1 -- Minetest 0.4 mod: default
2 -- See README.txt for licensing and other information.
4 -- The API documentation in here was moved into doc/lua_api.txt
11 -- Definitions made by this mod that other mods can use too
15 dofile(minetest.get_modpath("default").."/mapgen.lua")
16 dofile(minetest.get_modpath("default").."/leafdecay.lua")
23 minetest.register_item(":", {
25 wield_image = "wieldhand.png",
26 wield_scale = {x=1,y=1,z=2.5},
28 full_punch_interval = 1.0,
31 fleshy = {times={[2]=2.00, [3]=1.00}, uses=0, maxlevel=1},
32 crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
33 snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
34 oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3},
39 minetest.register_tool("default:pick_wood", {
40 description = "Wooden Pickaxe",
41 inventory_image = "default_tool_woodpick.png",
45 cracky={times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1}
49 minetest.register_tool("default:pick_stone", {
50 description = "Stone Pickaxe",
51 inventory_image = "default_tool_stonepick.png",
55 cracky={times={[1]=3.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1}
59 minetest.register_tool("default:pick_steel", {
60 description = "Steel Pickaxe",
61 inventory_image = "default_tool_steelpick.png",
65 cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2}
69 minetest.register_tool("default:pick_mese", {
70 description = "Mese Pickaxe",
71 inventory_image = "default_tool_mesepick.png",
73 full_punch_interval = 1.0,
76 cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
77 crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
78 snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}
82 minetest.register_tool("default:shovel_wood", {
83 description = "Wooden Shovel",
84 inventory_image = "default_tool_woodshovel.png",
88 crumbly={times={[1]=3.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1}
92 minetest.register_tool("default:shovel_stone", {
93 description = "Stone Shovel",
94 inventory_image = "default_tool_stoneshovel.png",
98 crumbly={times={[1]=1.50, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1}
102 minetest.register_tool("default:shovel_steel", {
103 description = "Steel Shovel",
104 inventory_image = "default_tool_steelshovel.png",
105 tool_capabilities = {
108 crumbly={times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=30, maxlevel=2}
112 minetest.register_tool("default:axe_wood", {
113 description = "Wooden Axe",
114 inventory_image = "default_tool_woodaxe.png",
115 tool_capabilities = {
118 choppy={times={[2]=1.40, [3]=0.80}, uses=10, maxlevel=1},
119 fleshy={times={[2]=1.50, [3]=0.80}, uses=10, maxlevel=1}
123 minetest.register_tool("default:axe_stone", {
124 description = "Stone Axe",
125 inventory_image = "default_tool_stoneaxe.png",
126 tool_capabilities = {
129 choppy={times={[1]=3.00, [2]=1.00, [3]=0.60}, uses=20, maxlevel=1},
130 fleshy={times={[2]=1.30, [3]=0.70}, uses=20, maxlevel=1}
134 minetest.register_tool("default:axe_steel", {
135 description = "Steel Axe",
136 inventory_image = "default_tool_steelaxe.png",
137 tool_capabilities = {
140 choppy={times={[1]=3.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2},
141 fleshy={times={[2]=1.10, [3]=0.60}, uses=40, maxlevel=1}
145 minetest.register_tool("default:sword_wood", {
146 description = "Wooden Sword",
147 inventory_image = "default_tool_woodsword.png",
148 tool_capabilities = {
149 full_punch_interval = 1.0,
152 fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
153 snappy={times={[2]=1.00, [3]=0.50}, uses=10, maxlevel=1},
154 choppy={times={[3]=1.00}, uses=20, maxlevel=0}
158 minetest.register_tool("default:sword_stone", {
159 description = "Stone Sword",
160 inventory_image = "default_tool_stonesword.png",
161 tool_capabilities = {
162 full_punch_interval = 1.0,
165 fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
166 snappy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
167 choppy={times={[3]=0.90}, uses=20, maxlevel=0}
171 minetest.register_tool("default:sword_steel", {
172 description = "Steel Sword",
173 inventory_image = "default_tool_steelsword.png",
174 tool_capabilities = {
175 full_punch_interval = 1.0,
178 fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
179 snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
180 choppy={times={[3]=0.70}, uses=40, maxlevel=0}
186 -- Crafting definition
189 minetest.register_craft({
190 output = 'default:wood 4',
196 minetest.register_craft({
197 output = 'default:stick 4',
203 minetest.register_craft({
204 output = 'default:fence_wood 2',
206 {'default:stick', 'default:stick', 'default:stick'},
207 {'default:stick', 'default:stick', 'default:stick'},
211 minetest.register_craft({
212 output = 'default:sign_wall',
214 {'default:wood', 'default:wood', 'default:wood'},
215 {'default:wood', 'default:wood', 'default:wood'},
216 {'', 'default:stick', ''},
220 minetest.register_craft({
221 output = 'default:torch 4',
223 {'default:coal_lump'},
228 minetest.register_craft({
229 output = 'default:pick_wood',
231 {'default:wood', 'default:wood', 'default:wood'},
232 {'', 'default:stick', ''},
233 {'', 'default:stick', ''},
237 minetest.register_craft({
238 output = 'default:pick_stone',
240 {'default:cobble', 'default:cobble', 'default:cobble'},
241 {'', 'default:stick', ''},
242 {'', 'default:stick', ''},
246 minetest.register_craft({
247 output = 'default:pick_steel',
249 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
250 {'', 'default:stick', ''},
251 {'', 'default:stick', ''},
255 minetest.register_craft({
256 output = 'default:pick_mese',
258 {'default:mese', 'default:mese', 'default:mese'},
259 {'', 'default:stick', ''},
260 {'', 'default:stick', ''},
264 minetest.register_craft({
265 output = 'default:shovel_wood',
273 minetest.register_craft({
274 output = 'default:shovel_stone',
282 minetest.register_craft({
283 output = 'default:shovel_steel',
285 {'default:steel_ingot'},
291 minetest.register_craft({
292 output = 'default:axe_wood',
294 {'default:wood', 'default:wood'},
295 {'default:wood', 'default:stick'},
296 {'', 'default:stick'},
300 minetest.register_craft({
301 output = 'default:axe_stone',
303 {'default:cobble', 'default:cobble'},
304 {'default:cobble', 'default:stick'},
305 {'', 'default:stick'},
309 minetest.register_craft({
310 output = 'default:axe_steel',
312 {'default:steel_ingot', 'default:steel_ingot'},
313 {'default:steel_ingot', 'default:stick'},
314 {'', 'default:stick'},
318 minetest.register_craft({
319 output = 'default:sword_wood',
327 minetest.register_craft({
328 output = 'default:sword_stone',
336 minetest.register_craft({
337 output = 'default:sword_steel',
339 {'default:steel_ingot'},
340 {'default:steel_ingot'},
345 minetest.register_craft({
346 output = 'default:rail 15',
348 {'default:steel_ingot', '', 'default:steel_ingot'},
349 {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
350 {'default:steel_ingot', '', 'default:steel_ingot'},
354 minetest.register_craft({
355 output = 'default:chest',
357 {'default:wood', 'default:wood', 'default:wood'},
358 {'default:wood', '', 'default:wood'},
359 {'default:wood', 'default:wood', 'default:wood'},
363 minetest.register_craft({
364 output = 'default:chest_locked',
366 {'default:wood', 'default:wood', 'default:wood'},
367 {'default:wood', 'default:steel_ingot', 'default:wood'},
368 {'default:wood', 'default:wood', 'default:wood'},
372 minetest.register_craft({
373 output = 'default:furnace',
375 {'default:cobble', 'default:cobble', 'default:cobble'},
376 {'default:cobble', '', 'default:cobble'},
377 {'default:cobble', 'default:cobble', 'default:cobble'},
381 minetest.register_craft({
382 output = 'default:steelblock',
384 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
385 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
386 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
390 minetest.register_craft({
391 output = 'default:sandstone',
393 {'default:sand', 'default:sand'},
394 {'default:sand', 'default:sand'},
398 minetest.register_craft({
399 output = 'default:clay',
401 {'default:clay_lump', 'default:clay_lump'},
402 {'default:clay_lump', 'default:clay_lump'},
406 minetest.register_craft({
407 output = 'default:brick',
409 {'default:clay_brick', 'default:clay_brick'},
410 {'default:clay_brick', 'default:clay_brick'},
414 minetest.register_craft({
415 output = 'default:paper',
417 {'default:papyrus', 'default:papyrus', 'default:papyrus'},
421 minetest.register_craft({
422 output = 'default:book',
430 minetest.register_craft({
431 output = 'default:bookshelf',
433 {'default:wood', 'default:wood', 'default:wood'},
434 {'default:book', 'default:book', 'default:book'},
435 {'default:wood', 'default:wood', 'default:wood'},
439 minetest.register_craft({
440 output = 'default:ladder',
442 {'default:stick', '', 'default:stick'},
443 {'default:stick', 'default:stick', 'default:stick'},
444 {'default:stick', '', 'default:stick'},
449 -- Crafting (tool repair)
451 minetest.register_craft({
453 additional_wear = -0.02,
460 minetest.register_craft({
462 output = "default:glass",
463 recipe = "default:sand",
466 minetest.register_craft({
468 output = "default:glass",
469 recipe = "default:desert_sand",
472 minetest.register_craft({
474 output = "default:stone",
475 recipe = "default:cobble",
478 minetest.register_craft({
480 output = "default:steel_ingot",
481 recipe = "default:iron_lump",
484 minetest.register_craft({
486 output = "default:clay_brick",
487 recipe = "default:clay_lump",
494 minetest.register_craft({
496 recipe = "default:tree",
500 minetest.register_craft({
502 recipe = "default:jungletree",
506 minetest.register_craft({
508 recipe = "default:junglegrass",
512 minetest.register_craft({
514 recipe = "default:leaves",
518 minetest.register_craft({
520 recipe = "default:cactus",
524 minetest.register_craft({
526 recipe = "default:papyrus",
530 minetest.register_craft({
532 recipe = "default:bookshelf",
536 minetest.register_craft({
538 recipe = "default:fence_wood",
542 minetest.register_craft({
544 recipe = "default:ladder",
548 minetest.register_craft({
550 recipe = "default:wood",
554 minetest.register_craft({
556 recipe = "default:mese",
560 minetest.register_craft({
562 recipe = "default:lava_source",
566 minetest.register_craft({
568 recipe = "default:torch",
572 minetest.register_craft({
574 recipe = "default:sign_wall",
578 minetest.register_craft({
580 recipe = "default:chest",
584 minetest.register_craft({
586 recipe = "default:chest_locked",
590 minetest.register_craft({
592 recipe = "default:nyancat",
596 minetest.register_craft({
598 recipe = "default:nyancat_rainbow",
602 minetest.register_craft({
604 recipe = "default:sapling",
608 minetest.register_craft({
610 recipe = "default:apple",
614 minetest.register_craft({
616 recipe = "default:coal_lump",
624 -- Default node sounds
626 function default.node_sound_defaults(table)
628 table.footstep = table.footstep or
630 table.dug = table.dug or
631 {name="default_dug_node", gain=1.0}
635 function default.node_sound_stone_defaults(table)
637 table.footstep = table.footstep or
638 {name="default_hard_footstep", gain=0.2}
639 default.node_sound_defaults(table)
643 function default.node_sound_dirt_defaults(table)
645 table.footstep = table.footstep or
647 --table.dug = table.dug or
648 -- {name="default_dirt_break", gain=0.5}
649 default.node_sound_defaults(table)
653 function default.node_sound_sand_defaults(table)
655 table.footstep = table.footstep or
656 {name="default_grass_footstep", gain=0.25}
657 --table.dug = table.dug or
658 -- {name="default_dirt_break", gain=0.25}
659 table.dug = table.dug or
661 default.node_sound_defaults(table)
665 function default.node_sound_wood_defaults(table)
667 table.footstep = table.footstep or
668 {name="default_hard_footstep", gain=0.3}
669 default.node_sound_defaults(table)
673 function default.node_sound_leaves_defaults(table)
675 table.footstep = table.footstep or
676 {name="default_grass_footstep", gain=0.25}
677 table.dig = table.dig or
678 {name="default_dig_crumbly", gain=0.4}
679 table.dug = table.dug or
681 default.node_sound_defaults(table)
685 function default.node_sound_glass_defaults(table)
687 table.footstep = table.footstep or
688 {name="default_stone_footstep", gain=0.25}
689 table.dug = table.dug or
690 {name="default_break_glass", gain=1.0}
691 default.node_sound_defaults(table)
697 minetest.register_node("default:stone", {
698 description = "Stone",
699 tiles = {"default_stone.png"},
700 is_ground_content = true,
702 drop = 'default:cobble',
703 legacy_mineral = true,
704 sounds = default.node_sound_stone_defaults(),
707 minetest.register_node("default:desert_stone", {
708 description = "Desert Stone",
709 tiles = {"default_desert_stone.png"},
710 is_ground_content = true,
712 drop = 'default:desert_stone',
713 legacy_mineral = true,
714 sounds = default.node_sound_stone_defaults(),
717 minetest.register_node("default:stone_with_coal", {
718 description = "Coal Ore",
719 tiles = {"default_stone.png^default_mineral_coal.png"},
720 is_ground_content = true,
722 drop = 'default:coal_lump',
723 sounds = default.node_sound_stone_defaults(),
726 minetest.register_node("default:stone_with_iron", {
727 description = "Iron Ore",
728 tiles = {"default_stone.png^default_mineral_iron.png"},
729 is_ground_content = true,
731 drop = 'default:iron_lump',
732 sounds = default.node_sound_stone_defaults(),
735 minetest.register_node("default:dirt_with_grass", {
736 description = "Dirt with Grass",
737 tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
738 is_ground_content = true,
739 groups = {crumbly=3},
740 drop = 'default:dirt',
741 sounds = default.node_sound_dirt_defaults({
742 footstep = {name="default_grass_footstep", gain=0.4},
746 minetest.register_node("default:dirt_with_grass_footsteps", {
747 description = "Dirt with Grass and Footsteps",
748 tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
749 is_ground_content = true,
750 groups = {crumbly=3},
751 drop = 'default:dirt',
752 sounds = default.node_sound_dirt_defaults({
753 footstep = {name="default_grass_footstep", gain=0.4},
757 minetest.register_node("default:dirt", {
758 description = "Dirt",
759 tiles = {"default_dirt.png"},
760 is_ground_content = true,
761 groups = {crumbly=3},
762 sounds = default.node_sound_dirt_defaults(),
765 minetest.register_node("default:sand", {
766 description = "Sand",
767 tiles = {"default_sand.png"},
768 is_ground_content = true,
769 groups = {crumbly=3, falling_node=1},
770 sounds = default.node_sound_sand_defaults(),
773 minetest.register_node("default:desert_sand", {
774 description = "Desert Sand",
775 tiles = {"default_desert_sand.png"},
776 is_ground_content = true,
777 groups = {sand=1, crumbly=3, falling_node=1},
778 sounds = default.node_sound_sand_defaults(),
781 minetest.register_node("default:gravel", {
782 description = "Gravel",
783 tiles = {"default_gravel.png"},
784 is_ground_content = true,
785 groups = {crumbly=2, falling_node=1},
786 sounds = default.node_sound_dirt_defaults({
787 footstep = {name="default_gravel_footstep", gain=0.45},
791 minetest.register_node("default:sandstone", {
792 description = "Sandstone",
793 tiles = {"default_sandstone.png"},
794 is_ground_content = true,
795 groups = {crumbly=2,cracky=2},
796 drop = 'default:sand',
797 sounds = default.node_sound_stone_defaults(),
800 minetest.register_node("default:clay", {
801 description = "Clay",
802 tiles = {"default_clay.png"},
803 is_ground_content = true,
804 groups = {crumbly=3},
805 drop = 'default:clay_lump 4',
806 sounds = default.node_sound_dirt_defaults({
811 minetest.register_node("default:brick", {
812 description = "Brick Block",
813 tiles = {"default_brick.png"},
814 is_ground_content = true,
816 drop = 'default:clay_brick 4',
817 sounds = default.node_sound_stone_defaults(),
820 minetest.register_node("default:tree", {
821 description = "Tree",
822 tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
823 is_ground_content = true,
824 groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
825 sounds = default.node_sound_wood_defaults(),
828 minetest.register_node("default:jungletree", {
829 description = "Jungle Tree",
830 tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
831 is_ground_content = true,
832 groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
833 sounds = default.node_sound_wood_defaults(),
836 minetest.register_node("default:junglegrass", {
837 description = "Jungle Grass",
838 drawtype = "plantlike",
840 tiles = {"default_junglegrass.png"},
841 inventory_image = "default_junglegrass.png",
842 wield_image = "default_junglegrass.png",
845 groups = {snappy=3,flammable=2},
846 sounds = default.node_sound_leaves_defaults(),
849 minetest.register_node("default:leaves", {
850 description = "Leaves",
851 drawtype = "allfaces_optional",
853 tiles = {"default_leaves.png"},
855 groups = {snappy=3, leafdecay=3, flammable=2},
860 -- player will get sapling with 1/20 chance
861 items = {'default:sapling'},
865 -- player will get leaves only if he get no saplings,
866 -- this is because max_items is 1
867 items = {'default:leaves'},
871 sounds = default.node_sound_leaves_defaults(),
874 minetest.register_node("default:cactus", {
875 description = "Cactus",
876 tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
877 is_ground_content = true,
878 groups = {snappy=2,choppy=3,flammable=2},
879 sounds = default.node_sound_wood_defaults(),
882 minetest.register_node("default:papyrus", {
883 description = "Papyrus",
884 drawtype = "plantlike",
885 tiles = {"default_papyrus.png"},
886 inventory_image = "default_papyrus.png",
887 wield_image = "default_papyrus.png",
889 is_ground_content = true,
891 groups = {snappy=3,flammable=2},
892 sounds = default.node_sound_leaves_defaults(),
895 minetest.register_node("default:bookshelf", {
896 description = "Bookshelf",
897 tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
898 is_ground_content = true,
899 groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2,flammable=3},
900 sounds = default.node_sound_wood_defaults(),
903 minetest.register_node("default:glass", {
904 description = "Glass",
905 drawtype = "glasslike",
906 tiles = {"default_glass.png"},
907 inventory_image = minetest.inventorycube("default_glass.png"),
909 sunlight_propagates = true,
910 is_ground_content = true,
911 groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
912 sounds = default.node_sound_glass_defaults(),
915 minetest.register_node("default:fence_wood", {
916 description = "Wooden Fence",
917 drawtype = "fencelike",
918 tiles = {"default_wood.png"},
919 inventory_image = "default_fence.png",
920 wield_image = "default_fence.png",
922 is_ground_content = true,
925 fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
927 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
928 sounds = default.node_sound_wood_defaults(),
931 minetest.register_node("default:rail", {
932 description = "Rail",
933 drawtype = "raillike",
934 tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
935 inventory_image = "default_rail.png",
936 wield_image = "default_rail.png",
938 is_ground_content = true,
942 -- but how to specify the dimensions for curved and sideways rails?
943 fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
945 groups = {bendy=2,snappy=1,dig_immediate=2},
948 minetest.register_node("default:ladder", {
949 description = "Ladder",
950 drawtype = "signlike",
951 tiles = {"default_ladder.png"},
952 inventory_image = "default_ladder.png",
953 wield_image = "default_ladder.png",
955 paramtype2 = "wallmounted",
956 is_ground_content = true,
960 type = "wallmounted",
961 --wall_top = = <default>
962 --wall_bottom = = <default>
963 --wall_side = = <default>
965 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3,flammable=2},
966 legacy_wallmounted = true,
967 sounds = default.node_sound_wood_defaults(),
970 minetest.register_node("default:wood", {
971 description = "Wooden Planks",
972 tiles = {"default_wood.png"},
973 is_ground_content = true,
974 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
975 sounds = default.node_sound_wood_defaults(),
978 minetest.register_node("default:mese", {
979 description = "Mese",
980 tiles = {"default_mese.png"},
981 is_ground_content = true,
983 sounds = default.node_sound_defaults(),
986 minetest.register_node("default:cloud", {
987 description = "Cloud",
988 tiles = {"default_cloud.png"},
989 is_ground_content = true,
990 sounds = default.node_sound_defaults(),
993 minetest.register_node("default:water_flowing", {
994 description = "Flowing Water",
995 inventory_image = minetest.inventorycube("default_water.png"),
996 drawtype = "flowingliquid",
997 tiles = {"default_water.png"},
999 {name="default_water.png", backface_culling=false},
1000 {name="default_water.png", backface_culling=true},
1002 alpha = WATER_ALPHA,
1003 paramtype = "light",
1007 buildable_to = true,
1008 liquidtype = "flowing",
1009 liquid_alternative_flowing = "default:water_flowing",
1010 liquid_alternative_source = "default:water_source",
1011 liquid_viscosity = WATER_VISC,
1012 post_effect_color = {a=64, r=100, g=100, b=200},
1013 groups = {water=3, liquid=3, puts_out_fire=1},
1016 minetest.register_node("default:water_source", {
1017 description = "Water Source",
1018 inventory_image = minetest.inventorycube("default_water.png"),
1019 drawtype = "liquid",
1020 tiles = {"default_water.png"},
1022 -- New-style water source material (mostly unused)
1023 {name="default_water.png", backface_culling=false},
1025 alpha = WATER_ALPHA,
1026 paramtype = "light",
1030 buildable_to = true,
1031 liquidtype = "source",
1032 liquid_alternative_flowing = "default:water_flowing",
1033 liquid_alternative_source = "default:water_source",
1034 liquid_viscosity = WATER_VISC,
1035 post_effect_color = {a=64, r=100, g=100, b=200},
1036 groups = {water=3, liquid=3, puts_out_fire=1},
1039 minetest.register_node("default:lava_flowing", {
1040 description = "Flowing Lava",
1041 inventory_image = minetest.inventorycube("default_lava.png"),
1042 drawtype = "flowingliquid",
1043 tiles = {"default_lava.png"},
1046 image="default_lava_flowing_animated.png",
1047 backface_culling=false,
1048 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1051 image="default_lava_flowing_animated.png",
1052 backface_culling=true,
1053 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1056 paramtype = "light",
1057 light_source = LIGHT_MAX - 1,
1061 buildable_to = true,
1062 liquidtype = "flowing",
1063 liquid_alternative_flowing = "default:lava_flowing",
1064 liquid_alternative_source = "default:lava_source",
1065 liquid_viscosity = LAVA_VISC,
1066 damage_per_second = 4*2,
1067 post_effect_color = {a=192, r=255, g=64, b=0},
1068 groups = {lava=3, liquid=2, hot=3, igniter=1},
1071 minetest.register_node("default:lava_source", {
1072 description = "Lava Source",
1073 inventory_image = minetest.inventorycube("default_lava.png"),
1074 drawtype = "liquid",
1076 {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1079 -- New-style lava source material (mostly unused)
1080 {name="default_lava.png", backface_culling=false},
1082 paramtype = "light",
1083 light_source = LIGHT_MAX - 1,
1087 buildable_to = true,
1088 liquidtype = "source",
1089 liquid_alternative_flowing = "default:lava_flowing",
1090 liquid_alternative_source = "default:lava_source",
1091 liquid_viscosity = LAVA_VISC,
1092 damage_per_second = 4*2,
1093 post_effect_color = {a=192, r=255, g=64, b=0},
1094 groups = {lava=3, liquid=2, hot=3, igniter=1},
1097 minetest.register_node("default:torch", {
1098 description = "Torch",
1099 drawtype = "torchlike",
1100 tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
1101 inventory_image = "default_torch_on_floor.png",
1102 wield_image = "default_torch_on_floor.png",
1103 paramtype = "light",
1104 paramtype2 = "wallmounted",
1105 sunlight_propagates = true,
1107 light_source = LIGHT_MAX-1,
1109 type = "wallmounted",
1110 wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
1111 wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
1112 wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
1114 groups = {choppy=2,dig_immediate=3,flammable=1},
1115 legacy_wallmounted = true,
1116 sounds = default.node_sound_defaults(),
1119 minetest.register_node("default:sign_wall", {
1120 description = "Sign",
1121 drawtype = "signlike",
1122 tiles = {"default_sign_wall.png"},
1123 inventory_image = "default_sign_wall.png",
1124 wield_image = "default_sign_wall.png",
1125 paramtype = "light",
1126 paramtype2 = "wallmounted",
1127 sunlight_propagates = true,
1129 metadata_name = "sign",
1131 type = "wallmounted",
1132 --wall_top = <default>
1133 --wall_bottom = <default>
1134 --wall_side = <default>
1136 groups = {choppy=2,dig_immediate=2},
1137 legacy_wallmounted = true,
1138 sounds = default.node_sound_defaults(),
1139 on_construct = function(pos)
1140 --local n = minetest.env:get_node(pos)
1141 local meta = minetest.env:get_meta(pos)
1142 meta:set_string("formspec", "hack:sign_text_input")
1143 meta:set_string("infotext", "\"\"")
1145 on_receive_fields = function(pos, formname, fields, sender)
1146 --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
1147 local meta = minetest.env:get_meta(pos)
1148 fields.text = fields.text or ""
1149 print((sender:get_player_name() or "").." wrote \""..fields.text..
1150 "\" to sign at "..minetest.pos_to_string(pos))
1151 meta:set_string("text", fields.text)
1152 meta:set_string("infotext", '"'..fields.text..'"')
1156 minetest.register_node("default:chest", {
1157 description = "Chest",
1158 tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1159 "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
1160 paramtype2 = "facedir",
1161 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1162 legacy_facedir_simple = true,
1163 sounds = default.node_sound_wood_defaults(),
1164 on_construct = function(pos)
1165 local meta = minetest.env:get_meta(pos)
1166 meta:set_string("formspec",
1168 "list[current_name;main;0,0;8,4;]"..
1169 "list[current_player;main;0,5;8,4;]")
1170 meta:set_string("infotext", "Chest")
1171 local inv = meta:get_inventory()
1172 inv:set_size("main", 8*4)
1174 can_dig = function(pos,player)
1175 local meta = minetest.env:get_meta(pos);
1176 local inv = meta:get_inventory()
1177 return inv:is_empty("main")
1179 on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1180 minetest.log("action", player:get_player_name()..
1181 " moves stuff in chest at "..minetest.pos_to_string(pos))
1183 on_metadata_inventory_put = function(pos, listname, index, stack, player)
1184 minetest.log("action", player:get_player_name()..
1185 " moves stuff to chest at "..minetest.pos_to_string(pos))
1187 on_metadata_inventory_take = function(pos, listname, index, count, player)
1188 minetest.log("action", player:get_player_name()..
1189 " takes stuff from chest at "..minetest.pos_to_string(pos))
1193 local function has_locked_chest_privilege(meta, player)
1194 if player:get_player_name() ~= meta:get_string("owner") then
1200 minetest.register_node("default:chest_locked", {
1201 description = "Locked Chest",
1202 tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1203 "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
1204 paramtype2 = "facedir",
1205 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1206 legacy_facedir_simple = true,
1207 sounds = default.node_sound_wood_defaults(),
1208 after_place_node = function(pos, placer)
1209 local meta = minetest.env:get_meta(pos)
1210 meta:set_string("owner", placer:get_player_name() or "")
1211 meta:set_string("infotext", "Locked Chest (owned by "..
1212 meta:get_string("owner")..")")
1214 on_construct = function(pos)
1215 local meta = minetest.env:get_meta(pos)
1216 meta:set_string("formspec",
1218 "list[current_name;main;0,0;8,4;]"..
1219 "list[current_player;main;0,5;8,4;]")
1220 meta:set_string("infotext", "Locked Chest")
1221 meta:set_string("owner", "")
1222 local inv = meta:get_inventory()
1223 inv:set_size("main", 8*4)
1225 can_dig = function(pos,player)
1226 local meta = minetest.env:get_meta(pos);
1227 local inv = meta:get_inventory()
1228 return inv:is_empty("main")
1230 allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1231 local meta = minetest.env:get_meta(pos)
1232 if not has_locked_chest_privilege(meta, player) then
1233 minetest.log("action", player:get_player_name()..
1234 " tried to access a locked chest belonging to "..
1235 meta:get_string("owner").." at "..
1236 minetest.pos_to_string(pos))
1241 allow_metadata_inventory_put = function(pos, listname, index, stack, player)
1242 local meta = minetest.env:get_meta(pos)
1243 if not has_locked_chest_privilege(meta, player) then
1244 minetest.log("action", player:get_player_name()..
1245 " tried to access a locked chest belonging to "..
1246 meta:get_string("owner").." at "..
1247 minetest.pos_to_string(pos))
1250 return stack:get_count()
1252 allow_metadata_inventory_take = function(pos, listname, index, count, player)
1253 local meta = minetest.env:get_meta(pos)
1254 if not has_locked_chest_privilege(meta, player) then
1255 minetest.log("action", player:get_player_name()..
1256 " tried to access a locked chest belonging to "..
1257 meta:get_string("owner").." at "..
1258 minetest.pos_to_string(pos))
1263 on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1264 minetest.log("action", player:get_player_name()..
1265 " moves stuff in locked chest at "..minetest.pos_to_string(pos))
1267 on_metadata_inventory_put = function(pos, listname, index, stack, player)
1268 minetest.log("action", player:get_player_name()..
1269 " moves stuff to locked chest at "..minetest.pos_to_string(pos))
1271 on_metadata_inventory_take = function(pos, listname, index, count, player)
1272 minetest.log("action", player:get_player_name()..
1273 " takes stuff from locked chest at "..minetest.pos_to_string(pos))
1277 default.furnace_inactive_formspec =
1279 "image[2,2;1,1;default_furnace_fire_bg.png]"..
1280 "list[current_name;fuel;2,3;1,1;]"..
1281 "list[current_name;src;2,1;1,1;]"..
1282 "list[current_name;dst;5,1;2,2;]"..
1283 "list[current_player;main;0,5;8,4;]"
1285 minetest.register_node("default:furnace", {
1286 description = "Furnace",
1287 tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1288 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
1289 paramtype2 = "facedir",
1290 groups = {cracky=2},
1291 legacy_facedir_simple = true,
1292 sounds = default.node_sound_stone_defaults(),
1293 on_construct = function(pos)
1294 local meta = minetest.env:get_meta(pos)
1295 meta:set_string("formspec", default.furnace_inactive_formspec)
1296 meta:set_string("infotext", "Furnace")
1297 local inv = meta:get_inventory()
1298 inv:set_size("fuel", 1)
1299 inv:set_size("src", 1)
1300 inv:set_size("dst", 4)
1302 can_dig = function(pos,player)
1303 local meta = minetest.env:get_meta(pos);
1304 local inv = meta:get_inventory()
1305 if not inv:is_empty("fuel") then
1307 elseif not inv:is_empty("dst") then
1309 elseif not inv:is_empty("src") then
1316 minetest.register_node("default:furnace_active", {
1317 description = "Furnace",
1318 tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1319 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
1320 paramtype2 = "facedir",
1322 drop = "default:furnace",
1323 groups = {cracky=2},
1324 legacy_facedir_simple = true,
1325 sounds = default.node_sound_stone_defaults(),
1326 on_construct = function(pos)
1327 local meta = minetest.env:get_meta(pos)
1328 meta:set_string("formspec", default.furnace_inactive_formspec)
1329 meta:set_string("infotext", "Furnace");
1330 local inv = meta:get_inventory()
1331 inv:set_size("fuel", 1)
1332 inv:set_size("src", 1)
1333 inv:set_size("dst", 4)
1335 can_dig = function(pos,player)
1336 local meta = minetest.env:get_meta(pos);
1337 local inv = meta:get_inventory()
1338 if not inv:is_empty("fuel") then
1340 elseif not inv:is_empty("dst") then
1342 elseif not inv:is_empty("src") then
1349 function hacky_swap_node(pos,name)
1350 local node = minetest.env:get_node(pos)
1351 local meta = minetest.env:get_meta(pos)
1352 local meta0 = meta:to_table()
1353 if node.name == name then
1357 local meta0 = meta:to_table()
1358 minetest.env:set_node(pos,node)
1359 meta = minetest.env:get_meta(pos)
1360 meta:from_table(meta0)
1363 minetest.register_abm({
1364 nodenames = {"default:furnace","default:furnace_active"},
1367 action = function(pos, node, active_object_count, active_object_count_wider)
1368 local meta = minetest.env:get_meta(pos)
1369 for i, name in ipairs({
1375 if meta:get_string(name) == "" then
1376 meta:set_float(name, 0.0)
1380 local inv = meta:get_inventory()
1382 local srclist = inv:get_list("src")
1386 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1389 local was_active = false
1391 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1393 meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
1394 meta:set_float("src_time", meta:get_float("src_time") + 1)
1395 if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
1396 -- check if there's room for output in "dst" list
1397 if inv:room_for_item("dst",cooked.item) then
1398 -- Put result in "dst" list
1399 inv:add_item("dst", cooked.item)
1400 -- take stuff from "src" list
1401 srcstack = inv:get_stack("src", 1)
1402 srcstack:take_item()
1403 inv:set_stack("src", 1, srcstack)
1405 print("Could not insert '"..cooked.item.."'")
1407 meta:set_string("src_time", 0)
1411 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1412 local percent = math.floor(meta:get_float("fuel_time") /
1413 meta:get_float("fuel_totaltime") * 100)
1414 meta:set_string("infotext","Furnace active: "..percent.."%")
1415 hacky_swap_node(pos,"default:furnace_active")
1416 meta:set_string("formspec",
1418 "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
1419 (100-percent)..":default_furnace_fire_fg.png]"..
1420 "list[current_name;fuel;2,3;1,1;]"..
1421 "list[current_name;src;2,1;1,1;]"..
1422 "list[current_name;dst;5,1;2,2;]"..
1423 "list[current_player;main;0,5;8,4;]")
1429 local fuellist = inv:get_list("fuel")
1430 local srclist = inv:get_list("src")
1433 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1436 fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
1439 if fuel.time <= 0 then
1440 meta:set_string("infotext","Furnace out of fuel")
1441 hacky_swap_node(pos,"default:furnace")
1442 meta:set_string("formspec", default.furnace_inactive_formspec)
1446 if cooked.item:is_empty() then
1448 meta:set_string("infotext","Furnace is empty")
1449 hacky_swap_node(pos,"default:furnace")
1450 meta:set_string("formspec", default.furnace_inactive_formspec)
1455 meta:set_string("fuel_totaltime", fuel.time)
1456 meta:set_string("fuel_time", 0)
1458 local stack = inv:get_stack("fuel", 1)
1460 inv:set_stack("fuel", 1, stack)
1464 minetest.register_node("default:cobble", {
1465 description = "Cobblestone",
1466 tiles = {"default_cobble.png"},
1467 is_ground_content = true,
1468 groups = {cracky=3},
1469 sounds = default.node_sound_stone_defaults(),
1472 minetest.register_node("default:mossycobble", {
1473 description = "Mossy Cobblestone",
1474 tiles = {"default_mossycobble.png"},
1475 is_ground_content = true,
1476 groups = {cracky=3},
1477 sounds = default.node_sound_stone_defaults(),
1480 minetest.register_node("default:steelblock", {
1481 description = "Steel Block",
1482 tiles = {"default_steel_block.png"},
1483 is_ground_content = true,
1484 groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
1485 sounds = default.node_sound_stone_defaults(),
1488 minetest.register_node("default:nyancat", {
1489 description = "Nyan Cat",
1490 tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
1491 "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
1492 inventory_image = "default_nc_front.png",
1493 paramtype2 = "facedir",
1494 groups = {cracky=2},
1495 legacy_facedir_simple = true,
1496 sounds = default.node_sound_defaults(),
1499 minetest.register_node("default:nyancat_rainbow", {
1500 description = "Nyan Cat Rainbow",
1501 tiles = {"default_nc_rb.png"},
1502 inventory_image = "default_nc_rb.png",
1503 groups = {cracky=2},
1504 sounds = default.node_sound_defaults(),
1507 minetest.register_node("default:sapling", {
1508 description = "Sapling",
1509 drawtype = "plantlike",
1511 tiles = {"default_sapling.png"},
1512 inventory_image = "default_sapling.png",
1513 wield_image = "default_sapling.png",
1514 paramtype = "light",
1516 groups = {snappy=2,dig_immediate=3,flammable=2},
1517 sounds = default.node_sound_defaults(),
1520 minetest.register_node("default:apple", {
1521 description = "Apple",
1522 drawtype = "plantlike",
1524 tiles = {"default_apple.png"},
1525 inventory_image = "default_apple.png",
1526 paramtype = "light",
1527 sunlight_propagates = true,
1529 groups = {fleshy=3,dig_immediate=3,flammable=2},
1530 on_use = minetest.item_eat(4),
1531 sounds = default.node_sound_defaults(),
1534 minetest.register_node("default:dry_shrub", {
1535 description = "Dry Shrub",
1536 drawtype = "plantlike",
1538 tiles = {"default_dry_shrub.png"},
1539 inventory_image = "default_dry_shrub.png",
1540 wield_image = "default_dry_shrub.png",
1541 paramtype = "light",
1543 groups = {snappy=3,flammable=3},
1544 sounds = default.node_sound_leaves_defaults(),
1547 fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
1555 minetest.register_craftitem("default:stick", {
1556 description = "Stick",
1557 inventory_image = "default_stick.png",
1560 minetest.register_craftitem("default:paper", {
1561 description = "Paper",
1562 inventory_image = "default_paper.png",
1565 minetest.register_craftitem("default:book", {
1566 description = "Book",
1567 inventory_image = "default_book.png",
1570 minetest.register_craftitem("default:coal_lump", {
1571 description = "Coal Lump",
1572 inventory_image = "default_coal_lump.png",
1575 minetest.register_craftitem("default:iron_lump", {
1576 description = "Iron Lump",
1577 inventory_image = "default_iron_lump.png",
1580 minetest.register_craftitem("default:clay_lump", {
1581 description = "Clay Lump",
1582 inventory_image = "default_clay_lump.png",
1585 minetest.register_craftitem("default:steel_ingot", {
1586 description = "Steel Ingot",
1587 inventory_image = "default_steel_ingot.png",
1590 minetest.register_craftitem("default:clay_brick", {
1591 description = "Clay Brick",
1592 inventory_image = "default_steel_ingot.png",
1593 inventory_image = "default_clay_brick.png",
1596 minetest.register_craftitem("default:scorched_stuff", {
1597 description = "Scorched Stuff",
1598 inventory_image = "default_scorched_stuff.png",
1602 -- Creative inventory
1605 minetest.add_to_creative_inventory('default:pick_mese')
1606 minetest.add_to_creative_inventory('default:pick_steel')
1607 minetest.add_to_creative_inventory('default:axe_steel')
1608 minetest.add_to_creative_inventory('default:shovel_steel')
1610 minetest.add_to_creative_inventory('default:torch')
1611 minetest.add_to_creative_inventory('default:cobble')
1612 minetest.add_to_creative_inventory('default:dirt')
1613 minetest.add_to_creative_inventory('default:stone')
1614 minetest.add_to_creative_inventory('default:sand')
1615 minetest.add_to_creative_inventory('default:sandstone')
1616 minetest.add_to_creative_inventory('default:clay')
1617 minetest.add_to_creative_inventory('default:brick')
1618 minetest.add_to_creative_inventory('default:tree')
1619 minetest.add_to_creative_inventory('default:wood')
1620 minetest.add_to_creative_inventory('default:leaves')
1621 minetest.add_to_creative_inventory('default:cactus')
1622 minetest.add_to_creative_inventory('default:papyrus')
1623 minetest.add_to_creative_inventory('default:bookshelf')
1624 minetest.add_to_creative_inventory('default:glass')
1625 minetest.add_to_creative_inventory('default:fence_wood')
1626 minetest.add_to_creative_inventory('default:rail')
1627 minetest.add_to_creative_inventory('default:mese')
1628 minetest.add_to_creative_inventory('default:chest')
1629 minetest.add_to_creative_inventory('default:furnace')
1630 minetest.add_to_creative_inventory('default:sign_wall')
1631 minetest.add_to_creative_inventory('default:water_source')
1632 minetest.add_to_creative_inventory('default:lava_source')
1633 minetest.add_to_creative_inventory('default:ladder')
1639 minetest.register_entity("default:falling_node", {
1640 initial_properties = {
1642 collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
1643 visual = "wielditem",
1645 visual_size = {x=0.667, y=0.667},
1650 set_node = function(self, nodename)
1651 self.nodename = nodename
1652 local stack = ItemStack(nodename)
1653 local itemtable = stack:to_table()
1654 local itemname = nil
1656 itemname = stack:to_table().name
1658 local item_texture = nil
1659 local item_type = ""
1660 if minetest.registered_items[itemname] then
1661 item_texture = minetest.registered_items[itemname].inventory_image
1662 item_type = minetest.registered_items[itemname].type
1666 textures = {nodename},
1668 self.object:set_properties(prop)
1671 get_staticdata = function(self)
1672 return self.nodename
1675 on_activate = function(self, staticdata)
1676 self.nodename = staticdata
1677 self.object:set_armor_groups({immortal=1})
1678 --self.object:setacceleration({x=0, y=-10, z=0})
1679 self:set_node(self.nodename)
1682 on_step = function(self, dtime)
1684 self.object:setacceleration({x=0, y=-10, z=0})
1685 -- Turn to actual sand when collides to ground or just move
1686 local pos = self.object:getpos()
1687 local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
1688 local bcn = minetest.env:get_node(bcp)
1689 -- Note: walkable is in the node definition, not in item groups
1690 if minetest.registered_nodes[bcn.name] and
1691 minetest.registered_nodes[bcn.name].walkable then
1692 local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
1693 -- Check what's here
1694 local n2 = minetest.env:get_node(np)
1695 -- If it's not air or liquid, remove node and replace it with
1697 if n2.name ~= "air" and (not minetest.registered_nodes[n2.name] or
1698 minetest.registered_nodes[n2.name].liquidtype == "none") then
1699 local drops = minetest.get_node_drops(n2.name, "")
1700 minetest.env:remove_node(np)
1701 -- Add dropped items
1702 local _, dropped_item
1703 for _, dropped_item in ipairs(drops) do
1704 minetest.env:add_item(np, dropped_item)
1708 for _, callback in ipairs(minetest.registered_on_dignodes) do
1709 callback(np, n2, nil)
1712 -- Create node and remove entity
1713 minetest.env:add_node(np, {name=self.nodename})
1714 self.object:remove()
1721 function default.spawn_falling_node(p, nodename)
1722 obj = minetest.env:add_entity(p, "default:falling_node")
1723 obj:get_luaentity():set_node(nodename)
1726 -- Horrible crap to support old code
1727 -- Don't use this and never do what this does, it's completely wrong!
1728 -- (More specifically, the client and the C++ code doesn't get the group)
1729 function default.register_falling_node(nodename, texture)
1730 minetest.log("error", debug.traceback())
1731 minetest.log('error', "WARNING: default.register_falling_node is deprecated")
1732 if minetest.registered_nodes[nodename] then
1733 minetest.registered_nodes[nodename].groups.falling_node = 1
1738 -- Some common functions
1741 function nodeupdate_single(p)
1742 n = minetest.env:get_node(p)
1743 if minetest.get_node_group(n.name, "falling_node") ~= 0 then
1744 p_bottom = {x=p.x, y=p.y-1, z=p.z}
1745 n_bottom = minetest.env:get_node(p_bottom)
1746 -- Note: walkable is in the node definition, not in item groups
1747 if minetest.registered_nodes[n_bottom.name] and
1748 not minetest.registered_nodes[n_bottom.name].walkable then
1749 minetest.env:remove_node(p)
1750 default.spawn_falling_node(p, n.name)
1756 function nodeupdate(p)
1760 p2 = {x=p.x+x, y=p.y+y, z=p.z+z}
1761 nodeupdate_single(p2)
1771 -- Global environment step function
1772 function on_step(dtime)
1775 minetest.register_globalstep(on_step)
1777 function on_placenode(p, node)
1778 --print("on_placenode")
1781 minetest.register_on_placenode(on_placenode)
1783 function on_dignode(p, node)
1784 --print("on_dignode")
1787 minetest.register_on_dignode(on_dignode)
1789 function on_punchnode(p, node)
1791 minetest.register_on_punchnode(on_punchnode)