Proper top/bottom textures for active furnace
[oweals/minetest_game.git] / mods / default / init.lua
1 -- Minetest 0.4 mod: default
2 -- See README.txt for licensing and other information.
3
4 -- The API documentation in here was moved into doc/lua_api.txt
5
6 WATER_ALPHA = 160
7 WATER_VISC = 1
8 LAVA_VISC = 7
9 LIGHT_MAX = 14
10
11 -- Definitions made by this mod that other mods can use too
12 default = {}
13
14 -- Load other files
15 dofile(minetest.get_modpath("default").."/mapgen.lua")
16 dofile(minetest.get_modpath("default").."/leafdecay.lua")
17
18 --
19 -- Tool definition
20 --
21
22 -- The hand
23 minetest.register_item(":", {
24         type = "none",
25         wield_image = "wieldhand.png",
26         wield_scale = {x=1,y=1,z=2.5},
27         tool_capabilities = {
28                 full_punch_interval = 1.0,
29                 max_drop_level = 0,
30                 groupcaps = {
31                         fleshy = {times={[2]=2.00, [3]=1.00}, uses=0, maxlevel=1},
32                         crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
33                         snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
34                         oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3},
35                 }
36         }
37 })
38
39 minetest.register_tool("default:pick_wood", {
40         description = "Wooden Pickaxe",
41         inventory_image = "default_tool_woodpick.png",
42         tool_capabilities = {
43                 max_drop_level=0,
44                 groupcaps={
45                         cracky={times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1}
46                 }
47         },
48 })
49 minetest.register_tool("default:pick_stone", {
50         description = "Stone Pickaxe",
51         inventory_image = "default_tool_stonepick.png",
52         tool_capabilities = {
53                 max_drop_level=0,
54                 groupcaps={
55                         cracky={times={[1]=3.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1}
56                 }
57         },
58 })
59 minetest.register_tool("default:pick_steel", {
60         description = "Steel Pickaxe",
61         inventory_image = "default_tool_steelpick.png",
62         tool_capabilities = {
63                 max_drop_level=1,
64                 groupcaps={
65                         cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2}
66                 }
67         },
68 })
69 minetest.register_tool("default:pick_mese", {
70         description = "Mese Pickaxe",
71         inventory_image = "default_tool_mesepick.png",
72         tool_capabilities = {
73                 full_punch_interval = 1.0,
74                 max_drop_level=3,
75                 groupcaps={
76                         cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
77                         crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
78                         snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}
79                 }
80         },
81 })
82 minetest.register_tool("default:shovel_wood", {
83         description = "Wooden Shovel",
84         inventory_image = "default_tool_woodshovel.png",
85         tool_capabilities = {
86                 max_drop_level=0,
87                 groupcaps={
88                         crumbly={times={[1]=3.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1}
89                 }
90         },
91 })
92 minetest.register_tool("default:shovel_stone", {
93         description = "Stone Shovel",
94         inventory_image = "default_tool_stoneshovel.png",
95         tool_capabilities = {
96                 max_drop_level=0,
97                 groupcaps={
98                         crumbly={times={[1]=1.50, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1}
99                 }
100         },
101 })
102 minetest.register_tool("default:shovel_steel", {
103         description = "Steel Shovel",
104         inventory_image = "default_tool_steelshovel.png",
105         tool_capabilities = {
106                 max_drop_level=1,
107                 groupcaps={
108                         crumbly={times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=30, maxlevel=2}
109                 }
110         },
111 })
112 minetest.register_tool("default:axe_wood", {
113         description = "Wooden Axe",
114         inventory_image = "default_tool_woodaxe.png",
115         tool_capabilities = {
116                 max_drop_level=0,
117                 groupcaps={
118                         choppy={times={[2]=1.40, [3]=0.80}, uses=10, maxlevel=1},
119                         fleshy={times={[2]=1.50, [3]=0.80}, uses=10, maxlevel=1}
120                 }
121         },
122 })
123 minetest.register_tool("default:axe_stone", {
124         description = "Stone Axe",
125         inventory_image = "default_tool_stoneaxe.png",
126         tool_capabilities = {
127                 max_drop_level=0,
128                 groupcaps={
129                         choppy={times={[1]=3.00, [2]=1.00, [3]=0.60}, uses=20, maxlevel=1},
130                         fleshy={times={[2]=1.30, [3]=0.70}, uses=20, maxlevel=1}
131                 }
132         },
133 })
134 minetest.register_tool("default:axe_steel", {
135         description = "Steel Axe",
136         inventory_image = "default_tool_steelaxe.png",
137         tool_capabilities = {
138                 max_drop_level=1,
139                 groupcaps={
140                         choppy={times={[1]=3.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2},
141                         fleshy={times={[2]=1.10, [3]=0.60}, uses=40, maxlevel=1}
142                 }
143         },
144 })
145 minetest.register_tool("default:sword_wood", {
146         description = "Wooden Sword",
147         inventory_image = "default_tool_woodsword.png",
148         tool_capabilities = {
149                 full_punch_interval = 1.0,
150                 max_drop_level=0,
151                 groupcaps={
152                         fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
153                         snappy={times={[2]=1.00, [3]=0.50}, uses=10, maxlevel=1},
154                         choppy={times={[3]=1.00}, uses=20, maxlevel=0}
155                 }
156         }
157 })
158 minetest.register_tool("default:sword_stone", {
159         description = "Stone Sword",
160         inventory_image = "default_tool_stonesword.png",
161         tool_capabilities = {
162                 full_punch_interval = 1.0,
163                 max_drop_level=0,
164                 groupcaps={
165                         fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
166                         snappy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
167                         choppy={times={[3]=0.90}, uses=20, maxlevel=0}
168                 }
169         }
170 })
171 minetest.register_tool("default:sword_steel", {
172         description = "Steel Sword",
173         inventory_image = "default_tool_steelsword.png",
174         tool_capabilities = {
175                 full_punch_interval = 1.0,
176                 max_drop_level=1,
177                 groupcaps={
178                         fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
179                         snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
180                         choppy={times={[3]=0.70}, uses=40, maxlevel=0}
181                 }
182         }
183 })
184
185 --
186 -- Crafting definition
187 --
188
189 minetest.register_craft({
190         output = 'default:wood 4',
191         recipe = {
192                 {'default:tree'},
193         }
194 })
195
196 minetest.register_craft({
197         output = 'default:stick 4',
198         recipe = {
199                 {'default:wood'},
200         }
201 })
202
203 minetest.register_craft({
204         output = 'default:fence_wood 2',
205         recipe = {
206                 {'default:stick', 'default:stick', 'default:stick'},
207                 {'default:stick', 'default:stick', 'default:stick'},
208         }
209 })
210
211 minetest.register_craft({
212         output = 'default:sign_wall',
213         recipe = {
214                 {'default:wood', 'default:wood', 'default:wood'},
215                 {'default:wood', 'default:wood', 'default:wood'},
216                 {'', 'default:stick', ''},
217         }
218 })
219
220 minetest.register_craft({
221         output = 'default:torch 4',
222         recipe = {
223                 {'default:coal_lump'},
224                 {'default:stick'},
225         }
226 })
227
228 minetest.register_craft({
229         output = 'default:pick_wood',
230         recipe = {
231                 {'default:wood', 'default:wood', 'default:wood'},
232                 {'', 'default:stick', ''},
233                 {'', 'default:stick', ''},
234         }
235 })
236
237 minetest.register_craft({
238         output = 'default:pick_stone',
239         recipe = {
240                 {'default:cobble', 'default:cobble', 'default:cobble'},
241                 {'', 'default:stick', ''},
242                 {'', 'default:stick', ''},
243         }
244 })
245
246 minetest.register_craft({
247         output = 'default:pick_steel',
248         recipe = {
249                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
250                 {'', 'default:stick', ''},
251                 {'', 'default:stick', ''},
252         }
253 })
254
255 minetest.register_craft({
256         output = 'default:pick_mese',
257         recipe = {
258                 {'default:mese', 'default:mese', 'default:mese'},
259                 {'', 'default:stick', ''},
260                 {'', 'default:stick', ''},
261         }
262 })
263
264 minetest.register_craft({
265         output = 'default:shovel_wood',
266         recipe = {
267                 {'default:wood'},
268                 {'default:stick'},
269                 {'default:stick'},
270         }
271 })
272
273 minetest.register_craft({
274         output = 'default:shovel_stone',
275         recipe = {
276                 {'default:cobble'},
277                 {'default:stick'},
278                 {'default:stick'},
279         }
280 })
281
282 minetest.register_craft({
283         output = 'default:shovel_steel',
284         recipe = {
285                 {'default:steel_ingot'},
286                 {'default:stick'},
287                 {'default:stick'},
288         }
289 })
290
291 minetest.register_craft({
292         output = 'default:axe_wood',
293         recipe = {
294                 {'default:wood', 'default:wood'},
295                 {'default:wood', 'default:stick'},
296                 {'', 'default:stick'},
297         }
298 })
299
300 minetest.register_craft({
301         output = 'default:axe_stone',
302         recipe = {
303                 {'default:cobble', 'default:cobble'},
304                 {'default:cobble', 'default:stick'},
305                 {'', 'default:stick'},
306         }
307 })
308
309 minetest.register_craft({
310         output = 'default:axe_steel',
311         recipe = {
312                 {'default:steel_ingot', 'default:steel_ingot'},
313                 {'default:steel_ingot', 'default:stick'},
314                 {'', 'default:stick'},
315         }
316 })
317
318 minetest.register_craft({
319         output = 'default:sword_wood',
320         recipe = {
321                 {'default:wood'},
322                 {'default:wood'},
323                 {'default:stick'},
324         }
325 })
326
327 minetest.register_craft({
328         output = 'default:sword_stone',
329         recipe = {
330                 {'default:cobble'},
331                 {'default:cobble'},
332                 {'default:stick'},
333         }
334 })
335
336 minetest.register_craft({
337         output = 'default:sword_steel',
338         recipe = {
339                 {'default:steel_ingot'},
340                 {'default:steel_ingot'},
341                 {'default:stick'},
342         }
343 })
344
345 minetest.register_craft({
346         output = 'default:rail 15',
347         recipe = {
348                 {'default:steel_ingot', '', 'default:steel_ingot'},
349                 {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
350                 {'default:steel_ingot', '', 'default:steel_ingot'},
351         }
352 })
353
354 minetest.register_craft({
355         output = 'default:chest',
356         recipe = {
357                 {'default:wood', 'default:wood', 'default:wood'},
358                 {'default:wood', '', 'default:wood'},
359                 {'default:wood', 'default:wood', 'default:wood'},
360         }
361 })
362
363 minetest.register_craft({
364         output = 'default:chest_locked',
365         recipe = {
366                 {'default:wood', 'default:wood', 'default:wood'},
367                 {'default:wood', 'default:steel_ingot', 'default:wood'},
368                 {'default:wood', 'default:wood', 'default:wood'},
369         }
370 })
371
372 minetest.register_craft({
373         output = 'default:furnace',
374         recipe = {
375                 {'default:cobble', 'default:cobble', 'default:cobble'},
376                 {'default:cobble', '', 'default:cobble'},
377                 {'default:cobble', 'default:cobble', 'default:cobble'},
378         }
379 })
380
381 minetest.register_craft({
382         output = 'default:steelblock',
383         recipe = {
384                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
385                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
386                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
387         }
388 })
389
390 minetest.register_craft({
391         output = 'default:sandstone',
392         recipe = {
393                 {'default:sand', 'default:sand'},
394                 {'default:sand', 'default:sand'},
395         }
396 })
397
398 minetest.register_craft({
399         output = 'default:clay',
400         recipe = {
401                 {'default:clay_lump', 'default:clay_lump'},
402                 {'default:clay_lump', 'default:clay_lump'},
403         }
404 })
405
406 minetest.register_craft({
407         output = 'default:brick',
408         recipe = {
409                 {'default:clay_brick', 'default:clay_brick'},
410                 {'default:clay_brick', 'default:clay_brick'},
411         }
412 })
413
414 minetest.register_craft({
415         output = 'default:paper',
416         recipe = {
417                 {'default:papyrus', 'default:papyrus', 'default:papyrus'},
418         }
419 })
420
421 minetest.register_craft({
422         output = 'default:book',
423         recipe = {
424                 {'default:paper'},
425                 {'default:paper'},
426                 {'default:paper'},
427         }
428 })
429
430 minetest.register_craft({
431         output = 'default:bookshelf',
432         recipe = {
433                 {'default:wood', 'default:wood', 'default:wood'},
434                 {'default:book', 'default:book', 'default:book'},
435                 {'default:wood', 'default:wood', 'default:wood'},
436         }
437 })
438
439 minetest.register_craft({
440         output = 'default:ladder',
441         recipe = {
442                 {'default:stick', '', 'default:stick'},
443                 {'default:stick', 'default:stick', 'default:stick'},
444                 {'default:stick', '', 'default:stick'},
445         }
446 })
447
448 --
449 -- Crafting (tool repair)
450 --
451 minetest.register_craft({
452         type = "toolrepair",
453         additional_wear = -0.02,
454 })
455
456 --
457 -- Cooking recipes
458 --
459
460 minetest.register_craft({
461         type = "cooking",
462         output = "default:glass",
463         recipe = "default:sand",
464 })
465
466 minetest.register_craft({
467         type = "cooking",
468         output = "default:glass",
469         recipe = "default:desert_sand",
470 })
471
472 minetest.register_craft({
473         type = "cooking",
474         output = "default:stone",
475         recipe = "default:cobble",
476 })
477
478 minetest.register_craft({
479         type = "cooking",
480         output = "default:steel_ingot",
481         recipe = "default:iron_lump",
482 })
483
484 minetest.register_craft({
485         type = "cooking",
486         output = "default:clay_brick",
487         recipe = "default:clay_lump",
488 })
489
490 --
491 -- Fuels
492 --
493
494 minetest.register_craft({
495         type = "fuel",
496         recipe = "default:tree",
497         burntime = 30,
498 })
499
500 minetest.register_craft({
501         type = "fuel",
502         recipe = "default:jungletree",
503         burntime = 30,
504 })
505
506 minetest.register_craft({
507         type = "fuel",
508         recipe = "default:junglegrass",
509         burntime = 2,
510 })
511
512 minetest.register_craft({
513         type = "fuel",
514         recipe = "default:leaves",
515         burntime = 1,
516 })
517
518 minetest.register_craft({
519         type = "fuel",
520         recipe = "default:cactus",
521         burntime = 15,
522 })
523
524 minetest.register_craft({
525         type = "fuel",
526         recipe = "default:papyrus",
527         burntime = 1,
528 })
529
530 minetest.register_craft({
531         type = "fuel",
532         recipe = "default:bookshelf",
533         burntime = 30,
534 })
535
536 minetest.register_craft({
537         type = "fuel",
538         recipe = "default:fence_wood",
539         burntime = 15,
540 })
541
542 minetest.register_craft({
543         type = "fuel",
544         recipe = "default:ladder",
545         burntime = 5,
546 })
547
548 minetest.register_craft({
549         type = "fuel",
550         recipe = "default:wood",
551         burntime = 7,
552 })
553
554 minetest.register_craft({
555         type = "fuel",
556         recipe = "default:mese",
557         burntime = 30,
558 })
559
560 minetest.register_craft({
561         type = "fuel",
562         recipe = "default:lava_source",
563         burntime = 60,
564 })
565
566 minetest.register_craft({
567         type = "fuel",
568         recipe = "default:torch",
569         burntime = 4,
570 })
571
572 minetest.register_craft({
573         type = "fuel",
574         recipe = "default:sign_wall",
575         burntime = 10,
576 })
577
578 minetest.register_craft({
579         type = "fuel",
580         recipe = "default:chest",
581         burntime = 30,
582 })
583
584 minetest.register_craft({
585         type = "fuel",
586         recipe = "default:chest_locked",
587         burntime = 30,
588 })
589
590 minetest.register_craft({
591         type = "fuel",
592         recipe = "default:nyancat",
593         burntime = 1,
594 })
595
596 minetest.register_craft({
597         type = "fuel",
598         recipe = "default:nyancat_rainbow",
599         burntime = 1,
600 })
601
602 minetest.register_craft({
603         type = "fuel",
604         recipe = "default:sapling",
605         burntime = 10,
606 })
607
608 minetest.register_craft({
609         type = "fuel",
610         recipe = "default:apple",
611         burntime = 3,
612 })
613
614 minetest.register_craft({
615         type = "fuel",
616         recipe = "default:coal_lump",
617         burntime = 40,
618 })
619
620 --
621 -- Node definitions
622 --
623
624 -- Default node sounds
625
626 function default.node_sound_defaults(table)
627         table = table or {}
628         table.footstep = table.footstep or
629                         {name="", gain=1.0}
630         table.dug = table.dug or
631                         {name="default_dug_node", gain=1.0}
632         return table
633 end
634
635 function default.node_sound_stone_defaults(table)
636         table = table or {}
637         table.footstep = table.footstep or
638                         {name="default_hard_footstep", gain=0.2}
639         default.node_sound_defaults(table)
640         return table
641 end
642
643 function default.node_sound_dirt_defaults(table)
644         table = table or {}
645         table.footstep = table.footstep or
646                         {name="", gain=0.5}
647         --table.dug = table.dug or
648         --              {name="default_dirt_break", gain=0.5}
649         default.node_sound_defaults(table)
650         return table
651 end
652
653 function default.node_sound_sand_defaults(table)
654         table = table or {}
655         table.footstep = table.footstep or
656                         {name="default_grass_footstep", gain=0.25}
657         --table.dug = table.dug or
658         --              {name="default_dirt_break", gain=0.25}
659         table.dug = table.dug or
660                         {name="", gain=0.25}
661         default.node_sound_defaults(table)
662         return table
663 end
664
665 function default.node_sound_wood_defaults(table)
666         table = table or {}
667         table.footstep = table.footstep or
668                         {name="default_hard_footstep", gain=0.3}
669         default.node_sound_defaults(table)
670         return table
671 end
672
673 function default.node_sound_leaves_defaults(table)
674         table = table or {}
675         table.footstep = table.footstep or
676                         {name="default_grass_footstep", gain=0.25}
677         table.dig = table.dig or
678                         {name="default_dig_crumbly", gain=0.4}
679         table.dug = table.dug or
680                         {name="", gain=1.0}
681         default.node_sound_defaults(table)
682         return table
683 end
684
685 function default.node_sound_glass_defaults(table)
686         table = table or {}
687         table.footstep = table.footstep or
688                         {name="default_stone_footstep", gain=0.25}
689         table.dug = table.dug or
690                         {name="default_break_glass", gain=1.0}
691         default.node_sound_defaults(table)
692         return table
693 end
694
695 --
696
697 minetest.register_node("default:stone", {
698         description = "Stone",
699         tile_images = {"default_stone.png"},
700         is_ground_content = true,
701         groups = {cracky=3},
702         drop = 'default:cobble',
703         legacy_mineral = true,
704         sounds = default.node_sound_stone_defaults(),
705 })
706
707 minetest.register_node("default:desert_stone", {
708         description = "Desert Stone",
709         tile_images = {"default_desert_stone.png"},
710         is_ground_content = true,
711         groups = {cracky=3},
712         drop = 'default:desert_stone',
713         legacy_mineral = true,
714         sounds = default.node_sound_stone_defaults(),
715 })
716
717 minetest.register_node("default:stone_with_coal", {
718         description = "Coal Ore",
719         tile_images = {"default_stone.png^default_mineral_coal.png"},
720         is_ground_content = true,
721         groups = {cracky=3},
722         drop = 'default:coal_lump',
723         sounds = default.node_sound_stone_defaults(),
724 })
725
726 minetest.register_node("default:stone_with_iron", {
727         description = "Iron Ore",
728         tile_images = {"default_stone.png^default_mineral_iron.png"},
729         is_ground_content = true,
730         groups = {cracky=3},
731         drop = 'default:iron_lump',
732         sounds = default.node_sound_stone_defaults(),
733 })
734
735 minetest.register_node("default:dirt_with_grass", {
736         description = "Dirt with Grass",
737         tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
738         is_ground_content = true,
739         groups = {crumbly=3},
740         drop = 'default:dirt',
741         sounds = default.node_sound_dirt_defaults({
742                 footstep = {name="default_grass_footstep", gain=0.4},
743         }),
744 })
745
746 minetest.register_node("default:dirt_with_grass_footsteps", {
747         description = "Dirt with Grass and Footsteps",
748         tile_images = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
749         is_ground_content = true,
750         groups = {crumbly=3},
751         drop = 'default:dirt',
752         sounds = default.node_sound_dirt_defaults({
753                 footstep = {name="default_grass_footstep", gain=0.4},
754         }),
755 })
756
757 minetest.register_node("default:dirt", {
758         description = "Dirt",
759         tile_images = {"default_dirt.png"},
760         is_ground_content = true,
761         groups = {crumbly=3},
762         sounds = default.node_sound_dirt_defaults(),
763 })
764
765 minetest.register_node("default:sand", {
766         description = "Sand",
767         tile_images = {"default_sand.png"},
768         is_ground_content = true,
769         groups = {crumbly=3, falling_node=1},
770         sounds = default.node_sound_sand_defaults(),
771 })
772
773 minetest.register_node("default:desert_sand", {
774         description = "Desert Sand",
775         tile_images = {"default_desert_sand.png"},
776         is_ground_content = true,
777         groups = {sand=1, crumbly=3, falling_node=1},
778         sounds = default.node_sound_sand_defaults(),
779 })
780
781 minetest.register_node("default:gravel", {
782         description = "Gravel",
783         tile_images = {"default_gravel.png"},
784         is_ground_content = true,
785         groups = {crumbly=2, falling_node=1},
786         sounds = default.node_sound_dirt_defaults({
787                 footstep = {name="default_gravel_footstep", gain=0.45},
788         }),
789 })
790
791 minetest.register_node("default:sandstone", {
792         description = "Sandstone",
793         tile_images = {"default_sandstone.png"},
794         is_ground_content = true,
795         groups = {crumbly=2,cracky=2},
796         drop = 'default:sand',
797         sounds = default.node_sound_stone_defaults(),
798 })
799
800 minetest.register_node("default:clay", {
801         description = "Clay",
802         tile_images = {"default_clay.png"},
803         is_ground_content = true,
804         groups = {crumbly=3},
805         drop = 'default:clay_lump 4',
806         sounds = default.node_sound_dirt_defaults({
807                 footstep = "",
808         }),
809 })
810
811 minetest.register_node("default:brick", {
812         description = "Brick Block",
813         tile_images = {"default_brick.png"},
814         is_ground_content = true,
815         groups = {cracky=3},
816         drop = 'default:clay_brick 4',
817         sounds = default.node_sound_stone_defaults(),
818 })
819
820 minetest.register_node("default:tree", {
821         description = "Tree",
822         tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
823         is_ground_content = true,
824         groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
825         sounds = default.node_sound_wood_defaults(),
826 })
827
828 minetest.register_node("default:jungletree", {
829         description = "Jungle Tree",
830         tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
831         is_ground_content = true,
832         groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
833         sounds = default.node_sound_wood_defaults(),
834 })
835
836 minetest.register_node("default:junglegrass", {
837         description = "Jungle Grass",
838         drawtype = "plantlike",
839         visual_scale = 1.3,
840         tile_images = {"default_junglegrass.png"},
841         inventory_image = "default_junglegrass.png",
842         wield_image = "default_junglegrass.png",
843         paramtype = "light",
844         walkable = false,
845         groups = {snappy=3,flammable=2},
846         sounds = default.node_sound_leaves_defaults(),
847 })
848
849 minetest.register_node("default:leaves", {
850         description = "Leaves",
851         drawtype = "allfaces_optional",
852         visual_scale = 1.3,
853         tile_images = {"default_leaves.png"},
854         paramtype = "light",
855         groups = {snappy=3, leafdecay=3, flammable=2},
856         drop = {
857                 max_items = 1,
858                 items = {
859                         {
860                                 -- player will get sapling with 1/20 chance
861                                 items = {'default:sapling'},
862                                 rarity = 20,
863                         },
864                         {
865                                 -- player will get leaves only if he get no saplings,
866                                 -- this is because max_items is 1
867                                 items = {'default:leaves'},
868                         }
869                 }
870         },
871         sounds = default.node_sound_leaves_defaults(),
872 })
873
874 minetest.register_node("default:cactus", {
875         description = "Cactus",
876         tile_images = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
877         is_ground_content = true,
878         groups = {snappy=2,choppy=3,flammable=2},
879         sounds = default.node_sound_wood_defaults(),
880 })
881
882 minetest.register_node("default:papyrus", {
883         description = "Papyrus",
884         drawtype = "plantlike",
885         tile_images = {"default_papyrus.png"},
886         inventory_image = "default_papyrus.png",
887         wield_image = "default_papyrus.png",
888         paramtype = "light",
889         is_ground_content = true,
890         walkable = false,
891         groups = {snappy=3,flammable=2},
892         sounds = default.node_sound_leaves_defaults(),
893 })
894
895 minetest.register_node("default:bookshelf", {
896         description = "Bookshelf",
897         tile_images = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
898         is_ground_content = true,
899         groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2,flammable=3},
900         sounds = default.node_sound_wood_defaults(),
901 })
902
903 minetest.register_node("default:glass", {
904         description = "Glass",
905         drawtype = "glasslike",
906         tile_images = {"default_glass.png"},
907         inventory_image = minetest.inventorycube("default_glass.png"),
908         paramtype = "light",
909         sunlight_propagates = true,
910         is_ground_content = true,
911         groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
912         sounds = default.node_sound_glass_defaults(),
913 })
914
915 minetest.register_node("default:fence_wood", {
916         description = "Wooden Fence",
917         drawtype = "fencelike",
918         tile_images = {"default_wood.png"},
919         inventory_image = "default_fence.png",
920         wield_image = "default_fence.png",
921         paramtype = "light",
922         is_ground_content = true,
923         selection_box = {
924                 type = "fixed",
925                 fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
926         },
927         groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
928         sounds = default.node_sound_wood_defaults(),
929 })
930
931 minetest.register_node("default:rail", {
932         description = "Rail",
933         drawtype = "raillike",
934         tile_images = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
935         inventory_image = "default_rail.png",
936         wield_image = "default_rail.png",
937         paramtype = "light",
938         is_ground_content = true,
939         walkable = false,
940         selection_box = {
941                 type = "fixed",
942                 --fixed = <default>
943         },
944         groups = {bendy=2,snappy=1,dig_immediate=2},
945 })
946
947 minetest.register_node("default:ladder", {
948         description = "Ladder",
949         drawtype = "signlike",
950         tile_images = {"default_ladder.png"},
951         inventory_image = "default_ladder.png",
952         wield_image = "default_ladder.png",
953         paramtype = "light",
954         paramtype2 = "wallmounted",
955         is_ground_content = true,
956         walkable = false,
957         climbable = true,
958         selection_box = {
959                 type = "wallmounted",
960                 --wall_top = = <default>
961                 --wall_bottom = = <default>
962                 --wall_side = = <default>
963         },
964         groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3,flammable=2},
965         legacy_wallmounted = true,
966         sounds = default.node_sound_wood_defaults(),
967 })
968
969 minetest.register_node("default:wood", {
970         description = "Wooden Planks",
971         tile_images = {"default_wood.png"},
972         is_ground_content = true,
973         groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
974         sounds = default.node_sound_wood_defaults(),
975 })
976
977 minetest.register_node("default:mese", {
978         description = "Mese",
979         tile_images = {"default_mese.png"},
980         is_ground_content = true,
981         groups = {cracky=1},
982         sounds = default.node_sound_defaults(),
983 })
984
985 minetest.register_node("default:cloud", {
986         description = "Cloud",
987         tile_images = {"default_cloud.png"},
988         is_ground_content = true,
989         sounds = default.node_sound_defaults(),
990 })
991
992 minetest.register_node("default:water_flowing", {
993         description = "Flowing Water",
994         inventory_image = minetest.inventorycube("default_water.png"),
995         drawtype = "flowingliquid",
996         tile_images = {"default_water.png"},
997         alpha = WATER_ALPHA,
998         paramtype = "light",
999         walkable = false,
1000         pointable = false,
1001         diggable = false,
1002         buildable_to = true,
1003         liquidtype = "flowing",
1004         liquid_alternative_flowing = "default:water_flowing",
1005         liquid_alternative_source = "default:water_source",
1006         liquid_viscosity = WATER_VISC,
1007         post_effect_color = {a=64, r=100, g=100, b=200},
1008         special_materials = {
1009                 {image="default_water.png", backface_culling=false},
1010                 {image="default_water.png", backface_culling=true},
1011         },
1012         groups = {water=3, liquid=3, puts_out_fire=1},
1013 })
1014
1015 minetest.register_node("default:water_source", {
1016         description = "Water Source",
1017         inventory_image = minetest.inventorycube("default_water.png"),
1018         drawtype = "liquid",
1019         tile_images = {"default_water.png"},
1020         alpha = WATER_ALPHA,
1021         paramtype = "light",
1022         walkable = false,
1023         pointable = false,
1024         diggable = false,
1025         buildable_to = true,
1026         liquidtype = "source",
1027         liquid_alternative_flowing = "default:water_flowing",
1028         liquid_alternative_source = "default:water_source",
1029         liquid_viscosity = WATER_VISC,
1030         post_effect_color = {a=64, r=100, g=100, b=200},
1031         special_materials = {
1032                 -- New-style water source material (mostly unused)
1033                 {image="default_water.png", backface_culling=false},
1034         },
1035         groups = {water=3, liquid=3, puts_out_fire=1},
1036 })
1037
1038 minetest.register_node("default:lava_flowing", {
1039         description = "Flowing Lava",
1040         inventory_image = minetest.inventorycube("default_lava.png"),
1041         drawtype = "flowingliquid",
1042         tile_images = {"default_lava.png"},
1043         paramtype = "light",
1044         light_source = LIGHT_MAX - 1,
1045         walkable = false,
1046         pointable = false,
1047         diggable = false,
1048         buildable_to = true,
1049         liquidtype = "flowing",
1050         liquid_alternative_flowing = "default:lava_flowing",
1051         liquid_alternative_source = "default:lava_source",
1052         liquid_viscosity = LAVA_VISC,
1053         damage_per_second = 4*2,
1054         post_effect_color = {a=192, r=255, g=64, b=0},
1055         special_materials = {
1056                 {image="default_lava.png", backface_culling=false},
1057                 {image="default_lava.png", backface_culling=true},
1058         },
1059         groups = {lava=3, liquid=2, hot=3, igniter=2},
1060 })
1061
1062 minetest.register_node("default:lava_source", {
1063         description = "Lava Source",
1064         inventory_image = minetest.inventorycube("default_lava.png"),
1065         drawtype = "liquid",
1066         tile_images = {"default_lava.png"},
1067         paramtype = "light",
1068         light_source = LIGHT_MAX - 1,
1069         walkable = false,
1070         pointable = false,
1071         diggable = false,
1072         buildable_to = true,
1073         liquidtype = "source",
1074         liquid_alternative_flowing = "default:lava_flowing",
1075         liquid_alternative_source = "default:lava_source",
1076         liquid_viscosity = LAVA_VISC,
1077         damage_per_second = 4*2,
1078         post_effect_color = {a=192, r=255, g=64, b=0},
1079         special_materials = {
1080                 -- New-style lava source material (mostly unused)
1081                 {image="default_lava.png", backface_culling=false},
1082         },
1083         groups = {lava=3, liquid=2, hot=3, igniter=2},
1084 })
1085
1086 minetest.register_node("default:torch", {
1087         description = "Torch",
1088         drawtype = "torchlike",
1089         tile_images = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
1090         inventory_image = "default_torch_on_floor.png",
1091         wield_image = "default_torch_on_floor.png",
1092         paramtype = "light",
1093         paramtype2 = "wallmounted",
1094         sunlight_propagates = true,
1095         walkable = false,
1096         light_source = LIGHT_MAX-1,
1097         selection_box = {
1098                 type = "wallmounted",
1099                 wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
1100                 wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
1101                 wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
1102         },
1103         groups = {choppy=2,dig_immediate=3,flammable=1},
1104         legacy_wallmounted = true,
1105         sounds = default.node_sound_defaults(),
1106 })
1107
1108 minetest.register_node("default:sign_wall", {
1109         description = "Sign",
1110         drawtype = "signlike",
1111         tile_images = {"default_sign_wall.png"},
1112         inventory_image = "default_sign_wall.png",
1113         wield_image = "default_sign_wall.png",
1114         paramtype = "light",
1115         paramtype2 = "wallmounted",
1116         sunlight_propagates = true,
1117         walkable = false,
1118         metadata_name = "sign",
1119         selection_box = {
1120                 type = "wallmounted",
1121                 --wall_top = <default>
1122                 --wall_bottom = <default>
1123                 --wall_side = <default>
1124         },
1125         groups = {choppy=2,dig_immediate=2},
1126         legacy_wallmounted = true,
1127         sounds = default.node_sound_defaults(),
1128         on_construct = function(pos)
1129                 --local n = minetest.env:get_node(pos)
1130                 local meta = minetest.env:get_meta(pos)
1131                 meta:set_string("formspec", "hack:sign_text_input")
1132                 meta:set_string("infotext", "\"\"")
1133         end,
1134         on_receive_fields = function(pos, formname, fields, sender)
1135                 --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
1136                 local meta = minetest.env:get_meta(pos)
1137                 fields.text = fields.text or ""
1138                 print((sender:get_player_name() or "").." wrote \""..fields.text..
1139                                 "\" to sign at "..minetest.pos_to_string(pos))
1140                 meta:set_string("text", fields.text)
1141                 meta:set_string("infotext", '"'..fields.text..'"')
1142         end,
1143 })
1144
1145 minetest.register_node("default:chest", {
1146         description = "Chest",
1147         tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1148                 "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
1149         paramtype2 = "facedir",
1150         groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1151         legacy_facedir_simple = true,
1152         sounds = default.node_sound_wood_defaults(),
1153         on_construct = function(pos)
1154                 local meta = minetest.env:get_meta(pos)
1155                 meta:set_string("formspec",
1156                                 "invsize[8,9;]"..
1157                                 "list[current_name;main;0,0;8,4;]"..
1158                                 "list[current_player;main;0,5;8,4;]")
1159                 meta:set_string("infotext", "Chest")
1160                 local inv = meta:get_inventory()
1161                 inv:set_size("main", 8*4)
1162         end,
1163         can_dig = function(pos,player)
1164                 local meta = minetest.env:get_meta(pos);
1165                 local inv = meta:get_inventory()
1166                 return inv:is_empty("main")
1167         end,
1168     on_metadata_inventory_move = function(pos, from_list, from_index,
1169                         to_list, to_index, count, player)
1170                 minetest.log("action", player:get_player_name()..
1171                                 " moves stuff in chest at "..minetest.pos_to_string(pos))
1172                 return minetest.node_metadata_inventory_move_allow_all(
1173                                 pos, from_list, from_index, to_list, to_index, count, player)
1174         end,
1175     on_metadata_inventory_offer = function(pos, listname, index, stack, player)
1176                 minetest.log("action", player:get_player_name()..
1177                                 " moves stuff to chest at "..minetest.pos_to_string(pos))
1178                 return minetest.node_metadata_inventory_offer_allow_all(
1179                                 pos, listname, index, stack, player)
1180         end,
1181     on_metadata_inventory_take = function(pos, listname, index, count, player)
1182                 minetest.log("action", player:get_player_name()..
1183                                 " takes stuff from chest at "..minetest.pos_to_string(pos))
1184                 return minetest.node_metadata_inventory_take_allow_all(
1185                                 pos, listname, index, count, player)
1186         end,
1187 })
1188
1189 local function has_locked_chest_privilege(meta, player)
1190         if player:get_player_name() ~= meta:get_string("owner") then
1191                 return false
1192         end
1193         return true
1194 end
1195
1196 minetest.register_node("default:chest_locked", {
1197         description = "Locked Chest",
1198         tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1199                 "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
1200         paramtype2 = "facedir",
1201         groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1202         legacy_facedir_simple = true,
1203         sounds = default.node_sound_wood_defaults(),
1204         after_place_node = function(pos, placer)
1205                 local meta = minetest.env:get_meta(pos)
1206                 meta:set_string("owner", placer:get_player_name() or "")
1207                 meta:set_string("infotext", "Locked Chest (owned by "..
1208                                 meta:get_string("owner")..")")
1209         end,
1210         on_construct = function(pos)
1211                 local meta = minetest.env:get_meta(pos)
1212                 meta:set_string("formspec",
1213                                 "invsize[8,9;]"..
1214                                 "list[current_name;main;0,0;8,4;]"..
1215                                 "list[current_player;main;0,5;8,4;]")
1216                 meta:set_string("infotext", "Locked Chest")
1217                 meta:set_string("owner", "")
1218                 local inv = meta:get_inventory()
1219                 inv:set_size("main", 8*4)
1220         end,
1221         can_dig = function(pos,player)
1222                 local meta = minetest.env:get_meta(pos);
1223                 local inv = meta:get_inventory()
1224                 return inv:is_empty("main")
1225         end,
1226     on_metadata_inventory_move = function(pos, from_list, from_index,
1227                         to_list, to_index, count, player)
1228                 local meta = minetest.env:get_meta(pos)
1229                 if not has_locked_chest_privilege(meta, player) then
1230                         minetest.log("action", player:get_player_name()..
1231                                         " tried to access a locked chest belonging to "..
1232                                         meta:get_string("owner").." at "..
1233                                         minetest.pos_to_string(pos))
1234                         return
1235                 end
1236                 minetest.log("action", player:get_player_name()..
1237                                 " moves stuff in locked chest at "..minetest.pos_to_string(pos))
1238                 return minetest.node_metadata_inventory_move_allow_all(
1239                                 pos, from_list, from_index, to_list, to_index, count, player)
1240         end,
1241     on_metadata_inventory_offer = function(pos, listname, index, stack, player)
1242                 local meta = minetest.env:get_meta(pos)
1243                 if not has_locked_chest_privilege(meta, player) then
1244                         minetest.log("action", player:get_player_name()..
1245                                         " tried to access a locked chest belonging to "..
1246                                         meta:get_string("owner").." at "..
1247                                         minetest.pos_to_string(pos))
1248                         return stack
1249                 end
1250                 minetest.log("action", player:get_player_name()..
1251                                 " moves stuff to locked chest at "..minetest.pos_to_string(pos))
1252                 return minetest.node_metadata_inventory_offer_allow_all(
1253                                 pos, listname, index, stack, player)
1254         end,
1255     on_metadata_inventory_take = function(pos, listname, index, count, player)
1256                 local meta = minetest.env:get_meta(pos)
1257                 if not has_locked_chest_privilege(meta, player) then
1258                         minetest.log("action", player:get_player_name()..
1259                                         " tried to access a locked chest belonging to "..
1260                                         meta:get_string("owner").." at "..
1261                                         minetest.pos_to_string(pos))
1262                         return
1263                 end
1264                 minetest.log("action", player:get_player_name()..
1265                                 " takes stuff from locked chest at "..minetest.pos_to_string(pos))
1266                 return minetest.node_metadata_inventory_take_allow_all(
1267                                 pos, listname, index, count, player)
1268         end,
1269 })
1270
1271 default.furnace_inactive_formspec =
1272         "invsize[8,9;]"..
1273         "image[2,2;1,1;default_furnace_fire_bg.png]"..
1274         "list[current_name;fuel;2,3;1,1;]"..
1275         "list[current_name;src;2,1;1,1;]"..
1276         "list[current_name;dst;5,1;2,2;]"..
1277         "list[current_player;main;0,5;8,4;]"
1278
1279 minetest.register_node("default:furnace", {
1280         description = "Furnace",
1281         tile_images = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1282                 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
1283         paramtype2 = "facedir",
1284         groups = {cracky=2},
1285         legacy_facedir_simple = true,
1286         sounds = default.node_sound_stone_defaults(),
1287         on_construct = function(pos)
1288                 local meta = minetest.env:get_meta(pos)
1289                 meta:set_string("formspec", default.furnace_inactive_formspec)
1290                 meta:set_string("infotext", "Furnace")
1291                 local inv = meta:get_inventory()
1292                 inv:set_size("fuel", 1)
1293                 inv:set_size("src", 1)
1294                 inv:set_size("dst", 4)
1295         end,
1296         can_dig = function(pos,player)
1297                 local meta = minetest.env:get_meta(pos);
1298                 local inv = meta:get_inventory()
1299                 if not inv:is_empty("fuel") then
1300                         return false
1301                 elseif not inv:is_empty("dst") then
1302                         return false
1303                 elseif not inv:is_empty("src") then
1304                         return false
1305                 end
1306                 return true
1307         end,
1308 })
1309
1310 minetest.register_node("default:furnace_active", {
1311         description = "Furnace",
1312         tile_images = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1313                 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
1314         paramtype2 = "facedir",
1315         light_source = 8,
1316         drop = "default:furnace",
1317         groups = {cracky=2},
1318         legacy_facedir_simple = true,
1319         sounds = default.node_sound_stone_defaults(),
1320         on_construct = function(pos)
1321                 local meta = minetest.env:get_meta(pos)
1322                 meta:set_string("formspec", default.furnace_inactive_formspec)
1323                 meta:set_string("infotext", "Furnace");
1324                 local inv = meta:get_inventory()
1325                 inv:set_size("fuel", 1)
1326                 inv:set_size("src", 1)
1327                 inv:set_size("dst", 4)
1328         end,
1329         can_dig = function(pos,player)
1330                 local meta = minetest.env:get_meta(pos);
1331                 local inv = meta:get_inventory()
1332                 if not inv:is_empty("fuel") then
1333                         return false
1334                 elseif not inv:is_empty("dst") then
1335                         return false
1336                 elseif not inv:is_empty("src") then
1337                         return false
1338                 end
1339                 return true
1340         end,
1341 })
1342
1343 function hacky_swap_node(pos,name)
1344         local node = minetest.env:get_node(pos)
1345         local meta = minetest.env:get_meta(pos)
1346         local meta0 = meta:to_table()
1347         if node.name == name then
1348                 return
1349         end
1350         node.name = name
1351         local meta0 = meta:to_table()
1352         minetest.env:set_node(pos,node)
1353         meta = minetest.env:get_meta(pos)
1354         meta:from_table(meta0)
1355 end
1356
1357 minetest.register_abm({
1358         nodenames = {"default:furnace","default:furnace_active"},
1359         interval = 1.0,
1360         chance = 1,
1361         action = function(pos, node, active_object_count, active_object_count_wider)
1362                 local meta = minetest.env:get_meta(pos)
1363                 for i, name in ipairs({
1364                                 "fuel_totaltime",
1365                                 "fuel_time",
1366                                 "src_totaltime",
1367                                 "src_time"
1368                 }) do
1369                         if meta:get_string(name) == "" then
1370                                 meta:set_float(name, 0.0)
1371                         end
1372                 end
1373
1374                 local inv = meta:get_inventory()
1375
1376                 local srclist = inv:get_list("src")
1377                 local cooked = nil
1378                 
1379                 if srclist then
1380                         cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1381                 end
1382                 
1383                 local was_active = false
1384                 
1385                 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1386                         was_active = true
1387                         meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
1388                         meta:set_float("src_time", meta:get_float("src_time") + 1)
1389                         if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
1390                                 -- check if there's room for output in "dst" list
1391                                 if inv:room_for_item("dst",cooked.item) then
1392                                         -- Put result in "dst" list
1393                                         inv:add_item("dst", cooked.item)
1394                                         -- take stuff from "src" list
1395                                         srcstack = inv:get_stack("src", 1)
1396                                         srcstack:take_item()
1397                                         inv:set_stack("src", 1, srcstack)
1398                                 else
1399                                         print("Could not insert '"..cooked.item.."'")
1400                                 end
1401                                 meta:set_string("src_time", 0)
1402                         end
1403                 end
1404                 
1405                 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1406                         local percent = math.floor(meta:get_float("fuel_time") /
1407                                         meta:get_float("fuel_totaltime") * 100)
1408                         meta:set_string("infotext","Furnace active: "..percent.."%")
1409                         hacky_swap_node(pos,"default:furnace_active")
1410                         meta:set_string("formspec",
1411                                 "invsize[8,9;]"..
1412                                 "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
1413                                                 (100-percent)..":default_furnace_fire_fg.png]"..
1414                                 "list[current_name;fuel;2,3;1,1;]"..
1415                                 "list[current_name;src;2,1;1,1;]"..
1416                                 "list[current_name;dst;5,1;2,2;]"..
1417                                 "list[current_player;main;0,5;8,4;]")
1418                         return
1419                 end
1420
1421                 local fuel = nil
1422                 local cooked = nil
1423                 local fuellist = inv:get_list("fuel")
1424                 local srclist = inv:get_list("src")
1425                 
1426                 if srclist then
1427                         cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1428                 end
1429                 if fuellist then
1430                         fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
1431                 end
1432
1433                 if fuel.time <= 0 then
1434                         meta:set_string("infotext","Furnace out of fuel")
1435                         hacky_swap_node(pos,"default:furnace")
1436                         meta:set_string("formspec", default.furnace_inactive_formspec)
1437                         return
1438                 end
1439
1440                 if cooked.item:is_empty() then
1441                         if was_active then
1442                                 meta:set_string("infotext","Furnace is empty")
1443                                 hacky_swap_node(pos,"default:furnace")
1444                                 meta:set_string("formspec", default.furnace_inactive_formspec)
1445                         end
1446                         return
1447                 end
1448
1449                 meta:set_string("fuel_totaltime", fuel.time)
1450                 meta:set_string("fuel_time", 0)
1451                 
1452                 local stack = inv:get_stack("fuel", 1)
1453                 stack:take_item()
1454                 inv:set_stack("fuel", 1, stack)
1455         end,
1456 })
1457
1458 minetest.register_node("default:cobble", {
1459         description = "Cobblestone",
1460         tile_images = {"default_cobble.png"},
1461         is_ground_content = true,
1462         groups = {cracky=3},
1463         sounds = default.node_sound_stone_defaults(),
1464 })
1465
1466 minetest.register_node("default:mossycobble", {
1467         description = "Mossy Cobblestone",
1468         tile_images = {"default_mossycobble.png"},
1469         is_ground_content = true,
1470         groups = {cracky=3},
1471         sounds = default.node_sound_stone_defaults(),
1472 })
1473
1474 minetest.register_node("default:steelblock", {
1475         description = "Steel Block",
1476         tile_images = {"default_steel_block.png"},
1477         is_ground_content = true,
1478         groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
1479         sounds = default.node_sound_stone_defaults(),
1480 })
1481
1482 minetest.register_node("default:nyancat", {
1483         description = "Nyan Cat",
1484         tile_images = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
1485                 "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
1486         inventory_image = "default_nc_front.png",
1487         paramtype2 = "facedir",
1488         groups = {cracky=2},
1489         legacy_facedir_simple = true,
1490         sounds = default.node_sound_defaults(),
1491 })
1492
1493 minetest.register_node("default:nyancat_rainbow", {
1494         description = "Nyan Cat Rainbow",
1495         tile_images = {"default_nc_rb.png"},
1496         inventory_image = "default_nc_rb.png",
1497         groups = {cracky=2},
1498         sounds = default.node_sound_defaults(),
1499 })
1500
1501 minetest.register_node("default:sapling", {
1502         description = "Sapling",
1503         drawtype = "plantlike",
1504         visual_scale = 1.0,
1505         tile_images = {"default_sapling.png"},
1506         inventory_image = "default_sapling.png",
1507         wield_image = "default_sapling.png",
1508         paramtype = "light",
1509         walkable = false,
1510         groups = {snappy=2,dig_immediate=3,flammable=2},
1511         sounds = default.node_sound_defaults(),
1512 })
1513
1514 minetest.register_node("default:apple", {
1515         description = "Apple",
1516         drawtype = "plantlike",
1517         visual_scale = 1.0,
1518         tile_images = {"default_apple.png"},
1519         inventory_image = "default_apple.png",
1520         paramtype = "light",
1521         sunlight_propagates = true,
1522         walkable = false,
1523         groups = {fleshy=3,dig_immediate=3,flammable=2},
1524         on_use = minetest.item_eat(4),
1525         sounds = default.node_sound_defaults(),
1526 })
1527
1528 minetest.register_node("default:dry_shrub", {
1529         description = "Dry Shrub",
1530         drawtype = "plantlike",
1531         visual_scale = 1.0,
1532         tile_images = {"default_dry_shrub.png"},
1533         inventory_image = "default_dry_shrub.png",
1534         wield_image = "default_dry_shrub.png",
1535         paramtype = "light",
1536         walkable = false,
1537         groups = {snappy=3,flammable=3},
1538         sounds = default.node_sound_leaves_defaults(),
1539         selection_box = {
1540                 type = "fixed",
1541                 fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
1542         },
1543 })
1544
1545 --
1546 -- Crafting items
1547 --
1548
1549 minetest.register_craftitem("default:stick", {
1550         description = "Stick",
1551         inventory_image = "default_stick.png",
1552 })
1553
1554 minetest.register_craftitem("default:paper", {
1555         description = "Paper",
1556         inventory_image = "default_paper.png",
1557 })
1558
1559 minetest.register_craftitem("default:book", {
1560         description = "Book",
1561         inventory_image = "default_book.png",
1562 })
1563
1564 minetest.register_craftitem("default:coal_lump", {
1565         description = "Coal Lump",
1566         inventory_image = "default_coal_lump.png",
1567 })
1568
1569 minetest.register_craftitem("default:iron_lump", {
1570         description = "Iron Lump",
1571         inventory_image = "default_iron_lump.png",
1572 })
1573
1574 minetest.register_craftitem("default:clay_lump", {
1575         description = "Clay Lump",
1576         inventory_image = "default_clay_lump.png",
1577 })
1578
1579 minetest.register_craftitem("default:steel_ingot", {
1580         description = "Steel Ingot",
1581         inventory_image = "default_steel_ingot.png",
1582 })
1583
1584 minetest.register_craftitem("default:clay_brick", {
1585         description = "Clay Brick",
1586         inventory_image = "default_steel_ingot.png",
1587         inventory_image = "default_clay_brick.png",
1588 })
1589
1590 minetest.register_craftitem("default:scorched_stuff", {
1591         description = "Scorched Stuff",
1592         inventory_image = "default_scorched_stuff.png",
1593 })
1594
1595 --
1596 -- Creative inventory
1597 --
1598
1599 minetest.add_to_creative_inventory('default:pick_mese')
1600 minetest.add_to_creative_inventory('default:pick_steel')
1601 minetest.add_to_creative_inventory('default:axe_steel')
1602 minetest.add_to_creative_inventory('default:shovel_steel')
1603
1604 minetest.add_to_creative_inventory('default:torch')
1605 minetest.add_to_creative_inventory('default:cobble')
1606 minetest.add_to_creative_inventory('default:dirt')
1607 minetest.add_to_creative_inventory('default:stone')
1608 minetest.add_to_creative_inventory('default:sand')
1609 minetest.add_to_creative_inventory('default:sandstone')
1610 minetest.add_to_creative_inventory('default:clay')
1611 minetest.add_to_creative_inventory('default:brick')
1612 minetest.add_to_creative_inventory('default:tree')
1613 minetest.add_to_creative_inventory('default:wood')
1614 minetest.add_to_creative_inventory('default:leaves')
1615 minetest.add_to_creative_inventory('default:cactus')
1616 minetest.add_to_creative_inventory('default:papyrus')
1617 minetest.add_to_creative_inventory('default:bookshelf')
1618 minetest.add_to_creative_inventory('default:glass')
1619 minetest.add_to_creative_inventory('default:fence_wood')
1620 minetest.add_to_creative_inventory('default:rail')
1621 minetest.add_to_creative_inventory('default:mese')
1622 minetest.add_to_creative_inventory('default:chest')
1623 minetest.add_to_creative_inventory('default:furnace')
1624 minetest.add_to_creative_inventory('default:sign_wall')
1625 minetest.add_to_creative_inventory('default:water_source')
1626 minetest.add_to_creative_inventory('default:lava_source')
1627 minetest.add_to_creative_inventory('default:ladder')
1628
1629 --
1630 -- Falling stuff
1631 --
1632
1633 minetest.register_entity("default:falling_node", {
1634         initial_properties = {
1635                 physical = true,
1636                 collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
1637                 visual = "wielditem",
1638                 textures = {},
1639                 visual_size = {x=0.667, y=0.667},
1640         },
1641
1642         nodename = "",
1643
1644         set_node = function(self, nodename)
1645                 self.nodename = nodename
1646                 local stack = ItemStack(nodename)
1647                 local itemtable = stack:to_table()
1648                 local itemname = nil
1649                 if itemtable then
1650                         itemname = stack:to_table().name
1651                 end
1652                 local item_texture = nil
1653                 local item_type = ""
1654                 if minetest.registered_items[itemname] then
1655                         item_texture = minetest.registered_items[itemname].inventory_image
1656                         item_type = minetest.registered_items[itemname].type
1657                 end
1658                 prop = {
1659                         is_visible = true,
1660                         textures = {nodename},
1661                 }
1662                 self.object:set_properties(prop)
1663         end,
1664
1665         get_staticdata = function(self)
1666                 return self.nodename
1667         end,
1668
1669         on_activate = function(self, staticdata)
1670                 self.nodename = staticdata
1671                 self.object:set_armor_groups({immortal=1})
1672                 --self.object:setacceleration({x=0, y=-10, z=0})
1673                 self:set_node(self.nodename)
1674         end,
1675
1676         on_step = function(self, dtime)
1677                 -- Set gravity
1678                 self.object:setacceleration({x=0, y=-10, z=0})
1679                 -- Turn to actual sand when collides to ground or just move
1680                 local pos = self.object:getpos()
1681                 local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
1682                 local bcn = minetest.env:get_node(bcp)
1683                 -- Note: walkable is in the node definition, not in item groups
1684                 if minetest.registered_nodes[bcn.name] and
1685                                 minetest.registered_nodes[bcn.name].walkable then
1686                         local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
1687                         -- Check what's here
1688                         local n2 = minetest.env:get_node(np)
1689                         -- If it's not air or liquid, remove node and replace it with
1690                         -- it's drops
1691                         if n2.name ~= "air" and (not minetest.registered_nodes[n2.name] or
1692                                         minetest.registered_nodes[n2.name].liquidtype == "none") then
1693                                 local drops = minetest.get_node_drops(n2.name, "")
1694                                 minetest.env:remove_node(np)
1695                                 -- Add dropped items
1696                                 local _, dropped_item
1697                                 for _, dropped_item in ipairs(drops) do
1698                                         minetest.env:add_item(np, dropped_item)
1699                                 end
1700                                 -- Run script hook
1701                                 local _, callback
1702                                 for _, callback in ipairs(minetest.registered_on_dignodes) do
1703                                         callback(np, n2, nil)
1704                                 end
1705                         end
1706                         -- Create node and remove entity
1707                         minetest.env:add_node(np, {name=self.nodename})
1708                         self.object:remove()
1709                 else
1710                         -- Do nothing
1711                 end
1712         end
1713 })
1714
1715 function default.spawn_falling_node(p, nodename)
1716         obj = minetest.env:add_entity(p, "default:falling_node")
1717         obj:get_luaentity():set_node(nodename)
1718 end
1719
1720 -- Horrible crap to support old code
1721 -- Don't use this and never do what this does, it's completely wrong!
1722 -- (More specifically, the client and the C++ code doesn't get the group)
1723 function default.register_falling_node(nodename, texture)
1724         minetest.log("error", debug.traceback())
1725         minetest.log('error', "WARNING: default.register_falling_node is deprecated")
1726         if minetest.registered_nodes[nodename] then
1727                 minetest.registered_nodes[nodename].groups.falling_node = 1
1728         end
1729 end
1730
1731 --
1732 -- Some common functions
1733 --
1734
1735 function nodeupdate_single(p)
1736         n = minetest.env:get_node(p)
1737         if minetest.get_node_group(n.name, "falling_node") ~= 0 then
1738                 p_bottom = {x=p.x, y=p.y-1, z=p.z}
1739                 n_bottom = minetest.env:get_node(p_bottom)
1740                 -- Note: walkable is in the node definition, not in item groups
1741                 if minetest.registered_nodes[n_bottom.name] and
1742                                 not minetest.registered_nodes[n_bottom.name].walkable then
1743                         minetest.env:remove_node(p)
1744                         default.spawn_falling_node(p, n.name)
1745                         nodeupdate(p)
1746                 end
1747         end
1748 end
1749
1750 function nodeupdate(p)
1751         for x = -1,1 do
1752         for y = -1,1 do
1753         for z = -1,1 do
1754                 p2 = {x=p.x+x, y=p.y+y, z=p.z+z}
1755                 nodeupdate_single(p2)
1756         end
1757         end
1758         end
1759 end
1760
1761 --
1762 -- Global callbacks
1763 --
1764
1765 -- Global environment step function
1766 function on_step(dtime)
1767         -- print("on_step")
1768 end
1769 minetest.register_globalstep(on_step)
1770
1771 function on_placenode(p, node)
1772         --print("on_placenode")
1773         nodeupdate(p)
1774 end
1775 minetest.register_on_placenode(on_placenode)
1776
1777 function on_dignode(p, node)
1778         --print("on_dignode")
1779         nodeupdate(p)
1780 end
1781 minetest.register_on_dignode(on_dignode)
1782
1783 function on_punchnode(p, node)
1784 end
1785 minetest.register_on_punchnode(on_punchnode)
1786
1787 local function handle_give_command(cmd, giver, receiver, stackstring)
1788         if not minetest.get_player_privs(giver)["give"] then
1789                 minetest.chat_send_player(giver, "error: you don't have permission to give")
1790                 return
1791         end
1792         minetest.debug("DEBUG: "..cmd..' invoked, stackstring="'..stackstring..'"')
1793         minetest.log(cmd..' invoked, stackstring="'..stackstring..'"')
1794         local itemstack = ItemStack(stackstring)
1795         if itemstack:is_empty() then
1796                 minetest.chat_send_player(giver, 'error: cannot give an empty item')
1797                 return
1798         elseif not itemstack:is_known() then
1799                 minetest.chat_send_player(giver, 'error: cannot give an unknown item')
1800                 return
1801         end
1802         local receiverref = minetest.env:get_player_by_name(receiver)
1803         if receiverref == nil then
1804                 minetest.chat_send_player(giver, receiver..' is not a known player')
1805                 return
1806         end
1807         local leftover = receiverref:get_inventory():add_item("main", itemstack)
1808         if leftover:is_empty() then
1809                 partiality = ""
1810         elseif leftover:get_count() == itemstack:get_count() then
1811                 partiality = "could not be "
1812         else
1813                 partiality = "partially "
1814         end
1815         -- The actual item stack string may be different from what the "giver"
1816         -- entered (e.g. big numbers are always interpreted as 2^16-1).
1817         stackstring = itemstack:to_string()
1818         if giver == receiver then
1819                 minetest.chat_send_player(giver, '"'..stackstring
1820                         ..'" '..partiality..'added to inventory.');
1821         else
1822                 minetest.chat_send_player(giver, '"'..stackstring
1823                         ..'" '..partiality..'added to '..receiver..'\'s inventory.');
1824                 minetest.chat_send_player(receiver, '"'..stackstring
1825                         ..'" '..partiality..'added to inventory.');
1826         end
1827 end
1828
1829 minetest.register_on_chat_message(function(name, message)
1830         --print("default on_chat_message: name="..dump(name).." message="..dump(message))
1831         local cmd = "/giveme"
1832         if message:sub(0, #cmd) == cmd then
1833                 local stackstring = string.match(message, cmd.." (.*)")
1834                 if stackstring == nil then
1835                         minetest.chat_send_player(name, 'usage: '..cmd..' stackstring')
1836                         return true -- Handled chat message
1837                 end
1838                 handle_give_command(cmd, name, name, stackstring)
1839                 return true
1840         end
1841         local cmd = "/give"
1842         if message:sub(0, #cmd) == cmd then
1843                 local receiver, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
1844                 if receiver == nil or stackstring == nil then
1845                         minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring')
1846                         return true -- Handled chat message
1847                 end
1848                 handle_give_command(cmd, name, receiver, stackstring)
1849                 return true
1850         end
1851         local cmd = "/spawnentity"
1852         if message:sub(0, #cmd) == cmd then
1853                 if not minetest.get_player_privs(name)["give"] then
1854                         minetest.chat_send_player(name, "you don't have permission to spawn (give)")
1855                         return true -- Handled chat message
1856                 end
1857                 if not minetest.get_player_privs(name)["interact"] then
1858                         minetest.chat_send_player(name, "you don't have permission to interact")
1859                         return true -- Handled chat message
1860                 end
1861                 local entityname = string.match(message, cmd.." (.*)")
1862                 if entityname == nil then
1863                         minetest.chat_send_player(name, 'usage: '..cmd..' entityname')
1864                         return true -- Handled chat message
1865                 end
1866                 print(cmd..' invoked, entityname="'..entityname..'"')
1867                 local player = minetest.env:get_player_by_name(name)
1868                 if player == nil then
1869                         print("Unable to spawn entity, player is nil")
1870                         return true -- Handled chat message
1871                 end
1872                 local p = player:getpos()
1873                 p.y = p.y + 1
1874                 minetest.env:add_entity(p, entityname)
1875                 minetest.chat_send_player(name, '"'..entityname
1876                                 ..'" spawned.');
1877                 return true -- Handled chat message
1878         end
1879         local cmd = "/pulverize"
1880         if message:sub(0, #cmd) == cmd then
1881                 local player = minetest.env:get_player_by_name(name)
1882                 if player == nil then
1883                         print("Unable to pulverize, player is nil")
1884                         return true -- Handled chat message
1885                 end
1886                 if player:get_wielded_item():is_empty() then
1887                         minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.')
1888                 else
1889                         player:set_wielded_item(nil)
1890                         minetest.chat_send_player(name, 'An item was pulverized.')
1891                 end
1892                 return true
1893         end
1894 end)
1895
1896 -- END