Fix for MSVC and move stuff around a bit in CMakeLists.txt and src/CMakeLists.txt
[oweals/minetest.git] / src / clientserver.h
1 /*
2 Minetest-c55
3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #ifndef CLIENTSERVER_HEADER
21 #define CLIENTSERVER_HEADER
22
23 #include "utility.h"
24
25 /*
26         changes by PROTOCOL_VERSION:
27
28         PROTOCOL_VERSION 3:
29                 Base for writing changes here
30         PROTOCOL_VERSION 4:
31                 Add TOCLIENT_TEXTURES
32                 Add TOCLIENT_TOOLDEF
33                 Add TOCLIENT_NODEDEF
34                 Add TOCLIENT_CRAFTITEMDEF
35                 Add TOSERVER_INTERACT
36                 Obsolete TOSERVER_CLICK_ACTIVEOBJECT
37                 Obsolete TOSERVER_GROUND_ACTION
38         PROTOCOL_VERSION 5:
39                 Make players to be handled mostly as ActiveObjects
40         PROTOCOL_VERSION 6:
41                 Only non-cached textures are sent
42         PROTOCOL_VERSION 7:
43                 Add TOCLIENT_ITEMDEF
44                 Obsolete TOCLIENT_TOOLDEF
45                 Obsolete TOCLIENT_CRAFTITEMDEF
46                 Compress the contents of TOCLIENT_ITEMDEF and TOCLIENT_NODEDEF
47         PROTOCOL_VERSION 8:
48                 Digging based on item groups
49 */
50
51 #define PROTOCOL_VERSION 8
52
53 #define PROTOCOL_ID 0x4f457403
54
55 #define PASSWORD_SIZE 28       // Maximum password length. Allows for
56                                // base64-encoded SHA-1 (27+\0).
57
58 #define TEXTURENAME_ALLOWED_CHARS "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_."
59
60 enum ToClientCommand
61 {
62         TOCLIENT_INIT = 0x10,
63         /*
64                 Server's reply to TOSERVER_INIT.
65                 Sent second after connected.
66
67                 [0] u16 TOSERVER_INIT
68                 [2] u8 deployed version
69                 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd 
70                 [12] u64 map seed (new as of 2011-02-27)
71
72                 NOTE: The position in here is deprecated; position is
73                       explicitly sent afterwards
74         */
75
76         TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
77         TOCLIENT_ADDNODE = 0x21,
78         TOCLIENT_REMOVENODE = 0x22,
79         
80         TOCLIENT_PLAYERPOS = 0x23, // Obsolete
81         /*
82                 [0] u16 command
83                 // Followed by an arbitary number of these:
84                 // Number is determined from packet length.
85                 [N] u16 peer_id
86                 [N+2] v3s32 position*100
87                 [N+2+12] v3s32 speed*100
88                 [N+2+12+12] s32 pitch*100
89                 [N+2+12+12+4] s32 yaw*100
90         */
91
92         TOCLIENT_PLAYERINFO = 0x24, // Obsolete
93         /*
94                 [0] u16 command
95                 // Followed by an arbitary number of these:
96                 // Number is determined from packet length.
97                 [N] u16 peer_id
98                 [N] char[20] name
99         */
100         
101         TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Obsolete
102
103         TOCLIENT_SECTORMETA = 0x26, // Obsolete
104         /*
105                 [0] u16 command
106                 [2] u8 sector count
107                 [3...] v2s16 pos + sector metadata
108         */
109
110         TOCLIENT_INVENTORY = 0x27,
111         /*
112                 [0] u16 command
113                 [2] serialized inventory
114         */
115         
116         TOCLIENT_OBJECTDATA = 0x28, // Obsolete
117         /*
118                 Sent as unreliable.
119
120                 u16 command
121                 u16 number of player positions
122                 for each player:
123                         u16 peer_id
124                         v3s32 position*100
125                         v3s32 speed*100
126                         s32 pitch*100
127                         s32 yaw*100
128                 u16 count of blocks
129                 for each block:
130                         v3s16 blockpos
131                         block objects
132         */
133
134         TOCLIENT_TIME_OF_DAY = 0x29,
135         /*
136                 u16 command
137                 u16 time (0-23999)
138                 Added in a later version:
139                 f1000 time_speed
140         */
141
142         // (oops, there is some gap here)
143
144         TOCLIENT_CHAT_MESSAGE = 0x30,
145         /*
146                 u16 command
147                 u16 length
148                 wstring message
149         */
150
151         TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
152         /*
153                 u16 command
154                 u16 count of removed objects
155                 for all removed objects {
156                         u16 id
157                 }
158                 u16 count of added objects
159                 for all added objects {
160                         u16 id
161                         u8 type
162                         u32 initialization data length
163                         string initialization data
164                 }
165         */
166         
167         TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
168         /*
169                 u16 command
170                 for all objects
171                 {
172                         u16 id
173                         u16 message length
174                         string message
175                 }
176         */
177
178         TOCLIENT_HP = 0x33,
179         /*
180                 u16 command
181                 u8 hp
182         */
183
184         TOCLIENT_MOVE_PLAYER = 0x34,
185         /*
186                 u16 command
187                 v3f1000 player position
188                 f1000 player pitch
189                 f1000 player yaw
190         */
191
192         TOCLIENT_ACCESS_DENIED = 0x35,
193         /*
194                 u16 command
195                 u16 reason_length
196                 wstring reason
197         */
198
199         TOCLIENT_PLAYERITEM = 0x36,
200         /*
201                 u16 command
202                 u16 count of player items
203                 for all player items {
204                         u16 peer id
205                         u16 length of serialized item
206                         string serialized item
207                 }
208         */
209
210         TOCLIENT_DEATHSCREEN = 0x37,
211         /*
212                 u16 command
213                 u8 bool set camera point target
214                 v3f1000 camera point target (to point the death cause or whatever)
215         */
216
217         TOCLIENT_TEXTURES = 0x38,
218         /*
219                 u16 command
220                 u16 total number of texture bunches
221                 u16 index of this bunch
222                 u32 number of textures in this bunch
223                 for each texture {
224                         u16 length of name
225                         string name
226                         u32 length of data
227                         data
228                 }
229         */
230         
231         TOCLIENT_TOOLDEF = 0x39,
232         /*
233                 u16 command
234                 u32 length of the next item
235                 serialized ToolDefManager
236         */
237         
238         TOCLIENT_NODEDEF = 0x3a,
239         /*
240                 u16 command
241                 u32 length of the next item
242                 serialized NodeDefManager
243         */
244         
245         TOCLIENT_CRAFTITEMDEF = 0x3b,
246         /*
247                 u16 command
248                 u32 length of the next item
249                 serialized CraftiItemDefManager
250         */
251
252         TOCLIENT_ANNOUNCE_TEXTURES = 0x3c,
253
254         /*
255                 u16 command
256                 u32 number of textures
257                 for each texture {
258                         u16 length of name
259                         string name
260                         u16 length of sha1_digest
261                         string sha1_digest
262                 }
263         */
264
265         TOCLIENT_ITEMDEF = 0x3d,
266         /*
267                 u16 command
268                 u32 length of next item
269                 serialized ItemDefManager
270         */
271
272 };
273
274 enum ToServerCommand
275 {
276         TOSERVER_INIT=0x10,
277         /*
278                 Sent first after connected.
279
280                 [0] u16 TOSERVER_INIT
281                 [2] u8 SER_FMT_VER_HIGHEST
282                 [3] u8[20] player_name
283                 [23] u8[28] password (new in some version)
284                 [51] u16 client network protocol version (new in some version)
285         */
286
287         TOSERVER_INIT2 = 0x11,
288         /*
289                 Sent as an ACK for TOCLIENT_INIT.
290                 After this, the server can send data.
291
292                 [0] u16 TOSERVER_INIT2
293         */
294
295         TOSERVER_GETBLOCK=0x20, // Obsolete
296         TOSERVER_ADDNODE = 0x21, // Obsolete
297         TOSERVER_REMOVENODE = 0x22, // Obsolete
298
299         TOSERVER_PLAYERPOS = 0x23,
300         /*
301                 [0] u16 command
302                 [2] v3s32 position*100
303                 [2+12] v3s32 speed*100
304                 [2+12+12] s32 pitch*100
305                 [2+12+12+4] s32 yaw*100
306         */
307
308         TOSERVER_GOTBLOCKS = 0x24,
309         /*
310                 [0] u16 command
311                 [2] u8 count
312                 [3] v3s16 pos_0
313                 [3+6] v3s16 pos_1
314                 ...
315         */
316
317         TOSERVER_DELETEDBLOCKS = 0x25,
318         /*
319                 [0] u16 command
320                 [2] u8 count
321                 [3] v3s16 pos_0
322                 [3+6] v3s16 pos_1
323                 ...
324         */
325
326         TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // Obsolete
327         /*
328                 [0] u16 command
329                 [2] v3s16 pos
330                 [8] u16 i
331         */
332
333         TOSERVER_CLICK_OBJECT = 0x27, // Obsolete
334         /*
335                 length: 13
336                 [0] u16 command
337                 [2] u8 button (0=left, 1=right)
338                 [3] v3s16 blockpos
339                 [9] s16 id
340                 [11] u16 item
341         */
342
343         TOSERVER_GROUND_ACTION = 0x28, // Obsolete
344         /*
345                 length: 17
346                 [0] u16 command
347                 [2] u8 action
348                 [3] v3s16 nodepos_undersurface
349                 [9] v3s16 nodepos_abovesurface
350                 [15] u16 item
351                 actions:
352                 0: start digging (from undersurface)
353                 1: place block (to abovesurface)
354                 2: stop digging (all parameters ignored)
355                 3: digging completed
356         */
357         
358         TOSERVER_RELEASE = 0x29, // Obsolete
359
360         // (oops, there is some gap here)
361
362         TOSERVER_SIGNTEXT = 0x30, // Old signs, obsolete
363         /*
364                 u16 command
365                 v3s16 blockpos
366                 s16 id
367                 u16 textlen
368                 textdata
369         */
370
371         TOSERVER_INVENTORY_ACTION = 0x31,
372         /*
373                 See InventoryAction in inventory.h
374         */
375
376         TOSERVER_CHAT_MESSAGE = 0x32,
377         /*
378                 u16 command
379                 u16 length
380                 wstring message
381         */
382
383         TOSERVER_SIGNNODETEXT = 0x33,
384         /*
385                 u16 command
386                 v3s16 p
387                 u16 textlen
388                 textdata
389         */
390
391         TOSERVER_CLICK_ACTIVEOBJECT = 0x34, // Obsolete
392         /*
393                 length: 7
394                 [0] u16 command
395                 [2] u8 button (0=left, 1=right)
396                 [3] u16 id
397                 [5] u16 item
398         */
399         
400         TOSERVER_DAMAGE = 0x35,
401         /*
402                 u16 command
403                 u8 amount
404         */
405
406         TOSERVER_PASSWORD=0x36,
407         /*
408                 Sent to change password.
409
410                 [0] u16 TOSERVER_PASSWORD
411                 [2] u8[28] old password
412                 [30] u8[28] new password
413         */
414
415         TOSERVER_PLAYERITEM=0x37,
416         /*
417                 Sent to change selected item.
418
419                 [0] u16 TOSERVER_PLAYERITEM
420                 [2] u16 item
421         */
422         
423         TOSERVER_RESPAWN=0x38,
424         /*
425                 u16 TOSERVER_RESPAWN
426         */
427
428         TOSERVER_INTERACT = 0x39,
429         /*
430                 [0] u16 command
431                 [2] u8 action
432                 [3] u16 item
433                 [5] u32 length of the next item
434                 [9] serialized PointedThing
435                 actions:
436                 0: start digging (from undersurface) or use
437                 1: stop digging (all parameters ignored)
438                 2: digging completed
439                 3: place block or item (to abovesurface)
440                 4: use item
441
442                 (Obsoletes TOSERVER_GROUND_ACTION and TOSERVER_CLICK_ACTIVEOBJECT.)
443         */
444         
445         TOSERVER_REQUEST_TEXTURES = 0x40,
446
447         /*
448                         u16 command
449                         u16 number of textures requested
450                         for each texture {
451                                 u16 length of name
452                                 string name
453                         }
454          */
455
456 };
457
458 inline SharedBuffer<u8> makePacket_TOCLIENT_TIME_OF_DAY(u16 time, float time_speed)
459 {
460         SharedBuffer<u8> data(2+2+4);
461         writeU16(&data[0], TOCLIENT_TIME_OF_DAY);
462         writeU16(&data[2], time);
463         writeF1000(&data[4], time_speed);
464         return data;
465 }
466
467 #endif
468