Optionally disable optimization that causes underwater and cave rendering glitches...
[oweals/minetest.git] / src / clientiface.cpp
1 /*
2 Minetest
3 Copyright (C) 2010-2014 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU Lesser General Public License as published by
7 the Free Software Foundation; either version 2.1 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU Lesser General Public License for more details.
14
15 You should have received a copy of the GNU Lesser General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include <sstream>
21
22 #include "clientiface.h"
23 #include "util/numeric.h"
24 #include "util/mathconstants.h"
25 #include "remoteplayer.h"
26 #include "settings.h"
27 #include "mapblock.h"
28 #include "network/connection.h"
29 #include "environment.h"
30 #include "map.h"
31 #include "emerge.h"
32 #include "content_sao.h"              // TODO this is used for cleanup of only
33 #include "log.h"
34 #include "util/srp.h"
35
36 const char *ClientInterface::statenames[] = {
37         "Invalid",
38         "Disconnecting",
39         "Denied",
40         "Created",
41         "AwaitingInit2",
42         "HelloSent",
43         "InitDone",
44         "DefinitionsSent",
45         "Active",
46         "SudoMode",
47 };
48
49
50
51 std::string ClientInterface::state2Name(ClientState state)
52 {
53         return statenames[state];
54 }
55
56 void RemoteClient::ResendBlockIfOnWire(v3s16 p)
57 {
58         // if this block is on wire, mark it for sending again as soon as possible
59         if (m_blocks_sending.find(p) != m_blocks_sending.end()) {
60                 SetBlockNotSent(p);
61         }
62 }
63
64 void RemoteClient::GetNextBlocks (
65                 ServerEnvironment *env,
66                 EmergeManager * emerge,
67                 float dtime,
68                 std::vector<PrioritySortedBlockTransfer> &dest)
69 {
70         DSTACK(FUNCTION_NAME);
71
72
73         // Increment timers
74         m_nothing_to_send_pause_timer -= dtime;
75         m_nearest_unsent_reset_timer += dtime;
76
77         if(m_nothing_to_send_pause_timer >= 0)
78                 return;
79
80         RemotePlayer *player = env->getPlayer(peer_id);
81         // This can happen sometimes; clients and players are not in perfect sync.
82         if (player == NULL)
83                 return;
84
85         PlayerSAO *sao = player->getPlayerSAO();
86         if (sao == NULL)
87                 return;
88
89         // Won't send anything if already sending
90         if(m_blocks_sending.size() >= g_settings->getU16
91                         ("max_simultaneous_block_sends_per_client"))
92         {
93                 //infostream<<"Not sending any blocks, Queue full."<<std::endl;
94                 return;
95         }
96
97         v3f playerpos = sao->getBasePosition();
98         v3f playerspeed = player->getSpeed();
99         v3f playerspeeddir(0,0,0);
100         if(playerspeed.getLength() > 1.0*BS)
101                 playerspeeddir = playerspeed / playerspeed.getLength();
102         // Predict to next block
103         v3f playerpos_predicted = playerpos + playerspeeddir*MAP_BLOCKSIZE*BS;
104
105         v3s16 center_nodepos = floatToInt(playerpos_predicted, BS);
106
107         v3s16 center = getNodeBlockPos(center_nodepos);
108
109         // Camera position and direction
110         v3f camera_pos = sao->getEyePosition();
111         v3f camera_dir = v3f(0,0,1);
112         camera_dir.rotateYZBy(sao->getPitch());
113         camera_dir.rotateXZBy(sao->getYaw());
114
115         /*infostream<<"camera_dir=("<<camera_dir.X<<","<<camera_dir.Y<<","
116                         <<camera_dir.Z<<")"<<std::endl;*/
117
118         /*
119                 Get the starting value of the block finder radius.
120         */
121
122         if(m_last_center != center)
123         {
124                 m_nearest_unsent_d = 0;
125                 m_last_center = center;
126         }
127
128         /*infostream<<"m_nearest_unsent_reset_timer="
129                         <<m_nearest_unsent_reset_timer<<std::endl;*/
130
131         // Reset periodically to workaround for some bugs or stuff
132         if(m_nearest_unsent_reset_timer > 20.0)
133         {
134                 m_nearest_unsent_reset_timer = 0;
135                 m_nearest_unsent_d = 0;
136                 //infostream<<"Resetting m_nearest_unsent_d for "
137                 //              <<server->getPlayerName(peer_id)<<std::endl;
138         }
139
140         //s16 last_nearest_unsent_d = m_nearest_unsent_d;
141         s16 d_start = m_nearest_unsent_d;
142
143         //infostream<<"d_start="<<d_start<<std::endl;
144
145         u16 max_simul_sends_setting = g_settings->getU16
146                         ("max_simultaneous_block_sends_per_client");
147         u16 max_simul_sends_usually = max_simul_sends_setting;
148
149         /*
150                 Check the time from last addNode/removeNode.
151
152                 Decrease send rate if player is building stuff.
153         */
154         m_time_from_building += dtime;
155         if(m_time_from_building < g_settings->getFloat(
156                                 "full_block_send_enable_min_time_from_building"))
157         {
158                 max_simul_sends_usually
159                         = LIMITED_MAX_SIMULTANEOUS_BLOCK_SENDS;
160         }
161
162         /*
163                 Number of blocks sending + number of blocks selected for sending
164         */
165         u32 num_blocks_selected = m_blocks_sending.size();
166
167         /*
168                 next time d will be continued from the d from which the nearest
169                 unsent block was found this time.
170
171                 This is because not necessarily any of the blocks found this
172                 time are actually sent.
173         */
174         s32 new_nearest_unsent_d = -1;
175
176         const s16 full_d_max = g_settings->getS16("max_block_send_distance");
177         const s16 d_opt = g_settings->getS16("block_send_optimize_distance");
178
179         s16 d_max = full_d_max;
180         s16 d_max_gen = g_settings->getS16("max_block_generate_distance");
181
182         // Don't loop very much at a time
183         s16 max_d_increment_at_time = 2;
184         if(d_max > d_start + max_d_increment_at_time)
185                 d_max = d_start + max_d_increment_at_time;
186
187         s32 nearest_emerged_d = -1;
188         s32 nearest_emergefull_d = -1;
189         s32 nearest_sent_d = -1;
190         //bool queue_is_full = false;
191
192         s16 d;
193         for(d = d_start; d <= d_max; d++) {
194                 /*
195                         Get the border/face dot coordinates of a "d-radiused"
196                         box
197                 */
198                 std::vector<v3s16> list = FacePositionCache::getFacePositions(d);
199
200                 std::vector<v3s16>::iterator li;
201                 for(li = list.begin(); li != list.end(); ++li) {
202                         v3s16 p = *li + center;
203
204                         /*
205                                 Send throttling
206                                 - Don't allow too many simultaneous transfers
207                                 - EXCEPT when the blocks are very close
208
209                                 Also, don't send blocks that are already flying.
210                         */
211
212                         // Start with the usual maximum
213                         u16 max_simul_dynamic = max_simul_sends_usually;
214
215                         // If block is very close, allow full maximum
216                         if(d <= BLOCK_SEND_DISABLE_LIMITS_MAX_D)
217                                 max_simul_dynamic = max_simul_sends_setting;
218
219                         // Don't select too many blocks for sending
220                         if (num_blocks_selected >= max_simul_dynamic) {
221                                 //queue_is_full = true;
222                                 goto queue_full_break;
223                         }
224
225                         // Don't send blocks that are currently being transferred
226                         if (m_blocks_sending.find(p) != m_blocks_sending.end())
227                                 continue;
228
229                         /*
230                                 Do not go over-limit
231                         */
232                         if (blockpos_over_limit(p))
233                                 continue;
234
235                         // If this is true, inexistent block will be made from scratch
236                         bool generate = d <= d_max_gen;
237
238                         {
239                                 /*// Limit the generating area vertically to 2/3
240                                 if(abs(p.Y - center.Y) > d_max_gen - d_max_gen / 3)
241                                         generate = false;*/
242
243                                 // Limit the send area vertically to 1/2
244                                 if (abs(p.Y - center.Y) > full_d_max / 2)
245                                         continue;
246                         }
247
248                         /*
249                                 Don't generate or send if not in sight
250                                 FIXME This only works if the client uses a small enough
251                                 FOV setting. The default of 72 degrees is fine.
252                         */
253
254                         float camera_fov = (72.0*M_PI/180) * 4./3.;
255                         if(isBlockInSight(p, camera_pos, camera_dir, camera_fov, 10000*BS) == false)
256                         {
257                                 continue;
258                         }
259
260                         /*
261                                 Don't send already sent blocks
262                         */
263                         {
264                                 if(m_blocks_sent.find(p) != m_blocks_sent.end())
265                                 {
266                                         continue;
267                                 }
268                         }
269
270                         /*
271                                 Check if map has this block
272                         */
273                         MapBlock *block = env->getMap().getBlockNoCreateNoEx(p);
274
275                         bool surely_not_found_on_disk = false;
276                         bool block_is_invalid = false;
277                         if(block != NULL)
278                         {
279                                 // Reset usage timer, this block will be of use in the future.
280                                 block->resetUsageTimer();
281
282                                 // Block is dummy if data doesn't exist.
283                                 // It means it has been not found from disk and not generated
284                                 if(block->isDummy())
285                                 {
286                                         surely_not_found_on_disk = true;
287                                 }
288
289                                 // Block is valid if lighting is up-to-date and data exists
290                                 if(block->isValid() == false)
291                                 {
292                                         block_is_invalid = true;
293                                 }
294
295                                 if(block->isGenerated() == false)
296                                         block_is_invalid = true;
297
298                                 /*
299                                         If block is not close, don't send it unless it is near
300                                         ground level.
301
302                                         Block is near ground level if night-time mesh
303                                         differs from day-time mesh.
304                                 */
305                                 if(d >= d_opt)
306                                 {
307                                         if(block->getDayNightDiff() == false)
308                                                 continue;
309                                 }
310                         }
311
312                         /*
313                                 If block has been marked to not exist on disk (dummy)
314                                 and generating new ones is not wanted, skip block.
315                         */
316                         if(generate == false && surely_not_found_on_disk == true)
317                         {
318                                 // get next one.
319                                 continue;
320                         }
321
322                         /*
323                                 Add inexistent block to emerge queue.
324                         */
325                         if(block == NULL || surely_not_found_on_disk || block_is_invalid)
326                         {
327                                 if (emerge->enqueueBlockEmerge(peer_id, p, generate)) {
328                                         if (nearest_emerged_d == -1)
329                                                 nearest_emerged_d = d;
330                                 } else {
331                                         if (nearest_emergefull_d == -1)
332                                                 nearest_emergefull_d = d;
333                                         goto queue_full_break;
334                                 }
335
336                                 // get next one.
337                                 continue;
338                         }
339
340                         if(nearest_sent_d == -1)
341                                 nearest_sent_d = d;
342
343                         /*
344                                 Add block to send queue
345                         */
346                         PrioritySortedBlockTransfer q((float)d, p, peer_id);
347
348                         dest.push_back(q);
349
350                         num_blocks_selected += 1;
351                 }
352         }
353 queue_full_break:
354
355         // If nothing was found for sending and nothing was queued for
356         // emerging, continue next time browsing from here
357         if(nearest_emerged_d != -1){
358                 new_nearest_unsent_d = nearest_emerged_d;
359         } else if(nearest_emergefull_d != -1){
360                 new_nearest_unsent_d = nearest_emergefull_d;
361         } else {
362                 if(d > g_settings->getS16("max_block_send_distance")){
363                         new_nearest_unsent_d = 0;
364                         m_nothing_to_send_pause_timer = 2.0;
365                 } else {
366                         if(nearest_sent_d != -1)
367                                 new_nearest_unsent_d = nearest_sent_d;
368                         else
369                                 new_nearest_unsent_d = d;
370                 }
371         }
372
373         if(new_nearest_unsent_d != -1)
374                 m_nearest_unsent_d = new_nearest_unsent_d;
375 }
376
377 void RemoteClient::GotBlock(v3s16 p)
378 {
379         if (m_blocks_modified.find(p) == m_blocks_modified.end()) {
380                 if (m_blocks_sending.find(p) != m_blocks_sending.end())
381                         m_blocks_sending.erase(p);
382                 else
383                         m_excess_gotblocks++;
384
385                 m_blocks_sent.insert(p);
386         }
387 }
388
389 void RemoteClient::SentBlock(v3s16 p)
390 {
391         if (m_blocks_modified.find(p) != m_blocks_modified.end())
392                 m_blocks_modified.erase(p);
393
394         if(m_blocks_sending.find(p) == m_blocks_sending.end())
395                 m_blocks_sending[p] = 0.0;
396         else
397                 infostream<<"RemoteClient::SentBlock(): Sent block"
398                                 " already in m_blocks_sending"<<std::endl;
399 }
400
401 void RemoteClient::SetBlockNotSent(v3s16 p)
402 {
403         m_nearest_unsent_d = 0;
404         m_nothing_to_send_pause_timer = 0;
405
406         if(m_blocks_sending.find(p) != m_blocks_sending.end())
407                 m_blocks_sending.erase(p);
408         if(m_blocks_sent.find(p) != m_blocks_sent.end())
409                 m_blocks_sent.erase(p);
410         m_blocks_modified.insert(p);
411 }
412
413 void RemoteClient::SetBlocksNotSent(std::map<v3s16, MapBlock*> &blocks)
414 {
415         m_nearest_unsent_d = 0;
416         m_nothing_to_send_pause_timer = 0;
417
418         for(std::map<v3s16, MapBlock*>::iterator
419                         i = blocks.begin();
420                         i != blocks.end(); ++i)
421         {
422                 v3s16 p = i->first;
423                 m_blocks_modified.insert(p);
424
425                 if(m_blocks_sending.find(p) != m_blocks_sending.end())
426                         m_blocks_sending.erase(p);
427                 if(m_blocks_sent.find(p) != m_blocks_sent.end())
428                         m_blocks_sent.erase(p);
429         }
430 }
431
432 void RemoteClient::notifyEvent(ClientStateEvent event)
433 {
434         std::ostringstream myerror;
435         switch (m_state)
436         {
437         case CS_Invalid:
438                 //intentionally do nothing
439                 break;
440         case CS_Created:
441                 switch (event) {
442                 case CSE_Hello:
443                         m_state = CS_HelloSent;
444                         break;
445                 case CSE_InitLegacy:
446                         m_state = CS_AwaitingInit2;
447                         break;
448                 case CSE_Disconnect:
449                         m_state = CS_Disconnecting;
450                         break;
451                 case CSE_SetDenied:
452                         m_state = CS_Denied;
453                         break;
454                 /* GotInit2 SetDefinitionsSent SetMediaSent */
455                 default:
456                         myerror << "Created: Invalid client state transition! " << event;
457                         throw ClientStateError(myerror.str());
458                 }
459                 break;
460         case CS_Denied:
461                 /* don't do anything if in denied state */
462                 break;
463         case CS_HelloSent:
464                 switch(event)
465                 {
466                 case CSE_AuthAccept:
467                         m_state = CS_AwaitingInit2;
468                         if ((chosen_mech == AUTH_MECHANISM_SRP)
469                                         || (chosen_mech == AUTH_MECHANISM_LEGACY_PASSWORD))
470                                 srp_verifier_delete((SRPVerifier *) auth_data);
471                         chosen_mech = AUTH_MECHANISM_NONE;
472                         break;
473                 case CSE_Disconnect:
474                         m_state = CS_Disconnecting;
475                         break;
476                 case CSE_SetDenied:
477                         m_state = CS_Denied;
478                         if ((chosen_mech == AUTH_MECHANISM_SRP)
479                                         || (chosen_mech == AUTH_MECHANISM_LEGACY_PASSWORD))
480                                 srp_verifier_delete((SRPVerifier *) auth_data);
481                         chosen_mech = AUTH_MECHANISM_NONE;
482                         break;
483                 default:
484                         myerror << "HelloSent: Invalid client state transition! " << event;
485                         throw ClientStateError(myerror.str());
486                 }
487                 break;
488         case CS_AwaitingInit2:
489                 switch(event)
490                 {
491                 case CSE_GotInit2:
492                         confirmSerializationVersion();
493                         m_state = CS_InitDone;
494                         break;
495                 case CSE_Disconnect:
496                         m_state = CS_Disconnecting;
497                         break;
498                 case CSE_SetDenied:
499                         m_state = CS_Denied;
500                         break;
501
502                 /* Init SetDefinitionsSent SetMediaSent */
503                 default:
504                         myerror << "InitSent: Invalid client state transition! " << event;
505                         throw ClientStateError(myerror.str());
506                 }
507                 break;
508
509         case CS_InitDone:
510                 switch(event)
511                 {
512                 case CSE_SetDefinitionsSent:
513                         m_state = CS_DefinitionsSent;
514                         break;
515                 case CSE_Disconnect:
516                         m_state = CS_Disconnecting;
517                         break;
518                 case CSE_SetDenied:
519                         m_state = CS_Denied;
520                         break;
521
522                 /* Init GotInit2 SetMediaSent */
523                 default:
524                         myerror << "InitDone: Invalid client state transition! " << event;
525                         throw ClientStateError(myerror.str());
526                 }
527                 break;
528         case CS_DefinitionsSent:
529                 switch(event)
530                 {
531                 case CSE_SetClientReady:
532                         m_state = CS_Active;
533                         break;
534                 case CSE_Disconnect:
535                         m_state = CS_Disconnecting;
536                         break;
537                 case CSE_SetDenied:
538                         m_state = CS_Denied;
539                         break;
540                 /* Init GotInit2 SetDefinitionsSent */
541                 default:
542                         myerror << "DefinitionsSent: Invalid client state transition! " << event;
543                         throw ClientStateError(myerror.str());
544                 }
545                 break;
546         case CS_Active:
547                 switch(event)
548                 {
549                 case CSE_SetDenied:
550                         m_state = CS_Denied;
551                         break;
552                 case CSE_Disconnect:
553                         m_state = CS_Disconnecting;
554                         break;
555                 case CSE_SudoSuccess:
556                         m_state = CS_SudoMode;
557                         if ((chosen_mech == AUTH_MECHANISM_SRP)
558                                         || (chosen_mech == AUTH_MECHANISM_LEGACY_PASSWORD))
559                                 srp_verifier_delete((SRPVerifier *) auth_data);
560                         chosen_mech = AUTH_MECHANISM_NONE;
561                         break;
562                 /* Init GotInit2 SetDefinitionsSent SetMediaSent SetDenied */
563                 default:
564                         myerror << "Active: Invalid client state transition! " << event;
565                         throw ClientStateError(myerror.str());
566                         break;
567                 }
568                 break;
569         case CS_SudoMode:
570                 switch(event)
571                 {
572                 case CSE_SetDenied:
573                         m_state = CS_Denied;
574                         break;
575                 case CSE_Disconnect:
576                         m_state = CS_Disconnecting;
577                         break;
578                 case CSE_SudoLeave:
579                         m_state = CS_Active;
580                         break;
581                 default:
582                         myerror << "Active: Invalid client state transition! " << event;
583                         throw ClientStateError(myerror.str());
584                         break;
585                 }
586                 break;
587         case CS_Disconnecting:
588                 /* we are already disconnecting */
589                 break;
590         }
591 }
592
593 u32 RemoteClient::uptime()
594 {
595         return getTime(PRECISION_SECONDS) - m_connection_time;
596 }
597
598 ClientInterface::ClientInterface(con::Connection* con)
599 :
600         m_con(con),
601         m_env(NULL),
602         m_print_info_timer(0.0)
603 {
604
605 }
606 ClientInterface::~ClientInterface()
607 {
608         /*
609                 Delete clients
610         */
611         {
612                 MutexAutoLock clientslock(m_clients_mutex);
613
614                 for (UNORDERED_MAP<u16, RemoteClient*>::iterator i = m_clients.begin();
615                         i != m_clients.end(); ++i) {
616                         // Delete client
617                         delete i->second;
618                 }
619         }
620 }
621
622 std::vector<u16> ClientInterface::getClientIDs(ClientState min_state)
623 {
624         std::vector<u16> reply;
625         MutexAutoLock clientslock(m_clients_mutex);
626
627         for(UNORDERED_MAP<u16, RemoteClient*>::iterator i = m_clients.begin();
628                 i != m_clients.end(); ++i) {
629                 if (i->second->getState() >= min_state)
630                         reply.push_back(i->second->peer_id);
631         }
632
633         return reply;
634 }
635
636 void ClientInterface::step(float dtime)
637 {
638         m_print_info_timer += dtime;
639         if(m_print_info_timer >= 30.0)
640         {
641                 m_print_info_timer = 0.0;
642                 UpdatePlayerList();
643         }
644 }
645
646 void ClientInterface::UpdatePlayerList()
647 {
648         if (m_env != NULL) {
649                 std::vector<u16> clients = getClientIDs();
650                 m_clients_names.clear();
651
652
653                 if(!clients.empty())
654                         infostream<<"Players:"<<std::endl;
655
656                 for (std::vector<u16>::iterator i = clients.begin(); i != clients.end(); ++i) {
657                         RemotePlayer *player = m_env->getPlayer(*i);
658
659                         if (player == NULL)
660                                 continue;
661
662                         infostream << "* " << player->getName() << "\t";
663
664                         {
665                                 MutexAutoLock clientslock(m_clients_mutex);
666                                 RemoteClient* client = lockedGetClientNoEx(*i);
667                                 if(client != NULL)
668                                         client->PrintInfo(infostream);
669                         }
670
671                         m_clients_names.push_back(player->getName());
672                 }
673         }
674 }
675
676 void ClientInterface::send(u16 peer_id, u8 channelnum,
677                 NetworkPacket* pkt, bool reliable)
678 {
679         m_con->Send(peer_id, channelnum, pkt, reliable);
680 }
681
682 void ClientInterface::sendToAll(u16 channelnum,
683                 NetworkPacket* pkt, bool reliable)
684 {
685         MutexAutoLock clientslock(m_clients_mutex);
686         for(UNORDERED_MAP<u16, RemoteClient*>::iterator i = m_clients.begin();
687                 i != m_clients.end(); ++i) {
688                 RemoteClient *client = i->second;
689
690                 if (client->net_proto_version != 0) {
691                         m_con->Send(client->peer_id, channelnum, pkt, reliable);
692                 }
693         }
694 }
695
696 RemoteClient* ClientInterface::getClientNoEx(u16 peer_id, ClientState state_min)
697 {
698         MutexAutoLock clientslock(m_clients_mutex);
699         UNORDERED_MAP<u16, RemoteClient*>::iterator n = m_clients.find(peer_id);
700         // The client may not exist; clients are immediately removed if their
701         // access is denied, and this event occurs later then.
702         if (n == m_clients.end())
703                 return NULL;
704
705         if (n->second->getState() >= state_min)
706                 return n->second;
707         else
708                 return NULL;
709 }
710
711 RemoteClient* ClientInterface::lockedGetClientNoEx(u16 peer_id, ClientState state_min)
712 {
713         UNORDERED_MAP<u16, RemoteClient*>::iterator n = m_clients.find(peer_id);
714         // The client may not exist; clients are immediately removed if their
715         // access is denied, and this event occurs later then.
716         if (n == m_clients.end())
717                 return NULL;
718
719         if (n->second->getState() >= state_min)
720                 return n->second;
721         else
722                 return NULL;
723 }
724
725 ClientState ClientInterface::getClientState(u16 peer_id)
726 {
727         MutexAutoLock clientslock(m_clients_mutex);
728         UNORDERED_MAP<u16, RemoteClient*>::iterator n = m_clients.find(peer_id);
729         // The client may not exist; clients are immediately removed if their
730         // access is denied, and this event occurs later then.
731         if (n == m_clients.end())
732                 return CS_Invalid;
733
734         return n->second->getState();
735 }
736
737 void ClientInterface::setPlayerName(u16 peer_id,std::string name)
738 {
739         MutexAutoLock clientslock(m_clients_mutex);
740         UNORDERED_MAP<u16, RemoteClient*>::iterator n = m_clients.find(peer_id);
741         // The client may not exist; clients are immediately removed if their
742         // access is denied, and this event occurs later then.
743         if (n != m_clients.end())
744                 n->second->setName(name);
745 }
746
747 void ClientInterface::DeleteClient(u16 peer_id)
748 {
749         MutexAutoLock conlock(m_clients_mutex);
750
751         // Error check
752         UNORDERED_MAP<u16, RemoteClient*>::iterator n = m_clients.find(peer_id);
753         // The client may not exist; clients are immediately removed if their
754         // access is denied, and this event occurs later then.
755         if (n == m_clients.end())
756                 return;
757
758         /*
759                 Mark objects to be not known by the client
760         */
761         //TODO this should be done by client destructor!!!
762         RemoteClient *client = n->second;
763         // Handle objects
764         for(std::set<u16>::iterator
765                         i = client->m_known_objects.begin();
766                         i != client->m_known_objects.end(); ++i)
767         {
768                 // Get object
769                 u16 id = *i;
770                 ServerActiveObject* obj = m_env->getActiveObject(id);
771
772                 if(obj && obj->m_known_by_count > 0)
773                         obj->m_known_by_count--;
774         }
775
776         // Delete client
777         delete m_clients[peer_id];
778         m_clients.erase(peer_id);
779 }
780
781 void ClientInterface::CreateClient(u16 peer_id)
782 {
783         MutexAutoLock conlock(m_clients_mutex);
784
785         // Error check
786         UNORDERED_MAP<u16, RemoteClient*>::iterator n = m_clients.find(peer_id);
787         // The client shouldn't already exist
788         if (n != m_clients.end()) return;
789
790         // Create client
791         RemoteClient *client = new RemoteClient();
792         client->peer_id = peer_id;
793         m_clients[client->peer_id] = client;
794 }
795
796 void ClientInterface::event(u16 peer_id, ClientStateEvent event)
797 {
798         {
799                 MutexAutoLock clientlock(m_clients_mutex);
800
801                 // Error check
802                 UNORDERED_MAP<u16, RemoteClient*>::iterator n = m_clients.find(peer_id);
803
804                 // No client to deliver event
805                 if (n == m_clients.end())
806                         return;
807                 n->second->notifyEvent(event);
808         }
809
810         if ((event == CSE_SetClientReady) ||
811                 (event == CSE_Disconnect)     ||
812                 (event == CSE_SetDenied))
813         {
814                 UpdatePlayerList();
815         }
816 }
817
818 u16 ClientInterface::getProtocolVersion(u16 peer_id)
819 {
820         MutexAutoLock conlock(m_clients_mutex);
821
822         // Error check
823         UNORDERED_MAP<u16, RemoteClient*>::iterator n = m_clients.find(peer_id);
824
825         // No client to get version
826         if (n == m_clients.end())
827                 return 0;
828
829         return n->second->net_proto_version;
830 }
831
832 void ClientInterface::setClientVersion(u16 peer_id, u8 major, u8 minor, u8 patch, std::string full)
833 {
834         MutexAutoLock conlock(m_clients_mutex);
835
836         // Error check
837         UNORDERED_MAP<u16, RemoteClient*>::iterator n = m_clients.find(peer_id);
838
839         // No client to set versions
840         if (n == m_clients.end())
841                 return;
842
843         n->second->setVersionInfo(major,minor,patch,full);
844 }