3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #ifndef CLIENTSERVER_HEADER
21 #define CLIENTSERVER_HEADER
23 #include "util/pointer.h"
25 SharedBuffer<u8> makePacket_TOCLIENT_TIME_OF_DAY(u16 time, float time_speed);
28 changes by PROTOCOL_VERSION:
31 Base for writing changes here
36 Add TOCLIENT_CRAFTITEMDEF
38 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
39 Obsolete TOSERVER_GROUND_ACTION
41 Make players to be handled mostly as ActiveObjects
43 Only non-cached textures are sent
46 Obsolete TOCLIENT_TOOLDEF
47 Obsolete TOCLIENT_CRAFTITEMDEF
48 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
50 Digging based on item groups
53 ContentFeatures and NodeDefManager use a different serialization
54 format; better for future version cross-compatibility
58 Version raised to force 'fly' and 'fast' privileges into effect.
59 Node metadata change (came in later; somewhat incompatible)
61 TileDef in ContentFeatures
64 TOCLIENT_INVENTORY_FORMSPEC
67 TOSERVER_INVENTORY_FIELDS
69 TOCLIENT_DETACHED_INVENTORY
71 InventoryList field "Width" (deserialization fails with old versions)
73 Added transfer of player pressed keys to the server
74 Added new messages for mesh and bone animation, as well as attachments
75 GENERIC_CMD_SET_ANIMATION
76 GENERIC_CMD_SET_BONE_POSITION
77 GENERIC_CMD_SET_ATTACHMENT
79 Serialization format changes
81 TOCLIENT_SHOW_FORMSPEC
83 Serialization format change: include backface_culling flag in TileDef
84 Added rightclickable field in nodedef
85 TOCLIENT_SPAWN_PARTICLE
86 TOCLIENT_ADD_PARTICLESPAWNER
87 TOCLIENT_DELETE_PARTICLESPAWNER
89 damageGroups added to ToolCapabilities
90 sound_place added to ItemDefinition
92 GENERIC_CMD_SET_PHYSICS_OVERRIDE
97 TOCLIENT_HUD_SET_FLAGS
101 range added to ItemDefinition
102 drowning, leveled and liquid_range added to ContentFeatures
103 stepheight and collideWithObjects added to object properties
104 version, heat and humidity transfer in MapBock
105 added new property to entities automatic_face_movement_dir
108 #define LATEST_PROTOCOL_VERSION 21
110 // Server's supported network protocol range
111 #define SERVER_PROTOCOL_VERSION_MIN 13
112 #define SERVER_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
114 // Client's supported network protocol range
115 #define CLIENT_PROTOCOL_VERSION_MIN 13
116 #define CLIENT_PROTOCOL_VERSION_MAX LATEST_PROTOCOL_VERSION
118 // Constant that differentiates the protocol from random data and other protocols
119 #define PROTOCOL_ID 0x4f457403
121 #define PASSWORD_SIZE 28 // Maximum password length. Allows for
122 // base64-encoded SHA-1 (27+\0).
124 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_."
128 TOCLIENT_INIT = 0x10,
130 Server's reply to TOSERVER_INIT.
131 Sent second after connected.
133 [0] u16 TOSERVER_INIT
134 [2] u8 deployed version
135 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
136 [12] u64 map seed (new as of 2011-02-27)
137 [20] f1000 recommended send interval (in seconds) (new as of 14)
139 NOTE: The position in here is deprecated; position is
140 explicitly sent afterwards
143 TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
144 TOCLIENT_ADDNODE = 0x21,
145 TOCLIENT_REMOVENODE = 0x22,
147 TOCLIENT_PLAYERPOS = 0x23, // Obsolete
150 // Followed by an arbitary number of these:
151 // Number is determined from packet length.
153 [N+2] v3s32 position*100
154 [N+2+12] v3s32 speed*100
155 [N+2+12+12] s32 pitch*100
156 [N+2+12+12+4] s32 yaw*100
159 TOCLIENT_PLAYERINFO = 0x24, // Obsolete
162 // Followed by an arbitary number of these:
163 // Number is determined from packet length.
168 TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
170 TOCLIENT_SECTORMETA = 0x26, // Obsolete
174 [3...] v2s16 pos + sector metadata
177 TOCLIENT_INVENTORY = 0x27,
180 [2] serialized inventory
183 TOCLIENT_OBJECTDATA = 0x28, // Obsolete
188 u16 number of player positions
201 TOCLIENT_TIME_OF_DAY = 0x29,
205 Added in a later version:
209 // (oops, there is some gap here)
211 TOCLIENT_CHAT_MESSAGE = 0x30,
218 TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
221 u16 count of removed objects
222 for all removed objects {
225 u16 count of added objects
226 for all added objects {
229 u32 initialization data length
230 string initialization data
234 TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
251 TOCLIENT_MOVE_PLAYER = 0x34,
254 v3f1000 player position
259 TOCLIENT_ACCESS_DENIED = 0x35,
266 TOCLIENT_PLAYERITEM = 0x36, // Obsolete
269 u16 count of player items
270 for all player items {
272 u16 length of serialized item
273 string serialized item
277 TOCLIENT_DEATHSCREEN = 0x37,
280 u8 bool set camera point target
281 v3f1000 camera point target (to point the death cause or whatever)
284 TOCLIENT_MEDIA = 0x38,
287 u16 total number of texture bunches
288 u16 index of this bunch
289 u32 number of files in this bunch
296 u16 length of remote media server url (if applicable)
300 TOCLIENT_TOOLDEF = 0x39,
303 u32 length of the next item
304 serialized ToolDefManager
307 TOCLIENT_NODEDEF = 0x3a,
310 u32 length of the next item
311 serialized NodeDefManager
314 TOCLIENT_CRAFTITEMDEF = 0x3b,
317 u32 length of the next item
318 serialized CraftiItemDefManager
321 TOCLIENT_ANNOUNCE_MEDIA = 0x3c,
329 u16 length of sha1_digest
334 TOCLIENT_ITEMDEF = 0x3d,
337 u32 length of next item
338 serialized ItemDefManager
341 TOCLIENT_PLAY_SOUND = 0x3f,
348 u8 type (0=local, 1=positional, 2=object)
349 s32[3] pos_nodes*10000
354 TOCLIENT_STOP_SOUND = 0x40,
360 TOCLIENT_PRIVILEGES = 0x41,
363 u16 number of privileges
369 TOCLIENT_INVENTORY_FORMSPEC = 0x42,
376 TOCLIENT_DETACHED_INVENTORY = 0x43,
381 [2] serialized inventory
384 TOCLIENT_SHOW_FORMSPEC = 0x44,
393 TOCLIENT_MOVEMENT = 0x45,
396 f1000 movement_acceleration_default
397 f1000 movement_acceleration_air
398 f1000 movement_acceleration_fast
399 f1000 movement_speed_walk
400 f1000 movement_speed_crouch
401 f1000 movement_speed_fast
402 f1000 movement_speed_climb
403 f1000 movement_speed_jump
404 f1000 movement_liquid_fluidity
405 f1000 movement_liquid_fluidity_smooth
406 f1000 movement_liquid_sink
407 f1000 movement_gravity
410 TOCLIENT_SPAWN_PARTICLE = 0x46,
418 u8 bool collisiondetection
423 TOCLIENT_ADD_PARTICLESPAWNER = 0x47,
438 u8 bool collisiondetection
444 TOCLIENT_DELETE_PARTICLESPAWNER = 0x48,
450 TOCLIENT_HUDADD = 0x49,
468 TOCLIENT_HUDRM = 0x4a,
474 TOCLIENT_HUDCHANGE = 0x4b,
485 TOCLIENT_HUD_SET_FLAGS = 0x4c,
492 TOCLIENT_HUD_SET_PARAM = 0x4d,
500 TOCLIENT_BREATH = 0x4e,
511 Sent first after connected.
513 [0] u16 TOSERVER_INIT
514 [2] u8 SER_FMT_VER_HIGHEST_READ
515 [3] u8[20] player_name
516 [23] u8[28] password (new in some version)
517 [51] u16 minimum supported network protocol version (added sometime)
518 [53] u16 maximum supported network protocol version (added later than the previous one)
521 TOSERVER_INIT2 = 0x11,
523 Sent as an ACK for TOCLIENT_INIT.
524 After this, the server can send data.
526 [0] u16 TOSERVER_INIT2
529 TOSERVER_GETBLOCK=0x20, // Obsolete
530 TOSERVER_ADDNODE = 0x21, // Obsolete
531 TOSERVER_REMOVENODE = 0x22, // Obsolete
533 TOSERVER_PLAYERPOS = 0x23,
536 [2] v3s32 position*100
537 [2+12] v3s32 speed*100
538 [2+12+12] s32 pitch*100
539 [2+12+12+4] s32 yaw*100
540 [2+12+12+4+4] u32 keyPressed
543 TOSERVER_GOTBLOCKS = 0x24,
552 TOSERVER_DELETEDBLOCKS = 0x25,
561 TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
568 TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
572 [2] u8 button (0=left, 1=right)
578 TOSERVER_GROUND_ACTION = 0x28, // Obsolete
583 [3] v3s16 nodepos_undersurface
584 [9] v3s16 nodepos_abovesurface
587 0: start digging (from undersurface)
588 1: place block (to abovesurface)
589 2: stop digging (all parameters ignored)
593 TOSERVER_RELEASE = 0x29, // Obsolete
595 // (oops, there is some gap here)
597 TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
606 TOSERVER_INVENTORY_ACTION = 0x31,
608 See InventoryAction in inventory.h
611 TOSERVER_CHAT_MESSAGE = 0x32,
618 TOSERVER_SIGNNODETEXT = 0x33, // obsolete
626 TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
630 [2] u8 button (0=left, 1=right)
635 TOSERVER_DAMAGE = 0x35,
641 TOSERVER_PASSWORD=0x36,
643 Sent to change password.
645 [0] u16 TOSERVER_PASSWORD
646 [2] u8[28] old password
647 [30] u8[28] new password
650 TOSERVER_PLAYERITEM=0x37,
652 Sent to change selected item.
654 [0] u16 TOSERVER_PLAYERITEM
658 TOSERVER_RESPAWN=0x38,
663 TOSERVER_INTERACT = 0x39,
668 [5] u32 length of the next item
669 [9] serialized PointedThing
671 0: start digging (from undersurface) or use
672 1: stop digging (all parameters ignored)
674 3: place block or item (to abovesurface)
677 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
680 TOSERVER_REMOVED_SOUNDS = 0x3a,
687 TOSERVER_NODEMETA_FIELDS = 0x3b,
692 u8[len] form name (reserved for future use)
701 TOSERVER_INVENTORY_FIELDS = 0x3c,
705 u8[len] form name (reserved for future use)
714 TOSERVER_REQUEST_MEDIA = 0x40,
717 u16 number of files requested
724 TOSERVER_RECEIVED_MEDIA = 0x41,
729 TOSERVER_BREATH = 0x42,