modified the build system of lua to a more minimal one
[oweals/minetest.git] / src / client.cpp
1 /*
2 Minetest-c55
3 Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
4
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
9
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13 GNU General Public License for more details.
14
15 You should have received a copy of the GNU General Public License along
16 with this program; if not, write to the Free Software Foundation, Inc.,
17 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 */
19
20 #include "client.h"
21 #include "utility.h"
22 #include <iostream>
23 #include "clientserver.h"
24 #include "jmutexautolock.h"
25 #include "main.h"
26 #include <sstream>
27 #include "porting.h"
28
29 void * ClientUpdateThread::Thread()
30 {
31         ThreadStarted();
32
33         DSTACK(__FUNCTION_NAME);
34         
35         BEGIN_DEBUG_EXCEPTION_HANDLER
36         
37         while(getRun())
38         {
39                 m_client->asyncStep();
40
41                 //m_client->updateSomeExpiredMeshes();
42
43                 bool was = m_client->AsyncProcessData();
44
45                 if(was == false)
46                         sleep_ms(10);
47         }
48
49         END_DEBUG_EXCEPTION_HANDLER
50
51         return NULL;
52 }
53
54 Client::Client(
55                 IrrlichtDevice *device,
56                 const char *playername,
57                 MapDrawControl &control):
58         m_thread(this),
59         m_env(
60                 new ClientMap(this, control,
61                         device->getSceneManager()->getRootSceneNode(),
62                         device->getSceneManager(), 666),
63                 device->getSceneManager()
64         ),
65         m_con(PROTOCOL_ID, 512, CONNECTION_TIMEOUT, this),
66         m_device(device),
67         camera_position(0,0,0),
68         camera_direction(0,0,1),
69         m_server_ser_ver(SER_FMT_VER_INVALID),
70         m_step_dtime(0.0),
71         m_inventory_updated(false),
72         m_time_of_day(0)
73 {
74         m_packetcounter_timer = 0.0;
75         m_delete_unused_sectors_timer = 0.0;
76         m_connection_reinit_timer = 0.0;
77         m_avg_rtt_timer = 0.0;
78         m_playerpos_send_timer = 0.0;
79
80         //m_fetchblock_mutex.Init();
81         m_incoming_queue_mutex.Init();
82         m_env_mutex.Init();
83         m_con_mutex.Init();
84         m_step_dtime_mutex.Init();
85
86         m_thread.Start();
87
88         /*
89                 Add local player
90         */
91         {
92                 JMutexAutoLock envlock(m_env_mutex);
93
94                 Player *player = new LocalPlayer();
95
96                 player->updateName(playername);
97
98                 m_env.addPlayer(player);
99         }
100
101         // Add some active objects for testing
102         /*{
103                 ClientActiveObject *obj = new TestCAO(0, v3f(0, 10*BS, 0));
104                 m_env.addActiveObject(obj);
105         }*/
106 }
107
108 Client::~Client()
109 {
110         {
111                 JMutexAutoLock conlock(m_con_mutex);
112                 m_con.Disconnect();
113         }
114
115         m_thread.setRun(false);
116         while(m_thread.IsRunning())
117                 sleep_ms(100);
118 }
119
120 void Client::connect(Address address)
121 {
122         DSTACK(__FUNCTION_NAME);
123         JMutexAutoLock lock(m_con_mutex);
124         m_con.setTimeoutMs(0);
125         m_con.Connect(address);
126 }
127
128 bool Client::connectedAndInitialized()
129 {
130         JMutexAutoLock lock(m_con_mutex);
131
132         if(m_con.Connected() == false)
133                 return false;
134         
135         if(m_server_ser_ver == SER_FMT_VER_INVALID)
136                 return false;
137         
138         return true;
139 }
140
141 void Client::step(float dtime)
142 {
143         DSTACK(__FUNCTION_NAME);
144         
145         // Limit a bit
146         if(dtime > 2.0)
147                 dtime = 2.0;
148         
149         
150         //dstream<<"Client steps "<<dtime<<std::endl;
151
152         {
153                 //TimeTaker timer("ReceiveAll()", m_device);
154                 // 0ms
155                 ReceiveAll();
156         }
157         
158         {
159                 //TimeTaker timer("m_con_mutex + m_con.RunTimeouts()", m_device);
160                 // 0ms
161                 JMutexAutoLock lock(m_con_mutex);
162                 m_con.RunTimeouts(dtime);
163         }
164
165         /*
166                 Packet counter
167         */
168         {
169                 float &counter = m_packetcounter_timer;
170                 counter -= dtime;
171                 if(counter <= 0.0)
172                 {
173                         counter = 20.0;
174                         
175                         dout_client<<"Client packetcounter (20s):"<<std::endl;
176                         m_packetcounter.print(dout_client);
177                         m_packetcounter.clear();
178                 }
179         }
180
181         {
182                 /*
183                         Delete unused sectors
184
185                         NOTE: This jams the game for a while because deleting sectors
186                               clear caches
187                 */
188                 
189                 float &counter = m_delete_unused_sectors_timer;
190                 counter -= dtime;
191                 if(counter <= 0.0)
192                 {
193                         // 3 minute interval
194                         //counter = 180.0;
195                         counter = 60.0;
196
197                         JMutexAutoLock lock(m_env_mutex);
198
199                         core::list<v3s16> deleted_blocks;
200
201                         float delete_unused_sectors_timeout = 
202                                 g_settings.getFloat("client_delete_unused_sectors_timeout");
203         
204                         // Delete sector blocks
205                         /*u32 num = m_env.getMap().deleteUnusedSectors
206                                         (delete_unused_sectors_timeout,
207                                         true, &deleted_blocks);*/
208                         
209                         // Delete whole sectors
210                         u32 num = m_env.getMap().deleteUnusedSectors
211                                         (delete_unused_sectors_timeout,
212                                         false, &deleted_blocks);
213
214                         if(num > 0)
215                         {
216                                 /*dstream<<DTIME<<"Client: Deleted blocks of "<<num
217                                                 <<" unused sectors"<<std::endl;*/
218                                 dstream<<DTIME<<"Client: Deleted "<<num
219                                                 <<" unused sectors"<<std::endl;
220                                 
221                                 /*
222                                         Send info to server
223                                 */
224
225                                 // Env is locked so con can be locked.
226                                 JMutexAutoLock lock(m_con_mutex);
227                                 
228                                 core::list<v3s16>::Iterator i = deleted_blocks.begin();
229                                 core::list<v3s16> sendlist;
230                                 for(;;)
231                                 {
232                                         if(sendlist.size() == 255 || i == deleted_blocks.end())
233                                         {
234                                                 if(sendlist.size() == 0)
235                                                         break;
236                                                 /*
237                                                         [0] u16 command
238                                                         [2] u8 count
239                                                         [3] v3s16 pos_0
240                                                         [3+6] v3s16 pos_1
241                                                         ...
242                                                 */
243                                                 u32 replysize = 2+1+6*sendlist.size();
244                                                 SharedBuffer<u8> reply(replysize);
245                                                 writeU16(&reply[0], TOSERVER_DELETEDBLOCKS);
246                                                 reply[2] = sendlist.size();
247                                                 u32 k = 0;
248                                                 for(core::list<v3s16>::Iterator
249                                                                 j = sendlist.begin();
250                                                                 j != sendlist.end(); j++)
251                                                 {
252                                                         writeV3S16(&reply[2+1+6*k], *j);
253                                                         k++;
254                                                 }
255                                                 m_con.Send(PEER_ID_SERVER, 1, reply, true);
256
257                                                 if(i == deleted_blocks.end())
258                                                         break;
259
260                                                 sendlist.clear();
261                                         }
262
263                                         sendlist.push_back(*i);
264                                         i++;
265                                 }
266                         }
267                 }
268         }
269
270         bool connected = connectedAndInitialized();
271
272         if(connected == false)
273         {
274                 float &counter = m_connection_reinit_timer;
275                 counter -= dtime;
276                 if(counter <= 0.0)
277                 {
278                         counter = 2.0;
279
280                         JMutexAutoLock envlock(m_env_mutex);
281                         
282                         Player *myplayer = m_env.getLocalPlayer();
283                         assert(myplayer != NULL);
284         
285                         // Send TOSERVER_INIT
286                         // [0] u16 TOSERVER_INIT
287                         // [2] u8 SER_FMT_VER_HIGHEST
288                         // [3] u8[20] player_name
289                         SharedBuffer<u8> data(2+1+PLAYERNAME_SIZE);
290                         writeU16(&data[0], TOSERVER_INIT);
291                         writeU8(&data[2], SER_FMT_VER_HIGHEST);
292                         memset((char*)&data[3], 0, PLAYERNAME_SIZE);
293                         snprintf((char*)&data[3], PLAYERNAME_SIZE, "%s", myplayer->getName());
294                         // Send as unreliable
295                         Send(0, data, false);
296                 }
297
298                 // Not connected, return
299                 return;
300         }
301
302         /*
303                 Do stuff if connected
304         */
305         
306         {
307                 // 0ms
308                 JMutexAutoLock lock(m_env_mutex);
309
310                 // Control local player (0ms)
311                 LocalPlayer *player = m_env.getLocalPlayer();
312                 assert(player != NULL);
313                 player->applyControl(dtime);
314
315                 //TimeTaker envtimer("env step", m_device);
316                 // Step environment
317                 m_env.step(dtime);
318
319                 // Step active blocks
320                 for(core::map<v3s16, bool>::Iterator
321                                 i = m_active_blocks.getIterator();
322                                 i.atEnd() == false; i++)
323                 {
324                         v3s16 p = i.getNode()->getKey();
325
326                         MapBlock *block = NULL;
327                         try
328                         {
329                                 block = m_env.getMap().getBlockNoCreate(p);
330                                 block->stepObjects(dtime, false, m_env.getDayNightRatio());
331                         }
332                         catch(InvalidPositionException &e)
333                         {
334                         }
335                 }
336         }
337
338         {
339                 float &counter = m_avg_rtt_timer;
340                 counter += dtime;
341                 if(counter >= 10)
342                 {
343                         counter = 0.0;
344                         JMutexAutoLock lock(m_con_mutex);
345                         // connectedAndInitialized() is true, peer exists.
346                         con::Peer *peer = m_con.GetPeer(PEER_ID_SERVER);
347                         dstream<<DTIME<<"Client: avg_rtt="<<peer->avg_rtt<<std::endl;
348                 }
349         }
350         {
351                 float &counter = m_playerpos_send_timer;
352                 counter += dtime;
353                 if(counter >= 0.2)
354                 {
355                         counter = 0.0;
356                         sendPlayerPos();
357                 }
358         }
359
360         /*{
361                 JMutexAutoLock lock(m_step_dtime_mutex);
362                 m_step_dtime += dtime;
363         }*/
364 }
365
366 float Client::asyncStep()
367 {
368         DSTACK(__FUNCTION_NAME);
369         //dstream<<"Client::asyncStep()"<<std::endl;
370         
371         /*float dtime;
372         {
373                 JMutexAutoLock lock1(m_step_dtime_mutex);
374                 if(m_step_dtime < 0.001)
375                         return 0.0;
376                 dtime = m_step_dtime;
377                 m_step_dtime = 0.0;
378         }
379
380         return dtime;*/
381         return 0.0;
382 }
383
384 // Virtual methods from con::PeerHandler
385 void Client::peerAdded(con::Peer *peer)
386 {
387         derr_client<<"Client::peerAdded(): peer->id="
388                         <<peer->id<<std::endl;
389 }
390 void Client::deletingPeer(con::Peer *peer, bool timeout)
391 {
392         derr_client<<"Client::deletingPeer(): "
393                         "Server Peer is getting deleted "
394                         <<"(timeout="<<timeout<<")"<<std::endl;
395 }
396
397 void Client::ReceiveAll()
398 {
399         DSTACK(__FUNCTION_NAME);
400         for(;;)
401         {
402                 try{
403                         Receive();
404                 }
405                 catch(con::NoIncomingDataException &e)
406                 {
407                         break;
408                 }
409                 catch(con::InvalidIncomingDataException &e)
410                 {
411                         dout_client<<DTIME<<"Client::ReceiveAll(): "
412                                         "InvalidIncomingDataException: what()="
413                                         <<e.what()<<std::endl;
414                 }
415         }
416 }
417
418 void Client::Receive()
419 {
420         DSTACK(__FUNCTION_NAME);
421         u32 data_maxsize = 10000;
422         Buffer<u8> data(data_maxsize);
423         u16 sender_peer_id;
424         u32 datasize;
425         {
426                 //TimeTaker t1("con mutex and receive", m_device);
427                 JMutexAutoLock lock(m_con_mutex);
428                 datasize = m_con.Receive(sender_peer_id, *data, data_maxsize);
429         }
430         //TimeTaker t1("ProcessData", m_device);
431         ProcessData(*data, datasize, sender_peer_id);
432 }
433
434 /*
435         sender_peer_id given to this shall be quaranteed to be a valid peer
436 */
437 void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
438 {
439         DSTACK(__FUNCTION_NAME);
440
441         // Ignore packets that don't even fit a command
442         if(datasize < 2)
443         {
444                 m_packetcounter.add(60000);
445                 return;
446         }
447
448         ToClientCommand command = (ToClientCommand)readU16(&data[0]);
449
450         //dstream<<"Client: received command="<<command<<std::endl;
451         m_packetcounter.add((u16)command);
452         
453         /*
454                 If this check is removed, be sure to change the queue
455                 system to know the ids
456         */
457         if(sender_peer_id != PEER_ID_SERVER)
458         {
459                 dout_client<<DTIME<<"Client::ProcessData(): Discarding data not "
460                                 "coming from server: peer_id="<<sender_peer_id
461                                 <<std::endl;
462                 return;
463         }
464
465         con::Peer *peer;
466         {
467                 JMutexAutoLock lock(m_con_mutex);
468                 // All data is coming from the server
469                 // PeerNotFoundException is handled by caller.
470                 peer = m_con.GetPeer(PEER_ID_SERVER);
471         }
472
473         u8 ser_version = m_server_ser_ver;
474
475         //dstream<<"Client received command="<<(int)command<<std::endl;
476
477         // Execute fast commands straight away
478
479         if(command == TOCLIENT_INIT)
480         {
481                 if(datasize < 3)
482                         return;
483
484                 u8 deployed = data[2];
485
486                 dout_client<<DTIME<<"Client: TOCLIENT_INIT received with "
487                                 "deployed="<<((int)deployed&0xff)<<std::endl;
488
489                 if(deployed < SER_FMT_VER_LOWEST
490                                 || deployed > SER_FMT_VER_HIGHEST)
491                 {
492                         derr_client<<DTIME<<"Client: TOCLIENT_INIT: Server sent "
493                                         <<"unsupported ser_fmt_ver"<<std::endl;
494                         return;
495                 }
496                 
497                 m_server_ser_ver = deployed;
498
499                 // Get player position
500                 v3s16 playerpos_s16(0, BS*2+BS*20, 0);
501                 if(datasize >= 2+1+6)
502                         playerpos_s16 = readV3S16(&data[2+1]);
503                 v3f playerpos_f = intToFloat(playerpos_s16, BS) - v3f(0, BS/2, 0);
504
505                 { //envlock
506                         JMutexAutoLock envlock(m_env_mutex);
507                         
508                         // Set player position
509                         Player *player = m_env.getLocalPlayer();
510                         assert(player != NULL);
511                         player->setPosition(playerpos_f);
512                 }
513                 
514                 // Reply to server
515                 u32 replysize = 2;
516                 SharedBuffer<u8> reply(replysize);
517                 writeU16(&reply[0], TOSERVER_INIT2);
518                 // Send as reliable
519                 m_con.Send(PEER_ID_SERVER, 1, reply, true);
520
521                 return;
522         }
523         
524         if(ser_version == SER_FMT_VER_INVALID)
525         {
526                 dout_client<<DTIME<<"WARNING: Client: Server serialization"
527                                 " format invalid or not initialized."
528                                 " Skipping incoming command="<<command<<std::endl;
529                 return;
530         }
531         
532         // Just here to avoid putting the two if's together when
533         // making some copypasta
534         {}
535
536         if(command == TOCLIENT_REMOVENODE)
537         {
538                 if(datasize < 8)
539                         return;
540                 v3s16 p;
541                 p.X = readS16(&data[2]);
542                 p.Y = readS16(&data[4]);
543                 p.Z = readS16(&data[6]);
544                 
545                 //TimeTaker t1("TOCLIENT_REMOVENODE", g_device);
546                 
547                 // This will clear the cracking animation after digging
548                 ((ClientMap&)m_env.getMap()).clearTempMod(p);
549
550                 removeNode(p);
551         }
552         else if(command == TOCLIENT_ADDNODE)
553         {
554                 if(datasize < 8 + MapNode::serializedLength(ser_version))
555                         return;
556
557                 v3s16 p;
558                 p.X = readS16(&data[2]);
559                 p.Y = readS16(&data[4]);
560                 p.Z = readS16(&data[6]);
561                 
562                 //TimeTaker t1("TOCLIENT_ADDNODE", g_device);
563
564                 MapNode n;
565                 n.deSerialize(&data[8], ser_version);
566                 
567                 addNode(p, n);
568         }
569         else if(command == TOCLIENT_PLAYERPOS)
570         {
571                 dstream<<"WARNING: Received deprecated TOCLIENT_PLAYERPOS"
572                                 <<std::endl;
573                 /*u16 our_peer_id;
574                 {
575                         JMutexAutoLock lock(m_con_mutex);
576                         our_peer_id = m_con.GetPeerID();
577                 }
578                 // Cancel if we don't have a peer id
579                 if(our_peer_id == PEER_ID_INEXISTENT){
580                         dout_client<<DTIME<<"TOCLIENT_PLAYERPOS cancelled: "
581                                         "we have no peer id"
582                                         <<std::endl;
583                         return;
584                 }*/
585
586                 { //envlock
587                         JMutexAutoLock envlock(m_env_mutex);
588                         
589                         u32 player_size = 2+12+12+4+4;
590                                 
591                         u32 player_count = (datasize-2) / player_size;
592                         u32 start = 2;
593                         for(u32 i=0; i<player_count; i++)
594                         {
595                                 u16 peer_id = readU16(&data[start]);
596
597                                 Player *player = m_env.getPlayer(peer_id);
598
599                                 // Skip if player doesn't exist
600                                 if(player == NULL)
601                                 {
602                                         start += player_size;
603                                         continue;
604                                 }
605
606                                 // Skip if player is local player
607                                 if(player->isLocal())
608                                 {
609                                         start += player_size;
610                                         continue;
611                                 }
612
613                                 v3s32 ps = readV3S32(&data[start+2]);
614                                 v3s32 ss = readV3S32(&data[start+2+12]);
615                                 s32 pitch_i = readS32(&data[start+2+12+12]);
616                                 s32 yaw_i = readS32(&data[start+2+12+12+4]);
617                                 /*dstream<<"Client: got "
618                                                 <<"pitch_i="<<pitch_i
619                                                 <<" yaw_i="<<yaw_i<<std::endl;*/
620                                 f32 pitch = (f32)pitch_i / 100.0;
621                                 f32 yaw = (f32)yaw_i / 100.0;
622                                 v3f position((f32)ps.X/100., (f32)ps.Y/100., (f32)ps.Z/100.);
623                                 v3f speed((f32)ss.X/100., (f32)ss.Y/100., (f32)ss.Z/100.);
624                                 player->setPosition(position);
625                                 player->setSpeed(speed);
626                                 player->setPitch(pitch);
627                                 player->setYaw(yaw);
628
629                                 /*dstream<<"Client: player "<<peer_id
630                                                 <<" pitch="<<pitch
631                                                 <<" yaw="<<yaw<<std::endl;*/
632
633                                 start += player_size;
634                         }
635                 } //envlock
636         }
637         else if(command == TOCLIENT_PLAYERINFO)
638         {
639                 u16 our_peer_id;
640                 {
641                         JMutexAutoLock lock(m_con_mutex);
642                         our_peer_id = m_con.GetPeerID();
643                 }
644                 // Cancel if we don't have a peer id
645                 if(our_peer_id == PEER_ID_INEXISTENT){
646                         dout_client<<DTIME<<"TOCLIENT_PLAYERINFO cancelled: "
647                                         "we have no peer id"
648                                         <<std::endl;
649                         return;
650                 }
651                 
652                 //dstream<<DTIME<<"Client: Server reports players:"<<std::endl;
653
654                 { //envlock
655                         JMutexAutoLock envlock(m_env_mutex);
656                         
657                         u32 item_size = 2+PLAYERNAME_SIZE;
658                         u32 player_count = (datasize-2) / item_size;
659                         u32 start = 2;
660                         // peer_ids
661                         core::list<u16> players_alive;
662                         for(u32 i=0; i<player_count; i++)
663                         {
664                                 // Make sure the name ends in '\0'
665                                 data[start+2+20-1] = 0;
666
667                                 u16 peer_id = readU16(&data[start]);
668
669                                 players_alive.push_back(peer_id);
670                                 
671                                 /*dstream<<DTIME<<"peer_id="<<peer_id
672                                                 <<" name="<<((char*)&data[start+2])<<std::endl;*/
673
674                                 // Don't update the info of the local player
675                                 if(peer_id == our_peer_id)
676                                 {
677                                         start += item_size;
678                                         continue;
679                                 }
680
681                                 Player *player = m_env.getPlayer(peer_id);
682
683                                 // Create a player if it doesn't exist
684                                 if(player == NULL)
685                                 {
686                                         player = new RemotePlayer(
687                                                         m_device->getSceneManager()->getRootSceneNode(),
688                                                         m_device,
689                                                         -1);
690                                         player->peer_id = peer_id;
691                                         m_env.addPlayer(player);
692                                         dout_client<<DTIME<<"Client: Adding new player "
693                                                         <<peer_id<<std::endl;
694                                 }
695                                 
696                                 player->updateName((char*)&data[start+2]);
697
698                                 start += item_size;
699                         }
700                         
701                         /*
702                                 Remove those players from the environment that
703                                 weren't listed by the server.
704                         */
705                         //dstream<<DTIME<<"Removing dead players"<<std::endl;
706                         core::list<Player*> players = m_env.getPlayers();
707                         core::list<Player*>::Iterator ip;
708                         for(ip=players.begin(); ip!=players.end(); ip++)
709                         {
710                                 // Ingore local player
711                                 if((*ip)->isLocal())
712                                         continue;
713                                 
714                                 // Warn about a special case
715                                 if((*ip)->peer_id == 0)
716                                 {
717                                         dstream<<DTIME<<"WARNING: Client: Removing "
718                                                         "dead player with id=0"<<std::endl;
719                                 }
720
721                                 bool is_alive = false;
722                                 core::list<u16>::Iterator i;
723                                 for(i=players_alive.begin(); i!=players_alive.end(); i++)
724                                 {
725                                         if((*ip)->peer_id == *i)
726                                         {
727                                                 is_alive = true;
728                                                 break;
729                                         }
730                                 }
731                                 /*dstream<<DTIME<<"peer_id="<<((*ip)->peer_id)
732                                                 <<" is_alive="<<is_alive<<std::endl;*/
733                                 if(is_alive)
734                                         continue;
735                                 dstream<<DTIME<<"Removing dead player "<<(*ip)->peer_id
736                                                 <<std::endl;
737                                 m_env.removePlayer((*ip)->peer_id);
738                         }
739                 } //envlock
740         }
741         else if(command == TOCLIENT_SECTORMETA)
742         {
743                 /*
744                         [0] u16 command
745                         [2] u8 sector count
746                         [3...] v2s16 pos + sector metadata
747                 */
748                 if(datasize < 3)
749                         return;
750
751                 //dstream<<"Client received TOCLIENT_SECTORMETA"<<std::endl;
752
753                 { //envlock
754                         JMutexAutoLock envlock(m_env_mutex);
755                         
756                         std::string datastring((char*)&data[2], datasize-2);
757                         std::istringstream is(datastring, std::ios_base::binary);
758
759                         u8 buf[4];
760
761                         is.read((char*)buf, 1);
762                         u16 sector_count = readU8(buf);
763                         
764                         //dstream<<"sector_count="<<sector_count<<std::endl;
765
766                         for(u16 i=0; i<sector_count; i++)
767                         {
768                                 // Read position
769                                 is.read((char*)buf, 4);
770                                 v2s16 pos = readV2S16(buf);
771                                 /*dstream<<"Client: deserializing sector at "
772                                                 <<"("<<pos.X<<","<<pos.Y<<")"<<std::endl;*/
773                                 // Create sector
774                                 assert(m_env.getMap().mapType() == MAPTYPE_CLIENT);
775                                 ((ClientMap&)m_env.getMap()).deSerializeSector(pos, is);
776                         }
777                 } //envlock
778         }
779         else if(command == TOCLIENT_INVENTORY)
780         {
781                 if(datasize < 3)
782                         return;
783
784                 //TimeTaker t1("Parsing TOCLIENT_INVENTORY", m_device);
785
786                 { //envlock
787                         //TimeTaker t2("mutex locking", m_device);
788                         JMutexAutoLock envlock(m_env_mutex);
789                         //t2.stop();
790                         
791                         //TimeTaker t3("istringstream init", m_device);
792                         std::string datastring((char*)&data[2], datasize-2);
793                         std::istringstream is(datastring, std::ios_base::binary);
794                         //t3.stop();
795                         
796                         //m_env.printPlayers(dstream);
797
798                         //TimeTaker t4("player get", m_device);
799                         Player *player = m_env.getLocalPlayer();
800                         assert(player != NULL);
801                         //t4.stop();
802
803                         //TimeTaker t1("inventory.deSerialize()", m_device);
804                         player->inventory.deSerialize(is);
805                         //t1.stop();
806
807                         m_inventory_updated = true;
808
809                         //dstream<<"Client got player inventory:"<<std::endl;
810                         //player->inventory.print(dstream);
811                 }
812         }
813         //DEBUG
814         else if(command == TOCLIENT_OBJECTDATA)
815         //else if(0)
816         {
817                 // Strip command word and create a stringstream
818                 std::string datastring((char*)&data[2], datasize-2);
819                 std::istringstream is(datastring, std::ios_base::binary);
820                 
821                 { //envlock
822                 
823                 JMutexAutoLock envlock(m_env_mutex);
824
825                 u8 buf[12];
826
827                 /*
828                         Read players
829                 */
830
831                 is.read((char*)buf, 2);
832                 u16 playercount = readU16(buf);
833                 
834                 for(u16 i=0; i<playercount; i++)
835                 {
836                         is.read((char*)buf, 2);
837                         u16 peer_id = readU16(buf);
838                         is.read((char*)buf, 12);
839                         v3s32 p_i = readV3S32(buf);
840                         is.read((char*)buf, 12);
841                         v3s32 s_i = readV3S32(buf);
842                         is.read((char*)buf, 4);
843                         s32 pitch_i = readS32(buf);
844                         is.read((char*)buf, 4);
845                         s32 yaw_i = readS32(buf);
846                         
847                         Player *player = m_env.getPlayer(peer_id);
848
849                         // Skip if player doesn't exist
850                         if(player == NULL)
851                         {
852                                 continue;
853                         }
854
855                         // Skip if player is local player
856                         if(player->isLocal())
857                         {
858                                 continue;
859                         }
860         
861                         f32 pitch = (f32)pitch_i / 100.0;
862                         f32 yaw = (f32)yaw_i / 100.0;
863                         v3f position((f32)p_i.X/100., (f32)p_i.Y/100., (f32)p_i.Z/100.);
864                         v3f speed((f32)s_i.X/100., (f32)s_i.Y/100., (f32)s_i.Z/100.);
865                         
866                         player->setPosition(position);
867                         player->setSpeed(speed);
868                         player->setPitch(pitch);
869                         player->setYaw(yaw);
870                 }
871
872                 /*
873                         Read block objects
874                 */
875
876                 // Read active block count
877                 is.read((char*)buf, 2);
878                 u16 blockcount = readU16(buf);
879                 
880                 // Initialize delete queue with all active blocks
881                 core::map<v3s16, bool> abs_to_delete;
882                 for(core::map<v3s16, bool>::Iterator
883                                 i = m_active_blocks.getIterator();
884                                 i.atEnd() == false; i++)
885                 {
886                         v3s16 p = i.getNode()->getKey();
887                         /*dstream<<"adding "
888                                         <<"("<<p.x<<","<<p.y<<","<<p.z<<") "
889                                         <<" to abs_to_delete"
890                                         <<std::endl;*/
891                         abs_to_delete.insert(p, true);
892                 }
893
894                 /*dstream<<"Initial delete queue size: "<<abs_to_delete.size()
895                                 <<std::endl;*/
896                 
897                 for(u16 i=0; i<blockcount; i++)
898                 {
899                         // Read blockpos
900                         is.read((char*)buf, 6);
901                         v3s16 p = readV3S16(buf);
902                         // Get block from somewhere
903                         MapBlock *block = NULL;
904                         try{
905                                 block = m_env.getMap().getBlockNoCreate(p);
906                         }
907                         catch(InvalidPositionException &e)
908                         {
909                                 //TODO: Create a dummy block?
910                         }
911                         if(block == NULL)
912                         {
913                                 dstream<<"WARNING: "
914                                                 <<"Could not get block at blockpos "
915                                                 <<"("<<p.X<<","<<p.Y<<","<<p.Z<<") "
916                                                 <<"in TOCLIENT_OBJECTDATA. Ignoring "
917                                                 <<"following block object data."
918                                                 <<std::endl;
919                                 return;
920                         }
921
922                         /*dstream<<"Client updating objects for block "
923                                         <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
924                                         <<std::endl;*/
925
926                         // Insert to active block list
927                         m_active_blocks.insert(p, true);
928
929                         // Remove from deletion queue
930                         if(abs_to_delete.find(p) != NULL)
931                                 abs_to_delete.remove(p);
932
933                         /*
934                                 Update objects of block
935                                 
936                                 NOTE: Be sure this is done in the main thread.
937                         */
938                         block->updateObjects(is, m_server_ser_ver,
939                                         m_device->getSceneManager(), m_env.getDayNightRatio());
940                 }
941                 
942                 /*dstream<<"Final delete queue size: "<<abs_to_delete.size()
943                                 <<std::endl;*/
944                 
945                 // Delete objects of blocks in delete queue
946                 for(core::map<v3s16, bool>::Iterator
947                                 i = abs_to_delete.getIterator();
948                                 i.atEnd() == false; i++)
949                 {
950                         v3s16 p = i.getNode()->getKey();
951                         try
952                         {
953                                 MapBlock *block = m_env.getMap().getBlockNoCreate(p);
954                                 
955                                 // Clear objects
956                                 block->clearObjects();
957                                 // Remove from active blocks list
958                                 m_active_blocks.remove(p);
959                         }
960                         catch(InvalidPositionException &e)
961                         {
962                                 dstream<<"WARNAING: Client: "
963                                                 <<"Couldn't clear objects of active->inactive"
964                                                 <<" block "
965                                                 <<"("<<p.X<<","<<p.Y<<","<<p.Z<<")"
966                                                 <<" because block was not found"
967                                                 <<std::endl;
968                                 // Ignore
969                         }
970                 }
971
972                 } //envlock
973         }
974         else if(command == TOCLIENT_TIME_OF_DAY)
975         {
976                 if(datasize < 4)
977                         return;
978                 
979                 u16 time = readU16(&data[2]);
980                 time = time % 24000;
981                 m_time_of_day.set(time);
982                 //dstream<<"Client: time="<<time<<std::endl;
983                 
984                 /*
985                         Day/night
986
987                         time_of_day:
988                         0 = midnight
989                         12000 = midday
990                 */
991                 {
992                         u32 dr = time_to_daynight_ratio(m_time_of_day.get());
993
994                         dstream<<"Client: time_of_day="<<m_time_of_day.get()
995                                         <<", dr="<<dr
996                                         <<std::endl;
997                         
998                         if(dr != m_env.getDayNightRatio())
999                         {
1000                                 dout_client<<DTIME<<"Client: changing day-night ratio"<<std::endl;
1001                                 m_env.setDayNightRatio(dr);
1002                                 m_env.expireMeshes(true);
1003                         }
1004                 }
1005
1006         }
1007         else if(command == TOCLIENT_CHAT_MESSAGE)
1008         {
1009                 /*
1010                         u16 command
1011                         u16 length
1012                         wstring message
1013                 */
1014                 u8 buf[6];
1015                 std::string datastring((char*)&data[2], datasize-2);
1016                 std::istringstream is(datastring, std::ios_base::binary);
1017                 
1018                 // Read stuff
1019                 is.read((char*)buf, 2);
1020                 u16 len = readU16(buf);
1021                 
1022                 std::wstring message;
1023                 for(u16 i=0; i<len; i++)
1024                 {
1025                         is.read((char*)buf, 2);
1026                         message += (wchar_t)readU16(buf);
1027                 }
1028
1029                 /*dstream<<"Client received chat message: "
1030                                 <<wide_to_narrow(message)<<std::endl;*/
1031                 
1032                 m_chat_queue.push_back(message);
1033         }
1034         else if(command == TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD)
1035         {
1036                 /*
1037                         u16 command
1038                         u16 count of removed objects
1039                         for all removed objects {
1040                                 u16 id
1041                         }
1042                         u16 count of added objects
1043                         for all added objects {
1044                                 u16 id
1045                                 u8 type
1046                                 u16 initialization data length
1047                                 string initialization data
1048                         }
1049                 */
1050
1051                 char buf[6];
1052                 // Get all data except the command number
1053                 std::string datastring((char*)&data[2], datasize-2);
1054                 // Throw them in an istringstream
1055                 std::istringstream is(datastring, std::ios_base::binary);
1056
1057                 // Read stuff
1058                 
1059                 // Read removed objects
1060                 is.read(buf, 2);
1061                 u16 removed_count = readU16((u8*)buf);
1062                 for(u16 i=0; i<removed_count; i++)
1063                 {
1064                         is.read(buf, 2);
1065                         u16 id = readU16((u8*)buf);
1066                         // Remove it
1067                         {
1068                                 JMutexAutoLock envlock(m_env_mutex);
1069                                 m_env.removeActiveObject(id);
1070                         }
1071                 }
1072                 
1073                 // Read added objects
1074                 is.read(buf, 2);
1075                 u16 added_count = readU16((u8*)buf);
1076                 for(u16 i=0; i<added_count; i++)
1077                 {
1078                         is.read(buf, 2);
1079                         u16 id = readU16((u8*)buf);
1080                         is.read(buf, 1);
1081                         u8 type = readU8((u8*)buf);
1082                         std::string data = deSerializeLongString(is);
1083                         // Add it
1084                         {
1085                                 JMutexAutoLock envlock(m_env_mutex);
1086                                 m_env.addActiveObject(id, type, data);
1087                         }
1088                 }
1089         }
1090         else if(command == TOCLIENT_ACTIVE_OBJECT_MESSAGES)
1091         {
1092                 /*
1093                         u16 command
1094                         for all objects
1095                         {
1096                                 u16 id
1097                                 u16 message length
1098                                 string message
1099                         }
1100                 */
1101                 char buf[6];
1102                 // Get all data except the command number
1103                 std::string datastring((char*)&data[2], datasize-2);
1104                 // Throw them in an istringstream
1105                 std::istringstream is(datastring, std::ios_base::binary);
1106                 
1107                 while(is.eof() == false)
1108                 {
1109                         // Read stuff
1110                         is.read(buf, 2);
1111                         u16 id = readU16((u8*)buf);
1112                         if(is.eof())
1113                                 break;
1114                         is.read(buf, 2);
1115                         u16 message_size = readU16((u8*)buf);
1116                         std::string message;
1117                         message.reserve(message_size);
1118                         for(u16 i=0; i<message_size; i++)
1119                         {
1120                                 is.read(buf, 1);
1121                                 message.append(buf, 1);
1122                         }
1123                         // Pass on to the environment
1124                         {
1125                                 JMutexAutoLock envlock(m_env_mutex);
1126                                 m_env.processActiveObjectMessage(id, message);
1127                         }
1128                 }
1129         }
1130         // Default to queueing it (for slow commands)
1131         else
1132         {
1133                 JMutexAutoLock lock(m_incoming_queue_mutex);
1134                 
1135                 IncomingPacket packet(data, datasize);
1136                 m_incoming_queue.push_back(packet);
1137         }
1138 }
1139
1140 /*
1141         Returns true if there was something in queue
1142 */
1143 bool Client::AsyncProcessPacket()
1144 {
1145         DSTACK(__FUNCTION_NAME);
1146         
1147         try //for catching con::PeerNotFoundException
1148         {
1149
1150         con::Peer *peer;
1151         {
1152                 JMutexAutoLock lock(m_con_mutex);
1153                 // All data is coming from the server
1154                 peer = m_con.GetPeer(PEER_ID_SERVER);
1155         }
1156         
1157         u8 ser_version = m_server_ser_ver;
1158
1159         IncomingPacket packet = getPacket();
1160         u8 *data = packet.m_data;
1161         u32 datasize = packet.m_datalen;
1162         
1163         // An empty packet means queue is empty
1164         if(data == NULL){
1165                 return false;
1166         }
1167         
1168         if(datasize < 2)
1169                 return true;
1170         
1171         ToClientCommand command = (ToClientCommand)readU16(&data[0]);
1172
1173         if(command == TOCLIENT_BLOCKDATA)
1174         {
1175                 // Ignore too small packet
1176                 if(datasize < 8)
1177                         return true;
1178                 /*if(datasize < 8 + MapBlock::serializedLength(ser_version))
1179                         goto getdata;*/
1180                         
1181                 v3s16 p;
1182                 p.X = readS16(&data[2]);
1183                 p.Y = readS16(&data[4]);
1184                 p.Z = readS16(&data[6]);
1185                 
1186                 /*dout_client<<DTIME<<"Client: Thread: BLOCKDATA for ("
1187                                 <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
1188
1189                 /*dstream<<DTIME<<"Client: Thread: BLOCKDATA for ("
1190                                 <<p.X<<","<<p.Y<<","<<p.Z<<")"<<std::endl;*/
1191                 
1192                 std::string datastring((char*)&data[8], datasize-8);
1193                 std::istringstream istr(datastring, std::ios_base::binary);
1194                 
1195                 MapSector *sector;
1196                 MapBlock *block;
1197                 
1198                 { //envlock
1199                         JMutexAutoLock envlock(m_env_mutex);
1200                         
1201                         v2s16 p2d(p.X, p.Z);
1202                         sector = m_env.getMap().emergeSector(p2d);
1203                         
1204                         v2s16 sp = sector->getPos();
1205                         if(sp != p2d)
1206                         {
1207                                 dstream<<"ERROR: Got sector with getPos()="
1208                                                 <<"("<<sp.X<<","<<sp.Y<<"), tried to get"
1209                                                 <<"("<<p2d.X<<","<<p2d.Y<<")"<<std::endl;
1210                         }
1211
1212                         assert(sp == p2d);
1213                         //assert(sector->getPos() == p2d);
1214                         
1215                         try{
1216                                 block = sector->getBlockNoCreate(p.Y);
1217                                 /*
1218                                         Update an existing block
1219                                 */
1220                                 //dstream<<"Updating"<<std::endl;
1221                                 block->deSerialize(istr, ser_version);
1222                                 //block->setChangedFlag();
1223                         }
1224                         catch(InvalidPositionException &e)
1225                         {
1226                                 /*
1227                                         Create a new block
1228                                 */
1229                                 //dstream<<"Creating new"<<std::endl;
1230                                 block = new MapBlock(&m_env.getMap(), p);
1231                                 block->deSerialize(istr, ser_version);
1232                                 sector->insertBlock(block);
1233                                 //block->setChangedFlag();
1234
1235                                 //DEBUG
1236                                 /*NodeMod mod;
1237                                 mod.type = NODEMOD_CHANGECONTENT;
1238                                 mod.param = CONTENT_MESE;
1239                                 block->setTempMod(v3s16(8,10,8), mod);
1240                                 block->setTempMod(v3s16(8,9,8), mod);
1241                                 block->setTempMod(v3s16(8,8,8), mod);
1242                                 block->setTempMod(v3s16(8,7,8), mod);
1243                                 block->setTempMod(v3s16(8,6,8), mod);*/
1244                                 
1245                                 /*
1246                                         Add some coulds
1247                                         Well, this is a dumb way to do it, they should just
1248                                         be drawn as separate objects.
1249                                 */
1250                                 /*if(p.Y == 3)
1251                                 {
1252                                         NodeMod mod;
1253                                         mod.type = NODEMOD_CHANGECONTENT;
1254                                         mod.param = CONTENT_CLOUD;
1255                                         v3s16 p2;
1256                                         p2.Y = 8;
1257                                         for(p2.X=3; p2.X<=13; p2.X++)
1258                                         for(p2.Z=3; p2.Z<=13; p2.Z++)
1259                                         {
1260                                                 block->setTempMod(p2, mod);
1261                                         }
1262                                 }*/
1263                         }
1264                 } //envlock
1265                 
1266                 /*
1267                         Acknowledge block.
1268                 */
1269                 /*
1270                         [0] u16 command
1271                         [2] u8 count
1272                         [3] v3s16 pos_0
1273                         [3+6] v3s16 pos_1
1274                         ...
1275                 */
1276                 u32 replysize = 2+1+6;
1277                 SharedBuffer<u8> reply(replysize);
1278                 writeU16(&reply[0], TOSERVER_GOTBLOCKS);
1279                 reply[2] = 1;
1280                 writeV3S16(&reply[3], p);
1281                 // Send as reliable
1282                 m_con.Send(PEER_ID_SERVER, 1, reply, true);
1283
1284                 /*
1285                         Update Mesh of this block and blocks at x-, y- and z-.
1286                         Environment should not be locked as it interlocks with the
1287                         main thread, from which is will want to retrieve textures.
1288                 */
1289
1290                 m_env.getClientMap().updateMeshes(block->getPos(), getDayNightRatio());
1291         }
1292         else
1293         {
1294                 dout_client<<DTIME<<"WARNING: Client: Ignoring unknown command "
1295                                 <<command<<std::endl;
1296         }
1297
1298         return true;
1299
1300         } //try
1301         catch(con::PeerNotFoundException &e)
1302         {
1303                 /*dout_client<<DTIME<<"Client::AsyncProcessData(): Cancelling: The server"
1304                                 " connection doesn't exist (a timeout or not yet connected?)"<<std::endl;*/
1305                 return false;
1306         }
1307 }
1308
1309 bool Client::AsyncProcessData()
1310 {
1311         for(;;)
1312         {
1313                 bool r = AsyncProcessPacket();
1314                 if(r == false)
1315                         break;
1316         }
1317         return false;
1318 }
1319
1320 void Client::Send(u16 channelnum, SharedBuffer<u8> data, bool reliable)
1321 {
1322         JMutexAutoLock lock(m_con_mutex);
1323         m_con.Send(PEER_ID_SERVER, channelnum, data, reliable);
1324 }
1325
1326 IncomingPacket Client::getPacket()
1327 {
1328         JMutexAutoLock lock(m_incoming_queue_mutex);
1329         
1330         core::list<IncomingPacket>::Iterator i;
1331         // Refer to first one
1332         i = m_incoming_queue.begin();
1333
1334         // If queue is empty, return empty packet
1335         if(i == m_incoming_queue.end()){
1336                 IncomingPacket packet;
1337                 return packet;
1338         }
1339         
1340         // Pop out first packet and return it
1341         IncomingPacket packet = *i;
1342         m_incoming_queue.erase(i);
1343         return packet;
1344 }
1345
1346 void Client::groundAction(u8 action, v3s16 nodepos_undersurface,
1347                 v3s16 nodepos_oversurface, u16 item)
1348 {
1349         if(connectedAndInitialized() == false){
1350                 dout_client<<DTIME<<"Client::groundAction() "
1351                                 "cancelled (not connected)"
1352                                 <<std::endl;
1353                 return;
1354         }
1355         
1356         /*
1357                 length: 17
1358                 [0] u16 command
1359                 [2] u8 action
1360                 [3] v3s16 nodepos_undersurface
1361                 [9] v3s16 nodepos_abovesurface
1362                 [15] u16 item
1363                 actions:
1364                 0: start digging
1365                 1: place block
1366                 2: stop digging (all parameters ignored)
1367                 3: digging completed
1368         */
1369         u8 datasize = 2 + 1 + 6 + 6 + 2;
1370         SharedBuffer<u8> data(datasize);
1371         writeU16(&data[0], TOSERVER_GROUND_ACTION);
1372         writeU8(&data[2], action);
1373         writeV3S16(&data[3], nodepos_undersurface);
1374         writeV3S16(&data[9], nodepos_oversurface);
1375         writeU16(&data[15], item);
1376         Send(0, data, true);
1377 }
1378
1379 void Client::clickObject(u8 button, v3s16 blockpos, s16 id, u16 item)
1380 {
1381         if(connectedAndInitialized() == false){
1382                 dout_client<<DTIME<<"Client::clickObject() "
1383                                 "cancelled (not connected)"
1384                                 <<std::endl;
1385                 return;
1386         }
1387         
1388         /*
1389                 [0] u16 command=TOSERVER_CLICK_OBJECT
1390                 [2] u8 button (0=left, 1=right)
1391                 [3] v3s16 block
1392                 [9] s16 id
1393                 [11] u16 item
1394         */
1395         u8 datasize = 2 + 1 + 6 + 2 + 2;
1396         SharedBuffer<u8> data(datasize);
1397         writeU16(&data[0], TOSERVER_CLICK_OBJECT);
1398         writeU8(&data[2], button);
1399         writeV3S16(&data[3], blockpos);
1400         writeS16(&data[9], id);
1401         writeU16(&data[11], item);
1402         Send(0, data, true);
1403 }
1404
1405 void Client::sendSignText(v3s16 blockpos, s16 id, std::string text)
1406 {
1407         /*
1408                 u16 command
1409                 v3s16 blockpos
1410                 s16 id
1411                 u16 textlen
1412                 textdata
1413         */
1414         std::ostringstream os(std::ios_base::binary);
1415         u8 buf[12];
1416         
1417         // Write command
1418         writeU16(buf, TOSERVER_SIGNTEXT);
1419         os.write((char*)buf, 2);
1420         
1421         // Write blockpos
1422         writeV3S16(buf, blockpos);
1423         os.write((char*)buf, 6);
1424
1425         // Write id
1426         writeS16(buf, id);
1427         os.write((char*)buf, 2);
1428
1429         u16 textlen = text.size();
1430         // Write text length
1431         writeS16(buf, textlen);
1432         os.write((char*)buf, 2);
1433
1434         // Write text
1435         os.write((char*)text.c_str(), textlen);
1436         
1437         // Make data buffer
1438         std::string s = os.str();
1439         SharedBuffer<u8> data((u8*)s.c_str(), s.size());
1440         // Send as reliable
1441         Send(0, data, true);
1442 }
1443         
1444 void Client::sendInventoryAction(InventoryAction *a)
1445 {
1446         std::ostringstream os(std::ios_base::binary);
1447         u8 buf[12];
1448         
1449         // Write command
1450         writeU16(buf, TOSERVER_INVENTORY_ACTION);
1451         os.write((char*)buf, 2);
1452
1453         a->serialize(os);
1454         
1455         // Make data buffer
1456         std::string s = os.str();
1457         SharedBuffer<u8> data((u8*)s.c_str(), s.size());
1458         // Send as reliable
1459         Send(0, data, true);
1460 }
1461
1462 void Client::sendChatMessage(const std::wstring &message)
1463 {
1464         std::ostringstream os(std::ios_base::binary);
1465         u8 buf[12];
1466         
1467         // Write command
1468         writeU16(buf, TOSERVER_CHAT_MESSAGE);
1469         os.write((char*)buf, 2);
1470         
1471         // Write length
1472         writeU16(buf, message.size());
1473         os.write((char*)buf, 2);
1474         
1475         // Write string
1476         for(u32 i=0; i<message.size(); i++)
1477         {
1478                 u16 w = message[i];
1479                 writeU16(buf, w);
1480                 os.write((char*)buf, 2);
1481         }
1482         
1483         // Make data buffer
1484         std::string s = os.str();
1485         SharedBuffer<u8> data((u8*)s.c_str(), s.size());
1486         // Send as reliable
1487         Send(0, data, true);
1488 }
1489
1490 void Client::sendPlayerPos()
1491 {
1492         JMutexAutoLock envlock(m_env_mutex);
1493         
1494         Player *myplayer = m_env.getLocalPlayer();
1495         if(myplayer == NULL)
1496                 return;
1497         
1498         u16 our_peer_id;
1499         {
1500                 JMutexAutoLock lock(m_con_mutex);
1501                 our_peer_id = m_con.GetPeerID();
1502         }
1503         
1504         // Set peer id if not set already
1505         if(myplayer->peer_id == PEER_ID_INEXISTENT)
1506                 myplayer->peer_id = our_peer_id;
1507         // Check that an existing peer_id is the same as the connection's
1508         assert(myplayer->peer_id == our_peer_id);
1509         
1510         v3f pf = myplayer->getPosition();
1511         v3s32 position(pf.X*100, pf.Y*100, pf.Z*100);
1512         v3f sf = myplayer->getSpeed();
1513         v3s32 speed(sf.X*100, sf.Y*100, sf.Z*100);
1514         s32 pitch = myplayer->getPitch() * 100;
1515         s32 yaw = myplayer->getYaw() * 100;
1516
1517         /*
1518                 Format:
1519                 [0] u16 command
1520                 [2] v3s32 position*100
1521                 [2+12] v3s32 speed*100
1522                 [2+12+12] s32 pitch*100
1523                 [2+12+12+4] s32 yaw*100
1524         */
1525
1526         SharedBuffer<u8> data(2+12+12+4+4);
1527         writeU16(&data[0], TOSERVER_PLAYERPOS);
1528         writeV3S32(&data[2], position);
1529         writeV3S32(&data[2+12], speed);
1530         writeS32(&data[2+12+12], pitch);
1531         writeS32(&data[2+12+12+4], yaw);
1532
1533         // Send as unreliable
1534         Send(0, data, false);
1535 }
1536
1537 void Client::removeNode(v3s16 p)
1538 {
1539         JMutexAutoLock envlock(m_env_mutex);
1540         
1541         core::map<v3s16, MapBlock*> modified_blocks;
1542
1543         try
1544         {
1545                 //TimeTaker t("removeNodeAndUpdate", m_device);
1546                 m_env.getMap().removeNodeAndUpdate(p, modified_blocks);
1547         }
1548         catch(InvalidPositionException &e)
1549         {
1550         }
1551         
1552         for(core::map<v3s16, MapBlock * >::Iterator
1553                         i = modified_blocks.getIterator();
1554                         i.atEnd() == false; i++)
1555         {
1556                 v3s16 p = i.getNode()->getKey();
1557                 m_env.getClientMap().updateMeshes(p, m_env.getDayNightRatio());
1558         }
1559 }
1560
1561 void Client::addNode(v3s16 p, MapNode n)
1562 {
1563         JMutexAutoLock envlock(m_env_mutex);
1564
1565         TimeTaker timer1("Client::addNode()");
1566
1567         core::map<v3s16, MapBlock*> modified_blocks;
1568
1569         try
1570         {
1571                 TimeTaker timer3("Client::addNode(): addNodeAndUpdate");
1572                 m_env.getMap().addNodeAndUpdate(p, n, modified_blocks);
1573         }
1574         catch(InvalidPositionException &e)
1575         {}
1576         
1577         TimeTaker timer2("Client::addNode(): updateMeshes");
1578
1579         for(core::map<v3s16, MapBlock * >::Iterator
1580                         i = modified_blocks.getIterator();
1581                         i.atEnd() == false; i++)
1582         {
1583                 v3s16 p = i.getNode()->getKey();
1584                 m_env.getClientMap().updateMeshes(p, m_env.getDayNightRatio());
1585         }
1586 }
1587         
1588 void Client::updateCamera(v3f pos, v3f dir)
1589 {
1590         m_env.getClientMap().updateCamera(pos, dir);
1591         camera_position = pos;
1592         camera_direction = dir;
1593 }
1594
1595 MapNode Client::getNode(v3s16 p)
1596 {
1597         JMutexAutoLock envlock(m_env_mutex);
1598         return m_env.getMap().getNode(p);
1599 }
1600
1601 v3f Client::getPlayerPosition()
1602 {
1603         JMutexAutoLock envlock(m_env_mutex);
1604         LocalPlayer *player = m_env.getLocalPlayer();
1605         assert(player != NULL);
1606         return player->getPosition();
1607 }
1608
1609 void Client::setPlayerControl(PlayerControl &control)
1610 {
1611         JMutexAutoLock envlock(m_env_mutex);
1612         LocalPlayer *player = m_env.getLocalPlayer();
1613         assert(player != NULL);
1614         player->control = control;
1615 }
1616
1617 // Returns true if the inventory of the local player has been
1618 // updated from the server. If it is true, it is set to false.
1619 bool Client::getLocalInventoryUpdated()
1620 {
1621         // m_inventory_updated is behind envlock
1622         JMutexAutoLock envlock(m_env_mutex);
1623         bool updated = m_inventory_updated;
1624         m_inventory_updated = false;
1625         return updated;
1626 }
1627
1628 // Copies the inventory of the local player to parameter
1629 void Client::getLocalInventory(Inventory &dst)
1630 {
1631         JMutexAutoLock envlock(m_env_mutex);
1632         Player *player = m_env.getLocalPlayer();
1633         assert(player != NULL);
1634         dst = player->inventory;
1635 }
1636
1637 MapBlockObject * Client::getSelectedObject(
1638                 f32 max_d,
1639                 v3f from_pos_f_on_map,
1640                 core::line3d<f32> shootline_on_map
1641         )
1642 {
1643         JMutexAutoLock envlock(m_env_mutex);
1644
1645         core::array<DistanceSortedObject> objects;
1646
1647         for(core::map<v3s16, bool>::Iterator
1648                         i = m_active_blocks.getIterator();
1649                         i.atEnd() == false; i++)
1650         {
1651                 v3s16 p = i.getNode()->getKey();
1652
1653                 MapBlock *block = NULL;
1654                 try
1655                 {
1656                         block = m_env.getMap().getBlockNoCreate(p);
1657                 }
1658                 catch(InvalidPositionException &e)
1659                 {
1660                         continue;
1661                 }
1662
1663                 // Calculate from_pos relative to block
1664                 v3s16 block_pos_i_on_map = block->getPosRelative();
1665                 v3f block_pos_f_on_map = intToFloat(block_pos_i_on_map, BS);
1666                 v3f from_pos_f_on_block = from_pos_f_on_map - block_pos_f_on_map;
1667
1668                 block->getObjects(from_pos_f_on_block, max_d, objects);
1669                 //block->getPseudoObjects(from_pos_f_on_block, max_d, objects);
1670         }
1671
1672         //dstream<<"Collected "<<objects.size()<<" nearby objects"<<std::endl;
1673         
1674         // Sort them.
1675         // After this, the closest object is the first in the array.
1676         objects.sort();
1677
1678         for(u32 i=0; i<objects.size(); i++)
1679         {
1680                 MapBlockObject *obj = objects[i].obj;
1681                 MapBlock *block = obj->getBlock();
1682
1683                 // Calculate shootline relative to block
1684                 v3s16 block_pos_i_on_map = block->getPosRelative();
1685                 v3f block_pos_f_on_map = intToFloat(block_pos_i_on_map, BS);
1686                 core::line3d<f32> shootline_on_block(
1687                                 shootline_on_map.start - block_pos_f_on_map,
1688                                 shootline_on_map.end - block_pos_f_on_map
1689                 );
1690
1691                 if(obj->isSelected(shootline_on_block))
1692                 {
1693                         //dstream<<"Returning selected object"<<std::endl;
1694                         return obj;
1695                 }
1696         }
1697
1698         //dstream<<"No object selected; returning NULL."<<std::endl;
1699         return NULL;
1700 }
1701
1702 void Client::printDebugInfo(std::ostream &os)
1703 {
1704         //JMutexAutoLock lock1(m_fetchblock_mutex);
1705         JMutexAutoLock lock2(m_incoming_queue_mutex);
1706
1707         os<<"m_incoming_queue.getSize()="<<m_incoming_queue.getSize()
1708                 //<<", m_fetchblock_history.size()="<<m_fetchblock_history.size()
1709                 //<<", m_opt_not_found_history.size()="<<m_opt_not_found_history.size()
1710                 <<std::endl;
1711 }
1712         
1713 /*s32 Client::getDayNightIndex()
1714 {
1715         assert(m_daynight_i >= 0 && m_daynight_i < DAYNIGHT_CACHE_COUNT);
1716         return m_daynight_i;
1717 }*/
1718
1719 u32 Client::getDayNightRatio()
1720 {
1721         JMutexAutoLock envlock(m_env_mutex);
1722         return m_env.getDayNightRatio();
1723 }
1724
1725 /*void Client::updateSomeExpiredMeshes()
1726 {
1727         TimeTaker timer("updateSomeExpiredMeshes()", g_device);
1728         
1729         Player *player;
1730         {
1731                 JMutexAutoLock envlock(m_env_mutex);
1732                 player = m_env.getLocalPlayer();
1733         }
1734
1735         u32 daynight_ratio = getDayNightRatio();
1736
1737         v3f playerpos = player->getPosition();
1738         v3f playerspeed = player->getSpeed();
1739
1740         v3s16 center_nodepos = floatToInt(playerpos, BS);
1741         v3s16 center = getNodeBlockPos(center_nodepos);
1742
1743         u32 counter = 0;
1744
1745         s16 d_max = 5;
1746         
1747         for(s16 d = 0; d <= d_max; d++)
1748         {
1749                 core::list<v3s16> list;
1750                 getFacePositions(list, d);
1751                 
1752                 core::list<v3s16>::Iterator li;
1753                 for(li=list.begin(); li!=list.end(); li++)
1754                 {
1755                         v3s16 p = *li + center;
1756                         MapBlock *block = NULL;
1757                         try
1758                         {
1759                                 //JMutexAutoLock envlock(m_env_mutex);
1760                                 block = m_env.getMap().getBlockNoCreate(p);
1761                         }
1762                         catch(InvalidPositionException &e)
1763                         {
1764                         }
1765
1766                         if(block == NULL)
1767                                 continue;
1768
1769                         if(block->getMeshExpired() == false)
1770                                 continue;
1771
1772                         block->updateMesh(daynight_ratio);
1773
1774                         counter++;
1775                         if(counter >= 5)
1776                                 return;
1777                 }
1778         }
1779 }*/
1780