3 -- Load support for MT game translation.
4 local S = minetest.get_translator("xpanes")
7 local function is_pane(pos)
8 return minetest.get_item_group(minetest.get_node(pos).name, "pane") > 0
11 local function connects_dir(pos, name, dir)
12 local aside = vector.add(pos, minetest.facedir_to_dir(dir))
13 if is_pane(aside) then
17 local connects_to = minetest.registered_nodes[name].connects_to
18 if not connects_to then
21 local list = minetest.find_nodes_in_area(aside, aside, connects_to)
30 local function swap(pos, node, name, param2)
31 if node.name == name and node.param2 == param2 then
35 minetest.swap_node(pos, {name = name, param2 = param2})
38 local function update_pane(pos)
39 if not is_pane(pos) then
42 local node = minetest.get_node(pos)
43 local name = node.name
44 if name:sub(-5) == "_flat" then
45 name = name:sub(1, -6)
48 local any = node.param2
52 c[dir] = connects_dir(pos, name, dir)
60 swap(pos, node, name .. "_flat", any)
61 elseif count == 1 then
62 swap(pos, node, name .. "_flat", (any + 1) % 4)
63 elseif count == 2 then
64 if (c[0] and c[2]) or (c[1] and c[3]) then
65 swap(pos, node, name .. "_flat", (any + 1) % 4)
67 swap(pos, node, name, 0)
70 swap(pos, node, name, 0)
74 minetest.register_on_placenode(function(pos, node)
75 if minetest.get_item_group(node, "pane") then
79 local dir = minetest.facedir_to_dir(i)
80 update_pane(vector.add(pos, dir))
84 minetest.register_on_dignode(function(pos)
86 local dir = minetest.facedir_to_dir(i)
87 update_pane(vector.add(pos, dir))
92 function xpanes.register_pane(name, def)
94 minetest.register_alias("xpanes:" .. name .. "_" .. i, "xpanes:" .. name .. "_flat")
97 local flatgroups = table.copy(def.groups)
99 minetest.register_node(":xpanes:" .. name .. "_flat", {
100 description = def.description,
101 drawtype = "nodebox",
103 is_ground_content = false,
104 sunlight_propagates = true,
105 inventory_image = def.inventory_image,
106 wield_image = def.wield_image,
107 paramtype2 = "facedir",
117 drop = "xpanes:" .. name .. "_flat",
119 use_texture_alpha = def.use_texture_alpha or false,
122 fixed = {{-1/2, -1/2, -1/32, 1/2, 1/2, 1/32}},
126 fixed = {{-1/2, -1/2, -1/32, 1/2, 1/2, 1/32}},
128 connect_sides = { "left", "right" },
131 local groups = table.copy(def.groups)
133 groups.not_in_creative_inventory = 1
134 minetest.register_node(":xpanes:" .. name, {
135 drawtype = "nodebox",
137 is_ground_content = false,
138 sunlight_propagates = true,
139 description = def.description,
146 drop = "xpanes:" .. name .. "_flat",
148 use_texture_alpha = def.use_texture_alpha or false,
151 fixed = {{-1/32, -1/2, -1/32, 1/32, 1/2, 1/32}},
152 connect_front = {{-1/32, -1/2, -1/2, 1/32, 1/2, -1/32}},
153 connect_left = {{-1/2, -1/2, -1/32, -1/32, 1/2, 1/32}},
154 connect_back = {{-1/32, -1/2, 1/32, 1/32, 1/2, 1/2}},
155 connect_right = {{1/32, -1/2, -1/32, 1/2, 1/2, 1/32}},
157 connects_to = {"group:pane", "group:stone", "group:glass", "group:wood", "group:tree"},
160 minetest.register_craft({
161 output = "xpanes:" .. name .. "_flat 16",
166 xpanes.register_pane("pane", {
167 description = S("Glass Pane"),
168 textures = {"default_glass.png", "", "xpanes_edge.png"},
169 inventory_image = "default_glass.png",
170 wield_image = "default_glass.png",
171 sounds = default.node_sound_glass_defaults(),
172 groups = {snappy=2, cracky=3, oddly_breakable_by_hand=3},
174 {"default:glass", "default:glass", "default:glass"},
175 {"default:glass", "default:glass", "default:glass"}
179 xpanes.register_pane("obsidian_pane", {
180 description = S("Obsidian Glass Pane"),
181 textures = {"default_obsidian_glass.png", "", "xpanes_edge_obsidian.png"},
182 inventory_image = "default_obsidian_glass.png",
183 wield_image = "default_obsidian_glass.png",
184 sounds = default.node_sound_glass_defaults(),
185 groups = {snappy=2, cracky=3},
187 {"default:obsidian_glass", "default:obsidian_glass", "default:obsidian_glass"},
188 {"default:obsidian_glass", "default:obsidian_glass", "default:obsidian_glass"}
192 xpanes.register_pane("bar", {
193 description = S("Steel Bars"),
194 textures = {"xpanes_bar.png", "", "xpanes_bar_top.png"},
195 inventory_image = "xpanes_bar.png",
196 wield_image = "xpanes_bar.png",
198 sounds = default.node_sound_metal_defaults(),
200 {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
201 {"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}
205 minetest.register_lbm({
206 name = "xpanes:gen2",
207 nodenames = {"group:pane"},
208 action = function(pos, node)
211 local dir = minetest.facedir_to_dir(i)
212 update_pane(vector.add(pos, dir))
217 -- Register steel bar doors and trapdoors
219 if minetest.get_modpath("doors") then
221 doors.register("xpanes:door_steel_bar", {
222 tiles = {{name = "xpanes_door_steel_bar.png", backface_culling = true}},
223 description = S("Steel Bar Door"),
224 inventory_image = "xpanes_item_steel_bar.png",
226 groups = {node = 1, cracky = 1, level = 2},
227 sounds = default.node_sound_metal_defaults(),
228 sound_open = "xpanes_steel_bar_door_open",
229 sound_close = "xpanes_steel_bar_door_close",
231 {"xpanes:bar_flat", "xpanes:bar_flat"},
232 {"xpanes:bar_flat", "xpanes:bar_flat"},
233 {"xpanes:bar_flat", "xpanes:bar_flat"},
237 doors.register_trapdoor("xpanes:trapdoor_steel_bar", {
238 description = S("Steel Bar Trapdoor"),
239 inventory_image = "xpanes_trapdoor_steel_bar.png",
240 wield_image = "xpanes_trapdoor_steel_bar.png",
241 tile_front = "xpanes_trapdoor_steel_bar.png",
242 tile_side = "xpanes_trapdoor_steel_bar_side.png",
244 groups = {node = 1, cracky = 1, level = 2, door = 1},
245 sounds = default.node_sound_metal_defaults(),
246 sound_open = "xpanes_steel_bar_door_open",
247 sound_close = "xpanes_steel_bar_door_close",
250 minetest.register_craft({
251 output = "xpanes:trapdoor_steel_bar",
253 {"xpanes:bar_flat", "xpanes:bar_flat"},
254 {"xpanes:bar_flat", "xpanes:bar_flat"},