Update locked chest metadata to new metadata inventory API
[oweals/minetest_game.git] / mods / default / init.lua
1 -- Minetest 0.4 mod: default
2 -- See README.txt for licensing and other information.
3
4 -- The API documentation in here was moved into doc/lua_api.txt
5
6 WATER_ALPHA = 160
7 WATER_VISC = 1
8 LAVA_VISC = 7
9 LIGHT_MAX = 14
10
11 -- Definitions made by this mod that other mods can use too
12 default = {}
13
14 -- Load other files
15 dofile(minetest.get_modpath("default").."/mapgen.lua")
16 dofile(minetest.get_modpath("default").."/leafdecay.lua")
17
18 --
19 -- Tool definition
20 --
21
22 -- The hand
23 minetest.register_item(":", {
24         type = "none",
25         wield_image = "wieldhand.png",
26         wield_scale = {x=1,y=1,z=2.5},
27         tool_capabilities = {
28                 full_punch_interval = 1.0,
29                 max_drop_level = 0,
30                 groupcaps = {
31                         fleshy = {times={[2]=2.00, [3]=1.00}, uses=0, maxlevel=1},
32                         crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
33                         snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
34                         oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3},
35                 }
36         }
37 })
38
39 minetest.register_tool("default:pick_wood", {
40         description = "Wooden Pickaxe",
41         inventory_image = "default_tool_woodpick.png",
42         tool_capabilities = {
43                 max_drop_level=0,
44                 groupcaps={
45                         cracky={times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1}
46                 }
47         },
48 })
49 minetest.register_tool("default:pick_stone", {
50         description = "Stone Pickaxe",
51         inventory_image = "default_tool_stonepick.png",
52         tool_capabilities = {
53                 max_drop_level=0,
54                 groupcaps={
55                         cracky={times={[1]=3.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1}
56                 }
57         },
58 })
59 minetest.register_tool("default:pick_steel", {
60         description = "Steel Pickaxe",
61         inventory_image = "default_tool_steelpick.png",
62         tool_capabilities = {
63                 max_drop_level=1,
64                 groupcaps={
65                         cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2}
66                 }
67         },
68 })
69 minetest.register_tool("default:pick_mese", {
70         description = "Mese Pickaxe",
71         inventory_image = "default_tool_mesepick.png",
72         tool_capabilities = {
73                 full_punch_interval = 1.0,
74                 max_drop_level=3,
75                 groupcaps={
76                         cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
77                         crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
78                         snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}
79                 }
80         },
81 })
82 minetest.register_tool("default:shovel_wood", {
83         description = "Wooden Shovel",
84         inventory_image = "default_tool_woodshovel.png",
85         tool_capabilities = {
86                 max_drop_level=0,
87                 groupcaps={
88                         crumbly={times={[1]=3.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1}
89                 }
90         },
91 })
92 minetest.register_tool("default:shovel_stone", {
93         description = "Stone Shovel",
94         inventory_image = "default_tool_stoneshovel.png",
95         tool_capabilities = {
96                 max_drop_level=0,
97                 groupcaps={
98                         crumbly={times={[1]=1.50, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1}
99                 }
100         },
101 })
102 minetest.register_tool("default:shovel_steel", {
103         description = "Steel Shovel",
104         inventory_image = "default_tool_steelshovel.png",
105         tool_capabilities = {
106                 max_drop_level=1,
107                 groupcaps={
108                         crumbly={times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=30, maxlevel=2}
109                 }
110         },
111 })
112 minetest.register_tool("default:axe_wood", {
113         description = "Wooden Axe",
114         inventory_image = "default_tool_woodaxe.png",
115         tool_capabilities = {
116                 max_drop_level=0,
117                 groupcaps={
118                         choppy={times={[2]=1.40, [3]=0.80}, uses=10, maxlevel=1},
119                         fleshy={times={[2]=1.50, [3]=0.80}, uses=10, maxlevel=1}
120                 }
121         },
122 })
123 minetest.register_tool("default:axe_stone", {
124         description = "Stone Axe",
125         inventory_image = "default_tool_stoneaxe.png",
126         tool_capabilities = {
127                 max_drop_level=0,
128                 groupcaps={
129                         choppy={times={[1]=3.00, [2]=1.00, [3]=0.60}, uses=20, maxlevel=1},
130                         fleshy={times={[2]=1.30, [3]=0.70}, uses=20, maxlevel=1}
131                 }
132         },
133 })
134 minetest.register_tool("default:axe_steel", {
135         description = "Steel Axe",
136         inventory_image = "default_tool_steelaxe.png",
137         tool_capabilities = {
138                 max_drop_level=1,
139                 groupcaps={
140                         choppy={times={[1]=3.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2},
141                         fleshy={times={[2]=1.10, [3]=0.60}, uses=40, maxlevel=1}
142                 }
143         },
144 })
145 minetest.register_tool("default:sword_wood", {
146         description = "Wooden Sword",
147         inventory_image = "default_tool_woodsword.png",
148         tool_capabilities = {
149                 full_punch_interval = 1.0,
150                 max_drop_level=0,
151                 groupcaps={
152                         fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
153                         snappy={times={[2]=1.00, [3]=0.50}, uses=10, maxlevel=1},
154                         choppy={times={[3]=1.00}, uses=20, maxlevel=0}
155                 }
156         }
157 })
158 minetest.register_tool("default:sword_stone", {
159         description = "Stone Sword",
160         inventory_image = "default_tool_stonesword.png",
161         tool_capabilities = {
162                 full_punch_interval = 1.0,
163                 max_drop_level=0,
164                 groupcaps={
165                         fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
166                         snappy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
167                         choppy={times={[3]=0.90}, uses=20, maxlevel=0}
168                 }
169         }
170 })
171 minetest.register_tool("default:sword_steel", {
172         description = "Steel Sword",
173         inventory_image = "default_tool_steelsword.png",
174         tool_capabilities = {
175                 full_punch_interval = 1.0,
176                 max_drop_level=1,
177                 groupcaps={
178                         fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
179                         snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
180                         choppy={times={[3]=0.70}, uses=40, maxlevel=0}
181                 }
182         }
183 })
184
185 --
186 -- Crafting definition
187 --
188
189 minetest.register_craft({
190         output = 'default:wood 4',
191         recipe = {
192                 {'default:tree'},
193         }
194 })
195
196 minetest.register_craft({
197         output = 'default:stick 4',
198         recipe = {
199                 {'default:wood'},
200         }
201 })
202
203 minetest.register_craft({
204         output = 'default:fence_wood 2',
205         recipe = {
206                 {'default:stick', 'default:stick', 'default:stick'},
207                 {'default:stick', 'default:stick', 'default:stick'},
208         }
209 })
210
211 minetest.register_craft({
212         output = 'default:sign_wall',
213         recipe = {
214                 {'default:wood', 'default:wood', 'default:wood'},
215                 {'default:wood', 'default:wood', 'default:wood'},
216                 {'', 'default:stick', ''},
217         }
218 })
219
220 minetest.register_craft({
221         output = 'default:torch 4',
222         recipe = {
223                 {'default:coal_lump'},
224                 {'default:stick'},
225         }
226 })
227
228 minetest.register_craft({
229         output = 'default:pick_wood',
230         recipe = {
231                 {'default:wood', 'default:wood', 'default:wood'},
232                 {'', 'default:stick', ''},
233                 {'', 'default:stick', ''},
234         }
235 })
236
237 minetest.register_craft({
238         output = 'default:pick_stone',
239         recipe = {
240                 {'default:cobble', 'default:cobble', 'default:cobble'},
241                 {'', 'default:stick', ''},
242                 {'', 'default:stick', ''},
243         }
244 })
245
246 minetest.register_craft({
247         output = 'default:pick_steel',
248         recipe = {
249                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
250                 {'', 'default:stick', ''},
251                 {'', 'default:stick', ''},
252         }
253 })
254
255 minetest.register_craft({
256         output = 'default:pick_mese',
257         recipe = {
258                 {'default:mese', 'default:mese', 'default:mese'},
259                 {'', 'default:stick', ''},
260                 {'', 'default:stick', ''},
261         }
262 })
263
264 minetest.register_craft({
265         output = 'default:shovel_wood',
266         recipe = {
267                 {'default:wood'},
268                 {'default:stick'},
269                 {'default:stick'},
270         }
271 })
272
273 minetest.register_craft({
274         output = 'default:shovel_stone',
275         recipe = {
276                 {'default:cobble'},
277                 {'default:stick'},
278                 {'default:stick'},
279         }
280 })
281
282 minetest.register_craft({
283         output = 'default:shovel_steel',
284         recipe = {
285                 {'default:steel_ingot'},
286                 {'default:stick'},
287                 {'default:stick'},
288         }
289 })
290
291 minetest.register_craft({
292         output = 'default:axe_wood',
293         recipe = {
294                 {'default:wood', 'default:wood'},
295                 {'default:wood', 'default:stick'},
296                 {'', 'default:stick'},
297         }
298 })
299
300 minetest.register_craft({
301         output = 'default:axe_stone',
302         recipe = {
303                 {'default:cobble', 'default:cobble'},
304                 {'default:cobble', 'default:stick'},
305                 {'', 'default:stick'},
306         }
307 })
308
309 minetest.register_craft({
310         output = 'default:axe_steel',
311         recipe = {
312                 {'default:steel_ingot', 'default:steel_ingot'},
313                 {'default:steel_ingot', 'default:stick'},
314                 {'', 'default:stick'},
315         }
316 })
317
318 minetest.register_craft({
319         output = 'default:sword_wood',
320         recipe = {
321                 {'default:wood'},
322                 {'default:wood'},
323                 {'default:stick'},
324         }
325 })
326
327 minetest.register_craft({
328         output = 'default:sword_stone',
329         recipe = {
330                 {'default:cobble'},
331                 {'default:cobble'},
332                 {'default:stick'},
333         }
334 })
335
336 minetest.register_craft({
337         output = 'default:sword_steel',
338         recipe = {
339                 {'default:steel_ingot'},
340                 {'default:steel_ingot'},
341                 {'default:stick'},
342         }
343 })
344
345 minetest.register_craft({
346         output = 'default:rail 15',
347         recipe = {
348                 {'default:steel_ingot', '', 'default:steel_ingot'},
349                 {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
350                 {'default:steel_ingot', '', 'default:steel_ingot'},
351         }
352 })
353
354 minetest.register_craft({
355         output = 'default:chest',
356         recipe = {
357                 {'default:wood', 'default:wood', 'default:wood'},
358                 {'default:wood', '', 'default:wood'},
359                 {'default:wood', 'default:wood', 'default:wood'},
360         }
361 })
362
363 minetest.register_craft({
364         output = 'default:chest_locked',
365         recipe = {
366                 {'default:wood', 'default:wood', 'default:wood'},
367                 {'default:wood', 'default:steel_ingot', 'default:wood'},
368                 {'default:wood', 'default:wood', 'default:wood'},
369         }
370 })
371
372 minetest.register_craft({
373         output = 'default:furnace',
374         recipe = {
375                 {'default:cobble', 'default:cobble', 'default:cobble'},
376                 {'default:cobble', '', 'default:cobble'},
377                 {'default:cobble', 'default:cobble', 'default:cobble'},
378         }
379 })
380
381 minetest.register_craft({
382         output = 'default:steelblock',
383         recipe = {
384                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
385                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
386                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
387         }
388 })
389
390 minetest.register_craft({
391         output = 'default:sandstone',
392         recipe = {
393                 {'default:sand', 'default:sand'},
394                 {'default:sand', 'default:sand'},
395         }
396 })
397
398 minetest.register_craft({
399         output = 'default:clay',
400         recipe = {
401                 {'default:clay_lump', 'default:clay_lump'},
402                 {'default:clay_lump', 'default:clay_lump'},
403         }
404 })
405
406 minetest.register_craft({
407         output = 'default:brick',
408         recipe = {
409                 {'default:clay_brick', 'default:clay_brick'},
410                 {'default:clay_brick', 'default:clay_brick'},
411         }
412 })
413
414 minetest.register_craft({
415         output = 'default:paper',
416         recipe = {
417                 {'default:papyrus', 'default:papyrus', 'default:papyrus'},
418         }
419 })
420
421 minetest.register_craft({
422         output = 'default:book',
423         recipe = {
424                 {'default:paper'},
425                 {'default:paper'},
426                 {'default:paper'},
427         }
428 })
429
430 minetest.register_craft({
431         output = 'default:bookshelf',
432         recipe = {
433                 {'default:wood', 'default:wood', 'default:wood'},
434                 {'default:book', 'default:book', 'default:book'},
435                 {'default:wood', 'default:wood', 'default:wood'},
436         }
437 })
438
439 minetest.register_craft({
440         output = 'default:ladder',
441         recipe = {
442                 {'default:stick', '', 'default:stick'},
443                 {'default:stick', 'default:stick', 'default:stick'},
444                 {'default:stick', '', 'default:stick'},
445         }
446 })
447
448 --
449 -- Crafting (tool repair)
450 --
451 minetest.register_craft({
452         type = "toolrepair",
453         additional_wear = -0.02,
454 })
455
456 --
457 -- Cooking recipes
458 --
459
460 minetest.register_craft({
461         type = "cooking",
462         output = "default:glass",
463         recipe = "default:sand",
464 })
465
466 minetest.register_craft({
467         type = "cooking",
468         output = "default:glass",
469         recipe = "default:desert_sand",
470 })
471
472 minetest.register_craft({
473         type = "cooking",
474         output = "default:stone",
475         recipe = "default:cobble",
476 })
477
478 minetest.register_craft({
479         type = "cooking",
480         output = "default:steel_ingot",
481         recipe = "default:iron_lump",
482 })
483
484 minetest.register_craft({
485         type = "cooking",
486         output = "default:clay_brick",
487         recipe = "default:clay_lump",
488 })
489
490 --
491 -- Fuels
492 --
493
494 minetest.register_craft({
495         type = "fuel",
496         recipe = "default:tree",
497         burntime = 30,
498 })
499
500 minetest.register_craft({
501         type = "fuel",
502         recipe = "default:jungletree",
503         burntime = 30,
504 })
505
506 minetest.register_craft({
507         type = "fuel",
508         recipe = "default:junglegrass",
509         burntime = 2,
510 })
511
512 minetest.register_craft({
513         type = "fuel",
514         recipe = "default:leaves",
515         burntime = 1,
516 })
517
518 minetest.register_craft({
519         type = "fuel",
520         recipe = "default:cactus",
521         burntime = 15,
522 })
523
524 minetest.register_craft({
525         type = "fuel",
526         recipe = "default:papyrus",
527         burntime = 1,
528 })
529
530 minetest.register_craft({
531         type = "fuel",
532         recipe = "default:bookshelf",
533         burntime = 30,
534 })
535
536 minetest.register_craft({
537         type = "fuel",
538         recipe = "default:fence_wood",
539         burntime = 15,
540 })
541
542 minetest.register_craft({
543         type = "fuel",
544         recipe = "default:ladder",
545         burntime = 5,
546 })
547
548 minetest.register_craft({
549         type = "fuel",
550         recipe = "default:wood",
551         burntime = 7,
552 })
553
554 minetest.register_craft({
555         type = "fuel",
556         recipe = "default:mese",
557         burntime = 30,
558 })
559
560 minetest.register_craft({
561         type = "fuel",
562         recipe = "default:lava_source",
563         burntime = 60,
564 })
565
566 minetest.register_craft({
567         type = "fuel",
568         recipe = "default:torch",
569         burntime = 4,
570 })
571
572 minetest.register_craft({
573         type = "fuel",
574         recipe = "default:sign_wall",
575         burntime = 10,
576 })
577
578 minetest.register_craft({
579         type = "fuel",
580         recipe = "default:chest",
581         burntime = 30,
582 })
583
584 minetest.register_craft({
585         type = "fuel",
586         recipe = "default:chest_locked",
587         burntime = 30,
588 })
589
590 minetest.register_craft({
591         type = "fuel",
592         recipe = "default:nyancat",
593         burntime = 1,
594 })
595
596 minetest.register_craft({
597         type = "fuel",
598         recipe = "default:nyancat_rainbow",
599         burntime = 1,
600 })
601
602 minetest.register_craft({
603         type = "fuel",
604         recipe = "default:sapling",
605         burntime = 10,
606 })
607
608 minetest.register_craft({
609         type = "fuel",
610         recipe = "default:apple",
611         burntime = 3,
612 })
613
614 minetest.register_craft({
615         type = "fuel",
616         recipe = "default:coal_lump",
617         burntime = 40,
618 })
619
620 --
621 -- Node definitions
622 --
623
624 -- Default node sounds
625
626 function default.node_sound_defaults(table)
627         table = table or {}
628         table.footstep = table.footstep or
629                         {name="", gain=1.0}
630         table.dug = table.dug or
631                         {name="default_dug_node", gain=1.0}
632         return table
633 end
634
635 function default.node_sound_stone_defaults(table)
636         table = table or {}
637         table.footstep = table.footstep or
638                         {name="default_hard_footstep", gain=0.2}
639         default.node_sound_defaults(table)
640         return table
641 end
642
643 function default.node_sound_dirt_defaults(table)
644         table = table or {}
645         table.footstep = table.footstep or
646                         {name="", gain=0.5}
647         --table.dug = table.dug or
648         --              {name="default_dirt_break", gain=0.5}
649         default.node_sound_defaults(table)
650         return table
651 end
652
653 function default.node_sound_sand_defaults(table)
654         table = table or {}
655         table.footstep = table.footstep or
656                         {name="default_grass_footstep", gain=0.25}
657         --table.dug = table.dug or
658         --              {name="default_dirt_break", gain=0.25}
659         table.dug = table.dug or
660                         {name="", gain=0.25}
661         default.node_sound_defaults(table)
662         return table
663 end
664
665 function default.node_sound_wood_defaults(table)
666         table = table or {}
667         table.footstep = table.footstep or
668                         {name="default_hard_footstep", gain=0.3}
669         default.node_sound_defaults(table)
670         return table
671 end
672
673 function default.node_sound_leaves_defaults(table)
674         table = table or {}
675         table.footstep = table.footstep or
676                         {name="default_grass_footstep", gain=0.25}
677         table.dig = table.dig or
678                         {name="default_dig_crumbly", gain=0.4}
679         table.dug = table.dug or
680                         {name="", gain=1.0}
681         default.node_sound_defaults(table)
682         return table
683 end
684
685 function default.node_sound_glass_defaults(table)
686         table = table or {}
687         table.footstep = table.footstep or
688                         {name="default_stone_footstep", gain=0.25}
689         table.dug = table.dug or
690                         {name="default_break_glass", gain=1.0}
691         default.node_sound_defaults(table)
692         return table
693 end
694
695 --
696
697 minetest.register_node("default:stone", {
698         description = "Stone",
699         tiles = {"default_stone.png"},
700         is_ground_content = true,
701         groups = {cracky=3},
702         drop = 'default:cobble',
703         legacy_mineral = true,
704         sounds = default.node_sound_stone_defaults(),
705 })
706
707 minetest.register_node("default:desert_stone", {
708         description = "Desert Stone",
709         tiles = {"default_desert_stone.png"},
710         is_ground_content = true,
711         groups = {cracky=3},
712         drop = 'default:desert_stone',
713         legacy_mineral = true,
714         sounds = default.node_sound_stone_defaults(),
715 })
716
717 minetest.register_node("default:stone_with_coal", {
718         description = "Coal Ore",
719         tiles = {"default_stone.png^default_mineral_coal.png"},
720         is_ground_content = true,
721         groups = {cracky=3},
722         drop = 'default:coal_lump',
723         sounds = default.node_sound_stone_defaults(),
724 })
725
726 minetest.register_node("default:stone_with_iron", {
727         description = "Iron Ore",
728         tiles = {"default_stone.png^default_mineral_iron.png"},
729         is_ground_content = true,
730         groups = {cracky=3},
731         drop = 'default:iron_lump',
732         sounds = default.node_sound_stone_defaults(),
733 })
734
735 minetest.register_node("default:dirt_with_grass", {
736         description = "Dirt with Grass",
737         tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
738         is_ground_content = true,
739         groups = {crumbly=3},
740         drop = 'default:dirt',
741         sounds = default.node_sound_dirt_defaults({
742                 footstep = {name="default_grass_footstep", gain=0.4},
743         }),
744 })
745
746 minetest.register_node("default:dirt_with_grass_footsteps", {
747         description = "Dirt with Grass and Footsteps",
748         tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
749         is_ground_content = true,
750         groups = {crumbly=3},
751         drop = 'default:dirt',
752         sounds = default.node_sound_dirt_defaults({
753                 footstep = {name="default_grass_footstep", gain=0.4},
754         }),
755 })
756
757 minetest.register_node("default:dirt", {
758         description = "Dirt",
759         tiles = {"default_dirt.png"},
760         is_ground_content = true,
761         groups = {crumbly=3},
762         sounds = default.node_sound_dirt_defaults(),
763 })
764
765 minetest.register_node("default:sand", {
766         description = "Sand",
767         tiles = {"default_sand.png"},
768         is_ground_content = true,
769         groups = {crumbly=3, falling_node=1},
770         sounds = default.node_sound_sand_defaults(),
771 })
772
773 minetest.register_node("default:desert_sand", {
774         description = "Desert Sand",
775         tiles = {"default_desert_sand.png"},
776         is_ground_content = true,
777         groups = {sand=1, crumbly=3, falling_node=1},
778         sounds = default.node_sound_sand_defaults(),
779 })
780
781 minetest.register_node("default:gravel", {
782         description = "Gravel",
783         tiles = {"default_gravel.png"},
784         is_ground_content = true,
785         groups = {crumbly=2, falling_node=1},
786         sounds = default.node_sound_dirt_defaults({
787                 footstep = {name="default_gravel_footstep", gain=0.45},
788         }),
789 })
790
791 minetest.register_node("default:sandstone", {
792         description = "Sandstone",
793         tiles = {"default_sandstone.png"},
794         is_ground_content = true,
795         groups = {crumbly=2,cracky=2},
796         drop = 'default:sand',
797         sounds = default.node_sound_stone_defaults(),
798 })
799
800 minetest.register_node("default:clay", {
801         description = "Clay",
802         tiles = {"default_clay.png"},
803         is_ground_content = true,
804         groups = {crumbly=3},
805         drop = 'default:clay_lump 4',
806         sounds = default.node_sound_dirt_defaults({
807                 footstep = "",
808         }),
809 })
810
811 minetest.register_node("default:brick", {
812         description = "Brick Block",
813         tiles = {"default_brick.png"},
814         is_ground_content = true,
815         groups = {cracky=3},
816         drop = 'default:clay_brick 4',
817         sounds = default.node_sound_stone_defaults(),
818 })
819
820 minetest.register_node("default:tree", {
821         description = "Tree",
822         tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
823         is_ground_content = true,
824         groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
825         sounds = default.node_sound_wood_defaults(),
826 })
827
828 minetest.register_node("default:jungletree", {
829         description = "Jungle Tree",
830         tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
831         is_ground_content = true,
832         groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
833         sounds = default.node_sound_wood_defaults(),
834 })
835
836 minetest.register_node("default:junglegrass", {
837         description = "Jungle Grass",
838         drawtype = "plantlike",
839         visual_scale = 1.3,
840         tiles = {"default_junglegrass.png"},
841         inventory_image = "default_junglegrass.png",
842         wield_image = "default_junglegrass.png",
843         paramtype = "light",
844         walkable = false,
845         groups = {snappy=3,flammable=2},
846         sounds = default.node_sound_leaves_defaults(),
847 })
848
849 minetest.register_node("default:leaves", {
850         description = "Leaves",
851         drawtype = "allfaces_optional",
852         visual_scale = 1.3,
853         tiles = {"default_leaves.png"},
854         paramtype = "light",
855         groups = {snappy=3, leafdecay=3, flammable=2},
856         drop = {
857                 max_items = 1,
858                 items = {
859                         {
860                                 -- player will get sapling with 1/20 chance
861                                 items = {'default:sapling'},
862                                 rarity = 20,
863                         },
864                         {
865                                 -- player will get leaves only if he get no saplings,
866                                 -- this is because max_items is 1
867                                 items = {'default:leaves'},
868                         }
869                 }
870         },
871         sounds = default.node_sound_leaves_defaults(),
872 })
873
874 minetest.register_node("default:cactus", {
875         description = "Cactus",
876         tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
877         is_ground_content = true,
878         groups = {snappy=2,choppy=3,flammable=2},
879         sounds = default.node_sound_wood_defaults(),
880 })
881
882 minetest.register_node("default:papyrus", {
883         description = "Papyrus",
884         drawtype = "plantlike",
885         tiles = {"default_papyrus.png"},
886         inventory_image = "default_papyrus.png",
887         wield_image = "default_papyrus.png",
888         paramtype = "light",
889         is_ground_content = true,
890         walkable = false,
891         groups = {snappy=3,flammable=2},
892         sounds = default.node_sound_leaves_defaults(),
893 })
894
895 minetest.register_node("default:bookshelf", {
896         description = "Bookshelf",
897         tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
898         is_ground_content = true,
899         groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2,flammable=3},
900         sounds = default.node_sound_wood_defaults(),
901 })
902
903 minetest.register_node("default:glass", {
904         description = "Glass",
905         drawtype = "glasslike",
906         tiles = {"default_glass.png"},
907         inventory_image = minetest.inventorycube("default_glass.png"),
908         paramtype = "light",
909         sunlight_propagates = true,
910         is_ground_content = true,
911         groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
912         sounds = default.node_sound_glass_defaults(),
913 })
914
915 minetest.register_node("default:fence_wood", {
916         description = "Wooden Fence",
917         drawtype = "fencelike",
918         tiles = {"default_wood.png"},
919         inventory_image = "default_fence.png",
920         wield_image = "default_fence.png",
921         paramtype = "light",
922         is_ground_content = true,
923         selection_box = {
924                 type = "fixed",
925                 fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
926         },
927         groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
928         sounds = default.node_sound_wood_defaults(),
929 })
930
931 minetest.register_node("default:rail", {
932         description = "Rail",
933         drawtype = "raillike",
934         tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
935         inventory_image = "default_rail.png",
936         wield_image = "default_rail.png",
937         paramtype = "light",
938         is_ground_content = true,
939         walkable = false,
940         selection_box = {
941                 type = "fixed",
942                 -- but how to specify the dimensions for curved and sideways rails?
943                 fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
944         },
945         groups = {bendy=2,snappy=1,dig_immediate=2},
946 })
947
948 minetest.register_node("default:ladder", {
949         description = "Ladder",
950         drawtype = "signlike",
951         tiles = {"default_ladder.png"},
952         inventory_image = "default_ladder.png",
953         wield_image = "default_ladder.png",
954         paramtype = "light",
955         paramtype2 = "wallmounted",
956         is_ground_content = true,
957         walkable = false,
958         climbable = true,
959         selection_box = {
960                 type = "wallmounted",
961                 --wall_top = = <default>
962                 --wall_bottom = = <default>
963                 --wall_side = = <default>
964         },
965         groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3,flammable=2},
966         legacy_wallmounted = true,
967         sounds = default.node_sound_wood_defaults(),
968 })
969
970 minetest.register_node("default:wood", {
971         description = "Wooden Planks",
972         tiles = {"default_wood.png"},
973         is_ground_content = true,
974         groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
975         sounds = default.node_sound_wood_defaults(),
976 })
977
978 minetest.register_node("default:mese", {
979         description = "Mese",
980         tiles = {"default_mese.png"},
981         is_ground_content = true,
982         groups = {cracky=1},
983         sounds = default.node_sound_defaults(),
984 })
985
986 minetest.register_node("default:cloud", {
987         description = "Cloud",
988         tiles = {"default_cloud.png"},
989         is_ground_content = true,
990         sounds = default.node_sound_defaults(),
991 })
992
993 minetest.register_node("default:water_flowing", {
994         description = "Flowing Water",
995         inventory_image = minetest.inventorycube("default_water.png"),
996         drawtype = "flowingliquid",
997         tiles = {"default_water.png"},
998         special_tiles = {
999                 {name="default_water.png", backface_culling=false},
1000                 {name="default_water.png", backface_culling=true},
1001         },
1002         alpha = WATER_ALPHA,
1003         paramtype = "light",
1004         walkable = false,
1005         pointable = false,
1006         diggable = false,
1007         buildable_to = true,
1008         liquidtype = "flowing",
1009         liquid_alternative_flowing = "default:water_flowing",
1010         liquid_alternative_source = "default:water_source",
1011         liquid_viscosity = WATER_VISC,
1012         post_effect_color = {a=64, r=100, g=100, b=200},
1013         groups = {water=3, liquid=3, puts_out_fire=1},
1014 })
1015
1016 minetest.register_node("default:water_source", {
1017         description = "Water Source",
1018         inventory_image = minetest.inventorycube("default_water.png"),
1019         drawtype = "liquid",
1020         tiles = {"default_water.png"},
1021         special_tiles = {
1022                 -- New-style water source material (mostly unused)
1023                 {name="default_water.png", backface_culling=false},
1024         },
1025         alpha = WATER_ALPHA,
1026         paramtype = "light",
1027         walkable = false,
1028         pointable = false,
1029         diggable = false,
1030         buildable_to = true,
1031         liquidtype = "source",
1032         liquid_alternative_flowing = "default:water_flowing",
1033         liquid_alternative_source = "default:water_source",
1034         liquid_viscosity = WATER_VISC,
1035         post_effect_color = {a=64, r=100, g=100, b=200},
1036         groups = {water=3, liquid=3, puts_out_fire=1},
1037 })
1038
1039 minetest.register_node("default:lava_flowing", {
1040         description = "Flowing Lava",
1041         inventory_image = minetest.inventorycube("default_lava.png"),
1042         drawtype = "flowingliquid",
1043         tiles = {"default_lava.png"},
1044         special_tiles = {
1045                 {
1046                         image="default_lava_flowing_animated.png",
1047                         backface_culling=false,
1048                         animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1049                 },
1050                 {
1051                         image="default_lava_flowing_animated.png",
1052                         backface_culling=true,
1053                         animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1054                 },
1055         },
1056         paramtype = "light",
1057         light_source = LIGHT_MAX - 1,
1058         walkable = false,
1059         pointable = false,
1060         diggable = false,
1061         buildable_to = true,
1062         liquidtype = "flowing",
1063         liquid_alternative_flowing = "default:lava_flowing",
1064         liquid_alternative_source = "default:lava_source",
1065         liquid_viscosity = LAVA_VISC,
1066         damage_per_second = 4*2,
1067         post_effect_color = {a=192, r=255, g=64, b=0},
1068         groups = {lava=3, liquid=2, hot=3, igniter=1},
1069 })
1070
1071 minetest.register_node("default:lava_source", {
1072         description = "Lava Source",
1073         inventory_image = minetest.inventorycube("default_lava.png"),
1074         drawtype = "liquid",
1075         tiles = {
1076                 {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1077         },
1078         special_tiles = {
1079                 -- New-style lava source material (mostly unused)
1080                 {name="default_lava.png", backface_culling=false},
1081         },
1082         paramtype = "light",
1083         light_source = LIGHT_MAX - 1,
1084         walkable = false,
1085         pointable = false,
1086         diggable = false,
1087         buildable_to = true,
1088         liquidtype = "source",
1089         liquid_alternative_flowing = "default:lava_flowing",
1090         liquid_alternative_source = "default:lava_source",
1091         liquid_viscosity = LAVA_VISC,
1092         damage_per_second = 4*2,
1093         post_effect_color = {a=192, r=255, g=64, b=0},
1094         groups = {lava=3, liquid=2, hot=3, igniter=1},
1095 })
1096
1097 minetest.register_node("default:torch", {
1098         description = "Torch",
1099         drawtype = "torchlike",
1100         tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
1101         inventory_image = "default_torch_on_floor.png",
1102         wield_image = "default_torch_on_floor.png",
1103         paramtype = "light",
1104         paramtype2 = "wallmounted",
1105         sunlight_propagates = true,
1106         walkable = false,
1107         light_source = LIGHT_MAX-1,
1108         selection_box = {
1109                 type = "wallmounted",
1110                 wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
1111                 wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
1112                 wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
1113         },
1114         groups = {choppy=2,dig_immediate=3,flammable=1},
1115         legacy_wallmounted = true,
1116         sounds = default.node_sound_defaults(),
1117 })
1118
1119 minetest.register_node("default:sign_wall", {
1120         description = "Sign",
1121         drawtype = "signlike",
1122         tiles = {"default_sign_wall.png"},
1123         inventory_image = "default_sign_wall.png",
1124         wield_image = "default_sign_wall.png",
1125         paramtype = "light",
1126         paramtype2 = "wallmounted",
1127         sunlight_propagates = true,
1128         walkable = false,
1129         metadata_name = "sign",
1130         selection_box = {
1131                 type = "wallmounted",
1132                 --wall_top = <default>
1133                 --wall_bottom = <default>
1134                 --wall_side = <default>
1135         },
1136         groups = {choppy=2,dig_immediate=2},
1137         legacy_wallmounted = true,
1138         sounds = default.node_sound_defaults(),
1139         on_construct = function(pos)
1140                 --local n = minetest.env:get_node(pos)
1141                 local meta = minetest.env:get_meta(pos)
1142                 meta:set_string("formspec", "hack:sign_text_input")
1143                 meta:set_string("infotext", "\"\"")
1144         end,
1145         on_receive_fields = function(pos, formname, fields, sender)
1146                 --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
1147                 local meta = minetest.env:get_meta(pos)
1148                 fields.text = fields.text or ""
1149                 print((sender:get_player_name() or "").." wrote \""..fields.text..
1150                                 "\" to sign at "..minetest.pos_to_string(pos))
1151                 meta:set_string("text", fields.text)
1152                 meta:set_string("infotext", '"'..fields.text..'"')
1153         end,
1154 })
1155
1156 minetest.register_node("default:chest", {
1157         description = "Chest",
1158         tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1159                 "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
1160         paramtype2 = "facedir",
1161         groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1162         legacy_facedir_simple = true,
1163         sounds = default.node_sound_wood_defaults(),
1164         on_construct = function(pos)
1165                 local meta = minetest.env:get_meta(pos)
1166                 meta:set_string("formspec",
1167                                 "invsize[8,9;]"..
1168                                 "list[current_name;main;0,0;8,4;]"..
1169                                 "list[current_player;main;0,5;8,4;]")
1170                 meta:set_string("infotext", "Chest")
1171                 local inv = meta:get_inventory()
1172                 inv:set_size("main", 8*4)
1173         end,
1174         can_dig = function(pos,player)
1175                 local meta = minetest.env:get_meta(pos);
1176                 local inv = meta:get_inventory()
1177                 return inv:is_empty("main")
1178         end,
1179         on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1180                 minetest.log("action", player:get_player_name()..
1181                                 " moves stuff in chest at "..minetest.pos_to_string(pos))
1182         end,
1183     on_metadata_inventory_put = function(pos, listname, index, stack, player)
1184                 minetest.log("action", player:get_player_name()..
1185                                 " moves stuff to chest at "..minetest.pos_to_string(pos))
1186         end,
1187     on_metadata_inventory_take = function(pos, listname, index, count, player)
1188                 minetest.log("action", player:get_player_name()..
1189                                 " takes stuff from chest at "..minetest.pos_to_string(pos))
1190         end,
1191 })
1192
1193 local function has_locked_chest_privilege(meta, player)
1194         if player:get_player_name() ~= meta:get_string("owner") then
1195                 return false
1196         end
1197         return true
1198 end
1199
1200 minetest.register_node("default:chest_locked", {
1201         description = "Locked Chest",
1202         tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1203                 "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
1204         paramtype2 = "facedir",
1205         groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1206         legacy_facedir_simple = true,
1207         sounds = default.node_sound_wood_defaults(),
1208         after_place_node = function(pos, placer)
1209                 local meta = minetest.env:get_meta(pos)
1210                 meta:set_string("owner", placer:get_player_name() or "")
1211                 meta:set_string("infotext", "Locked Chest (owned by "..
1212                                 meta:get_string("owner")..")")
1213         end,
1214         on_construct = function(pos)
1215                 local meta = minetest.env:get_meta(pos)
1216                 meta:set_string("formspec",
1217                                 "invsize[8,9;]"..
1218                                 "list[current_name;main;0,0;8,4;]"..
1219                                 "list[current_player;main;0,5;8,4;]")
1220                 meta:set_string("infotext", "Locked Chest")
1221                 meta:set_string("owner", "")
1222                 local inv = meta:get_inventory()
1223                 inv:set_size("main", 8*4)
1224         end,
1225         can_dig = function(pos,player)
1226                 local meta = minetest.env:get_meta(pos);
1227                 local inv = meta:get_inventory()
1228                 return inv:is_empty("main")
1229         end,
1230         allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1231                 local meta = minetest.env:get_meta(pos)
1232                 if not has_locked_chest_privilege(meta, player) then
1233                         minetest.log("action", player:get_player_name()..
1234                                         " tried to access a locked chest belonging to "..
1235                                         meta:get_string("owner").." at "..
1236                                         minetest.pos_to_string(pos))
1237                         return 0
1238                 end
1239                 return count
1240         end,
1241     allow_metadata_inventory_put = function(pos, listname, index, stack, player)
1242                 local meta = minetest.env:get_meta(pos)
1243                 if not has_locked_chest_privilege(meta, player) then
1244                         minetest.log("action", player:get_player_name()..
1245                                         " tried to access a locked chest belonging to "..
1246                                         meta:get_string("owner").." at "..
1247                                         minetest.pos_to_string(pos))
1248                         return 0
1249                 end
1250                 return stack:get_count()
1251         end,
1252     allow_metadata_inventory_take = function(pos, listname, index, count, player)
1253                 local meta = minetest.env:get_meta(pos)
1254                 if not has_locked_chest_privilege(meta, player) then
1255                         minetest.log("action", player:get_player_name()..
1256                                         " tried to access a locked chest belonging to "..
1257                                         meta:get_string("owner").." at "..
1258                                         minetest.pos_to_string(pos))
1259                         return 0
1260                 end
1261                 return count
1262         end,
1263         on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1264                 minetest.log("action", player:get_player_name()..
1265                                 " moves stuff in locked chest at "..minetest.pos_to_string(pos))
1266         end,
1267     on_metadata_inventory_put = function(pos, listname, index, stack, player)
1268                 minetest.log("action", player:get_player_name()..
1269                                 " moves stuff to locked chest at "..minetest.pos_to_string(pos))
1270         end,
1271     on_metadata_inventory_take = function(pos, listname, index, count, player)
1272                 minetest.log("action", player:get_player_name()..
1273                                 " takes stuff from locked chest at "..minetest.pos_to_string(pos))
1274         end,
1275 })
1276
1277 default.furnace_inactive_formspec =
1278         "invsize[8,9;]"..
1279         "image[2,2;1,1;default_furnace_fire_bg.png]"..
1280         "list[current_name;fuel;2,3;1,1;]"..
1281         "list[current_name;src;2,1;1,1;]"..
1282         "list[current_name;dst;5,1;2,2;]"..
1283         "list[current_player;main;0,5;8,4;]"
1284
1285 minetest.register_node("default:furnace", {
1286         description = "Furnace",
1287         tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1288                 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
1289         paramtype2 = "facedir",
1290         groups = {cracky=2},
1291         legacy_facedir_simple = true,
1292         sounds = default.node_sound_stone_defaults(),
1293         on_construct = function(pos)
1294                 local meta = minetest.env:get_meta(pos)
1295                 meta:set_string("formspec", default.furnace_inactive_formspec)
1296                 meta:set_string("infotext", "Furnace")
1297                 local inv = meta:get_inventory()
1298                 inv:set_size("fuel", 1)
1299                 inv:set_size("src", 1)
1300                 inv:set_size("dst", 4)
1301         end,
1302         can_dig = function(pos,player)
1303                 local meta = minetest.env:get_meta(pos);
1304                 local inv = meta:get_inventory()
1305                 if not inv:is_empty("fuel") then
1306                         return false
1307                 elseif not inv:is_empty("dst") then
1308                         return false
1309                 elseif not inv:is_empty("src") then
1310                         return false
1311                 end
1312                 return true
1313         end,
1314 })
1315
1316 minetest.register_node("default:furnace_active", {
1317         description = "Furnace",
1318         tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1319                 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
1320         paramtype2 = "facedir",
1321         light_source = 8,
1322         drop = "default:furnace",
1323         groups = {cracky=2},
1324         legacy_facedir_simple = true,
1325         sounds = default.node_sound_stone_defaults(),
1326         on_construct = function(pos)
1327                 local meta = minetest.env:get_meta(pos)
1328                 meta:set_string("formspec", default.furnace_inactive_formspec)
1329                 meta:set_string("infotext", "Furnace");
1330                 local inv = meta:get_inventory()
1331                 inv:set_size("fuel", 1)
1332                 inv:set_size("src", 1)
1333                 inv:set_size("dst", 4)
1334         end,
1335         can_dig = function(pos,player)
1336                 local meta = minetest.env:get_meta(pos);
1337                 local inv = meta:get_inventory()
1338                 if not inv:is_empty("fuel") then
1339                         return false
1340                 elseif not inv:is_empty("dst") then
1341                         return false
1342                 elseif not inv:is_empty("src") then
1343                         return false
1344                 end
1345                 return true
1346         end,
1347 })
1348
1349 function hacky_swap_node(pos,name)
1350         local node = minetest.env:get_node(pos)
1351         local meta = minetest.env:get_meta(pos)
1352         local meta0 = meta:to_table()
1353         if node.name == name then
1354                 return
1355         end
1356         node.name = name
1357         local meta0 = meta:to_table()
1358         minetest.env:set_node(pos,node)
1359         meta = minetest.env:get_meta(pos)
1360         meta:from_table(meta0)
1361 end
1362
1363 minetest.register_abm({
1364         nodenames = {"default:furnace","default:furnace_active"},
1365         interval = 1.0,
1366         chance = 1,
1367         action = function(pos, node, active_object_count, active_object_count_wider)
1368                 local meta = minetest.env:get_meta(pos)
1369                 for i, name in ipairs({
1370                                 "fuel_totaltime",
1371                                 "fuel_time",
1372                                 "src_totaltime",
1373                                 "src_time"
1374                 }) do
1375                         if meta:get_string(name) == "" then
1376                                 meta:set_float(name, 0.0)
1377                         end
1378                 end
1379
1380                 local inv = meta:get_inventory()
1381
1382                 local srclist = inv:get_list("src")
1383                 local cooked = nil
1384                 
1385                 if srclist then
1386                         cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1387                 end
1388                 
1389                 local was_active = false
1390                 
1391                 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1392                         was_active = true
1393                         meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
1394                         meta:set_float("src_time", meta:get_float("src_time") + 1)
1395                         if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
1396                                 -- check if there's room for output in "dst" list
1397                                 if inv:room_for_item("dst",cooked.item) then
1398                                         -- Put result in "dst" list
1399                                         inv:add_item("dst", cooked.item)
1400                                         -- take stuff from "src" list
1401                                         srcstack = inv:get_stack("src", 1)
1402                                         srcstack:take_item()
1403                                         inv:set_stack("src", 1, srcstack)
1404                                 else
1405                                         print("Could not insert '"..cooked.item.."'")
1406                                 end
1407                                 meta:set_string("src_time", 0)
1408                         end
1409                 end
1410                 
1411                 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1412                         local percent = math.floor(meta:get_float("fuel_time") /
1413                                         meta:get_float("fuel_totaltime") * 100)
1414                         meta:set_string("infotext","Furnace active: "..percent.."%")
1415                         hacky_swap_node(pos,"default:furnace_active")
1416                         meta:set_string("formspec",
1417                                 "invsize[8,9;]"..
1418                                 "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
1419                                                 (100-percent)..":default_furnace_fire_fg.png]"..
1420                                 "list[current_name;fuel;2,3;1,1;]"..
1421                                 "list[current_name;src;2,1;1,1;]"..
1422                                 "list[current_name;dst;5,1;2,2;]"..
1423                                 "list[current_player;main;0,5;8,4;]")
1424                         return
1425                 end
1426
1427                 local fuel = nil
1428                 local cooked = nil
1429                 local fuellist = inv:get_list("fuel")
1430                 local srclist = inv:get_list("src")
1431                 
1432                 if srclist then
1433                         cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1434                 end
1435                 if fuellist then
1436                         fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
1437                 end
1438
1439                 if fuel.time <= 0 then
1440                         meta:set_string("infotext","Furnace out of fuel")
1441                         hacky_swap_node(pos,"default:furnace")
1442                         meta:set_string("formspec", default.furnace_inactive_formspec)
1443                         return
1444                 end
1445
1446                 if cooked.item:is_empty() then
1447                         if was_active then
1448                                 meta:set_string("infotext","Furnace is empty")
1449                                 hacky_swap_node(pos,"default:furnace")
1450                                 meta:set_string("formspec", default.furnace_inactive_formspec)
1451                         end
1452                         return
1453                 end
1454
1455                 meta:set_string("fuel_totaltime", fuel.time)
1456                 meta:set_string("fuel_time", 0)
1457                 
1458                 local stack = inv:get_stack("fuel", 1)
1459                 stack:take_item()
1460                 inv:set_stack("fuel", 1, stack)
1461         end,
1462 })
1463
1464 minetest.register_node("default:cobble", {
1465         description = "Cobblestone",
1466         tiles = {"default_cobble.png"},
1467         is_ground_content = true,
1468         groups = {cracky=3},
1469         sounds = default.node_sound_stone_defaults(),
1470 })
1471
1472 minetest.register_node("default:mossycobble", {
1473         description = "Mossy Cobblestone",
1474         tiles = {"default_mossycobble.png"},
1475         is_ground_content = true,
1476         groups = {cracky=3},
1477         sounds = default.node_sound_stone_defaults(),
1478 })
1479
1480 minetest.register_node("default:steelblock", {
1481         description = "Steel Block",
1482         tiles = {"default_steel_block.png"},
1483         is_ground_content = true,
1484         groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
1485         sounds = default.node_sound_stone_defaults(),
1486 })
1487
1488 minetest.register_node("default:nyancat", {
1489         description = "Nyan Cat",
1490         tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
1491                 "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
1492         inventory_image = "default_nc_front.png",
1493         paramtype2 = "facedir",
1494         groups = {cracky=2},
1495         legacy_facedir_simple = true,
1496         sounds = default.node_sound_defaults(),
1497 })
1498
1499 minetest.register_node("default:nyancat_rainbow", {
1500         description = "Nyan Cat Rainbow",
1501         tiles = {"default_nc_rb.png"},
1502         inventory_image = "default_nc_rb.png",
1503         groups = {cracky=2},
1504         sounds = default.node_sound_defaults(),
1505 })
1506
1507 minetest.register_node("default:sapling", {
1508         description = "Sapling",
1509         drawtype = "plantlike",
1510         visual_scale = 1.0,
1511         tiles = {"default_sapling.png"},
1512         inventory_image = "default_sapling.png",
1513         wield_image = "default_sapling.png",
1514         paramtype = "light",
1515         walkable = false,
1516         groups = {snappy=2,dig_immediate=3,flammable=2},
1517         sounds = default.node_sound_defaults(),
1518 })
1519
1520 minetest.register_node("default:apple", {
1521         description = "Apple",
1522         drawtype = "plantlike",
1523         visual_scale = 1.0,
1524         tiles = {"default_apple.png"},
1525         inventory_image = "default_apple.png",
1526         paramtype = "light",
1527         sunlight_propagates = true,
1528         walkable = false,
1529         groups = {fleshy=3,dig_immediate=3,flammable=2},
1530         on_use = minetest.item_eat(4),
1531         sounds = default.node_sound_defaults(),
1532 })
1533
1534 minetest.register_node("default:dry_shrub", {
1535         description = "Dry Shrub",
1536         drawtype = "plantlike",
1537         visual_scale = 1.0,
1538         tiles = {"default_dry_shrub.png"},
1539         inventory_image = "default_dry_shrub.png",
1540         wield_image = "default_dry_shrub.png",
1541         paramtype = "light",
1542         walkable = false,
1543         groups = {snappy=3,flammable=3},
1544         sounds = default.node_sound_leaves_defaults(),
1545         selection_box = {
1546                 type = "fixed",
1547                 fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
1548         },
1549 })
1550
1551 --
1552 -- Crafting items
1553 --
1554
1555 minetest.register_craftitem("default:stick", {
1556         description = "Stick",
1557         inventory_image = "default_stick.png",
1558 })
1559
1560 minetest.register_craftitem("default:paper", {
1561         description = "Paper",
1562         inventory_image = "default_paper.png",
1563 })
1564
1565 minetest.register_craftitem("default:book", {
1566         description = "Book",
1567         inventory_image = "default_book.png",
1568 })
1569
1570 minetest.register_craftitem("default:coal_lump", {
1571         description = "Coal Lump",
1572         inventory_image = "default_coal_lump.png",
1573 })
1574
1575 minetest.register_craftitem("default:iron_lump", {
1576         description = "Iron Lump",
1577         inventory_image = "default_iron_lump.png",
1578 })
1579
1580 minetest.register_craftitem("default:clay_lump", {
1581         description = "Clay Lump",
1582         inventory_image = "default_clay_lump.png",
1583 })
1584
1585 minetest.register_craftitem("default:steel_ingot", {
1586         description = "Steel Ingot",
1587         inventory_image = "default_steel_ingot.png",
1588 })
1589
1590 minetest.register_craftitem("default:clay_brick", {
1591         description = "Clay Brick",
1592         inventory_image = "default_steel_ingot.png",
1593         inventory_image = "default_clay_brick.png",
1594 })
1595
1596 minetest.register_craftitem("default:scorched_stuff", {
1597         description = "Scorched Stuff",
1598         inventory_image = "default_scorched_stuff.png",
1599 })
1600
1601 --
1602 -- Creative inventory
1603 --
1604
1605 minetest.add_to_creative_inventory('default:pick_mese')
1606 minetest.add_to_creative_inventory('default:pick_steel')
1607 minetest.add_to_creative_inventory('default:axe_steel')
1608 minetest.add_to_creative_inventory('default:shovel_steel')
1609
1610 minetest.add_to_creative_inventory('default:torch')
1611 minetest.add_to_creative_inventory('default:cobble')
1612 minetest.add_to_creative_inventory('default:dirt')
1613 minetest.add_to_creative_inventory('default:stone')
1614 minetest.add_to_creative_inventory('default:sand')
1615 minetest.add_to_creative_inventory('default:sandstone')
1616 minetest.add_to_creative_inventory('default:clay')
1617 minetest.add_to_creative_inventory('default:brick')
1618 minetest.add_to_creative_inventory('default:tree')
1619 minetest.add_to_creative_inventory('default:wood')
1620 minetest.add_to_creative_inventory('default:leaves')
1621 minetest.add_to_creative_inventory('default:cactus')
1622 minetest.add_to_creative_inventory('default:papyrus')
1623 minetest.add_to_creative_inventory('default:bookshelf')
1624 minetest.add_to_creative_inventory('default:glass')
1625 minetest.add_to_creative_inventory('default:fence_wood')
1626 minetest.add_to_creative_inventory('default:rail')
1627 minetest.add_to_creative_inventory('default:mese')
1628 minetest.add_to_creative_inventory('default:chest')
1629 minetest.add_to_creative_inventory('default:furnace')
1630 minetest.add_to_creative_inventory('default:sign_wall')
1631 minetest.add_to_creative_inventory('default:water_source')
1632 minetest.add_to_creative_inventory('default:lava_source')
1633 minetest.add_to_creative_inventory('default:ladder')
1634
1635 --
1636 -- Falling stuff
1637 --
1638
1639 minetest.register_entity("default:falling_node", {
1640         initial_properties = {
1641                 physical = true,
1642                 collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
1643                 visual = "wielditem",
1644                 textures = {},
1645                 visual_size = {x=0.667, y=0.667},
1646         },
1647
1648         nodename = "",
1649
1650         set_node = function(self, nodename)
1651                 self.nodename = nodename
1652                 local stack = ItemStack(nodename)
1653                 local itemtable = stack:to_table()
1654                 local itemname = nil
1655                 if itemtable then
1656                         itemname = stack:to_table().name
1657                 end
1658                 local item_texture = nil
1659                 local item_type = ""
1660                 if minetest.registered_items[itemname] then
1661                         item_texture = minetest.registered_items[itemname].inventory_image
1662                         item_type = minetest.registered_items[itemname].type
1663                 end
1664                 prop = {
1665                         is_visible = true,
1666                         textures = {nodename},
1667                 }
1668                 self.object:set_properties(prop)
1669         end,
1670
1671         get_staticdata = function(self)
1672                 return self.nodename
1673         end,
1674
1675         on_activate = function(self, staticdata)
1676                 self.nodename = staticdata
1677                 self.object:set_armor_groups({immortal=1})
1678                 --self.object:setacceleration({x=0, y=-10, z=0})
1679                 self:set_node(self.nodename)
1680         end,
1681
1682         on_step = function(self, dtime)
1683                 -- Set gravity
1684                 self.object:setacceleration({x=0, y=-10, z=0})
1685                 -- Turn to actual sand when collides to ground or just move
1686                 local pos = self.object:getpos()
1687                 local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
1688                 local bcn = minetest.env:get_node(bcp)
1689                 -- Note: walkable is in the node definition, not in item groups
1690                 if minetest.registered_nodes[bcn.name] and
1691                                 minetest.registered_nodes[bcn.name].walkable then
1692                         local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
1693                         -- Check what's here
1694                         local n2 = minetest.env:get_node(np)
1695                         -- If it's not air or liquid, remove node and replace it with
1696                         -- it's drops
1697                         if n2.name ~= "air" and (not minetest.registered_nodes[n2.name] or
1698                                         minetest.registered_nodes[n2.name].liquidtype == "none") then
1699                                 local drops = minetest.get_node_drops(n2.name, "")
1700                                 minetest.env:remove_node(np)
1701                                 -- Add dropped items
1702                                 local _, dropped_item
1703                                 for _, dropped_item in ipairs(drops) do
1704                                         minetest.env:add_item(np, dropped_item)
1705                                 end
1706                                 -- Run script hook
1707                                 local _, callback
1708                                 for _, callback in ipairs(minetest.registered_on_dignodes) do
1709                                         callback(np, n2, nil)
1710                                 end
1711                         end
1712                         -- Create node and remove entity
1713                         minetest.env:add_node(np, {name=self.nodename})
1714                         self.object:remove()
1715                 else
1716                         -- Do nothing
1717                 end
1718         end
1719 })
1720
1721 function default.spawn_falling_node(p, nodename)
1722         obj = minetest.env:add_entity(p, "default:falling_node")
1723         obj:get_luaentity():set_node(nodename)
1724 end
1725
1726 -- Horrible crap to support old code
1727 -- Don't use this and never do what this does, it's completely wrong!
1728 -- (More specifically, the client and the C++ code doesn't get the group)
1729 function default.register_falling_node(nodename, texture)
1730         minetest.log("error", debug.traceback())
1731         minetest.log('error', "WARNING: default.register_falling_node is deprecated")
1732         if minetest.registered_nodes[nodename] then
1733                 minetest.registered_nodes[nodename].groups.falling_node = 1
1734         end
1735 end
1736
1737 --
1738 -- Some common functions
1739 --
1740
1741 function nodeupdate_single(p)
1742         n = minetest.env:get_node(p)
1743         if minetest.get_node_group(n.name, "falling_node") ~= 0 then
1744                 p_bottom = {x=p.x, y=p.y-1, z=p.z}
1745                 n_bottom = minetest.env:get_node(p_bottom)
1746                 -- Note: walkable is in the node definition, not in item groups
1747                 if minetest.registered_nodes[n_bottom.name] and
1748                                 not minetest.registered_nodes[n_bottom.name].walkable then
1749                         minetest.env:remove_node(p)
1750                         default.spawn_falling_node(p, n.name)
1751                         nodeupdate(p)
1752                 end
1753         end
1754 end
1755
1756 function nodeupdate(p)
1757         for x = -1,1 do
1758         for y = -1,1 do
1759         for z = -1,1 do
1760                 p2 = {x=p.x+x, y=p.y+y, z=p.z+z}
1761                 nodeupdate_single(p2)
1762         end
1763         end
1764         end
1765 end
1766
1767 --
1768 -- Global callbacks
1769 --
1770
1771 -- Global environment step function
1772 function on_step(dtime)
1773         -- print("on_step")
1774 end
1775 minetest.register_globalstep(on_step)
1776
1777 function on_placenode(p, node)
1778         --print("on_placenode")
1779         nodeupdate(p)
1780 end
1781 minetest.register_on_placenode(on_placenode)
1782
1783 function on_dignode(p, node)
1784         --print("on_dignode")
1785         nodeupdate(p)
1786 end
1787 minetest.register_on_dignode(on_dignode)
1788
1789 function on_punchnode(p, node)
1790 end
1791 minetest.register_on_punchnode(on_punchnode)
1792
1793 -- END