1 -- Minetest 0.4 mod: default
2 -- See README.txt for licensing and other information.
5 -- Namespace for functions
12 dofile(minetest.get_modpath("flowers") .. "/mapgen.lua")
19 -- Aliases for original flowers mod
21 minetest.register_alias("flowers:flower_rose", "flowers:rose")
22 minetest.register_alias("flowers:flower_tulip", "flowers:tulip")
23 minetest.register_alias("flowers:flower_dandelion_yellow", "flowers:dandelion_yellow")
24 minetest.register_alias("flowers:flower_geranium", "flowers:geranium")
25 minetest.register_alias("flowers:flower_viola", "flowers:viola")
26 minetest.register_alias("flowers:flower_dandelion_white", "flowers:dandelion_white")
29 -- Flower registration
31 local function add_simple_flower(name, desc, box, f_groups)
32 -- Common flowers' groups
34 f_groups.flammable = 2
37 f_groups.attached_node = 1
39 minetest.register_node("flowers:" .. name, {
41 drawtype = "plantlike",
42 tiles = {"flowers_" .. name .. ".png"},
43 inventory_image = "flowers_" .. name .. ".png",
44 wield_image = "flowers_" .. name .. ".png",
45 sunlight_propagates = true,
50 sounds = default.node_sound_leaves_defaults(),
59 {"rose", "Rose", {-0.15, -0.5, -0.15, 0.15, 0.3, 0.15}, {color_red = 1}},
60 {"tulip", "Orange Tulip", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_orange = 1}},
61 {"dandelion_yellow", "Yellow Dandelion", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_yellow = 1}},
62 {"geranium", "Blue Geranium", {-0.15, -0.5, -0.15, 0.15, 0.2, 0.15}, {color_blue = 1}},
63 {"viola", "Viola", {-0.5, -0.5, -0.5, 0.5, -0.2, 0.5}, {color_violet = 1}},
64 {"dandelion_white", "White dandelion", {-0.5, -0.5, -0.5, 0.5, -0.2, 0.5}, {color_white = 1}}
67 for _,item in pairs(flowers.datas) do
68 add_simple_flower(unpack(item))
74 minetest.register_abm({
75 nodenames = {"group:flora"},
76 neighbors = {"default:dirt_with_grass", "default:desert_sand"},
79 action = function(pos, node)
81 local under = minetest.get_node(pos)
83 if under.name == "default:desert_sand" then
84 minetest.set_node(pos, {name = "default:dry_shrub"})
85 elseif under.name ~= "default:dirt_with_grass" then
89 local light = minetest.get_node_light(pos)
90 if not light or light < 13 then
94 local pos0 = {x = pos.x - 4, y = pos.y - 4, z = pos.z - 4}
95 local pos1 = {x = pos.x + 4, y = pos.y + 4, z = pos.z + 4}
96 if #minetest.find_nodes_in_area(pos0, pos1, "group:flora_block") > 0 then
100 local flowers = minetest.find_nodes_in_area(pos0, pos1, "group:flora")
105 local seedling = minetest.find_nodes_in_area(pos0, pos1, "default:dirt_with_grass")
106 if #seedling > 0 then
107 seedling = seedling[math.random(#seedling)]
108 seedling.y = seedling.y + 1
109 light = minetest.get_node_light(seedling)
110 if not light or light < 13 then
113 if minetest.get_node(seedling).name == "air" then
114 minetest.set_node(seedling, {name = node.name})
125 local mushrooms_datas = {
130 for _, m in pairs(mushrooms_datas) do
131 local name, nut = m[1], m[2]
133 -- Register fertile mushrooms
135 -- These are placed by mapgen and the growing ABM.
136 -- These drop an infertile mushroom, and 0 to 3 spore
137 -- nodes with an average of 1.25 per mushroom, for
138 -- a slow multiplication of mushrooms when farming.
140 minetest.register_node("flowers:mushroom_fertile_" .. name, {
141 description = string.sub(string.upper(name), 0, 1) ..
142 string.sub(name, 2) .. " Fertile Mushroom",
143 tiles = {"flowers_mushroom_" .. name .. ".png"},
144 inventory_image = "flowers_mushroom_" .. name .. ".png",
145 wield_image = "flowers_mushroom_" .. name .. ".png",
146 drawtype = "plantlike",
148 sunlight_propagates = true,
151 groups = {snappy = 3, flammable = 3, attached_node = 1,
152 not_in_creative_inventory = 1},
155 {items = {"flowers:mushroom_" .. name}},
156 {items = {"flowers:mushroom_spores_" .. name}, rarity = 4},
157 {items = {"flowers:mushroom_spores_" .. name}, rarity = 2},
158 {items = {"flowers:mushroom_spores_" .. name}, rarity = 2}
161 sounds = default.node_sound_leaves_defaults(),
162 on_use = minetest.item_eat(nut),
165 fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
169 -- Register infertile mushrooms
171 -- These do not drop spores, to avoid the use of repeated digging
172 -- and placing of a single mushroom to generate unlimited spores.
174 minetest.register_node("flowers:mushroom_" .. name, {
175 description = string.sub(string.upper(name), 0, 1) ..
176 string.sub(name, 2) .. " Mushroom",
177 tiles = {"flowers_mushroom_" .. name .. ".png"},
178 inventory_image = "flowers_mushroom_" .. name .. ".png",
179 wield_image = "flowers_mushroom_" .. name .. ".png",
180 drawtype = "plantlike",
182 sunlight_propagates = true,
185 groups = {snappy = 3, flammable = 3, attached_node = 1},
186 sounds = default.node_sound_leaves_defaults(),
187 on_use = minetest.item_eat(nut),
190 fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
194 -- Register mushroom spores
196 minetest.register_node("flowers:mushroom_spores_" .. name, {
197 description = string.sub(string.upper(name), 0, 1) ..
198 string.sub(name, 2) .. " Mushroom Spores",
199 drawtype = "signlike",
200 tiles = {"flowers_mushroom_spores_" .. name .. ".png"},
201 inventory_image = "flowers_mushroom_spores_" .. name .. ".png",
202 wield_image = "flowers_mushroom_spores_" .. name .. ".png",
204 paramtype2 = "wallmounted",
205 sunlight_propagates = true,
209 type = "wallmounted",
211 groups = {dig_immediate = 3, attached_node = 1},
216 -- Register growing ABM
218 minetest.register_abm({
219 nodenames = {"flowers:mushroom_spores_brown", "flowers:mushroom_spores_red"},
222 action = function(pos, node)
223 local node_under = minetest.get_node_or_nil({x = pos.x,
224 y = pos.y - 1, z = pos.z})
225 if not node_under then
228 if minetest.get_item_group(node_under.name, "soil") ~= 0 and
229 minetest.get_node_light(pos, nil) <= 13 then
230 if node.name == "flowers:mushroom_spores_brown" then
231 minetest.set_node(pos, {name = "flowers:mushroom_fertile_brown"})
232 elseif node.name == "flowers:mushroom_spores_red" then
233 minetest.set_node(pos, {name = "flowers:mushroom_fertile_red"})