Flowers: Make mushrooms farmable using spores
[oweals/minetest_game.git] / mods / flowers / init.lua
1 -- Minetest 0.4 mod: default
2 -- See README.txt for licensing and other information.
3
4 -- Namespace for functions
5 flowers = {}
6
7
8 -- Map Generation
9 dofile(minetest.get_modpath("flowers") .. "/mapgen.lua")
10
11
12 -- Aliases for original flowers mod
13 minetest.register_alias("flowers:flower_dandelion_white", "flowers:dandelion_white")
14 minetest.register_alias("flowers:flower_dandelion_yellow", "flowers:dandelion_yellow")
15 minetest.register_alias("flowers:flower_geranium", "flowers:geranium")
16 minetest.register_alias("flowers:flower_rose", "flowers:rose")
17 minetest.register_alias("flowers:flower_tulip", "flowers:tulip")
18 minetest.register_alias("flowers:flower_viola", "flowers:viola")
19
20
21 -- Flower registration
22
23 local function add_simple_flower(name, desc, box, f_groups)
24         -- Common flowers' groups
25         f_groups.snappy = 3
26         f_groups.flammable = 2
27         f_groups.flower = 1
28         f_groups.flora = 1
29         f_groups.attached_node = 1
30
31         minetest.register_node("flowers:" .. name, {
32                 description = desc,
33                 drawtype = "plantlike",
34                 tiles = {"flowers_" .. name .. ".png"},
35                 inventory_image = "flowers_" .. name .. ".png",
36                 wield_image = "flowers_" .. name .. ".png",
37                 sunlight_propagates = true,
38                 paramtype = "light",
39                 walkable = false,
40                 stack_max = 99,
41                 groups = f_groups,
42                 sounds = default.node_sound_leaves_defaults(),
43                 selection_box = {
44                         type = "fixed",
45                         fixed = box
46                 }
47         })
48 end
49
50 flowers.datas = {
51         {"rose", "Rose", {-0.15, -0.5, -0.15, 0.15, 0.3, 0.15}, {color_red = 1}},
52         {"tulip", "Orange Tulip", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_orange = 1}},
53         {"dandelion_yellow", "Yellow Dandelion", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_yellow = 1}},
54         {"geranium", "Blue Geranium", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_blue = 1}},
55         {"viola", "Viola", {-0.5, -0.5, -0.5, 0.5, -0.2, 0.5}, {color_violet = 1}},
56         {"dandelion_white", "White dandelion", {-0.5, -0.5, -0.5, 0.5, -0.2, 0.5}, {color_white = 1}}
57 }
58
59 for _,item in pairs(flowers.datas) do
60         add_simple_flower(unpack(item))
61 end
62
63
64 -- Mushrooms
65
66 local mushrooms_datas = {
67         {"brown", 2},
68         {"red", -6}
69 }
70
71 for _, m in pairs(mushrooms_datas) do
72         local name, nut = m[1], m[2]
73
74         -- Register mushrooms
75
76         minetest.register_node("flowers:mushroom_" .. name, {
77                 description = string.sub(string.upper(name), 0, 1) ..
78                         string.sub(name, 2) .. " Mushroom",
79                 tiles = {"flowers_mushroom_" .. name .. ".png"},
80                 inventory_image = "flowers_mushroom_" .. name .. ".png",
81                 wield_image = "flowers_mushroom_" .. name .. ".png",
82                 drawtype = "plantlike",
83                 paramtype = "light",
84                 sunlight_propagates = true,
85                 walkable = false,
86                 buildable_to = true,
87                 groups = {snappy = 3, flammable = 3, attached_node = 1},
88                 drop = {
89                         items = {
90                                 {items = {"flowers:spores_" .. name}, rarity = 2,},
91                                 {items = {"flowers:spores_" .. name}, rarity = 2,},
92                                 {items = {"flowers:spores_" .. name}, rarity = 2,},
93                                 {items = {"flowers:mushroom_" .. name},},
94                         },
95                 },
96                 sounds = default.node_sound_leaves_defaults(),
97                 on_use = minetest.item_eat(nut),
98                 selection_box = {
99                         type = "fixed",
100                         fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
101                 }
102         })
103
104         -- Register spores
105
106         minetest.register_node("flowers:spores_" .. name, {
107                 description = string.sub(string.upper(name), 0, 1) ..
108                         string.sub(name, 2) .. " Mushroom Spores",
109                 drawtype = "signlike",
110                 tiles = {"flowers_spores_" .. name .. ".png"},
111                 inventory_image = "flowers_spores_" .. name .. ".png",
112                 wield_image = "flowers_spores_" .. name .. ".png",
113                 paramtype = "light",
114                 paramtype2 = "wallmounted",
115                 sunlight_propagates = true,
116                 walkable = false,
117                 buildable_to = true,
118                 selection_box = {
119                         type = "wallmounted",
120                 },
121                 groups = {dig_immediate = 3, attached_node = 1},
122         })
123
124         -- Register growth ABMs
125
126         minetest.register_abm({
127                 nodenames = {"flowers:spores_" .. name},
128                 interval = 14,
129                 chance = 25,
130                 action = function(pos, node)
131                         local node_under = minetest.get_node_or_nil({x = pos.x,
132                                 y = pos.y - 1, z = pos.z})
133                         if not node_under then
134                                 return
135                         end
136                         if minetest.get_item_group(node_under.name, "soil") ~= 0 and
137                                         minetest.get_node_light(pos, nil) <= 13 then
138                                 minetest.set_node({x = pos.x, y = pos.y, z = pos.z},
139                                         {name = "flowers:mushroom_" .. name})
140                         end
141                 end
142         })
143 end
144
145
146 -- Flower spread
147
148 minetest.register_abm({
149         nodenames = {"group:flora"},
150         neighbors = {"default:dirt_with_grass", "default:desert_sand"},
151         interval = 50,
152         chance = 25,
153         action = function(pos, node)
154                 pos.y = pos.y - 1
155                 local under = minetest.get_node(pos)
156                 pos.y = pos.y + 1
157                 if under.name == "default:desert_sand" then
158                         minetest.set_node(pos, {name = "default:dry_shrub"})
159                 elseif under.name ~= "default:dirt_with_grass" then
160                         return
161                 end
162                 
163                 local light = minetest.get_node_light(pos)
164                 if not light or light < 13 then
165                         return
166                 end
167                 
168                 local pos0 = {x = pos.x - 4, y = pos.y - 4, z = pos.z - 4}
169                 local pos1 = {x = pos.x + 4, y = pos.y + 4, z = pos.z + 4}
170                 if #minetest.find_nodes_in_area(pos0, pos1, "group:flora_block") > 0 then
171                         return
172                 end
173                 
174                 local flowers = minetest.find_nodes_in_area(pos0, pos1, "group:flora")
175                 if #flowers > 3 then
176                         return
177                 end
178                 
179                 local seedling = minetest.find_nodes_in_area(pos0, pos1, "default:dirt_with_grass")
180                 if #seedling > 0 then
181                         seedling = seedling[math.random(#seedling)]
182                         seedling.y = seedling.y + 1
183                         light = minetest.get_node_light(seedling)
184                         if not light or light < 13 then
185                                 return
186                         end
187                         if minetest.get_node(seedling).name == "air" then
188                                 minetest.set_node(seedling, {name = node.name})
189                         end
190                 end
191         end,
192 })