Make falling nodes fall into all non-walkable nodes
[oweals/minetest_game.git] / mods / default / init.lua
1 -- Minetest 0.4 mod: default
2 -- See README.txt for licensing and other information.
3
4 -- The API documentation in here was moved into doc/lua_api.txt
5
6 WATER_ALPHA = 160
7 WATER_VISC = 1
8 LAVA_VISC = 7
9 LIGHT_MAX = 14
10
11 -- Definitions made by this mod that other mods can use too
12 default = {}
13
14 -- Load other files
15 dofile(minetest.get_modpath("default").."/mapgen.lua")
16 dofile(minetest.get_modpath("default").."/leafdecay.lua")
17
18 --
19 -- Tool definition
20 --
21
22 -- The hand
23 minetest.register_item(":", {
24         type = "none",
25         wield_image = "wieldhand.png",
26         wield_scale = {x=1,y=1,z=2.5},
27         tool_capabilities = {
28                 full_punch_interval = 1.0,
29                 max_drop_level = 0,
30                 groupcaps = {
31                         fleshy = {times={[2]=2.00, [3]=1.00}, uses=0, maxlevel=1},
32                         crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
33                         snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
34                         oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3},
35                 }
36         }
37 })
38
39 minetest.register_tool("default:pick_wood", {
40         description = "Wooden Pickaxe",
41         inventory_image = "default_tool_woodpick.png",
42         tool_capabilities = {
43                 max_drop_level=0,
44                 groupcaps={
45                         cracky={times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1}
46                 }
47         },
48 })
49 minetest.register_tool("default:pick_stone", {
50         description = "Stone Pickaxe",
51         inventory_image = "default_tool_stonepick.png",
52         tool_capabilities = {
53                 max_drop_level=0,
54                 groupcaps={
55                         cracky={times={[1]=3.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1}
56                 }
57         },
58 })
59 minetest.register_tool("default:pick_steel", {
60         description = "Steel Pickaxe",
61         inventory_image = "default_tool_steelpick.png",
62         tool_capabilities = {
63                 max_drop_level=1,
64                 groupcaps={
65                         cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=10, maxlevel=2}
66                 }
67         },
68 })
69 minetest.register_tool("default:pick_mese", {
70         description = "Mese Pickaxe",
71         inventory_image = "default_tool_mesepick.png",
72         tool_capabilities = {
73                 full_punch_interval = 1.0,
74                 max_drop_level=3,
75                 groupcaps={
76                         cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
77                         crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
78                         snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}
79                 }
80         },
81 })
82 minetest.register_tool("default:shovel_wood", {
83         description = "Wooden Shovel",
84         inventory_image = "default_tool_woodshovel.png",
85         tool_capabilities = {
86                 max_drop_level=0,
87                 groupcaps={
88                         crumbly={times={[1]=3.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1}
89                 }
90         },
91 })
92 minetest.register_tool("default:shovel_stone", {
93         description = "Stone Shovel",
94         inventory_image = "default_tool_stoneshovel.png",
95         tool_capabilities = {
96                 max_drop_level=0,
97                 groupcaps={
98                         crumbly={times={[1]=1.50, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1}
99                 }
100         },
101 })
102 minetest.register_tool("default:shovel_steel", {
103         description = "Steel Shovel",
104         inventory_image = "default_tool_steelshovel.png",
105         tool_capabilities = {
106                 max_drop_level=1,
107                 groupcaps={
108                         crumbly={times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=10, maxlevel=2}
109                 }
110         },
111 })
112 minetest.register_tool("default:axe_wood", {
113         description = "Wooden Axe",
114         inventory_image = "default_tool_woodaxe.png",
115         tool_capabilities = {
116                 max_drop_level=0,
117                 groupcaps={
118                         choppy={times={[2]=1.40, [3]=0.80}, uses=10, maxlevel=1},
119                         fleshy={times={[2]=1.50, [3]=0.80}, uses=10, maxlevel=1}
120                 }
121         },
122 })
123 minetest.register_tool("default:axe_stone", {
124         description = "Stone Axe",
125         inventory_image = "default_tool_stoneaxe.png",
126         tool_capabilities = {
127                 max_drop_level=0,
128                 groupcaps={
129                         choppy={times={[1]=3.00, [2]=1.00, [3]=0.60}, uses=20, maxlevel=1},
130                         fleshy={times={[2]=1.30, [3]=0.70}, uses=20, maxlevel=1}
131                 }
132         },
133 })
134 minetest.register_tool("default:axe_steel", {
135         description = "Steel Axe",
136         inventory_image = "default_tool_steelaxe.png",
137         tool_capabilities = {
138                 max_drop_level=1,
139                 groupcaps={
140                         choppy={times={[1]=3.00, [2]=1.60, [3]=1.00}, uses=10, maxlevel=2},
141                         fleshy={times={[2]=1.10, [3]=0.60}, uses=40, maxlevel=1}
142                 }
143         },
144 })
145 minetest.register_tool("default:sword_wood", {
146         description = "Wooden Sword",
147         inventory_image = "default_tool_woodsword.png",
148         tool_capabilities = {
149                 full_punch_interval = 1.0,
150                 max_drop_level=0,
151                 groupcaps={
152                         fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
153                         snappy={times={[2]=1.00, [3]=0.50}, uses=10, maxlevel=1},
154                         choppy={times={[3]=1.00}, uses=20, maxlevel=0}
155                 }
156         }
157 })
158 minetest.register_tool("default:sword_stone", {
159         description = "Stone Sword",
160         inventory_image = "default_tool_stonesword.png",
161         tool_capabilities = {
162                 full_punch_interval = 1.0,
163                 max_drop_level=0,
164                 groupcaps={
165                         fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
166                         snappy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
167                         choppy={times={[3]=0.90}, uses=20, maxlevel=0}
168                 }
169         }
170 })
171 minetest.register_tool("default:sword_steel", {
172         description = "Steel Sword",
173         inventory_image = "default_tool_steelsword.png",
174         tool_capabilities = {
175                 full_punch_interval = 1.0,
176                 max_drop_level=1,
177                 groupcaps={
178                         fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
179                         snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
180                         choppy={times={[3]=0.70}, uses=40, maxlevel=0}
181                 }
182         }
183 })
184
185 --
186 -- Crafting definition
187 --
188
189 minetest.register_craft({
190         output = 'default:wood 4',
191         recipe = {
192                 {'default:tree'},
193         }
194 })
195
196 minetest.register_craft({
197         output = 'default:stick 4',
198         recipe = {
199                 {'default:wood'},
200         }
201 })
202
203 minetest.register_craft({
204         output = 'default:fence_wood 2',
205         recipe = {
206                 {'default:stick', 'default:stick', 'default:stick'},
207                 {'default:stick', 'default:stick', 'default:stick'},
208         }
209 })
210
211 minetest.register_craft({
212         output = 'default:sign_wall',
213         recipe = {
214                 {'default:wood', 'default:wood', 'default:wood'},
215                 {'default:wood', 'default:wood', 'default:wood'},
216                 {'', 'default:stick', ''},
217         }
218 })
219
220 minetest.register_craft({
221         output = 'default:torch 4',
222         recipe = {
223                 {'default:coal_lump'},
224                 {'default:stick'},
225         }
226 })
227
228 minetest.register_craft({
229         output = 'default:pick_wood',
230         recipe = {
231                 {'default:wood', 'default:wood', 'default:wood'},
232                 {'', 'default:stick', ''},
233                 {'', 'default:stick', ''},
234         }
235 })
236
237 minetest.register_craft({
238         output = 'default:pick_stone',
239         recipe = {
240                 {'default:cobble', 'default:cobble', 'default:cobble'},
241                 {'', 'default:stick', ''},
242                 {'', 'default:stick', ''},
243         }
244 })
245
246 minetest.register_craft({
247         output = 'default:pick_steel',
248         recipe = {
249                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
250                 {'', 'default:stick', ''},
251                 {'', 'default:stick', ''},
252         }
253 })
254
255 minetest.register_craft({
256         output = 'default:pick_mese',
257         recipe = {
258                 {'default:mese', 'default:mese', 'default:mese'},
259                 {'', 'default:stick', ''},
260                 {'', 'default:stick', ''},
261         }
262 })
263
264 minetest.register_craft({
265         output = 'default:shovel_wood',
266         recipe = {
267                 {'default:wood'},
268                 {'default:stick'},
269                 {'default:stick'},
270         }
271 })
272
273 minetest.register_craft({
274         output = 'default:shovel_stone',
275         recipe = {
276                 {'default:cobble'},
277                 {'default:stick'},
278                 {'default:stick'},
279         }
280 })
281
282 minetest.register_craft({
283         output = 'default:shovel_steel',
284         recipe = {
285                 {'default:steel_ingot'},
286                 {'default:stick'},
287                 {'default:stick'},
288         }
289 })
290
291 minetest.register_craft({
292         output = 'default:axe_wood',
293         recipe = {
294                 {'default:wood', 'default:wood'},
295                 {'default:wood', 'default:stick'},
296                 {'', 'default:stick'},
297         }
298 })
299
300 minetest.register_craft({
301         output = 'default:axe_stone',
302         recipe = {
303                 {'default:cobble', 'default:cobble'},
304                 {'default:cobble', 'default:stick'},
305                 {'', 'default:stick'},
306         }
307 })
308
309 minetest.register_craft({
310         output = 'default:axe_steel',
311         recipe = {
312                 {'default:steel_ingot', 'default:steel_ingot'},
313                 {'default:steel_ingot', 'default:stick'},
314                 {'', 'default:stick'},
315         }
316 })
317
318 minetest.register_craft({
319         output = 'default:sword_wood',
320         recipe = {
321                 {'default:wood'},
322                 {'default:wood'},
323                 {'default:stick'},
324         }
325 })
326
327 minetest.register_craft({
328         output = 'default:sword_stone',
329         recipe = {
330                 {'default:cobble'},
331                 {'default:cobble'},
332                 {'default:stick'},
333         }
334 })
335
336 minetest.register_craft({
337         output = 'default:sword_steel',
338         recipe = {
339                 {'default:steel_ingot'},
340                 {'default:steel_ingot'},
341                 {'default:stick'},
342         }
343 })
344
345 minetest.register_craft({
346         output = 'default:rail 15',
347         recipe = {
348                 {'default:steel_ingot', '', 'default:steel_ingot'},
349                 {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
350                 {'default:steel_ingot', '', 'default:steel_ingot'},
351         }
352 })
353
354 minetest.register_craft({
355         output = 'default:chest',
356         recipe = {
357                 {'default:wood', 'default:wood', 'default:wood'},
358                 {'default:wood', '', 'default:wood'},
359                 {'default:wood', 'default:wood', 'default:wood'},
360         }
361 })
362
363 minetest.register_craft({
364         output = 'default:chest_locked',
365         recipe = {
366                 {'default:wood', 'default:wood', 'default:wood'},
367                 {'default:wood', 'default:steel_ingot', 'default:wood'},
368                 {'default:wood', 'default:wood', 'default:wood'},
369         }
370 })
371
372 minetest.register_craft({
373         output = 'default:furnace',
374         recipe = {
375                 {'default:cobble', 'default:cobble', 'default:cobble'},
376                 {'default:cobble', '', 'default:cobble'},
377                 {'default:cobble', 'default:cobble', 'default:cobble'},
378         }
379 })
380
381 minetest.register_craft({
382         output = 'default:steelblock',
383         recipe = {
384                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
385                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
386                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
387         }
388 })
389
390 minetest.register_craft({
391         output = 'default:sandstone',
392         recipe = {
393                 {'default:sand', 'default:sand'},
394                 {'default:sand', 'default:sand'},
395         }
396 })
397
398 minetest.register_craft({
399         output = 'default:clay',
400         recipe = {
401                 {'default:clay_lump', 'default:clay_lump'},
402                 {'default:clay_lump', 'default:clay_lump'},
403         }
404 })
405
406 minetest.register_craft({
407         output = 'default:brick',
408         recipe = {
409                 {'default:clay_brick', 'default:clay_brick'},
410                 {'default:clay_brick', 'default:clay_brick'},
411         }
412 })
413
414 minetest.register_craft({
415         output = 'default:paper',
416         recipe = {
417                 {'default:papyrus', 'default:papyrus', 'default:papyrus'},
418         }
419 })
420
421 minetest.register_craft({
422         output = 'default:book',
423         recipe = {
424                 {'default:paper'},
425                 {'default:paper'},
426                 {'default:paper'},
427         }
428 })
429
430 minetest.register_craft({
431         output = 'default:bookshelf',
432         recipe = {
433                 {'default:wood', 'default:wood', 'default:wood'},
434                 {'default:book', 'default:book', 'default:book'},
435                 {'default:wood', 'default:wood', 'default:wood'},
436         }
437 })
438
439 minetest.register_craft({
440         output = 'default:ladder',
441         recipe = {
442                 {'default:stick', '', 'default:stick'},
443                 {'default:stick', 'default:stick', 'default:stick'},
444                 {'default:stick', '', 'default:stick'},
445         }
446 })
447
448 --
449 -- Crafting (tool repair)
450 --
451 minetest.register_craft({
452         type = "toolrepair",
453         additional_wear = -0.02,
454 })
455
456 --
457 -- Cooking recipes
458 --
459
460 minetest.register_craft({
461         type = "cooking",
462         output = "default:glass",
463         recipe = "default:sand",
464 })
465
466 minetest.register_craft({
467         type = "cooking",
468         output = "default:glass",
469         recipe = "default:desert_sand",
470 })
471
472 minetest.register_craft({
473         type = "cooking",
474         output = "default:stone",
475         recipe = "default:cobble",
476 })
477
478 minetest.register_craft({
479         type = "cooking",
480         output = "default:steel_ingot",
481         recipe = "default:iron_lump",
482 })
483
484 minetest.register_craft({
485         type = "cooking",
486         output = "default:clay_brick",
487         recipe = "default:clay_lump",
488 })
489
490 --
491 -- Fuels
492 --
493
494 minetest.register_craft({
495         type = "fuel",
496         recipe = "default:tree",
497         burntime = 30,
498 })
499
500 minetest.register_craft({
501         type = "fuel",
502         recipe = "default:jungletree",
503         burntime = 30,
504 })
505
506 minetest.register_craft({
507         type = "fuel",
508         recipe = "default:junglegrass",
509         burntime = 2,
510 })
511
512 minetest.register_craft({
513         type = "fuel",
514         recipe = "default:leaves",
515         burntime = 1,
516 })
517
518 minetest.register_craft({
519         type = "fuel",
520         recipe = "default:cactus",
521         burntime = 15,
522 })
523
524 minetest.register_craft({
525         type = "fuel",
526         recipe = "default:papyrus",
527         burntime = 1,
528 })
529
530 minetest.register_craft({
531         type = "fuel",
532         recipe = "default:bookshelf",
533         burntime = 30,
534 })
535
536 minetest.register_craft({
537         type = "fuel",
538         recipe = "default:fence_wood",
539         burntime = 15,
540 })
541
542 minetest.register_craft({
543         type = "fuel",
544         recipe = "default:ladder",
545         burntime = 5,
546 })
547
548 minetest.register_craft({
549         type = "fuel",
550         recipe = "default:wood",
551         burntime = 7,
552 })
553
554 minetest.register_craft({
555         type = "fuel",
556         recipe = "default:mese",
557         burntime = 30,
558 })
559
560 minetest.register_craft({
561         type = "fuel",
562         recipe = "default:lava_source",
563         burntime = 60,
564 })
565
566 minetest.register_craft({
567         type = "fuel",
568         recipe = "default:torch",
569         burntime = 4,
570 })
571
572 minetest.register_craft({
573         type = "fuel",
574         recipe = "default:sign_wall",
575         burntime = 10,
576 })
577
578 minetest.register_craft({
579         type = "fuel",
580         recipe = "default:chest",
581         burntime = 30,
582 })
583
584 minetest.register_craft({
585         type = "fuel",
586         recipe = "default:chest_locked",
587         burntime = 30,
588 })
589
590 minetest.register_craft({
591         type = "fuel",
592         recipe = "default:nyancat",
593         burntime = 1,
594 })
595
596 minetest.register_craft({
597         type = "fuel",
598         recipe = "default:nyancat_rainbow",
599         burntime = 1,
600 })
601
602 minetest.register_craft({
603         type = "fuel",
604         recipe = "default:sapling",
605         burntime = 10,
606 })
607
608 minetest.register_craft({
609         type = "fuel",
610         recipe = "default:apple",
611         burntime = 3,
612 })
613
614 minetest.register_craft({
615         type = "fuel",
616         recipe = "default:coal_lump",
617         burntime = 40,
618 })
619
620 --
621 -- Node definitions
622 --
623
624 -- Default node sounds
625
626 function default.node_sound_defaults(table)
627         table = table or {}
628         table.footstep = table.footstep or
629                         {name="", gain=1.0}
630         table.dug = table.dug or
631                         {name="default_dug_node", gain=1.0}
632         return table
633 end
634
635 function default.node_sound_stone_defaults(table)
636         table = table or {}
637         table.footstep = table.footstep or
638                         {name="default_hard_footstep", gain=0.2}
639         default.node_sound_defaults(table)
640         return table
641 end
642
643 function default.node_sound_dirt_defaults(table)
644         table = table or {}
645         table.footstep = table.footstep or
646                         {name="", gain=0.5}
647         --table.dug = table.dug or
648         --              {name="default_dirt_break", gain=0.5}
649         default.node_sound_defaults(table)
650         return table
651 end
652
653 function default.node_sound_sand_defaults(table)
654         table = table or {}
655         table.footstep = table.footstep or
656                         {name="default_grass_footstep", gain=0.25}
657         --table.dug = table.dug or
658         --              {name="default_dirt_break", gain=0.25}
659         table.dug = table.dug or
660                         {name="", gain=0.25}
661         default.node_sound_defaults(table)
662         return table
663 end
664
665 function default.node_sound_wood_defaults(table)
666         table = table or {}
667         table.footstep = table.footstep or
668                         {name="default_hard_footstep", gain=0.3}
669         default.node_sound_defaults(table)
670         return table
671 end
672
673 function default.node_sound_leaves_defaults(table)
674         table = table or {}
675         table.footstep = table.footstep or
676                         {name="default_grass_footstep", gain=0.25}
677         table.dig = table.dig or
678                         {name="default_dig_crumbly", gain=0.4}
679         table.dug = table.dug or
680                         {name="", gain=1.0}
681         default.node_sound_defaults(table)
682         return table
683 end
684
685 function default.node_sound_glass_defaults(table)
686         table = table or {}
687         table.footstep = table.footstep or
688                         {name="default_stone_footstep", gain=0.25}
689         table.dug = table.dug or
690                         {name="default_break_glass", gain=1.0}
691         default.node_sound_defaults(table)
692         return table
693 end
694
695 --
696
697 minetest.register_node("default:stone", {
698         description = "Stone",
699         tile_images = {"default_stone.png"},
700         is_ground_content = true,
701         groups = {cracky=3},
702         drop = 'default:cobble',
703         legacy_mineral = true,
704         sounds = default.node_sound_stone_defaults(),
705 })
706
707 minetest.register_node("default:desert_stone", {
708         description = "Desert stone",
709         tile_images = {"default_desert_stone.png"},
710         is_ground_content = true,
711         groups = {cracky=3},
712         drop = 'default:desert_stone',
713         legacy_mineral = true,
714         sounds = default.node_sound_stone_defaults(),
715 })
716
717 minetest.register_node("default:stone_with_coal", {
718         description = "Stone with coal",
719         tile_images = {"default_stone.png^default_mineral_coal.png"},
720         is_ground_content = true,
721         groups = {cracky=3},
722         drop = 'default:coal_lump',
723         sounds = default.node_sound_stone_defaults(),
724 })
725
726 minetest.register_node("default:stone_with_iron", {
727         description = "Stone with iron",
728         tile_images = {"default_stone.png^default_mineral_iron.png"},
729         is_ground_content = true,
730         groups = {cracky=3},
731         drop = 'default:iron_lump',
732         sounds = default.node_sound_stone_defaults(),
733 })
734
735 minetest.register_node("default:dirt_with_grass", {
736         description = "Dirt with grass",
737         tile_images = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
738         is_ground_content = true,
739         groups = {crumbly=3},
740         drop = 'default:dirt',
741         sounds = default.node_sound_dirt_defaults({
742                 footstep = {name="default_grass_footstep", gain=0.4},
743         }),
744 })
745
746 minetest.register_node("default:dirt_with_grass_footsteps", {
747         description = "Dirt with grass and footsteps",
748         tile_images = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
749         is_ground_content = true,
750         groups = {crumbly=3},
751         drop = 'default:dirt',
752         sounds = default.node_sound_dirt_defaults({
753                 footstep = {name="default_grass_footstep", gain=0.4},
754         }),
755 })
756
757 minetest.register_node("default:dirt", {
758         description = "Dirt",
759         tile_images = {"default_dirt.png"},
760         is_ground_content = true,
761         groups = {crumbly=3},
762         sounds = default.node_sound_dirt_defaults(),
763 })
764
765 minetest.register_node("default:sand", {
766         description = "Sand",
767         tile_images = {"default_sand.png"},
768         is_ground_content = true,
769         groups = {crumbly=3, falling_node=1},
770         sounds = default.node_sound_sand_defaults(),
771 })
772
773 minetest.register_node("default:desert_sand", {
774         description = "Desert sand",
775         tile_images = {"default_desert_sand.png"},
776         is_ground_content = true,
777         groups = {sand=1, crumbly=3, falling_node=1},
778         sounds = default.node_sound_sand_defaults(),
779 })
780
781 minetest.register_node("default:gravel", {
782         description = "Gravel",
783         tile_images = {"default_gravel.png"},
784         is_ground_content = true,
785         groups = {crumbly=2, falling_node=1},
786         sounds = default.node_sound_dirt_defaults({
787                 footstep = {name="default_gravel_footstep", gain=0.45},
788         }),
789 })
790
791 minetest.register_node("default:sandstone", {
792         description = "Sandstone",
793         tile_images = {"default_sandstone.png"},
794         is_ground_content = true,
795         groups = {crumbly=2,cracky=2},
796         drop = 'default:sand',
797         sounds = default.node_sound_stone_defaults(),
798 })
799
800 minetest.register_node("default:clay", {
801         description = "Clay",
802         tile_images = {"default_clay.png"},
803         is_ground_content = true,
804         groups = {crumbly=3},
805         drop = 'default:clay_lump 4',
806         sounds = default.node_sound_dirt_defaults({
807                 footstep = "",
808         }),
809 })
810
811 minetest.register_node("default:brick", {
812         description = "Brick",
813         tile_images = {"default_brick.png"},
814         is_ground_content = true,
815         groups = {cracky=3},
816         drop = 'default:clay_brick 4',
817         sounds = default.node_sound_stone_defaults(),
818 })
819
820 minetest.register_node("default:tree", {
821         description = "Tree",
822         tile_images = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
823         is_ground_content = true,
824         groups = {tree=1,snappy=2,choppy=2,oddly_breakable_by_hand=1,flammable=2},
825         sounds = default.node_sound_wood_defaults(),
826 })
827
828 minetest.register_node("default:jungletree", {
829         description = "Jungle Tree",
830         tile_images = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
831         is_ground_content = true,
832         groups = {tree=1,snappy=2,choppy=2,oddly_breakable_by_hand=1,flammable=2},
833         sounds = default.node_sound_wood_defaults(),
834 })
835
836 minetest.register_node("default:junglegrass", {
837         description = "Jungle Grass",
838         drawtype = "plantlike",
839         visual_scale = 1.3,
840         tile_images = {"default_junglegrass.png"},
841         inventory_image = "default_junglegrass.png",
842         wield_image = "default_junglegrass.png",
843         paramtype = "light",
844         walkable = false,
845         groups = {snappy=3,flammable=2},
846         sounds = default.node_sound_leaves_defaults(),
847 })
848
849 minetest.register_node("default:leaves", {
850         description = "Leaves",
851         drawtype = "allfaces_optional",
852         visual_scale = 1.3,
853         tile_images = {"default_leaves.png"},
854         paramtype = "light",
855         groups = {snappy=3, leafdecay=3, flammable=2},
856         drop = {
857                 max_items = 1,
858                 items = {
859                         {
860                                 -- player will get sapling with 1/20 chance
861                                 items = {'default:sapling'},
862                                 rarity = 20,
863                         },
864                         {
865                                 -- player will get leaves only if he get no saplings,
866                                 -- this is because max_items is 1
867                                 items = {'default:leaves'},
868                         }
869                 }
870         },
871         sounds = default.node_sound_leaves_defaults(),
872 })
873
874 minetest.register_node("default:cactus", {
875         description = "Cactus",
876         tile_images = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
877         is_ground_content = true,
878         groups = {snappy=2,choppy=3,flammable=2},
879         sounds = default.node_sound_wood_defaults(),
880 })
881
882 minetest.register_node("default:papyrus", {
883         description = "Papyrus",
884         drawtype = "plantlike",
885         tile_images = {"default_papyrus.png"},
886         inventory_image = "default_papyrus.png",
887         wield_image = "default_papyrus.png",
888         paramtype = "light",
889         is_ground_content = true,
890         walkable = false,
891         groups = {snappy=3,flammable=2},
892         sounds = default.node_sound_leaves_defaults(),
893 })
894
895 minetest.register_node("default:bookshelf", {
896         description = "Bookshelf",
897         tile_images = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
898         is_ground_content = true,
899         groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2,flammable=3},
900         sounds = default.node_sound_wood_defaults(),
901 })
902
903 minetest.register_node("default:glass", {
904         description = "Glass",
905         drawtype = "glasslike",
906         tile_images = {"default_glass.png"},
907         inventory_image = minetest.inventorycube("default_glass.png"),
908         paramtype = "light",
909         sunlight_propagates = true,
910         is_ground_content = true,
911         groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
912         sounds = default.node_sound_glass_defaults(),
913 })
914
915 minetest.register_node("default:fence_wood", {
916         description = "Wooden Fence",
917         drawtype = "fencelike",
918         tile_images = {"default_wood.png"},
919         inventory_image = "default_fence.png",
920         wield_image = "default_fence.png",
921         paramtype = "light",
922         is_ground_content = true,
923         selection_box = {
924                 type = "fixed",
925                 fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
926         },
927         groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=2},
928         sounds = default.node_sound_wood_defaults(),
929 })
930
931 minetest.register_node("default:rail", {
932         description = "Rail",
933         drawtype = "raillike",
934         tile_images = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
935         inventory_image = "default_rail.png",
936         wield_image = "default_rail.png",
937         paramtype = "light",
938         is_ground_content = true,
939         walkable = false,
940         selection_box = {
941                 type = "fixed",
942                 --fixed = <default>
943         },
944         groups = {bendy=2,snappy=1,dig_immediate=2},
945 })
946
947 minetest.register_node("default:ladder", {
948         description = "Ladder",
949         drawtype = "signlike",
950         tile_images = {"default_ladder.png"},
951         inventory_image = "default_ladder.png",
952         wield_image = "default_ladder.png",
953         paramtype = "light",
954         paramtype2 = "wallmounted",
955         is_ground_content = true,
956         walkable = false,
957         climbable = true,
958         selection_box = {
959                 type = "wallmounted",
960                 --wall_top = = <default>
961                 --wall_bottom = = <default>
962                 --wall_side = = <default>
963         },
964         groups = {snappy=2,choppy=2,oddly_breakable_by_hand=3,flammable=2},
965         legacy_wallmounted = true,
966         sounds = default.node_sound_wood_defaults(),
967 })
968
969 minetest.register_node("default:wood", {
970         description = "Wood",
971         tile_images = {"default_wood.png"},
972         is_ground_content = true,
973         groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3},
974         sounds = default.node_sound_wood_defaults(),
975 })
976
977 minetest.register_node("default:mese", {
978         description = "Mese",
979         tile_images = {"default_mese.png"},
980         is_ground_content = true,
981         groups = {cracky=1},
982         sounds = default.node_sound_defaults(),
983 })
984
985 minetest.register_node("default:cloud", {
986         description = "Cloud",
987         tile_images = {"default_cloud.png"},
988         is_ground_content = true,
989         sounds = default.node_sound_defaults(),
990 })
991
992 minetest.register_node("default:water_flowing", {
993         description = "Water (flowing)",
994         inventory_image = minetest.inventorycube("default_water.png"),
995         drawtype = "flowingliquid",
996         tile_images = {"default_water.png"},
997         alpha = WATER_ALPHA,
998         paramtype = "light",
999         walkable = false,
1000         pointable = false,
1001         diggable = false,
1002         buildable_to = true,
1003         liquidtype = "flowing",
1004         liquid_alternative_flowing = "default:water_flowing",
1005         liquid_alternative_source = "default:water_source",
1006         liquid_viscosity = WATER_VISC,
1007         post_effect_color = {a=64, r=100, g=100, b=200},
1008         special_materials = {
1009                 {image="default_water.png", backface_culling=false},
1010                 {image="default_water.png", backface_culling=true},
1011         },
1012         groups = {water=3, liquid=3, puts_out_fire=1},
1013 })
1014
1015 minetest.register_node("default:water_source", {
1016         description = "Water",
1017         inventory_image = minetest.inventorycube("default_water.png"),
1018         drawtype = "liquid",
1019         tile_images = {"default_water.png"},
1020         alpha = WATER_ALPHA,
1021         paramtype = "light",
1022         walkable = false,
1023         pointable = false,
1024         diggable = false,
1025         buildable_to = true,
1026         liquidtype = "source",
1027         liquid_alternative_flowing = "default:water_flowing",
1028         liquid_alternative_source = "default:water_source",
1029         liquid_viscosity = WATER_VISC,
1030         post_effect_color = {a=64, r=100, g=100, b=200},
1031         special_materials = {
1032                 -- New-style water source material (mostly unused)
1033                 {image="default_water.png", backface_culling=false},
1034         },
1035         groups = {water=3, liquid=3, puts_out_fire=1},
1036 })
1037
1038 minetest.register_node("default:lava_flowing", {
1039         description = "Lava (flowing)",
1040         inventory_image = minetest.inventorycube("default_lava.png"),
1041         drawtype = "flowingliquid",
1042         tile_images = {"default_lava.png"},
1043         paramtype = "light",
1044         light_source = LIGHT_MAX - 1,
1045         walkable = false,
1046         pointable = false,
1047         diggable = false,
1048         buildable_to = true,
1049         liquidtype = "flowing",
1050         liquid_alternative_flowing = "default:lava_flowing",
1051         liquid_alternative_source = "default:lava_source",
1052         liquid_viscosity = LAVA_VISC,
1053         damage_per_second = 4*2,
1054         post_effect_color = {a=192, r=255, g=64, b=0},
1055         special_materials = {
1056                 {image="default_lava.png", backface_culling=false},
1057                 {image="default_lava.png", backface_culling=true},
1058         },
1059         groups = {lava=3, liquid=2, hot=3, igniter=2},
1060 })
1061
1062 minetest.register_node("default:lava_source", {
1063         description = "Lava",
1064         inventory_image = minetest.inventorycube("default_lava.png"),
1065         drawtype = "liquid",
1066         tile_images = {"default_lava.png"},
1067         paramtype = "light",
1068         light_source = LIGHT_MAX - 1,
1069         walkable = false,
1070         pointable = false,
1071         diggable = false,
1072         buildable_to = true,
1073         liquidtype = "source",
1074         liquid_alternative_flowing = "default:lava_flowing",
1075         liquid_alternative_source = "default:lava_source",
1076         liquid_viscosity = LAVA_VISC,
1077         damage_per_second = 4*2,
1078         post_effect_color = {a=192, r=255, g=64, b=0},
1079         special_materials = {
1080                 -- New-style lava source material (mostly unused)
1081                 {image="default_lava.png", backface_culling=false},
1082         },
1083         groups = {lava=3, liquid=2, hot=3, igniter=2},
1084 })
1085
1086 minetest.register_node("default:torch", {
1087         description = "Torch",
1088         drawtype = "torchlike",
1089         tile_images = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
1090         inventory_image = "default_torch_on_floor.png",
1091         wield_image = "default_torch_on_floor.png",
1092         paramtype = "light",
1093         paramtype2 = "wallmounted",
1094         sunlight_propagates = true,
1095         walkable = false,
1096         light_source = LIGHT_MAX-1,
1097         selection_box = {
1098                 type = "wallmounted",
1099                 wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
1100                 wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
1101                 wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
1102         },
1103         groups = {choppy=2,dig_immediate=3,flammable=1},
1104         legacy_wallmounted = true,
1105         sounds = default.node_sound_defaults(),
1106 })
1107
1108 minetest.register_node("default:sign_wall", {
1109         description = "Sign",
1110         drawtype = "signlike",
1111         tile_images = {"default_sign_wall.png"},
1112         inventory_image = "default_sign_wall.png",
1113         wield_image = "default_sign_wall.png",
1114         paramtype = "light",
1115         paramtype2 = "wallmounted",
1116         sunlight_propagates = true,
1117         walkable = false,
1118         metadata_name = "sign",
1119         selection_box = {
1120                 type = "wallmounted",
1121                 --wall_top = <default>
1122                 --wall_bottom = <default>
1123                 --wall_side = <default>
1124         },
1125         groups = {choppy=2,dig_immediate=2,flammable=2},
1126         legacy_wallmounted = true,
1127         sounds = default.node_sound_defaults(),
1128 })
1129
1130 minetest.register_node("default:chest", {
1131         description = "Chest",
1132         tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1133                 "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
1134         paramtype2 = "facedir",
1135         metadata_name = "chest",
1136         groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1137         legacy_facedir_simple = true,
1138         sounds = default.node_sound_wood_defaults(),
1139 })
1140
1141 minetest.register_node("default:chest_locked", {
1142         description = "Locked Chest",
1143         tile_images = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1144                 "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
1145         paramtype2 = "facedir",
1146         metadata_name = "locked_chest",
1147         groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1148         legacy_facedir_simple = true,
1149         sounds = default.node_sound_wood_defaults(),
1150 })
1151
1152 minetest.register_node("default:furnace", {
1153         description = "Furnace",
1154         tile_images = {"default_furnace_side.png", "default_furnace_side.png", "default_furnace_side.png",
1155                 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
1156         paramtype2 = "facedir",
1157         metadata_name = "furnace",
1158         groups = {cracky=2},
1159         legacy_facedir_simple = true,
1160         sounds = default.node_sound_stone_defaults(),
1161 })
1162
1163 minetest.register_node("default:cobble", {
1164         description = "Cobble",
1165         tile_images = {"default_cobble.png"},
1166         is_ground_content = true,
1167         groups = {cracky=3},
1168         sounds = default.node_sound_stone_defaults(),
1169 })
1170
1171 minetest.register_node("default:mossycobble", {
1172         description = "Mossy Cobble",
1173         tile_images = {"default_mossycobble.png"},
1174         is_ground_content = true,
1175         groups = {cracky=3},
1176         sounds = default.node_sound_stone_defaults(),
1177 })
1178
1179 minetest.register_node("default:steelblock", {
1180         description = "Steel Block",
1181         tile_images = {"default_steel_block.png"},
1182         is_ground_content = true,
1183         groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
1184         sounds = default.node_sound_stone_defaults(),
1185 })
1186
1187 minetest.register_node("default:nyancat", {
1188         description = "Nyancat",
1189         tile_images = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
1190                 "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
1191         inventory_image = "default_nc_front.png",
1192         paramtype2 = "facedir",
1193         groups = {cracky=2},
1194         legacy_facedir_simple = true,
1195         sounds = default.node_sound_defaults(),
1196 })
1197
1198 minetest.register_node("default:nyancat_rainbow", {
1199         description = "Nyancat Rainbow",
1200         tile_images = {"default_nc_rb.png"},
1201         inventory_image = "default_nc_rb.png",
1202         groups = {cracky=2},
1203         sounds = default.node_sound_defaults(),
1204 })
1205
1206 minetest.register_node("default:sapling", {
1207         description = "Sapling",
1208         drawtype = "plantlike",
1209         visual_scale = 1.0,
1210         tile_images = {"default_sapling.png"},
1211         inventory_image = "default_sapling.png",
1212         wield_image = "default_sapling.png",
1213         paramtype = "light",
1214         walkable = false,
1215         groups = {snappy=2,dig_immediate=3,flammable=2},
1216         sounds = default.node_sound_defaults(),
1217 })
1218
1219 minetest.register_node("default:apple", {
1220         description = "Apple",
1221         drawtype = "plantlike",
1222         visual_scale = 1.0,
1223         tile_images = {"default_apple.png"},
1224         inventory_image = "default_apple.png",
1225         paramtype = "light",
1226         sunlight_propagates = true,
1227         walkable = false,
1228         groups = {fleshy=3,dig_immediate=3,flammable=2},
1229         on_use = minetest.item_eat(4),
1230         sounds = default.node_sound_defaults(),
1231 })
1232
1233 minetest.register_node("default:dry_shrub", {
1234         description = "Dry Shrub",
1235         drawtype = "plantlike",
1236         visual_scale = 1.0,
1237         tile_images = {"default_dry_shrub.png"},
1238         inventory_image = "default_dry_shrub.png",
1239         wield_image = "default_dry_shrub.png",
1240         paramtype = "light",
1241         walkable = false,
1242         groups = {snappy=3,flammable=3},
1243         sounds = default.node_sound_leaves_defaults(),
1244         selection_box = {
1245                 type = "fixed",
1246                 fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
1247         },
1248 })
1249
1250 --
1251 -- Crafting items
1252 --
1253
1254 minetest.register_craftitem("default:stick", {
1255         description = "Stick",
1256         inventory_image = "default_stick.png",
1257 })
1258
1259 minetest.register_craftitem("default:paper", {
1260         description = "Paper",
1261         inventory_image = "default_paper.png",
1262 })
1263
1264 minetest.register_craftitem("default:book", {
1265         description = "Book",
1266         inventory_image = "default_book.png",
1267 })
1268
1269 minetest.register_craftitem("default:coal_lump", {
1270         description = "Lump of coal",
1271         inventory_image = "default_coal_lump.png",
1272 })
1273
1274 minetest.register_craftitem("default:iron_lump", {
1275         description = "Lump of iron",
1276         inventory_image = "default_iron_lump.png",
1277 })
1278
1279 minetest.register_craftitem("default:clay_lump", {
1280         description = "Lump of clay",
1281         inventory_image = "default_clay_lump.png",
1282 })
1283
1284 minetest.register_craftitem("default:steel_ingot", {
1285         description = "Steel ingot",
1286         inventory_image = "default_steel_ingot.png",
1287 })
1288
1289 minetest.register_craftitem("default:clay_brick", {
1290         description = "Clay brick",
1291         inventory_image = "default_steel_ingot.png",
1292         inventory_image = "default_clay_brick.png",
1293 })
1294
1295 minetest.register_craftitem("default:scorched_stuff", {
1296         description = "Scorched stuff",
1297         inventory_image = "default_scorched_stuff.png",
1298 })
1299
1300 --
1301 -- Creative inventory
1302 --
1303
1304 minetest.add_to_creative_inventory('default:pick_mese')
1305 minetest.add_to_creative_inventory('default:pick_steel')
1306 minetest.add_to_creative_inventory('default:axe_steel')
1307 minetest.add_to_creative_inventory('default:shovel_steel')
1308
1309 minetest.add_to_creative_inventory('default:torch')
1310 minetest.add_to_creative_inventory('default:cobble')
1311 minetest.add_to_creative_inventory('default:dirt')
1312 minetest.add_to_creative_inventory('default:stone')
1313 minetest.add_to_creative_inventory('default:sand')
1314 minetest.add_to_creative_inventory('default:sandstone')
1315 minetest.add_to_creative_inventory('default:clay')
1316 minetest.add_to_creative_inventory('default:brick')
1317 minetest.add_to_creative_inventory('default:tree')
1318 minetest.add_to_creative_inventory('default:wood')
1319 minetest.add_to_creative_inventory('default:leaves')
1320 minetest.add_to_creative_inventory('default:cactus')
1321 minetest.add_to_creative_inventory('default:papyrus')
1322 minetest.add_to_creative_inventory('default:bookshelf')
1323 minetest.add_to_creative_inventory('default:glass')
1324 minetest.add_to_creative_inventory('default:fence_wood')
1325 minetest.add_to_creative_inventory('default:rail')
1326 minetest.add_to_creative_inventory('default:mese')
1327 minetest.add_to_creative_inventory('default:chest')
1328 minetest.add_to_creative_inventory('default:furnace')
1329 minetest.add_to_creative_inventory('default:sign_wall')
1330 minetest.add_to_creative_inventory('default:water_source')
1331 minetest.add_to_creative_inventory('default:lava_source')
1332 minetest.add_to_creative_inventory('default:ladder')
1333
1334 --
1335 -- Falling stuff
1336 --
1337
1338 minetest.register_entity("default:falling_node", {
1339         initial_properties = {
1340                 physical = true,
1341                 collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
1342                 visual = "wielditem",
1343                 textures = {},
1344                 visual_size = {x=0.667, y=0.667},
1345         },
1346
1347         nodename = "",
1348
1349         set_node = function(self, nodename)
1350                 self.nodename = nodename
1351                 local stack = ItemStack(nodename)
1352                 local itemtable = stack:to_table()
1353                 local itemname = nil
1354                 if itemtable then
1355                         itemname = stack:to_table().name
1356                 end
1357                 local item_texture = nil
1358                 local item_type = ""
1359                 if minetest.registered_items[itemname] then
1360                         item_texture = minetest.registered_items[itemname].inventory_image
1361                         item_type = minetest.registered_items[itemname].type
1362                 end
1363                 prop = {
1364                         is_visible = true,
1365                         textures = {nodename},
1366                 }
1367                 self.object:set_properties(prop)
1368         end,
1369
1370         get_staticdata = function(self)
1371                 return self.nodename
1372         end,
1373
1374         on_activate = function(self, staticdata)
1375                 self.nodename = staticdata
1376                 self.object:set_armor_groups({immortal=1})
1377                 --self.object:setacceleration({x=0, y=-10, z=0})
1378                 self:set_node(self.nodename)
1379         end,
1380
1381         on_step = function(self, dtime)
1382                 -- Set gravity
1383                 self.object:setacceleration({x=0, y=-10, z=0})
1384                 -- Turn to actual sand when collides to ground or just move
1385                 local pos = self.object:getpos()
1386                 local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
1387                 local bcn = minetest.env:get_node(bcp)
1388                 -- Note: walkable is in the node definition, not in item groups
1389                 if minetest.registered_nodes[bcn.name] and
1390                                 minetest.registered_nodes[bcn.name].walkable then
1391                         local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
1392                         -- Check what's here
1393                         local n2 = minetest.env:get_node(np)
1394                         -- If it's not air or liquid, remove node and replace it with
1395                         -- it's drops
1396                         if n2.name ~= "air" and (not minetest.registered_nodes[n2.name] or
1397                                         minetest.registered_nodes[n2.name].liquidtype == "none") then
1398                                 local drops = minetest.get_node_drops(n2.name, "")
1399                                 minetest.env:remove_node(np)
1400                                 -- Add dropped items
1401                                 local _, dropped_item
1402                                 for _, dropped_item in ipairs(drops) do
1403                                         minetest.env:add_item(np, dropped_item)
1404                                 end
1405                                 -- Run script hook
1406                                 local _, callback
1407                                 for _, callback in ipairs(minetest.registered_on_dignodes) do
1408                                         callback(np, n2, nil)
1409                                 end
1410                         end
1411                         -- Create node and remove entity
1412                         minetest.env:add_node(np, {name=self.nodename})
1413                         self.object:remove()
1414                 else
1415                         -- Do nothing
1416                 end
1417         end
1418 })
1419
1420 function default.spawn_falling_node(p, nodename)
1421         obj = minetest.env:add_entity(p, "default:falling_node")
1422         obj:get_luaentity():set_node(nodename)
1423 end
1424
1425 -- Horrible crap to support old code
1426 -- Don't use this and never do what this does, it's completely wrong!
1427 -- (More specifically, the client and the C++ code doesn't get the group)
1428 function default.register_falling_node(nodename, texture)
1429         minetest.log("error", debug.traceback())
1430         minetest.log('error', "WARNING: default.register_falling_node is deprecated")
1431         if minetest.registered_nodes[nodename] then
1432                 minetest.registered_nodes[nodename].groups.falling_node = 1
1433         end
1434 end
1435
1436 --
1437 -- Some common functions
1438 --
1439
1440 function nodeupdate_single(p)
1441         n = minetest.env:get_node(p)
1442         if minetest.get_node_group(n.name, "falling_node") ~= 0 then
1443                 p_bottom = {x=p.x, y=p.y-1, z=p.z}
1444                 n_bottom = minetest.env:get_node(p_bottom)
1445                 -- Note: walkable is in the node definition, not in item groups
1446                 if minetest.registered_nodes[n_bottom.name] and
1447                                 not minetest.registered_nodes[n_bottom.name].walkable then
1448                         minetest.env:remove_node(p)
1449                         default.spawn_falling_node(p, n.name)
1450                         nodeupdate(p)
1451                 end
1452         end
1453 end
1454
1455 function nodeupdate(p)
1456         for x = -1,1 do
1457         for y = -1,1 do
1458         for z = -1,1 do
1459                 p2 = {x=p.x+x, y=p.y+y, z=p.z+z}
1460                 nodeupdate_single(p2)
1461         end
1462         end
1463         end
1464 end
1465
1466 --
1467 -- Global callbacks
1468 --
1469
1470 -- Global environment step function
1471 function on_step(dtime)
1472         -- print("on_step")
1473 end
1474 minetest.register_globalstep(on_step)
1475
1476 function on_placenode(p, node)
1477         --print("on_placenode")
1478         nodeupdate(p)
1479 end
1480 minetest.register_on_placenode(on_placenode)
1481
1482 function on_dignode(p, node)
1483         --print("on_dignode")
1484         nodeupdate(p)
1485 end
1486 minetest.register_on_dignode(on_dignode)
1487
1488 function on_punchnode(p, node)
1489 end
1490 minetest.register_on_punchnode(on_punchnode)
1491
1492 local function handle_give_command(cmd, giver, receiver, stackstring)
1493         if not minetest.get_player_privs(giver)["give"] then
1494                 minetest.chat_send_player(giver, "error: you don't have permission to give")
1495                 return
1496         end
1497         minetest.debug("DEBUG: "..cmd..' invoked, stackstring="'..stackstring..'"')
1498         minetest.log(cmd..' invoked, stackstring="'..stackstring..'"')
1499         local itemstack = ItemStack(stackstring)
1500         if itemstack:is_empty() then
1501                 minetest.chat_send_player(giver, 'error: cannot give an empty item')
1502                 return
1503         elseif not itemstack:is_known() then
1504                 minetest.chat_send_player(giver, 'error: cannot give an unknown item')
1505                 return
1506         end
1507         local receiverref = minetest.env:get_player_by_name(receiver)
1508         if receiverref == nil then
1509                 minetest.chat_send_player(giver, receiver..' is not a known player')
1510                 return
1511         end
1512         local leftover = receiverref:get_inventory():add_item("main", itemstack)
1513         if leftover:is_empty() then
1514                 partiality = ""
1515         elseif leftover:get_count() == itemstack:get_count() then
1516                 partiality = "could not be "
1517         else
1518                 partiality = "partially "
1519         end
1520         -- The actual item stack string may be different from what the "giver"
1521         -- entered (e.g. big numbers are always interpreted as 2^16-1).
1522         stackstring = itemstack:to_string()
1523         if giver == receiver then
1524                 minetest.chat_send_player(giver, '"'..stackstring
1525                         ..'" '..partiality..'added to inventory.');
1526         else
1527                 minetest.chat_send_player(giver, '"'..stackstring
1528                         ..'" '..partiality..'added to '..receiver..'\'s inventory.');
1529                 minetest.chat_send_player(receiver, '"'..stackstring
1530                         ..'" '..partiality..'added to inventory.');
1531         end
1532 end
1533
1534 minetest.register_on_chat_message(function(name, message)
1535         --print("default on_chat_message: name="..dump(name).." message="..dump(message))
1536         local cmd = "/giveme"
1537         if message:sub(0, #cmd) == cmd then
1538                 local stackstring = string.match(message, cmd.." (.*)")
1539                 if stackstring == nil then
1540                         minetest.chat_send_player(name, 'usage: '..cmd..' stackstring')
1541                         return true -- Handled chat message
1542                 end
1543                 handle_give_command(cmd, name, name, stackstring)
1544                 return true
1545         end
1546         local cmd = "/give"
1547         if message:sub(0, #cmd) == cmd then
1548                 local receiver, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
1549                 if receiver == nil or stackstring == nil then
1550                         minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring')
1551                         return true -- Handled chat message
1552                 end
1553                 handle_give_command(cmd, name, receiver, stackstring)
1554                 return true
1555         end
1556         local cmd = "/spawnentity"
1557         if message:sub(0, #cmd) == cmd then
1558                 if not minetest.get_player_privs(name)["give"] then
1559                         minetest.chat_send_player(name, "you don't have permission to spawn (give)")
1560                         return true -- Handled chat message
1561                 end
1562                 if not minetest.get_player_privs(name)["interact"] then
1563                         minetest.chat_send_player(name, "you don't have permission to interact")
1564                         return true -- Handled chat message
1565                 end
1566                 local entityname = string.match(message, cmd.." (.*)")
1567                 if entityname == nil then
1568                         minetest.chat_send_player(name, 'usage: '..cmd..' entityname')
1569                         return true -- Handled chat message
1570                 end
1571                 print(cmd..' invoked, entityname="'..entityname..'"')
1572                 local player = minetest.env:get_player_by_name(name)
1573                 if player == nil then
1574                         print("Unable to spawn entity, player is nil")
1575                         return true -- Handled chat message
1576                 end
1577                 local p = player:getpos()
1578                 p.y = p.y + 1
1579                 minetest.env:add_entity(p, entityname)
1580                 minetest.chat_send_player(name, '"'..entityname
1581                                 ..'" spawned.');
1582                 return true -- Handled chat message
1583         end
1584         local cmd = "/pulverize"
1585         if message:sub(0, #cmd) == cmd then
1586                 local player = minetest.env:get_player_by_name(name)
1587                 if player == nil then
1588                         print("Unable to pulverize, player is nil")
1589                         return true -- Handled chat message
1590                 end
1591                 if player:get_wielded_item():is_empty() then
1592                         minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.')
1593                 else
1594                         player:set_wielded_item(nil)
1595                         minetest.chat_send_player(name, 'An item was pulverized.')
1596                 end
1597                 return true
1598         end
1599 end)
1600
1601 -- END