3 -- support for MT game translation.
4 local S = farming.get_translator
6 -- Wear out hoes, place soil
7 -- TODO Ignore group:flower
8 farming.registered_plants = {}
10 farming.hoe_on_use = function(itemstack, user, pointed_thing, uses)
11 local pt = pointed_thing
12 -- check if pointing at a node
16 if pt.type ~= "node" then
20 local under = minetest.get_node(pt.under)
21 local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
22 local above = minetest.get_node(p)
24 -- return if any of the nodes is not registered
25 if not minetest.registered_nodes[under.name] then
28 if not minetest.registered_nodes[above.name] then
32 -- check if the node above the pointed thing is air
33 if above.name ~= "air" then
37 -- check if pointing at soil
38 if minetest.get_item_group(under.name, "soil") ~= 1 then
42 -- check if (wet) soil defined
43 local regN = minetest.registered_nodes
44 if regN[under.name].soil == nil or regN[under.name].soil.wet == nil or regN[under.name].soil.dry == nil then
48 if minetest.is_protected(pt.under, user:get_player_name()) then
49 minetest.record_protection_violation(pt.under, user:get_player_name())
52 if minetest.is_protected(pt.above, user:get_player_name()) then
53 minetest.record_protection_violation(pt.above, user:get_player_name())
57 -- turn the node into soil and play sound
58 minetest.set_node(pt.under, {name = regN[under.name].soil.dry})
59 minetest.sound_play("default_dig_crumbly", {
64 if not (creative and creative.is_enabled_for
65 and creative.is_enabled_for(user:get_player_name())) then
67 local wdef = itemstack:get_definition()
68 itemstack:add_wear(65535/(uses-1))
70 if itemstack:get_count() == 0 and wdef.sound and wdef.sound.breaks then
71 minetest.sound_play(wdef.sound.breaks, {pos = pt.above, gain = 0.5})
78 farming.register_hoe = function(name, def)
79 -- Check for : prefix (register new hoes in your mod's namespace)
80 if name:sub(1,1) ~= ":" then
84 if def.description == nil then
85 def.description = S("Hoe")
87 if def.inventory_image == nil then
88 def.inventory_image = "unknown_item.png"
90 if def.max_uses == nil then
94 minetest.register_tool(name, {
95 description = def.description,
96 inventory_image = def.inventory_image,
97 on_use = function(itemstack, user, pointed_thing)
98 return farming.hoe_on_use(itemstack, user, pointed_thing, def.max_uses)
101 sound = {breaks = "default_tool_breaks"},
103 -- Register its recipe
105 minetest.register_craft({
106 output = name:sub(2),
109 elseif def.material then
110 minetest.register_craft({
111 output = name:sub(2),
113 {def.material, def.material},
121 -- how often node timers for plants will tick, +/- some random value
122 local function tick(pos)
123 minetest.get_node_timer(pos):start(math.random(166, 286))
125 -- how often a growth failure tick is retried (e.g. too dark)
126 local function tick_again(pos)
127 minetest.get_node_timer(pos):start(math.random(40, 80))
131 farming.place_seed = function(itemstack, placer, pointed_thing, plantname)
132 local pt = pointed_thing
133 -- check if pointing at a node
137 if pt.type ~= "node" then
141 local under = minetest.get_node(pt.under)
142 local above = minetest.get_node(pt.above)
144 local player_name = placer and placer:get_player_name() or ""
146 if minetest.is_protected(pt.under, player_name) then
147 minetest.record_protection_violation(pt.under, player_name)
150 if minetest.is_protected(pt.above, player_name) then
151 minetest.record_protection_violation(pt.above, player_name)
155 -- return if any of the nodes is not registered
156 if not minetest.registered_nodes[under.name] then
159 if not minetest.registered_nodes[above.name] then
163 -- check if pointing at the top of the node
164 if pt.above.y ~= pt.under.y+1 then
168 -- check if you can replace the node above the pointed node
169 if not minetest.registered_nodes[above.name].buildable_to then
173 -- check if pointing at soil
174 if minetest.get_item_group(under.name, "soil") < 2 then
178 -- add the node and remove 1 item from the itemstack
179 minetest.add_node(pt.above, {name = plantname, param2 = 1})
181 if not (creative and creative.is_enabled_for
182 and creative.is_enabled_for(player_name)) then
183 itemstack:take_item()
188 farming.grow_plant = function(pos, elapsed)
189 local node = minetest.get_node(pos)
190 local name = node.name
191 local def = minetest.registered_nodes[name]
193 if not def.next_plant then
194 -- disable timer for fully grown plant
199 if minetest.get_item_group(node.name, "seed") and def.fertility then
200 local soil_node = minetest.get_node_or_nil({x = pos.x, y = pos.y - 1, z = pos.z})
201 if not soil_node then
205 -- omitted is a check for light, we assume seeds can germinate in the dark.
206 for _, v in pairs(def.fertility) do
207 if minetest.get_item_group(soil_node.name, v) ~= 0 then
208 local placenode = {name = def.next_plant}
209 if def.place_param2 then
210 placenode.param2 = def.place_param2
212 minetest.swap_node(pos, placenode)
213 if minetest.registered_nodes[def.next_plant].next_plant then
223 -- check if on wet soil
224 local below = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z})
225 if minetest.get_item_group(below.name, "soil") < 3 then
231 local light = minetest.get_node_light(pos)
232 if not light or light < def.minlight or light > def.maxlight then
238 local placenode = {name = def.next_plant}
239 if def.place_param2 then
240 placenode.param2 = def.place_param2
242 minetest.swap_node(pos, placenode)
245 if minetest.registered_nodes[def.next_plant].next_plant then
252 farming.register_plant = function(name, def)
253 local mname = name:split(":")[1]
254 local pname = name:split(":")[2]
257 if not def.description then
258 def.description = S("Seed")
260 if not def.harvest_description then
261 def.harvest_description = pname:gsub("^%l", string.upper)
263 if not def.inventory_image then
264 def.inventory_image = "unknown_item.png"
266 if not def.steps then
269 if not def.minlight then
272 if not def.maxlight then
275 if not def.fertility then
279 farming.registered_plants[pname] = def
282 local lbm_nodes = {mname .. ":seed_" .. pname}
283 local g = {seed = 1, snappy = 3, attached_node = 1, flammable = 2}
284 for k, v in pairs(def.fertility) do
287 minetest.register_node(":" .. mname .. ":seed_" .. pname, {
288 description = def.description,
289 tiles = {def.inventory_image},
290 inventory_image = def.inventory_image,
291 wield_image = def.inventory_image,
292 drawtype = "signlike",
295 paramtype2 = "wallmounted",
296 place_param2 = def.place_param2 or nil, -- this isn't actually used for placement
298 sunlight_propagates = true,
301 fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
303 fertility = def.fertility,
304 sounds = default.node_sound_dirt_defaults({
305 dig = {name = "", gain = 0},
306 dug = {name = "default_grass_footstep", gain = 0.2},
307 place = {name = "default_place_node", gain = 0.25},
310 on_place = function(itemstack, placer, pointed_thing)
311 local under = pointed_thing.under
312 local node = minetest.get_node(under)
313 local udef = minetest.registered_nodes[node.name]
314 if udef and udef.on_rightclick and
315 not (placer and placer:is_player() and
316 placer:get_player_control().sneak) then
317 return udef.on_rightclick(under, node, placer, itemstack,
318 pointed_thing) or itemstack
321 return farming.place_seed(itemstack, placer, pointed_thing, mname .. ":seed_" .. pname)
323 next_plant = mname .. ":" .. pname .. "_1",
324 on_timer = farming.grow_plant,
325 minlight = def.minlight,
326 maxlight = def.maxlight,
330 minetest.register_craftitem(":" .. mname .. ":" .. pname, {
331 description = def.harvest_description,
332 inventory_image = mname .. "_" .. pname .. ".png",
333 groups = def.groups or {flammable = 2},
336 -- Register growing steps
337 for i = 1, def.steps do
338 local base_rarity = 1
339 if def.steps ~= 1 then
340 base_rarity = 8 - (i - 1) * 7 / (def.steps - 1)
344 {items = {mname .. ":" .. pname}, rarity = base_rarity},
345 {items = {mname .. ":" .. pname}, rarity = base_rarity * 2},
346 {items = {mname .. ":seed_" .. pname}, rarity = base_rarity},
347 {items = {mname .. ":seed_" .. pname}, rarity = base_rarity * 2},
350 local nodegroups = {snappy = 3, flammable = 2, plant = 1, not_in_creative_inventory = 1, attached_node = 1}
351 nodegroups[pname] = i
353 local next_plant = nil
355 if i < def.steps then
356 next_plant = mname .. ":" .. pname .. "_" .. (i + 1)
357 lbm_nodes[#lbm_nodes + 1] = mname .. ":" .. pname .. "_" .. i
360 minetest.register_node(":" .. mname .. ":" .. pname .. "_" .. i, {
361 drawtype = "plantlike",
363 tiles = {mname .. "_" .. pname .. "_" .. i .. ".png"},
365 paramtype2 = def.paramtype2 or nil,
366 place_param2 = def.place_param2 or nil,
372 fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
375 sounds = default.node_sound_leaves_defaults(),
376 next_plant = next_plant,
377 on_timer = farming.grow_plant,
378 minlight = def.minlight,
379 maxlight = def.maxlight,
383 -- replacement LBM for pre-nodetimer plants
384 minetest.register_lbm({
385 name = ":" .. mname .. ":start_nodetimer_" .. pname,
386 nodenames = lbm_nodes,
387 action = function(pos, node)
394 seed = mname .. ":seed_" .. pname,
395 harvest = mname .. ":" .. pname