Screwdriver: Fix crash
[oweals/minetest_game.git] / mods / screwdriver / init.lua
1 screwdriver = {}
2
3 local function nextrange(x, max)
4         x = x + 1
5         if x > max then
6                 x = 0
7         end
8         return x
9 end
10
11 screwdriver.ROTATE_FACE = 1
12 screwdriver.ROTATE_AXIS = 2
13 screwdriver.disallow = function(pos, node, user, mode, new_param2)
14         return false
15 end
16 screwdriver.rotate_simple = function(pos, node, user, mode, new_param2)
17         if mode ~= screwdriver.ROTATE_FACE then
18                 return false
19         end
20 end
21
22 -- Handles rotation
23 screwdriver.handler = function(itemstack, user, pointed_thing, mode, uses)
24         if pointed_thing.type ~= "node" then
25                 return
26         end
27
28         local pos = pointed_thing.under
29
30         if minetest.is_protected(pos, user:get_player_name()) then
31                 minetest.record_protection_violation(pos, user:get_player_name())
32                 return
33         end
34
35         local node = minetest.get_node(pos)
36         local ndef = minetest.registered_nodes[node.name]
37         -- verify node is facedir (expected to be rotatable)
38         if not ndef or ndef.paramtype2 ~= "facedir" then
39                 return
40         end
41         -- Compute param2
42         local rotationPart = node.param2 % 32 -- get first 4 bits
43         local preservePart = node.param2 - rotationPart
44         local axisdir = math.floor(rotationPart / 4)
45         local rotation = rotationPart - axisdir * 4
46         if mode == screwdriver.ROTATE_FACE then
47                 rotationPart = axisdir * 4 + nextrange(rotation, 3)
48         elseif mode == screwdriver.ROTATE_AXIS then
49                 rotationPart = nextrange(axisdir, 5) * 4
50         end
51
52         local new_param2 = preservePart + rotationPart
53         local should_rotate = true
54
55         -- Node provides a handler, so let the handler decide instead if the node can be rotated
56         if ndef and ndef.on_rotate then
57                 -- Copy pos and node because callback can modify it
58                 local result = ndef.on_rotate(vector.new(pos),
59                                 {name = node.name, param1 = node.param1, param2 = node.param2},
60                                 user, mode, new_param2)
61                 if result == false then -- Disallow rotation
62                         return
63                 elseif result == true then
64                         should_rotate = false
65                 end
66         else
67                 if not ndef or not ndef.paramtype2 == "facedir" or
68                                 ndef.on_rotate == false or
69                                 (ndef.drawtype == "nodebox" and
70                                 (ndef.node_box and ndef.node_box.type ~= "fixed")) or
71                                 node.param2 == nil then
72                         return
73                 end
74
75                 if ndef.can_dig and not ndef.can_dig(pos, user) then
76                         return
77                 end
78         end
79
80         if should_rotate then
81                 node.param2 = new_param2
82                 minetest.swap_node(pos, node)
83         end
84
85         if not minetest.setting_getbool("creative_mode") then
86                 itemstack:add_wear(65535 / ((uses or 200) - 1))
87         end
88
89         return itemstack
90 end
91
92 -- Screwdriver
93 minetest.register_tool("screwdriver:screwdriver", {
94         description = "Screwdriver (left-click rotates face, right-click rotates axis)",
95         inventory_image = "screwdriver.png",
96         on_use = function(itemstack, user, pointed_thing)
97                 screwdriver.handler(itemstack, user, pointed_thing, screwdriver.ROTATE_FACE, 200)
98                 return itemstack
99         end,
100         on_place = function(itemstack, user, pointed_thing)
101                 screwdriver.handler(itemstack, user, pointed_thing, screwdriver.ROTATE_AXIS, 200)
102                 return itemstack
103         end,
104 })
105
106
107 minetest.register_craft({
108         output = "screwdriver:screwdriver",
109         recipe = {
110                 {"default:steel_ingot"},
111                 {"group:stick"}
112         }
113 })
114
115 minetest.register_alias("screwdriver:screwdriver1", "screwdriver:screwdriver")
116 minetest.register_alias("screwdriver:screwdriver2", "screwdriver:screwdriver")
117 minetest.register_alias("screwdriver:screwdriver3", "screwdriver:screwdriver")
118 minetest.register_alias("screwdriver:screwdriver4", "screwdriver:screwdriver")