1 minetest.override_item("default:dirt", {
2 groups = {crumbly=3,soil=1},
6 wet = "farming:soil_wet"
10 minetest.override_item("default:dirt_with_grass", {
11 groups = {crumbly=3,soil=1},
13 base = "default:dirt_with_grass",
15 wet = "farming:soil_wet"
19 minetest.register_node("farming:soil", {
21 tiles = {"default_dirt.png^farming_soil.png", "default_dirt.png"},
22 drop = "default:dirt",
23 groups = {crumbly=3, not_in_creative_inventory=1, soil=2, grassland = 1, field = 1},
24 sounds = default.node_sound_dirt_defaults(),
26 base = "default:dirt",
28 wet = "farming:soil_wet"
32 minetest.register_node("farming:soil_wet", {
33 description = "Wet Soil",
34 tiles = {"default_dirt.png^farming_soil_wet.png", "default_dirt.png^farming_soil_wet_side.png"},
35 drop = "default:dirt",
36 groups = {crumbly=3, not_in_creative_inventory=1, soil=3, wet = 1, grassland = 1, field = 1},
37 sounds = default.node_sound_dirt_defaults(),
39 base = "default:dirt",
41 wet = "farming:soil_wet"
45 minetest.override_item("default:desert_sand", {
46 groups = {crumbly=3, falling_node=1, sand=1, soil = 1},
48 base = "default:desert_sand",
49 dry = "farming:desert_sand_soil",
50 wet = "farming:desert_sand_soil_wet"
53 minetest.register_node("farming:desert_sand_soil", {
54 description = "Desert Sand Soil",
55 drop = "default:desert_sand",
56 tiles = {"farming_desert_sand_soil.png", "default_desert_sand.png"},
57 groups = {crumbly=3, not_in_creative_inventory = 1, falling_node=1, sand=1, soil = 2, desert = 1, field = 1},
58 sounds = default.node_sound_sand_defaults(),
60 base = "default:desert_sand",
61 dry = "farming:desert_sand_soil",
62 wet = "farming:desert_sand_soil_wet"
66 minetest.register_node("farming:desert_sand_soil_wet", {
67 description = "Wet Desert Sand Soil",
68 drop = "default:desert_sand",
69 tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"},
70 groups = {crumbly=3, falling_node=1, sand=1, not_in_creative_inventory=1, soil=3, wet = 1, desert = 1, field = 1},
71 sounds = default.node_sound_sand_defaults(),
73 base = "default:desert_sand",
74 dry = "farming:desert_sand_soil",
75 wet = "farming:desert_sand_soil_wet"
79 minetest.register_node("farming:straw", {
80 description = "Straw",
81 tiles = {"farming_straw.png"},
82 is_ground_content = false,
83 groups = {snappy=3, flammable=4},
84 sounds = default.node_sound_leaves_defaults(),
87 minetest.register_abm({
88 nodenames = {"group:field"},
91 action = function(pos, node)
92 local n_def = minetest.registered_nodes[node.name] or nil
93 local wet = n_def.soil.wet or nil
94 local base = n_def.soil.base or nil
95 local dry = n_def.soil.dry or nil
96 if not n_def or not n_def.soil or not wet or not base or not dry then
101 local nn = minetest.get_node_or_nil(pos)
102 if not nn or not nn.name then
105 local nn_def = minetest.registered_nodes[nn.name] or nil
108 if nn_def and nn_def.walkable and minetest.get_item_group(nn.name, "plant") == 0 then
109 minetest.set_node(pos, {name = base})
112 -- check if there is water nearby
113 local wet_lvl = minetest.get_item_group(node.name, "wet")
114 if minetest.find_node_near(pos, 3, {"group:water"}) then
115 -- if it is dry soil and not base node, turn it into wet soil
117 minetest.set_node(pos, {name = wet})
120 -- only turn back if there are no unloaded blocks (and therefore
121 -- possible water sources) nearby
122 if not minetest.find_node_near(pos, 3, {"ignore"}) then
123 -- turn it back into base if it is already dry
125 -- only turn it back if there is no plant/seed on top of it
126 if minetest.get_item_group(nn.name, "plant") == 0 and minetest.get_item_group(nn.name, "seed") == 0 then
127 minetest.set_node(pos, {name = base})
130 -- if its wet turn it back into dry soil
131 elseif wet_lvl == 1 then
132 minetest.set_node(pos, {name = dry})
141 minetest.override_item("default:grass_"..i, {drop = {
144 {items = {'farming:seed_wheat'},rarity = 5},
145 {items = {'default:grass_1'}},
150 minetest.override_item("default:junglegrass", {drop = {
153 {items = {'farming:seed_cotton'},rarity = 8},
154 {items = {'default:junglegrass'}},