4 function doors.register_door(name, def)
5 def.groups.not_in_creative_inventory = 1
7 local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}}
9 if not def.node_box_bottom then
10 def.node_box_bottom = box
12 if not def.node_box_top then
13 def.node_box_top = box
15 if not def.selection_box_bottom then
16 def.selection_box_bottom= box
18 if not def.selection_box_top then
19 def.selection_box_top = box
22 if not def.sound_close_door then
23 def.sound_close_door = "doors_door_close"
25 if not def.sound_open_door then
26 def.sound_open_door = "doors_door_open"
30 minetest.register_craftitem(name, {
31 description = def.description,
32 inventory_image = def.inventory_image,
34 on_place = function(itemstack, placer, pointed_thing)
35 if not pointed_thing.type == "node" then
39 local ptu = pointed_thing.under
40 local nu = minetest.get_node(ptu)
41 if minetest.registered_nodes[nu.name].on_rightclick then
42 return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack)
45 local pt = pointed_thing.above
46 local pt2 = {x=pt.x, y=pt.y, z=pt.z}
49 not minetest.registered_nodes[minetest.get_node(pt).name].buildable_to or
50 not minetest.registered_nodes[minetest.get_node(pt2).name].buildable_to or
52 not placer:is_player()
57 if minetest.is_protected(pt, placer:get_player_name()) or
58 minetest.is_protected(pt2, placer:get_player_name()) then
59 minetest.record_protection_violation(pt, placer:get_player_name())
63 local p2 = minetest.dir_to_facedir(placer:get_look_dir())
64 local pt3 = {x=pt.x, y=pt.y, z=pt.z}
74 if minetest.get_item_group(minetest.get_node(pt3).name, "door") == 0 then
75 minetest.set_node(pt, {name=name.."_b_1", param2=p2})
76 minetest.set_node(pt2, {name=name.."_t_1", param2=p2})
78 minetest.set_node(pt, {name=name.."_b_2", param2=p2})
79 minetest.set_node(pt2, {name=name.."_t_2", param2=p2})
80 minetest.get_meta(pt):set_int("right", 1)
81 minetest.get_meta(pt2):set_int("right", 1)
84 if def.only_placer_can_open then
85 local pn = placer:get_player_name()
86 local meta = minetest.get_meta(pt)
87 meta:set_string("doors_owner", pn)
88 meta:set_string("infotext", "Owned by "..pn)
89 meta = minetest.get_meta(pt2)
90 meta:set_string("doors_owner", pn)
91 meta:set_string("infotext", "Owned by "..pn)
94 if not minetest.setting_getbool("creative_mode") then
101 local tt = def.tiles_top
102 local tb = def.tiles_bottom
104 local function after_dig_node(pos, name, digger)
105 local node = minetest.get_node(pos)
106 if node.name == name then
107 minetest.node_dig(pos, node, digger)
111 local function check_and_blast(pos, name)
112 local node = minetest.get_node(pos)
113 if node.name == name then
114 minetest.remove_node(pos)
118 local function make_on_blast(base_name, dir, door_type, other_door_type)
119 if def.only_placer_can_open then
120 return function() end
122 return function(pos, intensity)
123 check_and_blast(pos, base_name .. door_type)
125 check_and_blast(pos, base_name .. other_door_type)
130 local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
132 if not minetest.get_node(pos).name == check_name then
135 local p2 = minetest.get_node(pos).param2
138 minetest.swap_node(pos, {name=replace_dir, param2=p2})
141 minetest.swap_node(pos, {name=replace, param2=p2})
143 local snd_1 = def.sound_close_door
144 local snd_2 = def.sound_open_door
145 if params[1] == 3 then
146 snd_1 = def.sound_open_door
147 snd_2 = def.sound_close_door
150 if minetest.get_meta(pos):get_int("right") ~= 0 then
151 minetest.sound_play(snd_1, {pos = pos, gain = 0.3, max_hear_distance = 10})
153 minetest.sound_play(snd_2, {pos = pos, gain = 0.3, max_hear_distance = 10})
157 local function check_player_priv(pos, player)
158 if not def.only_placer_can_open then
161 local meta = minetest.get_meta(pos)
162 local pn = player:get_player_name()
163 return meta:get_string("doors_owner") == pn
166 local function on_rotate(pos, node, dir, user, check_name, mode, new_param2)
167 if not check_player_priv(pos, user) then
170 if mode ~= screwdriver.ROTATE_FACE then
175 if not minetest.get_node(pos).name == check_name then
178 if minetest.is_protected(pos, user:get_player_name()) then
179 minetest.record_protection_violation(pos, user:get_player_name())
183 local node2 = minetest.get_node(pos)
184 node2.param2 = (node2.param2 + 1) % 4
185 minetest.swap_node(pos, node2)
188 node.param2 = (node.param2 + 1) % 4
189 minetest.swap_node(pos, node)
193 minetest.register_node(name.."_b_1", {
194 tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
196 paramtype2 = "facedir",
198 drawtype = "nodebox",
201 fixed = def.node_box_bottom
205 fixed = def.selection_box_bottom
209 after_dig_node = function(pos, oldnode, oldmetadata, digger)
211 after_dig_node(pos, name.."_t_1", digger)
214 on_rightclick = function(pos, node, clicker)
215 if check_player_priv(pos, clicker) then
216 on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
220 on_rotate = function(pos, node, user, mode, new_param2)
221 return on_rotate(pos, node, 1, user, name.."_t_1", mode)
224 can_dig = check_player_priv,
226 sunlight_propagates = def.sunlight,
227 on_blast = make_on_blast(name, 1, "_b_1", "_t_1")
230 minetest.register_node(name.."_t_1", {
231 tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"},
233 paramtype2 = "facedir",
235 drawtype = "nodebox",
238 fixed = def.node_box_top
242 fixed = def.selection_box_top
246 after_dig_node = function(pos, oldnode, oldmetadata, digger)
248 after_dig_node(pos, name.."_b_1", digger)
251 on_rightclick = function(pos, node, clicker)
252 if check_player_priv(pos, clicker) then
253 on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
257 on_rotate = function(pos, node, user, mode, new_param2)
258 return on_rotate(pos, node, -1, user, name.."_b_1", mode)
261 can_dig = check_player_priv,
263 sunlight_propagates = def.sunlight,
264 on_blast = make_on_blast(name, -1, "_t_1", "_b_1")
267 minetest.register_node(name.."_b_2", {
268 tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
270 paramtype2 = "facedir",
272 drawtype = "nodebox",
275 fixed = def.node_box_bottom
279 fixed = def.selection_box_bottom
283 after_dig_node = function(pos, oldnode, oldmetadata, digger)
285 after_dig_node(pos, name.."_t_2", digger)
288 on_rightclick = function(pos, node, clicker)
289 if check_player_priv(pos, clicker) then
290 on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
294 on_rotate = function(pos, node, user, mode, new_param2)
295 return on_rotate(pos, node, 1, user, name.."_t_2", mode)
298 can_dig = check_player_priv,
300 sunlight_propagates = def.sunlight,
301 on_blast = make_on_blast(name, 1, "_b_2", "_t_2")
304 minetest.register_node(name.."_t_2", {
305 tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]},
307 paramtype2 = "facedir",
309 drawtype = "nodebox",
312 fixed = def.node_box_top
316 fixed = def.selection_box_top
320 after_dig_node = function(pos, oldnode, oldmetadata, digger)
322 after_dig_node(pos, name.."_b_2", digger)
325 on_rightclick = function(pos, node, clicker)
326 if check_player_priv(pos, clicker) then
327 on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
331 on_rotate = function(pos, node, user, mode, new_param2)
332 return on_rotate(pos, node, -1, user, name.."_b_2", mode)
335 can_dig = check_player_priv,
337 sunlight_propagates = def.sunlight,
338 on_blast = make_on_blast(name, -1, "_t_2", "_b_2")
343 doors.register_door("doors:door_wood", {
344 description = "Wooden Door",
345 inventory_image = "doors_wood.png",
346 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
347 tiles_bottom = {"doors_wood_b.png", "doors_brown.png"},
348 tiles_top = {"doors_wood_a.png", "doors_brown.png"},
349 sounds = default.node_sound_wood_defaults(),
353 minetest.register_craft({
354 output = "doors:door_wood",
356 {"group:wood", "group:wood"},
357 {"group:wood", "group:wood"},
358 {"group:wood", "group:wood"}
362 doors.register_door("doors:door_steel", {
363 description = "Steel Door",
364 inventory_image = "doors_steel.png",
365 groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
366 tiles_bottom = {"doors_steel_b.png", "doors_grey.png"},
367 tiles_top = {"doors_steel_a.png", "doors_grey.png"},
368 only_placer_can_open = true,
369 sounds = default.node_sound_wood_defaults(),
373 minetest.register_craft({
374 output = "doors:door_steel",
376 {"default:steel_ingot", "default:steel_ingot"},
377 {"default:steel_ingot", "default:steel_ingot"},
378 {"default:steel_ingot", "default:steel_ingot"}
382 doors.register_door("doors:door_glass", {
383 description = "Glass Door",
384 inventory_image = "doors_glass.png",
385 groups = {snappy=1,cracky=1,oddly_breakable_by_hand=3,door=1},
386 tiles_bottom = {"doors_glass_b.png", "doors_glass_side.png"},
387 tiles_top = {"doors_glass_a.png", "doors_glass_side.png"},
388 sounds = default.node_sound_glass_defaults(),
392 minetest.register_craft({
393 output = "doors:door_glass",
395 {"default:glass", "default:glass"},
396 {"default:glass", "default:glass"},
397 {"default:glass", "default:glass"}
401 doors.register_door("doors:door_obsidian_glass", {
402 description = "Obsidian Glass Door",
403 inventory_image = "doors_obsidian_glass.png",
404 groups = {snappy=1,cracky=1,oddly_breakable_by_hand=3,door=1},
405 tiles_bottom = {"doors_obsidian_glass_b.png", "doors_obsidian_glass_side.png"},
406 tiles_top = {"doors_obsidian_glass_a.png", "doors_obsidian_glass_side.png"},
407 sounds = default.node_sound_glass_defaults(),
411 minetest.register_craft({
412 output = "doors:door_obsidian_glass",
414 {"default:obsidian_glass", "default:obsidian_glass"},
415 {"default:obsidian_glass", "default:obsidian_glass"},
416 {"default:obsidian_glass", "default:obsidian_glass"}
423 function doors.register_trapdoor(name, def)
424 local name_closed = name
425 local name_opened = name.."_open"
427 def.on_rightclick = function (pos, node)
428 local newname = node.name == name_closed and name_opened or name_closed
430 if node.name == name_closed then sound = def.sound_open end
431 if node.name == name_opened then sound = def.sound_close end
433 minetest.sound_play(sound, {pos = pos, gain = 0.3, max_hear_distance = 10})
435 minetest.set_node(pos, {name = newname, param1 = node.param1, param2 = node.param2})
438 def.on_rotate = screwdriver.rotate_simple
440 -- Common trapdoor configuration
441 def.drawtype = "nodebox"
442 def.paramtype = "light"
443 def.paramtype2 = "facedir"
445 local def_opened = table.copy(def)
446 local def_closed = table.copy(def)
448 def_closed.node_box = {
450 fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
452 def_closed.selection_box = {
454 fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
456 def_closed.tiles = { def.tile_front, def.tile_front, def.tile_side, def.tile_side,
457 def.tile_side, def.tile_side }
459 def_opened.node_box = {
461 fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5}
463 def_opened.selection_box = {
465 fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5}
467 def_opened.tiles = { def.tile_side, def.tile_side, def.tile_side, def.tile_side,
468 def.tile_front, def.tile_front }
469 def_opened.drop = name_closed
470 def_opened.groups.not_in_creative_inventory = 1
472 minetest.register_node(name_opened, def_opened)
473 minetest.register_node(name_closed, def_closed)
478 doors.register_trapdoor("doors:trapdoor", {
479 description = "Trapdoor",
480 inventory_image = "doors_trapdoor.png",
481 wield_image = "doors_trapdoor.png",
482 tile_front = "doors_trapdoor.png",
483 tile_side = "doors_trapdoor_side.png",
484 groups = {snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=2, door=1},
485 sounds = default.node_sound_wood_defaults(),
486 sound_open = "doors_door_open",
487 sound_close = "doors_door_close"
490 minetest.register_craft({
491 output = 'doors:trapdoor 2',
493 {'group:wood', 'group:wood', 'group:wood'},
494 {'group:wood', 'group:wood', 'group:wood'},