1 -- Minetest 0.4 mod: default
2 -- See README.txt for licensing and other information.
4 -- The API documentation in here was moved into doc/lua_api.txt
11 -- Definitions made by this mod that other mods can use too
15 dofile(minetest.get_modpath("default").."/mapgen.lua")
16 dofile(minetest.get_modpath("default").."/leafdecay.lua")
23 minetest.register_item(":", {
25 wield_image = "wieldhand.png",
26 wield_scale = {x=1,y=1,z=2.5},
28 full_punch_interval = 1.0,
31 fleshy = {times={[2]=2.00, [3]=1.00}, uses=0, maxlevel=1},
32 crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
33 snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
34 oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3},
39 minetest.register_tool("default:pick_wood", {
40 description = "Wooden Pickaxe",
41 inventory_image = "default_tool_woodpick.png",
45 cracky={times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1}
49 minetest.register_tool("default:pick_stone", {
50 description = "Stone Pickaxe",
51 inventory_image = "default_tool_stonepick.png",
55 cracky={times={[1]=3.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1}
59 minetest.register_tool("default:pick_steel", {
60 description = "Steel Pickaxe",
61 inventory_image = "default_tool_steelpick.png",
65 cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2}
69 minetest.register_tool("default:pick_mese", {
70 description = "Mese Pickaxe",
71 inventory_image = "default_tool_mesepick.png",
73 full_punch_interval = 1.0,
76 cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
77 crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
78 snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}
82 minetest.register_tool("default:shovel_wood", {
83 description = "Wooden Shovel",
84 inventory_image = "default_tool_woodshovel.png",
88 crumbly={times={[1]=3.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1}
92 minetest.register_tool("default:shovel_stone", {
93 description = "Stone Shovel",
94 inventory_image = "default_tool_stoneshovel.png",
98 crumbly={times={[1]=1.50, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1}
102 minetest.register_tool("default:shovel_steel", {
103 description = "Steel Shovel",
104 inventory_image = "default_tool_steelshovel.png",
105 tool_capabilities = {
108 crumbly={times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=30, maxlevel=2}
112 minetest.register_tool("default:axe_wood", {
113 description = "Wooden Axe",
114 inventory_image = "default_tool_woodaxe.png",
115 tool_capabilities = {
118 choppy={times={[2]=1.40, [3]=0.80}, uses=10, maxlevel=1},
119 fleshy={times={[2]=1.50, [3]=0.80}, uses=10, maxlevel=1}
123 minetest.register_tool("default:axe_stone", {
124 description = "Stone Axe",
125 inventory_image = "default_tool_stoneaxe.png",
126 tool_capabilities = {
129 choppy={times={[1]=3.00, [2]=1.00, [3]=0.60}, uses=20, maxlevel=1},
130 fleshy={times={[2]=1.30, [3]=0.70}, uses=20, maxlevel=1}
134 minetest.register_tool("default:axe_steel", {
135 description = "Steel Axe",
136 inventory_image = "default_tool_steelaxe.png",
137 tool_capabilities = {
140 choppy={times={[1]=3.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2},
141 fleshy={times={[2]=1.10, [3]=0.60}, uses=40, maxlevel=1}
145 minetest.register_tool("default:sword_wood", {
146 description = "Wooden Sword",
147 inventory_image = "default_tool_woodsword.png",
148 tool_capabilities = {
149 full_punch_interval = 1.0,
152 fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
153 snappy={times={[2]=1.00, [3]=0.50}, uses=10, maxlevel=1},
154 choppy={times={[3]=1.00}, uses=20, maxlevel=0}
158 minetest.register_tool("default:sword_stone", {
159 description = "Stone Sword",
160 inventory_image = "default_tool_stonesword.png",
161 tool_capabilities = {
162 full_punch_interval = 1.0,
165 fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
166 snappy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
167 choppy={times={[3]=0.90}, uses=20, maxlevel=0}
171 minetest.register_tool("default:sword_steel", {
172 description = "Steel Sword",
173 inventory_image = "default_tool_steelsword.png",
174 tool_capabilities = {
175 full_punch_interval = 1.0,
178 fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
179 snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
180 choppy={times={[3]=0.70}, uses=40, maxlevel=0}
186 -- Crafting definition
189 minetest.register_craft({
190 output = 'default:wood 4',
196 minetest.register_craft({
197 output = 'default:stick 4',
203 minetest.register_craft({
204 output = 'default:fence_wood 2',
206 {'default:stick', 'default:stick', 'default:stick'},
207 {'default:stick', 'default:stick', 'default:stick'},
211 minetest.register_craft({
212 output = 'default:sign_wall',
214 {'default:wood', 'default:wood', 'default:wood'},
215 {'default:wood', 'default:wood', 'default:wood'},
216 {'', 'default:stick', ''},
220 minetest.register_craft({
221 output = 'default:torch 4',
223 {'default:coal_lump'},
228 minetest.register_craft({
229 output = 'default:pick_wood',
231 {'default:wood', 'default:wood', 'default:wood'},
232 {'', 'default:stick', ''},
233 {'', 'default:stick', ''},
237 minetest.register_craft({
238 output = 'default:pick_stone',
240 {'default:cobble', 'default:cobble', 'default:cobble'},
241 {'', 'default:stick', ''},
242 {'', 'default:stick', ''},
246 minetest.register_craft({
247 output = 'default:pick_steel',
249 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
250 {'', 'default:stick', ''},
251 {'', 'default:stick', ''},
255 minetest.register_craft({
256 output = 'default:pick_mese',
258 {'default:mese', 'default:mese', 'default:mese'},
259 {'', 'default:stick', ''},
260 {'', 'default:stick', ''},
264 minetest.register_craft({
265 output = 'default:shovel_wood',
273 minetest.register_craft({
274 output = 'default:shovel_stone',
282 minetest.register_craft({
283 output = 'default:shovel_steel',
285 {'default:steel_ingot'},
291 minetest.register_craft({
292 output = 'default:axe_wood',
294 {'default:wood', 'default:wood'},
295 {'default:wood', 'default:stick'},
296 {'', 'default:stick'},
300 minetest.register_craft({
301 output = 'default:axe_stone',
303 {'default:cobble', 'default:cobble'},
304 {'default:cobble', 'default:stick'},
305 {'', 'default:stick'},
309 minetest.register_craft({
310 output = 'default:axe_steel',
312 {'default:steel_ingot', 'default:steel_ingot'},
313 {'default:steel_ingot', 'default:stick'},
314 {'', 'default:stick'},
318 minetest.register_craft({
319 output = 'default:sword_wood',
327 minetest.register_craft({
328 output = 'default:sword_stone',
336 minetest.register_craft({
337 output = 'default:sword_steel',
339 {'default:steel_ingot'},
340 {'default:steel_ingot'},
345 minetest.register_craft({
346 output = 'default:rail 15',
348 {'default:steel_ingot', '', 'default:steel_ingot'},
349 {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
350 {'default:steel_ingot', '', 'default:steel_ingot'},
354 minetest.register_craft({
355 output = 'default:chest',
357 {'default:wood', 'default:wood', 'default:wood'},
358 {'default:wood', '', 'default:wood'},
359 {'default:wood', 'default:wood', 'default:wood'},
363 minetest.register_craft({
364 output = 'default:chest_locked',
366 {'default:wood', 'default:wood', 'default:wood'},
367 {'default:wood', 'default:steel_ingot', 'default:wood'},
368 {'default:wood', 'default:wood', 'default:wood'},
372 minetest.register_craft({
373 output = 'default:furnace',
375 {'default:cobble', 'default:cobble', 'default:cobble'},
376 {'default:cobble', '', 'default:cobble'},
377 {'default:cobble', 'default:cobble', 'default:cobble'},
381 minetest.register_craft({
382 output = 'default:steelblock',
384 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
385 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
386 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
390 minetest.register_craft({
391 output = 'default:sandstone',
393 {'default:sand', 'default:sand'},
394 {'default:sand', 'default:sand'},
398 minetest.register_craft({
399 output = 'default:clay',
401 {'default:clay_lump', 'default:clay_lump'},
402 {'default:clay_lump', 'default:clay_lump'},
406 minetest.register_craft({
407 output = 'default:brick',
409 {'default:clay_brick', 'default:clay_brick'},
410 {'default:clay_brick', 'default:clay_brick'},
414 minetest.register_craft({
415 output = 'default:paper',
417 {'default:papyrus', 'default:papyrus', 'default:papyrus'},
421 minetest.register_craft({
422 output = 'default:book',
430 minetest.register_craft({
431 output = 'default:bookshelf',
433 {'default:wood', 'default:wood', 'default:wood'},
434 {'default:book', 'default:book', 'default:book'},
435 {'default:wood', 'default:wood', 'default:wood'},
439 minetest.register_craft({
440 output = 'default:ladder',
442 {'default:stick', '', 'default:stick'},
443 {'default:stick', 'default:stick', 'default:stick'},
444 {'default:stick', '', 'default:stick'},
449 -- Crafting (tool repair)
451 minetest.register_craft({
453 additional_wear = -0.02,
460 minetest.register_craft({
462 output = "default:glass",
463 recipe = "default:sand",
466 minetest.register_craft({
468 output = "default:glass",
469 recipe = "default:desert_sand",
472 minetest.register_craft({
474 output = "default:stone",
475 recipe = "default:cobble",
478 minetest.register_craft({
480 output = "default:steel_ingot",
481 recipe = "default:iron_lump",
484 minetest.register_craft({
486 output = "default:clay_brick",
487 recipe = "default:clay_lump",
494 minetest.register_craft({
496 recipe = "default:tree",
500 minetest.register_craft({
502 recipe = "default:jungletree",
506 minetest.register_craft({
508 recipe = "default:junglegrass",
512 minetest.register_craft({
514 recipe = "default:leaves",
518 minetest.register_craft({
520 recipe = "default:cactus",
524 minetest.register_craft({
526 recipe = "default:papyrus",
530 minetest.register_craft({
532 recipe = "default:bookshelf",
536 minetest.register_craft({
538 recipe = "default:fence_wood",
542 minetest.register_craft({
544 recipe = "default:ladder",
548 minetest.register_craft({
550 recipe = "default:wood",
554 minetest.register_craft({
556 recipe = "default:mese",
560 minetest.register_craft({
562 recipe = "default:lava_source",
566 minetest.register_craft({
568 recipe = "default:torch",
572 minetest.register_craft({
574 recipe = "default:sign_wall",
578 minetest.register_craft({
580 recipe = "default:chest",
584 minetest.register_craft({
586 recipe = "default:chest_locked",
590 minetest.register_craft({
592 recipe = "default:nyancat",
596 minetest.register_craft({
598 recipe = "default:nyancat_rainbow",
602 minetest.register_craft({
604 recipe = "default:sapling",
608 minetest.register_craft({
610 recipe = "default:apple",
614 minetest.register_craft({
616 recipe = "default:coal_lump",
624 -- Default node sounds
626 function default.node_sound_defaults(table)
628 table.footstep = table.footstep or
630 table.dug = table.dug or
631 {name="default_dug_node", gain=1.0}
635 function default.node_sound_stone_defaults(table)
637 table.footstep = table.footstep or
638 {name="default_hard_footstep", gain=0.2}
639 default.node_sound_defaults(table)
643 function default.node_sound_dirt_defaults(table)
645 table.footstep = table.footstep or
647 --table.dug = table.dug or
648 -- {name="default_dirt_break", gain=0.5}
649 default.node_sound_defaults(table)
653 function default.node_sound_sand_defaults(table)
655 table.footstep = table.footstep or
656 {name="default_grass_footstep", gain=0.25}
657 --table.dug = table.dug or
658 -- {name="default_dirt_break", gain=0.25}
659 table.dug = table.dug or
661 default.node_sound_defaults(table)
665 function default.node_sound_wood_defaults(table)
667 table.footstep = table.footstep or
668 {name="default_hard_footstep", gain=0.3}
669 default.node_sound_defaults(table)
673 function default.node_sound_leaves_defaults(table)
675 table.footstep = table.footstep or
676 {name="default_grass_footstep", gain=0.25}
677 table.dig = table.dig or
678 {name="default_dig_crumbly", gain=0.4}
679 table.dug = table.dug or
681 default.node_sound_defaults(table)
685 function default.node_sound_glass_defaults(table)
687 table.footstep = table.footstep or
688 {name="default_stone_footstep", gain=0.25}
689 table.dug = table.dug or
690 {name="default_break_glass", gain=1.0}
691 default.node_sound_defaults(table)
697 minetest.register_node("default:stone", {
698 description = "Stone",
699 tiles = {"default_stone.png"},
700 is_ground_content = true,
702 drop = 'default:cobble',
703 legacy_mineral = true,
704 sounds = default.node_sound_stone_defaults(),
707 minetest.register_node("default:desert_stone", {
708 description = "Desert Stone",
709 tiles = {"default_desert_stone.png"},
710 is_ground_content = true,
712 drop = 'default:desert_stone',
713 legacy_mineral = true,
714 sounds = default.node_sound_stone_defaults(),
717 minetest.register_node("default:stone_with_coal", {
718 description = "Coal Ore",
719 tiles = {"default_stone.png^default_mineral_coal.png"},
720 is_ground_content = true,
722 drop = 'default:coal_lump',
723 sounds = default.node_sound_stone_defaults(),
726 minetest.register_node("default:stone_with_iron", {
727 description = "Iron Ore",
728 tiles = {"default_stone.png^default_mineral_iron.png"},
729 is_ground_content = true,
731 drop = 'default:iron_lump',
732 sounds = default.node_sound_stone_defaults(),
735 minetest.register_node("default:dirt_with_grass", {
736 description = "Dirt with Grass",
737 tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
738 is_ground_content = true,
739 groups = {crumbly=3},
740 drop = 'default:dirt',
741 sounds = default.node_sound_dirt_defaults({
742 footstep = {name="default_grass_footstep", gain=0.4},
746 minetest.register_node("default:dirt_with_grass_footsteps", {
747 description = "Dirt with Grass and Footsteps",
748 tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
749 is_ground_content = true,
750 groups = {crumbly=3, not_in_creative_inventory=1},
751 drop = 'default:dirt',
752 sounds = default.node_sound_dirt_defaults({
753 footstep = {name="default_grass_footstep", gain=0.4},
757 minetest.register_node("default:dirt", {
758 description = "Dirt",
759 tiles = {"default_dirt.png"},
760 is_ground_content = true,
761 groups = {crumbly=3},
762 sounds = default.node_sound_dirt_defaults(),
765 minetest.register_node("default:sand", {
766 description = "Sand",
767 tiles = {"default_sand.png"},
768 is_ground_content = true,
769 groups = {crumbly=3, falling_node=1},
770 sounds = default.node_sound_sand_defaults(),
773 minetest.register_node("default:desert_sand", {
774 description = "Desert Sand",
775 tiles = {"default_desert_sand.png"},
776 is_ground_content = true,
777 groups = {sand=1, crumbly=3, falling_node=1},
778 sounds = default.node_sound_sand_defaults(),
781 minetest.register_node("default:gravel", {
782 description = "Gravel",
783 tiles = {"default_gravel.png"},
784 is_ground_content = true,
785 groups = {crumbly=2, falling_node=1},
786 sounds = default.node_sound_dirt_defaults({
787 footstep = {name="default_gravel_footstep", gain=0.45},
791 minetest.register_node("default:sandstone", {
792 description = "Sandstone",
793 tiles = {"default_sandstone.png"},
794 is_ground_content = true,
795 groups = {crumbly=2,cracky=2},
796 drop = 'default:sand',
797 sounds = default.node_sound_stone_defaults(),
800 minetest.register_node("default:clay", {
801 description = "Clay",
802 tiles = {"default_clay.png"},
803 is_ground_content = true,
804 groups = {crumbly=3},
805 drop = 'default:clay_lump 4',
806 sounds = default.node_sound_dirt_defaults({
811 minetest.register_node("default:brick", {
812 description = "Brick Block",
813 tiles = {"default_brick.png"},
814 is_ground_content = true,
816 drop = 'default:clay_brick 4',
817 sounds = default.node_sound_stone_defaults(),
820 minetest.register_node("default:tree", {
821 description = "Tree",
822 tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
823 is_ground_content = true,
824 groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
825 sounds = default.node_sound_wood_defaults(),
828 minetest.register_node("default:jungletree", {
829 description = "Jungle Tree",
830 tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
831 is_ground_content = true,
832 groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
833 sounds = default.node_sound_wood_defaults(),
836 minetest.register_node("default:junglegrass", {
837 description = "Jungle Grass",
838 drawtype = "plantlike",
840 tiles = {"default_junglegrass.png"},
841 inventory_image = "default_junglegrass.png",
842 wield_image = "default_junglegrass.png",
845 groups = {snappy=3,flammable=2},
846 sounds = default.node_sound_leaves_defaults(),
849 minetest.register_node("default:leaves", {
850 description = "Leaves",
851 drawtype = "allfaces_optional",
853 tiles = {"default_leaves.png"},
855 groups = {snappy=3, leafdecay=3, flammable=2},
860 -- player will get sapling with 1/20 chance
861 items = {'default:sapling'},
865 -- player will get leaves only if he get no saplings,
866 -- this is because max_items is 1
867 items = {'default:leaves'},
871 sounds = default.node_sound_leaves_defaults(),
874 minetest.register_node("default:cactus", {
875 description = "Cactus",
876 tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
877 is_ground_content = true,
878 groups = {snappy=2,choppy=3,flammable=2},
879 sounds = default.node_sound_wood_defaults(),
882 minetest.register_node("default:papyrus", {
883 description = "Papyrus",
884 drawtype = "plantlike",
885 tiles = {"default_papyrus.png"},
886 inventory_image = "default_papyrus.png",
887 wield_image = "default_papyrus.png",
889 is_ground_content = true,
891 groups = {snappy=3,flammable=2},
892 sounds = default.node_sound_leaves_defaults(),
895 minetest.register_node("default:bookshelf", {
896 description = "Bookshelf",
897 tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
898 is_ground_content = true,
899 groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2,flammable=3},
900 sounds = default.node_sound_wood_defaults(),
903 minetest.register_node("default:glass", {
904 description = "Glass",
905 drawtype = "glasslike",
906 tiles = {"default_glass.png"},
907 inventory_image = minetest.inventorycube("default_glass.png"),
909 sunlight_propagates = true,
910 is_ground_content = true,
911 groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
912 sounds = default.node_sound_glass_defaults(),
915 minetest.register_node("default:fence_wood", {
916 description = "Wooden Fence",
917 drawtype = "fencelike",
918 tiles = {"default_wood.png"},
919 inventory_image = "default_fence.png",
920 wield_image = "default_fence.png",
922 is_ground_content = true,
925 fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
927 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
928 sounds = default.node_sound_wood_defaults(),
931 minetest.register_node("default:rail", {
932 description = "Rail",
933 drawtype = "raillike",
934 tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
935 inventory_image = "default_rail.png",
936 wield_image = "default_rail.png",
938 is_ground_content = true,
942 -- but how to specify the dimensions for curved and sideways rails?
943 fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
945 groups = {bendy=2,snappy=1,dig_immediate=2},
948 minetest.register_node("default:ladder", {
949 description = "Ladder",
950 drawtype = "signlike",
951 tiles = {"default_ladder.png"},
952 inventory_image = "default_ladder.png",
953 wield_image = "default_ladder.png",
955 paramtype2 = "wallmounted",
956 is_ground_content = true,
960 type = "wallmounted",
961 --wall_top = = <default>
962 --wall_bottom = = <default>
963 --wall_side = = <default>
965 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3,flammable=2},
966 legacy_wallmounted = true,
967 sounds = default.node_sound_wood_defaults(),
970 minetest.register_node("default:wood", {
971 description = "Wooden Planks",
972 tiles = {"default_wood.png"},
973 is_ground_content = true,
974 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
975 sounds = default.node_sound_wood_defaults(),
978 minetest.register_node("default:mese", {
979 description = "Mese",
980 tiles = {"default_mese.png"},
981 is_ground_content = true,
983 sounds = default.node_sound_defaults(),
986 minetest.register_node("default:cloud", {
987 description = "Cloud",
988 tiles = {"default_cloud.png"},
989 is_ground_content = true,
990 sounds = default.node_sound_defaults(),
991 groups = {not_in_creative_inventory=1},
994 minetest.register_node("default:water_flowing", {
995 description = "Flowing Water",
996 inventory_image = minetest.inventorycube("default_water.png"),
997 drawtype = "flowingliquid",
998 tiles = {"default_water.png"},
1000 {name="default_water.png", backface_culling=false},
1001 {name="default_water.png", backface_culling=true},
1003 alpha = WATER_ALPHA,
1004 paramtype = "light",
1008 buildable_to = true,
1009 liquidtype = "flowing",
1010 liquid_alternative_flowing = "default:water_flowing",
1011 liquid_alternative_source = "default:water_source",
1012 liquid_viscosity = WATER_VISC,
1013 post_effect_color = {a=64, r=100, g=100, b=200},
1014 groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
1017 minetest.register_node("default:water_source", {
1018 description = "Water Source",
1019 inventory_image = minetest.inventorycube("default_water.png"),
1020 drawtype = "liquid",
1021 tiles = {"default_water.png"},
1023 -- New-style water source material (mostly unused)
1024 {name="default_water.png", backface_culling=false},
1026 alpha = WATER_ALPHA,
1027 paramtype = "light",
1031 buildable_to = true,
1032 liquidtype = "source",
1033 liquid_alternative_flowing = "default:water_flowing",
1034 liquid_alternative_source = "default:water_source",
1035 liquid_viscosity = WATER_VISC,
1036 post_effect_color = {a=64, r=100, g=100, b=200},
1037 groups = {water=3, liquid=3, puts_out_fire=1},
1040 minetest.register_node("default:lava_flowing", {
1041 description = "Flowing Lava",
1042 inventory_image = minetest.inventorycube("default_lava.png"),
1043 drawtype = "flowingliquid",
1044 tiles = {"default_lava.png"},
1047 image="default_lava_flowing_animated.png",
1048 backface_culling=false,
1049 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1052 image="default_lava_flowing_animated.png",
1053 backface_culling=true,
1054 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1057 paramtype = "light",
1058 light_source = LIGHT_MAX - 1,
1062 buildable_to = true,
1063 liquidtype = "flowing",
1064 liquid_alternative_flowing = "default:lava_flowing",
1065 liquid_alternative_source = "default:lava_source",
1066 liquid_viscosity = LAVA_VISC,
1067 damage_per_second = 4*2,
1068 post_effect_color = {a=192, r=255, g=64, b=0},
1069 groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
1072 minetest.register_node("default:lava_source", {
1073 description = "Lava Source",
1074 inventory_image = minetest.inventorycube("default_lava.png"),
1075 drawtype = "liquid",
1077 {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1080 -- New-style lava source material (mostly unused)
1081 {name="default_lava.png", backface_culling=false},
1083 paramtype = "light",
1084 light_source = LIGHT_MAX - 1,
1088 buildable_to = true,
1089 liquidtype = "source",
1090 liquid_alternative_flowing = "default:lava_flowing",
1091 liquid_alternative_source = "default:lava_source",
1092 liquid_viscosity = LAVA_VISC,
1093 damage_per_second = 4*2,
1094 post_effect_color = {a=192, r=255, g=64, b=0},
1095 groups = {lava=3, liquid=2, hot=3, igniter=1},
1098 minetest.register_node("default:torch", {
1099 description = "Torch",
1100 drawtype = "torchlike",
1101 tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
1102 inventory_image = "default_torch_on_floor.png",
1103 wield_image = "default_torch_on_floor.png",
1104 paramtype = "light",
1105 paramtype2 = "wallmounted",
1106 sunlight_propagates = true,
1108 light_source = LIGHT_MAX-1,
1110 type = "wallmounted",
1111 wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
1112 wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
1113 wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
1115 groups = {choppy=2,dig_immediate=3,flammable=1},
1116 legacy_wallmounted = true,
1117 sounds = default.node_sound_defaults(),
1120 minetest.register_node("default:sign_wall", {
1121 description = "Sign",
1122 drawtype = "signlike",
1123 tiles = {"default_sign_wall.png"},
1124 inventory_image = "default_sign_wall.png",
1125 wield_image = "default_sign_wall.png",
1126 paramtype = "light",
1127 paramtype2 = "wallmounted",
1128 sunlight_propagates = true,
1130 metadata_name = "sign",
1132 type = "wallmounted",
1133 --wall_top = <default>
1134 --wall_bottom = <default>
1135 --wall_side = <default>
1137 groups = {choppy=2,dig_immediate=2},
1138 legacy_wallmounted = true,
1139 sounds = default.node_sound_defaults(),
1140 on_construct = function(pos)
1141 --local n = minetest.env:get_node(pos)
1142 local meta = minetest.env:get_meta(pos)
1143 meta:set_string("formspec", "hack:sign_text_input")
1144 meta:set_string("infotext", "\"\"")
1146 on_receive_fields = function(pos, formname, fields, sender)
1147 --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
1148 local meta = minetest.env:get_meta(pos)
1149 fields.text = fields.text or ""
1150 print((sender:get_player_name() or "").." wrote \""..fields.text..
1151 "\" to sign at "..minetest.pos_to_string(pos))
1152 meta:set_string("text", fields.text)
1153 meta:set_string("infotext", '"'..fields.text..'"')
1157 minetest.register_node("default:chest", {
1158 description = "Chest",
1159 tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1160 "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
1161 paramtype2 = "facedir",
1162 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1163 legacy_facedir_simple = true,
1164 sounds = default.node_sound_wood_defaults(),
1165 on_construct = function(pos)
1166 local meta = minetest.env:get_meta(pos)
1167 meta:set_string("formspec",
1169 "list[current_name;main;0,0;8,4;]"..
1170 "list[current_player;main;0,5;8,4;]")
1171 meta:set_string("infotext", "Chest")
1172 local inv = meta:get_inventory()
1173 inv:set_size("main", 8*4)
1175 can_dig = function(pos,player)
1176 local meta = minetest.env:get_meta(pos);
1177 local inv = meta:get_inventory()
1178 return inv:is_empty("main")
1180 on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1181 minetest.log("action", player:get_player_name()..
1182 " moves stuff in chest at "..minetest.pos_to_string(pos))
1184 on_metadata_inventory_put = function(pos, listname, index, stack, player)
1185 minetest.log("action", player:get_player_name()..
1186 " moves stuff to chest at "..minetest.pos_to_string(pos))
1188 on_metadata_inventory_take = function(pos, listname, index, stack, player)
1189 minetest.log("action", player:get_player_name()..
1190 " takes stuff from chest at "..minetest.pos_to_string(pos))
1194 local function has_locked_chest_privilege(meta, player)
1195 if player:get_player_name() ~= meta:get_string("owner") then
1201 minetest.register_node("default:chest_locked", {
1202 description = "Locked Chest",
1203 tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1204 "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
1205 paramtype2 = "facedir",
1206 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1207 legacy_facedir_simple = true,
1208 sounds = default.node_sound_wood_defaults(),
1209 after_place_node = function(pos, placer)
1210 local meta = minetest.env:get_meta(pos)
1211 meta:set_string("owner", placer:get_player_name() or "")
1212 meta:set_string("infotext", "Locked Chest (owned by "..
1213 meta:get_string("owner")..")")
1215 on_construct = function(pos)
1216 local meta = minetest.env:get_meta(pos)
1217 meta:set_string("formspec",
1219 "list[current_name;main;0,0;8,4;]"..
1220 "list[current_player;main;0,5;8,4;]")
1221 meta:set_string("infotext", "Locked Chest")
1222 meta:set_string("owner", "")
1223 local inv = meta:get_inventory()
1224 inv:set_size("main", 8*4)
1226 can_dig = function(pos,player)
1227 local meta = minetest.env:get_meta(pos);
1228 local inv = meta:get_inventory()
1229 return inv:is_empty("main")
1231 allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1232 local meta = minetest.env:get_meta(pos)
1233 if not has_locked_chest_privilege(meta, player) then
1234 minetest.log("action", player:get_player_name()..
1235 " tried to access a locked chest belonging to "..
1236 meta:get_string("owner").." at "..
1237 minetest.pos_to_string(pos))
1242 allow_metadata_inventory_put = function(pos, listname, index, stack, player)
1243 local meta = minetest.env:get_meta(pos)
1244 if not has_locked_chest_privilege(meta, player) then
1245 minetest.log("action", player:get_player_name()..
1246 " tried to access a locked chest belonging to "..
1247 meta:get_string("owner").." at "..
1248 minetest.pos_to_string(pos))
1251 return stack:get_count()
1253 allow_metadata_inventory_take = function(pos, listname, index, stack, player)
1254 local meta = minetest.env:get_meta(pos)
1255 if not has_locked_chest_privilege(meta, player) then
1256 minetest.log("action", player:get_player_name()..
1257 " tried to access a locked chest belonging to "..
1258 meta:get_string("owner").." at "..
1259 minetest.pos_to_string(pos))
1262 return stack:get_count()
1264 on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1265 minetest.log("action", player:get_player_name()..
1266 " moves stuff in locked chest at "..minetest.pos_to_string(pos))
1268 on_metadata_inventory_put = function(pos, listname, index, stack, player)
1269 minetest.log("action", player:get_player_name()..
1270 " moves stuff to locked chest at "..minetest.pos_to_string(pos))
1272 on_metadata_inventory_take = function(pos, listname, index, stack, player)
1273 minetest.log("action", player:get_player_name()..
1274 " takes stuff from locked chest at "..minetest.pos_to_string(pos))
1278 default.furnace_inactive_formspec =
1280 "image[2,2;1,1;default_furnace_fire_bg.png]"..
1281 "list[current_name;fuel;2,3;1,1;]"..
1282 "list[current_name;src;2,1;1,1;]"..
1283 "list[current_name;dst;5,1;2,2;]"..
1284 "list[current_player;main;0,5;8,4;]"
1286 minetest.register_node("default:furnace", {
1287 description = "Furnace",
1288 tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1289 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
1290 paramtype2 = "facedir",
1291 groups = {cracky=2},
1292 legacy_facedir_simple = true,
1293 sounds = default.node_sound_stone_defaults(),
1294 on_construct = function(pos)
1295 local meta = minetest.env:get_meta(pos)
1296 meta:set_string("formspec", default.furnace_inactive_formspec)
1297 meta:set_string("infotext", "Furnace")
1298 local inv = meta:get_inventory()
1299 inv:set_size("fuel", 1)
1300 inv:set_size("src", 1)
1301 inv:set_size("dst", 4)
1303 can_dig = function(pos,player)
1304 local meta = minetest.env:get_meta(pos);
1305 local inv = meta:get_inventory()
1306 if not inv:is_empty("fuel") then
1308 elseif not inv:is_empty("dst") then
1310 elseif not inv:is_empty("src") then
1317 minetest.register_node("default:furnace_active", {
1318 description = "Furnace",
1319 tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1320 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
1321 paramtype2 = "facedir",
1323 drop = "default:furnace",
1324 groups = {cracky=2, not_in_creative_inventory=1},
1325 legacy_facedir_simple = true,
1326 sounds = default.node_sound_stone_defaults(),
1327 on_construct = function(pos)
1328 local meta = minetest.env:get_meta(pos)
1329 meta:set_string("formspec", default.furnace_inactive_formspec)
1330 meta:set_string("infotext", "Furnace");
1331 local inv = meta:get_inventory()
1332 inv:set_size("fuel", 1)
1333 inv:set_size("src", 1)
1334 inv:set_size("dst", 4)
1336 can_dig = function(pos,player)
1337 local meta = minetest.env:get_meta(pos);
1338 local inv = meta:get_inventory()
1339 if not inv:is_empty("fuel") then
1341 elseif not inv:is_empty("dst") then
1343 elseif not inv:is_empty("src") then
1350 function hacky_swap_node(pos,name)
1351 local node = minetest.env:get_node(pos)
1352 local meta = minetest.env:get_meta(pos)
1353 local meta0 = meta:to_table()
1354 if node.name == name then
1358 local meta0 = meta:to_table()
1359 minetest.env:set_node(pos,node)
1360 meta = minetest.env:get_meta(pos)
1361 meta:from_table(meta0)
1364 minetest.register_abm({
1365 nodenames = {"default:furnace","default:furnace_active"},
1368 action = function(pos, node, active_object_count, active_object_count_wider)
1369 local meta = minetest.env:get_meta(pos)
1370 for i, name in ipairs({
1376 if meta:get_string(name) == "" then
1377 meta:set_float(name, 0.0)
1381 local inv = meta:get_inventory()
1383 local srclist = inv:get_list("src")
1387 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1390 local was_active = false
1392 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1394 meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
1395 meta:set_float("src_time", meta:get_float("src_time") + 1)
1396 if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
1397 -- check if there's room for output in "dst" list
1398 if inv:room_for_item("dst",cooked.item) then
1399 -- Put result in "dst" list
1400 inv:add_item("dst", cooked.item)
1401 -- take stuff from "src" list
1402 srcstack = inv:get_stack("src", 1)
1403 srcstack:take_item()
1404 inv:set_stack("src", 1, srcstack)
1406 print("Could not insert '"..cooked.item:to_string().."'")
1408 meta:set_string("src_time", 0)
1412 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1413 local percent = math.floor(meta:get_float("fuel_time") /
1414 meta:get_float("fuel_totaltime") * 100)
1415 meta:set_string("infotext","Furnace active: "..percent.."%")
1416 hacky_swap_node(pos,"default:furnace_active")
1417 meta:set_string("formspec",
1419 "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
1420 (100-percent)..":default_furnace_fire_fg.png]"..
1421 "list[current_name;fuel;2,3;1,1;]"..
1422 "list[current_name;src;2,1;1,1;]"..
1423 "list[current_name;dst;5,1;2,2;]"..
1424 "list[current_player;main;0,5;8,4;]")
1430 local fuellist = inv:get_list("fuel")
1431 local srclist = inv:get_list("src")
1434 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1437 fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
1440 if fuel.time <= 0 then
1441 meta:set_string("infotext","Furnace out of fuel")
1442 hacky_swap_node(pos,"default:furnace")
1443 meta:set_string("formspec", default.furnace_inactive_formspec)
1447 if cooked.item:is_empty() then
1449 meta:set_string("infotext","Furnace is empty")
1450 hacky_swap_node(pos,"default:furnace")
1451 meta:set_string("formspec", default.furnace_inactive_formspec)
1456 meta:set_string("fuel_totaltime", fuel.time)
1457 meta:set_string("fuel_time", 0)
1459 local stack = inv:get_stack("fuel", 1)
1461 inv:set_stack("fuel", 1, stack)
1465 minetest.register_node("default:cobble", {
1466 description = "Cobblestone",
1467 tiles = {"default_cobble.png"},
1468 is_ground_content = true,
1469 groups = {cracky=3},
1470 sounds = default.node_sound_stone_defaults(),
1473 minetest.register_node("default:mossycobble", {
1474 description = "Mossy Cobblestone",
1475 tiles = {"default_mossycobble.png"},
1476 is_ground_content = true,
1477 groups = {cracky=3},
1478 sounds = default.node_sound_stone_defaults(),
1481 minetest.register_node("default:steelblock", {
1482 description = "Steel Block",
1483 tiles = {"default_steel_block.png"},
1484 is_ground_content = true,
1485 groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
1486 sounds = default.node_sound_stone_defaults(),
1489 minetest.register_node("default:nyancat", {
1490 description = "Nyan Cat",
1491 tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
1492 "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
1493 inventory_image = "default_nc_front.png",
1494 paramtype2 = "facedir",
1495 groups = {cracky=2},
1496 legacy_facedir_simple = true,
1497 sounds = default.node_sound_defaults(),
1500 minetest.register_node("default:nyancat_rainbow", {
1501 description = "Nyan Cat Rainbow",
1502 tiles = {"default_nc_rb.png"},
1503 inventory_image = "default_nc_rb.png",
1504 groups = {cracky=2},
1505 sounds = default.node_sound_defaults(),
1508 minetest.register_node("default:sapling", {
1509 description = "Sapling",
1510 drawtype = "plantlike",
1512 tiles = {"default_sapling.png"},
1513 inventory_image = "default_sapling.png",
1514 wield_image = "default_sapling.png",
1515 paramtype = "light",
1517 groups = {snappy=2,dig_immediate=3,flammable=2},
1518 sounds = default.node_sound_defaults(),
1521 minetest.register_node("default:apple", {
1522 description = "Apple",
1523 drawtype = "plantlike",
1525 tiles = {"default_apple.png"},
1526 inventory_image = "default_apple.png",
1527 paramtype = "light",
1528 sunlight_propagates = true,
1530 groups = {fleshy=3,dig_immediate=3,flammable=2},
1531 on_use = minetest.item_eat(4),
1532 sounds = default.node_sound_defaults(),
1535 minetest.register_node("default:dry_shrub", {
1536 description = "Dry Shrub",
1537 drawtype = "plantlike",
1539 tiles = {"default_dry_shrub.png"},
1540 inventory_image = "default_dry_shrub.png",
1541 wield_image = "default_dry_shrub.png",
1542 paramtype = "light",
1544 groups = {snappy=3,flammable=3},
1545 sounds = default.node_sound_leaves_defaults(),
1548 fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
1556 minetest.register_craftitem("default:stick", {
1557 description = "Stick",
1558 inventory_image = "default_stick.png",
1561 minetest.register_craftitem("default:paper", {
1562 description = "Paper",
1563 inventory_image = "default_paper.png",
1566 minetest.register_craftitem("default:book", {
1567 description = "Book",
1568 inventory_image = "default_book.png",
1571 minetest.register_craftitem("default:coal_lump", {
1572 description = "Coal Lump",
1573 inventory_image = "default_coal_lump.png",
1576 minetest.register_craftitem("default:iron_lump", {
1577 description = "Iron Lump",
1578 inventory_image = "default_iron_lump.png",
1581 minetest.register_craftitem("default:clay_lump", {
1582 description = "Clay Lump",
1583 inventory_image = "default_clay_lump.png",
1586 minetest.register_craftitem("default:steel_ingot", {
1587 description = "Steel Ingot",
1588 inventory_image = "default_steel_ingot.png",
1591 minetest.register_craftitem("default:clay_brick", {
1592 description = "Clay Brick",
1593 inventory_image = "default_steel_ingot.png",
1594 inventory_image = "default_clay_brick.png",
1597 minetest.register_craftitem("default:scorched_stuff", {
1598 description = "Scorched Stuff",
1599 inventory_image = "default_scorched_stuff.png",
1606 minetest.register_entity("default:falling_node", {
1607 initial_properties = {
1609 collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
1610 visual = "wielditem",
1612 visual_size = {x=0.667, y=0.667},
1617 set_node = function(self, nodename)
1618 self.nodename = nodename
1619 local stack = ItemStack(nodename)
1620 local itemtable = stack:to_table()
1621 local itemname = nil
1623 itemname = stack:to_table().name
1625 local item_texture = nil
1626 local item_type = ""
1627 if minetest.registered_items[itemname] then
1628 item_texture = minetest.registered_items[itemname].inventory_image
1629 item_type = minetest.registered_items[itemname].type
1633 textures = {nodename},
1635 self.object:set_properties(prop)
1638 get_staticdata = function(self)
1639 return self.nodename
1642 on_activate = function(self, staticdata)
1643 self.nodename = staticdata
1644 self.object:set_armor_groups({immortal=1})
1645 --self.object:setacceleration({x=0, y=-10, z=0})
1646 self:set_node(self.nodename)
1649 on_step = function(self, dtime)
1651 self.object:setacceleration({x=0, y=-10, z=0})
1652 -- Turn to actual sand when collides to ground or just move
1653 local pos = self.object:getpos()
1654 local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
1655 local bcn = minetest.env:get_node(bcp)
1656 -- Note: walkable is in the node definition, not in item groups
1657 if minetest.registered_nodes[bcn.name] and
1658 minetest.registered_nodes[bcn.name].walkable then
1659 local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
1660 -- Check what's here
1661 local n2 = minetest.env:get_node(np)
1662 -- If it's not air or liquid, remove node and replace it with
1664 if n2.name ~= "air" and (not minetest.registered_nodes[n2.name] or
1665 minetest.registered_nodes[n2.name].liquidtype == "none") then
1666 local drops = minetest.get_node_drops(n2.name, "")
1667 minetest.env:remove_node(np)
1668 -- Add dropped items
1669 local _, dropped_item
1670 for _, dropped_item in ipairs(drops) do
1671 minetest.env:add_item(np, dropped_item)
1675 for _, callback in ipairs(minetest.registered_on_dignodes) do
1676 callback(np, n2, nil)
1679 -- Create node and remove entity
1680 minetest.env:add_node(np, {name=self.nodename})
1681 self.object:remove()
1688 function default.spawn_falling_node(p, nodename)
1689 obj = minetest.env:add_entity(p, "default:falling_node")
1690 obj:get_luaentity():set_node(nodename)
1693 -- Horrible crap to support old code
1694 -- Don't use this and never do what this does, it's completely wrong!
1695 -- (More specifically, the client and the C++ code doesn't get the group)
1696 function default.register_falling_node(nodename, texture)
1697 minetest.log("error", debug.traceback())
1698 minetest.log('error', "WARNING: default.register_falling_node is deprecated")
1699 if minetest.registered_nodes[nodename] then
1700 minetest.registered_nodes[nodename].groups.falling_node = 1
1705 -- Some common functions
1708 function nodeupdate_single(p)
1709 n = minetest.env:get_node(p)
1710 if minetest.get_node_group(n.name, "falling_node") ~= 0 then
1711 p_bottom = {x=p.x, y=p.y-1, z=p.z}
1712 n_bottom = minetest.env:get_node(p_bottom)
1713 -- Note: walkable is in the node definition, not in item groups
1714 if minetest.registered_nodes[n_bottom.name] and
1715 not minetest.registered_nodes[n_bottom.name].walkable then
1716 minetest.env:remove_node(p)
1717 default.spawn_falling_node(p, n.name)
1723 function nodeupdate(p)
1727 p2 = {x=p.x+x, y=p.y+y, z=p.z+z}
1728 nodeupdate_single(p2)
1738 -- Global environment step function
1739 function on_step(dtime)
1742 minetest.register_globalstep(on_step)
1744 function on_placenode(p, node)
1745 --print("on_placenode")
1748 minetest.register_on_placenode(on_placenode)
1750 function on_dignode(p, node)
1751 --print("on_dignode")
1754 minetest.register_on_dignode(on_dignode)
1756 function on_punchnode(p, node)
1758 minetest.register_on_punchnode(on_punchnode)