3 Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
4 Copyright (C) 2017 red-001 <red-001@outlook.ie>
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU Lesser General Public License for more details.
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
21 #ifndef CLIENT_HUD_HEADER
22 #define CLIENT_HUD_HEADER
26 #include "irr_aabb3d.h"
39 video::IVideoDriver *driver;
40 scene::ISceneManager *smgr;
41 gui::IGUIEnvironment *guienv;
47 video::SColor crosshair_argb;
48 video::SColor selectionbox_argb;
49 bool use_crosshair_image = false;
50 std::string hotbar_image = "";
51 bool use_hotbar_image = false;
52 std::string hotbar_selected_image = "";
53 bool use_hotbar_selected_image = false;
55 Hud(gui::IGUIEnvironment *guienv, Client *client, LocalPlayer *player,
56 Inventory *inventory);
59 void drawHotbar(u16 playeritem);
62 void drawSelectionMesh();
63 void updateSelectionMesh(const v3s16 &camera_offset);
65 std::vector<aabb3f> *getSelectionBoxes() { return &m_selection_boxes; }
67 void setSelectionPos(const v3f &pos, const v3s16 &camera_offset);
69 v3f getSelectionPos() const { return m_selection_pos; }
71 void setSelectionMeshColor(const video::SColor &color)
73 m_selection_mesh_color = color;
76 void setSelectedFaceNormal(const v3f &face_normal)
78 m_selected_face_normal = face_normal;
81 void drawLuaElements(const v3s16 &camera_offset);
84 void drawStatbar(v2s32 pos, u16 corner, u16 drawdir, std::string texture,
85 s32 count, v2s32 offset, v2s32 size = v2s32());
87 void drawItems(v2s32 upperleftpos, v2s32 screen_offset, s32 itemcount,
88 s32 inv_offset, InventoryList *mainlist, u16 selectitem,
91 void drawItem(const ItemStack &item, const core::rect<s32> &rect, bool selected);
93 float m_hud_scaling; // cached minetest setting
94 v3s16 m_camera_offset;
96 v2s32 m_displaycenter;
97 s32 m_hotbar_imagesize; // Takes hud_scaling into account, updated by resizeHotbar()
98 s32 m_padding; // Takes hud_scaling into account, updated by resizeHotbar()
99 video::SColor hbar_colors[4];
101 std::vector<aabb3f> m_selection_boxes;
102 std::vector<aabb3f> m_halo_boxes;
104 v3f m_selection_pos_with_offset;
106 scene::IMesh *m_selection_mesh = nullptr;
107 video::SColor m_selection_mesh_color;
108 v3f m_selected_face_normal;
110 video::SMaterial m_selection_material;
120 enum ItemRotationKind
125 IT_ROT_NONE, // Must be last, also serves as number
128 void drawItemStack(video::IVideoDriver *driver,
130 const ItemStack &item,
131 const core::rect<s32> &rect,
132 const core::rect<s32> *clip,
134 ItemRotationKind rotation_kind);