3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #ifndef CLIENTSERVER_HEADER
21 #define CLIENTSERVER_HEADER
25 #define PROTOCOL_ID 0x4f457403
31 Server's reply to TOSERVER_INIT.
32 Sent second after connected.
35 [2] u8 deployed version
36 [3] v3s16 player's position + v3f(0,BS/2,0) floatToInt'd
37 [4] u64 map seed (new as of 2011-02-27)
40 TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
41 TOCLIENT_ADDNODE = 0x21,
42 TOCLIENT_REMOVENODE = 0x22,
44 TOCLIENT_PLAYERPOS = 0x23,
47 // Followed by an arbitary number of these:
48 // Number is determined from packet length.
50 [N+2] v3s32 position*100
51 [N+2+12] v3s32 speed*100
52 [N+2+12+12] s32 pitch*100
53 [N+2+12+12+4] s32 yaw*100
56 TOCLIENT_PLAYERINFO = 0x24,
59 // Followed by an arbitary number of these:
60 // Number is determined from packet length.
65 TOCLIENT_OPT_BLOCK_NOT_FOUND = 0x25, // Not used
67 TOCLIENT_SECTORMETA = 0x26, // Not used
71 [3...] v2s16 pos + sector metadata
74 TOCLIENT_INVENTORY = 0x27,
77 [2] serialized inventory
80 TOCLIENT_OBJECTDATA = 0x28,
85 u16 number of player positions
97 TOCLIENT_TIME_OF_DAY = 0x29,
103 TOCLIENT_CHAT_MESSAGE = 0x30,
110 TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD = 0x31,
113 u16 count of removed objects
114 for all removed objects {
117 u16 count of added objects
118 for all added objects {
121 u16 initialization data length
122 string initialization data
126 TOCLIENT_ACTIVE_OBJECT_MESSAGES = 0x32,
143 Sent first after connected.
145 [0] u16 TOSERVER_INIT
146 [2] u8 SER_FMT_VER_HIGHEST
147 [3] u8[20] player_name
150 TOSERVER_INIT2 = 0x11,
152 Sent as an ACK for TOCLIENT_INIT.
153 After this, the server can send data.
155 [0] u16 TOSERVER_INIT2
158 TOSERVER_GETBLOCK=0x20, // Not used
159 TOSERVER_ADDNODE = 0x21, // Not used
160 TOSERVER_REMOVENODE = 0x22, // deprecated
162 TOSERVER_PLAYERPOS = 0x23,
165 [2] v3s32 position*100
166 [2+12] v3s32 speed*100
167 [2+12+12] s32 pitch*100
168 [2+12+12+4] s32 yaw*100
171 TOSERVER_GOTBLOCKS = 0x24,
180 TOSERVER_DELETEDBLOCKS = 0x25,
189 TOSERVER_ADDNODE_FROM_INVENTORY = 0x26, // deprecated
196 TOSERVER_CLICK_OBJECT = 0x27,
200 [2] u8 button (0=left, 1=right)
206 TOSERVER_GROUND_ACTION = 0x28,
211 [3] v3s16 nodepos_undersurface
212 [9] v3s16 nodepos_abovesurface
215 0: start digging (from undersurface)
216 1: place block (to abovesurface)
217 2: stop digging (all parameters ignored)
221 TOSERVER_RELEASE = 0x29, // Not used
223 TOSERVER_SIGNTEXT = 0x30,
232 TOSERVER_INVENTORY_ACTION = 0x31,
234 See InventoryAction in inventory.h
237 TOSERVER_CHAT_MESSAGE = 0x32,
246 inline SharedBuffer<u8> makePacket_TOCLIENT_TIME_OF_DAY(u16 time)
248 SharedBuffer<u8> data(2+2);
249 writeU16(&data[0], TOCLIENT_TIME_OF_DAY);
250 writeU16(&data[2], time);