Translated using Weblate (Chinese (Simplified))
[oweals/minetest.git] / src / client / inputhandler.cpp
1 /*
2 Minetest
3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2017 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
5
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
10
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 GNU Lesser General Public License for more details.
15
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 */
20
21 #include "util/numeric.h"
22 #include "inputhandler.h"
23 #include "gui/mainmenumanager.h"
24 #include "hud.h"
25
26 void KeyCache::populate_nonchanging()
27 {
28         key[KeyType::ESC] = EscapeKey;
29 }
30
31 void KeyCache::populate()
32 {
33         key[KeyType::FORWARD] = getKeySetting("keymap_forward");
34         key[KeyType::BACKWARD] = getKeySetting("keymap_backward");
35         key[KeyType::LEFT] = getKeySetting("keymap_left");
36         key[KeyType::RIGHT] = getKeySetting("keymap_right");
37         key[KeyType::JUMP] = getKeySetting("keymap_jump");
38         key[KeyType::SPECIAL1] = getKeySetting("keymap_special1");
39         key[KeyType::SNEAK] = getKeySetting("keymap_sneak");
40
41         key[KeyType::AUTOFORWARD] = getKeySetting("keymap_autoforward");
42
43         key[KeyType::DROP] = getKeySetting("keymap_drop");
44         key[KeyType::INVENTORY] = getKeySetting("keymap_inventory");
45         key[KeyType::CHAT] = getKeySetting("keymap_chat");
46         key[KeyType::CMD] = getKeySetting("keymap_cmd");
47         key[KeyType::CMD_LOCAL] = getKeySetting("keymap_cmd_local");
48         key[KeyType::CONSOLE] = getKeySetting("keymap_console");
49         key[KeyType::MINIMAP] = getKeySetting("keymap_minimap");
50         key[KeyType::FREEMOVE] = getKeySetting("keymap_freemove");
51         key[KeyType::PITCHMOVE] = getKeySetting("keymap_pitchmove");
52         key[KeyType::FASTMOVE] = getKeySetting("keymap_fastmove");
53         key[KeyType::NOCLIP] = getKeySetting("keymap_noclip");
54         key[KeyType::HOTBAR_PREV] = getKeySetting("keymap_hotbar_previous");
55         key[KeyType::HOTBAR_NEXT] = getKeySetting("keymap_hotbar_next");
56         key[KeyType::MUTE] = getKeySetting("keymap_mute");
57         key[KeyType::INC_VOLUME] = getKeySetting("keymap_increase_volume");
58         key[KeyType::DEC_VOLUME] = getKeySetting("keymap_decrease_volume");
59         key[KeyType::CINEMATIC] = getKeySetting("keymap_cinematic");
60         key[KeyType::SCREENSHOT] = getKeySetting("keymap_screenshot");
61         key[KeyType::TOGGLE_HUD] = getKeySetting("keymap_toggle_hud");
62         key[KeyType::TOGGLE_CHAT] = getKeySetting("keymap_toggle_chat");
63         key[KeyType::TOGGLE_FOG] = getKeySetting("keymap_toggle_fog");
64         key[KeyType::TOGGLE_UPDATE_CAMERA] = getKeySetting("keymap_toggle_update_camera");
65         key[KeyType::TOGGLE_DEBUG] = getKeySetting("keymap_toggle_debug");
66         key[KeyType::TOGGLE_PROFILER] = getKeySetting("keymap_toggle_profiler");
67         key[KeyType::CAMERA_MODE] = getKeySetting("keymap_camera_mode");
68         key[KeyType::INCREASE_VIEWING_RANGE] =
69                         getKeySetting("keymap_increase_viewing_range_min");
70         key[KeyType::DECREASE_VIEWING_RANGE] =
71                         getKeySetting("keymap_decrease_viewing_range_min");
72         key[KeyType::RANGESELECT] = getKeySetting("keymap_rangeselect");
73         key[KeyType::ZOOM] = getKeySetting("keymap_zoom");
74
75         key[KeyType::QUICKTUNE_NEXT] = getKeySetting("keymap_quicktune_next");
76         key[KeyType::QUICKTUNE_PREV] = getKeySetting("keymap_quicktune_prev");
77         key[KeyType::QUICKTUNE_INC] = getKeySetting("keymap_quicktune_inc");
78         key[KeyType::QUICKTUNE_DEC] = getKeySetting("keymap_quicktune_dec");
79
80         for (int i = 0; i < HUD_HOTBAR_ITEMCOUNT_MAX; i++) {
81                 std::string slot_key_name = "keymap_slot" + std::to_string(i + 1);
82                 key[KeyType::SLOT_1 + i] = getKeySetting(slot_key_name.c_str());
83         }
84
85         if (handler) {
86                 // First clear all keys, then re-add the ones we listen for
87                 handler->dontListenForKeys();
88                 for (const KeyPress &k : key) {
89                         handler->listenForKey(k);
90                 }
91                 handler->listenForKey(EscapeKey);
92                 handler->listenForKey(CancelKey);
93         }
94 }
95
96 bool MyEventReceiver::OnEvent(const SEvent &event)
97 {
98         /*
99                 React to nothing here if a menu is active
100         */
101         if (isMenuActive()) {
102 #ifdef HAVE_TOUCHSCREENGUI
103                 if (m_touchscreengui) {
104                         m_touchscreengui->Toggle(false);
105                 }
106 #endif
107                 return g_menumgr.preprocessEvent(event);
108         }
109
110         // Remember whether each key is down or up
111         if (event.EventType == irr::EET_KEY_INPUT_EVENT) {
112                 const KeyPress &keyCode = event.KeyInput;
113                 if (keysListenedFor[keyCode]) {
114                         if (event.KeyInput.PressedDown) {
115                                 keyIsDown.set(keyCode);
116                                 keyWasDown.set(keyCode);
117                         } else {
118                                 keyIsDown.unset(keyCode);
119                         }
120                         return true;
121                 }
122         }
123
124 #ifdef HAVE_TOUCHSCREENGUI
125         // case of touchscreengui we have to handle different events
126         if (m_touchscreengui && event.EventType == irr::EET_TOUCH_INPUT_EVENT) {
127                 m_touchscreengui->translateEvent(event);
128                 return true;
129         }
130 #endif
131
132         if (event.EventType == irr::EET_JOYSTICK_INPUT_EVENT) {
133                 /* TODO add a check like:
134                 if (event.JoystickEvent != joystick_we_listen_for)
135                         return false;
136                 */
137                 return joystick->handleEvent(event.JoystickEvent);
138         }
139         // handle mouse events
140         if (event.EventType == irr::EET_MOUSE_INPUT_EVENT) {
141                 if (isMenuActive()) {
142                         left_active = false;
143                         middle_active = false;
144                         right_active = false;
145                 } else {
146                         left_active = event.MouseInput.isLeftPressed();
147                         middle_active = event.MouseInput.isMiddlePressed();
148                         right_active = event.MouseInput.isRightPressed();
149
150                         if (event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN) {
151                                 leftclicked = true;
152                         }
153                         if (event.MouseInput.Event == EMIE_RMOUSE_PRESSED_DOWN) {
154                                 rightclicked = true;
155                         }
156                         if (event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP) {
157                                 leftreleased = true;
158                         }
159                         if (event.MouseInput.Event == EMIE_RMOUSE_LEFT_UP) {
160                                 rightreleased = true;
161                         }
162                         if (event.MouseInput.Event == EMIE_MOUSE_WHEEL) {
163                                 mouse_wheel += event.MouseInput.Wheel;
164                         }
165                 }
166         } else if (event.EventType == irr::EET_LOG_TEXT_EVENT) {
167                 static const LogLevel irr_loglev_conv[] = {
168                                 LL_VERBOSE, // ELL_DEBUG
169                                 LL_INFO,    // ELL_INFORMATION
170                                 LL_WARNING, // ELL_WARNING
171                                 LL_ERROR,   // ELL_ERROR
172                                 LL_NONE,    // ELL_NONE
173                 };
174                 assert(event.LogEvent.Level < ARRLEN(irr_loglev_conv));
175                 g_logger.log(irr_loglev_conv[event.LogEvent.Level],
176                                 std::string("Irrlicht: ") + event.LogEvent.Text);
177                 return true;
178         }
179         /* always return false in order to continue processing events */
180         return false;
181 }
182
183 /*
184  * RandomInputHandler
185  */
186 s32 RandomInputHandler::Rand(s32 min, s32 max)
187 {
188         return (myrand() % (max - min + 1)) + min;
189 }
190
191 void RandomInputHandler::step(float dtime)
192 {
193         {
194                 static float counter1 = 0;
195                 counter1 -= dtime;
196                 if (counter1 < 0.0) {
197                         counter1 = 0.1 * Rand(1, 40);
198                         keydown.toggle(getKeySetting("keymap_jump"));
199                 }
200         }
201         {
202                 static float counter1 = 0;
203                 counter1 -= dtime;
204                 if (counter1 < 0.0) {
205                         counter1 = 0.1 * Rand(1, 40);
206                         keydown.toggle(getKeySetting("keymap_special1"));
207                 }
208         }
209         {
210                 static float counter1 = 0;
211                 counter1 -= dtime;
212                 if (counter1 < 0.0) {
213                         counter1 = 0.1 * Rand(1, 40);
214                         keydown.toggle(getKeySetting("keymap_forward"));
215                 }
216         }
217         {
218                 static float counter1 = 0;
219                 counter1 -= dtime;
220                 if (counter1 < 0.0) {
221                         counter1 = 0.1 * Rand(1, 40);
222                         keydown.toggle(getKeySetting("keymap_left"));
223                 }
224         }
225         {
226                 static float counter1 = 0;
227                 counter1 -= dtime;
228                 if (counter1 < 0.0) {
229                         counter1 = 0.1 * Rand(1, 20);
230                         mousespeed = v2s32(Rand(-20, 20), Rand(-15, 20));
231                 }
232         }
233         {
234                 static float counter1 = 0;
235                 counter1 -= dtime;
236                 if (counter1 < 0.0) {
237                         counter1 = 0.1 * Rand(1, 30);
238                         leftdown = !leftdown;
239                         if (leftdown)
240                                 leftclicked = true;
241                         if (!leftdown)
242                                 leftreleased = true;
243                 }
244         }
245         {
246                 static float counter1 = 0;
247                 counter1 -= dtime;
248                 if (counter1 < 0.0) {
249                         counter1 = 0.1 * Rand(1, 15);
250                         rightdown = !rightdown;
251                         if (rightdown)
252                                 rightclicked = true;
253                         if (!rightdown)
254                                 rightreleased = true;
255                 }
256         }
257         mousepos += mousespeed;
258 }