1 // This file is automatically generated
2 // It conatins a bunch of fake gettext calls, to tell xgettext about the strings in config files
3 // To update it, refer to the bottom of builtin/mainmenu/tab_settings.lua
8 gettext("Build inside player");
9 gettext("If enabled, you can place blocks at the position (feet + eye level) where you stand.\nThis is helpful when working with nodeboxes in small areas.");
10 gettext("Free movement");
11 gettext("Unobstructed movement without physics, downwards key is keymap_special1.");
12 gettext("Fast movement");
13 gettext("Fast movement (keymap_special1).");
14 gettext("Cinematic mode");
15 gettext("Smooths camera when moving and looking arround.\nUseful for recording videos.");
16 gettext("Camera smoothing");
17 gettext("Smooths rotation of camera. 0 to disable.");
18 gettext("Camera smoothing in cinematic mode");
19 gettext("Smooths rotation of camera in cinematic mode. 0 to disable.");
20 gettext("Invert mouse");
21 gettext("Invert vertical mouse movement.");
22 gettext("Mouse sensitivity");
23 gettext("Mouse sensitivity multiplier.");
24 gettext("Key use for climbing/descending");
25 gettext("If enabled, keymap_special1 instead of keymap_sneak is used for climbing down and descending.");
26 gettext("Double tap jump for fly");
27 gettext("Double-tapping the jump key toggles fly mode.");
28 gettext("Always fly and fast");
29 gettext("If false aux1 is used to fly fast.");
30 gettext("Rightclick repetition interval");
31 gettext("The time in seconds it takes between repeated right clicks when holding the right mouse button.");
32 gettext("Random input");
33 gettext("Enable random user input, for testing.");
34 gettext("Continuous forward");
35 gettext("Continuous forward movement (for testing).");
37 gettext("Server address");
38 gettext("Address to connect to (blank = start local server).");
39 gettext("Remote port");
40 gettext("Port to connect to (UDP).");
41 gettext("Saving map received by server");
42 gettext("Save the map received by the client on disk.");
43 gettext("Connect to external media server");
44 gettext("Enable usage of remote media server (if provided by server).");
45 gettext("Serverlist URL");
46 gettext("URL to the server list displayed in the Multiplayer Tab.");
47 gettext("Serverlist file");
48 gettext("File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab.");
51 gettext("Wanted FPS");
52 gettext("Minimum wanted FPS.\nThe amount of rendered stuff is dynamically set according to this.");
53 gettext("Maximum FPS");
54 gettext("If FPS would go higher than this, limit it by sleeping.\nto not waste CPU power for no benefit.");
55 gettext("FPS in pause menu");
56 gettext("Maximum FPS when game is paused.");
57 gettext("Viewing range maximum");
58 gettext("The allowed adjustment range for the automatic rendering range adjustment.");
59 gettext("View range minimum");
60 gettext("The allowed adjustment range for the automatic rendering range adjustment.");
61 gettext("Screen width");
62 gettext("Vertical initial window size.");
63 gettext("Screen height");
64 gettext("Horizontal initial window size.");
65 gettext("Full screen");
66 gettext("Fullscreen mode.");
67 gettext("Full screen BPP");
69 gettext("Experimental option, might cause visible spaces between blocks\nwhen set to higher number than 0.");
71 gettext("Vertical screen synchronization.");
72 gettext("Field of view");
73 gettext("Field of view in degrees.");
75 gettext("Whether to fog out the end of the visible area.");
76 gettext("New style water");
77 gettext("Enable a bit lower water surface; disable for speed (not quite optimized).");
78 gettext("Leaves style");
79 gettext("Leaves style:\n- Fancy -> all faces visible\n- Simple -> only outer faces, if defined special_tiles are used\n- Opaque -> disable transparency");
80 gettext("Connect glass");
81 gettext("Connects glass if supported by node.");
82 gettext("Smooth lighting");
83 gettext("Enable smooth lighting with simple ambient occlusion.\nDisable for speed or for different looks.");
85 gettext("Adjust the gamma encoding for the light tables. Lower numbers are brighter.\nThis setting is for the client only and is ignored by the server.");
86 gettext("Texture path");
87 gettext("Path to texture directory. All textures are first searched from here.");
88 gettext("Video driver");
89 gettext("Video back-end.\nPossible values: null, software, burningsvideo, direct3d8, direct3d9, opengl.");
91 gettext("Enable/disable clouds.");
92 gettext("Cloud height");
93 gettext("Height on which clouds are appearing.");
94 gettext("Cloud radius");
95 gettext("Radius of cloud area stated in number of 64 node cloud squares.\nValues larger than 26 will start to produce sharp cutoffs at cloud area corners.");
97 gettext("Use 3D cloud look instead of flat.");
98 gettext("View bobbing");
99 gettext("Amount of view bobbing (0 = no view bobbing, 1.0 = normal, 2.0 = double).");
100 gettext("Fall bobbing");
101 gettext("Amount of fall bobbing (0 = no fall bobbing, 1.0 = normal, 2.0 = double).");
103 gettext("3D support.\nCurrently:\n- "none" = no 3d output.\n- "anaglyph" = cyan/magenta color 3d.\n- "interlaced" = odd/even line based polarisation screen support.\n- "topbottom" = split screen top/bottom.\n- "sidebyside" = split screen side by side.");
104 gettext("Console color");
105 gettext("In-game chat console background color (R,G,B).");
106 gettext("Console alpha");
107 gettext("In-game chat console background alpha (opaqueness, between 0 and 255).");
108 gettext("Selection box color");
109 gettext("Selection box border color (R,G,B).");
110 gettext("Selection box width");
111 gettext("Width of the selectionbox's lines.");
112 gettext("Crosshair color");
113 gettext("Crosshair color (R,G,B).");
114 gettext("Crosshair alpha");
115 gettext("Cross alpha (opaqueness, between 0 and 255).");
116 gettext("Screenshot folder");
117 gettext("Path for screenshots.");
118 gettext("Desynchronize block animation");
119 gettext("Whether node texture animations should be desynchronized per mapblock.");
120 gettext("Maximum hotbar width");
121 gettext("Maximum proportion of current window to be used for hotbar.\nUseful if there's something to be displayed right or left of hotbar.");
122 gettext("Node highlighting");
123 gettext("Enable selection highlighting for nodes (disables selectionbox).");
124 gettext("Mipmapping");
125 gettext("Anisotropic filtering");
126 gettext("Bilinear filtering");
127 gettext("Trilinear filtering");
128 gettext("Clean transparent textures");
129 gettext("Filtered textures can blend RGB values with fully-transparent neighbors,\nwhich PNG optimizers usually discard, sometimes resulting in a dark or\nlight edge to transparent textures. Apply this filter to clean that up\nat texture load time.");
130 gettext("Minimum texture size for filters");
131 gettext("When using bilinear/trilinear/anisotropic filters, low-resolution textures\ncan be blurred, so automatically upscale them with nearest-neighbor\ninterpolation to preserve crisp pixels. This sets the minimum texture size\nfor the upscaled textures; higher values look sharper, but require more\nmemory. Powers of 2 are recommended. Setting this higher than 1 may not\nhave a visible effect unless bilinear/trilinear/anisotropic filtering is\nenabled.");
132 gettext("Preload inventory textures");
133 gettext("Set to true to pre-generate all item visuals.");
135 gettext("Set to true to enable shaders. Disable them if video_driver = direct3d9/8.");
136 gettext("Bumpmapping");
137 gettext("Set to true to enable textures bumpmapping. Requires shaders enabled.");
138 gettext("Generate normalmaps");
139 gettext("Set to true enables on the fly normalmap generation (Emboss effect).\nRequires bumpmapping enabled.");
140 gettext("Normalmaps strength");
141 gettext("Strength of generated normalmaps.");
142 gettext("Normalmaps sampling");
143 gettext("Defines sampling step of texture (0 - 2).\nA higher value results in smoother normal maps.");
144 gettext("Parralax occlusion");
145 gettext("Set to true enables parallax occlusion mapping. Requires shaders enabled.");
146 gettext("Parralax occlusion mode");
147 gettext("0 = parallax occlusion with slope information (faster).\n1 = relief mapping (slower, more accurate).");
148 gettext("Parralax occlusion strength");
149 gettext("Strength of parallax.");
150 gettext("Parralax occlusion iterations");
151 gettext("Number of parallax occlusion iterations.");
152 gettext("Parralax occlusion Scale");
153 gettext("Overall scale of parallax occlusion effect.");
154 gettext("Parralax occlusion bias");
155 gettext("Overall bias of parallax occlusion effect, usually scale/2.");
156 gettext("Waving water");
157 gettext("Set to true enables waving water. Requires shaders enabled.");
158 gettext("Waving water height");
159 gettext("Waving water length");
160 gettext("Waving water speed");
161 gettext("Waving leaves");
162 gettext("Set to true enables waving leaves. Requires shaders enabled.");
163 gettext("Waving plants");
164 gettext("Set to true enables waving plants. Requires shaders enabled.");
165 gettext("Ambient occlusion gamma");
166 gettext("The strength (darkness) of node ambient-occlusion shading.\nLower is darker, Higher is lighter. The valid range of values for this\nsetting is 0.25 to 4.0 inclusive. If the value is out of range it will be\nset to the nearest valid value.");
167 gettext("Mesh cache");
168 gettext("Enables caching of facedir rotated meshes.");
170 gettext("Enables minimap.");
171 gettext("Round minimap");
172 gettext("Shape of the minimap. Enabled = round, disabled = square.");
173 gettext("Minimap scan height");
174 gettext("True = 256\nFalse = 128\nUseable to make minimap smoother on slower machines.");
175 gettext("Colored fog");
176 gettext("Make fog and sky colors depend on daytime (dawn/sunset) and view direction.");
178 gettext("Clouds in menu");
179 gettext("Use a cloud animation for the main menu background.");
180 gettext("GUI scaling");
181 gettext("Scale gui by a user specified value.\nUse a nearest-neighbor-anti-alias filter to scale the GUI.\nThis will smooth over some of the rough edges, and blend\npixels when scaling down, at the cost of blurring some\nedge pixels when images are scaled by non-integer sizes.");
182 gettext("GUI scaling filter");
183 gettext("When gui_scaling_filter is true, all GUI images need to be\nfiltered in software, but some images are generated directly\nto hardware (e.g. render-to-texture for nodes in inventory).");
184 gettext("GUI scaling filter txr2img");
185 gettext("When gui_scaling_filter_txr2img is true, copy those images\nfrom hardware to software for scaling. When false, fall back\nto the old scaling method, for video drivers that don't\npropery support downloading textures back from hardware.");
186 gettext("Tooltip delay");
187 gettext("Delay showing tooltips, stated in milliseconds.");
188 gettext("Freetype fonts");
189 gettext("Whether freetype fonts are used, requires freetype support to be compiled in.");
190 gettext("Font path");
191 gettext("Path to TrueTypeFont or bitmap.");
192 gettext("Font size");
193 gettext("Font size.");
194 gettext("Font shadow");
195 gettext("Font shadow offset, if 0 then shadow will not be drawn.");
196 gettext("Font shadow alpha");
197 gettext("Font shadow alpha (opaqueness, between 0 and 255).");
198 gettext("Monospace font path");
199 gettext("Monospace font size");
200 gettext("Fallback font");
201 gettext("This font will be used for certain languages.");
202 gettext("Fallback font size");
203 gettext("Fallback font shadow");
204 gettext("Fallback font shadow alpha");
207 gettext("Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.");
212 gettext("Mapblock unload timeout");
213 gettext("Timeout for client to remove unused map data from memory.");
214 gettext("Mapblock limit");
215 gettext("Maximum number of mapblocks for client to be kept in memory.\nSet to -1 for unlimited amount.");
216 gettext("Show debug info");
217 gettext("Whether to show the client debug info (has the same effect as hitting F5).");
218 gettext("Server / Singleplayer");
219 gettext("Server name");
220 gettext("Name of the server.");
221 gettext("Server description");
222 gettext("Description of server.");
223 gettext("Server address");
224 gettext("Domain name of server.");
225 gettext("Server URL");
226 gettext("Homepage of server.");
227 gettext("Announce server");
228 gettext("Automaticaly report to masterserver.");
229 gettext("Serverlist URL");
230 gettext("Announce to this masterserver.\nIf you want to announce your ipv6 address - use serverlist_url = v6.servers.minetest.net.");
232 gettext("Server port");
233 gettext("Network port to listen (UDP).");
234 gettext("Bind address");
235 gettext("The network interface that the server listens on.");
236 gettext("Strict protocol checking");
237 gettext("Set to true to disallow old clients from connecting.");
238 gettext("Remote media");
239 gettext("Specifies URL from which client fetches media instead of using UDP.\n$filename should be accessible from $remote_media$filename via cURL\n(obviously, remote_media should end with a slash).\nFiles that are not present would be fetched the usual way.");
240 gettext("IPv6 server");
241 gettext("Enable/disable running an IPv6 server. An IPv6 server may be restricted\nto IPv6 clients, depending on system configuration.\nIgnored if bind_address is set.");
243 gettext("Maximum simultaneously blocks send per client");
244 gettext("How many blocks are flying in the wire simultaneously per client.");
245 gettext("Maximum simultaneously bocks send total");
246 gettext("How many blocks are flying in the wire simultaneously per server.");
247 gettext("To reduce lag, block transfers are slowed down when a player is building something.\nThis determines how long they are slowed down after placing or removing a node.");
248 gettext("Max. packets per iteration");
249 gettext("Maximum number of packets sent per send step, if you have a slow connection\ntry reducing it, but don't reduce it to a number below double of targeted\nclient number.");
251 gettext("Default game");
252 gettext("Default game (default when creating a new world).");
253 gettext("Message of the day");
254 gettext("Message of the Day.");
255 gettext("Maximum users");
256 gettext("Maximum number of players connected simultaneously.");
257 gettext("Map directory");
258 gettext("World directory (everything in the world is stored here).");
259 gettext("Item entity TTL");
260 gettext("Time in seconds for item entity to live.\nSetting it to -1 disables the feature.");
261 gettext("Creative mode");
262 gettext("Set to true to enable creative mode (unlimited inventory).");
264 gettext("Enable players getting damage and dying.");
265 gettext("Fixed map seed");
266 gettext("A chosen map seed for a new map, leave empty for random.");
267 gettext("Give initial stuff");
268 gettext("Gives some stuff to players at the beginning.");
269 gettext("Default password");
270 gettext("New users need to input this password.");
271 gettext("Default privileges");
272 gettext("Available privileges: interact, shout, teleport, settime, privs, ...\nSee /privs in game for a full list on your server and mod configuration.");
273 gettext("Unlimited player transfer distance");
274 gettext("Whether players are shown to clients without any range limit.\nDeprecated, use the setting player_transfer_distance instead.");
275 gettext("Player transfer distance");
276 gettext("Defines the maximal player transfer distance in blocks (0 = unlimited).");
277 gettext("Player versus Player");
278 gettext("Whether to enable players killing each other.");
279 gettext("Static spawnpoint");
280 gettext("If this is set, players will always (re)spawn at the given position.");
281 gettext("Disallow empty passwords");
282 gettext("If true, new players cannot join with an empty password.");
283 gettext("Disable anticheat");
284 gettext("If true, disable cheat prevention in multiplayer.");
285 gettext("Rollback recording");
286 gettext("If true, actions are recorded for rollback.\nThis option is only read when server starts.");
287 gettext("Shutdown message");
288 gettext("A message to be displayed to all clients when the server shuts down.");
289 gettext("Crash message");
290 gettext("A message to be displayed to all clients when the server crashes.");
291 gettext("Ask to reconnect after crash");
292 gettext("Whether to ask clients to reconnect after a (Lua) crash.\nSet this to true if your server is set up to restart automatically.");
293 gettext("Active object send range");
294 gettext("From how far client knows about objects.");
295 gettext("Active block range");
296 gettext("How large area of blocks are subject to the active block stuff.\nActive = objects are loaded and ABMs run.");
297 gettext("Max block send distance");
298 gettext("From how far blocks are sent to clients, stated in mapblocks (16 nodes).");
299 gettext("Maximum forceloaded blocks");
300 gettext("Maximum number of forceloaded blocks.");
301 gettext("Time send interval");
302 gettext("Interval of sending time of day to clients.");
303 gettext("Time speed");
304 gettext("Controls length of day/night cycle.\n72=20min, 360=4min, 1=24hour, 0=day/night/whatever stays unchanged.");
305 gettext("Map save interval");
306 gettext("Interval of saving important changes in the world, stated in seconds.");
308 gettext("Default acceleration");
309 gettext("Acceleration in air");
310 gettext("Fast mode acceleration");
311 gettext("Walking speed");
312 gettext("Crouch speed");
313 gettext("Fast mode speed");
314 gettext("Climbing speed");
315 gettext("Jumping speed");
316 gettext("Descending speed");
317 gettext("Liquid fluidity");
318 gettext("Liquid fluidity smoothing");
319 gettext("Liquid sink");
322 gettext("Deprecated Lua API handling");
323 gettext("Handling for deprecated lua api calls:\n- "legacy" = (try to) mimic old behaviour (default for release).\n- "log" = mimic and log backtrace of deprecated call (default for debug).\n- "error" = abort on usage of deprecated call (suggested for mod developers).");
324 gettext("Mod profiling");
325 gettext("Mod profiler.");
326 gettext("Detailed mod profiling");
327 gettext("Detailed mod profile data.");
328 gettext("Profiling print interval");
329 gettext("Profiler data print interval. 0 = disable.");
330 gettext("Max. clearobjects extra blocks");
331 gettext("Number of extra blocks that can be loaded by /clearobjects at once.\nThis is a trade-off between sqlite transaction overhead and\nmemory consumption (4096=100MB, as a rule of thumb).");
332 gettext("Unload unused server data");
333 gettext("How much the server will wait before unloading unused MapBlocks.\nHigher value is smoother, but will use more RAM.");
334 gettext("Maxmimum objects per block");
335 gettext("Maximum number of statically stored objects in a block.");
336 gettext("Synchronous SQLite");
337 gettext("http://www.sqlite.org/pragma.html#pragma_synchronous only numeric values: 0 1 2");
338 gettext("Dedicated server step");
339 gettext("Length of a server tick and the interval at which objects are generally updated over network.");
340 gettext("Ignore world errors");
341 gettext("Can be set to true to disable shutting down on invalid world data.");
342 gettext("Liquid loop max");
343 gettext("Max liquids processed per step.");
344 gettext("Liquid queue purge time");
345 gettext("The time (in seconds) that the liquids queue may grow beyond processing\ncapacity until an attempt is made to decrease its size by dumping old queue\nitems. A value of 0 disables the functionality.");
346 gettext("Liquid update tick");
347 gettext("Liquid update interval in seconds.");
349 gettext("Mapgen name");
350 gettext("Name of map generator to be used when creating a new world.\nCurrently supported: v5, v6, v7, singlenode.");
351 gettext("Water level");
352 gettext("Water surface level of map");
353 gettext("Max block generate distance");
354 gettext("From how far blocks are generated for clients, stated in mapblocks (16 nodes).");
355 gettext("Map generation limit");
356 gettext("Where the map generator stops.\nPlease note:\n* Limited to 31000 (setting above has no effect)\n* The map generator works in groups of 80x80x80 nodes (5x5x5 MapBlocks).\n* Those groups have an offset of -32, -32 nodes from the origin.\n* Only groups which are within the map_generation_limit are generated");
357 gettext("Mapgen flags");
358 gettext("Global map generation attributes.\nCurrently supported: trees, caves, flat, dungeons, light.\nFlags that are not specified in the flag string are not modified from the default.\nTo explicitly turn off a flag, prepend "no" to the beginning, e.g. nolight.\n'trees' and 'flat' flags only have effect in mgv6.");
360 gettext("Chunk size");
361 gettext("Size of chunks to be generated, stated in mapblocks (16 nodes).");
362 gettext("Mapgen debug");
363 gettext("Dump the mapgen debug infos.");
364 gettext("Absolute limit of emerge queues");
365 gettext("Maximum number of blocks that can be queued for loading.");
366 gettext("Limit of emerge queues on disk");
367 gettext("Maximum number of blocks to be queued that are to be loaded from file.\nSet to blank for an appropriate amount to be chosen automatically.");
368 gettext("Limit of emerge queues to generate");
369 gettext("Maximum number of blocks to be queued that are to be generated.\nSet to blank for an appropriate amount to be chosen automatically.");
370 gettext("Number of emerge threads");
371 gettext("Number of emerge threads to use. Make this field blank, or increase this number\nto use multiple threads. On multiprocessor systems, this will improve mapgen speed greatly\nat the cost of slightly buggy caves.");
372 gettext("Mapgen biome heat");
373 gettext("Noise parameters for biome API temperature, humidity and biome blend.");
374 gettext("Mapgen heat blend");
375 gettext("Mapgen biome humidity");
376 gettext("Mapgen biome humidity blend");
377 gettext("Mapgen v5");
378 gettext("Mapgen v5 filler depth");
379 gettext("Mapgen v5 factor");
380 gettext("Mapgen v5 height");
381 gettext("Mapgen v5 cave1");
382 gettext("Mapgen v5 cave2");
383 gettext("Mapgen v6");
384 gettext("Mapgen v6 flags");
385 gettext("Map generation attributes specific to Mapgen V6.\nCurrently supported: jungles, biomeblend, mudflow, snowbiomes.\nWhen snowbiomes are enabled jungles are enabled and the jungles flag is ignored.");
386 gettext("Mapgen v6 desert frequency");
387 gettext("Controls size of deserts and beaches in Mapgen V6.\nWhen snowbiomes are enabled 'mgv6_freq_desert' is ignored.");
388 gettext("Mapgen v6 beach frequency");
389 gettext("Mapgen v6 terrain base");
390 gettext("Perlin noise attributes for different map generation parameters.\nNoise parameters can be specified as a set of positional values:\nOffset, scale, (spread factors), seed offset, number of octaves, persistence, lacunarity.\nFor example:");
391 gettext("Mapgen v6 terrain base");
392 gettext("Mapgen v6 terrain altitude");
393 gettext("Mapgen v6 steepness");
394 gettext("Mapgen v6 height select");
395 gettext("Mapgen v6 mud");
396 gettext("Mapgen v6 beach");
397 gettext("Mapgen v6 biome");
398 gettext("Mapgen v6 cave");
399 gettext("Mapgen v6 humidity");
400 gettext("Mapgen v6 trees");
401 gettext("Mapgen v6 apple trees");
402 gettext("Mapgen v7");
403 gettext("Mapgen v7 flags");
404 gettext("Map generation attributes specific to Mapgen V7.\nCurrently supported: mountains, ridges.\n'ridges' are the rivers.");
405 gettext("Mapgen v7 terrain base");
406 gettext("Mapgen v7 terrain altitude");
407 gettext("Mapgen v7 terrain persistation");
408 gettext("Mapgen v7 height select");
409 gettext("Mapgen v7 filler depth");
410 gettext("Mapgen v7 mount height");
411 gettext("Mapgen v7 ridge water");
412 gettext("Mapgen v7 mountain");
413 gettext("Mapgen v7 ridge");
414 gettext("Mapgen v7 cave1");
415 gettext("Mapgen v7 cave2");
417 gettext("Enable mod security");
418 gettext("Prevent mods from doing insecure things like running shell commands.");
419 gettext("Trusted mods");
420 gettext("Comma-separated list of trusted mods that are allowed to access insecure\nfunctions even when mod security is on (via request_insecure_environment()).");
421 gettext("Client and Server");
422 gettext("Player name");
423 gettext("Name of the player.\nWhen running a server, clients connecting with this name are admins.");
425 gettext("Override language. When no value is provided (default) system language is used.\nCheck "locale" directory for the list of available translations.");
426 gettext("Debug log level");
427 gettext("Level of logging to be written to debug.txt:\n- <nothing> (no logging)\n- none (messages with no level)\n- error\n- warning\n- action\n- info\n- verbose");
429 gettext("IPv6 support.");
431 gettext("cURL timeout");
432 gettext("Default timeout for cURL, stated in milliseconds.\nOnly has an effect if compiled with cURL.");
433 gettext("cURL parallel limit");
434 gettext("Limits number of parallel HTTP requests. Affects:\n- Media fetch if server uses remote_media setting.\n- Serverlist download and server announcement.\n- Downloads performed by main menu (e.g. mod manager).\nOnly has an effect if compiled with cURL.");
435 gettext("cURL file download timeout");
436 gettext("Maximum time in ms a file download (e.g. a mod download) may take");
437 gettext("High-precision FPU");
438 gettext("Makes DirectX work with LuaJIT. Disable if it causes troubles.");
439 gettext("Main menu script");
440 gettext("Main menu game manager");
441 gettext("Main menu mod manager");
442 gettext("Modstore download URL");
443 gettext("Modstore mods list URL");
444 gettext("Modstore details URL");