                 Digging based on item groups
47                 Many things
48         PROTOCOL_VERSION 9:
49                 ContentFeatures and NodeDefManager use a different serialization
50                     format; better for future version cross-compatibility
51                 Many things
52         PROTOCOL_VERSION 10:
53                 TOCLIENT_PRIVILEGES
54                 Version raised to force 'fly' and 'fast' privileges into effect.
55                 Node metadata change (came in later; somewhat incompatible)
56         PROTOCOL_VERSION 11:
57                 TileDef in ContentFeatures
58                 Nodebox drawtype
59                 (some dev snapshot)
60                 TOCLIENT_INVENTORY_FORMSPEC
61                 (0.4.0, 0.4.1)
62         PROTOCOL_VERSION 12:
63                 TOSERVER_INVENTORY_FIELDS
64                 16-bit node ids
65                 TOCLIENT_DETACHED_INVENTORY
66         PROTOCOL_VERSION 13:
67                 InventoryList field "Width" (deserialization fails with old versions)
68         PROTOCOL_VERSION 14:
69                 Added transfer of player pressed keys to the server
70                 Added new messages for mesh and bone animation, as well as attachments
71                 GENERIC_CMD_SET_ANIMATION
72                 GENERIC_CMD_SET_BONE_POSITION
73                 GENERIC_CMD_SET_ATTACHMENT
74         PROTOCOL_VERSION 15:
75                 Serialization format changes
76         PROTOCOL_VERSION 16:
77                 TOCLIENT_SHOW_FORMSPEC
78         PROTOCOL_VERSION 17:
79                 Serialization format change: include backface_culling flag in TileDef
80                 Added rightclickable field in nodedef
81                 TOCLIENT_SPAWN_PARTICLE
82                 TOCLIENT_ADD_PARTICLESPAWNER
83                 TOCLIENT_DELETE_PARTICLESPAWNER
84         PROTOCOL_VERSION 18:
85                 damageGroups added to ToolCapabilities
86                 sound_place added to ItemDefinition
87         PROTOCOL_VERSION 19:
88                 GENERIC_CMD_SET_PHYSICS_OVERRIDE
89         PROTOCOL_VERSION 20:
90                 TOCLIENT_HUDADD
91                 TOCLIENT_HUDRM
92                 TOCLIENT_HUDCHANGE
93                 TOCLIENT_HUD_SET_FLAGS
94         PROTOCOL_VERSION 21:
95                 TOCLIENT_BREATH
96                 TOSERVER_BREATH
97                 range added to ItemDefinition
98                 drowning, leveled and liquid_range added to ContentFeatures
99                 stepheight and collideWithObjects added to object properties
100                 version, heat and humidity transfer in MapBock
101                 automatic_face_movement_dir and automatic_face_movement_dir_offset
102                         added to object properties
103 */
104
105 #define LATEST_PROTOCOL_VERSION 22
106
107 // Server's supported network protocol range
108 #define SERVER_PROTOCOL_VERSION_MIN 13
109 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
110
111 // Client's supported network protocol range
112 #define CLIENT_PROTOCOL_VERSION_MIN 13
113 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
114
115 // Constant that differentiates the protocol from random data and other protocols
116 #define PROTOCOL_ID 0x4f457403
117
118 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
119                                // base64-encoded SHA-1 (27+\0).
120
121 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_."
122
123 enum ToClientCommand
124 {
125         TOCLIENT_INIT = 0x10,
126         /*
127                 Server's reply to TOSERVER_INIT.
128                 Sent second after connected.
129
130                 [0] u16 TOSERVER_INIT
131                 [2] u8 deployed version
132                 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd 
133                 [12] u64 map seed (new as of 2011-02-27)
134                 [20] f1000 recommended send interval (in seconds) (new as of 14)
135
136                 NOTE: The position in here is deprecated; position is
137                       explicitly sent afterwards
138         */
139
140         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
141         TOCLIENT_ADDNODE = 0x21,
142         /*
143                 u16 command
144                 v3s16 position
145                 serialized mapnode
146                 u8 keep_metadata // Added in protocol version 22
147         */
148         TOCLIENT_REMOVENODE = 0x22,
149         
150         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
151         /*
152                 [0] u16 command
153                 // Followed by an arbitary number of these:
154                 // Number is determined from packet length.
155                 [N] u16 peer_id
156                 [N+2] v3s32 position*100
157                 [N+2+12] v3s32 speed*100
158                 [N+2+12+12] s32 pitch*100
159                 [N+2+12+12+4] s32 yaw*100
160         */
161
162         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
163         /*
164                 [0] u16 command
165                 // Followed by an arbitary number of these:
166                 // Number is determined from packet length.
167                 [N] u16 peer_id
168                 [N] char[20] name
169         */
170         
171         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
172
173         TOCLIENT_SECTORMETA = 0x26, // Obsolete
174         /*
175                 [0] u16 command
176                 [2] u8 sector count
177                 [3...] v2s16 pos + sector metadata
178         */
179
180         TOCLIENT_INVENTORY = 0x27,
181         /*
182                 [0] u16 command
183                 [2] serialized inventory
184         */
185         
186         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
187         /*
188                 Sent as unreliable.
189
190                 u16 command
191                 u16 number of player positions
192                 for each player:
193                         u16 peer_id
194                         v3s32 position*100
195                         v3s32 speed*100
196                         s32 pitch*100
197                         s32 yaw*100
198                 u16 count of blocks
199                 for each block:
200                         v3s16 blockpos
201                         block objects
202         */
203
204         TOCLIENT_TIME_OF_DAY = 0x29,
205         /*
206                 u16 command
207                 u16 time (0-23999)
208                 Added in a later version:
209                 f1000 time_speed
210         */
211
212         // (oops, there is some gap here)
213
214         TOCLIENT_CHAT_MESSAGE = 0x30,
215         /*
216                 u16 command
217                 u16 length
218                 wstring message
219         */
220
221         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
222         /*
223                 u16 command
224                 u16 count of removed objects
225                 for all removed objects {
226                         u16 id
227                 }
228                 u16 count of added objects
229                 for all added objects {
230                         u16 id
231                         u8 type
232                         u32 initialization data length
233                         string initialization data
234                 }
235         */
236         
237         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
238         /*
239                 u16 command
240                 for all objects
241                 {
242                         u16 id
243                         u16 message length
244                         string message
245                 }
246         */
247
248         TOCLIENT_HP = 0x33,
249         /*
250                 u16 command
251                 u8 hp
252         */
253
254         TOCLIENT_MOVE_PLAYER = 0x34,
255         /*
256                 u16 command
257                 v3f1000 player position
258                 f1000 player pitch
259                 f1000 player yaw
260         */
261
262         TOCLIENT_ACCESS_DENIED = 0x35,
263         /*
264                 u16 command
265                 u16 reason_length
266                 wstring reason
267         */
268
269         TOCLIENT_PLAYERITEM = 0x36, // Obsolete
270         /*
271                 u16 command
272                 u16 count of player items
273                 for all player items {
274                         u16 peer id
275                         u16 length of serialized item
276                         string serialized item
277                 }
278         */
279
280         TOCLIENT_DEATHSCREEN = 0x37,
281         /*
282                 u16 command
283                 u8 bool set camera point target
284                 v3f1000 camera point target (to point the death cause or whatever)
285         */
286
287         TOCLIENT_MEDIA = 0x38,
288         /*
289                 u16 command
290                 u16 total number of texture bunches
291                 u16 index of this bunch
292                 u32 number of files in this bunch
293                 for each file {
294                         u16 length of name
295                         string name
296                         u32 length of data
297                         data
298                 }
299                 u16 length of remote media server url (if applicable)
300                 string url
301         */
302         
303         TOCLIENT_TOOLDEF = 0x39,
304         /*
305                 u16 command
306                 u32 length of the next item
307                 serialized ToolDefManager
308         */
309         
310         TOCLIENT_NODEDEF = 0x3a,
311         /*
312                 u16 command
313                 u32 length of the next item
314                 serialized NodeDefManager
315         */
316         
317         TOCLIENT_CRAFTITEMDEF = 0x3b,
318         /*
319                 u16 command
320                 u32 length of the next item
321                 serialized CraftiItemDefManager
322         */
323
324         TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
325
326         /*
327                 u16 command
328                 u32 number of files
329                 for each texture {
330                         u16 length of name
331                         string name
332                         u16 length of sha1_digest
333                         string sha1_digest
334                 }
335         */
336
337         TOCLIENT_ITEMDEF = 0x3d,
338         /*
339                 u16 command
340                 u32 length of next item
341                 serialized ItemDefManager
342         */
343         
344         TOCLIENT_PLAY_SOUND = 0x3f,
345         /*
346                 u16 command
347                 s32 sound_id
348                 u16 len
349                 u8[len] sound name
350                 s32 gain*1000
351                 u8 type (0=local, 1=positional, 2=object)
352                 s32[3] pos_nodes*10000
353                 u16 object_id
354                 u8 loop (bool)
355         */
356
357         TOCLIENT_STOP_SOUND = 0x40,
358         /*
359                 u16 command
360                 s32 sound_id
361         */
362
363         TOCLIENT_PRIVILEGES = 0x41,
364         /*
365                 u16 command
366                 u16 number of privileges
367                 for each privilege
368                         u16 len
369                         u8[len] privilege
370         */
371
372         TOCLIENT_INVENTORY_FORMSPEC = 0x42,
373         /*
374                 u16 command
375                 u32 len
376                 u8[len] formspec
377         */
378
379         TOCLIENT_DETACHED_INVENTORY = 0x43,
380         /*
381                 [0] u16 command
382                 u16 len
383                 u8[len] name
384                 [2] serialized inventory
385         */
386
387         TOCLIENT_SHOW_FORMSPEC = 0x44,
388         /*
389                 [0] u16 command
390                 u32 len
391                 u8[len] formspec
392                 u16 len
393                 u8[len] formname
394         */
395
396         TOCLIENT_MOVEMENT = 0x45,
397         /*
398                 u16 command
399                 f1000 movement_acceleration_default
400                 f1000 movement_acceleration_air
401                 f1000 movement_acceleration_fast
402                 f1000 movement_speed_walk
403                 f1000 movement_speed_crouch
404                 f1000 movement_speed_fast
405                 f1000 movement_speed_climb
406                 f1000 movement_speed_jump
407                 f1000 movement_liquid_fluidity
408                 f1000 movement_liquid_fluidity_smooth
409                 f1000 movement_liquid_sink
410                 f1000 movement_gravity
411         */
412
413         TOCLIENT_SPAWN_PARTICLE = 0x46,
414         /*
415                 u16 command
416                 v3f1000 pos
417                 v3f1000 velocity
418                 v3f1000 acceleration
419                 f1000 expirationtime
420                 f1000 size
421                 u8 bool collisiondetection
422                 u32 len
423                 u8[len] texture
424         */
425
426         TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
427         /*
428                 u16 command
429                 u16 amount
430                 f1000 spawntime
431                 v3f1000 minpos
432                 v3f1000 maxpos
433                 v3f1000 minvel
434                 v3f1000 maxvel
435                 v3f1000 minacc
436                 v3f1000 maxacc
437                 f1000 minexptime
438                 f1000 maxexptime
439                 f1000 minsize
440                 f1000 maxsize
441                 u8 bool collisiondetection
442                 u32 len
443                 u8[len] texture
444                 u32 id
445         */
446
447         TOCLIENT_DELETE_PARTICLESPAWNER = 0x48,
448         /*
449                 u16 command
450                 u32 id
451         */
452
453         TOCLIENT_HUDADD = 0x49,
454         /*
455                 u16 command
456                 u32 id
457                 u8 type
458                 v2f1000 pos
459                 u32 len
460                 u8[len] name
461                 v2f1000 scale
462                 u32 len2
463                 u8[len2] text
464                 u32 number
465                 u32 item
466                 u32 dir
467                 v2f1000 align
468                 v2f1000 offset
469         */
470
471         TOCLIENT_HUDRM = 0x4a,
472         /*
473                 u16 command
474                 u32 id
475         */
476
477         TOCLIENT_HUDCHANGE = 0x4b,
478         /*
479                 u16 command
480                 u32 id
481                 u8 stat
482                 [v2f1000 data |
483                  u32 len
484                  u8[len] data |
485                  u32 data]
486         */
487
488         TOCLIENT_HUD_SET_FLAGS = 0x4c,
489         /*
490                 u16 command
491                 u32 flags
492                 u32 mask
493         */
494
495         TOCLIENT_HUD_SET_PARAM = 0x4d,
496         /*
497                 u16 command
498                 u16 param
499                 u16 len
500                 u8[len] value
501         */
502
503         TOCLIENT_BREATH = 0x4e,
504         /*
505                 u16 command
506                 u16 breath
507         */
508 };
509
510 enum ToServerCommand
511 {
512         TOSERVER_INIT=0x10,
513         /*
514                 Sent first after connected.
515
516                 [0] u16 TOSERVER_INIT
517                 [2] u8 SER_FMT_VER_HIGHEST_READ
518                 [3] u8[20] player_name
519                 [23] u8[28] password (new in some version)
520                 [51] u16 minimum supported network protocol version (added sometime)
521                 [53] u16 maximum supported network protocol version (added later than the previous one)
522         */
523
524         TOSERVER_INIT2 = 0x11,
525         /*
526                 Sent as an ACK for TOCLIENT_INIT.
527                 After this, the server can send data.
528
529                 [0] u16 TOSERVER_INIT2
530         */
531
532         TOSERVER_GETBLOCK=0x20, // Obsolete
533         TOSERVER_ADDNODE = 0x21, // Obsolete
534         TOSERVER_REMOVENODE = 0x22, // Obsolete
535
536         TOSERVER_PLAYERPOS = 0x23,
537         /*
538                 [0] u16 command
539                 [2] v3s32 position*100
540                 [2+12] v3s32 speed*100
541                 [2+12+12] s32 pitch*100
542                 [2+12+12+4] s32 yaw*100
543                 [2+12+12+4+4] u32 keyPressed
544         */
545
546         TOSERVER_GOTBLOCKS = 0x24,
547         /*
548                 [0] u16 command
549                 [2] u8 count
550                 [3] v3s16 pos_0
551                 [3+6] v3s16 pos_1
552                 ...
553         */
554
555         TOSERVER_DELETEDBLOCKS = 0x25,
556         /*
557                 [0] u16 command
558                 [2] u8 count
559                 [3] v3s16 pos_0
560                 [3+6] v3s16 pos_1
561                 ...
562         */
563
564         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
565         /*
566                 [0] u16 command
567                 [2] v3s16 pos
568                 [8] u16 i
569         */
570
571         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
572         /*
573                 length: 13
574                 [0] u16 command
575                 [2] u8 button (0=left, 1=right)
576                 [3] v3s16 blockpos
577                 [9] s16 id
578                 [11] u16 item
579         */
580
581         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
582         /*
583                 length: 17
584                 [0] u16 command
585                 [2] u8 action
586                 [3] v3s16 nodepos_undersurface
587                 [9] v3s16 nodepos_abovesurface
588                 [15] u16 item
589                 actions:
590                 0: start digging (from undersurface)
591                 1: place block (to abovesurface)
592                 2: stop digging (all parameters ignored)
593                 3: digging completed
594         */
595         
596         TOSERVER_RELEASE = 0x29, // Obsolete
597
598         // (oops, there is some gap here)
599
600         TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
601         /*
602                 u16 command
603                 v3s16 blockpos
604                 s16 id
605                 u16 textlen
606                 textdata
607         */
608
609         TOSERVER_INVENTORY_ACTION = 0x31,
610         /*
611                 See InventoryAction in inventory.h
612         */
613
614         TOSERVER_CHAT_MESSAGE = 0x32,
615         /*
616                 u16 command
617                 u16 length
618                 wstring message
619         */
620
621         TOSERVER_SIGNNODETEXT = 0x33, // obsolete
622         /*
623                 u16 command
624                 v3s16 p
625                 u16 textlen
626                 textdata
627         */
628
629         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
630         /*
631                 length: 7
632                 [0] u16 command
633                 [2] u8 button (0=left, 1=right)
634                 [3] u16 id
635                 [5] u16 item
636         */
637         
638         TOSERVER_DAMAGE = 0x35,
639         /*
640                 u16 command
641                 u8 amount
642         */
643
644         TOSERVER_PASSWORD=0x36,
645         /*
646                 Sent to change password.
647
648                 [0] u16 TOSERVER_PASSWORD
649                 [2] u8[28] old password
650                 [30] u8[28] new password
651         */
652
653         TOSERVER_PLAYERITEM=0x37,
654         /*
655                 Sent to change selected item.
656
657                 [0] u16 TOSERVER_PLAYERITEM
658                 [2] u16 item
659         */
660         
661         TOSERVER_RESPAWN=0x38,
662         /*
663                 u16 TOSERVER_RESPAWN
664         */
665
666         TOSERVER_INTERACT = 0x39,
667         /*
668                 [0] u16 command
669                 [2] u8 action
670                 [3] u16 item
671                 [5] u32 length of the next item
672                 [9] serialized PointedThing
673                 actions:
674                 0: start digging (from undersurface) or use
675                 1: stop digging (all parameters ignored)
676                 2: digging completed
677                 3: place block or item (to abovesurface)
678                 4: use item
679
680                 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
681         */
682         
683         TOSERVER_REMOVED_SOUNDS = 0x3a,
684         /*
685                 u16 command
686                 u16 len
687                 s32[len] sound_id
688         */
689
690         TOSERVER_NODEMETA_FIELDS = 0x3b,
691         /*
692                 u16 command
693                 v3s16 p
694                 u16 len
695                 u8[len] form name (reserved for future use)
696                 u16 number of fields
697                 for each field:
698                         u16 len
699                         u8[len] field name
700                         u32 len
701                         u8[len] field value
702         */
703
704         TOSERVER_INVENTORY_FIELDS = 0x3c,
705         /*
706                 u16 command
707                 u16 len
708                 u8[len] form name (reserved for future use)
709                 u16 number of fields
710                 for each field:
711                         u16 len
712                         u8[len] field name
713                         u32 len
714                         u8[len] field value
715         */
716
717         TOSERVER_REQUEST_MEDIA = 0x40,
718         /*
719                 u16 command
720                 u16 number of files requested
721                 for each file {
722                         u16 length of name
723                         string name
724                 }
725          */
726
727         TOSERVER_RECEIVED_MEDIA = 0x41,
728         /*
729                 u16 command
730         */
731
732         TOSERVER_BREATH = 0x42,
733         /*
734                 u16 command
735                 u16 breath
736         */
737 };
738
739 #endif
740