1 minetest.register_on_newplayer(function(player)
2 --print("on_newplayer")
3 if minetest.setting_getbool("give_initial_stuff") then
4 minetest.log("action", "Giving initial stuff to player "..player:get_player_name())
5 player:get_inventory():add_item('main', 'default:pick_steel')
6 player:get_inventory():add_item('main', 'default:torch 99')
7 player:get_inventory():add_item('main', 'default:axe_steel')
8 player:get_inventory():add_item('main', 'default:shovel_steel')
9 player:get_inventory():add_item('main', 'default:cobble 99')