3 Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
4 Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU Lesser General Public License as published by
8 the Free Software Foundation; either version 2.1 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU Lesser General Public License for more details.
16 You should have received a copy of the GNU Lesser General Public License along
17 with this program; if not, write to the Free Software Foundation, Inc.,
18 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
23 #include <IGUIEnvironment.h>
24 #include "util/enriched_string.h"
25 #include "util/pointedthing.h"
30 struct MapDrawControl;
33 * This object intend to contain the core UI elements
42 // Temporary between coding time to move things here
45 // Permit unittests to access members directly
46 friend class TestGameUI;
52 // Flags that can, or may, change during main game loop
55 bool show_chat = true;
57 bool show_minimap = true;
58 bool show_debug = true;
59 bool show_profiler_graph = true;
63 void update(const RunStats &stats, Client *client, MapDrawControl *draw_control,
64 const CameraOrientation &cam, const PointedThing &pointed_old,
68 const Flags &getFlags() const { return m_flags; }
70 void showMinimap(bool show);
72 inline void setInfoText(const std::wstring &str) { m_infotext = str; }
73 inline void clearInfoText() { m_infotext.clear(); }
75 inline void showStatusText(const std::wstring &str)
78 m_statustext_time = 0.0f;
80 void showTranslatedStatusText(const char *str);
81 inline void clearStatusText() { m_statustext.clear(); }
83 void setChatText(const EnrichedString &chat_text, u32 recent_chat_count);
85 void updateProfiler();
89 void toggleProfiler();
94 gui::IGUIStaticText *m_guitext = nullptr; // First line of debug text
95 gui::IGUIStaticText *m_guitext2 = nullptr; // Second line of debug text
97 gui::IGUIStaticText *m_guitext_info = nullptr; // At the middle of the screen
98 std::wstring m_infotext;
100 gui::IGUIStaticText *m_guitext_status = nullptr;
101 std::wstring m_statustext;
102 float m_statustext_time = 0.0f;
103 video::SColor m_statustext_initial_color;
105 gui::IGUIStaticText *m_guitext_chat = nullptr; // Chat text
107 gui::IGUIStaticText *m_guitext_profiler = nullptr; // Profiler text
108 u8 m_profiler_current_page = 0;
109 const u8 m_profiler_max_page = 3;