3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU Lesser General Public License for more details.
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
20 #ifndef CLIENTMAP_HEADER
21 #define CLIENTMAP_HEADER
23 #include "irrlichttypes_extrabloated.h"
31 // Overrides limits by drawing everything
32 bool range_all = false;
33 // Wanted drawing range
34 float wanted_range = 0.0f;
35 // Maximum number of blocks to draw
36 u32 wanted_max_blocks = 0;
37 // show a wire frame for debugging
38 bool show_wireframe = false;
39 // Number of blocks rendered is written here by the renderer
41 // Number of blocks that would have been drawn in wanted_range
42 u32 blocks_would_have_drawn = 0;
43 // Distance to the farthest block drawn
44 float farthest_drawn = 0;
53 This is the only map class that is able to render itself on screen.
56 class ClientMap : public Map, public scene::ISceneNode
61 MapDrawControl &control,
69 return MAPTYPE_CLIENT;
77 void updateCamera(v3f pos, v3f dir, f32 fov, v3s16 offset)
79 m_camera_position = pos;
80 m_camera_direction = dir;
82 m_camera_offset = offset;
86 Forcefully get a sector from somewhere
88 MapSector * emergeSector(v2s16 p);
90 //void deSerializeSector(v2s16 p2d, std::istream &is);
96 virtual void OnRegisterSceneNode();
100 video::IVideoDriver* driver = SceneManager->getVideoDriver();
101 driver->setTransform(video::ETS_WORLD, AbsoluteTransformation);
102 renderMap(driver, SceneManager->getSceneNodeRenderPass());
105 virtual const aabb3f &getBoundingBox() const
110 void getBlocksInViewRange(v3s16 cam_pos_nodes,
111 v3s16 *p_blocks_min, v3s16 *p_blocks_max);
112 void updateDrawList(video::IVideoDriver* driver);
113 void renderMap(video::IVideoDriver* driver, s32 pass);
115 int getBackgroundBrightness(float max_d, u32 daylight_factor,
116 int oldvalue, bool *sunlight_seen_result);
118 void renderPostFx(CameraMode cam_mode);
120 // For debug printing
121 virtual void PrintInfo(std::ostream &out);
123 const MapDrawControl & getControl() const { return m_control; }
124 f32 getCameraFov() const { return m_camera_fov; }
128 aabb3f m_box = aabb3f(-BS * 1000000, -BS * 1000000, -BS * 1000000,
129 BS * 1000000, BS * 1000000, BS * 1000000);
131 MapDrawControl &m_control;
133 v3f m_camera_position;
134 v3f m_camera_direction = v3f(0,0,1);
135 f32 m_camera_fov = M_PI;
136 v3s16 m_camera_offset;
138 std::map<v3s16, MapBlock*> m_drawlist;
140 std::set<v2s16> m_last_drawn_sectors;
142 bool m_cache_trilinear_filter;
143 bool m_cache_bilinear_filter;
144 bool m_cache_anistropic_filter;