4 function doors.register_door(name, def)
5 def.groups.not_in_creative_inventory = 1
7 local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}}
9 if not def.node_box_bottom then
10 def.node_box_bottom = box
12 if not def.node_box_top then
13 def.node_box_top = box
15 if not def.selection_box_bottom then
16 def.selection_box_bottom= box
18 if not def.selection_box_top then
19 def.selection_box_top = box
22 if not def.sound_close_door then
23 def.sound_close_door = "doors_door_close"
25 if not def.sound_open_door then
26 def.sound_open_door = "doors_door_open"
30 minetest.register_craftitem(name, {
31 description = def.description,
32 inventory_image = def.inventory_image,
34 on_place = function(itemstack, placer, pointed_thing)
35 if not pointed_thing.type == "node" then
39 local ptu = pointed_thing.under
40 local nu = minetest.get_node(ptu)
41 if minetest.registered_nodes[nu.name].on_rightclick then
42 return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack)
45 local pt = pointed_thing.above
46 local pt2 = {x=pt.x, y=pt.y, z=pt.z}
49 not minetest.registered_nodes[minetest.get_node(pt).name].buildable_to or
50 not minetest.registered_nodes[minetest.get_node(pt2).name].buildable_to or
52 not placer:is_player()
57 if minetest.is_protected(pt, placer:get_player_name()) or
58 minetest.is_protected(pt2, placer:get_player_name()) then
59 minetest.record_protection_violation(pt, placer:get_player_name())
63 local p2 = minetest.dir_to_facedir(placer:get_look_dir())
64 local pt3 = {x=pt.x, y=pt.y, z=pt.z}
74 if minetest.get_item_group(minetest.get_node(pt3).name, "door") == 0 then
75 minetest.set_node(pt, {name=name.."_b_1", param2=p2})
76 minetest.set_node(pt2, {name=name.."_t_1", param2=p2})
78 minetest.set_node(pt, {name=name.."_b_2", param2=p2})
79 minetest.set_node(pt2, {name=name.."_t_2", param2=p2})
80 minetest.get_meta(pt):set_int("right", 1)
81 minetest.get_meta(pt2):set_int("right", 1)
84 if def.only_placer_can_open then
85 local pn = placer:get_player_name()
86 local meta = minetest.get_meta(pt)
87 meta:set_string("doors_owner", pn)
88 meta:set_string("infotext", "Owned by "..pn)
89 meta = minetest.get_meta(pt2)
90 meta:set_string("doors_owner", pn)
91 meta:set_string("infotext", "Owned by "..pn)
94 if not minetest.setting_getbool("creative_mode") then
101 local tt = def.tiles_top
102 local tb = def.tiles_bottom
104 local function after_dig_node(pos, name, digger)
105 local node = minetest.get_node(pos)
106 if node.name == name then
107 minetest.node_dig(pos, node, digger)
111 local function check_and_blast(pos, name)
112 local node = minetest.get_node(pos)
113 if node.name == name then
114 minetest.remove_node(pos)
118 local function make_on_blast(base_name, dir, door_type, other_door_type)
119 if def.only_placer_can_open then
120 return function() end
122 return function(pos, intensity)
123 check_and_blast(pos, base_name .. door_type)
125 check_and_blast(pos, base_name .. other_door_type)
130 local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
132 if not minetest.get_node(pos).name == check_name then
135 local p2 = minetest.get_node(pos).param2
138 minetest.swap_node(pos, {name=replace_dir, param2=p2})
141 minetest.swap_node(pos, {name=replace, param2=p2})
143 local snd_1 = def.sound_close_door
144 local snd_2 = def.sound_open_door
145 if params[1] == 3 then
146 snd_1 = def.sound_open_door
147 snd_2 = def.sound_close_door
150 if minetest.get_meta(pos):get_int("right") ~= 0 then
151 minetest.sound_play(snd_1, {pos = pos, gain = 0.3, max_hear_distance = 10})
153 minetest.sound_play(snd_2, {pos = pos, gain = 0.3, max_hear_distance = 10})
157 local function check_player_priv(pos, player)
158 if not def.only_placer_can_open then
161 local meta = minetest.get_meta(pos)
162 local pn = player:get_player_name()
163 return meta:get_string("doors_owner") == pn
166 minetest.register_node(name.."_b_1", {
167 tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
169 paramtype2 = "facedir",
171 drawtype = "nodebox",
174 fixed = def.node_box_bottom
178 fixed = def.selection_box_bottom
182 after_dig_node = function(pos, oldnode, oldmetadata, digger)
184 after_dig_node(pos, name.."_t_1", digger)
187 on_rightclick = function(pos, node, clicker)
188 if check_player_priv(pos, clicker) then
189 on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
193 can_dig = check_player_priv,
195 sunlight_propagates = def.sunlight,
196 on_blast = make_on_blast(name, 1, "_b_1", "_t_1")
199 minetest.register_node(name.."_t_1", {
200 tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"},
202 paramtype2 = "facedir",
204 drawtype = "nodebox",
207 fixed = def.node_box_top
211 fixed = def.selection_box_top
215 after_dig_node = function(pos, oldnode, oldmetadata, digger)
217 after_dig_node(pos, name.."_b_1", digger)
220 on_rightclick = function(pos, node, clicker)
221 if check_player_priv(pos, clicker) then
222 on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
226 can_dig = check_player_priv,
228 sunlight_propagates = def.sunlight,
229 on_blast = make_on_blast(name, -1, "_t_1", "_b_1")
232 minetest.register_node(name.."_b_2", {
233 tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
235 paramtype2 = "facedir",
237 drawtype = "nodebox",
240 fixed = def.node_box_bottom
244 fixed = def.selection_box_bottom
248 after_dig_node = function(pos, oldnode, oldmetadata, digger)
250 after_dig_node(pos, name.."_t_2", digger)
253 on_rightclick = function(pos, node, clicker)
254 if check_player_priv(pos, clicker) then
255 on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
259 can_dig = check_player_priv,
261 sunlight_propagates = def.sunlight,
262 on_blast = make_on_blast(name, 1, "_b_2", "_t_2")
265 minetest.register_node(name.."_t_2", {
266 tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]},
268 paramtype2 = "facedir",
270 drawtype = "nodebox",
273 fixed = def.node_box_top
277 fixed = def.selection_box_top
281 after_dig_node = function(pos, oldnode, oldmetadata, digger)
283 after_dig_node(pos, name.."_b_2", digger)
286 on_rightclick = function(pos, node, clicker)
287 if check_player_priv(pos, clicker) then
288 on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
292 can_dig = check_player_priv,
294 sunlight_propagates = def.sunlight,
295 on_blast = make_on_blast(name, -1, "_t_2", "_b_2")
300 doors.register_door("doors:door_wood", {
301 description = "Wooden Door",
302 inventory_image = "doors_wood.png",
303 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
304 tiles_bottom = {"doors_wood_b.png", "doors_brown.png"},
305 tiles_top = {"doors_wood_a.png", "doors_brown.png"},
306 sounds = default.node_sound_wood_defaults(),
310 minetest.register_craft({
311 output = "doors:door_wood",
313 {"group:wood", "group:wood"},
314 {"group:wood", "group:wood"},
315 {"group:wood", "group:wood"}
319 doors.register_door("doors:door_steel", {
320 description = "Steel Door",
321 inventory_image = "doors_steel.png",
322 groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
323 tiles_bottom = {"doors_steel_b.png", "doors_grey.png"},
324 tiles_top = {"doors_steel_a.png", "doors_grey.png"},
325 only_placer_can_open = true,
326 sounds = default.node_sound_wood_defaults(),
330 minetest.register_craft({
331 output = "doors:door_steel",
333 {"default:steel_ingot", "default:steel_ingot"},
334 {"default:steel_ingot", "default:steel_ingot"},
335 {"default:steel_ingot", "default:steel_ingot"}
339 doors.register_door("doors:door_glass", {
340 description = "Glass Door",
341 inventory_image = "doors_glass.png",
342 groups = {snappy=1,cracky=1,oddly_breakable_by_hand=3,door=1},
343 tiles_bottom = {"doors_glass_b.png", "doors_glass_side.png"},
344 tiles_top = {"doors_glass_a.png", "doors_glass_side.png"},
345 sounds = default.node_sound_glass_defaults(),
349 minetest.register_craft({
350 output = "doors:door_glass",
352 {"default:glass", "default:glass"},
353 {"default:glass", "default:glass"},
354 {"default:glass", "default:glass"}
358 doors.register_door("doors:door_obsidian_glass", {
359 description = "Obsidian Glass Door",
360 inventory_image = "doors_obsidian_glass.png",
361 groups = {snappy=1,cracky=1,oddly_breakable_by_hand=3,door=1},
362 tiles_bottom = {"doors_obsidian_glass_b.png", "doors_obsidian_glass_side.png"},
363 tiles_top = {"doors_obsidian_glass_a.png", "doors_obsidian_glass_side.png"},
364 sounds = default.node_sound_glass_defaults(),
368 minetest.register_craft({
369 output = "doors:door_obsidian_glass",
371 {"default:obsidian_glass", "default:obsidian_glass"},
372 {"default:obsidian_glass", "default:obsidian_glass"},
373 {"default:obsidian_glass", "default:obsidian_glass"}
380 function doors.register_trapdoor(name, def)
381 local name_closed = name
382 local name_opened = name.."_open"
384 def.on_rightclick = function (pos, node)
385 local newname = node.name == name_closed and name_opened or name_closed
387 if node.name == name_closed then sound = def.sound_open end
388 if node.name == name_opened then sound = def.sound_close end
390 minetest.sound_play(sound, {pos = pos, gain = 0.3, max_hear_distance = 10})
392 minetest.set_node(pos, {name = newname, param1 = node.param1, param2 = node.param2})
395 -- Common trapdoor configuration
396 def.drawtype = "nodebox"
397 def.paramtype = "light"
398 def.paramtype2 = "facedir"
400 local def_opened = table.copy(def)
401 local def_closed = table.copy(def)
403 def_closed.node_box = {
405 fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
407 def_closed.selection_box = {
409 fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
411 def_closed.tiles = { def.tile_front, def.tile_front, def.tile_side, def.tile_side,
412 def.tile_side, def.tile_side }
414 def_opened.node_box = {
416 fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5}
418 def_opened.selection_box = {
420 fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5}
422 def_opened.tiles = { def.tile_side, def.tile_side, def.tile_side, def.tile_side,
423 def.tile_front, def.tile_front }
424 def_opened.drop = name_closed
425 def_opened.groups.not_in_creative_inventory = 1
427 minetest.register_node(name_opened, def_opened)
428 minetest.register_node(name_closed, def_closed)
433 doors.register_trapdoor("doors:trapdoor", {
434 description = "Trapdoor",
435 inventory_image = "doors_trapdoor.png",
436 wield_image = "doors_trapdoor.png",
437 tile_front = "doors_trapdoor.png",
438 tile_side = "doors_trapdoor_side.png",
439 groups = {snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=2, door=1},
440 sounds = default.node_sound_wood_defaults(),
441 sound_open = "doors_door_open",
442 sound_close = "doors_door_close"
445 minetest.register_craft({
446 output = 'doors:trapdoor 2',
448 {'group:wood', 'group:wood', 'group:wood'},
449 {'group:wood', 'group:wood', 'group:wood'},