4 function doors.register_door(name, def)
5 def.groups.not_in_creative_inventory = 1
7 local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}}
9 if not def.node_box_bottom then
10 def.node_box_bottom = box
12 if not def.node_box_top then
13 def.node_box_top = box
15 if not def.selection_box_bottom then
16 def.selection_box_bottom= box
18 if not def.selection_box_top then
19 def.selection_box_top = box
22 if not def.sound_close_door then
23 def.sound_close_door = "doors_door_close"
25 if not def.sound_open_door then
26 def.sound_open_door = "doors_door_open"
30 minetest.register_craftitem(name, {
31 description = def.description,
32 inventory_image = def.inventory_image,
34 on_place = function(itemstack, placer, pointed_thing)
35 if not pointed_thing.type == "node" then
39 local ptu = pointed_thing.under
40 local nu = minetest.get_node(ptu)
41 if minetest.registered_nodes[nu.name].on_rightclick then
42 return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack)
45 local pt = pointed_thing.above
46 local pt2 = {x=pt.x, y=pt.y, z=pt.z}
49 not minetest.registered_nodes[minetest.get_node(pt).name].buildable_to or
50 not minetest.registered_nodes[minetest.get_node(pt2).name].buildable_to or
52 not placer:is_player()
57 if minetest.is_protected(pt, placer:get_player_name()) or
58 minetest.is_protected(pt2, placer:get_player_name()) then
59 minetest.record_protection_violation(pt, placer:get_player_name())
63 local p2 = minetest.dir_to_facedir(placer:get_look_dir())
64 local pt3 = {x=pt.x, y=pt.y, z=pt.z}
74 if minetest.get_item_group(minetest.get_node(pt3).name, "door") == 0 then
75 minetest.set_node(pt, {name=name.."_b_1", param2=p2})
76 minetest.set_node(pt2, {name=name.."_t_1", param2=p2})
78 minetest.set_node(pt, {name=name.."_b_2", param2=p2})
79 minetest.set_node(pt2, {name=name.."_t_2", param2=p2})
80 minetest.get_meta(pt):set_int("right", 1)
81 minetest.get_meta(pt2):set_int("right", 1)
84 if def.only_placer_can_open then
85 local pn = placer:get_player_name()
86 local meta = minetest.get_meta(pt)
87 meta:set_string("doors_owner", pn)
88 meta:set_string("infotext", "Owned by "..pn)
89 meta = minetest.get_meta(pt2)
90 meta:set_string("doors_owner", pn)
91 meta:set_string("infotext", "Owned by "..pn)
94 if not minetest.setting_getbool("creative_mode") then
101 local tt = def.tiles_top
102 local tb = def.tiles_bottom
104 local function after_dig_node(pos, name, digger)
105 local node = minetest.get_node(pos)
106 if node.name == name then
107 minetest.node_dig(pos, node, digger)
111 local function check_and_blast(pos, name)
112 local node = minetest.get_node(pos)
113 if node.name == name then
114 minetest.remove_node(pos)
118 local function make_on_blast(base_name, door_type, other_door_type)
119 if def.only_placer_can_open then
120 return function() end
122 if door_type == "_b_1" or door_type == "_b_2" then
123 return function(pos, intensity)
124 check_and_blast(pos, name..door_type)
126 check_and_blast(pos, name..other_door_type)
128 elseif door_type == "_t_1" or door_type == "_t_2" then
129 return function(pos, intensity)
130 check_and_blast(pos, name..door_type)
132 check_and_blast(pos, name..other_door_type)
138 local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
140 if not minetest.get_node(pos).name == check_name then
143 local p2 = minetest.get_node(pos).param2
146 minetest.swap_node(pos, {name=replace_dir, param2=p2})
149 minetest.swap_node(pos, {name=replace, param2=p2})
151 local snd_1 = def.sound_close_door
152 local snd_2 = def.sound_open_door
153 if params[1] == 3 then
154 snd_1 = def.sound_open_door
155 snd_2 = def.sound_close_door
158 if minetest.get_meta(pos):get_int("right") ~= 0 then
159 minetest.sound_play(snd_1, {pos = pos, gain = 0.3, max_hear_distance = 10})
161 minetest.sound_play(snd_2, {pos = pos, gain = 0.3, max_hear_distance = 10})
165 local function check_player_priv(pos, player)
166 if not def.only_placer_can_open then
169 local meta = minetest.get_meta(pos)
170 local pn = player:get_player_name()
171 return meta:get_string("doors_owner") == pn
174 minetest.register_node(name.."_b_1", {
175 tiles = {tb[2], tb[2], tb[2], tb[2], tb[1], tb[1].."^[transformfx"},
177 paramtype2 = "facedir",
179 drawtype = "nodebox",
182 fixed = def.node_box_bottom
186 fixed = def.selection_box_bottom
190 after_dig_node = function(pos, oldnode, oldmetadata, digger)
192 after_dig_node(pos, name.."_t_1", digger)
195 on_rightclick = function(pos, node, clicker)
196 if check_player_priv(pos, clicker) then
197 on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
201 can_dig = check_player_priv,
203 sunlight_propagates = def.sunlight,
204 on_blast = make_on_blast(name, "_b_1", "_t_1")
207 minetest.register_node(name.."_t_1", {
208 tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"},
210 paramtype2 = "facedir",
212 drawtype = "nodebox",
215 fixed = def.node_box_top
219 fixed = def.selection_box_top
223 after_dig_node = function(pos, oldnode, oldmetadata, digger)
225 after_dig_node(pos, name.."_b_1", digger)
228 on_rightclick = function(pos, node, clicker)
229 if check_player_priv(pos, clicker) then
230 on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
234 can_dig = check_player_priv,
236 sunlight_propagates = def.sunlight,
237 on_blast = make_on_blast(name, "_t_1", "_b_1")
240 minetest.register_node(name.."_b_2", {
241 tiles = {tb[2], tb[2], tb[2], tb[2], tb[1].."^[transformfx", tb[1]},
243 paramtype2 = "facedir",
245 drawtype = "nodebox",
248 fixed = def.node_box_bottom
252 fixed = def.selection_box_bottom
256 after_dig_node = function(pos, oldnode, oldmetadata, digger)
258 after_dig_node(pos, name.."_t_2", digger)
261 on_rightclick = function(pos, node, clicker)
262 if check_player_priv(pos, clicker) then
263 on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
267 can_dig = check_player_priv,
269 sunlight_propagates = def.sunlight,
270 on_blast = make_on_blast(name, "_b_2", "_t_2")
273 minetest.register_node(name.."_t_2", {
274 tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]},
276 paramtype2 = "facedir",
278 drawtype = "nodebox",
281 fixed = def.node_box_top
285 fixed = def.selection_box_top
289 after_dig_node = function(pos, oldnode, oldmetadata, digger)
291 after_dig_node(pos, name.."_b_2", digger)
294 on_rightclick = function(pos, node, clicker)
295 if check_player_priv(pos, clicker) then
296 on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
300 can_dig = check_player_priv,
302 sunlight_propagates = def.sunlight,
303 on_blast = make_on_blast(name, "_t_2", "_b_2")
308 doors.register_door("doors:door_wood", {
309 description = "Wooden Door",
310 inventory_image = "doors_wood.png",
311 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
312 tiles_bottom = {"doors_wood_b.png", "doors_brown.png"},
313 tiles_top = {"doors_wood_a.png", "doors_brown.png"},
314 sounds = default.node_sound_wood_defaults(),
318 minetest.register_craft({
319 output = "doors:door_wood",
321 {"group:wood", "group:wood"},
322 {"group:wood", "group:wood"},
323 {"group:wood", "group:wood"}
327 doors.register_door("doors:door_steel", {
328 description = "Steel Door",
329 inventory_image = "doors_steel.png",
330 groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
331 tiles_bottom = {"doors_steel_b.png", "doors_grey.png"},
332 tiles_top = {"doors_steel_a.png", "doors_grey.png"},
333 only_placer_can_open = true,
334 sounds = default.node_sound_wood_defaults(),
338 minetest.register_craft({
339 output = "doors:door_steel",
341 {"default:steel_ingot", "default:steel_ingot"},
342 {"default:steel_ingot", "default:steel_ingot"},
343 {"default:steel_ingot", "default:steel_ingot"}
347 doors.register_door("doors:door_glass", {
348 description = "Glass Door",
349 inventory_image = "doors_glass.png",
350 groups = {snappy=1,cracky=1,oddly_breakable_by_hand=3,door=1},
351 tiles_bottom = {"doors_glass_b.png", "doors_glass_side.png"},
352 tiles_top = {"doors_glass_a.png", "doors_glass_side.png"},
353 sounds = default.node_sound_glass_defaults(),
357 minetest.register_craft({
358 output = "doors:door_glass",
360 {"default:glass", "default:glass"},
361 {"default:glass", "default:glass"},
362 {"default:glass", "default:glass"}
366 doors.register_door("doors:door_obsidian_glass", {
367 description = "Obsidian Glass Door",
368 inventory_image = "doors_obsidian_glass.png",
369 groups = {snappy=1,cracky=1,oddly_breakable_by_hand=3,door=1},
370 tiles_bottom = {"doors_obsidian_glass_b.png", "doors_obsidian_glass_side.png"},
371 tiles_top = {"doors_obsidian_glass_a.png", "doors_obsidian_glass_side.png"},
372 sounds = default.node_sound_glass_defaults(),
376 minetest.register_craft({
377 output = "doors:door_obsidian_glass",
379 {"default:obsidian_glass", "default:obsidian_glass"},
380 {"default:obsidian_glass", "default:obsidian_glass"},
381 {"default:obsidian_glass", "default:obsidian_glass"}
388 function doors.register_trapdoor(name, def)
389 local name_closed = name
390 local name_opened = name.."_open"
392 def.on_rightclick = function (pos, node)
393 local newname = node.name == name_closed and name_opened or name_closed
395 if node.name == name_closed then sound = def.sound_open end
396 if node.name == name_opened then sound = def.sound_close end
398 minetest.sound_play(sound, {pos = pos, gain = 0.3, max_hear_distance = 10})
400 minetest.set_node(pos, {name = newname, param1 = node.param1, param2 = node.param2})
403 -- Common trapdoor configuration
404 def.drawtype = "nodebox"
405 def.paramtype = "light"
406 def.paramtype2 = "facedir"
408 local def_opened = table.copy(def)
409 local def_closed = table.copy(def)
411 def_closed.node_box = {
413 fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
415 def_closed.selection_box = {
417 fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
419 def_closed.tiles = { def.tile_front, def.tile_front, def.tile_side, def.tile_side,
420 def.tile_side, def.tile_side }
422 def_opened.node_box = {
424 fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5}
426 def_opened.selection_box = {
428 fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5}
430 def_opened.tiles = { def.tile_side, def.tile_side, def.tile_side, def.tile_side,
431 def.tile_front, def.tile_front }
432 def_opened.drop = name_closed
433 def_opened.groups.not_in_creative_inventory = 1
435 minetest.register_node(name_opened, def_opened)
436 minetest.register_node(name_closed, def_closed)
441 doors.register_trapdoor("doors:trapdoor", {
442 description = "Trapdoor",
443 inventory_image = "doors_trapdoor.png",
444 wield_image = "doors_trapdoor.png",
445 tile_front = "doors_trapdoor.png",
446 tile_side = "doors_trapdoor_side.png",
447 groups = {snappy=1, choppy=2, oddly_breakable_by_hand=2, flammable=2, door=1},
448 sounds = default.node_sound_wood_defaults(),
449 sound_open = "doors_door_open",
450 sound_close = "doors_door_close"
453 minetest.register_craft({
454 output = 'doors:trapdoor 2',
456 {'group:wood', 'group:wood', 'group:wood'},
457 {'group:wood', 'group:wood', 'group:wood'},