Fix crash when furnace is full
[oweals/minetest_game.git] / mods / default / init.lua
1 -- Minetest 0.4 mod: default
2 -- See README.txt for licensing and other information.
3
4 -- The API documentation in here was moved into doc/lua_api.txt
5
6 WATER_ALPHA = 160
7 WATER_VISC = 1
8 LAVA_VISC = 7
9 LIGHT_MAX = 14
10
11 -- Definitions made by this mod that other mods can use too
12 default = {}
13
14 -- Load other files
15 dofile(minetest.get_modpath("default").."/mapgen.lua")
16 dofile(minetest.get_modpath("default").."/leafdecay.lua")
17
18 --
19 -- Tool definition
20 --
21
22 -- The hand
23 minetest.register_item(":", {
24         type = "none",
25         wield_image = "wieldhand.png",
26         wield_scale = {x=1,y=1,z=2.5},
27         tool_capabilities = {
28                 full_punch_interval = 1.0,
29                 max_drop_level = 0,
30                 groupcaps = {
31                         fleshy = {times={[2]=2.00, [3]=1.00}, uses=0, maxlevel=1},
32                         crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
33                         snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
34                         oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3},
35                 }
36         }
37 })
38
39 minetest.register_tool("default:pick_wood", {
40         description = "Wooden Pickaxe",
41         inventory_image = "default_tool_woodpick.png",
42         tool_capabilities = {
43                 max_drop_level=0,
44                 groupcaps={
45                         cracky={times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1}
46                 }
47         },
48 })
49 minetest.register_tool("default:pick_stone", {
50         description = "Stone Pickaxe",
51         inventory_image = "default_tool_stonepick.png",
52         tool_capabilities = {
53                 max_drop_level=0,
54                 groupcaps={
55                         cracky={times={[1]=3.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1}
56                 }
57         },
58 })
59 minetest.register_tool("default:pick_steel", {
60         description = "Steel Pickaxe",
61         inventory_image = "default_tool_steelpick.png",
62         tool_capabilities = {
63                 max_drop_level=1,
64                 groupcaps={
65                         cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2}
66                 }
67         },
68 })
69 minetest.register_tool("default:pick_mese", {
70         description = "Mese Pickaxe",
71         inventory_image = "default_tool_mesepick.png",
72         tool_capabilities = {
73                 full_punch_interval = 1.0,
74                 max_drop_level=3,
75                 groupcaps={
76                         cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
77                         crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
78                         snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}
79                 }
80         },
81 })
82 minetest.register_tool("default:shovel_wood", {
83         description = "Wooden Shovel",
84         inventory_image = "default_tool_woodshovel.png",
85         tool_capabilities = {
86                 max_drop_level=0,
87                 groupcaps={
88                         crumbly={times={[1]=3.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1}
89                 }
90         },
91 })
92 minetest.register_tool("default:shovel_stone", {
93         description = "Stone Shovel",
94         inventory_image = "default_tool_stoneshovel.png",
95         tool_capabilities = {
96                 max_drop_level=0,
97                 groupcaps={
98                         crumbly={times={[1]=1.50, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1}
99                 }
100         },
101 })
102 minetest.register_tool("default:shovel_steel", {
103         description = "Steel Shovel",
104         inventory_image = "default_tool_steelshovel.png",
105         tool_capabilities = {
106                 max_drop_level=1,
107                 groupcaps={
108                         crumbly={times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=30, maxlevel=2}
109                 }
110         },
111 })
112 minetest.register_tool("default:axe_wood", {
113         description = "Wooden Axe",
114         inventory_image = "default_tool_woodaxe.png",
115         tool_capabilities = {
116                 max_drop_level=0,
117                 groupcaps={
118                         choppy={times={[2]=1.40, [3]=0.80}, uses=10, maxlevel=1},
119                         fleshy={times={[2]=1.50, [3]=0.80}, uses=10, maxlevel=1}
120                 }
121         },
122 })
123 minetest.register_tool("default:axe_stone", {
124         description = "Stone Axe",
125         inventory_image = "default_tool_stoneaxe.png",
126         tool_capabilities = {
127                 max_drop_level=0,
128                 groupcaps={
129                         choppy={times={[1]=3.00, [2]=1.00, [3]=0.60}, uses=20, maxlevel=1},
130                         fleshy={times={[2]=1.30, [3]=0.70}, uses=20, maxlevel=1}
131                 }
132         },
133 })
134 minetest.register_tool("default:axe_steel", {
135         description = "Steel Axe",
136         inventory_image = "default_tool_steelaxe.png",
137         tool_capabilities = {
138                 max_drop_level=1,
139                 groupcaps={
140                         choppy={times={[1]=3.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2},
141                         fleshy={times={[2]=1.10, [3]=0.60}, uses=40, maxlevel=1}
142                 }
143         },
144 })
145 minetest.register_tool("default:sword_wood", {
146         description = "Wooden Sword",
147         inventory_image = "default_tool_woodsword.png",
148         tool_capabilities = {
149                 full_punch_interval = 1.0,
150                 max_drop_level=0,
151                 groupcaps={
152                         fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
153                         snappy={times={[2]=1.00, [3]=0.50}, uses=10, maxlevel=1},
154                         choppy={times={[3]=1.00}, uses=20, maxlevel=0}
155                 }
156         }
157 })
158 minetest.register_tool("default:sword_stone", {
159         description = "Stone Sword",
160         inventory_image = "default_tool_stonesword.png",
161         tool_capabilities = {
162                 full_punch_interval = 1.0,
163                 max_drop_level=0,
164                 groupcaps={
165                         fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
166                         snappy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
167                         choppy={times={[3]=0.90}, uses=20, maxlevel=0}
168                 }
169         }
170 })
171 minetest.register_tool("default:sword_steel", {
172         description = "Steel Sword",
173         inventory_image = "default_tool_steelsword.png",
174         tool_capabilities = {
175                 full_punch_interval = 1.0,
176                 max_drop_level=1,
177                 groupcaps={
178                         fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
179                         snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
180                         choppy={times={[3]=0.70}, uses=40, maxlevel=0}
181                 }
182         }
183 })
184
185 --
186 -- Crafting definition
187 --
188
189 minetest.register_craft({
190         output = 'default:wood 4',
191         recipe = {
192                 {'default:tree'},
193         }
194 })
195
196 minetest.register_craft({
197         output = 'default:stick 4',
198         recipe = {
199                 {'default:wood'},
200         }
201 })
202
203 minetest.register_craft({
204         output = 'default:fence_wood 2',
205         recipe = {
206                 {'default:stick', 'default:stick', 'default:stick'},
207                 {'default:stick', 'default:stick', 'default:stick'},
208         }
209 })
210
211 minetest.register_craft({
212         output = 'default:sign_wall',
213         recipe = {
214                 {'default:wood', 'default:wood', 'default:wood'},
215                 {'default:wood', 'default:wood', 'default:wood'},
216                 {'', 'default:stick', ''},
217         }
218 })
219
220 minetest.register_craft({
221         output = 'default:torch 4',
222         recipe = {
223                 {'default:coal_lump'},
224                 {'default:stick'},
225         }
226 })
227
228 minetest.register_craft({
229         output = 'default:pick_wood',
230         recipe = {
231                 {'default:wood', 'default:wood', 'default:wood'},
232                 {'', 'default:stick', ''},
233                 {'', 'default:stick', ''},
234         }
235 })
236
237 minetest.register_craft({
238         output = 'default:pick_stone',
239         recipe = {
240                 {'default:cobble', 'default:cobble', 'default:cobble'},
241                 {'', 'default:stick', ''},
242                 {'', 'default:stick', ''},
243         }
244 })
245
246 minetest.register_craft({
247         output = 'default:pick_steel',
248         recipe = {
249                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
250                 {'', 'default:stick', ''},
251                 {'', 'default:stick', ''},
252         }
253 })
254
255 minetest.register_craft({
256         output = 'default:pick_mese',
257         recipe = {
258                 {'default:mese', 'default:mese', 'default:mese'},
259                 {'', 'default:stick', ''},
260                 {'', 'default:stick', ''},
261         }
262 })
263
264 minetest.register_craft({
265         output = 'default:shovel_wood',
266         recipe = {
267                 {'default:wood'},
268                 {'default:stick'},
269                 {'default:stick'},
270         }
271 })
272
273 minetest.register_craft({
274         output = 'default:shovel_stone',
275         recipe = {
276                 {'default:cobble'},
277                 {'default:stick'},
278                 {'default:stick'},
279         }
280 })
281
282 minetest.register_craft({
283         output = 'default:shovel_steel',
284         recipe = {
285                 {'default:steel_ingot'},
286                 {'default:stick'},
287                 {'default:stick'},
288         }
289 })
290
291 minetest.register_craft({
292         output = 'default:axe_wood',
293         recipe = {
294                 {'default:wood', 'default:wood'},
295                 {'default:wood', 'default:stick'},
296                 {'', 'default:stick'},
297         }
298 })
299
300 minetest.register_craft({
301         output = 'default:axe_stone',
302         recipe = {
303                 {'default:cobble', 'default:cobble'},
304                 {'default:cobble', 'default:stick'},
305                 {'', 'default:stick'},
306         }
307 })
308
309 minetest.register_craft({
310         output = 'default:axe_steel',
311         recipe = {
312                 {'default:steel_ingot', 'default:steel_ingot'},
313                 {'default:steel_ingot', 'default:stick'},
314                 {'', 'default:stick'},
315         }
316 })
317
318 minetest.register_craft({
319         output = 'default:sword_wood',
320         recipe = {
321                 {'default:wood'},
322                 {'default:wood'},
323                 {'default:stick'},
324         }
325 })
326
327 minetest.register_craft({
328         output = 'default:sword_stone',
329         recipe = {
330                 {'default:cobble'},
331                 {'default:cobble'},
332                 {'default:stick'},
333         }
334 })
335
336 minetest.register_craft({
337         output = 'default:sword_steel',
338         recipe = {
339                 {'default:steel_ingot'},
340                 {'default:steel_ingot'},
341                 {'default:stick'},
342         }
343 })
344
345 minetest.register_craft({
346         output = 'default:rail 15',
347         recipe = {
348                 {'default:steel_ingot', '', 'default:steel_ingot'},
349                 {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
350                 {'default:steel_ingot', '', 'default:steel_ingot'},
351         }
352 })
353
354 minetest.register_craft({
355         output = 'default:chest',
356         recipe = {
357                 {'default:wood', 'default:wood', 'default:wood'},
358                 {'default:wood', '', 'default:wood'},
359                 {'default:wood', 'default:wood', 'default:wood'},
360         }
361 })
362
363 minetest.register_craft({
364         output = 'default:chest_locked',
365         recipe = {
366                 {'default:wood', 'default:wood', 'default:wood'},
367                 {'default:wood', 'default:steel_ingot', 'default:wood'},
368                 {'default:wood', 'default:wood', 'default:wood'},
369         }
370 })
371
372 minetest.register_craft({
373         output = 'default:furnace',
374         recipe = {
375                 {'default:cobble', 'default:cobble', 'default:cobble'},
376                 {'default:cobble', '', 'default:cobble'},
377                 {'default:cobble', 'default:cobble', 'default:cobble'},
378         }
379 })
380
381 minetest.register_craft({
382         output = 'default:steelblock',
383         recipe = {
384                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
385                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
386                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
387         }
388 })
389
390 minetest.register_craft({
391         output = 'default:sandstone',
392         recipe = {
393                 {'default:sand', 'default:sand'},
394                 {'default:sand', 'default:sand'},
395         }
396 })
397
398 minetest.register_craft({
399         output = 'default:clay',
400         recipe = {
401                 {'default:clay_lump', 'default:clay_lump'},
402                 {'default:clay_lump', 'default:clay_lump'},
403         }
404 })
405
406 minetest.register_craft({
407         output = 'default:brick',
408         recipe = {
409                 {'default:clay_brick', 'default:clay_brick'},
410                 {'default:clay_brick', 'default:clay_brick'},
411         }
412 })
413
414 minetest.register_craft({
415         output = 'default:paper',
416         recipe = {
417                 {'default:papyrus', 'default:papyrus', 'default:papyrus'},
418         }
419 })
420
421 minetest.register_craft({
422         output = 'default:book',
423         recipe = {
424                 {'default:paper'},
425                 {'default:paper'},
426                 {'default:paper'},
427         }
428 })
429
430 minetest.register_craft({
431         output = 'default:bookshelf',
432         recipe = {
433                 {'default:wood', 'default:wood', 'default:wood'},
434                 {'default:book', 'default:book', 'default:book'},
435                 {'default:wood', 'default:wood', 'default:wood'},
436         }
437 })
438
439 minetest.register_craft({
440         output = 'default:ladder',
441         recipe = {
442                 {'default:stick', '', 'default:stick'},
443                 {'default:stick', 'default:stick', 'default:stick'},
444                 {'default:stick', '', 'default:stick'},
445         }
446 })
447
448 --
449 -- Crafting (tool repair)
450 --
451 minetest.register_craft({
452         type = "toolrepair",
453         additional_wear = -0.02,
454 })
455
456 --
457 -- Cooking recipes
458 --
459
460 minetest.register_craft({
461         type = "cooking",
462         output = "default:glass",
463         recipe = "default:sand",
464 })
465
466 minetest.register_craft({
467         type = "cooking",
468         output = "default:glass",
469         recipe = "default:desert_sand",
470 })
471
472 minetest.register_craft({
473         type = "cooking",
474         output = "default:stone",
475         recipe = "default:cobble",
476 })
477
478 minetest.register_craft({
479         type = "cooking",
480         output = "default:steel_ingot",
481         recipe = "default:iron_lump",
482 })
483
484 minetest.register_craft({
485         type = "cooking",
486         output = "default:clay_brick",
487         recipe = "default:clay_lump",
488 })
489
490 --
491 -- Fuels
492 --
493
494 minetest.register_craft({
495         type = "fuel",
496         recipe = "default:tree",
497         burntime = 30,
498 })
499
500 minetest.register_craft({
501         type = "fuel",
502         recipe = "default:jungletree",
503         burntime = 30,
504 })
505
506 minetest.register_craft({
507         type = "fuel",
508         recipe = "default:junglegrass",
509         burntime = 2,
510 })
511
512 minetest.register_craft({
513         type = "fuel",
514         recipe = "default:leaves",
515         burntime = 1,
516 })
517
518 minetest.register_craft({
519         type = "fuel",
520         recipe = "default:cactus",
521         burntime = 15,
522 })
523
524 minetest.register_craft({
525         type = "fuel",
526         recipe = "default:papyrus",
527         burntime = 1,
528 })
529
530 minetest.register_craft({
531         type = "fuel",
532         recipe = "default:bookshelf",
533         burntime = 30,
534 })
535
536 minetest.register_craft({
537         type = "fuel",
538         recipe = "default:fence_wood",
539         burntime = 15,
540 })
541
542 minetest.register_craft({
543         type = "fuel",
544         recipe = "default:ladder",
545         burntime = 5,
546 })
547
548 minetest.register_craft({
549         type = "fuel",
550         recipe = "default:wood",
551         burntime = 7,
552 })
553
554 minetest.register_craft({
555         type = "fuel",
556         recipe = "default:mese",
557         burntime = 30,
558 })
559
560 minetest.register_craft({
561         type = "fuel",
562         recipe = "default:lava_source",
563         burntime = 60,
564 })
565
566 minetest.register_craft({
567         type = "fuel",
568         recipe = "default:torch",
569         burntime = 4,
570 })
571
572 minetest.register_craft({
573         type = "fuel",
574         recipe = "default:sign_wall",
575         burntime = 10,
576 })
577
578 minetest.register_craft({
579         type = "fuel",
580         recipe = "default:chest",
581         burntime = 30,
582 })
583
584 minetest.register_craft({
585         type = "fuel",
586         recipe = "default:chest_locked",
587         burntime = 30,
588 })
589
590 minetest.register_craft({
591         type = "fuel",
592         recipe = "default:nyancat",
593         burntime = 1,
594 })
595
596 minetest.register_craft({
597         type = "fuel",
598         recipe = "default:nyancat_rainbow",
599         burntime = 1,
600 })
601
602 minetest.register_craft({
603         type = "fuel",
604         recipe = "default:sapling",
605         burntime = 10,
606 })
607
608 minetest.register_craft({
609         type = "fuel",
610         recipe = "default:apple",
611         burntime = 3,
612 })
613
614 minetest.register_craft({
615         type = "fuel",
616         recipe = "default:coal_lump",
617         burntime = 40,
618 })
619
620 --
621 -- Node definitions
622 --
623
624 -- Default node sounds
625
626 function default.node_sound_defaults(table)
627         table = table or {}
628         table.footstep = table.footstep or
629                         {name="", gain=1.0}
630         table.dug = table.dug or
631                         {name="default_dug_node", gain=1.0}
632         return table
633 end
634
635 function default.node_sound_stone_defaults(table)
636         table = table or {}
637         table.footstep = table.footstep or
638                         {name="default_hard_footstep", gain=0.2}
639         default.node_sound_defaults(table)
640         return table
641 end
642
643 function default.node_sound_dirt_defaults(table)
644         table = table or {}
645         table.footstep = table.footstep or
646                         {name="", gain=0.5}
647         --table.dug = table.dug or
648         --              {name="default_dirt_break", gain=0.5}
649         default.node_sound_defaults(table)
650         return table
651 end
652
653 function default.node_sound_sand_defaults(table)
654         table = table or {}
655         table.footstep = table.footstep or
656                         {name="default_grass_footstep", gain=0.25}
657         --table.dug = table.dug or
658         --              {name="default_dirt_break", gain=0.25}
659         table.dug = table.dug or
660                         {name="", gain=0.25}
661         default.node_sound_defaults(table)
662         return table
663 end
664
665 function default.node_sound_wood_defaults(table)
666         table = table or {}
667         table.footstep = table.footstep or
668                         {name="default_hard_footstep", gain=0.3}
669         default.node_sound_defaults(table)
670         return table
671 end
672
673 function default.node_sound_leaves_defaults(table)
674         table = table or {}
675         table.footstep = table.footstep or
676                         {name="default_grass_footstep", gain=0.25}
677         table.dig = table.dig or
678                         {name="default_dig_crumbly", gain=0.4}
679         table.dug = table.dug or
680                         {name="", gain=1.0}
681         default.node_sound_defaults(table)
682         return table
683 end
684
685 function default.node_sound_glass_defaults(table)
686         table = table or {}
687         table.footstep = table.footstep or
688                         {name="default_stone_footstep", gain=0.25}
689         table.dug = table.dug or
690                         {name="default_break_glass", gain=1.0}
691         default.node_sound_defaults(table)
692         return table
693 end
694
695 --
696
697 minetest.register_node("default:stone", {
698         description = "Stone",
699         tiles = {"default_stone.png"},
700         is_ground_content = true,
701         groups = {cracky=3},
702         drop = 'default:cobble',
703         legacy_mineral = true,
704         sounds = default.node_sound_stone_defaults(),
705 })
706
707 minetest.register_node("default:desert_stone", {
708         description = "Desert Stone",
709         tiles = {"default_desert_stone.png"},
710         is_ground_content = true,
711         groups = {cracky=3},
712         drop = 'default:desert_stone',
713         legacy_mineral = true,
714         sounds = default.node_sound_stone_defaults(),
715 })
716
717 minetest.register_node("default:stone_with_coal", {
718         description = "Coal Ore",
719         tiles = {"default_stone.png^default_mineral_coal.png"},
720         is_ground_content = true,
721         groups = {cracky=3},
722         drop = 'default:coal_lump',
723         sounds = default.node_sound_stone_defaults(),
724 })
725
726 minetest.register_node("default:stone_with_iron", {
727         description = "Iron Ore",
728         tiles = {"default_stone.png^default_mineral_iron.png"},
729         is_ground_content = true,
730         groups = {cracky=3},
731         drop = 'default:iron_lump',
732         sounds = default.node_sound_stone_defaults(),
733 })
734
735 minetest.register_node("default:dirt_with_grass", {
736         description = "Dirt with Grass",
737         tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
738         is_ground_content = true,
739         groups = {crumbly=3},
740         drop = 'default:dirt',
741         sounds = default.node_sound_dirt_defaults({
742                 footstep = {name="default_grass_footstep", gain=0.4},
743         }),
744 })
745
746 minetest.register_node("default:dirt_with_grass_footsteps", {
747         description = "Dirt with Grass and Footsteps",
748         tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
749         is_ground_content = true,
750         groups = {crumbly=3, not_in_creative_inventory=1},
751         drop = 'default:dirt',
752         sounds = default.node_sound_dirt_defaults({
753                 footstep = {name="default_grass_footstep", gain=0.4},
754         }),
755 })
756
757 minetest.register_node("default:dirt", {
758         description = "Dirt",
759         tiles = {"default_dirt.png"},
760         is_ground_content = true,
761         groups = {crumbly=3},
762         sounds = default.node_sound_dirt_defaults(),
763 })
764
765 minetest.register_node("default:sand", {
766         description = "Sand",
767         tiles = {"default_sand.png"},
768         is_ground_content = true,
769         groups = {crumbly=3, falling_node=1},
770         sounds = default.node_sound_sand_defaults(),
771 })
772
773 minetest.register_node("default:desert_sand", {
774         description = "Desert Sand",
775         tiles = {"default_desert_sand.png"},
776         is_ground_content = true,
777         groups = {sand=1, crumbly=3, falling_node=1},
778         sounds = default.node_sound_sand_defaults(),
779 })
780
781 minetest.register_node("default:gravel", {
782         description = "Gravel",
783         tiles = {"default_gravel.png"},
784         is_ground_content = true,
785         groups = {crumbly=2, falling_node=1},
786         sounds = default.node_sound_dirt_defaults({
787                 footstep = {name="default_gravel_footstep", gain=0.45},
788         }),
789 })
790
791 minetest.register_node("default:sandstone", {
792         description = "Sandstone",
793         tiles = {"default_sandstone.png"},
794         is_ground_content = true,
795         groups = {crumbly=2,cracky=2},
796         drop = 'default:sand',
797         sounds = default.node_sound_stone_defaults(),
798 })
799
800 minetest.register_node("default:clay", {
801         description = "Clay",
802         tiles = {"default_clay.png"},
803         is_ground_content = true,
804         groups = {crumbly=3},
805         drop = 'default:clay_lump 4',
806         sounds = default.node_sound_dirt_defaults({
807                 footstep = "",
808         }),
809 })
810
811 minetest.register_node("default:brick", {
812         description = "Brick Block",
813         tiles = {"default_brick.png"},
814         is_ground_content = true,
815         groups = {cracky=3},
816         drop = 'default:clay_brick 4',
817         sounds = default.node_sound_stone_defaults(),
818 })
819
820 minetest.register_node("default:tree", {
821         description = "Tree",
822         tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
823         is_ground_content = true,
824         groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
825         sounds = default.node_sound_wood_defaults(),
826 })
827
828 minetest.register_node("default:jungletree", {
829         description = "Jungle Tree",
830         tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
831         is_ground_content = true,
832         groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
833         sounds = default.node_sound_wood_defaults(),
834 })
835
836 minetest.register_node("default:junglegrass", {
837         description = "Jungle Grass",
838         drawtype = "plantlike",
839         visual_scale = 1.3,
840         tiles = {"default_junglegrass.png"},
841         inventory_image = "default_junglegrass.png",
842         wield_image = "default_junglegrass.png",
843         paramtype = "light",
844         walkable = false,
845         groups = {snappy=3,flammable=2},
846         sounds = default.node_sound_leaves_defaults(),
847 })
848
849 minetest.register_node("default:leaves", {
850         description = "Leaves",
851         drawtype = "allfaces_optional",
852         visual_scale = 1.3,
853         tiles = {"default_leaves.png"},
854         paramtype = "light",
855         groups = {snappy=3, leafdecay=3, flammable=2},
856         drop = {
857                 max_items = 1,
858                 items = {
859                         {
860                                 -- player will get sapling with 1/20 chance
861                                 items = {'default:sapling'},
862                                 rarity = 20,
863                         },
864                         {
865                                 -- player will get leaves only if he get no saplings,
866                                 -- this is because max_items is 1
867                                 items = {'default:leaves'},
868                         }
869                 }
870         },
871         sounds = default.node_sound_leaves_defaults(),
872 })
873
874 minetest.register_node("default:cactus", {
875         description = "Cactus",
876         tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
877         is_ground_content = true,
878         groups = {snappy=2,choppy=3,flammable=2},
879         sounds = default.node_sound_wood_defaults(),
880 })
881
882 minetest.register_node("default:papyrus", {
883         description = "Papyrus",
884         drawtype = "plantlike",
885         tiles = {"default_papyrus.png"},
886         inventory_image = "default_papyrus.png",
887         wield_image = "default_papyrus.png",
888         paramtype = "light",
889         is_ground_content = true,
890         walkable = false,
891         groups = {snappy=3,flammable=2},
892         sounds = default.node_sound_leaves_defaults(),
893 })
894
895 minetest.register_node("default:bookshelf", {
896         description = "Bookshelf",
897         tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
898         is_ground_content = true,
899         groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2,flammable=3},
900         sounds = default.node_sound_wood_defaults(),
901 })
902
903 minetest.register_node("default:glass", {
904         description = "Glass",
905         drawtype = "glasslike",
906         tiles = {"default_glass.png"},
907         inventory_image = minetest.inventorycube("default_glass.png"),
908         paramtype = "light",
909         sunlight_propagates = true,
910         is_ground_content = true,
911         groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
912         sounds = default.node_sound_glass_defaults(),
913 })
914
915 minetest.register_node("default:fence_wood", {
916         description = "Wooden Fence",
917         drawtype = "fencelike",
918         tiles = {"default_wood.png"},
919         inventory_image = "default_fence.png",
920         wield_image = "default_fence.png",
921         paramtype = "light",
922         is_ground_content = true,
923         selection_box = {
924                 type = "fixed",
925                 fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
926         },
927         groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
928         sounds = default.node_sound_wood_defaults(),
929 })
930
931 minetest.register_node("default:rail", {
932         description = "Rail",
933         drawtype = "raillike",
934         tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
935         inventory_image = "default_rail.png",
936         wield_image = "default_rail.png",
937         paramtype = "light",
938         is_ground_content = true,
939         walkable = false,
940         selection_box = {
941                 type = "fixed",
942                 -- but how to specify the dimensions for curved and sideways rails?
943                 fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
944         },
945         groups = {bendy=2,snappy=1,dig_immediate=2},
946 })
947
948 minetest.register_node("default:ladder", {
949         description = "Ladder",
950         drawtype = "signlike",
951         tiles = {"default_ladder.png"},
952         inventory_image = "default_ladder.png",
953         wield_image = "default_ladder.png",
954         paramtype = "light",
955         paramtype2 = "wallmounted",
956         is_ground_content = true,
957         walkable = false,
958         climbable = true,
959         selection_box = {
960                 type = "wallmounted",
961                 --wall_top = = <default>
962                 --wall_bottom = = <default>
963                 --wall_side = = <default>
964         },
965         groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3,flammable=2},
966         legacy_wallmounted = true,
967         sounds = default.node_sound_wood_defaults(),
968 })
969
970 minetest.register_node("default:wood", {
971         description = "Wooden Planks",
972         tiles = {"default_wood.png"},
973         is_ground_content = true,
974         groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
975         sounds = default.node_sound_wood_defaults(),
976 })
977
978 minetest.register_node("default:mese", {
979         description = "Mese",
980         tiles = {"default_mese.png"},
981         is_ground_content = true,
982         groups = {cracky=1},
983         sounds = default.node_sound_defaults(),
984 })
985
986 minetest.register_node("default:cloud", {
987         description = "Cloud",
988         tiles = {"default_cloud.png"},
989         is_ground_content = true,
990         sounds = default.node_sound_defaults(),
991         groups = {not_in_creative_inventory=1},
992 })
993
994 minetest.register_node("default:water_flowing", {
995         description = "Flowing Water",
996         inventory_image = minetest.inventorycube("default_water.png"),
997         drawtype = "flowingliquid",
998         tiles = {"default_water.png"},
999         special_tiles = {
1000                 {name="default_water.png", backface_culling=false},
1001                 {name="default_water.png", backface_culling=true},
1002         },
1003         alpha = WATER_ALPHA,
1004         paramtype = "light",
1005         walkable = false,
1006         pointable = false,
1007         diggable = false,
1008         buildable_to = true,
1009         liquidtype = "flowing",
1010         liquid_alternative_flowing = "default:water_flowing",
1011         liquid_alternative_source = "default:water_source",
1012         liquid_viscosity = WATER_VISC,
1013         post_effect_color = {a=64, r=100, g=100, b=200},
1014         groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
1015 })
1016
1017 minetest.register_node("default:water_source", {
1018         description = "Water Source",
1019         inventory_image = minetest.inventorycube("default_water.png"),
1020         drawtype = "liquid",
1021         tiles = {"default_water.png"},
1022         special_tiles = {
1023                 -- New-style water source material (mostly unused)
1024                 {name="default_water.png", backface_culling=false},
1025         },
1026         alpha = WATER_ALPHA,
1027         paramtype = "light",
1028         walkable = false,
1029         pointable = false,
1030         diggable = false,
1031         buildable_to = true,
1032         liquidtype = "source",
1033         liquid_alternative_flowing = "default:water_flowing",
1034         liquid_alternative_source = "default:water_source",
1035         liquid_viscosity = WATER_VISC,
1036         post_effect_color = {a=64, r=100, g=100, b=200},
1037         groups = {water=3, liquid=3, puts_out_fire=1},
1038 })
1039
1040 minetest.register_node("default:lava_flowing", {
1041         description = "Flowing Lava",
1042         inventory_image = minetest.inventorycube("default_lava.png"),
1043         drawtype = "flowingliquid",
1044         tiles = {"default_lava.png"},
1045         special_tiles = {
1046                 {
1047                         image="default_lava_flowing_animated.png",
1048                         backface_culling=false,
1049                         animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1050                 },
1051                 {
1052                         image="default_lava_flowing_animated.png",
1053                         backface_culling=true,
1054                         animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1055                 },
1056         },
1057         paramtype = "light",
1058         light_source = LIGHT_MAX - 1,
1059         walkable = false,
1060         pointable = false,
1061         diggable = false,
1062         buildable_to = true,
1063         liquidtype = "flowing",
1064         liquid_alternative_flowing = "default:lava_flowing",
1065         liquid_alternative_source = "default:lava_source",
1066         liquid_viscosity = LAVA_VISC,
1067         damage_per_second = 4*2,
1068         post_effect_color = {a=192, r=255, g=64, b=0},
1069         groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
1070 })
1071
1072 minetest.register_node("default:lava_source", {
1073         description = "Lava Source",
1074         inventory_image = minetest.inventorycube("default_lava.png"),
1075         drawtype = "liquid",
1076         tiles = {
1077                 {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1078         },
1079         special_tiles = {
1080                 -- New-style lava source material (mostly unused)
1081                 {name="default_lava.png", backface_culling=false},
1082         },
1083         paramtype = "light",
1084         light_source = LIGHT_MAX - 1,
1085         walkable = false,
1086         pointable = false,
1087         diggable = false,
1088         buildable_to = true,
1089         liquidtype = "source",
1090         liquid_alternative_flowing = "default:lava_flowing",
1091         liquid_alternative_source = "default:lava_source",
1092         liquid_viscosity = LAVA_VISC,
1093         damage_per_second = 4*2,
1094         post_effect_color = {a=192, r=255, g=64, b=0},
1095         groups = {lava=3, liquid=2, hot=3, igniter=1},
1096 })
1097
1098 minetest.register_node("default:torch", {
1099         description = "Torch",
1100         drawtype = "torchlike",
1101         tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
1102         inventory_image = "default_torch_on_floor.png",
1103         wield_image = "default_torch_on_floor.png",
1104         paramtype = "light",
1105         paramtype2 = "wallmounted",
1106         sunlight_propagates = true,
1107         walkable = false,
1108         light_source = LIGHT_MAX-1,
1109         selection_box = {
1110                 type = "wallmounted",
1111                 wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
1112                 wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
1113                 wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
1114         },
1115         groups = {choppy=2,dig_immediate=3,flammable=1},
1116         legacy_wallmounted = true,
1117         sounds = default.node_sound_defaults(),
1118 })
1119
1120 minetest.register_node("default:sign_wall", {
1121         description = "Sign",
1122         drawtype = "signlike",
1123         tiles = {"default_sign_wall.png"},
1124         inventory_image = "default_sign_wall.png",
1125         wield_image = "default_sign_wall.png",
1126         paramtype = "light",
1127         paramtype2 = "wallmounted",
1128         sunlight_propagates = true,
1129         walkable = false,
1130         metadata_name = "sign",
1131         selection_box = {
1132                 type = "wallmounted",
1133                 --wall_top = <default>
1134                 --wall_bottom = <default>
1135                 --wall_side = <default>
1136         },
1137         groups = {choppy=2,dig_immediate=2},
1138         legacy_wallmounted = true,
1139         sounds = default.node_sound_defaults(),
1140         on_construct = function(pos)
1141                 --local n = minetest.env:get_node(pos)
1142                 local meta = minetest.env:get_meta(pos)
1143                 meta:set_string("formspec", "hack:sign_text_input")
1144                 meta:set_string("infotext", "\"\"")
1145         end,
1146         on_receive_fields = function(pos, formname, fields, sender)
1147                 --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
1148                 local meta = minetest.env:get_meta(pos)
1149                 fields.text = fields.text or ""
1150                 print((sender:get_player_name() or "").." wrote \""..fields.text..
1151                                 "\" to sign at "..minetest.pos_to_string(pos))
1152                 meta:set_string("text", fields.text)
1153                 meta:set_string("infotext", '"'..fields.text..'"')
1154         end,
1155 })
1156
1157 minetest.register_node("default:chest", {
1158         description = "Chest",
1159         tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1160                 "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
1161         paramtype2 = "facedir",
1162         groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1163         legacy_facedir_simple = true,
1164         sounds = default.node_sound_wood_defaults(),
1165         on_construct = function(pos)
1166                 local meta = minetest.env:get_meta(pos)
1167                 meta:set_string("formspec",
1168                                 "invsize[8,9;]"..
1169                                 "list[current_name;main;0,0;8,4;]"..
1170                                 "list[current_player;main;0,5;8,4;]")
1171                 meta:set_string("infotext", "Chest")
1172                 local inv = meta:get_inventory()
1173                 inv:set_size("main", 8*4)
1174         end,
1175         can_dig = function(pos,player)
1176                 local meta = minetest.env:get_meta(pos);
1177                 local inv = meta:get_inventory()
1178                 return inv:is_empty("main")
1179         end,
1180         on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1181                 minetest.log("action", player:get_player_name()..
1182                                 " moves stuff in chest at "..minetest.pos_to_string(pos))
1183         end,
1184     on_metadata_inventory_put = function(pos, listname, index, stack, player)
1185                 minetest.log("action", player:get_player_name()..
1186                                 " moves stuff to chest at "..minetest.pos_to_string(pos))
1187         end,
1188     on_metadata_inventory_take = function(pos, listname, index, stack, player)
1189                 minetest.log("action", player:get_player_name()..
1190                                 " takes stuff from chest at "..minetest.pos_to_string(pos))
1191         end,
1192 })
1193
1194 local function has_locked_chest_privilege(meta, player)
1195         if player:get_player_name() ~= meta:get_string("owner") then
1196                 return false
1197         end
1198         return true
1199 end
1200
1201 minetest.register_node("default:chest_locked", {
1202         description = "Locked Chest",
1203         tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1204                 "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
1205         paramtype2 = "facedir",
1206         groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1207         legacy_facedir_simple = true,
1208         sounds = default.node_sound_wood_defaults(),
1209         after_place_node = function(pos, placer)
1210                 local meta = minetest.env:get_meta(pos)
1211                 meta:set_string("owner", placer:get_player_name() or "")
1212                 meta:set_string("infotext", "Locked Chest (owned by "..
1213                                 meta:get_string("owner")..")")
1214         end,
1215         on_construct = function(pos)
1216                 local meta = minetest.env:get_meta(pos)
1217                 meta:set_string("formspec",
1218                                 "invsize[8,9;]"..
1219                                 "list[current_name;main;0,0;8,4;]"..
1220                                 "list[current_player;main;0,5;8,4;]")
1221                 meta:set_string("infotext", "Locked Chest")
1222                 meta:set_string("owner", "")
1223                 local inv = meta:get_inventory()
1224                 inv:set_size("main", 8*4)
1225         end,
1226         can_dig = function(pos,player)
1227                 local meta = minetest.env:get_meta(pos);
1228                 local inv = meta:get_inventory()
1229                 return inv:is_empty("main")
1230         end,
1231         allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1232                 local meta = minetest.env:get_meta(pos)
1233                 if not has_locked_chest_privilege(meta, player) then
1234                         minetest.log("action", player:get_player_name()..
1235                                         " tried to access a locked chest belonging to "..
1236                                         meta:get_string("owner").." at "..
1237                                         minetest.pos_to_string(pos))
1238                         return 0
1239                 end
1240                 return count
1241         end,
1242     allow_metadata_inventory_put = function(pos, listname, index, stack, player)
1243                 local meta = minetest.env:get_meta(pos)
1244                 if not has_locked_chest_privilege(meta, player) then
1245                         minetest.log("action", player:get_player_name()..
1246                                         " tried to access a locked chest belonging to "..
1247                                         meta:get_string("owner").." at "..
1248                                         minetest.pos_to_string(pos))
1249                         return 0
1250                 end
1251                 return stack:get_count()
1252         end,
1253     allow_metadata_inventory_take = function(pos, listname, index, stack, player)
1254                 local meta = minetest.env:get_meta(pos)
1255                 if not has_locked_chest_privilege(meta, player) then
1256                         minetest.log("action", player:get_player_name()..
1257                                         " tried to access a locked chest belonging to "..
1258                                         meta:get_string("owner").." at "..
1259                                         minetest.pos_to_string(pos))
1260                         return 0
1261                 end
1262                 return stack:get_count()
1263         end,
1264         on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1265                 minetest.log("action", player:get_player_name()..
1266                                 " moves stuff in locked chest at "..minetest.pos_to_string(pos))
1267         end,
1268     on_metadata_inventory_put = function(pos, listname, index, stack, player)
1269                 minetest.log("action", player:get_player_name()..
1270                                 " moves stuff to locked chest at "..minetest.pos_to_string(pos))
1271         end,
1272     on_metadata_inventory_take = function(pos, listname, index, stack, player)
1273                 minetest.log("action", player:get_player_name()..
1274                                 " takes stuff from locked chest at "..minetest.pos_to_string(pos))
1275         end,
1276 })
1277
1278 default.furnace_inactive_formspec =
1279         "invsize[8,9;]"..
1280         "image[2,2;1,1;default_furnace_fire_bg.png]"..
1281         "list[current_name;fuel;2,3;1,1;]"..
1282         "list[current_name;src;2,1;1,1;]"..
1283         "list[current_name;dst;5,1;2,2;]"..
1284         "list[current_player;main;0,5;8,4;]"
1285
1286 minetest.register_node("default:furnace", {
1287         description = "Furnace",
1288         tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1289                 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
1290         paramtype2 = "facedir",
1291         groups = {cracky=2},
1292         legacy_facedir_simple = true,
1293         sounds = default.node_sound_stone_defaults(),
1294         on_construct = function(pos)
1295                 local meta = minetest.env:get_meta(pos)
1296                 meta:set_string("formspec", default.furnace_inactive_formspec)
1297                 meta:set_string("infotext", "Furnace")
1298                 local inv = meta:get_inventory()
1299                 inv:set_size("fuel", 1)
1300                 inv:set_size("src", 1)
1301                 inv:set_size("dst", 4)
1302         end,
1303         can_dig = function(pos,player)
1304                 local meta = minetest.env:get_meta(pos);
1305                 local inv = meta:get_inventory()
1306                 if not inv:is_empty("fuel") then
1307                         return false
1308                 elseif not inv:is_empty("dst") then
1309                         return false
1310                 elseif not inv:is_empty("src") then
1311                         return false
1312                 end
1313                 return true
1314         end,
1315 })
1316
1317 minetest.register_node("default:furnace_active", {
1318         description = "Furnace",
1319         tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1320                 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
1321         paramtype2 = "facedir",
1322         light_source = 8,
1323         drop = "default:furnace",
1324         groups = {cracky=2, not_in_creative_inventory=1},
1325         legacy_facedir_simple = true,
1326         sounds = default.node_sound_stone_defaults(),
1327         on_construct = function(pos)
1328                 local meta = minetest.env:get_meta(pos)
1329                 meta:set_string("formspec", default.furnace_inactive_formspec)
1330                 meta:set_string("infotext", "Furnace");
1331                 local inv = meta:get_inventory()
1332                 inv:set_size("fuel", 1)
1333                 inv:set_size("src", 1)
1334                 inv:set_size("dst", 4)
1335         end,
1336         can_dig = function(pos,player)
1337                 local meta = minetest.env:get_meta(pos);
1338                 local inv = meta:get_inventory()
1339                 if not inv:is_empty("fuel") then
1340                         return false
1341                 elseif not inv:is_empty("dst") then
1342                         return false
1343                 elseif not inv:is_empty("src") then
1344                         return false
1345                 end
1346                 return true
1347         end,
1348 })
1349
1350 function hacky_swap_node(pos,name)
1351         local node = minetest.env:get_node(pos)
1352         local meta = minetest.env:get_meta(pos)
1353         local meta0 = meta:to_table()
1354         if node.name == name then
1355                 return
1356         end
1357         node.name = name
1358         local meta0 = meta:to_table()
1359         minetest.env:set_node(pos,node)
1360         meta = minetest.env:get_meta(pos)
1361         meta:from_table(meta0)
1362 end
1363
1364 minetest.register_abm({
1365         nodenames = {"default:furnace","default:furnace_active"},
1366         interval = 1.0,
1367         chance = 1,
1368         action = function(pos, node, active_object_count, active_object_count_wider)
1369                 local meta = minetest.env:get_meta(pos)
1370                 for i, name in ipairs({
1371                                 "fuel_totaltime",
1372                                 "fuel_time",
1373                                 "src_totaltime",
1374                                 "src_time"
1375                 }) do
1376                         if meta:get_string(name) == "" then
1377                                 meta:set_float(name, 0.0)
1378                         end
1379                 end
1380
1381                 local inv = meta:get_inventory()
1382
1383                 local srclist = inv:get_list("src")
1384                 local cooked = nil
1385                 
1386                 if srclist then
1387                         cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1388                 end
1389                 
1390                 local was_active = false
1391                 
1392                 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1393                         was_active = true
1394                         meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
1395                         meta:set_float("src_time", meta:get_float("src_time") + 1)
1396                         if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
1397                                 -- check if there's room for output in "dst" list
1398                                 if inv:room_for_item("dst",cooked.item) then
1399                                         -- Put result in "dst" list
1400                                         inv:add_item("dst", cooked.item)
1401                                         -- take stuff from "src" list
1402                                         srcstack = inv:get_stack("src", 1)
1403                                         srcstack:take_item()
1404                                         inv:set_stack("src", 1, srcstack)
1405                                 else
1406                                         print("Could not insert '"..cooked.item:to_string().."'")
1407                                 end
1408                                 meta:set_string("src_time", 0)
1409                         end
1410                 end
1411                 
1412                 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1413                         local percent = math.floor(meta:get_float("fuel_time") /
1414                                         meta:get_float("fuel_totaltime") * 100)
1415                         meta:set_string("infotext","Furnace active: "..percent.."%")
1416                         hacky_swap_node(pos,"default:furnace_active")
1417                         meta:set_string("formspec",
1418                                 "invsize[8,9;]"..
1419                                 "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
1420                                                 (100-percent)..":default_furnace_fire_fg.png]"..
1421                                 "list[current_name;fuel;2,3;1,1;]"..
1422                                 "list[current_name;src;2,1;1,1;]"..
1423                                 "list[current_name;dst;5,1;2,2;]"..
1424                                 "list[current_player;main;0,5;8,4;]")
1425                         return
1426                 end
1427
1428                 local fuel = nil
1429                 local cooked = nil
1430                 local fuellist = inv:get_list("fuel")
1431                 local srclist = inv:get_list("src")
1432                 
1433                 if srclist then
1434                         cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1435                 end
1436                 if fuellist then
1437                         fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
1438                 end
1439
1440                 if fuel.time <= 0 then
1441                         meta:set_string("infotext","Furnace out of fuel")
1442                         hacky_swap_node(pos,"default:furnace")
1443                         meta:set_string("formspec", default.furnace_inactive_formspec)
1444                         return
1445                 end
1446
1447                 if cooked.item:is_empty() then
1448                         if was_active then
1449                                 meta:set_string("infotext","Furnace is empty")
1450                                 hacky_swap_node(pos,"default:furnace")
1451                                 meta:set_string("formspec", default.furnace_inactive_formspec)
1452                         end
1453                         return
1454                 end
1455
1456                 meta:set_string("fuel_totaltime", fuel.time)
1457                 meta:set_string("fuel_time", 0)
1458                 
1459                 local stack = inv:get_stack("fuel", 1)
1460                 stack:take_item()
1461                 inv:set_stack("fuel", 1, stack)
1462         end,
1463 })
1464
1465 minetest.register_node("default:cobble", {
1466         description = "Cobblestone",
1467         tiles = {"default_cobble.png"},
1468         is_ground_content = true,
1469         groups = {cracky=3},
1470         sounds = default.node_sound_stone_defaults(),
1471 })
1472
1473 minetest.register_node("default:mossycobble", {
1474         description = "Mossy Cobblestone",
1475         tiles = {"default_mossycobble.png"},
1476         is_ground_content = true,
1477         groups = {cracky=3},
1478         sounds = default.node_sound_stone_defaults(),
1479 })
1480
1481 minetest.register_node("default:steelblock", {
1482         description = "Steel Block",
1483         tiles = {"default_steel_block.png"},
1484         is_ground_content = true,
1485         groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
1486         sounds = default.node_sound_stone_defaults(),
1487 })
1488
1489 minetest.register_node("default:nyancat", {
1490         description = "Nyan Cat",
1491         tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
1492                 "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
1493         inventory_image = "default_nc_front.png",
1494         paramtype2 = "facedir",
1495         groups = {cracky=2},
1496         legacy_facedir_simple = true,
1497         sounds = default.node_sound_defaults(),
1498 })
1499
1500 minetest.register_node("default:nyancat_rainbow", {
1501         description = "Nyan Cat Rainbow",
1502         tiles = {"default_nc_rb.png"},
1503         inventory_image = "default_nc_rb.png",
1504         groups = {cracky=2},
1505         sounds = default.node_sound_defaults(),
1506 })
1507
1508 minetest.register_node("default:sapling", {
1509         description = "Sapling",
1510         drawtype = "plantlike",
1511         visual_scale = 1.0,
1512         tiles = {"default_sapling.png"},
1513         inventory_image = "default_sapling.png",
1514         wield_image = "default_sapling.png",
1515         paramtype = "light",
1516         walkable = false,
1517         groups = {snappy=2,dig_immediate=3,flammable=2},
1518         sounds = default.node_sound_defaults(),
1519 })
1520
1521 minetest.register_node("default:apple", {
1522         description = "Apple",
1523         drawtype = "plantlike",
1524         visual_scale = 1.0,
1525         tiles = {"default_apple.png"},
1526         inventory_image = "default_apple.png",
1527         paramtype = "light",
1528         sunlight_propagates = true,
1529         walkable = false,
1530         groups = {fleshy=3,dig_immediate=3,flammable=2},
1531         on_use = minetest.item_eat(4),
1532         sounds = default.node_sound_defaults(),
1533 })
1534
1535 minetest.register_node("default:dry_shrub", {
1536         description = "Dry Shrub",
1537         drawtype = "plantlike",
1538         visual_scale = 1.0,
1539         tiles = {"default_dry_shrub.png"},
1540         inventory_image = "default_dry_shrub.png",
1541         wield_image = "default_dry_shrub.png",
1542         paramtype = "light",
1543         walkable = false,
1544         groups = {snappy=3,flammable=3},
1545         sounds = default.node_sound_leaves_defaults(),
1546         selection_box = {
1547                 type = "fixed",
1548                 fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
1549         },
1550 })
1551
1552 --
1553 -- Crafting items
1554 --
1555
1556 minetest.register_craftitem("default:stick", {
1557         description = "Stick",
1558         inventory_image = "default_stick.png",
1559 })
1560
1561 minetest.register_craftitem("default:paper", {
1562         description = "Paper",
1563         inventory_image = "default_paper.png",
1564 })
1565
1566 minetest.register_craftitem("default:book", {
1567         description = "Book",
1568         inventory_image = "default_book.png",
1569 })
1570
1571 minetest.register_craftitem("default:coal_lump", {
1572         description = "Coal Lump",
1573         inventory_image = "default_coal_lump.png",
1574 })
1575
1576 minetest.register_craftitem("default:iron_lump", {
1577         description = "Iron Lump",
1578         inventory_image = "default_iron_lump.png",
1579 })
1580
1581 minetest.register_craftitem("default:clay_lump", {
1582         description = "Clay Lump",
1583         inventory_image = "default_clay_lump.png",
1584 })
1585
1586 minetest.register_craftitem("default:steel_ingot", {
1587         description = "Steel Ingot",
1588         inventory_image = "default_steel_ingot.png",
1589 })
1590
1591 minetest.register_craftitem("default:clay_brick", {
1592         description = "Clay Brick",
1593         inventory_image = "default_steel_ingot.png",
1594         inventory_image = "default_clay_brick.png",
1595 })
1596
1597 minetest.register_craftitem("default:scorched_stuff", {
1598         description = "Scorched Stuff",
1599         inventory_image = "default_scorched_stuff.png",
1600 })
1601
1602 --
1603 -- Falling stuff
1604 --
1605
1606 minetest.register_entity("default:falling_node", {
1607         initial_properties = {
1608                 physical = true,
1609                 collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
1610                 visual = "wielditem",
1611                 textures = {},
1612                 visual_size = {x=0.667, y=0.667},
1613         },
1614
1615         nodename = "",
1616
1617         set_node = function(self, nodename)
1618                 self.nodename = nodename
1619                 local stack = ItemStack(nodename)
1620                 local itemtable = stack:to_table()
1621                 local itemname = nil
1622                 if itemtable then
1623                         itemname = stack:to_table().name
1624                 end
1625                 local item_texture = nil
1626                 local item_type = ""
1627                 if minetest.registered_items[itemname] then
1628                         item_texture = minetest.registered_items[itemname].inventory_image
1629                         item_type = minetest.registered_items[itemname].type
1630                 end
1631                 prop = {
1632                         is_visible = true,
1633                         textures = {nodename},
1634                 }
1635                 self.object:set_properties(prop)
1636         end,
1637
1638         get_staticdata = function(self)
1639                 return self.nodename
1640         end,
1641
1642         on_activate = function(self, staticdata)
1643                 self.nodename = staticdata
1644                 self.object:set_armor_groups({immortal=1})
1645                 --self.object:setacceleration({x=0, y=-10, z=0})
1646                 self:set_node(self.nodename)
1647         end,
1648
1649         on_step = function(self, dtime)
1650                 -- Set gravity
1651                 self.object:setacceleration({x=0, y=-10, z=0})
1652                 -- Turn to actual sand when collides to ground or just move
1653                 local pos = self.object:getpos()
1654                 local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
1655                 local bcn = minetest.env:get_node(bcp)
1656                 -- Note: walkable is in the node definition, not in item groups
1657                 if minetest.registered_nodes[bcn.name] and
1658                                 minetest.registered_nodes[bcn.name].walkable then
1659                         local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
1660                         -- Check what's here
1661                         local n2 = minetest.env:get_node(np)
1662                         -- If it's not air or liquid, remove node and replace it with
1663                         -- it's drops
1664                         if n2.name ~= "air" and (not minetest.registered_nodes[n2.name] or
1665                                         minetest.registered_nodes[n2.name].liquidtype == "none") then
1666                                 local drops = minetest.get_node_drops(n2.name, "")
1667                                 minetest.env:remove_node(np)
1668                                 -- Add dropped items
1669                                 local _, dropped_item
1670                                 for _, dropped_item in ipairs(drops) do
1671                                         minetest.env:add_item(np, dropped_item)
1672                                 end
1673                                 -- Run script hook
1674                                 local _, callback
1675                                 for _, callback in ipairs(minetest.registered_on_dignodes) do
1676                                         callback(np, n2, nil)
1677                                 end
1678                         end
1679                         -- Create node and remove entity
1680                         minetest.env:add_node(np, {name=self.nodename})
1681                         self.object:remove()
1682                 else
1683                         -- Do nothing
1684                 end
1685         end
1686 })
1687
1688 function default.spawn_falling_node(p, nodename)
1689         obj = minetest.env:add_entity(p, "default:falling_node")
1690         obj:get_luaentity():set_node(nodename)
1691 end
1692
1693 -- Horrible crap to support old code
1694 -- Don't use this and never do what this does, it's completely wrong!
1695 -- (More specifically, the client and the C++ code doesn't get the group)
1696 function default.register_falling_node(nodename, texture)
1697         minetest.log("error", debug.traceback())
1698         minetest.log('error', "WARNING: default.register_falling_node is deprecated")
1699         if minetest.registered_nodes[nodename] then
1700                 minetest.registered_nodes[nodename].groups.falling_node = 1
1701         end
1702 end
1703
1704 --
1705 -- Some common functions
1706 --
1707
1708 function nodeupdate_single(p)
1709         n = minetest.env:get_node(p)
1710         if minetest.get_node_group(n.name, "falling_node") ~= 0 then
1711                 p_bottom = {x=p.x, y=p.y-1, z=p.z}
1712                 n_bottom = minetest.env:get_node(p_bottom)
1713                 -- Note: walkable is in the node definition, not in item groups
1714                 if minetest.registered_nodes[n_bottom.name] and
1715                                 not minetest.registered_nodes[n_bottom.name].walkable then
1716                         minetest.env:remove_node(p)
1717                         default.spawn_falling_node(p, n.name)
1718                         nodeupdate(p)
1719                 end
1720         end
1721 end
1722
1723 function nodeupdate(p)
1724         for x = -1,1 do
1725         for y = -1,1 do
1726         for z = -1,1 do
1727                 p2 = {x=p.x+x, y=p.y+y, z=p.z+z}
1728                 nodeupdate_single(p2)
1729         end
1730         end
1731         end
1732 end
1733
1734 --
1735 -- Global callbacks
1736 --
1737
1738 -- Global environment step function
1739 function on_step(dtime)
1740         -- print("on_step")
1741 end
1742 minetest.register_globalstep(on_step)
1743
1744 function on_placenode(p, node)
1745         --print("on_placenode")
1746         nodeupdate(p)
1747 end
1748 minetest.register_on_placenode(on_placenode)
1749
1750 function on_dignode(p, node)
1751         --print("on_dignode")
1752         nodeupdate(p)
1753 end
1754 minetest.register_on_dignode(on_dignode)
1755
1756 function on_punchnode(p, node)
1757 end
1758 minetest.register_on_punchnode(on_punchnode)
1759
1760 -- END