3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #ifndef CLIENTMAP_HEADER
21 #define CLIENTMAP_HEADER
23 #include "irrlichttypes_extrabloated.h"
35 show_wireframe(false),
37 blocks_would_have_drawn(0),
41 // Overrides limits by drawing everything
43 // Wanted drawing range
45 // Maximum number of blocks to draw
46 u32 wanted_max_blocks;
47 // show a wire frame for debugging
49 // Number of blocks rendered is written here by the renderer
51 // Number of blocks that would have been drawn in wanted_range
52 u32 blocks_would_have_drawn;
53 // Distance to the farthest block drawn
63 This is the only map class that is able to render itself on screen.
66 class ClientMap : public Map, public scene::ISceneNode
72 MapDrawControl &control,
73 scene::ISceneNode* parent,
74 scene::ISceneManager* mgr,
82 return MAPTYPE_CLIENT;
90 void updateCamera(v3f pos, v3f dir, f32 fov, v3s16 offset)
92 m_camera_position = pos;
93 m_camera_direction = dir;
95 m_camera_offset = offset;
99 Forcefully get a sector from somewhere
101 MapSector * emergeSector(v2s16 p);
103 //void deSerializeSector(v2s16 p2d, std::istream &is);
109 virtual void OnRegisterSceneNode();
111 virtual void render()
113 video::IVideoDriver* driver = SceneManager->getVideoDriver();
114 driver->setTransform(video::ETS_WORLD, AbsoluteTransformation);
115 renderMap(driver, SceneManager->getSceneNodeRenderPass());
118 virtual const aabb3f &getBoundingBox() const
123 void getBlocksInViewRange(v3s16 cam_pos_nodes,
124 v3s16 *p_blocks_min, v3s16 *p_blocks_max);
125 void updateDrawList(video::IVideoDriver* driver);
126 void renderMap(video::IVideoDriver* driver, s32 pass);
128 int getBackgroundBrightness(float max_d, u32 daylight_factor,
129 int oldvalue, bool *sunlight_seen_result);
131 void renderPostFx(CameraMode cam_mode);
133 // For debug printing
134 virtual void PrintInfo(std::ostream &out);
136 // Check if sector was drawn on last render()
137 bool sectorWasDrawn(v2s16 p)
139 return (m_last_drawn_sectors.find(p) != m_last_drawn_sectors.end());
142 const MapDrawControl & getControl() const { return m_control; }
143 f32 getCameraFov() const { return m_camera_fov; }
149 MapDrawControl &m_control;
151 v3f m_camera_position;
152 v3f m_camera_direction;
154 v3s16 m_camera_offset;
156 std::map<v3s16, MapBlock*> m_drawlist;
158 std::set<v2s16> m_last_drawn_sectors;
160 bool m_cache_trilinear_filter;
161 bool m_cache_bilinear_filter;
162 bool m_cache_anistropic_filter;