ea0973993bcbaeb74d210abfe84dc46f86a1f2a0
[oweals/minetest_game.git] / mods / doors / init.lua
1 doors = {}
2
3 -- Registers a door
4 function doors.register_door(name, def)
5         def.groups.not_in_creative_inventory = 1
6
7         local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}}
8
9         if not def.node_box_bottom then
10                 def.node_box_bottom = box
11         end
12         if not def.node_box_top then
13                 def.node_box_top = box
14         end
15         if not def.selection_box_bottom then
16                 def.selection_box_bottom= box
17         end
18         if not def.selection_box_top then
19                 def.selection_box_top = box
20         end
21
22         if not def.sound_close_door then
23                 def.sound_close_door = "doors_door_close"
24         end
25         if not def.sound_open_door then
26                 def.sound_open_door = "doors_door_open"
27         end
28         
29         
30         minetest.register_craftitem(name, {
31                 description = def.description,
32                 inventory_image = def.inventory_image,
33
34                 on_place = function(itemstack, placer, pointed_thing)
35                         if not pointed_thing.type == "node" then
36                                 return itemstack
37                         end
38
39                         local ptu = pointed_thing.under
40                         local nu = minetest.get_node(ptu)
41                         if minetest.registered_nodes[nu.name].on_rightclick then
42                                 return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack)
43                         end
44
45                         local pt = pointed_thing.above
46                         local pt2 = {x=pt.x, y=pt.y, z=pt.z}
47                         pt2.y = pt2.y+1
48                         if
49                                 not minetest.registered_nodes[minetest.get_node(pt).name].buildable_to or
50                                 not minetest.registered_nodes[minetest.get_node(pt2).name].buildable_to or
51                                 not placer or
52                                 not placer:is_player()
53                         then
54                                 return itemstack
55                         end
56
57                         if minetest.is_protected(pt, placer:get_player_name()) or
58                                         minetest.is_protected(pt2, placer:get_player_name()) then
59                                 minetest.record_protection_violation(pt, placer:get_player_name())
60                                 return itemstack
61                         end
62
63                         local p2 = minetest.dir_to_facedir(placer:get_look_dir())
64                         local pt3 = {x=pt.x, y=pt.y, z=pt.z}
65                         if p2 == 0 then
66                                 pt3.x = pt3.x-1
67                         elseif p2 == 1 then
68                                 pt3.z = pt3.z+1
69                         elseif p2 == 2 then
70                                 pt3.x = pt3.x+1
71                         elseif p2 == 3 then
72                                 pt3.z = pt3.z-1
73                         end
74                         if minetest.get_item_group(minetest.get_node(pt3).name, "door") == 0 then
75                                 minetest.set_node(pt, {name=name.."_b_1", param2=p2})
76                                 minetest.set_node(pt2, {name=name.."_t_1", param2=p2})
77                         else
78                                 minetest.set_node(pt, {name=name.."_b_2", param2=p2})
79                                 minetest.set_node(pt2, {name=name.."_t_2", param2=p2})
80                                 minetest.get_meta(pt):set_int("right", 1)
81                                 minetest.get_meta(pt2):set_int("right", 1)
82                         end
83
84                         if def.only_placer_can_open then
85                                 local pn = placer:get_player_name()
86                                 local meta = minetest.get_meta(pt)
87                                 meta:set_string("doors_owner", pn)
88                                 meta:set_string("infotext", "Owned by "..pn)
89                                 meta = minetest.get_meta(pt2)
90                                 meta:set_string("doors_owner", pn)
91                                 meta:set_string("infotext", "Owned by "..pn)
92                         end
93
94                         if not minetest.setting_getbool("creative_mode") then
95                                 itemstack:take_item()
96                         end
97                         return itemstack
98                 end,
99         })
100
101         local tt = def.tiles_top
102         local tb = def.tiles_bottom
103         
104         local function after_dig_node(pos, name, digger)
105                 local node = minetest.get_node(pos)
106                 if node.name == name then
107                         minetest.node_dig(pos, node, digger)
108                 end
109         end
110
111         local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
112                 pos.y = pos.y+dir
113                 if not minetest.get_node(pos).name == check_name then
114                         return
115                 end
116                 local p2 = minetest.get_node(pos).param2
117                 p2 = params[p2+1]
118                 
119                 minetest.swap_node(pos, {name=replace_dir, param2=p2})
120                 
121                 pos.y = pos.y-dir
122                 minetest.swap_node(pos, {name=replace, param2=p2})
123
124                 local snd_1 = def.sound_close_door
125                 local snd_2 = def.sound_open_door 
126                 if params[1] == 3 then
127                         snd_1 = def.sound_open_door 
128                         snd_2 = def.sound_close_door
129                 end
130
131                 if minetest.get_meta(pos):get_int("right") ~= 0 then
132                         minetest.sound_play(snd_1, {pos = pos, gain = 0.3, max_hear_distance = 10})
133                 else
134                         minetest.sound_play(snd_2, {pos = pos, gain = 0.3, max_hear_distance = 10})
135                 end
136         end
137
138         local function check_player_priv(pos, player)
139                 if not def.only_placer_can_open then
140                         return true
141                 end
142                 local meta = minetest.get_meta(pos)
143                 local pn = player:get_player_name()
144                 return meta:get_string("doors_owner") == pn
145         end
146
147         minetest.register_node(name.."_b_1", {
148                 tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
149                 paramtype = "light",
150                 paramtype2 = "facedir",
151                 drop = name,
152                 drawtype = "nodebox",
153                 node_box = {
154                         type = "fixed",
155                         fixed = def.node_box_bottom
156                 },
157                 selection_box = {
158                         type = "fixed",
159                         fixed = def.selection_box_bottom
160                 },
161                 groups = def.groups,
162                 
163                 after_dig_node = function(pos, oldnode, oldmetadata, digger)
164                         pos.y = pos.y+1
165                         after_dig_node(pos, name.."_t_1", digger)
166                 end,
167                 
168                 on_rightclick = function(pos, node, clicker)
169                         if check_player_priv(pos, clicker) then
170                                 on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
171                         end
172                 end,
173                 
174                 can_dig = check_player_priv,
175                 sounds = def.sounds,
176                 sunlight_propagates = def.sunlight
177         })
178
179         minetest.register_node(name.."_t_1", {
180                 tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"},
181                 paramtype = "light",
182                 paramtype2 = "facedir",
183                 drop = "",
184                 drawtype = "nodebox",
185                 node_box = {
186                         type = "fixed",
187                         fixed = def.node_box_top
188                 },
189                 selection_box = {
190                         type = "fixed",
191                         fixed = def.selection_box_top
192                 },
193                 groups = def.groups,
194                 
195                 after_dig_node = function(pos, oldnode, oldmetadata, digger)
196                         pos.y = pos.y-1
197                         after_dig_node(pos, name.."_b_1", digger)
198                 end,
199                 
200                 on_rightclick = function(pos, node, clicker)
201                         if check_player_priv(pos, clicker) then
202                                 on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
203                         end
204                 end,
205                 
206                 can_dig = check_player_priv,
207                 sounds = def.sounds,
208                 sunlight_propagates = def.sunlight,
209         })
210
211         minetest.register_node(name.."_b_2", {
212                 tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
213                 paramtype = "light",
214                 paramtype2 = "facedir",
215                 drop = name,
216                 drawtype = "nodebox",
217                 node_box = {
218                         type = "fixed",
219                         fixed = def.node_box_bottom
220                 },
221                 selection_box = {
222                         type = "fixed",
223                         fixed = def.selection_box_bottom
224                 },
225                 groups = def.groups,
226                 
227                 after_dig_node = function(pos, oldnode, oldmetadata, digger)
228                         pos.y = pos.y+1
229                         after_dig_node(pos, name.."_t_2", digger)
230                 end,
231                 
232                 on_rightclick = function(pos, node, clicker)
233                         if check_player_priv(pos, clicker) then
234                                 on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
235                         end
236                 end,
237                 
238                 can_dig = check_player_priv,
239                 sounds = def.sounds,
240                 sunlight_propagates = def.sunlight
241         })
242
243         minetest.register_node(name.."_t_2", {
244                 tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]},
245                 paramtype = "light",
246                 paramtype2 = "facedir",
247                 drop = "",
248                 drawtype = "nodebox",
249                 node_box = {
250                         type = "fixed",
251                         fixed = def.node_box_top
252                 },
253                 selection_box = {
254                         type = "fixed",
255                         fixed = def.selection_box_top
256                 },
257                 groups = def.groups,
258                 
259                 after_dig_node = function(pos, oldnode, oldmetadata, digger)
260                         pos.y = pos.y-1
261                         after_dig_node(pos, name.."_b_2", digger)
262                 end,
263                 
264                 on_rightclick = function(pos, node, clicker)
265                         if check_player_priv(pos, clicker) then
266                                 on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
267                         end
268                 end,
269                 
270                 can_dig = check_player_priv,
271                 sounds = def.sounds,
272                 sunlight_propagates = def.sunlight
273         })
274
275 end
276
277 doors.register_door("doors:door_wood", {
278         description = "Wooden Door",
279         inventory_image = "doors_wood.png",
280         groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
281         tiles_bottom = {"doors_wood_b.png", "doors_brown.png"},
282         tiles_top = {"doors_wood_a.png", "doors_brown.png"},
283         sounds = default.node_sound_wood_defaults(),
284         sunlight = false,
285 })
286
287 minetest.register_craft({
288         output = "doors:door_wood",
289         recipe = {
290                 {"group:wood", "group:wood"},
291                 {"group:wood", "group:wood"},
292                 {"group:wood", "group:wood"}
293         }
294 })
295
296 doors.register_door("doors:door_steel", {
297         description = "Steel Door",
298         inventory_image = "doors_steel.png",
299         groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
300         tiles_bottom = {"doors_steel_b.png", "doors_grey.png"},
301         tiles_top = {"doors_steel_a.png", "doors_grey.png"},
302         only_placer_can_open = true,
303         sounds = default.node_sound_wood_defaults(),
304         sunlight = false,
305 })
306
307 minetest.register_craft({
308         output = "doors:door_steel",
309         recipe = {
310                 {"default:steel_ingot", "default:steel_ingot"},
311                 {"default:steel_ingot", "default:steel_ingot"},
312                 {"default:steel_ingot", "default:steel_ingot"}
313         }
314 })
315
316 doors.register_door("doors:door_glass", {
317         description = "Glass Door",
318         inventory_image = "doors_glass.png",
319         groups = {snappy=1,cracky=1,oddly_breakable_by_hand=3,door=1},
320         tiles_bottom = {"doors_glass_b.png", "doors_glass_side.png"},
321         tiles_top = {"doors_glass_a.png", "doors_glass_side.png"},
322         sounds = default.node_sound_glass_defaults(),
323         sunlight = true,
324 })
325
326 minetest.register_craft({
327         output = "doors:door_glass",
328         recipe = {
329                 {"default:glass", "default:glass"},
330                 {"default:glass", "default:glass"},
331                 {"default:glass", "default:glass"}
332         }
333 })
334
335 doors.register_door("doors:door_obsidian_glass", {
336         description = "Obsidian Glass Door",
337         inventory_image = "doors_obsidian_glass.png",
338         groups = {snappy=1,cracky=1,oddly_breakable_by_hand=3,door=1},
339         tiles_bottom = {"doors_obsidian_glass_b.png", "doors_obsidian_glass_side.png"},
340         tiles_top = {"doors_obsidian_glass_a.png", "doors_obsidian_glass_side.png"},
341         sounds = default.node_sound_glass_defaults(),
342         sunlight = true,
343 })
344
345 minetest.register_craft({
346         output = "doors:door_obsidian_glass",
347         recipe = {
348                 {"default:obsidian_glass", "default:obsidian_glass"},
349                 {"default:obsidian_glass", "default:obsidian_glass"},
350                 {"default:obsidian_glass", "default:obsidian_glass"}
351         }
352 })
353
354
355 ----trapdoor----
356
357 local function update_door(pos, node) 
358         minetest.set_node(pos, node)
359 end
360
361 local function punch(pos)
362         local meta = minetest.get_meta(pos)
363         local state = meta:get_int("state")
364         local me = minetest.get_node(pos)
365         local tmp_node
366         local tmp_node2
367         if state == 1 then
368                 state = 0
369                 minetest.sound_play("doors_door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
370                 tmp_node = {name="doors:trapdoor", param1=me.param1, param2=me.param2}
371         else
372                 state = 1
373                 minetest.sound_play("doors_door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
374                 tmp_node = {name="doors:trapdoor_open", param1=me.param1, param2=me.param2}
375         end
376         update_door(pos, tmp_node)
377         meta:set_int("state", state)
378 end
379
380 minetest.register_node("doors:trapdoor", {
381         description = "Trapdoor",
382         inventory_image = "doors_trapdoor.png",
383         wield_image = "doors_trapdoor.png",
384         drawtype = "nodebox",
385         tiles = {"doors_trapdoor.png", "doors_trapdoor.png",  "doors_trapdoor_side.png",  "doors_trapdoor_side.png", "doors_trapdoor_side.png", "doors_trapdoor_side.png"},
386         paramtype = "light",
387         paramtype2 = "facedir",
388         groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
389         sounds = default.node_sound_wood_defaults(),
390         drop = "doors:trapdoor",
391         node_box = {
392                 type = "fixed",
393                 fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
394         },
395         selection_box = {
396                 type = "fixed",
397                 fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
398         },
399         on_creation = function(pos)
400                 state = 0
401         end,
402         on_rightclick = function(pos, node, clicker)
403                 punch(pos)
404         end,
405 })
406
407 minetest.register_node("doors:trapdoor_open", {
408         drawtype = "nodebox",
409         tiles = {"doors_trapdoor_side.png", "doors_trapdoor_side.png",  "doors_trapdoor_side.png",  "doors_trapdoor_side.png", "doors_trapdoor.png", "doors_trapdoor.png"},
410         paramtype = "light",
411         paramtype2 = "facedir",
412         pointable = true,
413         stack_max = 0,
414         groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
415         climbable = true,
416         sounds = default.node_sound_wood_defaults(),
417         drop = "doors:trapdoor",
418         node_box = {
419                 type = "fixed",
420                 fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5}
421         },
422         selection_box = {
423                 type = "fixed",
424                 fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5}
425         },
426         on_rightclick = function(pos, node, clicker)
427                 punch(pos)
428         end,
429 })
430
431 minetest.register_craft({
432         output = 'doors:trapdoor 2',
433         recipe = {
434                 {'group:wood', 'group:wood', 'group:wood'},
435                 {'group:wood', 'group:wood', 'group:wood'},
436                 {'', '', ''},
437         }
438 })