1 -- Minetest 0.4 mod: default
2 -- See README.txt for licensing and other information.
4 -- The API documentation in here was moved into doc/lua_api.txt
11 -- Definitions made by this mod that other mods can use too
15 dofile(minetest.get_modpath("default").."/mapgen.lua")
16 dofile(minetest.get_modpath("default").."/leafdecay.lua")
23 minetest.register_item(":", {
25 wield_image = "wieldhand.png",
26 wield_scale = {x=1,y=1,z=2.5},
28 full_punch_interval = 1.0,
31 fleshy = {times={[2]=2.00, [3]=1.00}, uses=0, maxlevel=1},
32 crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
33 snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
34 oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3},
39 minetest.register_tool("default:pick_wood", {
40 description = "Wooden Pickaxe",
41 inventory_image = "default_tool_woodpick.png",
45 cracky={times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1}
49 minetest.register_tool("default:pick_stone", {
50 description = "Stone Pickaxe",
51 inventory_image = "default_tool_stonepick.png",
55 cracky={times={[1]=3.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1}
59 minetest.register_tool("default:pick_steel", {
60 description = "Steel Pickaxe",
61 inventory_image = "default_tool_steelpick.png",
65 cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2}
69 minetest.register_tool("default:pick_mese", {
70 description = "Mese Pickaxe",
71 inventory_image = "default_tool_mesepick.png",
73 full_punch_interval = 1.0,
76 cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
77 crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
78 snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}
82 minetest.register_tool("default:shovel_wood", {
83 description = "Wooden Shovel",
84 inventory_image = "default_tool_woodshovel.png",
88 crumbly={times={[1]=3.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1}
92 minetest.register_tool("default:shovel_stone", {
93 description = "Stone Shovel",
94 inventory_image = "default_tool_stoneshovel.png",
98 crumbly={times={[1]=1.50, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1}
102 minetest.register_tool("default:shovel_steel", {
103 description = "Steel Shovel",
104 inventory_image = "default_tool_steelshovel.png",
105 tool_capabilities = {
108 crumbly={times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=30, maxlevel=2}
112 minetest.register_tool("default:axe_wood", {
113 description = "Wooden Axe",
114 inventory_image = "default_tool_woodaxe.png",
115 tool_capabilities = {
118 choppy={times={[2]=1.40, [3]=0.80}, uses=10, maxlevel=1},
119 fleshy={times={[2]=1.50, [3]=0.80}, uses=10, maxlevel=1}
123 minetest.register_tool("default:axe_stone", {
124 description = "Stone Axe",
125 inventory_image = "default_tool_stoneaxe.png",
126 tool_capabilities = {
129 choppy={times={[1]=3.00, [2]=1.00, [3]=0.60}, uses=20, maxlevel=1},
130 fleshy={times={[2]=1.30, [3]=0.70}, uses=20, maxlevel=1}
134 minetest.register_tool("default:axe_steel", {
135 description = "Steel Axe",
136 inventory_image = "default_tool_steelaxe.png",
137 tool_capabilities = {
140 choppy={times={[1]=3.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2},
141 fleshy={times={[2]=1.10, [3]=0.60}, uses=40, maxlevel=1}
145 minetest.register_tool("default:sword_wood", {
146 description = "Wooden Sword",
147 inventory_image = "default_tool_woodsword.png",
148 tool_capabilities = {
149 full_punch_interval = 1.0,
152 fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
153 snappy={times={[2]=1.00, [3]=0.50}, uses=10, maxlevel=1},
154 choppy={times={[3]=1.00}, uses=20, maxlevel=0}
158 minetest.register_tool("default:sword_stone", {
159 description = "Stone Sword",
160 inventory_image = "default_tool_stonesword.png",
161 tool_capabilities = {
162 full_punch_interval = 1.0,
165 fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
166 snappy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
167 choppy={times={[3]=0.90}, uses=20, maxlevel=0}
171 minetest.register_tool("default:sword_steel", {
172 description = "Steel Sword",
173 inventory_image = "default_tool_steelsword.png",
174 tool_capabilities = {
175 full_punch_interval = 1.0,
178 fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
179 snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
180 choppy={times={[3]=0.70}, uses=40, maxlevel=0}
186 -- Crafting definition
189 minetest.register_craft({
190 output = 'default:wood 4',
196 minetest.register_craft({
197 output = 'default:stick 4',
203 minetest.register_craft({
204 output = 'default:fence_wood 2',
206 {'default:stick', 'default:stick', 'default:stick'},
207 {'default:stick', 'default:stick', 'default:stick'},
211 minetest.register_craft({
212 output = 'default:sign_wall',
214 {'default:wood', 'default:wood', 'default:wood'},
215 {'default:wood', 'default:wood', 'default:wood'},
216 {'', 'default:stick', ''},
220 minetest.register_craft({
221 output = 'default:torch 4',
223 {'default:coal_lump'},
228 minetest.register_craft({
229 output = 'default:pick_wood',
231 {'default:wood', 'default:wood', 'default:wood'},
232 {'', 'default:stick', ''},
233 {'', 'default:stick', ''},
237 minetest.register_craft({
238 output = 'default:pick_stone',
240 {'default:cobble', 'default:cobble', 'default:cobble'},
241 {'', 'default:stick', ''},
242 {'', 'default:stick', ''},
246 minetest.register_craft({
247 output = 'default:pick_steel',
249 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
250 {'', 'default:stick', ''},
251 {'', 'default:stick', ''},
255 minetest.register_craft({
256 output = 'default:pick_mese',
258 {'default:mese', 'default:mese', 'default:mese'},
259 {'', 'default:stick', ''},
260 {'', 'default:stick', ''},
264 minetest.register_craft({
265 output = 'default:shovel_wood',
273 minetest.register_craft({
274 output = 'default:shovel_stone',
282 minetest.register_craft({
283 output = 'default:shovel_steel',
285 {'default:steel_ingot'},
291 minetest.register_craft({
292 output = 'default:axe_wood',
294 {'default:wood', 'default:wood'},
295 {'default:wood', 'default:stick'},
296 {'', 'default:stick'},
300 minetest.register_craft({
301 output = 'default:axe_stone',
303 {'default:cobble', 'default:cobble'},
304 {'default:cobble', 'default:stick'},
305 {'', 'default:stick'},
309 minetest.register_craft({
310 output = 'default:axe_steel',
312 {'default:steel_ingot', 'default:steel_ingot'},
313 {'default:steel_ingot', 'default:stick'},
314 {'', 'default:stick'},
318 minetest.register_craft({
319 output = 'default:sword_wood',
327 minetest.register_craft({
328 output = 'default:sword_stone',
336 minetest.register_craft({
337 output = 'default:sword_steel',
339 {'default:steel_ingot'},
340 {'default:steel_ingot'},
345 minetest.register_craft({
346 output = 'default:rail 15',
348 {'default:steel_ingot', '', 'default:steel_ingot'},
349 {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
350 {'default:steel_ingot', '', 'default:steel_ingot'},
354 minetest.register_craft({
355 output = 'default:chest',
357 {'default:wood', 'default:wood', 'default:wood'},
358 {'default:wood', '', 'default:wood'},
359 {'default:wood', 'default:wood', 'default:wood'},
363 minetest.register_craft({
364 output = 'default:chest_locked',
366 {'default:wood', 'default:wood', 'default:wood'},
367 {'default:wood', 'default:steel_ingot', 'default:wood'},
368 {'default:wood', 'default:wood', 'default:wood'},
372 minetest.register_craft({
373 output = 'default:furnace',
375 {'default:cobble', 'default:cobble', 'default:cobble'},
376 {'default:cobble', '', 'default:cobble'},
377 {'default:cobble', 'default:cobble', 'default:cobble'},
381 minetest.register_craft({
382 output = 'default:steelblock',
384 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
385 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
386 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
390 minetest.register_craft({
391 output = 'default:sandstone',
393 {'default:sand', 'default:sand'},
394 {'default:sand', 'default:sand'},
398 minetest.register_craft({
399 output = 'default:clay',
401 {'default:clay_lump', 'default:clay_lump'},
402 {'default:clay_lump', 'default:clay_lump'},
406 minetest.register_craft({
407 output = 'default:brick',
409 {'default:clay_brick', 'default:clay_brick'},
410 {'default:clay_brick', 'default:clay_brick'},
414 minetest.register_craft({
415 output = 'default:paper',
417 {'default:papyrus', 'default:papyrus', 'default:papyrus'},
421 minetest.register_craft({
422 output = 'default:book',
430 minetest.register_craft({
431 output = 'default:bookshelf',
433 {'default:wood', 'default:wood', 'default:wood'},
434 {'default:book', 'default:book', 'default:book'},
435 {'default:wood', 'default:wood', 'default:wood'},
439 minetest.register_craft({
440 output = 'default:ladder',
442 {'default:stick', '', 'default:stick'},
443 {'default:stick', 'default:stick', 'default:stick'},
444 {'default:stick', '', 'default:stick'},
449 -- Crafting (tool repair)
451 minetest.register_craft({
453 additional_wear = -0.02,
460 minetest.register_craft({
462 output = "default:glass",
463 recipe = "default:sand",
466 minetest.register_craft({
468 output = "default:glass",
469 recipe = "default:desert_sand",
472 minetest.register_craft({
474 output = "default:stone",
475 recipe = "default:cobble",
478 minetest.register_craft({
480 output = "default:steel_ingot",
481 recipe = "default:iron_lump",
484 minetest.register_craft({
486 output = "default:clay_brick",
487 recipe = "default:clay_lump",
494 minetest.register_craft({
496 recipe = "default:tree",
500 minetest.register_craft({
502 recipe = "default:jungletree",
506 minetest.register_craft({
508 recipe = "default:junglegrass",
512 minetest.register_craft({
514 recipe = "default:leaves",
518 minetest.register_craft({
520 recipe = "default:cactus",
524 minetest.register_craft({
526 recipe = "default:papyrus",
530 minetest.register_craft({
532 recipe = "default:bookshelf",
536 minetest.register_craft({
538 recipe = "default:fence_wood",
542 minetest.register_craft({
544 recipe = "default:ladder",
548 minetest.register_craft({
550 recipe = "default:wood",
554 minetest.register_craft({
556 recipe = "default:mese",
560 minetest.register_craft({
562 recipe = "default:lava_source",
566 minetest.register_craft({
568 recipe = "default:torch",
572 minetest.register_craft({
574 recipe = "default:sign_wall",
578 minetest.register_craft({
580 recipe = "default:chest",
584 minetest.register_craft({
586 recipe = "default:chest_locked",
590 minetest.register_craft({
592 recipe = "default:nyancat",
596 minetest.register_craft({
598 recipe = "default:nyancat_rainbow",
602 minetest.register_craft({
604 recipe = "default:sapling",
608 minetest.register_craft({
610 recipe = "default:apple",
614 minetest.register_craft({
616 recipe = "default:coal_lump",
624 -- Default node sounds
626 function default.node_sound_defaults(table)
628 table.footstep = table.footstep or
630 table.dug = table.dug or
631 {name="default_dug_node", gain=1.0}
635 function default.node_sound_stone_defaults(table)
637 table.footstep = table.footstep or
638 {name="default_hard_footstep", gain=0.2}
639 default.node_sound_defaults(table)
643 function default.node_sound_dirt_defaults(table)
645 table.footstep = table.footstep or
647 --table.dug = table.dug or
648 -- {name="default_dirt_break", gain=0.5}
649 default.node_sound_defaults(table)
653 function default.node_sound_sand_defaults(table)
655 table.footstep = table.footstep or
656 {name="default_grass_footstep", gain=0.25}
657 --table.dug = table.dug or
658 -- {name="default_dirt_break", gain=0.25}
659 table.dug = table.dug or
661 default.node_sound_defaults(table)
665 function default.node_sound_wood_defaults(table)
667 table.footstep = table.footstep or
668 {name="default_hard_footstep", gain=0.3}
669 default.node_sound_defaults(table)
673 function default.node_sound_leaves_defaults(table)
675 table.footstep = table.footstep or
676 {name="default_grass_footstep", gain=0.25}
677 table.dig = table.dig or
678 {name="default_dig_crumbly", gain=0.4}
679 table.dug = table.dug or
681 default.node_sound_defaults(table)
685 function default.node_sound_glass_defaults(table)
687 table.footstep = table.footstep or
688 {name="default_stone_footstep", gain=0.25}
689 table.dug = table.dug or
690 {name="default_break_glass", gain=1.0}
691 default.node_sound_defaults(table)
697 minetest.register_node("default:stone", {
698 description = "Stone",
699 tile_images = {"default_stone.png"},
700 is_ground_content = true,
702 drop = 'default:cobble',
703 legacy_mineral = true,
704 sounds = default.node_sound_stone_defaults(),
707 minetest.register_node("default:desert_stone", {
708 description = "Desert Stone",
709 tile_images = {"default_desert_stone.png"},
710 is_ground_content = true,
712 drop = 'default:desert_stone',
713 legacy_mineral = true,
714 sounds = default.node_sound_stone_defaults(),
717 minetest.register_node("default:stone_with_coal", {
718 description = "Coal Ore",
719 tile_images = {"default_stone.png^default_mineral_coal.png"},
720 is_ground_content = true,
722 drop = 'default:coal_lump',
723 sounds = default.node_sound_stone_defaults(),
726 minetest.register_node("default:stone_with_iron", {
727 description = "Iron Ore",
728 tile_images = {"default_stone.png^default_mineral_iron.png"},
729 is_ground_content = true,
731 drop = 'default:iron_lump',
732 sounds = default.node_sound_stone_defaults(),
735 minetest.register_node("default:dirt_with_grass", {
736 description = "Dirt with Grass",
737 tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
738 is_ground_content = true,
739 groups = {crumbly=3},
740 drop = 'default:dirt',
741 sounds = default.node_sound_dirt_defaults({
742 footstep = {name="default_grass_footstep", gain=0.4},
746 minetest.register_node("default:dirt_with_grass_footsteps", {
747 description = "Dirt with Grass and Footsteps",
748 tile_images = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
749 is_ground_content = true,
750 groups = {crumbly=3},
751 drop = 'default:dirt',
752 sounds = default.node_sound_dirt_defaults({
753 footstep = {name="default_grass_footstep", gain=0.4},
757 minetest.register_node("default:dirt", {
758 description = "Dirt",
759 tile_images = {"default_dirt.png"},
760 is_ground_content = true,
761 groups = {crumbly=3},
762 sounds = default.node_sound_dirt_defaults(),
765 minetest.register_node("default:sand", {
766 description = "Sand",
767 tile_images = {"default_sand.png"},
768 is_ground_content = true,
769 groups = {crumbly=3, falling_node=1},
770 sounds = default.node_sound_sand_defaults(),
773 minetest.register_node("default:desert_sand", {
774 description = "Desert Sand",
775 tile_images = {"default_desert_sand.png"},
776 is_ground_content = true,
777 groups = {sand=1, crumbly=3, falling_node=1},
778 sounds = default.node_sound_sand_defaults(),
781 minetest.register_node("default:gravel", {
782 description = "Gravel",
783 tile_images = {"default_gravel.png"},
784 is_ground_content = true,
785 groups = {crumbly=2, falling_node=1},
786 sounds = default.node_sound_dirt_defaults({
787 footstep = {name="default_gravel_footstep", gain=0.45},
791 minetest.register_node("default:sandstone", {
792 description = "Sandstone",
793 tile_images = {"default_sandstone.png"},
794 is_ground_content = true,
795 groups = {crumbly=2,cracky=2},
796 drop = 'default:sand',
797 sounds = default.node_sound_stone_defaults(),
800 minetest.register_node("default:clay", {
801 description = "Clay",
802 tile_images = {"default_clay.png"},
803 is_ground_content = true,
804 groups = {crumbly=3},
805 drop = 'default:clay_lump 4',
806 sounds = default.node_sound_dirt_defaults({
811 minetest.register_node("default:brick", {
812 description = "Brick Block",
813 tile_images = {"default_brick.png"},
814 is_ground_content = true,
816 drop = 'default:clay_brick 4',
817 sounds = default.node_sound_stone_defaults(),
820 minetest.register_node("default:tree", {
821 description = "Tree",
822 tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
823 is_ground_content = true,
824 groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
825 sounds = default.node_sound_wood_defaults(),
828 minetest.register_node("default:jungletree", {
829 description = "Jungle Tree",
830 tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
831 is_ground_content = true,
832 groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
833 sounds = default.node_sound_wood_defaults(),
836 minetest.register_node("default:junglegrass", {
837 description = "Jungle Grass",
838 drawtype = "plantlike",
840 tile_images = {"default_junglegrass.png"},
841 inventory_image = "default_junglegrass.png",
842 wield_image = "default_junglegrass.png",
845 groups = {snappy=3,flammable=2},
846 sounds = default.node_sound_leaves_defaults(),
849 minetest.register_node("default:leaves", {
850 description = "Leaves",
851 drawtype = "allfaces_optional",
853 tile_images = {"default_leaves.png"},
855 groups = {snappy=3, leafdecay=3, flammable=2},
860 -- player will get sapling with 1/20 chance
861 items = {'default:sapling'},
865 -- player will get leaves only if he get no saplings,
866 -- this is because max_items is 1
867 items = {'default:leaves'},
871 sounds = default.node_sound_leaves_defaults(),
874 minetest.register_node("default:cactus", {
875 description = "Cactus",
876 tile_images = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
877 is_ground_content = true,
878 groups = {snappy=2,choppy=3,flammable=2},
879 sounds = default.node_sound_wood_defaults(),
882 minetest.register_node("default:papyrus", {
883 description = "Papyrus",
884 drawtype = "plantlike",
885 tile_images = {"default_papyrus.png"},
886 inventory_image = "default_papyrus.png",
887 wield_image = "default_papyrus.png",
889 is_ground_content = true,
891 groups = {snappy=3,flammable=2},
892 sounds = default.node_sound_leaves_defaults(),
895 minetest.register_node("default:bookshelf", {
896 description = "Bookshelf",
897 tile_images = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
898 is_ground_content = true,
899 groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2,flammable=3},
900 sounds = default.node_sound_wood_defaults(),
903 minetest.register_node("default:glass", {
904 description = "Glass",
905 drawtype = "glasslike",
906 tile_images = {"default_glass.png"},
907 inventory_image = minetest.inventorycube("default_glass.png"),
909 sunlight_propagates = true,
910 is_ground_content = true,
911 groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
912 sounds = default.node_sound_glass_defaults(),
915 minetest.register_node("default:fence_wood", {
916 description = "Wooden Fence",
917 drawtype = "fencelike",
918 tile_images = {"default_wood.png"},
919 inventory_image = "default_fence.png",
920 wield_image = "default_fence.png",
922 is_ground_content = true,
925 fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
927 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
928 sounds = default.node_sound_wood_defaults(),
931 minetest.register_node("default:rail", {
932 description = "Rail",
933 drawtype = "raillike",
934 tile_images = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
935 inventory_image = "default_rail.png",
936 wield_image = "default_rail.png",
938 is_ground_content = true,
944 groups = {bendy=2,snappy=1,dig_immediate=2},
947 minetest.register_node("default:ladder", {
948 description = "Ladder",
949 drawtype = "signlike",
950 tile_images = {"default_ladder.png"},
951 inventory_image = "default_ladder.png",
952 wield_image = "default_ladder.png",
954 paramtype2 = "wallmounted",
955 is_ground_content = true,
959 type = "wallmounted",
960 --wall_top = = <default>
961 --wall_bottom = = <default>
962 --wall_side = = <default>
964 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3,flammable=2},
965 legacy_wallmounted = true,
966 sounds = default.node_sound_wood_defaults(),
969 minetest.register_node("default:wood", {
970 description = "Wooden Planks",
971 tile_images = {"default_wood.png"},
972 is_ground_content = true,
973 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
974 sounds = default.node_sound_wood_defaults(),
977 minetest.register_node("default:mese", {
978 description = "Mese",
979 tile_images = {"default_mese.png"},
980 is_ground_content = true,
982 sounds = default.node_sound_defaults(),
985 minetest.register_node("default:cloud", {
986 description = "Cloud",
987 tile_images = {"default_cloud.png"},
988 is_ground_content = true,
989 sounds = default.node_sound_defaults(),
992 minetest.register_node("default:water_flowing", {
993 description = "Flowing Water",
994 inventory_image = minetest.inventorycube("default_water.png"),
995 drawtype = "flowingliquid",
996 tile_images = {"default_water.png"},
1002 buildable_to = true,
1003 liquidtype = "flowing",
1004 liquid_alternative_flowing = "default:water_flowing",
1005 liquid_alternative_source = "default:water_source",
1006 liquid_viscosity = WATER_VISC,
1007 post_effect_color = {a=64, r=100, g=100, b=200},
1008 special_materials = {
1009 {image="default_water.png", backface_culling=false},
1010 {image="default_water.png", backface_culling=true},
1012 groups = {water=3, liquid=3, puts_out_fire=1},
1015 minetest.register_node("default:water_source", {
1016 description = "Water Source",
1017 inventory_image = minetest.inventorycube("default_water.png"),
1018 drawtype = "liquid",
1019 tile_images = {"default_water.png"},
1020 alpha = WATER_ALPHA,
1021 paramtype = "light",
1025 buildable_to = true,
1026 liquidtype = "source",
1027 liquid_alternative_flowing = "default:water_flowing",
1028 liquid_alternative_source = "default:water_source",
1029 liquid_viscosity = WATER_VISC,
1030 post_effect_color = {a=64, r=100, g=100, b=200},
1031 special_materials = {
1032 -- New-style water source material (mostly unused)
1033 {image="default_water.png", backface_culling=false},
1035 groups = {water=3, liquid=3, puts_out_fire=1},
1038 minetest.register_node("default:lava_flowing", {
1039 description = "Flowing Lava",
1040 inventory_image = minetest.inventorycube("default_lava.png"),
1041 drawtype = "flowingliquid",
1042 tile_images = {"default_lava.png"},
1043 paramtype = "light",
1044 light_source = LIGHT_MAX - 1,
1048 buildable_to = true,
1049 liquidtype = "flowing",
1050 liquid_alternative_flowing = "default:lava_flowing",
1051 liquid_alternative_source = "default:lava_source",
1052 liquid_viscosity = LAVA_VISC,
1053 damage_per_second = 4*2,
1054 post_effect_color = {a=192, r=255, g=64, b=0},
1055 special_materials = {
1056 {image="default_lava.png", backface_culling=false},
1057 {image="default_lava.png", backface_culling=true},
1059 groups = {lava=3, liquid=2, hot=3, igniter=2},
1062 minetest.register_node("default:lava_source", {
1063 description = "Lava Source",
1064 inventory_image = minetest.inventorycube("default_lava.png"),
1065 drawtype = "liquid",
1066 tile_images = {"default_lava.png"},
1067 paramtype = "light",
1068 light_source = LIGHT_MAX - 1,
1072 buildable_to = true,
1073 liquidtype = "source",
1074 liquid_alternative_flowing = "default:lava_flowing",
1075 liquid_alternative_source = "default:lava_source",
1076 liquid_viscosity = LAVA_VISC,
1077 damage_per_second = 4*2,
1078 post_effect_color = {a=192, r=255, g=64, b=0},
1079 special_materials = {
1080 -- New-style lava source material (mostly unused)
1081 {image="default_lava.png", backface_culling=false},
1083 groups = {lava=3, liquid=2, hot=3, igniter=2},
1086 minetest.register_node("default:torch", {
1087 description = "Torch",
1088 drawtype = "torchlike",
1089 tile_images = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
1090 inventory_image = "default_torch_on_floor.png",
1091 wield_image = "default_torch_on_floor.png",
1092 paramtype = "light",
1093 paramtype2 = "wallmounted",
1094 sunlight_propagates = true,
1096 light_source = LIGHT_MAX-1,
1098 type = "wallmounted",
1099 wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
1100 wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
1101 wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
1103 groups = {choppy=2,dig_immediate=3,flammable=1},
1104 legacy_wallmounted = true,
1105 sounds = default.node_sound_defaults(),
1108 minetest.register_node("default:sign_wall", {
1109 description = "Sign",
1110 drawtype = "signlike",
1111 tile_images = {"default_sign_wall.png"},
1112 inventory_image = "default_sign_wall.png",
1113 wield_image = "default_sign_wall.png",
1114 paramtype = "light",
1115 paramtype2 = "wallmounted",
1116 sunlight_propagates = true,
1118 metadata_name = "sign",
1120 type = "wallmounted",
1121 --wall_top = <default>
1122 --wall_bottom = <default>
1123 --wall_side = <default>
1125 groups = {choppy=2,dig_immediate=2},
1126 legacy_wallmounted = true,
1127 sounds = default.node_sound_defaults(),
1128 on_construct = function(pos)
1129 --local n = minetest.env:get_node(pos)
1130 local meta = minetest.env:get_meta(pos)
1131 meta:set_string("formspec", "hack:sign_text_input")
1132 meta:set_string("infotext", "\"\"")
1134 on_receive_fields = function(pos, formname, fields, sender)
1135 --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
1136 local meta = minetest.env:get_meta(pos)
1137 fields.text = fields.text or ""
1138 print((sender:get_player_name() or "").." wrote \""..fields.text..
1139 "\" to sign at "..minetest.pos_to_string(pos))
1140 meta:set_string("text", fields.text)
1141 meta:set_string("infotext", '"'..fields.text..'"')
1145 minetest.register_node("default:chest", {
1146 description = "Chest",
1147 tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1148 "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
1149 paramtype2 = "facedir",
1150 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1151 legacy_facedir_simple = true,
1152 sounds = default.node_sound_wood_defaults(),
1153 on_construct = function(pos)
1154 local meta = minetest.env:get_meta(pos)
1155 meta:set_string("formspec",
1157 "list[current_name;main;0,0;8,4;]"..
1158 "list[current_player;main;0,5;8,4;]")
1159 meta:set_string("infotext", "Chest")
1160 local inv = meta:get_inventory()
1161 inv:set_size("main", 8*4)
1163 can_dig = function(pos,player)
1164 local meta = minetest.env:get_meta(pos);
1165 local inv = meta:get_inventory()
1166 return inv:is_empty("main")
1168 on_metadata_inventory_move = function(pos, from_list, from_index,
1169 to_list, to_index, count, player)
1170 minetest.log("action", player:get_player_name()..
1171 " moves stuff in chest at "..minetest.pos_to_string(pos))
1172 return minetest.node_metadata_inventory_move_allow_all(
1173 pos, from_list, from_index, to_list, to_index, count, player)
1175 on_metadata_inventory_offer = function(pos, listname, index, stack, player)
1176 minetest.log("action", player:get_player_name()..
1177 " moves stuff to chest at "..minetest.pos_to_string(pos))
1178 return minetest.node_metadata_inventory_offer_allow_all(
1179 pos, listname, index, stack, player)
1181 on_metadata_inventory_take = function(pos, listname, index, count, player)
1182 minetest.log("action", player:get_player_name()..
1183 " takes stuff from chest at "..minetest.pos_to_string(pos))
1184 return minetest.node_metadata_inventory_take_allow_all(
1185 pos, listname, index, count, player)
1189 local function has_locked_chest_privilege(meta, player)
1190 if player:get_player_name() ~= meta:get_string("owner") then
1196 minetest.register_node("default:chest_locked", {
1197 description = "Locked Chest",
1198 tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1199 "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
1200 paramtype2 = "facedir",
1201 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1202 legacy_facedir_simple = true,
1203 sounds = default.node_sound_wood_defaults(),
1204 after_place_node = function(pos, placer)
1205 local meta = minetest.env:get_meta(pos)
1206 meta:set_string("owner", placer:get_player_name() or "")
1207 meta:set_string("infotext", "Locked Chest (owned by "..
1208 meta:get_string("owner")..")")
1210 on_construct = function(pos)
1211 local meta = minetest.env:get_meta(pos)
1212 meta:set_string("formspec",
1214 "list[current_name;main;0,0;8,4;]"..
1215 "list[current_player;main;0,5;8,4;]")
1216 meta:set_string("infotext", "Locked Chest")
1217 meta:set_string("owner", "")
1218 local inv = meta:get_inventory()
1219 inv:set_size("main", 8*4)
1221 can_dig = function(pos,player)
1222 local meta = minetest.env:get_meta(pos);
1223 local inv = meta:get_inventory()
1224 return inv:is_empty("main")
1226 on_metadata_inventory_move = function(pos, from_list, from_index,
1227 to_list, to_index, count, player)
1228 local meta = minetest.env:get_meta(pos)
1229 if not has_locked_chest_privilege(meta, player) then
1230 minetest.log("action", player:get_player_name()..
1231 " tried to access a locked chest belonging to "..
1232 meta:get_string("owner").." at "..
1233 minetest.pos_to_string(pos))
1236 minetest.log("action", player:get_player_name()..
1237 " moves stuff in locked chest at "..minetest.pos_to_string(pos))
1238 return minetest.node_metadata_inventory_move_allow_all(
1239 pos, from_list, from_index, to_list, to_index, count, player)
1241 on_metadata_inventory_offer = function(pos, listname, index, stack, player)
1242 local meta = minetest.env:get_meta(pos)
1243 if not has_locked_chest_privilege(meta, player) then
1244 minetest.log("action", player:get_player_name()..
1245 " tried to access a locked chest belonging to "..
1246 meta:get_string("owner").." at "..
1247 minetest.pos_to_string(pos))
1250 minetest.log("action", player:get_player_name()..
1251 " moves stuff to locked chest at "..minetest.pos_to_string(pos))
1252 return minetest.node_metadata_inventory_offer_allow_all(
1253 pos, listname, index, stack, player)
1255 on_metadata_inventory_take = function(pos, listname, index, count, player)
1256 local meta = minetest.env:get_meta(pos)
1257 if not has_locked_chest_privilege(meta, player) then
1258 minetest.log("action", player:get_player_name()..
1259 " tried to access a locked chest belonging to "..
1260 meta:get_string("owner").." at "..
1261 minetest.pos_to_string(pos))
1264 minetest.log("action", player:get_player_name()..
1265 " takes stuff from locked chest at "..minetest.pos_to_string(pos))
1266 return minetest.node_metadata_inventory_take_allow_all(
1267 pos, listname, index, count, player)
1271 default.furnace_inactive_formspec =
1273 "image[2,2;1,1;default_furnace_fire_bg.png]"..
1274 "list[current_name;fuel;2,3;1,1;]"..
1275 "list[current_name;src;2,1;1,1;]"..
1276 "list[current_name;dst;5,1;2,2;]"..
1277 "list[current_player;main;0,5;8,4;]"
1279 minetest.register_node("default:furnace", {
1280 description = "Furnace",
1281 tile_images = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1282 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
1283 paramtype2 = "facedir",
1284 groups = {cracky=2},
1285 legacy_facedir_simple = true,
1286 sounds = default.node_sound_stone_defaults(),
1287 on_construct = function(pos)
1288 local meta = minetest.env:get_meta(pos)
1289 meta:set_string("formspec", default.furnace_inactive_formspec)
1290 meta:set_string("infotext", "Furnace")
1291 local inv = meta:get_inventory()
1292 inv:set_size("fuel", 1)
1293 inv:set_size("src", 1)
1294 inv:set_size("dst", 4)
1296 can_dig = function(pos,player)
1297 local meta = minetest.env:get_meta(pos);
1298 local inv = meta:get_inventory()
1299 if not inv:is_empty("fuel") then
1301 elseif not inv:is_empty("dst") then
1303 elseif not inv:is_empty("src") then
1310 minetest.register_node("default:furnace_active", {
1311 description = "Furnace",
1312 tile_images = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1313 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
1314 paramtype2 = "facedir",
1316 drop = "default:furnace",
1317 groups = {cracky=2},
1318 legacy_facedir_simple = true,
1319 sounds = default.node_sound_stone_defaults(),
1320 on_construct = function(pos)
1321 local meta = minetest.env:get_meta(pos)
1322 meta:set_string("formspec", default.furnace_inactive_formspec)
1323 meta:set_string("infotext", "Furnace");
1324 local inv = meta:get_inventory()
1325 inv:set_size("fuel", 1)
1326 inv:set_size("src", 1)
1327 inv:set_size("dst", 4)
1329 can_dig = function(pos,player)
1330 local meta = minetest.env:get_meta(pos);
1331 local inv = meta:get_inventory()
1332 if not inv:is_empty("fuel") then
1334 elseif not inv:is_empty("dst") then
1336 elseif not inv:is_empty("src") then
1343 function hacky_swap_node(pos,name)
1344 local node = minetest.env:get_node(pos)
1345 local meta = minetest.env:get_meta(pos)
1346 local meta0 = meta:to_table()
1347 if node.name == name then
1351 local meta0 = meta:to_table()
1352 minetest.env:set_node(pos,node)
1353 meta = minetest.env:get_meta(pos)
1354 meta:from_table(meta0)
1357 minetest.register_abm({
1358 nodenames = {"default:furnace","default:furnace_active"},
1361 action = function(pos, node, active_object_count, active_object_count_wider)
1362 local meta = minetest.env:get_meta(pos)
1363 for i, name in ipairs({
1369 if meta:get_string(name) == "" then
1370 meta:set_float(name, 0.0)
1374 local inv = meta:get_inventory()
1376 local srclist = inv:get_list("src")
1380 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1383 local was_active = false
1385 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1387 meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
1388 meta:set_float("src_time", meta:get_float("src_time") + 1)
1389 if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
1390 -- check if there's room for output in "dst" list
1391 if inv:room_for_item("dst",cooked.item) then
1392 -- Put result in "dst" list
1393 inv:add_item("dst", cooked.item)
1394 -- take stuff from "src" list
1395 srcstack = inv:get_stack("src", 1)
1396 srcstack:take_item()
1397 inv:set_stack("src", 1, srcstack)
1399 print("Could not insert '"..cooked.item.."'")
1401 meta:set_string("src_time", 0)
1405 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1406 local percent = math.floor(meta:get_float("fuel_time") /
1407 meta:get_float("fuel_totaltime") * 100)
1408 meta:set_string("infotext","Furnace active: "..percent.."%")
1409 hacky_swap_node(pos,"default:furnace_active")
1410 meta:set_string("formspec",
1412 "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
1413 (100-percent)..":default_furnace_fire_fg.png]"..
1414 "list[current_name;fuel;2,3;1,1;]"..
1415 "list[current_name;src;2,1;1,1;]"..
1416 "list[current_name;dst;5,1;2,2;]"..
1417 "list[current_player;main;0,5;8,4;]")
1423 local fuellist = inv:get_list("fuel")
1424 local srclist = inv:get_list("src")
1427 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1430 fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
1433 if fuel.time <= 0 then
1434 meta:set_string("infotext","Furnace out of fuel")
1435 hacky_swap_node(pos,"default:furnace")
1436 meta:set_string("formspec", default.furnace_inactive_formspec)
1440 if cooked.item:is_empty() then
1442 meta:set_string("infotext","Furnace is empty")
1443 hacky_swap_node(pos,"default:furnace")
1444 meta:set_string("formspec", default.furnace_inactive_formspec)
1449 meta:set_string("fuel_totaltime", fuel.time)
1450 meta:set_string("fuel_time", 0)
1452 local stack = inv:get_stack("fuel", 1)
1454 inv:set_stack("fuel", 1, stack)
1458 minetest.register_node("default:cobble", {
1459 description = "Cobblestone",
1460 tile_images = {"default_cobble.png"},
1461 is_ground_content = true,
1462 groups = {cracky=3},
1463 sounds = default.node_sound_stone_defaults(),
1466 minetest.register_node("default:mossycobble", {
1467 description = "Mossy Cobblestone",
1468 tile_images = {"default_mossycobble.png"},
1469 is_ground_content = true,
1470 groups = {cracky=3},
1471 sounds = default.node_sound_stone_defaults(),
1474 minetest.register_node("default:steelblock", {
1475 description = "Steel Block",
1476 tile_images = {"default_steel_block.png"},
1477 is_ground_content = true,
1478 groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
1479 sounds = default.node_sound_stone_defaults(),
1482 minetest.register_node("default:nyancat", {
1483 description = "Nyan Cat",
1484 tile_images = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
1485 "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
1486 inventory_image = "default_nc_front.png",
1487 paramtype2 = "facedir",
1488 groups = {cracky=2},
1489 legacy_facedir_simple = true,
1490 sounds = default.node_sound_defaults(),
1493 minetest.register_node("default:nyancat_rainbow", {
1494 description = "Nyan Cat Rainbow",
1495 tile_images = {"default_nc_rb.png"},
1496 inventory_image = "default_nc_rb.png",
1497 groups = {cracky=2},
1498 sounds = default.node_sound_defaults(),
1501 minetest.register_node("default:sapling", {
1502 description = "Sapling",
1503 drawtype = "plantlike",
1505 tile_images = {"default_sapling.png"},
1506 inventory_image = "default_sapling.png",
1507 wield_image = "default_sapling.png",
1508 paramtype = "light",
1510 groups = {snappy=2,dig_immediate=3,flammable=2},
1511 sounds = default.node_sound_defaults(),
1514 minetest.register_node("default:apple", {
1515 description = "Apple",
1516 drawtype = "plantlike",
1518 tile_images = {"default_apple.png"},
1519 inventory_image = "default_apple.png",
1520 paramtype = "light",
1521 sunlight_propagates = true,
1523 groups = {fleshy=3,dig_immediate=3,flammable=2},
1524 on_use = minetest.item_eat(4),
1525 sounds = default.node_sound_defaults(),
1528 minetest.register_node("default:dry_shrub", {
1529 description = "Dry Shrub",
1530 drawtype = "plantlike",
1532 tile_images = {"default_dry_shrub.png"},
1533 inventory_image = "default_dry_shrub.png",
1534 wield_image = "default_dry_shrub.png",
1535 paramtype = "light",
1537 groups = {snappy=3,flammable=3},
1538 sounds = default.node_sound_leaves_defaults(),
1541 fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
1549 minetest.register_craftitem("default:stick", {
1550 description = "Stick",
1551 inventory_image = "default_stick.png",
1554 minetest.register_craftitem("default:paper", {
1555 description = "Paper",
1556 inventory_image = "default_paper.png",
1559 minetest.register_craftitem("default:book", {
1560 description = "Book",
1561 inventory_image = "default_book.png",
1564 minetest.register_craftitem("default:coal_lump", {
1565 description = "Coal Lump",
1566 inventory_image = "default_coal_lump.png",
1569 minetest.register_craftitem("default:iron_lump", {
1570 description = "Iron Lump",
1571 inventory_image = "default_iron_lump.png",
1574 minetest.register_craftitem("default:clay_lump", {
1575 description = "Clay Lump",
1576 inventory_image = "default_clay_lump.png",
1579 minetest.register_craftitem("default:steel_ingot", {
1580 description = "Steel Ingot",
1581 inventory_image = "default_steel_ingot.png",
1584 minetest.register_craftitem("default:clay_brick", {
1585 description = "Clay Brick",
1586 inventory_image = "default_steel_ingot.png",
1587 inventory_image = "default_clay_brick.png",
1590 minetest.register_craftitem("default:scorched_stuff", {
1591 description = "Scorched Stuff",
1592 inventory_image = "default_scorched_stuff.png",
1596 -- Creative inventory
1599 minetest.add_to_creative_inventory('default:pick_mese')
1600 minetest.add_to_creative_inventory('default:pick_steel')
1601 minetest.add_to_creative_inventory('default:axe_steel')
1602 minetest.add_to_creative_inventory('default:shovel_steel')
1604 minetest.add_to_creative_inventory('default:torch')
1605 minetest.add_to_creative_inventory('default:cobble')
1606 minetest.add_to_creative_inventory('default:dirt')
1607 minetest.add_to_creative_inventory('default:stone')
1608 minetest.add_to_creative_inventory('default:sand')
1609 minetest.add_to_creative_inventory('default:sandstone')
1610 minetest.add_to_creative_inventory('default:clay')
1611 minetest.add_to_creative_inventory('default:brick')
1612 minetest.add_to_creative_inventory('default:tree')
1613 minetest.add_to_creative_inventory('default:wood')
1614 minetest.add_to_creative_inventory('default:leaves')
1615 minetest.add_to_creative_inventory('default:cactus')
1616 minetest.add_to_creative_inventory('default:papyrus')
1617 minetest.add_to_creative_inventory('default:bookshelf')
1618 minetest.add_to_creative_inventory('default:glass')
1619 minetest.add_to_creative_inventory('default:fence_wood')
1620 minetest.add_to_creative_inventory('default:rail')
1621 minetest.add_to_creative_inventory('default:mese')
1622 minetest.add_to_creative_inventory('default:chest')
1623 minetest.add_to_creative_inventory('default:furnace')
1624 minetest.add_to_creative_inventory('default:sign_wall')
1625 minetest.add_to_creative_inventory('default:water_source')
1626 minetest.add_to_creative_inventory('default:lava_source')
1627 minetest.add_to_creative_inventory('default:ladder')
1633 minetest.register_entity("default:falling_node", {
1634 initial_properties = {
1636 collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
1637 visual = "wielditem",
1639 visual_size = {x=0.667, y=0.667},
1644 set_node = function(self, nodename)
1645 self.nodename = nodename
1646 local stack = ItemStack(nodename)
1647 local itemtable = stack:to_table()
1648 local itemname = nil
1650 itemname = stack:to_table().name
1652 local item_texture = nil
1653 local item_type = ""
1654 if minetest.registered_items[itemname] then
1655 item_texture = minetest.registered_items[itemname].inventory_image
1656 item_type = minetest.registered_items[itemname].type
1660 textures = {nodename},
1662 self.object:set_properties(prop)
1665 get_staticdata = function(self)
1666 return self.nodename
1669 on_activate = function(self, staticdata)
1670 self.nodename = staticdata
1671 self.object:set_armor_groups({immortal=1})
1672 --self.object:setacceleration({x=0, y=-10, z=0})
1673 self:set_node(self.nodename)
1676 on_step = function(self, dtime)
1678 self.object:setacceleration({x=0, y=-10, z=0})
1679 -- Turn to actual sand when collides to ground or just move
1680 local pos = self.object:getpos()
1681 local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
1682 local bcn = minetest.env:get_node(bcp)
1683 -- Note: walkable is in the node definition, not in item groups
1684 if minetest.registered_nodes[bcn.name] and
1685 minetest.registered_nodes[bcn.name].walkable then
1686 local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
1687 -- Check what's here
1688 local n2 = minetest.env:get_node(np)
1689 -- If it's not air or liquid, remove node and replace it with
1691 if n2.name ~= "air" and (not minetest.registered_nodes[n2.name] or
1692 minetest.registered_nodes[n2.name].liquidtype == "none") then
1693 local drops = minetest.get_node_drops(n2.name, "")
1694 minetest.env:remove_node(np)
1695 -- Add dropped items
1696 local _, dropped_item
1697 for _, dropped_item in ipairs(drops) do
1698 minetest.env:add_item(np, dropped_item)
1702 for _, callback in ipairs(minetest.registered_on_dignodes) do
1703 callback(np, n2, nil)
1706 -- Create node and remove entity
1707 minetest.env:add_node(np, {name=self.nodename})
1708 self.object:remove()
1715 function default.spawn_falling_node(p, nodename)
1716 obj = minetest.env:add_entity(p, "default:falling_node")
1717 obj:get_luaentity():set_node(nodename)
1720 -- Horrible crap to support old code
1721 -- Don't use this and never do what this does, it's completely wrong!
1722 -- (More specifically, the client and the C++ code doesn't get the group)
1723 function default.register_falling_node(nodename, texture)
1724 minetest.log("error", debug.traceback())
1725 minetest.log('error', "WARNING: default.register_falling_node is deprecated")
1726 if minetest.registered_nodes[nodename] then
1727 minetest.registered_nodes[nodename].groups.falling_node = 1
1732 -- Some common functions
1735 function nodeupdate_single(p)
1736 n = minetest.env:get_node(p)
1737 if minetest.get_node_group(n.name, "falling_node") ~= 0 then
1738 p_bottom = {x=p.x, y=p.y-1, z=p.z}
1739 n_bottom = minetest.env:get_node(p_bottom)
1740 -- Note: walkable is in the node definition, not in item groups
1741 if minetest.registered_nodes[n_bottom.name] and
1742 not minetest.registered_nodes[n_bottom.name].walkable then
1743 minetest.env:remove_node(p)
1744 default.spawn_falling_node(p, n.name)
1750 function nodeupdate(p)
1754 p2 = {x=p.x+x, y=p.y+y, z=p.z+z}
1755 nodeupdate_single(p2)
1765 -- Global environment step function
1766 function on_step(dtime)
1769 minetest.register_globalstep(on_step)
1771 function on_placenode(p, node)
1772 --print("on_placenode")
1775 minetest.register_on_placenode(on_placenode)
1777 function on_dignode(p, node)
1778 --print("on_dignode")
1781 minetest.register_on_dignode(on_dignode)
1783 function on_punchnode(p, node)
1785 minetest.register_on_punchnode(on_punchnode)
1787 local function handle_give_command(cmd, giver, receiver, stackstring)
1788 if not minetest.get_player_privs(giver)["give"] then
1789 minetest.chat_send_player(giver, "error: you don't have permission to give")
1792 minetest.debug("DEBUG: "..cmd..' invoked, stackstring="'..stackstring..'"')
1793 minetest.log(cmd..' invoked, stackstring="'..stackstring..'"')
1794 local itemstack = ItemStack(stackstring)
1795 if itemstack:is_empty() then
1796 minetest.chat_send_player(giver, 'error: cannot give an empty item')
1798 elseif not itemstack:is_known() then
1799 minetest.chat_send_player(giver, 'error: cannot give an unknown item')
1802 local receiverref = minetest.env:get_player_by_name(receiver)
1803 if receiverref == nil then
1804 minetest.chat_send_player(giver, receiver..' is not a known player')
1807 local leftover = receiverref:get_inventory():add_item("main", itemstack)
1808 if leftover:is_empty() then
1810 elseif leftover:get_count() == itemstack:get_count() then
1811 partiality = "could not be "
1813 partiality = "partially "
1815 -- The actual item stack string may be different from what the "giver"
1816 -- entered (e.g. big numbers are always interpreted as 2^16-1).
1817 stackstring = itemstack:to_string()
1818 if giver == receiver then
1819 minetest.chat_send_player(giver, '"'..stackstring
1820 ..'" '..partiality..'added to inventory.');
1822 minetest.chat_send_player(giver, '"'..stackstring
1823 ..'" '..partiality..'added to '..receiver..'\'s inventory.');
1824 minetest.chat_send_player(receiver, '"'..stackstring
1825 ..'" '..partiality..'added to inventory.');
1829 minetest.register_on_chat_message(function(name, message)
1830 --print("default on_chat_message: name="..dump(name).." message="..dump(message))
1831 local cmd = "/giveme"
1832 if message:sub(0, #cmd) == cmd then
1833 local stackstring = string.match(message, cmd.." (.*)")
1834 if stackstring == nil then
1835 minetest.chat_send_player(name, 'usage: '..cmd..' stackstring')
1836 return true -- Handled chat message
1838 handle_give_command(cmd, name, name, stackstring)
1842 if message:sub(0, #cmd) == cmd then
1843 local receiver, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
1844 if receiver == nil or stackstring == nil then
1845 minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring')
1846 return true -- Handled chat message
1848 handle_give_command(cmd, name, receiver, stackstring)
1851 local cmd = "/spawnentity"
1852 if message:sub(0, #cmd) == cmd then
1853 if not minetest.get_player_privs(name)["give"] then
1854 minetest.chat_send_player(name, "you don't have permission to spawn (give)")
1855 return true -- Handled chat message
1857 if not minetest.get_player_privs(name)["interact"] then
1858 minetest.chat_send_player(name, "you don't have permission to interact")
1859 return true -- Handled chat message
1861 local entityname = string.match(message, cmd.." (.*)")
1862 if entityname == nil then
1863 minetest.chat_send_player(name, 'usage: '..cmd..' entityname')
1864 return true -- Handled chat message
1866 print(cmd..' invoked, entityname="'..entityname..'"')
1867 local player = minetest.env:get_player_by_name(name)
1868 if player == nil then
1869 print("Unable to spawn entity, player is nil")
1870 return true -- Handled chat message
1872 local p = player:getpos()
1874 minetest.env:add_entity(p, entityname)
1875 minetest.chat_send_player(name, '"'..entityname
1877 return true -- Handled chat message
1879 local cmd = "/pulverize"
1880 if message:sub(0, #cmd) == cmd then
1881 local player = minetest.env:get_player_by_name(name)
1882 if player == nil then
1883 print("Unable to pulverize, player is nil")
1884 return true -- Handled chat message
1886 if player:get_wielded_item():is_empty() then
1887 minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.')
1889 player:set_wielded_item(nil)
1890 minetest.chat_send_player(name, 'An item was pulverized.')