1 -- Minetest 0.4 mod: default
2 -- See README.txt for licensing and other information.
4 -- The API documentation in here was moved into doc/lua_api.txt
11 -- Definitions made by this mod that other mods can use too
15 dofile(minetest.get_modpath("default").."/player.lua")
16 dofile(minetest.get_modpath("default").."/mapgen.lua")
17 dofile(minetest.get_modpath("default").."/leafdecay.lua")
24 minetest.register_item(":", {
26 wield_image = "wieldhand.png",
27 wield_scale = {x=1,y=1,z=2.5},
29 full_punch_interval = 0.9,
32 fleshy = {times={[2]=0.75, [3]=0.6}, uses=0, maxlevel=1},
33 crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
34 snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
35 oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3}
40 minetest.register_tool("default:pick_wood", {
41 description = "Wooden Pickaxe",
42 inventory_image = "default_tool_woodpick.png",
44 full_punch_interval = 1.2,
47 cracky = {times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1},
48 fleshy = {times={[2]=0.95, [3]=0.6}, uses=15, maxlevel=1}
52 minetest.register_tool("default:pick_stone", {
53 description = "Stone Pickaxe",
54 inventory_image = "default_tool_stonepick.png",
56 full_punch_interval = 1.3,
59 cracky = {times={[1]=3.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1},
60 fleshy = {times={[2]=0.7, [3]=0.5}, uses=25, maxlevel=1}
64 minetest.register_tool("default:pick_steel", {
65 description = "Steel Pickaxe",
66 inventory_image = "default_tool_steelpick.png",
68 full_punch_interval = 1.0,
71 cracky = {times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2},
72 fleshy = {times={[2]=0.6, [3]=0.35}, uses=35, maxlevel=1}
76 minetest.register_tool("default:pick_mese", {
77 description = "Mese Pickaxe",
78 inventory_image = "default_tool_mesepick.png",
80 full_punch_interval = 0.65,
83 cracky = {times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
84 crumbly = {times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
85 snappy = {times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
86 fleshy = {times={[2]=0.6, [3]=0.5}, uses=80, maxlevel=1}
90 minetest.register_tool("default:shovel_wood", {
91 description = "Wooden Shovel",
92 inventory_image = "default_tool_woodshovel.png",
93 wield_image = "default_tool_woodshovel.png^[transformR90",
95 full_punch_interval = 1.2,
98 crumbly = {times={[1]=3.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1},
99 fleshy = {times={[2]=1.05, [3]=0.70}, uses=25, maxlevel=1}
103 minetest.register_tool("default:shovel_stone", {
104 description = "Stone Shovel",
105 inventory_image = "default_tool_stoneshovel.png",
106 wield_image = "default_tool_stoneshovel.png^[transformR90",
107 tool_capabilities = {
108 full_punch_interval = 1.4,
111 crumbly = {times={[1]=1.50, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1},
112 fleshy = {times={[2]=0.75, [3]=0.50}, uses=40, maxlevel=1}
116 minetest.register_tool("default:shovel_steel", {
117 description = "Steel Shovel",
118 inventory_image = "default_tool_steelshovel.png",
119 wield_image = "default_tool_steelshovel.png^[transformR90",
120 tool_capabilities = {
121 full_punch_interval = 1.1,
124 crumbly = {times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=30, maxlevel=2},
125 fleshy = {times={[2]=0.45, [3]=0.30}, uses=50, maxlevel=1}
129 minetest.register_tool("default:axe_wood", {
130 description = "Wooden Axe",
131 inventory_image = "default_tool_woodaxe.png",
132 tool_capabilities = {
133 full_punch_interval = 1.0,
136 choppy = {times={[2]=1.60, [3]=1.20}, uses=10, maxlevel=1},
137 fleshy = {times={[2]=0.70, [3]=0.50}, uses=5, maxlevel=1}
141 minetest.register_tool("default:axe_stone", {
142 description = "Stone Axe",
143 inventory_image = "default_tool_stoneaxe.png",
144 tool_capabilities = {
145 full_punch_interval = 1.2,
148 choppy={times={[1]=3.00, [2]=1.40, [3]=1.00}, uses=20, maxlevel=1},
149 fleshy={times={[2]=0.60, [3]=0.40}, uses=15, maxlevel=1}
153 minetest.register_tool("default:axe_steel", {
154 description = "Steel Axe",
155 inventory_image = "default_tool_steelaxe.png",
156 tool_capabilities = {
157 full_punch_interval = 0.9,
160 choppy={times={[1]=2.60, [2]=1.00, [3]=0.60}, uses=30, maxlevel=2},
161 fleshy={times={[2]=0.40, [3]=0.25}, uses=25, maxlevel=1}
165 minetest.register_tool("default:sword_wood", {
166 description = "Wooden Sword",
167 inventory_image = "default_tool_woodsword.png",
168 tool_capabilities = {
169 full_punch_interval = 0.9,
172 fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
173 snappy={times={[2]=0.9, [3]=0.45}, uses=10, maxlevel=1},
174 choppy={times={[3]=0.90}, uses=20, maxlevel=0}
178 minetest.register_tool("default:sword_stone", {
179 description = "Stone Sword",
180 inventory_image = "default_tool_stonesword.png",
181 tool_capabilities = {
182 full_punch_interval = 1.1,
185 fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
186 snappy={times={[2]=0.75, [3]=0.35}, uses=20, maxlevel=1},
187 choppy={times={[3]=0.70}, uses=20, maxlevel=0}
191 minetest.register_tool("default:sword_steel", {
192 description = "Steel Sword",
193 inventory_image = "default_tool_steelsword.png",
194 tool_capabilities = {
195 full_punch_interval = 0.8,
198 fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
199 snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
200 choppy={times={[3]=0.65}, uses=40, maxlevel=0}
206 -- Crafting definition
209 minetest.register_craft({
210 output = 'default:wood 4',
216 minetest.register_craft({
217 output = 'default:junglewood 4',
219 {'default:jungletree'},
223 minetest.register_craft({
224 output = 'default:stick 4',
230 minetest.register_craft({
231 output = 'default:fence_wood 2',
233 {'default:stick', 'default:stick', 'default:stick'},
234 {'default:stick', 'default:stick', 'default:stick'},
238 minetest.register_craft({
239 output = 'default:sign_wall',
241 {'group:wood', 'group:wood', 'group:wood'},
242 {'group:wood', 'group:wood', 'group:wood'},
243 {'', 'default:stick', ''},
247 minetest.register_craft({
248 output = 'default:torch 4',
250 {'default:coal_lump'},
255 minetest.register_craft({
256 output = 'default:pick_wood',
258 {'group:wood', 'group:wood', 'group:wood'},
259 {'', 'default:stick', ''},
260 {'', 'default:stick', ''},
264 minetest.register_craft({
265 output = 'default:pick_stone',
267 {'group:stone', 'group:stone', 'group:stone'},
268 {'', 'default:stick', ''},
269 {'', 'default:stick', ''},
273 minetest.register_craft({
274 output = 'default:pick_steel',
276 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
277 {'', 'default:stick', ''},
278 {'', 'default:stick', ''},
282 minetest.register_craft({
283 output = 'default:pick_mese',
285 {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
286 {'', 'default:stick', ''},
287 {'', 'default:stick', ''},
291 minetest.register_craft({
292 output = 'default:shovel_wood',
300 minetest.register_craft({
301 output = 'default:shovel_stone',
309 minetest.register_craft({
310 output = 'default:shovel_steel',
312 {'default:steel_ingot'},
318 minetest.register_craft({
319 output = 'default:axe_wood',
321 {'group:wood', 'group:wood'},
322 {'group:wood', 'default:stick'},
323 {'', 'default:stick'},
327 minetest.register_craft({
328 output = 'default:axe_stone',
330 {'group:stone', 'group:stone'},
331 {'group:stone', 'default:stick'},
332 {'', 'default:stick'},
336 minetest.register_craft({
337 output = 'default:axe_steel',
339 {'default:steel_ingot', 'default:steel_ingot'},
340 {'default:steel_ingot', 'default:stick'},
341 {'', 'default:stick'},
345 minetest.register_craft({
346 output = 'default:sword_wood',
354 minetest.register_craft({
355 output = 'default:sword_stone',
363 minetest.register_craft({
364 output = 'default:sword_steel',
366 {'default:steel_ingot'},
367 {'default:steel_ingot'},
372 minetest.register_craft({
373 output = 'default:rail 15',
375 {'default:steel_ingot', '', 'default:steel_ingot'},
376 {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
377 {'default:steel_ingot', '', 'default:steel_ingot'},
381 minetest.register_craft({
382 output = 'default:chest',
384 {'group:wood', 'group:wood', 'group:wood'},
385 {'group:wood', '', 'group:wood'},
386 {'group:wood', 'group:wood', 'group:wood'},
390 minetest.register_craft({
391 output = 'default:chest_locked',
393 {'group:wood', 'group:wood', 'group:wood'},
394 {'group:wood', 'default:steel_ingot', 'group:wood'},
395 {'group:wood', 'group:wood', 'group:wood'},
399 minetest.register_craft({
400 output = 'default:furnace',
402 {'group:stone', 'group:stone', 'group:stone'},
403 {'group:stone', '', 'group:stone'},
404 {'group:stone', 'group:stone', 'group:stone'},
408 minetest.register_craft({
409 output = 'default:steelblock',
411 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
412 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
413 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
417 minetest.register_craft({
418 output = 'default:steel_ingot 9',
420 {'default:steelblock'},
424 minetest.register_craft({
425 output = 'default:sandstone',
427 {'group:sand', 'group:sand'},
428 {'group:sand', 'group:sand'},
432 minetest.register_craft({
433 output = 'default:sand 4',
435 {'default:sandstone'},
439 minetest.register_craft({
440 output = 'default:clay',
442 {'default:clay_lump', 'default:clay_lump'},
443 {'default:clay_lump', 'default:clay_lump'},
447 minetest.register_craft({
448 output = 'default:brick',
450 {'default:clay_brick', 'default:clay_brick'},
451 {'default:clay_brick', 'default:clay_brick'},
455 minetest.register_craft({
456 output = 'default:clay_brick 4',
462 minetest.register_craft({
463 output = 'default:paper',
465 {'default:papyrus', 'default:papyrus', 'default:papyrus'},
469 minetest.register_craft({
470 output = 'default:book',
478 minetest.register_craft({
479 output = 'default:bookshelf',
481 {'group:wood', 'group:wood', 'group:wood'},
482 {'default:book', 'default:book', 'default:book'},
483 {'group:wood', 'group:wood', 'group:wood'},
487 minetest.register_craft({
488 output = 'default:ladder',
490 {'default:stick', '', 'default:stick'},
491 {'default:stick', 'default:stick', 'default:stick'},
492 {'default:stick', '', 'default:stick'},
496 minetest.register_craft({
497 output = 'default:mese',
499 {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
500 {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
501 {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
505 minetest.register_craft({
506 output = 'default:mese_crystal 9',
512 minetest.register_craft({
513 output = 'default:mese_crystal_fragment 9',
515 {'default:mese_crystal'},
519 minetest.register_craft({
520 output = 'default:obsidian_shard 9',
526 minetest.register_craft({
527 output = 'default:obsidian',
529 {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
530 {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
531 {'default:obsidian_shard', 'default:obsidian_shard', 'default:obsidian_shard'},
535 -- Crafting (tool repair)
537 minetest.register_craft({
539 additional_wear = -0.02,
546 minetest.register_craft({
548 output = "default:glass",
549 recipe = "group:sand",
552 minetest.register_craft({
554 output = "default:obsidian_glass",
555 recipe = "default:obsidian_shard",
558 minetest.register_craft({
560 output = "default:stone",
561 recipe = "default:cobble",
564 minetest.register_craft({
566 output = "default:steel_ingot",
567 recipe = "default:iron_lump",
570 minetest.register_craft({
572 output = "default:clay_brick",
573 recipe = "default:clay_lump",
580 minetest.register_craft({
582 recipe = "group:tree",
586 minetest.register_craft({
588 recipe = "default:junglegrass",
592 minetest.register_craft({
594 recipe = "group:leaves",
598 minetest.register_craft({
600 recipe = "default:cactus",
604 minetest.register_craft({
606 recipe = "default:papyrus",
610 minetest.register_craft({
612 recipe = "default:bookshelf",
616 minetest.register_craft({
618 recipe = "default:fence_wood",
622 minetest.register_craft({
624 recipe = "default:ladder",
628 minetest.register_craft({
630 recipe = "group:wood",
634 minetest.register_craft({
636 recipe = "default:lava_source",
640 minetest.register_craft({
642 recipe = "default:torch",
646 minetest.register_craft({
648 recipe = "default:sign_wall",
652 minetest.register_craft({
654 recipe = "default:chest",
658 minetest.register_craft({
660 recipe = "default:chest_locked",
664 minetest.register_craft({
666 recipe = "default:nyancat",
670 minetest.register_craft({
672 recipe = "default:nyancat_rainbow",
676 minetest.register_craft({
678 recipe = "default:sapling",
682 minetest.register_craft({
684 recipe = "default:apple",
688 minetest.register_craft({
690 recipe = "default:coal_lump",
694 minetest.register_craft({
696 recipe = "default:junglesapling",
704 -- Default node sounds
706 function default.node_sound_defaults(table)
708 table.footstep = table.footstep or
710 table.dug = table.dug or
711 {name="default_dug_node", gain=1.0}
715 function default.node_sound_stone_defaults(table)
717 table.footstep = table.footstep or
718 {name="default_hard_footstep", gain=0.2}
719 default.node_sound_defaults(table)
723 function default.node_sound_dirt_defaults(table)
725 table.footstep = table.footstep or
727 --table.dug = table.dug or
728 -- {name="default_dirt_break", gain=0.5}
729 default.node_sound_defaults(table)
733 function default.node_sound_sand_defaults(table)
735 table.footstep = table.footstep or
736 {name="default_grass_footstep", gain=0.25}
737 --table.dug = table.dug or
738 -- {name="default_dirt_break", gain=0.25}
739 table.dug = table.dug or
741 default.node_sound_defaults(table)
745 function default.node_sound_wood_defaults(table)
747 table.footstep = table.footstep or
748 {name="default_hard_footstep", gain=0.3}
749 default.node_sound_defaults(table)
753 function default.node_sound_leaves_defaults(table)
755 table.footstep = table.footstep or
756 {name="default_grass_footstep", gain=0.25}
757 table.dig = table.dig or
758 {name="default_dig_crumbly", gain=0.4}
759 table.dug = table.dug or
761 default.node_sound_defaults(table)
765 function default.node_sound_glass_defaults(table)
767 table.footstep = table.footstep or
768 {name="default_hard_footstep", gain=0.25}
769 table.dug = table.dug or
770 {name="default_break_glass", gain=1.0}
771 default.node_sound_defaults(table)
777 minetest.register_node("default:stone", {
778 description = "Stone",
779 tiles = {"default_stone.png"},
780 is_ground_content = true,
781 groups = {cracky=3, stone=1},
782 drop = 'default:cobble',
783 legacy_mineral = true,
784 sounds = default.node_sound_stone_defaults(),
787 minetest.register_node("default:desert_stone", {
788 description = "Desert Stone",
789 tiles = {"default_desert_stone.png"},
790 is_ground_content = true,
791 groups = {cracky=3, stone=1},
792 drop = 'default:desert_stone',
793 legacy_mineral = true,
794 sounds = default.node_sound_stone_defaults(),
797 minetest.register_node("default:stone_with_coal", {
798 description = "Coal Ore",
799 tiles = {"default_stone.png^default_mineral_coal.png"},
800 is_ground_content = true,
802 drop = 'default:coal_lump',
803 sounds = default.node_sound_stone_defaults(),
806 minetest.register_node("default:stone_with_iron", {
807 description = "Iron Ore",
808 tiles = {"default_stone.png^default_mineral_iron.png"},
809 is_ground_content = true,
811 drop = 'default:iron_lump',
812 sounds = default.node_sound_stone_defaults(),
815 minetest.register_node("default:stone_with_mese", {
816 description = "Mese Crystals in Stone",
817 tiles = {"default_stone.png^default_mineral_mese.png"},
818 is_ground_content = true,
820 drop = "default:mese_crystal",
821 sounds = default.node_sound_stone_defaults(),
824 minetest.register_node("default:dirt_with_grass", {
825 description = "Dirt with Grass",
826 tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
827 is_ground_content = true,
828 groups = {crumbly=3},
829 drop = 'default:dirt',
830 sounds = default.node_sound_dirt_defaults({
831 footstep = {name="default_grass_footstep", gain=0.4},
835 minetest.register_node("default:dirt_with_grass_footsteps", {
836 description = "Dirt with Grass and Footsteps",
837 tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
838 is_ground_content = true,
839 groups = {crumbly=3, not_in_creative_inventory=1},
840 drop = 'default:dirt',
841 sounds = default.node_sound_dirt_defaults({
842 footstep = {name="default_grass_footstep", gain=0.4},
846 minetest.register_node("default:dirt", {
847 description = "Dirt",
848 tiles = {"default_dirt.png"},
849 is_ground_content = true,
850 groups = {crumbly=3},
851 sounds = default.node_sound_dirt_defaults(),
854 minetest.register_node("default:sand", {
855 description = "Sand",
856 tiles = {"default_sand.png"},
857 is_ground_content = true,
858 groups = {crumbly=3, falling_node=1, sand=1},
859 sounds = default.node_sound_sand_defaults(),
862 minetest.register_node("default:desert_sand", {
863 description = "Desert Sand",
864 tiles = {"default_desert_sand.png"},
865 is_ground_content = true,
866 groups = {crumbly=3, falling_node=1, sand=1},
867 sounds = default.node_sound_sand_defaults(),
870 minetest.register_node("default:gravel", {
871 description = "Gravel",
872 tiles = {"default_gravel.png"},
873 is_ground_content = true,
874 groups = {crumbly=2, falling_node=1},
875 sounds = default.node_sound_dirt_defaults({
876 footstep = {name="default_gravel_footstep", gain=0.45},
880 minetest.register_node("default:sandstone", {
881 description = "Sandstone",
882 tiles = {"default_sandstone.png"},
883 is_ground_content = true,
884 groups = {crumbly=2,cracky=2},
885 sounds = default.node_sound_stone_defaults(),
888 minetest.register_node("default:clay", {
889 description = "Clay",
890 tiles = {"default_clay.png"},
891 is_ground_content = true,
892 groups = {crumbly=3},
893 drop = 'default:clay_lump 4',
894 sounds = default.node_sound_dirt_defaults({
899 minetest.register_node("default:brick", {
900 description = "Brick Block",
901 tiles = {"default_brick.png"},
902 is_ground_content = true,
904 sounds = default.node_sound_stone_defaults(),
907 minetest.register_node("default:tree", {
908 description = "Tree",
909 tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
910 is_ground_content = true,
911 groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
912 sounds = default.node_sound_wood_defaults(),
915 minetest.register_node("default:jungletree", {
916 description = "Jungle Tree",
917 tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
918 is_ground_content = true,
919 groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
920 sounds = default.node_sound_wood_defaults(),
923 minetest.register_node("default:junglewood", {
924 description = "Junglewood Planks",
925 tiles = {"default_junglewood.png"},
926 is_ground_content = true,
927 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
928 sounds = default.node_sound_wood_defaults(),
931 minetest.register_node("default:jungleleaves", {
932 description = "Jungle Leaves",
933 drawtype = "allfaces_optional",
935 tiles = {"default_jungleleaves.png"},
937 groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
942 -- player will get sapling with 1/20 chance
943 items = {'default:junglesapling'},
947 -- player will get leaves only if he get no saplings,
948 -- this is because max_items is 1
949 items = {'default:jungleleaves'},
953 sounds = default.node_sound_leaves_defaults(),
956 minetest.register_node("default:junglesapling", {
957 description = "Jungle Sapling",
958 drawtype = "plantlike",
960 tiles = {"default_junglesapling.png"},
961 inventory_image = "default_junglesapling.png",
962 wield_image = "default_junglesapling.png",
967 fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
969 groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
970 sounds = default.node_sound_defaults(),
972 -- alias for tree growing abm in content_abm.cpp
973 minetest.register_alias("junglesapling", "default:junglesapling")
975 minetest.register_node("default:junglegrass", {
976 description = "Jungle Grass",
977 drawtype = "plantlike",
979 tiles = {"default_junglegrass.png"},
980 inventory_image = "default_junglegrass.png",
981 wield_image = "default_junglegrass.png",
984 groups = {snappy=3,flammable=2,attached_node=1},
985 sounds = default.node_sound_leaves_defaults(),
988 minetest.register_node("default:leaves", {
989 description = "Leaves",
990 drawtype = "allfaces_optional",
992 tiles = {"default_leaves.png"},
994 groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
999 -- player will get sapling with 1/20 chance
1000 items = {'default:sapling'},
1004 -- player will get leaves only if he get no saplings,
1005 -- this is because max_items is 1
1006 items = {'default:leaves'},
1010 sounds = default.node_sound_leaves_defaults(),
1013 minetest.register_node("default:cactus", {
1014 description = "Cactus",
1015 tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
1016 is_ground_content = true,
1017 groups = {snappy=2,choppy=3,flammable=2},
1018 sounds = default.node_sound_wood_defaults(),
1021 minetest.register_node("default:papyrus", {
1022 description = "Papyrus",
1023 drawtype = "plantlike",
1024 tiles = {"default_papyrus.png"},
1025 inventory_image = "default_papyrus.png",
1026 wield_image = "default_papyrus.png",
1027 paramtype = "light",
1028 is_ground_content = true,
1032 fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
1034 groups = {snappy=3,flammable=2},
1035 sounds = default.node_sound_leaves_defaults(),
1038 minetest.register_node("default:bookshelf", {
1039 description = "Bookshelf",
1040 tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
1041 is_ground_content = true,
1042 groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2,flammable=3},
1043 sounds = default.node_sound_wood_defaults(),
1046 minetest.register_node("default:glass", {
1047 description = "Glass",
1048 drawtype = "glasslike",
1049 tiles = {"default_glass.png"},
1050 inventory_image = minetest.inventorycube("default_glass.png"),
1051 paramtype = "light",
1052 sunlight_propagates = true,
1053 is_ground_content = true,
1054 groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
1055 sounds = default.node_sound_glass_defaults(),
1058 minetest.register_node("default:fence_wood", {
1059 description = "Wooden Fence",
1060 drawtype = "fencelike",
1061 tiles = {"default_wood.png"},
1062 inventory_image = "default_fence.png",
1063 wield_image = "default_fence.png",
1064 paramtype = "light",
1065 is_ground_content = true,
1068 fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
1070 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
1071 sounds = default.node_sound_wood_defaults(),
1074 minetest.register_node("default:rail", {
1075 description = "Rail",
1076 drawtype = "raillike",
1077 tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
1078 inventory_image = "default_rail.png",
1079 wield_image = "default_rail.png",
1080 paramtype = "light",
1081 is_ground_content = true,
1085 -- but how to specify the dimensions for curved and sideways rails?
1086 fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
1088 groups = {bendy=2,snappy=1,dig_immediate=2,attached_node=1},
1091 minetest.register_node("default:ladder", {
1092 description = "Ladder",
1093 drawtype = "signlike",
1094 tiles = {"default_ladder.png"},
1095 inventory_image = "default_ladder.png",
1096 wield_image = "default_ladder.png",
1097 paramtype = "light",
1098 paramtype2 = "wallmounted",
1099 is_ground_content = true,
1103 type = "wallmounted",
1104 --wall_top = = <default>
1105 --wall_bottom = = <default>
1106 --wall_side = = <default>
1108 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3,flammable=2},
1109 legacy_wallmounted = true,
1110 sounds = default.node_sound_wood_defaults(),
1113 minetest.register_node("default:wood", {
1114 description = "Wooden Planks",
1115 tiles = {"default_wood.png"},
1116 is_ground_content = true,
1117 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
1118 sounds = default.node_sound_wood_defaults(),
1121 minetest.register_node("default:cloud", {
1122 description = "Cloud",
1123 tiles = {"default_cloud.png"},
1124 is_ground_content = true,
1125 sounds = default.node_sound_defaults(),
1126 groups = {not_in_creative_inventory=1},
1129 minetest.register_node("default:water_flowing", {
1130 description = "Flowing Water",
1131 inventory_image = minetest.inventorycube("default_water.png"),
1132 drawtype = "flowingliquid",
1133 tiles = {"default_water.png"},
1136 image="default_water_flowing_animated.png",
1137 backface_culling=false,
1138 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
1141 image="default_water_flowing_animated.png",
1142 backface_culling=true,
1143 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
1146 alpha = WATER_ALPHA,
1147 paramtype = "light",
1151 buildable_to = true,
1153 liquidtype = "flowing",
1154 liquid_alternative_flowing = "default:water_flowing",
1155 liquid_alternative_source = "default:water_source",
1156 liquid_viscosity = WATER_VISC,
1157 post_effect_color = {a=64, r=100, g=100, b=200},
1158 groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
1161 minetest.register_node("default:water_source", {
1162 description = "Water Source",
1163 inventory_image = minetest.inventorycube("default_water.png"),
1164 drawtype = "liquid",
1166 {name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}
1169 -- New-style water source material (mostly unused)
1171 name="default_water_source_animated.png",
1172 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0},
1173 backface_culling = false,
1176 alpha = WATER_ALPHA,
1177 paramtype = "light",
1181 buildable_to = true,
1183 liquidtype = "source",
1184 liquid_alternative_flowing = "default:water_flowing",
1185 liquid_alternative_source = "default:water_source",
1186 liquid_viscosity = WATER_VISC,
1187 post_effect_color = {a=64, r=100, g=100, b=200},
1188 groups = {water=3, liquid=3, puts_out_fire=1},
1191 minetest.register_node("default:lava_flowing", {
1192 description = "Flowing Lava",
1193 inventory_image = minetest.inventorycube("default_lava.png"),
1194 drawtype = "flowingliquid",
1195 tiles = {"default_lava.png"},
1198 image="default_lava_flowing_animated.png",
1199 backface_culling=false,
1200 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1203 image="default_lava_flowing_animated.png",
1204 backface_culling=true,
1205 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1208 paramtype = "light",
1209 light_source = LIGHT_MAX - 1,
1213 buildable_to = true,
1215 liquidtype = "flowing",
1216 liquid_alternative_flowing = "default:lava_flowing",
1217 liquid_alternative_source = "default:lava_source",
1218 liquid_viscosity = LAVA_VISC,
1219 damage_per_second = 4*2,
1220 post_effect_color = {a=192, r=255, g=64, b=0},
1221 groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
1224 minetest.register_node("default:lava_source", {
1225 description = "Lava Source",
1226 inventory_image = minetest.inventorycube("default_lava.png"),
1227 drawtype = "liquid",
1229 {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1232 -- New-style lava source material (mostly unused)
1234 name="default_lava_source_animated.png",
1235 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0},
1236 backface_culling = false,
1239 paramtype = "light",
1240 light_source = LIGHT_MAX - 1,
1244 buildable_to = true,
1246 liquidtype = "source",
1247 liquid_alternative_flowing = "default:lava_flowing",
1248 liquid_alternative_source = "default:lava_source",
1249 liquid_viscosity = LAVA_VISC,
1250 damage_per_second = 4*2,
1251 post_effect_color = {a=192, r=255, g=64, b=0},
1252 groups = {lava=3, liquid=2, hot=3, igniter=1},
1255 minetest.register_node("default:torch", {
1256 description = "Torch",
1257 drawtype = "torchlike",
1258 --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
1260 {name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
1261 {name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
1262 {name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1264 inventory_image = "default_torch_on_floor.png",
1265 wield_image = "default_torch_on_floor.png",
1266 paramtype = "light",
1267 paramtype2 = "wallmounted",
1268 sunlight_propagates = true,
1270 light_source = LIGHT_MAX-1,
1272 type = "wallmounted",
1273 wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
1274 wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
1275 wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
1277 groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1},
1278 legacy_wallmounted = true,
1279 sounds = default.node_sound_defaults(),
1282 minetest.register_node("default:sign_wall", {
1283 description = "Sign",
1284 drawtype = "signlike",
1285 tiles = {"default_sign_wall.png"},
1286 inventory_image = "default_sign_wall.png",
1287 wield_image = "default_sign_wall.png",
1288 paramtype = "light",
1289 paramtype2 = "wallmounted",
1290 sunlight_propagates = true,
1293 type = "wallmounted",
1294 --wall_top = <default>
1295 --wall_bottom = <default>
1296 --wall_side = <default>
1298 groups = {choppy=2,dig_immediate=2,attached_node=1},
1299 legacy_wallmounted = true,
1300 sounds = default.node_sound_defaults(),
1301 on_construct = function(pos)
1302 --local n = minetest.env:get_node(pos)
1303 local meta = minetest.env:get_meta(pos)
1304 meta:set_string("formspec", "field[text;;${text}]")
1305 meta:set_string("infotext", "\"\"")
1307 on_receive_fields = function(pos, formname, fields, sender)
1308 --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
1309 local meta = minetest.env:get_meta(pos)
1310 fields.text = fields.text or ""
1311 print((sender:get_player_name() or "").." wrote \""..fields.text..
1312 "\" to sign at "..minetest.pos_to_string(pos))
1313 meta:set_string("text", fields.text)
1314 meta:set_string("infotext", '"'..fields.text..'"')
1318 minetest.register_node("default:chest", {
1319 description = "Chest",
1320 tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1321 "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
1322 paramtype2 = "facedir",
1323 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1324 legacy_facedir_simple = true,
1325 sounds = default.node_sound_wood_defaults(),
1326 on_construct = function(pos)
1327 local meta = minetest.env:get_meta(pos)
1328 meta:set_string("formspec",
1330 "list[current_name;main;0,0;8,4;]"..
1331 "list[current_player;main;0,5;8,4;]")
1332 meta:set_string("infotext", "Chest")
1333 local inv = meta:get_inventory()
1334 inv:set_size("main", 8*4)
1336 can_dig = function(pos,player)
1337 local meta = minetest.env:get_meta(pos);
1338 local inv = meta:get_inventory()
1339 return inv:is_empty("main")
1341 on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1342 minetest.log("action", player:get_player_name()..
1343 " moves stuff in chest at "..minetest.pos_to_string(pos))
1345 on_metadata_inventory_put = function(pos, listname, index, stack, player)
1346 minetest.log("action", player:get_player_name()..
1347 " moves stuff to chest at "..minetest.pos_to_string(pos))
1349 on_metadata_inventory_take = function(pos, listname, index, stack, player)
1350 minetest.log("action", player:get_player_name()..
1351 " takes stuff from chest at "..minetest.pos_to_string(pos))
1355 local function has_locked_chest_privilege(meta, player)
1356 if player:get_player_name() ~= meta:get_string("owner") then
1362 minetest.register_node("default:chest_locked", {
1363 description = "Locked Chest",
1364 tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1365 "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
1366 paramtype2 = "facedir",
1367 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1368 legacy_facedir_simple = true,
1369 sounds = default.node_sound_wood_defaults(),
1370 after_place_node = function(pos, placer)
1371 local meta = minetest.env:get_meta(pos)
1372 meta:set_string("owner", placer:get_player_name() or "")
1373 meta:set_string("infotext", "Locked Chest (owned by "..
1374 meta:get_string("owner")..")")
1376 on_construct = function(pos)
1377 local meta = minetest.env:get_meta(pos)
1378 meta:set_string("infotext", "Locked Chest")
1379 meta:set_string("owner", "")
1380 local inv = meta:get_inventory()
1381 inv:set_size("main", 8*4)
1383 can_dig = function(pos,player)
1384 local meta = minetest.env:get_meta(pos);
1385 local inv = meta:get_inventory()
1386 return inv:is_empty("main")
1388 allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1389 local meta = minetest.env:get_meta(pos)
1390 if not has_locked_chest_privilege(meta, player) then
1391 minetest.log("action", player:get_player_name()..
1392 " tried to access a locked chest belonging to "..
1393 meta:get_string("owner").." at "..
1394 minetest.pos_to_string(pos))
1399 allow_metadata_inventory_put = function(pos, listname, index, stack, player)
1400 local meta = minetest.env:get_meta(pos)
1401 if not has_locked_chest_privilege(meta, player) then
1402 minetest.log("action", player:get_player_name()..
1403 " tried to access a locked chest belonging to "..
1404 meta:get_string("owner").." at "..
1405 minetest.pos_to_string(pos))
1408 return stack:get_count()
1410 allow_metadata_inventory_take = function(pos, listname, index, stack, player)
1411 local meta = minetest.env:get_meta(pos)
1412 if not has_locked_chest_privilege(meta, player) then
1413 minetest.log("action", player:get_player_name()..
1414 " tried to access a locked chest belonging to "..
1415 meta:get_string("owner").." at "..
1416 minetest.pos_to_string(pos))
1419 return stack:get_count()
1421 on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1422 minetest.log("action", player:get_player_name()..
1423 " moves stuff in locked chest at "..minetest.pos_to_string(pos))
1425 on_metadata_inventory_put = function(pos, listname, index, stack, player)
1426 minetest.log("action", player:get_player_name()..
1427 " moves stuff to locked chest at "..minetest.pos_to_string(pos))
1429 on_metadata_inventory_take = function(pos, listname, index, stack, player)
1430 minetest.log("action", player:get_player_name()..
1431 " takes stuff from locked chest at "..minetest.pos_to_string(pos))
1433 on_rightclick = function(pos, node, clicker)
1434 local meta = minetest.env:get_meta(pos)
1435 if has_locked_chest_privilege(meta, clicker) then
1436 local pos = pos.x .. "," .. pos.y .. "," ..pos.z
1437 minetest.show_formspec(clicker:get_player_name(), "default:chest_locked",
1439 "list[nodemeta:".. pos .. ";main;0,0;8,4;]"..
1440 "list[current_player;main;0,5;8,4;]")
1445 default.furnace_inactive_formspec =
1447 "image[2,2;1,1;default_furnace_fire_bg.png]"..
1448 "list[current_name;fuel;2,3;1,1;]"..
1449 "list[current_name;src;2,1;1,1;]"..
1450 "list[current_name;dst;5,1;2,2;]"..
1451 "list[current_player;main;0,5;8,4;]"
1453 minetest.register_node("default:furnace", {
1454 description = "Furnace",
1455 tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1456 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
1457 paramtype2 = "facedir",
1458 groups = {cracky=2},
1459 legacy_facedir_simple = true,
1460 sounds = default.node_sound_stone_defaults(),
1461 on_construct = function(pos)
1462 local meta = minetest.env:get_meta(pos)
1463 meta:set_string("formspec", default.furnace_inactive_formspec)
1464 meta:set_string("infotext", "Furnace")
1465 local inv = meta:get_inventory()
1466 inv:set_size("fuel", 1)
1467 inv:set_size("src", 1)
1468 inv:set_size("dst", 4)
1470 can_dig = function(pos,player)
1471 local meta = minetest.env:get_meta(pos);
1472 local inv = meta:get_inventory()
1473 if not inv:is_empty("fuel") then
1475 elseif not inv:is_empty("dst") then
1477 elseif not inv:is_empty("src") then
1484 minetest.register_node("default:furnace_active", {
1485 description = "Furnace",
1486 tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1487 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
1488 paramtype2 = "facedir",
1490 drop = "default:furnace",
1491 groups = {cracky=2, not_in_creative_inventory=1},
1492 legacy_facedir_simple = true,
1493 sounds = default.node_sound_stone_defaults(),
1494 on_construct = function(pos)
1495 local meta = minetest.env:get_meta(pos)
1496 meta:set_string("formspec", default.furnace_inactive_formspec)
1497 meta:set_string("infotext", "Furnace");
1498 local inv = meta:get_inventory()
1499 inv:set_size("fuel", 1)
1500 inv:set_size("src", 1)
1501 inv:set_size("dst", 4)
1503 can_dig = function(pos,player)
1504 local meta = minetest.env:get_meta(pos);
1505 local inv = meta:get_inventory()
1506 if not inv:is_empty("fuel") then
1508 elseif not inv:is_empty("dst") then
1510 elseif not inv:is_empty("src") then
1517 function hacky_swap_node(pos,name)
1518 local node = minetest.env:get_node(pos)
1519 local meta = minetest.env:get_meta(pos)
1520 local meta0 = meta:to_table()
1521 if node.name == name then
1525 local meta0 = meta:to_table()
1526 minetest.env:set_node(pos,node)
1527 meta = minetest.env:get_meta(pos)
1528 meta:from_table(meta0)
1531 minetest.register_abm({
1532 nodenames = {"default:furnace","default:furnace_active"},
1535 action = function(pos, node, active_object_count, active_object_count_wider)
1536 local meta = minetest.env:get_meta(pos)
1537 for i, name in ipairs({
1543 if meta:get_string(name) == "" then
1544 meta:set_float(name, 0.0)
1548 local inv = meta:get_inventory()
1550 local srclist = inv:get_list("src")
1554 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1557 local was_active = false
1559 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1561 meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
1562 meta:set_float("src_time", meta:get_float("src_time") + 1)
1563 if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
1564 -- check if there's room for output in "dst" list
1565 if inv:room_for_item("dst",cooked.item) then
1566 -- Put result in "dst" list
1567 inv:add_item("dst", cooked.item)
1568 -- take stuff from "src" list
1569 srcstack = inv:get_stack("src", 1)
1570 srcstack:take_item()
1571 inv:set_stack("src", 1, srcstack)
1573 print("Could not insert '"..cooked.item:to_string().."'")
1575 meta:set_string("src_time", 0)
1579 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1580 local percent = math.floor(meta:get_float("fuel_time") /
1581 meta:get_float("fuel_totaltime") * 100)
1582 meta:set_string("infotext","Furnace active: "..percent.."%")
1583 hacky_swap_node(pos,"default:furnace_active")
1584 meta:set_string("formspec",
1586 "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
1587 (100-percent)..":default_furnace_fire_fg.png]"..
1588 "list[current_name;fuel;2,3;1,1;]"..
1589 "list[current_name;src;2,1;1,1;]"..
1590 "list[current_name;dst;5,1;2,2;]"..
1591 "list[current_player;main;0,5;8,4;]")
1597 local fuellist = inv:get_list("fuel")
1598 local srclist = inv:get_list("src")
1601 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1604 fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
1607 if fuel.time <= 0 then
1608 meta:set_string("infotext","Furnace out of fuel")
1609 hacky_swap_node(pos,"default:furnace")
1610 meta:set_string("formspec", default.furnace_inactive_formspec)
1614 if cooked.item:is_empty() then
1616 meta:set_string("infotext","Furnace is empty")
1617 hacky_swap_node(pos,"default:furnace")
1618 meta:set_string("formspec", default.furnace_inactive_formspec)
1623 meta:set_string("fuel_totaltime", fuel.time)
1624 meta:set_string("fuel_time", 0)
1626 local stack = inv:get_stack("fuel", 1)
1628 inv:set_stack("fuel", 1, stack)
1632 minetest.register_node("default:cobble", {
1633 description = "Cobblestone",
1634 tiles = {"default_cobble.png"},
1635 is_ground_content = true,
1636 groups = {cracky=3, stone=2},
1637 sounds = default.node_sound_stone_defaults(),
1640 minetest.register_node("default:mossycobble", {
1641 description = "Mossy Cobblestone",
1642 tiles = {"default_mossycobble.png"},
1643 is_ground_content = true,
1644 groups = {cracky=3},
1645 sounds = default.node_sound_stone_defaults(),
1648 minetest.register_node("default:steelblock", {
1649 description = "Steel Block",
1650 tiles = {"default_steel_block.png"},
1651 is_ground_content = true,
1652 groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
1653 sounds = default.node_sound_stone_defaults(),
1656 minetest.register_node("default:mese", {
1657 description = "Mese Block",
1658 tiles = {"default_mese_block.png"},
1659 is_ground_content = true,
1660 groups = {cracky=1},
1661 sounds = default.node_sound_stone_defaults(),
1663 minetest.register_alias("default:mese_block", "default:mese")
1666 minetest.register_node("default:obsidian_glass", {
1667 description = "Obsidian Glass",
1668 drawtype = "glasslike",
1669 tiles = {"default_obsidian_glass.png"},
1670 is_ground_content = true,
1671 paramtype = "light",
1672 sunlight_propagates = true,
1673 sounds = default.node_sound_glass_defaults(),
1674 groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
1677 minetest.register_node("default:obsidian", {
1678 description = "Obsidian",
1679 tiles = {"default_obsidian.png"},
1680 is_ground_content = true,
1681 sounds = default.node_sound_stone_defaults(),
1682 groups = {cracky=1,level=2},
1685 minetest.register_node("default:nyancat", {
1686 description = "Nyan Cat",
1687 tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
1688 "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
1689 paramtype2 = "facedir",
1690 groups = {cracky=2},
1691 legacy_facedir_simple = true,
1692 sounds = default.node_sound_defaults(),
1695 minetest.register_node("default:nyancat_rainbow", {
1696 description = "Nyan Cat Rainbow",
1697 tiles = {"default_nc_rb.png"},
1698 groups = {cracky=2},
1699 sounds = default.node_sound_defaults(),
1702 minetest.register_node("default:sapling", {
1703 description = "Sapling",
1704 drawtype = "plantlike",
1706 tiles = {"default_sapling.png"},
1707 inventory_image = "default_sapling.png",
1708 wield_image = "default_sapling.png",
1709 paramtype = "light",
1713 fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
1715 groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
1716 sounds = default.node_sound_defaults(),
1719 minetest.register_node("default:apple", {
1720 description = "Apple",
1721 drawtype = "plantlike",
1723 tiles = {"default_apple.png"},
1724 inventory_image = "default_apple.png",
1725 paramtype = "light",
1726 sunlight_propagates = true,
1730 fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
1732 groups = {fleshy=3,dig_immediate=3,flammable=2},
1733 on_use = minetest.item_eat(4),
1734 sounds = default.node_sound_defaults(),
1737 minetest.register_node("default:dry_shrub", {
1738 description = "Dry Shrub",
1739 drawtype = "plantlike",
1741 tiles = {"default_dry_shrub.png"},
1742 inventory_image = "default_dry_shrub.png",
1743 wield_image = "default_dry_shrub.png",
1744 paramtype = "light",
1746 groups = {snappy=3,flammable=3,attached_node=1},
1747 sounds = default.node_sound_leaves_defaults(),
1750 fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
1758 minetest.register_craftitem("default:stick", {
1759 description = "Stick",
1760 inventory_image = "default_stick.png",
1763 minetest.register_craftitem("default:paper", {
1764 description = "Paper",
1765 inventory_image = "default_paper.png",
1768 minetest.register_craftitem("default:book", {
1769 description = "Book",
1770 inventory_image = "default_book.png",
1773 minetest.register_craftitem("default:coal_lump", {
1774 description = "Coal Lump",
1775 inventory_image = "default_coal_lump.png",
1778 minetest.register_craftitem("default:iron_lump", {
1779 description = "Iron Lump",
1780 inventory_image = "default_iron_lump.png",
1783 minetest.register_craftitem("default:mese_crystal", {
1784 description = "Mese Crystal",
1785 inventory_image = "default_mese_crystal.png",
1788 minetest.register_craftitem("default:clay_lump", {
1789 description = "Clay Lump",
1790 inventory_image = "default_clay_lump.png",
1793 minetest.register_craftitem("default:steel_ingot", {
1794 description = "Steel Ingot",
1795 inventory_image = "default_steel_ingot.png",
1798 minetest.register_craftitem("default:mese_crystal_fragment", {
1799 description = "Mese Crystal Fragment",
1800 inventory_image = "default_mese_crystal_fragment.png",
1803 minetest.register_craftitem("default:clay_brick", {
1804 description = "Clay Brick",
1805 inventory_image = "default_clay_brick.png",
1808 minetest.register_craftitem("default:scorched_stuff", {
1809 description = "Scorched Stuff",
1810 inventory_image = "default_scorched_stuff.png",
1813 minetest.register_craftitem("default:obsidian_shard", {
1814 description = "Obsidian Shard",
1815 inventory_image = "default_obsidian_shard.png",
1819 function default.spawn_falling_node(p, nodename)
1820 spawn_falling_node(p, nodename)
1823 -- Horrible crap to support old code
1824 -- Don't use this and never do what this does, it's completely wrong!
1825 -- (More specifically, the client and the C++ code doesn't get the group)
1826 function default.register_falling_node(nodename, texture)
1827 minetest.log("error", debug.traceback())
1828 minetest.log('error', "WARNING: default.register_falling_node is deprecated")
1829 if minetest.registered_nodes[nodename] then
1830 minetest.registered_nodes[nodename].groups.falling_node = 1
1838 -- Global environment step function
1839 function on_step(dtime)
1842 minetest.register_globalstep(on_step)
1844 function on_placenode(p, node)
1845 --print("on_placenode")
1847 minetest.register_on_placenode(on_placenode)
1849 function on_dignode(p, node)
1850 --print("on_dignode")
1852 minetest.register_on_dignode(on_dignode)
1854 function on_punchnode(p, node)
1856 minetest.register_on_punchnode(on_punchnode)
1862 default.cool_lava_source = function(pos)
1863 minetest.env:set_node(pos, {name="default:obsidian"})
1866 default.cool_lava_flowing = function(pos)
1867 minetest.env:set_node(pos, {name="default:stone"})
1870 minetest.register_abm({
1871 nodenames = {"default:lava_flowing"},
1872 neighbors = {"group:water"},
1875 action = default.cool_lava_flowing,
1878 minetest.register_abm({
1879 nodenames = {"default:lava_source"},
1880 neighbors = {"group:water"},
1883 action = default.cool_lava_source,