1 # This file contains settings of minetest_game that can be changed in
4 # In creative mode players are able to dig all kind of blocks nearly
5 # instantly, and have access to unlimited resources.
6 # Some of the functionality is only available if this setting is present
8 creative_mode (Creative mode) bool false
10 # Flammable nodes will be ignited by nearby igniters. Spreading fire may
11 # cause severe destruction.
12 # Spreading fire nodes will disappear when fire is disabled, but
13 # 'permanent_flame' nodes are unaffected.
14 enable_fire (Fire) bool true
17 flame_sound (Flame sound) bool true
20 enable_lavacooling (Lavacooling) bool true
22 # If enabled, steel tools, torches and cobblestone will be given to new
24 give_initial_stuff (Give initial items) bool false
26 # If enabled, players respawn at the bed they last lay on instead of normal
28 # This setting is only read at startup.
29 enable_bed_respawn (Respawn at bed) bool true
31 # If enabled, the night can be skipped if more than half of the players are
33 enable_bed_night_skip (Skip night when sleeping) bool true
35 # If enabled, fences and walls cannot be jumped over.
36 enable_fence_tall (Tall fences and walls) bool false
38 # When TNT explodes, it destroys nearby nodes and damages nearby players.
39 # This setting is disabled by default on servers.
40 enable_tnt (TNT) bool true
42 # The radius in which nodes will be destroyed by a TNT explosion.
43 tnt_radius (TNT radius) int 3 0
45 # Sets the behaviour of the inventory items when a player dies.
46 # bones: Store items in a bone node but drop items if inside protected area.
47 # drop: Drop items on the ground.
48 # keep: Player keeps items.
49 bones_mode (Bones mode) enum bones bones,drop,keep
51 # The time in seconds after which the bones of a dead player can be looted
53 # Setting this to 0 will disable sharing of bones completely.
54 share_bones_time (Bones share time) int 1200 0
56 # How much earlier the bones of a dead player can be looted by
57 # everyone if the player dies in a protected area they don't own.
58 # 0 to disable. By default it is "share_bones_time" divide by four.
59 share_bones_time_early (Earlier bones share time) int 300 0
61 # Inform player of condition and location of new bones.
62 bones_position_message (Inform player about bones) bool false
64 # Replaces old stairs with new ones. Only required for older worlds.
65 enable_stairs_replace_abm (Replace old stairs) bool false
67 # If enabled, use the engine's spawn search which does not check for a
68 # suitable starting biome.
69 engine_spawn (Use engine spawn search) bool false
71 # Whether river water source nodes create flowing sounds.
72 # Helps rivers create more sound, especially on level sections.
73 river_source_sounds (River source node sounds) bool false
75 # Enable cloud variation by the 'weather' mod.
76 # Non-functional in V6 or Singlenode mapgens.
77 enable_weather (Enable weather) bool true