Default and flowers: only run on-generated functions in mgv6. Remove indev ore defini...
[oweals/minetest_game.git] / mods / default / mapgen.lua
1 -- mods/default/mapgen.lua
2
3 --
4 -- Aliases for map generator outputs
5 --
6
7 minetest.register_alias("mapgen_stone", "default:stone")
8 minetest.register_alias("mapgen_tree", "default:tree")
9 minetest.register_alias("mapgen_leaves", "default:leaves")
10 minetest.register_alias("mapgen_jungletree", "default:jungletree")
11 minetest.register_alias("mapgen_jungleleaves", "default:jungleleaves")
12 minetest.register_alias("mapgen_apple", "default:apple")
13 minetest.register_alias("mapgen_water_source", "default:water_source")
14 minetest.register_alias("mapgen_dirt", "default:dirt")
15 minetest.register_alias("mapgen_sand", "default:sand")
16 minetest.register_alias("mapgen_gravel", "default:gravel")
17 minetest.register_alias("mapgen_clay", "default:clay")
18 minetest.register_alias("mapgen_lava_source", "default:lava_source")
19 minetest.register_alias("mapgen_cobble", "default:cobble")
20 minetest.register_alias("mapgen_mossycobble", "default:mossycobble")
21 minetest.register_alias("mapgen_dirt_with_grass", "default:dirt_with_grass")
22 minetest.register_alias("mapgen_junglegrass", "default:junglegrass")
23 minetest.register_alias("mapgen_stone_with_coal", "default:stone_with_coal")
24 minetest.register_alias("mapgen_stone_with_iron", "default:stone_with_iron")
25 minetest.register_alias("mapgen_mese", "default:mese")
26 minetest.register_alias("mapgen_desert_sand", "default:desert_sand")
27 minetest.register_alias("mapgen_desert_stone", "default:desert_stone")
28 minetest.register_alias("mapgen_stair_cobble", "stairs:stair_cobble")
29
30 --
31 -- Ore generation
32 --
33
34 minetest.register_ore({
35         ore_type       = "scatter",
36         ore            = "default:stone_with_coal",
37         wherein        = "default:stone",
38         clust_scarcity = 8*8*8,
39         clust_num_ores = 8,
40         clust_size     = 3,
41         height_min     = -31000,
42         height_max     = 64,
43 })
44
45 minetest.register_ore({
46         ore_type       = "scatter",
47         ore            = "default:stone_with_coal",
48         wherein        = "default:stone",
49         clust_scarcity = 24*24*24,
50         clust_num_ores = 27,
51         clust_size     = 6,
52         height_min     = -31000,
53         height_max     = 0,
54         flags          = "absheight",
55 })
56
57 minetest.register_ore({
58         ore_type       = "scatter",
59         ore            = "default:stone_with_iron",
60         wherein        = "default:stone",
61         clust_scarcity = 12*12*12,
62         clust_num_ores = 3,
63         clust_size     = 2,
64         height_min     = -15,
65         height_max     = 2,
66 })
67
68 minetest.register_ore({
69         ore_type       = "scatter",
70         ore            = "default:stone_with_iron",
71         wherein        = "default:stone",
72         clust_scarcity = 9*9*9,
73         clust_num_ores = 5,
74         clust_size     = 3,
75         height_min     = -63,
76         height_max     = -16,
77 })
78
79 minetest.register_ore({
80         ore_type       = "scatter",
81         ore            = "default:stone_with_iron",
82         wherein        = "default:stone",
83         clust_scarcity = 7*7*7,
84         clust_num_ores = 5,
85         clust_size     = 3,
86         height_min     = -31000,
87         height_max     = -64,
88         flags          = "absheight",
89 })
90
91 minetest.register_ore({
92         ore_type       = "scatter",
93         ore            = "default:stone_with_iron",
94         wherein        = "default:stone",
95         clust_scarcity = 24*24*24,
96         clust_num_ores = 27,
97         clust_size     = 6,
98         height_min     = -31000,
99         height_max     = -64,
100         flags          = "absheight",
101 })
102
103 minetest.register_ore({
104         ore_type       = "scatter",
105         ore            = "default:stone_with_mese",
106         wherein        = "default:stone",
107         clust_scarcity = 18*18*18,
108         clust_num_ores = 3,
109         clust_size     = 2,
110         height_min     = -255,
111         height_max     = -64,
112         flags          = "absheight",
113 })
114
115 minetest.register_ore({
116         ore_type       = "scatter",
117         ore            = "default:stone_with_mese",
118         wherein        = "default:stone",
119         clust_scarcity = 14*14*14,
120         clust_num_ores = 5,
121         clust_size     = 3,
122         height_min     = -31000,
123         height_max     = -256,
124         flags          = "absheight",
125 })
126
127 minetest.register_ore({
128         ore_type       = "scatter",
129         ore            = "default:mese",
130         wherein        = "default:stone",
131         clust_scarcity = 36*36*36,
132         clust_num_ores = 3,
133         clust_size     = 2,
134         height_min     = -31000,
135         height_max     = -1024,
136         flags          = "absheight",
137 })
138
139 minetest.register_ore({
140         ore_type       = "scatter",
141         ore            = "default:stone_with_gold",
142         wherein        = "default:stone",
143         clust_scarcity = 15*15*15,
144         clust_num_ores = 3,
145         clust_size     = 2,
146         height_min     = -255,
147         height_max     = -64,
148         flags          = "absheight",
149 })
150
151 minetest.register_ore({
152         ore_type       = "scatter",
153         ore            = "default:stone_with_gold",
154         wherein        = "default:stone",
155         clust_scarcity = 13*13*13,
156         clust_num_ores = 5,
157         clust_size     = 3,
158         height_min     = -31000,
159         height_max     = -256,
160         flags          = "absheight",
161 })
162
163 minetest.register_ore({
164         ore_type       = "scatter",
165         ore            = "default:stone_with_diamond",
166         wherein        = "default:stone",
167         clust_scarcity = 17*17*17,
168         clust_num_ores = 4,
169         clust_size     = 3,
170         height_min     = -255,
171         height_max     = -128,
172         flags          = "absheight",
173 })
174
175 minetest.register_ore({
176         ore_type       = "scatter",
177         ore            = "default:stone_with_diamond",
178         wherein        = "default:stone",
179         clust_scarcity = 15*15*15,
180         clust_num_ores = 4,
181         clust_size     = 3,
182         height_min     = -31000,
183         height_max     = -256,
184         flags          = "absheight",
185 })
186
187 minetest.register_ore({
188         ore_type       = "scatter",
189         ore            = "default:stone_with_copper",
190         wherein        = "default:stone",
191         clust_scarcity = 12*12*12,
192         clust_num_ores = 4,
193         clust_size     = 3,
194         height_min     = -63,
195         height_max     = -16,
196 })
197
198 minetest.register_ore({
199         ore_type       = "scatter",
200         ore            = "default:stone_with_copper",
201         wherein        = "default:stone",
202         clust_scarcity = 9*9*9,
203         clust_num_ores = 5,
204         clust_size     = 3,
205         height_min     = -31000,
206         height_max     = -64,
207         flags          = "absheight",
208 })
209
210 minetest.register_ore({
211         ore_type       = "scatter",
212         ore            = "default:clay",
213         wherein        = "default:sand",
214         clust_scarcity = 15*15*15,
215         clust_num_ores = 64,
216         clust_size     = 5,
217         height_max     = 0,
218         height_min     = -10,
219 })
220
221 function default.generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume, chunk_size, ore_per_chunk, height_min, height_max)
222         minetest.log('action', "WARNING: default.generate_ore is deprecated")
223
224         if maxp.y < height_min or minp.y > height_max then
225                 return
226         end
227         local y_min = math.max(minp.y, height_min)
228         local y_max = math.min(maxp.y, height_max)
229         if chunk_size >= y_max - y_min + 1 then
230                 return
231         end
232         local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
233         local pr = PseudoRandom(seed)
234         local num_chunks = math.floor(chunks_per_volume * volume)
235         local inverse_chance = math.floor(chunk_size*chunk_size*chunk_size / ore_per_chunk)
236         --print("generate_ore num_chunks: "..dump(num_chunks))
237         for i=1,num_chunks do
238                 local y0 = pr:next(y_min, y_max-chunk_size+1)
239                 if y0 >= height_min and y0 <= height_max then
240                         local x0 = pr:next(minp.x, maxp.x-chunk_size+1)
241                         local z0 = pr:next(minp.z, maxp.z-chunk_size+1)
242                         local p0 = {x=x0, y=y0, z=z0}
243                         for x1=0,chunk_size-1 do
244                         for y1=0,chunk_size-1 do
245                         for z1=0,chunk_size-1 do
246                                 if pr:next(1,inverse_chance) == 1 then
247                                         local x2 = x0+x1
248                                         local y2 = y0+y1
249                                         local z2 = z0+z1
250                                         local p2 = {x=x2, y=y2, z=z2}
251                                         if minetest.get_node(p2).name == wherein then
252                                                 minetest.set_node(p2, {name=name})
253                                         end
254                                 end
255                         end
256                         end
257                         end
258                 end
259         end
260         --print("generate_ore done")
261 end
262
263 --
264 -- Mgv6 papyrus, cactus, long grasses
265 --
266
267 function default.mgv6_ongen(minp, maxp, seed)
268
269         function default.make_papyrus(pos, size)
270                 for y=0,size-1 do
271                         local p = {x=pos.x, y=pos.y+y, z=pos.z}
272                         local nn = minetest.get_node(p).name
273                         if minetest.registered_nodes[nn] and
274                                 minetest.registered_nodes[nn].buildable_to then
275                                 minetest.set_node(p, {name="default:papyrus"})
276                         else
277                                 return
278                         end
279                 end
280         end
281         
282         function default.make_cactus(pos, size)
283                 for y=0,size-1 do
284                         local p = {x=pos.x, y=pos.y+y, z=pos.z}
285                         local nn = minetest.get_node(p).name
286                         if minetest.registered_nodes[nn] and
287                                 minetest.registered_nodes[nn].buildable_to then
288                                 minetest.set_node(p, {name="default:cactus"})
289                         else
290                                 return
291                         end
292                 end
293         end
294
295         if maxp.y >= 2 and minp.y <= 0 then
296                 -- Generate papyrus
297                 local perlin1 = minetest.get_perlin(354, 3, 0.7, 100)
298                 -- Assume X and Z lengths are equal
299                 local divlen = 8
300                 local divs = (maxp.x-minp.x)/divlen+1;
301                 for divx=0,divs-1 do
302                 for divz=0,divs-1 do
303                         local x0 = minp.x + math.floor((divx+0)*divlen)
304                         local z0 = minp.z + math.floor((divz+0)*divlen)
305                         local x1 = minp.x + math.floor((divx+1)*divlen)
306                         local z1 = minp.z + math.floor((divz+1)*divlen)
307                         -- Determine papyrus amount from perlin noise
308                         local papyrus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 45 - 20)
309                         -- Find random positions for papyrus based on this random
310                         local pr = PseudoRandom(seed+1)
311                         for i=0,papyrus_amount do
312                                 local x = pr:next(x0, x1)
313                                 local z = pr:next(z0, z1)
314                                 if minetest.get_node({x=x,y=1,z=z}).name == "default:dirt_with_grass" and
315                                                 minetest.find_node_near({x=x,y=1,z=z}, 1, "default:water_source") then
316                                         default.make_papyrus({x=x,y=2,z=z}, pr:next(2, 4))
317                                 end
318                         end
319                 end
320                 end
321                 -- Generate cactuses
322                 local perlin1 = minetest.get_perlin(230, 3, 0.6, 100)
323                 -- Assume X and Z lengths are equal
324                 local divlen = 16
325                 local divs = (maxp.x-minp.x)/divlen+1;
326                 for divx=0,divs-1 do
327                 for divz=0,divs-1 do
328                         local x0 = minp.x + math.floor((divx+0)*divlen)
329                         local z0 = minp.z + math.floor((divz+0)*divlen)
330                         local x1 = minp.x + math.floor((divx+1)*divlen)
331                         local z1 = minp.z + math.floor((divz+1)*divlen)
332                         -- Determine cactus amount from perlin noise
333                         local cactus_amount = math.floor(perlin1:get2d({x=x0, y=z0}) * 6 - 3)
334                         -- Find random positions for cactus based on this random
335                         local pr = PseudoRandom(seed+1)
336                         for i=0,cactus_amount do
337                                 local x = pr:next(x0, x1)
338                                 local z = pr:next(z0, z1)
339                                 -- Find ground level (0...15)
340                                 local ground_y = nil
341                                 for y=30,0,-1 do
342                                         if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
343                                                 ground_y = y
344                                                 break
345                                         end
346                                 end
347                                 -- If desert sand, make cactus
348                                 if ground_y and minetest.get_node({x=x,y=ground_y,z=z}).name == "default:desert_sand" then
349                                         default.make_cactus({x=x,y=ground_y+1,z=z}, pr:next(3, 4))
350                                 end
351                         end
352                 end
353                 end
354                 -- Generate grass
355                 local perlin1 = minetest.get_perlin(329, 3, 0.6, 100)
356                 -- Assume X and Z lengths are equal
357                 local divlen = 16
358                 local divs = (maxp.x-minp.x)/divlen+1;
359                 for divx=0,divs-1 do
360                 for divz=0,divs-1 do
361                         local x0 = minp.x + math.floor((divx+0)*divlen)
362                         local z0 = minp.z + math.floor((divz+0)*divlen)
363                         local x1 = minp.x + math.floor((divx+1)*divlen)
364                         local z1 = minp.z + math.floor((divz+1)*divlen)
365                         -- Determine grass amount from perlin noise
366                         local grass_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ^ 3 * 9)
367                         -- Find random positions for grass based on this random
368                         local pr = PseudoRandom(seed+1)
369                         for i=0,grass_amount do
370                                 local x = pr:next(x0, x1)
371                                 local z = pr:next(z0, z1)
372                                 -- Find ground level (0...15)
373                                 local ground_y = nil
374                                 for y=30,0,-1 do
375                                         if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
376                                                 ground_y = y
377                                                 break
378                                         end
379                                 end
380                                 
381                                 if ground_y then
382                                         local p = {x=x,y=ground_y+1,z=z}
383                                         local nn = minetest.get_node(p).name
384                                         -- Check if the node can be replaced
385                                         if minetest.registered_nodes[nn] and
386                                                 minetest.registered_nodes[nn].buildable_to then
387                                                 nn = minetest.get_node({x=x,y=ground_y,z=z}).name
388                                                 -- If desert sand, add dry shrub
389                                                 if nn == "default:desert_sand" then
390                                                         minetest.set_node(p,{name="default:dry_shrub"})
391                                                         
392                                                 -- If dirt with grass, add grass
393                                                 elseif nn == "default:dirt_with_grass" then
394                                                         minetest.set_node(p,{name="default:grass_"..pr:next(1, 5)})
395                                                 end
396                                         end
397                                 end
398                                 
399                         end
400                 end
401                 end
402         end
403 end
404
405 --
406 -- Detect mapgen and register suitable on-generated function
407 --
408
409 minetest.register_on_mapgen_init(function(MapgenParams)
410         mgname = MapgenParams.mgname
411         if mgname == "v6" then
412                 minetest.register_on_generated(default.mgv6_ongen)
413         end
414 end)
415
416 --
417 -- Generate nyan cats in all mapgens
418 --
419
420 -- facedir: 0/1/2/3 (head node facedir value)
421 -- length: length of rainbow tail
422 function default.make_nyancat(pos, facedir, length)
423         local tailvec = {x=0, y=0, z=0}
424         if facedir == 0 then
425                 tailvec.z = 1
426         elseif facedir == 1 then
427                 tailvec.x = 1
428         elseif facedir == 2 then
429                 tailvec.z = -1
430         elseif facedir == 3 then
431                 tailvec.x = -1
432         else
433                 --print("default.make_nyancat(): Invalid facedir: "+dump(facedir))
434                 facedir = 0
435                 tailvec.z = 1
436         end
437         local p = {x=pos.x, y=pos.y, z=pos.z}
438         minetest.set_node(p, {name="default:nyancat", param2=facedir})
439         for i=1,length do
440                 p.x = p.x + tailvec.x
441                 p.z = p.z + tailvec.z
442                 minetest.set_node(p, {name="default:nyancat_rainbow", param2=facedir})
443         end
444 end
445
446 function default.generate_nyancats(minp, maxp, seed)
447         local height_min = -31000
448         local height_max = -32
449         if maxp.y < height_min or minp.y > height_max then
450                 return
451         end
452         local y_min = math.max(minp.y, height_min)
453         local y_max = math.min(maxp.y, height_max)
454         local volume = (maxp.x-minp.x+1)*(y_max-y_min+1)*(maxp.z-minp.z+1)
455         local pr = PseudoRandom(seed + 9324342)
456         local max_num_nyancats = math.floor(volume / (16*16*16))
457         for i=1,max_num_nyancats do
458                 if pr:next(0, 1000) == 0 then
459                         local x0 = pr:next(minp.x, maxp.x)
460                         local y0 = pr:next(minp.y, maxp.y)
461                         local z0 = pr:next(minp.z, maxp.z)
462                         local p0 = {x=x0, y=y0, z=z0}
463                         default.make_nyancat(p0, pr:next(0,3), pr:next(3,15))
464                 end
465         end
466 end
467
468 minetest.register_on_generated(default.generate_nyancats)
469