Fix Lint broken by b662a4577d692329b9ca83525e6039f2ddcd1ac1
[oweals/minetest.git] / src / clientiface.h
1 /*
2 Minetest
3 Copyright (C) 2010-2014 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19 #ifndef _CLIENTIFACE_H_
20 #define _CLIENTIFACE_H_
21
22 #include "irr_v3d.h"                   // for irrlicht datatypes
23
24 #include "constants.h"
25 #include "serialization.h"             // for SER_FMT_VER_INVALID
26 #include "threading/mutex.h"
27 #include "network/networkpacket.h"
28 #include "util/cpp11_container.h"
29 #include "porting.h"
30
31 #include <list>
32 #include <vector>
33 #include <set>
34
35 class MapBlock;
36 class ServerEnvironment;
37 class EmergeManager;
38
39 /*
40  * State Transitions
41
42       Start
43   (peer connect)
44         |
45         v
46       /-----------------\
47       |                 |
48       |    Created      |
49       |                 |
50       \-----------------/
51                |                  depending of the incoming packet
52                +---------------------------------------
53                v                                      v
54 +-----------------------------+        +-----------------------------+
55 |IN:                          |        |IN:                          |
56 | TOSERVER_INIT_LEGACY        |-----   | TOSERVER_INIT               |      invalid playername,
57 +-----------------------------+    |   +-----------------------------+  password (for _LEGACY),
58                |                   |                  |                       or denied by mod
59                | Auth ok           -------------------+---------------------------------
60                v                                      v                                |
61 +-----------------------------+        +-----------------------------+                 |
62 |OUT:                         |        |OUT:                         |                 |
63 | TOCLIENT_INIT_LEGACY        |        | TOCLIENT_HELLO              |                 |
64 +-----------------------------+        +-----------------------------+                 |
65                |                                      |                                |
66                |                                      |                                |
67                v                                      v                                |
68       /-----------------\                    /-----------------\                       |
69       |                 |                    |                 |                       |
70       |  AwaitingInit2  |<---------          |    HelloSent    |                       |
71       |                 |         |          |                 |                       |
72       \-----------------/         |          \-----------------/                       |
73                |                  |                   |                                |
74 +-----------------------------+   |    *-----------------------------*     Auth fails  |
75 |IN:                          |   |    |Authentication, depending on |-----------------+
76 | TOSERVER_INIT2              |   |    | packet sent by client       |                 |
77 +-----------------------------+   |    *-----------------------------*                 |
78                |                  |                   |                                |
79                |                  |                   | Authentication                 |
80                v                  |                   |  successful                    |
81       /-----------------\         |                   v                                |
82       |                 |         |    +-----------------------------+                 |
83       |    InitDone     |         |    |OUT:                         |                 |
84       |                 |         |    | TOCLIENT_AUTH_ACCEPT        |                 |
85       \-----------------/         |    +-----------------------------+                 |
86                |                  |                   |                                |
87 +-----------------------------+   ---------------------                                |
88 |OUT:                         |                                                        |
89 | TOCLIENT_MOVEMENT           |                                                        |
90 | TOCLIENT_ITEMDEF            |                                                        |
91 | TOCLIENT_NODEDEF            |                                                        |
92 | TOCLIENT_ANNOUNCE_MEDIA     |                                                        |
93 | TOCLIENT_DETACHED_INVENTORY |                                                        |
94 | TOCLIENT_TIME_OF_DAY        |                                                        |
95 +-----------------------------+                                                        |
96                |                                                                       |
97                |                                                                       |
98                |      -----------------------------                                    |
99                v      |                           |                                    |
100       /-----------------\                         v                                    |
101       |                 |             +-----------------------------+                  |
102       | DefinitionsSent |             |IN:                          |                  |
103       |                 |             | TOSERVER_REQUEST_MEDIA      |                  |
104       \-----------------/             | TOSERVER_RECEIVED_MEDIA     |                  |
105                |                      +-----------------------------+                  |
106                |      ^                           |                                    |
107                |      -----------------------------                                    |
108                v                                                                       |
109 +-----------------------------+                        --------------------------------+
110 |IN:                          |                        |                               |
111 | TOSERVER_CLIENT_READY       |                        v                               |
112 +-----------------------------+        +-------------------------------+               |
113                |                       |OUT:                           |               |
114                v                       | TOCLIENT_ACCESS_DENIED_LEGAGY |               |
115 +-----------------------------+        +-------------------------------+               |
116 |OUT:                         |                        |                               |
117 | TOCLIENT_MOVE_PLAYER        |                        v                               |
118 | TOCLIENT_PRIVILEGES         |                /-----------------\                     |
119 | TOCLIENT_INVENTORY_FORMSPEC |                |                 |                     |
120 | UpdateCrafting              |                |     Denied      |                     |
121 | TOCLIENT_INVENTORY          |                |                 |                     |
122 | TOCLIENT_HP (opt)           |                \-----------------/                     |
123 | TOCLIENT_BREATH             |                                                        |
124 | TOCLIENT_DEATHSCREEN        |                                                        |
125 +-----------------------------+                                                        |
126               |                                                                        |
127               v                                                                        |
128       /-----------------\      async mod action (ban, kick)                            |
129       |                 |---------------------------------------------------------------
130  ---->|     Active      |
131  |    |                 |----------------------------------------------
132  |    \-----------------/      timeout                                v
133  |       |           |                                  +-----------------------------+
134  |       |           |                                  |OUT:                         |
135  |       |           |                                  | TOCLIENT_DISCONNECT         |
136  |       |           |                                  +-----------------------------+
137  |       |           |                                                |
138  |       |           v                                                v
139  |       |  +-----------------------------+                    /-----------------\
140  |       |  |IN:                          |                    |                 |
141  |       |  | TOSERVER_DISCONNECT         |------------------->|  Disconnecting  |
142  |       |  +-----------------------------+                    |                 |
143  |       |                                                     \-----------------/
144  |       | any auth packet which was
145  |       | allowed in TOCLIENT_AUTH_ACCEPT
146  |       v
147  |    *-----------------------------* Auth      +-------------------------------+
148  |    |Authentication, depending on | succeeds  |OUT:                           |
149  |    | packet sent by client       |---------->| TOCLIENT_ACCEPT_SUDO_MODE     |
150  |    *-----------------------------*           +-------------------------------+
151  |                  |                                            |
152  |                  | Auth fails                        /-----------------\
153  |                  v                                   |                 |
154  |    +-------------------------------+                 |    SudoMode     |
155  |    |OUT:                           |                 |                 |
156  |    | TOCLIENT_DENY_SUDO_MODE       |                 \-----------------/
157  |    +-------------------------------+                          |
158  |                  |                                            v
159  |                  |                               +-----------------------------+
160  |                  |    sets password accordingly  |IN:                          |
161  -------------------+-------------------------------| TOSERVER_FIRST_SRP          |
162                                                     +-----------------------------+
163
164 */
165 namespace con {
166         class Connection;
167 }
168
169
170 // Also make sure to update the ClientInterface::statenames
171 // array when modifying these enums
172
173 enum ClientState
174 {
175         CS_Invalid,
176         CS_Disconnecting,
177         CS_Denied,
178         CS_Created,
179         CS_AwaitingInit2,
180         CS_HelloSent,
181         CS_InitDone,
182         CS_DefinitionsSent,
183         CS_Active,
184         CS_SudoMode
185 };
186
187 enum ClientStateEvent
188 {
189         CSE_Hello,
190         CSE_AuthAccept,
191         CSE_InitLegacy,
192         CSE_GotInit2,
193         CSE_SetDenied,
194         CSE_SetDefinitionsSent,
195         CSE_SetClientReady,
196         CSE_SudoSuccess,
197         CSE_SudoLeave,
198         CSE_Disconnect
199 };
200
201 /*
202         Used for queueing and sorting block transfers in containers
203
204         Lower priority number means higher priority.
205 */
206 struct PrioritySortedBlockTransfer
207 {
208         PrioritySortedBlockTransfer(float a_priority, v3s16 a_pos, u16 a_peer_id)
209         {
210                 priority = a_priority;
211                 pos = a_pos;
212                 peer_id = a_peer_id;
213         }
214         bool operator < (const PrioritySortedBlockTransfer &other) const
215         {
216                 return priority < other.priority;
217         }
218         float priority;
219         v3s16 pos;
220         u16 peer_id;
221 };
222
223 class RemoteClient
224 {
225 public:
226         // peer_id=0 means this client has no associated peer
227         // NOTE: If client is made allowed to exist while peer doesn't,
228         //       this has to be set to 0 when there is no peer.
229         //       Also, the client must be moved to some other container.
230         u16 peer_id;
231         // The serialization version to use with the client
232         u8 serialization_version;
233         //
234         u16 net_proto_version;
235
236         /* Authentication information */
237         std::string enc_pwd;
238         bool create_player_on_auth_success;
239         AuthMechanism chosen_mech;
240         void * auth_data;
241         u32 allowed_auth_mechs;
242         u32 allowed_sudo_mechs;
243
244         bool isSudoMechAllowed(AuthMechanism mech)
245         { return allowed_sudo_mechs & mech; }
246         bool isMechAllowed(AuthMechanism mech)
247         { return allowed_auth_mechs & mech; }
248
249         RemoteClient():
250                 peer_id(PEER_ID_INEXISTENT),
251                 serialization_version(SER_FMT_VER_INVALID),
252                 net_proto_version(0),
253                 create_player_on_auth_success(false),
254                 chosen_mech(AUTH_MECHANISM_NONE),
255                 auth_data(NULL),
256                 m_time_from_building(9999),
257                 m_pending_serialization_version(SER_FMT_VER_INVALID),
258                 m_state(CS_Created),
259                 m_nearest_unsent_d(0),
260                 m_nearest_unsent_reset_timer(0.0),
261                 m_excess_gotblocks(0),
262                 m_nothing_to_send_pause_timer(0.0),
263                 m_name(""),
264                 m_version_major(0),
265                 m_version_minor(0),
266                 m_version_patch(0),
267                 m_full_version("unknown"),
268                 m_deployed_compression(0),
269                 m_connection_time(porting::getTime(PRECISION_SECONDS))
270         {
271         }
272         ~RemoteClient()
273         {
274         }
275
276         /*
277                 Finds block that should be sent next to the client.
278                 Environment should be locked when this is called.
279                 dtime is used for resetting send radius at slow interval
280         */
281         void GetNextBlocks(ServerEnvironment *env, EmergeManager* emerge,
282                         float dtime, std::vector<PrioritySortedBlockTransfer> &dest);
283
284         void GotBlock(v3s16 p);
285
286         void SentBlock(v3s16 p);
287
288         void SetBlockNotSent(v3s16 p);
289         void SetBlocksNotSent(std::map<v3s16, MapBlock*> &blocks);
290
291         /**
292          * tell client about this block being modified right now.
293          * this information is required to requeue the block in case it's "on wire"
294          * while modification is processed by server
295          * @param p position of modified block
296          */
297         void ResendBlockIfOnWire(v3s16 p);
298
299         s32 SendingCount()
300         {
301                 return m_blocks_sending.size();
302         }
303
304         // Increments timeouts and removes timed-out blocks from list
305         // NOTE: This doesn't fix the server-not-sending-block bug
306         //       because it is related to emerging, not sending.
307         //void RunSendingTimeouts(float dtime, float timeout);
308
309         void PrintInfo(std::ostream &o)
310         {
311                 o<<"RemoteClient "<<peer_id<<": "
312                                 <<"m_blocks_sent.size()="<<m_blocks_sent.size()
313                                 <<", m_blocks_sending.size()="<<m_blocks_sending.size()
314                                 <<", m_nearest_unsent_d="<<m_nearest_unsent_d
315                                 <<", m_excess_gotblocks="<<m_excess_gotblocks
316                                 <<std::endl;
317                 m_excess_gotblocks = 0;
318         }
319
320         // Time from last placing or removing blocks
321         float m_time_from_building;
322
323         /*
324                 List of active objects that the client knows of.
325         */
326         std::set<u16> m_known_objects;
327
328         ClientState getState() const { return m_state; }
329
330         std::string getName() const { return m_name; }
331
332         void setName(const std::string &name) { m_name = name; }
333
334         /* update internal client state */
335         void notifyEvent(ClientStateEvent event);
336
337         /* set expected serialization version */
338         void setPendingSerializationVersion(u8 version)
339                 { m_pending_serialization_version = version; }
340
341         void setDeployedCompressionMode(u16 byteFlag)
342                 { m_deployed_compression = byteFlag; }
343
344         void confirmSerializationVersion()
345                 { serialization_version = m_pending_serialization_version; }
346
347         /* get uptime */
348         u32 uptime();
349
350         /* set version information */
351         void setVersionInfo(u8 major, u8 minor, u8 patch, const std::string &full)
352         {
353                 m_version_major = major;
354                 m_version_minor = minor;
355                 m_version_patch = patch;
356                 m_full_version = full;
357         }
358
359         /* read version information */
360         u8 getMajor() const { return m_version_major; }
361         u8 getMinor() const { return m_version_minor; }
362         u8 getPatch() const { return m_version_patch; }
363         std::string getVersion() const { return m_full_version; }
364 private:
365         // Version is stored in here after INIT before INIT2
366         u8 m_pending_serialization_version;
367
368         /* current state of client */
369         ClientState m_state;
370
371         /*
372                 Blocks that have been sent to client.
373                 - These don't have to be sent again.
374                 - A block is cleared from here when client says it has
375                   deleted it from it's memory
376
377                 List of block positions.
378                 No MapBlock* is stored here because the blocks can get deleted.
379         */
380         std::set<v3s16> m_blocks_sent;
381         s16 m_nearest_unsent_d;
382         v3s16 m_last_center;
383         float m_nearest_unsent_reset_timer;
384
385         /*
386                 Blocks that are currently on the line.
387                 This is used for throttling the sending of blocks.
388                 - The size of this list is limited to some value
389                 Block is added when it is sent with BLOCKDATA.
390                 Block is removed when GOTBLOCKS is received.
391                 Value is time from sending. (not used at the moment)
392         */
393         std::map<v3s16, float> m_blocks_sending;
394
395         /*
396                 Blocks that have been modified since last sending them.
397                 These blocks will not be marked as sent, even if the
398                 client reports it has received them to account for blocks
399                 that are being modified while on the line.
400
401                 List of block positions.
402         */
403         std::set<v3s16> m_blocks_modified;
404
405         /*
406                 Count of excess GotBlocks().
407                 There is an excess amount because the client sometimes
408                 gets a block so late that the server sends it again,
409                 and the client then sends two GOTBLOCKs.
410                 This is resetted by PrintInfo()
411         */
412         u32 m_excess_gotblocks;
413
414         // CPU usage optimization
415         float m_nothing_to_send_pause_timer;
416
417         /*
418                 name of player using this client
419         */
420         std::string m_name;
421
422         /*
423                 client information
424          */
425         u8 m_version_major;
426         u8 m_version_minor;
427         u8 m_version_patch;
428
429         std::string m_full_version;
430
431         u16 m_deployed_compression;
432
433         /*
434                 time this client was created
435          */
436         const u32 m_connection_time;
437 };
438
439 class ClientInterface {
440 public:
441
442         friend class Server;
443
444         ClientInterface(con::Connection* con);
445         ~ClientInterface();
446
447         /* run sync step */
448         void step(float dtime);
449
450         /* get list of active client id's */
451         std::vector<u16> getClientIDs(ClientState min_state=CS_Active);
452
453         /* get list of client player names */
454         const std::vector<std::string> &getPlayerNames() const { return m_clients_names; }
455
456         /* send message to client */
457         void send(u16 peer_id, u8 channelnum, NetworkPacket* pkt, bool reliable);
458
459         /* send to all clients */
460         void sendToAll(NetworkPacket *pkt);
461
462         /* delete a client */
463         void DeleteClient(u16 peer_id);
464
465         /* create client */
466         void CreateClient(u16 peer_id);
467
468         /* get a client by peer_id */
469         RemoteClient* getClientNoEx(u16 peer_id,  ClientState state_min=CS_Active);
470
471         /* get client by peer_id (make sure you have list lock before!*/
472         RemoteClient* lockedGetClientNoEx(u16 peer_id,  ClientState state_min=CS_Active);
473
474         /* get state of client by id*/
475         ClientState getClientState(u16 peer_id);
476
477         /* set client playername */
478         void setPlayerName(u16 peer_id,std::string name);
479
480         /* get protocol version of client */
481         u16 getProtocolVersion(u16 peer_id);
482
483         /* set client version */
484         void setClientVersion(u16 peer_id, u8 major, u8 minor, u8 patch, std::string full);
485
486         /* event to update client state */
487         void event(u16 peer_id, ClientStateEvent event);
488
489         /* Set environment. Do not call this function if environment is already set */
490         void setEnv(ServerEnvironment *env)
491         {
492                 assert(m_env == NULL); // pre-condition
493                 m_env = env;
494         }
495
496         static std::string state2Name(ClientState state);
497
498 protected:
499         //TODO find way to avoid this functions
500         void lock() { m_clients_mutex.lock(); }
501         void unlock() { m_clients_mutex.unlock(); }
502
503         UNORDERED_MAP<u16, RemoteClient*>& getClientList() { return m_clients; }
504
505 private:
506         /* update internal player list */
507         void UpdatePlayerList();
508
509         // Connection
510         con::Connection* m_con;
511         Mutex m_clients_mutex;
512         // Connected clients (behind the con mutex)
513         UNORDERED_MAP<u16, RemoteClient*> m_clients;
514         std::vector<std::string> m_clients_names; //for announcing masterserver
515
516         // Environment
517         ServerEnvironment *m_env;
518         Mutex m_env_mutex;
519
520         float m_print_info_timer;
521
522         static const char *statenames[];
523 };
524
525 #endif