Use the group attached_nodes
[oweals/minetest_game.git] / mods / default / init.lua
1 -- Minetest 0.4 mod: default
2 -- See README.txt for licensing and other information.
3
4 -- The API documentation in here was moved into doc/lua_api.txt
5
6 WATER_ALPHA = 160
7 WATER_VISC = 1
8 LAVA_VISC = 7
9 LIGHT_MAX = 14
10
11 -- Definitions made by this mod that other mods can use too
12 default = {}
13
14 -- Load other files
15 dofile(minetest.get_modpath("default").."/player.lua")
16 dofile(minetest.get_modpath("default").."/mapgen.lua")
17 dofile(minetest.get_modpath("default").."/leafdecay.lua")
18
19 --
20 -- Tool definition
21 --
22
23 -- The hand
24 minetest.register_item(":", {
25         type = "none",
26         wield_image = "wieldhand.png",
27         wield_scale = {x=1,y=1,z=2.5},
28         tool_capabilities = {
29                 full_punch_interval = 1.0,
30                 max_drop_level = 0,
31                 groupcaps = {
32                         fleshy = {times={[2]=2.00, [3]=1.00}, uses=0, maxlevel=1},
33                         crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
34                         snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
35                         oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3},
36                 }
37         }
38 })
39
40 minetest.register_tool("default:pick_wood", {
41         description = "Wooden Pickaxe",
42         inventory_image = "default_tool_woodpick.png",
43         tool_capabilities = {
44                 max_drop_level=0,
45                 groupcaps={
46                         cracky={times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1}
47                 }
48         },
49 })
50 minetest.register_tool("default:pick_stone", {
51         description = "Stone Pickaxe",
52         inventory_image = "default_tool_stonepick.png",
53         tool_capabilities = {
54                 max_drop_level=0,
55                 groupcaps={
56                         cracky={times={[1]=3.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1}
57                 }
58         },
59 })
60 minetest.register_tool("default:pick_steel", {
61         description = "Steel Pickaxe",
62         inventory_image = "default_tool_steelpick.png",
63         tool_capabilities = {
64                 max_drop_level=1,
65                 groupcaps={
66                         cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2}
67                 }
68         },
69 })
70 minetest.register_tool("default:pick_mese", {
71         description = "Mese Pickaxe",
72         inventory_image = "default_tool_mesepick.png",
73         tool_capabilities = {
74                 full_punch_interval = 1.0,
75                 max_drop_level=3,
76                 groupcaps={
77                         cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
78                         crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
79                         snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}
80                 }
81         },
82 })
83 minetest.register_tool("default:shovel_wood", {
84         description = "Wooden Shovel",
85         inventory_image = "default_tool_woodshovel.png",
86         wield_image = "default_tool_woodshovel.png^[transformR90",
87         tool_capabilities = {
88                 max_drop_level=0,
89                 groupcaps={
90                         crumbly={times={[1]=3.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1}
91                 }
92         },
93 })
94 minetest.register_tool("default:shovel_stone", {
95         description = "Stone Shovel",
96         inventory_image = "default_tool_stoneshovel.png",
97         wield_image = "default_tool_stoneshovel.png^[transformR90",
98         tool_capabilities = {
99                 max_drop_level=0,
100                 groupcaps={
101                         crumbly={times={[1]=1.50, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1}
102                 }
103         },
104 })
105 minetest.register_tool("default:shovel_steel", {
106         description = "Steel Shovel",
107         inventory_image = "default_tool_steelshovel.png",
108         wield_image = "default_tool_steelshovel.png^[transformR90",
109         tool_capabilities = {
110                 max_drop_level=1,
111                 groupcaps={
112                         crumbly={times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=30, maxlevel=2}
113                 }
114         },
115 })
116 minetest.register_tool("default:axe_wood", {
117         description = "Wooden Axe",
118         inventory_image = "default_tool_woodaxe.png",
119         tool_capabilities = {
120                 max_drop_level=0,
121                 groupcaps={
122                         choppy={times={[2]=1.40, [3]=0.80}, uses=10, maxlevel=1},
123                         fleshy={times={[2]=1.50, [3]=0.80}, uses=10, maxlevel=1}
124                 }
125         },
126 })
127 minetest.register_tool("default:axe_stone", {
128         description = "Stone Axe",
129         inventory_image = "default_tool_stoneaxe.png",
130         tool_capabilities = {
131                 max_drop_level=0,
132                 groupcaps={
133                         choppy={times={[1]=3.00, [2]=1.00, [3]=0.60}, uses=20, maxlevel=1},
134                         fleshy={times={[2]=1.30, [3]=0.70}, uses=20, maxlevel=1}
135                 }
136         },
137 })
138 minetest.register_tool("default:axe_steel", {
139         description = "Steel Axe",
140         inventory_image = "default_tool_steelaxe.png",
141         tool_capabilities = {
142                 max_drop_level=1,
143                 groupcaps={
144                         choppy={times={[1]=3.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2},
145                         fleshy={times={[2]=1.10, [3]=0.60}, uses=40, maxlevel=1}
146                 }
147         },
148 })
149 minetest.register_tool("default:sword_wood", {
150         description = "Wooden Sword",
151         inventory_image = "default_tool_woodsword.png",
152         tool_capabilities = {
153                 full_punch_interval = 1.0,
154                 max_drop_level=0,
155                 groupcaps={
156                         fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
157                         snappy={times={[2]=1.00, [3]=0.50}, uses=10, maxlevel=1},
158                         choppy={times={[3]=1.00}, uses=20, maxlevel=0}
159                 }
160         }
161 })
162 minetest.register_tool("default:sword_stone", {
163         description = "Stone Sword",
164         inventory_image = "default_tool_stonesword.png",
165         tool_capabilities = {
166                 full_punch_interval = 1.0,
167                 max_drop_level=0,
168                 groupcaps={
169                         fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
170                         snappy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
171                         choppy={times={[3]=0.90}, uses=20, maxlevel=0}
172                 }
173         }
174 })
175 minetest.register_tool("default:sword_steel", {
176         description = "Steel Sword",
177         inventory_image = "default_tool_steelsword.png",
178         tool_capabilities = {
179                 full_punch_interval = 1.0,
180                 max_drop_level=1,
181                 groupcaps={
182                         fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
183                         snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
184                         choppy={times={[3]=0.70}, uses=40, maxlevel=0}
185                 }
186         }
187 })
188
189 --
190 -- Crafting definition
191 --
192
193 minetest.register_craft({
194         output = 'default:wood 4',
195         recipe = {
196                 {'default:tree'},
197         }
198 })
199
200 minetest.register_craft({
201         output = 'default:stick 4',
202         recipe = {
203                 {'group:wood'},
204         }
205 })
206
207 minetest.register_craft({
208         output = 'default:fence_wood 2',
209         recipe = {
210                 {'default:stick', 'default:stick', 'default:stick'},
211                 {'default:stick', 'default:stick', 'default:stick'},
212         }
213 })
214
215 minetest.register_craft({
216         output = 'default:sign_wall',
217         recipe = {
218                 {'group:wood', 'group:wood', 'group:wood'},
219                 {'group:wood', 'group:wood', 'group:wood'},
220                 {'', 'default:stick', ''},
221         }
222 })
223
224 minetest.register_craft({
225         output = 'default:torch 4',
226         recipe = {
227                 {'default:coal_lump'},
228                 {'default:stick'},
229         }
230 })
231
232 minetest.register_craft({
233         output = 'default:pick_wood',
234         recipe = {
235                 {'group:wood', 'group:wood', 'group:wood'},
236                 {'', 'default:stick', ''},
237                 {'', 'default:stick', ''},
238         }
239 })
240
241 minetest.register_craft({
242         output = 'default:pick_stone',
243         recipe = {
244                 {'group:stone', 'group:stone', 'group:stone'},
245                 {'', 'default:stick', ''},
246                 {'', 'default:stick', ''},
247         }
248 })
249
250 minetest.register_craft({
251         output = 'default:pick_steel',
252         recipe = {
253                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
254                 {'', 'default:stick', ''},
255                 {'', 'default:stick', ''},
256         }
257 })
258
259 minetest.register_craft({
260         output = 'default:pick_mese',
261         recipe = {
262                 {'default:mese', 'default:mese', 'default:mese'},
263                 {'', 'default:stick', ''},
264                 {'', 'default:stick', ''},
265         }
266 })
267
268 minetest.register_craft({
269         output = 'default:shovel_wood',
270         recipe = {
271                 {'group:wood'},
272                 {'default:stick'},
273                 {'default:stick'},
274         }
275 })
276
277 minetest.register_craft({
278         output = 'default:shovel_stone',
279         recipe = {
280                 {'group:stone'},
281                 {'default:stick'},
282                 {'default:stick'},
283         }
284 })
285
286 minetest.register_craft({
287         output = 'default:shovel_steel',
288         recipe = {
289                 {'default:steel_ingot'},
290                 {'default:stick'},
291                 {'default:stick'},
292         }
293 })
294
295 minetest.register_craft({
296         output = 'default:axe_wood',
297         recipe = {
298                 {'group:wood', 'group:wood'},
299                 {'group:wood', 'default:stick'},
300                 {'', 'default:stick'},
301         }
302 })
303
304 minetest.register_craft({
305         output = 'default:axe_stone',
306         recipe = {
307                 {'group:stone', 'group:stone'},
308                 {'group:stone', 'default:stick'},
309                 {'', 'default:stick'},
310         }
311 })
312
313 minetest.register_craft({
314         output = 'default:axe_steel',
315         recipe = {
316                 {'default:steel_ingot', 'default:steel_ingot'},
317                 {'default:steel_ingot', 'default:stick'},
318                 {'', 'default:stick'},
319         }
320 })
321
322 minetest.register_craft({
323         output = 'default:sword_wood',
324         recipe = {
325                 {'group:wood'},
326                 {'group:wood'},
327                 {'default:stick'},
328         }
329 })
330
331 minetest.register_craft({
332         output = 'default:sword_stone',
333         recipe = {
334                 {'group:stone'},
335                 {'group:stone'},
336                 {'default:stick'},
337         }
338 })
339
340 minetest.register_craft({
341         output = 'default:sword_steel',
342         recipe = {
343                 {'default:steel_ingot'},
344                 {'default:steel_ingot'},
345                 {'default:stick'},
346         }
347 })
348
349 minetest.register_craft({
350         output = 'default:rail 15',
351         recipe = {
352                 {'default:steel_ingot', '', 'default:steel_ingot'},
353                 {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
354                 {'default:steel_ingot', '', 'default:steel_ingot'},
355         }
356 })
357
358 minetest.register_craft({
359         output = 'default:chest',
360         recipe = {
361                 {'group:wood', 'group:wood', 'group:wood'},
362                 {'group:wood', '', 'group:wood'},
363                 {'group:wood', 'group:wood', 'group:wood'},
364         }
365 })
366
367 minetest.register_craft({
368         output = 'default:chest_locked',
369         recipe = {
370                 {'group:wood', 'group:wood', 'group:wood'},
371                 {'group:wood', 'default:steel_ingot', 'group:wood'},
372                 {'group:wood', 'group:wood', 'group:wood'},
373         }
374 })
375
376 minetest.register_craft({
377         output = 'default:furnace',
378         recipe = {
379                 {'group:stone', 'group:stone', 'group:stone'},
380                 {'group:stone', '', 'group:stone'},
381                 {'group:stone', 'group:stone', 'group:stone'},
382         }
383 })
384
385 minetest.register_craft({
386         output = 'default:steelblock',
387         recipe = {
388                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
389                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
390                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
391         }
392 })
393
394 minetest.register_craft({
395         output = 'default:steel_ingot 9',
396         recipe = {
397                 {'default:steelblock'},
398         }
399 })
400
401 minetest.register_craft({
402         output = 'default:sandstone',
403         recipe = {
404                 {'group:sand', 'group:sand'},
405                 {'group:sand', 'group:sand'},
406         }
407 })
408
409 minetest.register_craft({
410         output = 'default:sand 4',
411         recipe = {
412                 {'default:sandstone'},
413         }
414 })
415
416 minetest.register_craft({
417         output = 'default:clay',
418         recipe = {
419                 {'default:clay_lump', 'default:clay_lump'},
420                 {'default:clay_lump', 'default:clay_lump'},
421         }
422 })
423
424 minetest.register_craft({
425         output = 'default:brick',
426         recipe = {
427                 {'default:clay_brick', 'default:clay_brick'},
428                 {'default:clay_brick', 'default:clay_brick'},
429         }
430 })
431
432 minetest.register_craft({
433         output = 'default:clay_brick 4',
434         recipe = {
435                 {'default:brick'},
436         }
437 })
438
439 minetest.register_craft({
440         output = 'default:paper',
441         recipe = {
442                 {'default:papyrus', 'default:papyrus', 'default:papyrus'},
443         }
444 })
445
446 minetest.register_craft({
447         output = 'default:book',
448         recipe = {
449                 {'default:paper'},
450                 {'default:paper'},
451                 {'default:paper'},
452         }
453 })
454
455 minetest.register_craft({
456         output = 'default:bookshelf',
457         recipe = {
458                 {'group:wood', 'group:wood', 'group:wood'},
459                 {'default:book', 'default:book', 'default:book'},
460                 {'group:wood', 'group:wood', 'group:wood'},
461         }
462 })
463
464 minetest.register_craft({
465         output = 'default:ladder',
466         recipe = {
467                 {'default:stick', '', 'default:stick'},
468                 {'default:stick', 'default:stick', 'default:stick'},
469                 {'default:stick', '', 'default:stick'},
470         }
471 })
472
473 --
474 -- Crafting (tool repair)
475 --
476 minetest.register_craft({
477         type = "toolrepair",
478         additional_wear = -0.02,
479 })
480
481 --
482 -- Cooking recipes
483 --
484
485 minetest.register_craft({
486         type = "cooking",
487         output = "default:glass",
488         recipe = "group:sand",
489 })
490
491 minetest.register_craft({
492         type = "cooking",
493         output = "default:stone",
494         recipe = "default:cobble",
495 })
496
497 minetest.register_craft({
498         type = "cooking",
499         output = "default:steel_ingot",
500         recipe = "default:iron_lump",
501 })
502
503 minetest.register_craft({
504         type = "cooking",
505         output = "default:clay_brick",
506         recipe = "default:clay_lump",
507 })
508
509 --
510 -- Fuels
511 --
512
513 minetest.register_craft({
514         type = "fuel",
515         recipe = "group:tree",
516         burntime = 30,
517 })
518
519 minetest.register_craft({
520         type = "fuel",
521         recipe = "default:junglegrass",
522         burntime = 2,
523 })
524
525 minetest.register_craft({
526         type = "fuel",
527         recipe = "default:leaves",
528         burntime = 1,
529 })
530
531 minetest.register_craft({
532         type = "fuel",
533         recipe = "default:cactus",
534         burntime = 15,
535 })
536
537 minetest.register_craft({
538         type = "fuel",
539         recipe = "default:papyrus",
540         burntime = 1,
541 })
542
543 minetest.register_craft({
544         type = "fuel",
545         recipe = "default:bookshelf",
546         burntime = 30,
547 })
548
549 minetest.register_craft({
550         type = "fuel",
551         recipe = "default:fence_wood",
552         burntime = 15,
553 })
554
555 minetest.register_craft({
556         type = "fuel",
557         recipe = "default:ladder",
558         burntime = 5,
559 })
560
561 minetest.register_craft({
562         type = "fuel",
563         recipe = "group:wood",
564         burntime = 7,
565 })
566
567 minetest.register_craft({
568         type = "fuel",
569         recipe = "default:mese",
570         burntime = 30,
571 })
572
573 minetest.register_craft({
574         type = "fuel",
575         recipe = "default:lava_source",
576         burntime = 60,
577 })
578
579 minetest.register_craft({
580         type = "fuel",
581         recipe = "default:torch",
582         burntime = 4,
583 })
584
585 minetest.register_craft({
586         type = "fuel",
587         recipe = "default:sign_wall",
588         burntime = 10,
589 })
590
591 minetest.register_craft({
592         type = "fuel",
593         recipe = "default:chest",
594         burntime = 30,
595 })
596
597 minetest.register_craft({
598         type = "fuel",
599         recipe = "default:chest_locked",
600         burntime = 30,
601 })
602
603 minetest.register_craft({
604         type = "fuel",
605         recipe = "default:nyancat",
606         burntime = 1,
607 })
608
609 minetest.register_craft({
610         type = "fuel",
611         recipe = "default:nyancat_rainbow",
612         burntime = 1,
613 })
614
615 minetest.register_craft({
616         type = "fuel",
617         recipe = "default:sapling",
618         burntime = 10,
619 })
620
621 minetest.register_craft({
622         type = "fuel",
623         recipe = "default:apple",
624         burntime = 3,
625 })
626
627 minetest.register_craft({
628         type = "fuel",
629         recipe = "default:coal_lump",
630         burntime = 40,
631 })
632
633 --
634 -- Node definitions
635 --
636
637 -- Default node sounds
638
639 function default.node_sound_defaults(table)
640         table = table or {}
641         table.footstep = table.footstep or
642                         {name="", gain=1.0}
643         table.dug = table.dug or
644                         {name="default_dug_node", gain=1.0}
645         return table
646 end
647
648 function default.node_sound_stone_defaults(table)
649         table = table or {}
650         table.footstep = table.footstep or
651                         {name="default_hard_footstep", gain=0.2}
652         default.node_sound_defaults(table)
653         return table
654 end
655
656 function default.node_sound_dirt_defaults(table)
657         table = table or {}
658         table.footstep = table.footstep or
659                         {name="", gain=0.5}
660         --table.dug = table.dug or
661         --              {name="default_dirt_break", gain=0.5}
662         default.node_sound_defaults(table)
663         return table
664 end
665
666 function default.node_sound_sand_defaults(table)
667         table = table or {}
668         table.footstep = table.footstep or
669                         {name="default_grass_footstep", gain=0.25}
670         --table.dug = table.dug or
671         --              {name="default_dirt_break", gain=0.25}
672         table.dug = table.dug or
673                         {name="", gain=0.25}
674         default.node_sound_defaults(table)
675         return table
676 end
677
678 function default.node_sound_wood_defaults(table)
679         table = table or {}
680         table.footstep = table.footstep or
681                         {name="default_hard_footstep", gain=0.3}
682         default.node_sound_defaults(table)
683         return table
684 end
685
686 function default.node_sound_leaves_defaults(table)
687         table = table or {}
688         table.footstep = table.footstep or
689                         {name="default_grass_footstep", gain=0.25}
690         table.dig = table.dig or
691                         {name="default_dig_crumbly", gain=0.4}
692         table.dug = table.dug or
693                         {name="", gain=1.0}
694         default.node_sound_defaults(table)
695         return table
696 end
697
698 function default.node_sound_glass_defaults(table)
699         table = table or {}
700         table.footstep = table.footstep or
701                         {name="default_stone_footstep", gain=0.25}
702         table.dug = table.dug or
703                         {name="default_break_glass", gain=1.0}
704         default.node_sound_defaults(table)
705         return table
706 end
707
708 --
709
710 minetest.register_node("default:stone", {
711         description = "Stone",
712         tiles = {"default_stone.png"},
713         is_ground_content = true,
714         groups = {cracky=3, stone=1},
715         drop = 'default:cobble',
716         legacy_mineral = true,
717         sounds = default.node_sound_stone_defaults(),
718 })
719
720 minetest.register_node("default:desert_stone", {
721         description = "Desert Stone",
722         tiles = {"default_desert_stone.png"},
723         is_ground_content = true,
724         groups = {cracky=3, stone=1},
725         drop = 'default:desert_stone',
726         legacy_mineral = true,
727         sounds = default.node_sound_stone_defaults(),
728 })
729
730 minetest.register_node("default:stone_with_coal", {
731         description = "Coal Ore",
732         tiles = {"default_stone.png^default_mineral_coal.png"},
733         is_ground_content = true,
734         groups = {cracky=3},
735         drop = 'default:coal_lump',
736         sounds = default.node_sound_stone_defaults(),
737 })
738
739 minetest.register_node("default:stone_with_iron", {
740         description = "Iron Ore",
741         tiles = {"default_stone.png^default_mineral_iron.png"},
742         is_ground_content = true,
743         groups = {cracky=3},
744         drop = 'default:iron_lump',
745         sounds = default.node_sound_stone_defaults(),
746 })
747
748 minetest.register_node("default:dirt_with_grass", {
749         description = "Dirt with Grass",
750         tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
751         is_ground_content = true,
752         groups = {crumbly=3},
753         drop = 'default:dirt',
754         sounds = default.node_sound_dirt_defaults({
755                 footstep = {name="default_grass_footstep", gain=0.4},
756         }),
757 })
758
759 minetest.register_node("default:dirt_with_grass_footsteps", {
760         description = "Dirt with Grass and Footsteps",
761         tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
762         is_ground_content = true,
763         groups = {crumbly=3, not_in_creative_inventory=1},
764         drop = 'default:dirt',
765         sounds = default.node_sound_dirt_defaults({
766                 footstep = {name="default_grass_footstep", gain=0.4},
767         }),
768 })
769
770 minetest.register_node("default:dirt", {
771         description = "Dirt",
772         tiles = {"default_dirt.png"},
773         is_ground_content = true,
774         groups = {crumbly=3},
775         sounds = default.node_sound_dirt_defaults(),
776 })
777
778 minetest.register_node("default:sand", {
779         description = "Sand",
780         tiles = {"default_sand.png"},
781         is_ground_content = true,
782         groups = {crumbly=3, falling_node=1, sand=1},
783         sounds = default.node_sound_sand_defaults(),
784 })
785
786 minetest.register_node("default:desert_sand", {
787         description = "Desert Sand",
788         tiles = {"default_desert_sand.png"},
789         is_ground_content = true,
790         groups = {sand=1, crumbly=3, falling_node=1, sand=1},
791         sounds = default.node_sound_sand_defaults(),
792 })
793
794 minetest.register_node("default:gravel", {
795         description = "Gravel",
796         tiles = {"default_gravel.png"},
797         is_ground_content = true,
798         groups = {crumbly=2, falling_node=1},
799         sounds = default.node_sound_dirt_defaults({
800                 footstep = {name="default_gravel_footstep", gain=0.45},
801         }),
802 })
803
804 minetest.register_node("default:sandstone", {
805         description = "Sandstone",
806         tiles = {"default_sandstone.png"},
807         is_ground_content = true,
808         groups = {crumbly=2,cracky=2},
809         sounds = default.node_sound_stone_defaults(),
810 })
811
812 minetest.register_node("default:clay", {
813         description = "Clay",
814         tiles = {"default_clay.png"},
815         is_ground_content = true,
816         groups = {crumbly=3},
817         drop = 'default:clay_lump 4',
818         sounds = default.node_sound_dirt_defaults({
819                 footstep = "",
820         }),
821 })
822
823 minetest.register_node("default:brick", {
824         description = "Brick Block",
825         tiles = {"default_brick.png"},
826         is_ground_content = true,
827         groups = {cracky=3},
828         sounds = default.node_sound_stone_defaults(),
829 })
830
831 minetest.register_node("default:tree", {
832         description = "Tree",
833         tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
834         is_ground_content = true,
835         groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
836         sounds = default.node_sound_wood_defaults(),
837 })
838
839 minetest.register_node("default:jungletree", {
840         description = "Jungle Tree",
841         tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
842         is_ground_content = true,
843         groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
844         sounds = default.node_sound_wood_defaults(),
845 })
846
847 minetest.register_node("default:junglegrass", {
848         description = "Jungle Grass",
849         drawtype = "plantlike",
850         visual_scale = 1.3,
851         tiles = {"default_junglegrass.png"},
852         inventory_image = "default_junglegrass.png",
853         wield_image = "default_junglegrass.png",
854         paramtype = "light",
855         walkable = false,
856         groups = {snappy=3,flammable=2,attached_node=1},
857         sounds = default.node_sound_leaves_defaults(),
858 })
859
860 minetest.register_node("default:leaves", {
861         description = "Leaves",
862         drawtype = "allfaces_optional",
863         visual_scale = 1.3,
864         tiles = {"default_leaves.png"},
865         paramtype = "light",
866         groups = {snappy=3, leafdecay=3, flammable=2},
867         drop = {
868                 max_items = 1,
869                 items = {
870                         {
871                                 -- player will get sapling with 1/20 chance
872                                 items = {'default:sapling'},
873                                 rarity = 20,
874                         },
875                         {
876                                 -- player will get leaves only if he get no saplings,
877                                 -- this is because max_items is 1
878                                 items = {'default:leaves'},
879                         }
880                 }
881         },
882         sounds = default.node_sound_leaves_defaults(),
883 })
884
885 minetest.register_node("default:cactus", {
886         description = "Cactus",
887         tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
888         is_ground_content = true,
889         groups = {snappy=2,choppy=3,flammable=2},
890         sounds = default.node_sound_wood_defaults(),
891 })
892
893 minetest.register_node("default:papyrus", {
894         description = "Papyrus",
895         drawtype = "plantlike",
896         tiles = {"default_papyrus.png"},
897         inventory_image = "default_papyrus.png",
898         wield_image = "default_papyrus.png",
899         paramtype = "light",
900         is_ground_content = true,
901         walkable = false,
902         selection_box = {
903                 type = "fixed",
904                 fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
905         },
906         groups = {snappy=3,flammable=2},
907         sounds = default.node_sound_leaves_defaults(),
908 })
909
910 minetest.register_node("default:bookshelf", {
911         description = "Bookshelf",
912         tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
913         is_ground_content = true,
914         groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2,flammable=3},
915         sounds = default.node_sound_wood_defaults(),
916 })
917
918 minetest.register_node("default:glass", {
919         description = "Glass",
920         drawtype = "glasslike",
921         tiles = {"default_glass.png"},
922         inventory_image = minetest.inventorycube("default_glass.png"),
923         paramtype = "light",
924         sunlight_propagates = true,
925         is_ground_content = true,
926         groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
927         sounds = default.node_sound_glass_defaults(),
928 })
929
930 minetest.register_node("default:fence_wood", {
931         description = "Wooden Fence",
932         drawtype = "fencelike",
933         tiles = {"default_wood.png"},
934         inventory_image = "default_fence.png",
935         wield_image = "default_fence.png",
936         paramtype = "light",
937         is_ground_content = true,
938         selection_box = {
939                 type = "fixed",
940                 fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
941         },
942         groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
943         sounds = default.node_sound_wood_defaults(),
944 })
945
946 minetest.register_node("default:rail", {
947         description = "Rail",
948         drawtype = "raillike",
949         tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
950         inventory_image = "default_rail.png",
951         wield_image = "default_rail.png",
952         paramtype = "light",
953         is_ground_content = true,
954         walkable = false,
955         selection_box = {
956                 type = "fixed",
957                 -- but how to specify the dimensions for curved and sideways rails?
958                 fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
959         },
960         groups = {bendy=2,snappy=1,dig_immediate=2,attached_node=1},
961 })
962
963 minetest.register_node("default:ladder", {
964         description = "Ladder",
965         drawtype = "signlike",
966         tiles = {"default_ladder.png"},
967         inventory_image = "default_ladder.png",
968         wield_image = "default_ladder.png",
969         paramtype = "light",
970         paramtype2 = "wallmounted",
971         is_ground_content = true,
972         walkable = false,
973         climbable = true,
974         selection_box = {
975                 type = "wallmounted",
976                 --wall_top = = <default>
977                 --wall_bottom = = <default>
978                 --wall_side = = <default>
979         },
980         groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3,flammable=2},
981         legacy_wallmounted = true,
982         sounds = default.node_sound_wood_defaults(),
983 })
984
985 minetest.register_node("default:wood", {
986         description = "Wooden Planks",
987         tiles = {"default_wood.png"},
988         is_ground_content = true,
989         groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
990         sounds = default.node_sound_wood_defaults(),
991 })
992
993 minetest.register_node("default:mese", {
994         description = "Mese",
995         tiles = {"default_mese.png"},
996         is_ground_content = true,
997         groups = {cracky=1},
998         sounds = default.node_sound_defaults(),
999 })
1000
1001 minetest.register_node("default:cloud", {
1002         description = "Cloud",
1003         tiles = {"default_cloud.png"},
1004         is_ground_content = true,
1005         sounds = default.node_sound_defaults(),
1006         groups = {not_in_creative_inventory=1},
1007 })
1008
1009 minetest.register_node("default:water_flowing", {
1010         description = "Flowing Water",
1011         inventory_image = minetest.inventorycube("default_water.png"),
1012         drawtype = "flowingliquid",
1013         tiles = {"default_water.png"},
1014         special_tiles = {
1015                 {
1016                         image="default_water_flowing_animated.png",
1017                         backface_culling=false,
1018                         animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
1019                 },
1020                 {
1021                         image="default_water_flowing_animated.png",
1022                         backface_culling=true,
1023                         animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
1024                 },
1025         },
1026         alpha = WATER_ALPHA,
1027         paramtype = "light",
1028         walkable = false,
1029         pointable = false,
1030         diggable = false,
1031         buildable_to = true,
1032         liquidtype = "flowing",
1033         liquid_alternative_flowing = "default:water_flowing",
1034         liquid_alternative_source = "default:water_source",
1035         liquid_viscosity = WATER_VISC,
1036         post_effect_color = {a=64, r=100, g=100, b=200},
1037         groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
1038 })
1039
1040 minetest.register_node("default:water_source", {
1041         description = "Water Source",
1042         inventory_image = minetest.inventorycube("default_water.png"),
1043         drawtype = "liquid",
1044         tiles = {
1045                 {name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}
1046         },
1047         special_tiles = {
1048                 -- New-style water source material (mostly unused)
1049                 {name="default_water.png", backface_culling=false},
1050         },
1051         alpha = WATER_ALPHA,
1052         paramtype = "light",
1053         walkable = false,
1054         pointable = false,
1055         diggable = false,
1056         buildable_to = true,
1057         liquidtype = "source",
1058         liquid_alternative_flowing = "default:water_flowing",
1059         liquid_alternative_source = "default:water_source",
1060         liquid_viscosity = WATER_VISC,
1061         post_effect_color = {a=64, r=100, g=100, b=200},
1062         groups = {water=3, liquid=3, puts_out_fire=1},
1063 })
1064
1065 minetest.register_node("default:lava_flowing", {
1066         description = "Flowing Lava",
1067         inventory_image = minetest.inventorycube("default_lava.png"),
1068         drawtype = "flowingliquid",
1069         tiles = {"default_lava.png"},
1070         special_tiles = {
1071                 {
1072                         image="default_lava_flowing_animated.png",
1073                         backface_culling=false,
1074                         animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1075                 },
1076                 {
1077                         image="default_lava_flowing_animated.png",
1078                         backface_culling=true,
1079                         animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1080                 },
1081         },
1082         paramtype = "light",
1083         light_source = LIGHT_MAX - 1,
1084         walkable = false,
1085         pointable = false,
1086         diggable = false,
1087         buildable_to = true,
1088         liquidtype = "flowing",
1089         liquid_alternative_flowing = "default:lava_flowing",
1090         liquid_alternative_source = "default:lava_source",
1091         liquid_viscosity = LAVA_VISC,
1092         damage_per_second = 4*2,
1093         post_effect_color = {a=192, r=255, g=64, b=0},
1094         groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
1095 })
1096
1097 minetest.register_node("default:lava_source", {
1098         description = "Lava Source",
1099         inventory_image = minetest.inventorycube("default_lava.png"),
1100         drawtype = "liquid",
1101         tiles = {
1102                 {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1103         },
1104         special_tiles = {
1105                 -- New-style lava source material (mostly unused)
1106                 {name="default_lava.png", backface_culling=false},
1107         },
1108         paramtype = "light",
1109         light_source = LIGHT_MAX - 1,
1110         walkable = false,
1111         pointable = false,
1112         diggable = false,
1113         buildable_to = true,
1114         liquidtype = "source",
1115         liquid_alternative_flowing = "default:lava_flowing",
1116         liquid_alternative_source = "default:lava_source",
1117         liquid_viscosity = LAVA_VISC,
1118         damage_per_second = 4*2,
1119         post_effect_color = {a=192, r=255, g=64, b=0},
1120         groups = {lava=3, liquid=2, hot=3, igniter=1},
1121 })
1122
1123 minetest.register_node("default:torch", {
1124         description = "Torch",
1125         drawtype = "torchlike",
1126         --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
1127         tiles = {
1128                 {name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
1129                 {name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
1130                 {name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1131         },
1132         inventory_image = "default_torch_on_floor.png",
1133         wield_image = "default_torch_on_floor.png",
1134         paramtype = "light",
1135         paramtype2 = "wallmounted",
1136         sunlight_propagates = true,
1137         walkable = false,
1138         light_source = LIGHT_MAX-1,
1139         selection_box = {
1140                 type = "wallmounted",
1141                 wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
1142                 wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
1143                 wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
1144         },
1145         groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1},
1146         legacy_wallmounted = true,
1147         sounds = default.node_sound_defaults(),
1148 })
1149
1150 minetest.register_node("default:sign_wall", {
1151         description = "Sign",
1152         drawtype = "signlike",
1153         tiles = {"default_sign_wall.png"},
1154         inventory_image = "default_sign_wall.png",
1155         wield_image = "default_sign_wall.png",
1156         paramtype = "light",
1157         paramtype2 = "wallmounted",
1158         sunlight_propagates = true,
1159         walkable = false,
1160         selection_box = {
1161                 type = "wallmounted",
1162                 --wall_top = <default>
1163                 --wall_bottom = <default>
1164                 --wall_side = <default>
1165         },
1166         groups = {choppy=2,dig_immediate=2,attached_node=1},
1167         legacy_wallmounted = true,
1168         sounds = default.node_sound_defaults(),
1169         on_construct = function(pos)
1170                 --local n = minetest.env:get_node(pos)
1171                 local meta = minetest.env:get_meta(pos)
1172                 meta:set_string("formspec", "field[text;;${text}]")
1173                 meta:set_string("infotext", "\"\"")
1174         end,
1175         on_receive_fields = function(pos, formname, fields, sender)
1176                 --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
1177                 local meta = minetest.env:get_meta(pos)
1178                 fields.text = fields.text or ""
1179                 print((sender:get_player_name() or "").." wrote \""..fields.text..
1180                                 "\" to sign at "..minetest.pos_to_string(pos))
1181                 meta:set_string("text", fields.text)
1182                 meta:set_string("infotext", '"'..fields.text..'"')
1183         end,
1184 })
1185
1186 minetest.register_node("default:chest", {
1187         description = "Chest",
1188         tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1189                 "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
1190         paramtype2 = "facedir",
1191         groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1192         legacy_facedir_simple = true,
1193         sounds = default.node_sound_wood_defaults(),
1194         on_construct = function(pos)
1195                 local meta = minetest.env:get_meta(pos)
1196                 meta:set_string("formspec",
1197                                 "size[8,9]"..
1198                                 "list[current_name;main;0,0;8,4;]"..
1199                                 "list[current_player;main;0,5;8,4;]")
1200                 meta:set_string("infotext", "Chest")
1201                 local inv = meta:get_inventory()
1202                 inv:set_size("main", 8*4)
1203         end,
1204         can_dig = function(pos,player)
1205                 local meta = minetest.env:get_meta(pos);
1206                 local inv = meta:get_inventory()
1207                 return inv:is_empty("main")
1208         end,
1209         on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1210                 minetest.log("action", player:get_player_name()..
1211                                 " moves stuff in chest at "..minetest.pos_to_string(pos))
1212         end,
1213     on_metadata_inventory_put = function(pos, listname, index, stack, player)
1214                 minetest.log("action", player:get_player_name()..
1215                                 " moves stuff to chest at "..minetest.pos_to_string(pos))
1216         end,
1217     on_metadata_inventory_take = function(pos, listname, index, stack, player)
1218                 minetest.log("action", player:get_player_name()..
1219                                 " takes stuff from chest at "..minetest.pos_to_string(pos))
1220         end,
1221 })
1222
1223 local function has_locked_chest_privilege(meta, player)
1224         if player:get_player_name() ~= meta:get_string("owner") then
1225                 return false
1226         end
1227         return true
1228 end
1229
1230 minetest.register_node("default:chest_locked", {
1231         description = "Locked Chest",
1232         tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1233                 "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
1234         paramtype2 = "facedir",
1235         groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1236         legacy_facedir_simple = true,
1237         sounds = default.node_sound_wood_defaults(),
1238         after_place_node = function(pos, placer)
1239                 local meta = minetest.env:get_meta(pos)
1240                 meta:set_string("owner", placer:get_player_name() or "")
1241                 meta:set_string("infotext", "Locked Chest (owned by "..
1242                                 meta:get_string("owner")..")")
1243         end,
1244         on_construct = function(pos)
1245                 local meta = minetest.env:get_meta(pos)
1246                 meta:set_string("formspec",
1247                                 "size[8,9]"..
1248                                 "list[current_name;main;0,0;8,4;]"..
1249                                 "list[current_player;main;0,5;8,4;]")
1250                 meta:set_string("infotext", "Locked Chest")
1251                 meta:set_string("owner", "")
1252                 local inv = meta:get_inventory()
1253                 inv:set_size("main", 8*4)
1254         end,
1255         can_dig = function(pos,player)
1256                 local meta = minetest.env:get_meta(pos);
1257                 local inv = meta:get_inventory()
1258                 return inv:is_empty("main")
1259         end,
1260         allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1261                 local meta = minetest.env:get_meta(pos)
1262                 if not has_locked_chest_privilege(meta, player) then
1263                         minetest.log("action", player:get_player_name()..
1264                                         " tried to access a locked chest belonging to "..
1265                                         meta:get_string("owner").." at "..
1266                                         minetest.pos_to_string(pos))
1267                         return 0
1268                 end
1269                 return count
1270         end,
1271     allow_metadata_inventory_put = function(pos, listname, index, stack, player)
1272                 local meta = minetest.env:get_meta(pos)
1273                 if not has_locked_chest_privilege(meta, player) then
1274                         minetest.log("action", player:get_player_name()..
1275                                         " tried to access a locked chest belonging to "..
1276                                         meta:get_string("owner").." at "..
1277                                         minetest.pos_to_string(pos))
1278                         return 0
1279                 end
1280                 return stack:get_count()
1281         end,
1282     allow_metadata_inventory_take = function(pos, listname, index, stack, player)
1283                 local meta = minetest.env:get_meta(pos)
1284                 if not has_locked_chest_privilege(meta, player) then
1285                         minetest.log("action", player:get_player_name()..
1286                                         " tried to access a locked chest belonging to "..
1287                                         meta:get_string("owner").." at "..
1288                                         minetest.pos_to_string(pos))
1289                         return 0
1290                 end
1291                 return stack:get_count()
1292         end,
1293         on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1294                 minetest.log("action", player:get_player_name()..
1295                                 " moves stuff in locked chest at "..minetest.pos_to_string(pos))
1296         end,
1297     on_metadata_inventory_put = function(pos, listname, index, stack, player)
1298                 minetest.log("action", player:get_player_name()..
1299                                 " moves stuff to locked chest at "..minetest.pos_to_string(pos))
1300         end,
1301     on_metadata_inventory_take = function(pos, listname, index, stack, player)
1302                 minetest.log("action", player:get_player_name()..
1303                                 " takes stuff from locked chest at "..minetest.pos_to_string(pos))
1304         end,
1305 })
1306
1307 default.furnace_inactive_formspec =
1308         "size[8,9]"..
1309         "image[2,2;1,1;default_furnace_fire_bg.png]"..
1310         "list[current_name;fuel;2,3;1,1;]"..
1311         "list[current_name;src;2,1;1,1;]"..
1312         "list[current_name;dst;5,1;2,2;]"..
1313         "list[current_player;main;0,5;8,4;]"
1314
1315 minetest.register_node("default:furnace", {
1316         description = "Furnace",
1317         tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1318                 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
1319         paramtype2 = "facedir",
1320         groups = {cracky=2},
1321         legacy_facedir_simple = true,
1322         sounds = default.node_sound_stone_defaults(),
1323         on_construct = function(pos)
1324                 local meta = minetest.env:get_meta(pos)
1325                 meta:set_string("formspec", default.furnace_inactive_formspec)
1326                 meta:set_string("infotext", "Furnace")
1327                 local inv = meta:get_inventory()
1328                 inv:set_size("fuel", 1)
1329                 inv:set_size("src", 1)
1330                 inv:set_size("dst", 4)
1331         end,
1332         can_dig = function(pos,player)
1333                 local meta = minetest.env:get_meta(pos);
1334                 local inv = meta:get_inventory()
1335                 if not inv:is_empty("fuel") then
1336                         return false
1337                 elseif not inv:is_empty("dst") then
1338                         return false
1339                 elseif not inv:is_empty("src") then
1340                         return false
1341                 end
1342                 return true
1343         end,
1344 })
1345
1346 minetest.register_node("default:furnace_active", {
1347         description = "Furnace",
1348         tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1349                 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
1350         paramtype2 = "facedir",
1351         light_source = 8,
1352         drop = "default:furnace",
1353         groups = {cracky=2, not_in_creative_inventory=1},
1354         legacy_facedir_simple = true,
1355         sounds = default.node_sound_stone_defaults(),
1356         on_construct = function(pos)
1357                 local meta = minetest.env:get_meta(pos)
1358                 meta:set_string("formspec", default.furnace_inactive_formspec)
1359                 meta:set_string("infotext", "Furnace");
1360                 local inv = meta:get_inventory()
1361                 inv:set_size("fuel", 1)
1362                 inv:set_size("src", 1)
1363                 inv:set_size("dst", 4)
1364         end,
1365         can_dig = function(pos,player)
1366                 local meta = minetest.env:get_meta(pos);
1367                 local inv = meta:get_inventory()
1368                 if not inv:is_empty("fuel") then
1369                         return false
1370                 elseif not inv:is_empty("dst") then
1371                         return false
1372                 elseif not inv:is_empty("src") then
1373                         return false
1374                 end
1375                 return true
1376         end,
1377 })
1378
1379 function hacky_swap_node(pos,name)
1380         local node = minetest.env:get_node(pos)
1381         local meta = minetest.env:get_meta(pos)
1382         local meta0 = meta:to_table()
1383         if node.name == name then
1384                 return
1385         end
1386         node.name = name
1387         local meta0 = meta:to_table()
1388         minetest.env:set_node(pos,node)
1389         meta = minetest.env:get_meta(pos)
1390         meta:from_table(meta0)
1391 end
1392
1393 minetest.register_abm({
1394         nodenames = {"default:furnace","default:furnace_active"},
1395         interval = 1.0,
1396         chance = 1,
1397         action = function(pos, node, active_object_count, active_object_count_wider)
1398                 local meta = minetest.env:get_meta(pos)
1399                 for i, name in ipairs({
1400                                 "fuel_totaltime",
1401                                 "fuel_time",
1402                                 "src_totaltime",
1403                                 "src_time"
1404                 }) do
1405                         if meta:get_string(name) == "" then
1406                                 meta:set_float(name, 0.0)
1407                         end
1408                 end
1409
1410                 local inv = meta:get_inventory()
1411
1412                 local srclist = inv:get_list("src")
1413                 local cooked = nil
1414                 
1415                 if srclist then
1416                         cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1417                 end
1418                 
1419                 local was_active = false
1420                 
1421                 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1422                         was_active = true
1423                         meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
1424                         meta:set_float("src_time", meta:get_float("src_time") + 1)
1425                         if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
1426                                 -- check if there's room for output in "dst" list
1427                                 if inv:room_for_item("dst",cooked.item) then
1428                                         -- Put result in "dst" list
1429                                         inv:add_item("dst", cooked.item)
1430                                         -- take stuff from "src" list
1431                                         srcstack = inv:get_stack("src", 1)
1432                                         srcstack:take_item()
1433                                         inv:set_stack("src", 1, srcstack)
1434                                 else
1435                                         print("Could not insert '"..cooked.item:to_string().."'")
1436                                 end
1437                                 meta:set_string("src_time", 0)
1438                         end
1439                 end
1440                 
1441                 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1442                         local percent = math.floor(meta:get_float("fuel_time") /
1443                                         meta:get_float("fuel_totaltime") * 100)
1444                         meta:set_string("infotext","Furnace active: "..percent.."%")
1445                         hacky_swap_node(pos,"default:furnace_active")
1446                         meta:set_string("formspec",
1447                                 "size[8,9]"..
1448                                 "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
1449                                                 (100-percent)..":default_furnace_fire_fg.png]"..
1450                                 "list[current_name;fuel;2,3;1,1;]"..
1451                                 "list[current_name;src;2,1;1,1;]"..
1452                                 "list[current_name;dst;5,1;2,2;]"..
1453                                 "list[current_player;main;0,5;8,4;]")
1454                         return
1455                 end
1456
1457                 local fuel = nil
1458                 local cooked = nil
1459                 local fuellist = inv:get_list("fuel")
1460                 local srclist = inv:get_list("src")
1461                 
1462                 if srclist then
1463                         cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1464                 end
1465                 if fuellist then
1466                         fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
1467                 end
1468
1469                 if fuel.time <= 0 then
1470                         meta:set_string("infotext","Furnace out of fuel")
1471                         hacky_swap_node(pos,"default:furnace")
1472                         meta:set_string("formspec", default.furnace_inactive_formspec)
1473                         return
1474                 end
1475
1476                 if cooked.item:is_empty() then
1477                         if was_active then
1478                                 meta:set_string("infotext","Furnace is empty")
1479                                 hacky_swap_node(pos,"default:furnace")
1480                                 meta:set_string("formspec", default.furnace_inactive_formspec)
1481                         end
1482                         return
1483                 end
1484
1485                 meta:set_string("fuel_totaltime", fuel.time)
1486                 meta:set_string("fuel_time", 0)
1487                 
1488                 local stack = inv:get_stack("fuel", 1)
1489                 stack:take_item()
1490                 inv:set_stack("fuel", 1, stack)
1491         end,
1492 })
1493
1494 minetest.register_node("default:cobble", {
1495         description = "Cobblestone",
1496         tiles = {"default_cobble.png"},
1497         is_ground_content = true,
1498         groups = {cracky=3, stone=2},
1499         sounds = default.node_sound_stone_defaults(),
1500 })
1501
1502 minetest.register_node("default:mossycobble", {
1503         description = "Mossy Cobblestone",
1504         tiles = {"default_mossycobble.png"},
1505         is_ground_content = true,
1506         groups = {cracky=3},
1507         sounds = default.node_sound_stone_defaults(),
1508 })
1509
1510 minetest.register_node("default:steelblock", {
1511         description = "Steel Block",
1512         tiles = {"default_steel_block.png"},
1513         is_ground_content = true,
1514         groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
1515         sounds = default.node_sound_stone_defaults(),
1516 })
1517
1518 minetest.register_node("default:nyancat", {
1519         description = "Nyan Cat",
1520         tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
1521                 "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
1522         paramtype2 = "facedir",
1523         groups = {cracky=2},
1524         legacy_facedir_simple = true,
1525         sounds = default.node_sound_defaults(),
1526 })
1527
1528 minetest.register_node("default:nyancat_rainbow", {
1529         description = "Nyan Cat Rainbow",
1530         tiles = {"default_nc_rb.png"},
1531         groups = {cracky=2},
1532         sounds = default.node_sound_defaults(),
1533 })
1534
1535 minetest.register_node("default:sapling", {
1536         description = "Sapling",
1537         drawtype = "plantlike",
1538         visual_scale = 1.0,
1539         tiles = {"default_sapling.png"},
1540         inventory_image = "default_sapling.png",
1541         wield_image = "default_sapling.png",
1542         paramtype = "light",
1543         walkable = false,
1544         selection_box = {
1545                 type = "fixed",
1546                 fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
1547         },
1548         groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
1549         sounds = default.node_sound_defaults(),
1550 })
1551
1552 minetest.register_node("default:apple", {
1553         description = "Apple",
1554         drawtype = "plantlike",
1555         visual_scale = 1.0,
1556         tiles = {"default_apple.png"},
1557         inventory_image = "default_apple.png",
1558         paramtype = "light",
1559         sunlight_propagates = true,
1560         walkable = false,
1561         selection_box = {
1562                 type = "fixed",
1563                 fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
1564         },
1565         groups = {fleshy=3,dig_immediate=3,flammable=2},
1566         on_use = minetest.item_eat(4),
1567         sounds = default.node_sound_defaults(),
1568 })
1569
1570 minetest.register_node("default:dry_shrub", {
1571         description = "Dry Shrub",
1572         drawtype = "plantlike",
1573         visual_scale = 1.0,
1574         tiles = {"default_dry_shrub.png"},
1575         inventory_image = "default_dry_shrub.png",
1576         wield_image = "default_dry_shrub.png",
1577         paramtype = "light",
1578         walkable = false,
1579         groups = {snappy=3,flammable=3,attached_node=1},
1580         sounds = default.node_sound_leaves_defaults(),
1581         selection_box = {
1582                 type = "fixed",
1583                 fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
1584         },
1585 })
1586
1587 --
1588 -- Crafting items
1589 --
1590
1591 minetest.register_craftitem("default:stick", {
1592         description = "Stick",
1593         inventory_image = "default_stick.png",
1594 })
1595
1596 minetest.register_craftitem("default:paper", {
1597         description = "Paper",
1598         inventory_image = "default_paper.png",
1599 })
1600
1601 minetest.register_craftitem("default:book", {
1602         description = "Book",
1603         inventory_image = "default_book.png",
1604 })
1605
1606 minetest.register_craftitem("default:coal_lump", {
1607         description = "Coal Lump",
1608         inventory_image = "default_coal_lump.png",
1609 })
1610
1611 minetest.register_craftitem("default:iron_lump", {
1612         description = "Iron Lump",
1613         inventory_image = "default_iron_lump.png",
1614 })
1615
1616 minetest.register_craftitem("default:clay_lump", {
1617         description = "Clay Lump",
1618         inventory_image = "default_clay_lump.png",
1619 })
1620
1621 minetest.register_craftitem("default:steel_ingot", {
1622         description = "Steel Ingot",
1623         inventory_image = "default_steel_ingot.png",
1624 })
1625
1626 minetest.register_craftitem("default:clay_brick", {
1627         description = "Clay Brick",
1628         inventory_image = "default_steel_ingot.png",
1629         inventory_image = "default_clay_brick.png",
1630 })
1631
1632 minetest.register_craftitem("default:scorched_stuff", {
1633         description = "Scorched Stuff",
1634         inventory_image = "default_scorched_stuff.png",
1635 })
1636
1637 -- Support old code
1638 function default.spawn_falling_node(p, nodename)
1639         spawn_falling_node(p, nodename)
1640 end
1641
1642 -- Horrible crap to support old code
1643 -- Don't use this and never do what this does, it's completely wrong!
1644 -- (More specifically, the client and the C++ code doesn't get the group)
1645 function default.register_falling_node(nodename, texture)
1646         minetest.log("error", debug.traceback())
1647         minetest.log('error', "WARNING: default.register_falling_node is deprecated")
1648         if minetest.registered_nodes[nodename] then
1649                 minetest.registered_nodes[nodename].groups.falling_node = 1
1650         end
1651 end
1652
1653 --
1654 -- Global callbacks
1655 --
1656
1657 -- Global environment step function
1658 function on_step(dtime)
1659         -- print("on_step")
1660 end
1661 minetest.register_globalstep(on_step)
1662
1663 function on_placenode(p, node)
1664         --print("on_placenode")
1665 end
1666 minetest.register_on_placenode(on_placenode)
1667
1668 function on_dignode(p, node)
1669         --print("on_dignode")
1670 end
1671 minetest.register_on_dignode(on_dignode)
1672
1673 function on_punchnode(p, node)
1674 end
1675 minetest.register_on_punchnode(on_punchnode)
1676
1677 -- END