4 function doors.register_door(name, def)
5 def.groups.not_in_creative_inventory = 1
7 local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}}
9 if not def.node_box_bottom then
10 def.node_box_bottom = box
12 if not def.node_box_top then
13 def.node_box_top = box
15 if not def.selection_box_bottom then
16 def.selection_box_bottom= box
18 if not def.selection_box_top then
19 def.selection_box_top = box
22 if not def.sound_close_door then
23 def.sound_close_door = "doors_door_close"
25 if not def.sound_open_door then
26 def.sound_open_door = "doors_door_open"
30 minetest.register_craftitem(name, {
31 description = def.description,
32 inventory_image = def.inventory_image,
34 on_place = function(itemstack, placer, pointed_thing)
35 if not pointed_thing.type == "node" then
39 local ptu = pointed_thing.under
40 local nu = minetest.get_node(ptu)
41 if minetest.registered_nodes[nu.name].on_rightclick then
42 return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack)
45 local pt = pointed_thing.above
46 local pt2 = {x=pt.x, y=pt.y, z=pt.z}
49 not minetest.registered_nodes[minetest.get_node(pt).name].buildable_to or
50 not minetest.registered_nodes[minetest.get_node(pt2).name].buildable_to or
52 not placer:is_player()
57 if minetest.is_protected(pt, placer:get_player_name()) or
58 minetest.is_protected(pt2, placer:get_player_name()) then
59 minetest.record_protection_violation(pt, placer:get_player_name())
63 local p2 = minetest.dir_to_facedir(placer:get_look_dir())
64 local pt3 = {x=pt.x, y=pt.y, z=pt.z}
74 if minetest.get_item_group(minetest.get_node(pt3).name, "door") == 0 then
75 minetest.set_node(pt, {name=name.."_b_1", param2=p2})
76 minetest.set_node(pt2, {name=name.."_t_1", param2=p2})
78 minetest.set_node(pt, {name=name.."_b_2", param2=p2})
79 minetest.set_node(pt2, {name=name.."_t_2", param2=p2})
80 minetest.get_meta(pt):set_int("right", 1)
81 minetest.get_meta(pt2):set_int("right", 1)
84 if def.only_placer_can_open then
85 local pn = placer:get_player_name()
86 local meta = minetest.get_meta(pt)
87 meta:set_string("doors_owner", pn)
88 meta:set_string("infotext", "Owned by "..pn)
89 meta = minetest.get_meta(pt2)
90 meta:set_string("doors_owner", pn)
91 meta:set_string("infotext", "Owned by "..pn)
94 if not minetest.setting_getbool("creative_mode") then
101 local tt = def.tiles_top
102 local tb = def.tiles_bottom
104 local function after_dig_node(pos, name, digger)
105 local node = minetest.get_node(pos)
106 if node.name == name then
107 minetest.node_dig(pos, node, digger)
111 local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
113 if not minetest.get_node(pos).name == check_name then
116 local p2 = minetest.get_node(pos).param2
119 minetest.swap_node(pos, {name=replace_dir, param2=p2})
122 minetest.swap_node(pos, {name=replace, param2=p2})
124 local snd_1 = def.sound_close_door
125 local snd_2 = def.sound_open_door
126 if params[1] == 3 then
127 snd_1 = def.sound_open_door
128 snd_2 = def.sound_close_door
131 if minetest.get_meta(pos):get_int("right") ~= 0 then
132 minetest.sound_play(snd_1, {pos = pos, gain = 0.3, max_hear_distance = 10})
134 minetest.sound_play(snd_2, {pos = pos, gain = 0.3, max_hear_distance = 10})
138 local function check_player_priv(pos, player)
139 if not def.only_placer_can_open then
142 local meta = minetest.get_meta(pos)
143 local pn = player:get_player_name()
144 return meta:get_string("doors_owner") == pn
147 minetest.register_node(name.."_b_1", {
148 tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
150 paramtype2 = "facedir",
152 drawtype = "nodebox",
155 fixed = def.node_box_bottom
159 fixed = def.selection_box_bottom
163 after_dig_node = function(pos, oldnode, oldmetadata, digger)
165 after_dig_node(pos, name.."_t_1", digger)
168 on_rightclick = function(pos, node, clicker)
169 if check_player_priv(pos, clicker) then
170 on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
174 can_dig = check_player_priv,
176 sunlight_propagates = def.sunlight
179 minetest.register_node(name.."_t_1", {
180 tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"},
182 paramtype2 = "facedir",
184 drawtype = "nodebox",
187 fixed = def.node_box_top
191 fixed = def.selection_box_top
195 after_dig_node = function(pos, oldnode, oldmetadata, digger)
197 after_dig_node(pos, name.."_b_1", digger)
200 on_rightclick = function(pos, node, clicker)
201 if check_player_priv(pos, clicker) then
202 on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
206 can_dig = check_player_priv,
208 sunlight_propagates = def.sunlight,
211 minetest.register_node(name.."_b_2", {
212 tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
214 paramtype2 = "facedir",
216 drawtype = "nodebox",
219 fixed = def.node_box_bottom
223 fixed = def.selection_box_bottom
227 after_dig_node = function(pos, oldnode, oldmetadata, digger)
229 after_dig_node(pos, name.."_t_2", digger)
232 on_rightclick = function(pos, node, clicker)
233 if check_player_priv(pos, clicker) then
234 on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
238 can_dig = check_player_priv,
240 sunlight_propagates = def.sunlight
243 minetest.register_node(name.."_t_2", {
244 tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]},
246 paramtype2 = "facedir",
248 drawtype = "nodebox",
251 fixed = def.node_box_top
255 fixed = def.selection_box_top
259 after_dig_node = function(pos, oldnode, oldmetadata, digger)
261 after_dig_node(pos, name.."_b_2", digger)
264 on_rightclick = function(pos, node, clicker)
265 if check_player_priv(pos, clicker) then
266 on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
270 can_dig = check_player_priv,
272 sunlight_propagates = def.sunlight
277 doors.register_door("doors:door_wood", {
278 description = "Wooden Door",
279 inventory_image = "doors_wood.png",
280 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
281 tiles_bottom = {"doors_wood_b.png", "doors_brown.png"},
282 tiles_top = {"doors_wood_a.png", "doors_brown.png"},
283 sounds = default.node_sound_wood_defaults(),
287 minetest.register_craft({
288 output = "doors:door_wood",
290 {"group:wood", "group:wood"},
291 {"group:wood", "group:wood"},
292 {"group:wood", "group:wood"}
296 doors.register_door("doors:door_steel", {
297 description = "Steel Door",
298 inventory_image = "doors_steel.png",
299 groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
300 tiles_bottom = {"doors_steel_b.png", "doors_grey.png"},
301 tiles_top = {"doors_steel_a.png", "doors_grey.png"},
302 only_placer_can_open = true,
303 sounds = default.node_sound_wood_defaults(),
307 minetest.register_craft({
308 output = "doors:door_steel",
310 {"default:steel_ingot", "default:steel_ingot"},
311 {"default:steel_ingot", "default:steel_ingot"},
312 {"default:steel_ingot", "default:steel_ingot"}
316 doors.register_door("doors:door_glass", {
317 description = "Glass Door",
318 inventory_image = "doors_glass.png",
319 groups = {snappy=1,cracky=1,oddly_breakable_by_hand=3,door=1},
320 tiles_bottom = {"doors_glass_b.png", "doors_glass_side.png"},
321 tiles_top = {"doors_glass_a.png", "doors_glass_side.png"},
322 sounds = default.node_sound_glass_defaults(),
326 minetest.register_craft({
327 output = "doors:door_glass",
329 {"default:glass", "default:glass"},
330 {"default:glass", "default:glass"},
331 {"default:glass", "default:glass"}
335 doors.register_door("doors:door_obsidian_glass", {
336 description = "Obsidian Glass Door",
337 inventory_image = "doors_obsidian_glass.png",
338 groups = {snappy=1,cracky=1,oddly_breakable_by_hand=3,door=1},
339 tiles_bottom = {"doors_obsidian_glass_b.png", "doors_obsidian_glass_side.png"},
340 tiles_top = {"doors_obsidian_glass_a.png", "doors_obsidian_glass_side.png"},
341 sounds = default.node_sound_glass_defaults(),
345 minetest.register_craft({
346 output = "doors:door_obsidian_glass",
348 {"default:obsidian_glass", "default:obsidian_glass"},
349 {"default:obsidian_glass", "default:obsidian_glass"},
350 {"default:obsidian_glass", "default:obsidian_glass"}
357 local function update_door(pos, node)
358 minetest.set_node(pos, node)
361 local function punch(pos)
362 local meta = minetest.get_meta(pos)
363 local state = meta:get_int("state")
364 local me = minetest.get_node(pos)
369 minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
370 tmp_node = {name="doors:trapdoor", param1=me.param1, param2=me.param2}
373 minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
374 tmp_node = {name="doors:trapdoor_open", param1=me.param1, param2=me.param2}
376 update_door(pos, tmp_node)
377 meta:set_int("state", state)
380 minetest.register_node("doors:trapdoor", {
381 description = "Trapdoor",
382 inventory_image = "doors_trapdoor.png",
383 wield_image = "doors_trapdoor.png",
384 drawtype = "nodebox",
385 tiles = {"doors_trapdoor.png", "doors_trapdoor.png", "doors_trapdoor_side.png", "doors_trapdoor_side.png", "doors_trapdoor_side.png", "doors_trapdoor_side.png"},
387 paramtype2 = "facedir",
388 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
389 sounds = default.node_sound_wood_defaults(),
390 drop = "doors:trapdoor",
393 fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
397 fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
399 on_creation = function(pos)
402 on_rightclick = function(pos, node, clicker)
407 minetest.register_node("doors:trapdoor_open", {
408 drawtype = "nodebox",
409 tiles = {"doors_trapdoor_side.png", "doors_trapdoor_side.png", "doors_trapdoor_side.png", "doors_trapdoor_side.png", "doors_trapdoor.png", "doors_trapdoor.png"},
411 paramtype2 = "facedir",
414 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
416 sounds = default.node_sound_wood_defaults(),
417 drop = "doors:trapdoor",
420 fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5}
424 fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5}
426 on_rightclick = function(pos, node, clicker)
431 minetest.register_craft({
432 output = 'doors:trapdoor 2',
434 {'group:wood', 'group:wood', 'group:wood'},
435 {'group:wood', 'group:wood', 'group:wood'},