Changed Mese to act like an object cut out of a block of stone, rather than an
[oweals/minetest_game.git] / mods / default / init.lua
1 -- Minetest 0.4 mod: default
2 -- See README.txt for licensing and other information.
3
4 -- The API documentation in here was moved into doc/lua_api.txt
5
6 WATER_ALPHA = 160
7 WATER_VISC = 1
8 LAVA_VISC = 7
9 LIGHT_MAX = 14
10
11 -- Definitions made by this mod that other mods can use too
12 default = {}
13
14 -- Load other files
15 dofile(minetest.get_modpath("default").."/player.lua")
16 dofile(minetest.get_modpath("default").."/mapgen.lua")
17 dofile(minetest.get_modpath("default").."/leafdecay.lua")
18
19 --
20 -- Tool definition
21 --
22
23 -- The hand
24 minetest.register_item(":", {
25         type = "none",
26         wield_image = "wieldhand.png",
27         wield_scale = {x=1,y=1,z=2.5},
28         tool_capabilities = {
29                 full_punch_interval = 0.9,
30                 max_drop_level = 0,
31                 groupcaps = {
32                         fleshy = {times={[2]=0.75, [3]=0.6}, uses=0, maxlevel=1},
33                         crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
34                         snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
35                         oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3}
36                 }
37         }
38 })
39
40 minetest.register_tool("default:pick_wood", {
41         description = "Wooden Pickaxe",
42         inventory_image = "default_tool_woodpick.png",
43         tool_capabilities = {
44                 full_punch_interval = 1.2,
45                 max_drop_level=0,
46                 groupcaps={
47                         cracky = {times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1},
48                         fleshy = {times={[2]=0.95, [3]=0.6}, uses=15, maxlevel=1}
49                 }
50         },
51 })
52 minetest.register_tool("default:pick_stone", {
53         description = "Stone Pickaxe",
54         inventory_image = "default_tool_stonepick.png",
55         tool_capabilities = {
56                 full_punch_interval = 1.3,
57                 max_drop_level=0,
58                 groupcaps={
59                         cracky = {times={[1]=3.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1},
60                         fleshy = {times={[2]=0.7, [3]=0.5}, uses=25, maxlevel=1}
61                 }
62         },
63 })
64 minetest.register_tool("default:pick_steel", {
65         description = "Steel Pickaxe",
66         inventory_image = "default_tool_steelpick.png",
67         tool_capabilities = {
68                 full_punch_interval = 1.0,
69                 max_drop_level=1,
70                 groupcaps={
71                         cracky = {times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2},
72                         fleshy = {times={[2]=0.6, [3]=0.35}, uses=35, maxlevel=1}
73                 }
74         },
75 })
76 minetest.register_tool("default:pick_mese", {
77         description = "Mese Pickaxe",
78         inventory_image = "default_tool_mesepick.png",
79         tool_capabilities = {
80                 full_punch_interval = 0.65,
81                 max_drop_level=3,
82                 groupcaps={
83                         cracky = {times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
84                         crumbly = {times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
85                         snappy = {times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
86                         fleshy = {times={[2]=0.6, [3]=0.5}, uses=80, maxlevel=1}
87                 }
88         },
89 })
90 minetest.register_tool("default:shovel_wood", {
91         description = "Wooden Shovel",
92         inventory_image = "default_tool_woodshovel.png",
93         wield_image = "default_tool_woodshovel.png^[transformR90",
94         tool_capabilities = {
95                 full_punch_interval = 1.2,
96                 max_drop_level=0,
97                 groupcaps={
98                         crumbly = {times={[1]=3.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1},
99                         fleshy = {times={[2]=1.05, [3]=0.70}, uses=25, maxlevel=1}
100                 }
101         },
102 })
103 minetest.register_tool("default:shovel_stone", {
104         description = "Stone Shovel",
105         inventory_image = "default_tool_stoneshovel.png",
106         wield_image = "default_tool_stoneshovel.png^[transformR90",
107         tool_capabilities = {
108                 full_punch_interval = 1.4,
109                 max_drop_level=0,
110                 groupcaps={
111                         crumbly = {times={[1]=1.50, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1},
112                         fleshy = {times={[2]=0.75, [3]=0.50}, uses=40, maxlevel=1}
113                 }
114         },
115 })
116 minetest.register_tool("default:shovel_steel", {
117         description = "Steel Shovel",
118         inventory_image = "default_tool_steelshovel.png",
119         wield_image = "default_tool_steelshovel.png^[transformR90",
120         tool_capabilities = {
121                 full_punch_interval = 1.1,
122                 max_drop_level=1,
123                 groupcaps={
124                         crumbly = {times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=30, maxlevel=2},
125                         fleshy = {times={[2]=0.45, [3]=0.30}, uses=50, maxlevel=1}
126                 }
127         },
128 })
129 minetest.register_tool("default:axe_wood", {
130         description = "Wooden Axe",
131         inventory_image = "default_tool_woodaxe.png",
132         tool_capabilities = {
133                 full_punch_interval = 1.0,
134                 max_drop_level=0,
135                 groupcaps={
136                         choppy = {times={[2]=1.40, [3]=0.80}, uses=10, maxlevel=1},
137                         fleshy = {times={[2]=0.70, [3]=0.50}, uses=5, maxlevel=1}
138                 }
139         },
140 })
141 minetest.register_tool("default:axe_stone", {
142         description = "Stone Axe",
143         inventory_image = "default_tool_stoneaxe.png",
144         tool_capabilities = {
145                 full_punch_interval = 1.2,
146                 max_drop_level=0,
147                 groupcaps={
148                         choppy={times={[1]=3.00, [2]=1.00, [3]=0.60}, uses=20, maxlevel=1},
149                         fleshy={times={[2]=0.60, [3]=0.40}, uses=15, maxlevel=1}
150                 }
151         },
152 })
153 minetest.register_tool("default:axe_steel", {
154         description = "Steel Axe",
155         inventory_image = "default_tool_steelaxe.png",
156         tool_capabilities = {
157                 full_punch_interval = 0.9,
158                 max_drop_level=1,
159                 groupcaps={
160                         choppy={times={[1]=3.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2},
161                         fleshy={times={[2]=0.40, [3]=0.25}, uses=25, maxlevel=1}
162                 }
163         },
164 })
165 minetest.register_tool("default:sword_wood", {
166         description = "Wooden Sword",
167         inventory_image = "default_tool_woodsword.png",
168         tool_capabilities = {
169                 full_punch_interval = 0.9,
170                 max_drop_level=0,
171                 groupcaps={
172                         fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
173                         snappy={times={[2]=0.9, [3]=0.45}, uses=10, maxlevel=1},
174                         choppy={times={[3]=0.90}, uses=20, maxlevel=0}
175                 }
176         }
177 })
178 minetest.register_tool("default:sword_stone", {
179         description = "Stone Sword",
180         inventory_image = "default_tool_stonesword.png",
181         tool_capabilities = {
182                 full_punch_interval = 1.1,
183                 max_drop_level=0,
184                 groupcaps={
185                         fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
186                         snappy={times={[2]=0.75, [3]=0.35}, uses=20, maxlevel=1},
187                         choppy={times={[3]=0.70}, uses=20, maxlevel=0}
188                 }
189         }
190 })
191 minetest.register_tool("default:sword_steel", {
192         description = "Steel Sword",
193         inventory_image = "default_tool_steelsword.png",
194         tool_capabilities = {
195                 full_punch_interval = 0.8,
196                 max_drop_level=1,
197                 groupcaps={
198                         fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
199                         snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
200                         choppy={times={[3]=0.65}, uses=40, maxlevel=0}
201                 }
202         }
203 })
204
205 --
206 -- Crafting definition
207 --
208
209 minetest.register_craft({
210         output = 'default:wood 4',
211         recipe = {
212                 {'default:tree'},
213         }
214 })
215
216 minetest.register_craft({
217         output = 'default:stick 4',
218         recipe = {
219                 {'group:wood'},
220         }
221 })
222
223 minetest.register_craft({
224         output = 'default:fence_wood 2',
225         recipe = {
226                 {'default:stick', 'default:stick', 'default:stick'},
227                 {'default:stick', 'default:stick', 'default:stick'},
228         }
229 })
230
231 minetest.register_craft({
232         output = 'default:sign_wall',
233         recipe = {
234                 {'group:wood', 'group:wood', 'group:wood'},
235                 {'group:wood', 'group:wood', 'group:wood'},
236                 {'', 'default:stick', ''},
237         }
238 })
239
240 minetest.register_craft({
241         output = 'default:torch 4',
242         recipe = {
243                 {'default:coal_lump'},
244                 {'default:stick'},
245         }
246 })
247
248 minetest.register_craft({
249         output = 'default:pick_wood',
250         recipe = {
251                 {'group:wood', 'group:wood', 'group:wood'},
252                 {'', 'default:stick', ''},
253                 {'', 'default:stick', ''},
254         }
255 })
256
257 minetest.register_craft({
258         output = 'default:pick_stone',
259         recipe = {
260                 {'group:stone', 'group:stone', 'group:stone'},
261                 {'', 'default:stick', ''},
262                 {'', 'default:stick', ''},
263         }
264 })
265
266 minetest.register_craft({
267         output = 'default:pick_steel',
268         recipe = {
269                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
270                 {'', 'default:stick', ''},
271                 {'', 'default:stick', ''},
272         }
273 })
274
275 minetest.register_craft({
276         output = 'default:pick_mese',
277         recipe = {
278                 {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
279                 {'', 'default:stick', ''},
280                 {'', 'default:stick', ''},
281         }
282 })
283
284 minetest.register_craft({
285         output = 'default:shovel_wood',
286         recipe = {
287                 {'group:wood'},
288                 {'default:stick'},
289                 {'default:stick'},
290         }
291 })
292
293 minetest.register_craft({
294         output = 'default:shovel_stone',
295         recipe = {
296                 {'group:stone'},
297                 {'default:stick'},
298                 {'default:stick'},
299         }
300 })
301
302 minetest.register_craft({
303         output = 'default:shovel_steel',
304         recipe = {
305                 {'default:steel_ingot'},
306                 {'default:stick'},
307                 {'default:stick'},
308         }
309 })
310
311 minetest.register_craft({
312         output = 'default:axe_wood',
313         recipe = {
314                 {'group:wood', 'group:wood'},
315                 {'group:wood', 'default:stick'},
316                 {'', 'default:stick'},
317         }
318 })
319
320 minetest.register_craft({
321         output = 'default:axe_stone',
322         recipe = {
323                 {'group:stone', 'group:stone'},
324                 {'group:stone', 'default:stick'},
325                 {'', 'default:stick'},
326         }
327 })
328
329 minetest.register_craft({
330         output = 'default:axe_steel',
331         recipe = {
332                 {'default:steel_ingot', 'default:steel_ingot'},
333                 {'default:steel_ingot', 'default:stick'},
334                 {'', 'default:stick'},
335         }
336 })
337
338 minetest.register_craft({
339         output = 'default:sword_wood',
340         recipe = {
341                 {'group:wood'},
342                 {'group:wood'},
343                 {'default:stick'},
344         }
345 })
346
347 minetest.register_craft({
348         output = 'default:sword_stone',
349         recipe = {
350                 {'group:stone'},
351                 {'group:stone'},
352                 {'default:stick'},
353         }
354 })
355
356 minetest.register_craft({
357         output = 'default:sword_steel',
358         recipe = {
359                 {'default:steel_ingot'},
360                 {'default:steel_ingot'},
361                 {'default:stick'},
362         }
363 })
364
365 minetest.register_craft({
366         output = 'default:rail 15',
367         recipe = {
368                 {'default:steel_ingot', '', 'default:steel_ingot'},
369                 {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
370                 {'default:steel_ingot', '', 'default:steel_ingot'},
371         }
372 })
373
374 minetest.register_craft({
375         output = 'default:chest',
376         recipe = {
377                 {'group:wood', 'group:wood', 'group:wood'},
378                 {'group:wood', '', 'group:wood'},
379                 {'group:wood', 'group:wood', 'group:wood'},
380         }
381 })
382
383 minetest.register_craft({
384         output = 'default:chest_locked',
385         recipe = {
386                 {'group:wood', 'group:wood', 'group:wood'},
387                 {'group:wood', 'default:steel_ingot', 'group:wood'},
388                 {'group:wood', 'group:wood', 'group:wood'},
389         }
390 })
391
392 minetest.register_craft({
393         output = 'default:furnace',
394         recipe = {
395                 {'group:stone', 'group:stone', 'group:stone'},
396                 {'group:stone', '', 'group:stone'},
397                 {'group:stone', 'group:stone', 'group:stone'},
398         }
399 })
400
401 minetest.register_craft({
402         output = 'default:steelblock',
403         recipe = {
404                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
405                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
406                 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
407         }
408 })
409
410 minetest.register_craft({
411         output = 'default:steel_ingot 9',
412         recipe = {
413                 {'default:steelblock'},
414         }
415 })
416
417 minetest.register_craft({
418         output = 'default:sandstone',
419         recipe = {
420                 {'group:sand', 'group:sand'},
421                 {'group:sand', 'group:sand'},
422         }
423 })
424
425 minetest.register_craft({
426         output = 'default:sand 4',
427         recipe = {
428                 {'default:sandstone'},
429         }
430 })
431
432 minetest.register_craft({
433         output = 'default:clay',
434         recipe = {
435                 {'default:clay_lump', 'default:clay_lump'},
436                 {'default:clay_lump', 'default:clay_lump'},
437         }
438 })
439
440 minetest.register_craft({
441         output = 'default:brick',
442         recipe = {
443                 {'default:clay_brick', 'default:clay_brick'},
444                 {'default:clay_brick', 'default:clay_brick'},
445         }
446 })
447
448 minetest.register_craft({
449         output = 'default:clay_brick 4',
450         recipe = {
451                 {'default:brick'},
452         }
453 })
454
455 minetest.register_craft({
456         output = 'default:paper',
457         recipe = {
458                 {'default:papyrus', 'default:papyrus', 'default:papyrus'},
459         }
460 })
461
462 minetest.register_craft({
463         output = 'default:book',
464         recipe = {
465                 {'default:paper'},
466                 {'default:paper'},
467                 {'default:paper'},
468         }
469 })
470
471 minetest.register_craft({
472         output = 'default:bookshelf',
473         recipe = {
474                 {'group:wood', 'group:wood', 'group:wood'},
475                 {'default:book', 'default:book', 'default:book'},
476                 {'group:wood', 'group:wood', 'group:wood'},
477         }
478 })
479
480 minetest.register_craft({
481         output = 'default:ladder',
482         recipe = {
483                 {'default:stick', '', 'default:stick'},
484                 {'default:stick', 'default:stick', 'default:stick'},
485                 {'default:stick', '', 'default:stick'},
486         }
487 })
488
489 minetest.register_craft({
490         output = 'default:mese_block',
491         recipe = {
492                 {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
493                 {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
494                 {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
495         }
496 })
497
498 minetest.register_craft({
499         output = 'default:mese_crystal 9',
500         recipe = {
501                 {'default:mese_block'},
502         }
503 })
504
505 minetest.register_craft({
506         output = 'default:mese_crystal_fragment 9',
507         recipe = {
508                 {'default:mese_crystal'},
509         }
510 })
511
512 minetest.register_craft({
513         type = "shapeless",
514         output = 'default:mese',
515         recipe = {
516                 'default:mese_crystal',
517                 'default:stone',
518         }
519 })
520
521
522 --
523 -- Crafting (tool repair)
524 --
525 minetest.register_craft({
526         type = "toolrepair",
527         additional_wear = -0.02,
528 })
529
530 --
531 -- Cooking recipes
532 --
533
534 minetest.register_craft({
535         type = "cooking",
536         output = "default:glass",
537         recipe = "group:sand",
538 })
539
540 minetest.register_craft({
541         type = "cooking",
542         output = "default:stone",
543         recipe = "default:cobble",
544 })
545
546 minetest.register_craft({
547         type = "cooking",
548         output = "default:steel_ingot",
549         recipe = "default:iron_lump",
550 })
551
552 minetest.register_craft({
553         type = "cooking",
554         output = "default:clay_brick",
555         recipe = "default:clay_lump",
556 })
557
558 --
559 -- Fuels
560 --
561
562 minetest.register_craft({
563         type = "fuel",
564         recipe = "group:tree",
565         burntime = 30,
566 })
567
568 minetest.register_craft({
569         type = "fuel",
570         recipe = "default:junglegrass",
571         burntime = 2,
572 })
573
574 minetest.register_craft({
575         type = "fuel",
576         recipe = "default:leaves",
577         burntime = 1,
578 })
579
580 minetest.register_craft({
581         type = "fuel",
582         recipe = "default:cactus",
583         burntime = 15,
584 })
585
586 minetest.register_craft({
587         type = "fuel",
588         recipe = "default:papyrus",
589         burntime = 1,
590 })
591
592 minetest.register_craft({
593         type = "fuel",
594         recipe = "default:bookshelf",
595         burntime = 30,
596 })
597
598 minetest.register_craft({
599         type = "fuel",
600         recipe = "default:fence_wood",
601         burntime = 15,
602 })
603
604 minetest.register_craft({
605         type = "fuel",
606         recipe = "default:ladder",
607         burntime = 5,
608 })
609
610 minetest.register_craft({
611         type = "fuel",
612         recipe = "group:wood",
613         burntime = 7,
614 })
615
616 minetest.register_craft({
617         type = "fuel",
618         recipe = "default:mese_crystal",
619         burntime = 30,
620 })
621
622 minetest.register_craft({
623         type = "fuel",
624         recipe = "default:lava_source",
625         burntime = 60,
626 })
627
628 minetest.register_craft({
629         type = "fuel",
630         recipe = "default:torch",
631         burntime = 4,
632 })
633
634 minetest.register_craft({
635         type = "fuel",
636         recipe = "default:sign_wall",
637         burntime = 10,
638 })
639
640 minetest.register_craft({
641         type = "fuel",
642         recipe = "default:chest",
643         burntime = 30,
644 })
645
646 minetest.register_craft({
647         type = "fuel",
648         recipe = "default:chest_locked",
649         burntime = 30,
650 })
651
652 minetest.register_craft({
653         type = "fuel",
654         recipe = "default:nyancat",
655         burntime = 1,
656 })
657
658 minetest.register_craft({
659         type = "fuel",
660         recipe = "default:nyancat_rainbow",
661         burntime = 1,
662 })
663
664 minetest.register_craft({
665         type = "fuel",
666         recipe = "default:sapling",
667         burntime = 10,
668 })
669
670 minetest.register_craft({
671         type = "fuel",
672         recipe = "default:apple",
673         burntime = 3,
674 })
675
676 minetest.register_craft({
677         type = "fuel",
678         recipe = "default:coal_lump",
679         burntime = 40,
680 })
681
682 --
683 -- Node definitions
684 --
685
686 -- Default node sounds
687
688 function default.node_sound_defaults(table)
689         table = table or {}
690         table.footstep = table.footstep or
691                         {name="", gain=1.0}
692         table.dug = table.dug or
693                         {name="default_dug_node", gain=1.0}
694         return table
695 end
696
697 function default.node_sound_stone_defaults(table)
698         table = table or {}
699         table.footstep = table.footstep or
700                         {name="default_hard_footstep", gain=0.2}
701         default.node_sound_defaults(table)
702         return table
703 end
704
705 function default.node_sound_dirt_defaults(table)
706         table = table or {}
707         table.footstep = table.footstep or
708                         {name="", gain=0.5}
709         --table.dug = table.dug or
710         --              {name="default_dirt_break", gain=0.5}
711         default.node_sound_defaults(table)
712         return table
713 end
714
715 function default.node_sound_sand_defaults(table)
716         table = table or {}
717         table.footstep = table.footstep or
718                         {name="default_grass_footstep", gain=0.25}
719         --table.dug = table.dug or
720         --              {name="default_dirt_break", gain=0.25}
721         table.dug = table.dug or
722                         {name="", gain=0.25}
723         default.node_sound_defaults(table)
724         return table
725 end
726
727 function default.node_sound_wood_defaults(table)
728         table = table or {}
729         table.footstep = table.footstep or
730                         {name="default_hard_footstep", gain=0.3}
731         default.node_sound_defaults(table)
732         return table
733 end
734
735 function default.node_sound_leaves_defaults(table)
736         table = table or {}
737         table.footstep = table.footstep or
738                         {name="default_grass_footstep", gain=0.25}
739         table.dig = table.dig or
740                         {name="default_dig_crumbly", gain=0.4}
741         table.dug = table.dug or
742                         {name="", gain=1.0}
743         default.node_sound_defaults(table)
744         return table
745 end
746
747 function default.node_sound_glass_defaults(table)
748         table = table or {}
749         table.footstep = table.footstep or
750                         {name="default_hard_footstep", gain=0.25}
751         table.dug = table.dug or
752                         {name="default_break_glass", gain=1.0}
753         default.node_sound_defaults(table)
754         return table
755 end
756
757 --
758
759 minetest.register_node("default:stone", {
760         description = "Stone",
761         tiles = {"default_stone.png"},
762         is_ground_content = true,
763         groups = {cracky=3, stone=1},
764         drop = 'default:cobble',
765         legacy_mineral = true,
766         sounds = default.node_sound_stone_defaults(),
767 })
768
769 minetest.register_node("default:desert_stone", {
770         description = "Desert Stone",
771         tiles = {"default_desert_stone.png"},
772         is_ground_content = true,
773         groups = {cracky=3, stone=1},
774         drop = 'default:desert_stone',
775         legacy_mineral = true,
776         sounds = default.node_sound_stone_defaults(),
777 })
778
779 minetest.register_node("default:stone_with_coal", {
780         description = "Coal Ore",
781         tiles = {"default_stone.png^default_mineral_coal.png"},
782         is_ground_content = true,
783         groups = {cracky=3},
784         drop = 'default:coal_lump',
785         sounds = default.node_sound_stone_defaults(),
786 })
787
788 minetest.register_node("default:stone_with_iron", {
789         description = "Iron Ore",
790         tiles = {"default_stone.png^default_mineral_iron.png"},
791         is_ground_content = true,
792         groups = {cracky=3},
793         drop = 'default:iron_lump',
794         sounds = default.node_sound_stone_defaults(),
795 })
796
797 minetest.register_node("default:mese", {
798         description = "Mese Crystals in Stone",
799         tiles = {"default_stone.png^default_mineral_mese.png"},
800         is_ground_content = true,
801         groups = {cracky=1},
802         drop = "default:mese_crystal",
803         sounds = default.node_sound_stone_defaults(),
804 })
805
806 minetest.register_node("default:dirt_with_grass", {
807         description = "Dirt with Grass",
808         tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
809         is_ground_content = true,
810         groups = {crumbly=3},
811         drop = 'default:dirt',
812         sounds = default.node_sound_dirt_defaults({
813                 footstep = {name="default_grass_footstep", gain=0.4},
814         }),
815 })
816
817 minetest.register_node("default:dirt_with_grass_footsteps", {
818         description = "Dirt with Grass and Footsteps",
819         tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
820         is_ground_content = true,
821         groups = {crumbly=3, not_in_creative_inventory=1},
822         drop = 'default:dirt',
823         sounds = default.node_sound_dirt_defaults({
824                 footstep = {name="default_grass_footstep", gain=0.4},
825         }),
826 })
827
828 minetest.register_node("default:dirt", {
829         description = "Dirt",
830         tiles = {"default_dirt.png"},
831         is_ground_content = true,
832         groups = {crumbly=3},
833         sounds = default.node_sound_dirt_defaults(),
834 })
835
836 minetest.register_node("default:sand", {
837         description = "Sand",
838         tiles = {"default_sand.png"},
839         is_ground_content = true,
840         groups = {crumbly=3, falling_node=1, sand=1},
841         sounds = default.node_sound_sand_defaults(),
842 })
843
844 minetest.register_node("default:desert_sand", {
845         description = "Desert Sand",
846         tiles = {"default_desert_sand.png"},
847         is_ground_content = true,
848         groups = {sand=1, crumbly=3, falling_node=1, sand=1},
849         sounds = default.node_sound_sand_defaults(),
850 })
851
852 minetest.register_node("default:gravel", {
853         description = "Gravel",
854         tiles = {"default_gravel.png"},
855         is_ground_content = true,
856         groups = {crumbly=2, falling_node=1},
857         sounds = default.node_sound_dirt_defaults({
858                 footstep = {name="default_gravel_footstep", gain=0.45},
859         }),
860 })
861
862 minetest.register_node("default:sandstone", {
863         description = "Sandstone",
864         tiles = {"default_sandstone.png"},
865         is_ground_content = true,
866         groups = {crumbly=2,cracky=2},
867         sounds = default.node_sound_stone_defaults(),
868 })
869
870 minetest.register_node("default:clay", {
871         description = "Clay",
872         tiles = {"default_clay.png"},
873         is_ground_content = true,
874         groups = {crumbly=3},
875         drop = 'default:clay_lump 4',
876         sounds = default.node_sound_dirt_defaults({
877                 footstep = "",
878         }),
879 })
880
881 minetest.register_node("default:brick", {
882         description = "Brick Block",
883         tiles = {"default_brick.png"},
884         is_ground_content = true,
885         groups = {cracky=3},
886         sounds = default.node_sound_stone_defaults(),
887 })
888
889 minetest.register_node("default:tree", {
890         description = "Tree",
891         tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
892         is_ground_content = true,
893         groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
894         sounds = default.node_sound_wood_defaults(),
895 })
896
897 minetest.register_node("default:jungletree", {
898         description = "Jungle Tree",
899         tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
900         is_ground_content = true,
901         groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
902         sounds = default.node_sound_wood_defaults(),
903 })
904
905 minetest.register_node("default:junglegrass", {
906         description = "Jungle Grass",
907         drawtype = "plantlike",
908         visual_scale = 1.3,
909         tiles = {"default_junglegrass.png"},
910         inventory_image = "default_junglegrass.png",
911         wield_image = "default_junglegrass.png",
912         paramtype = "light",
913         walkable = false,
914         groups = {snappy=3,flammable=2,attached_node=1},
915         sounds = default.node_sound_leaves_defaults(),
916 })
917
918 minetest.register_node("default:leaves", {
919         description = "Leaves",
920         drawtype = "allfaces_optional",
921         visual_scale = 1.3,
922         tiles = {"default_leaves.png"},
923         paramtype = "light",
924         groups = {snappy=3, leafdecay=3, flammable=2},
925         drop = {
926                 max_items = 1,
927                 items = {
928                         {
929                                 -- player will get sapling with 1/20 chance
930                                 items = {'default:sapling'},
931                                 rarity = 20,
932                         },
933                         {
934                                 -- player will get leaves only if he get no saplings,
935                                 -- this is because max_items is 1
936                                 items = {'default:leaves'},
937                         }
938                 }
939         },
940         sounds = default.node_sound_leaves_defaults(),
941 })
942
943 minetest.register_node("default:cactus", {
944         description = "Cactus",
945         tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
946         is_ground_content = true,
947         groups = {snappy=2,choppy=3,flammable=2},
948         sounds = default.node_sound_wood_defaults(),
949 })
950
951 minetest.register_node("default:papyrus", {
952         description = "Papyrus",
953         drawtype = "plantlike",
954         tiles = {"default_papyrus.png"},
955         inventory_image = "default_papyrus.png",
956         wield_image = "default_papyrus.png",
957         paramtype = "light",
958         is_ground_content = true,
959         walkable = false,
960         selection_box = {
961                 type = "fixed",
962                 fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
963         },
964         groups = {snappy=3,flammable=2},
965         sounds = default.node_sound_leaves_defaults(),
966 })
967
968 minetest.register_node("default:bookshelf", {
969         description = "Bookshelf",
970         tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
971         is_ground_content = true,
972         groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2,flammable=3},
973         sounds = default.node_sound_wood_defaults(),
974 })
975
976 minetest.register_node("default:glass", {
977         description = "Glass",
978         drawtype = "glasslike",
979         tiles = {"default_glass.png"},
980         inventory_image = minetest.inventorycube("default_glass.png"),
981         paramtype = "light",
982         sunlight_propagates = true,
983         is_ground_content = true,
984         groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
985         sounds = default.node_sound_glass_defaults(),
986 })
987
988 minetest.register_node("default:fence_wood", {
989         description = "Wooden Fence",
990         drawtype = "fencelike",
991         tiles = {"default_wood.png"},
992         inventory_image = "default_fence.png",
993         wield_image = "default_fence.png",
994         paramtype = "light",
995         is_ground_content = true,
996         selection_box = {
997                 type = "fixed",
998                 fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
999         },
1000         groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
1001         sounds = default.node_sound_wood_defaults(),
1002 })
1003
1004 minetest.register_node("default:rail", {
1005         description = "Rail",
1006         drawtype = "raillike",
1007         tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
1008         inventory_image = "default_rail.png",
1009         wield_image = "default_rail.png",
1010         paramtype = "light",
1011         is_ground_content = true,
1012         walkable = false,
1013         selection_box = {
1014                 type = "fixed",
1015                 -- but how to specify the dimensions for curved and sideways rails?
1016                 fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
1017         },
1018         groups = {bendy=2,snappy=1,dig_immediate=2,attached_node=1},
1019 })
1020
1021 minetest.register_node("default:ladder", {
1022         description = "Ladder",
1023         drawtype = "signlike",
1024         tiles = {"default_ladder.png"},
1025         inventory_image = "default_ladder.png",
1026         wield_image = "default_ladder.png",
1027         paramtype = "light",
1028         paramtype2 = "wallmounted",
1029         is_ground_content = true,
1030         walkable = false,
1031         climbable = true,
1032         selection_box = {
1033                 type = "wallmounted",
1034                 --wall_top = = <default>
1035                 --wall_bottom = = <default>
1036                 --wall_side = = <default>
1037         },
1038         groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3,flammable=2},
1039         legacy_wallmounted = true,
1040         sounds = default.node_sound_wood_defaults(),
1041 })
1042
1043 minetest.register_node("default:wood", {
1044         description = "Wooden Planks",
1045         tiles = {"default_wood.png"},
1046         is_ground_content = true,
1047         groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
1048         sounds = default.node_sound_wood_defaults(),
1049 })
1050
1051 minetest.register_node("default:cloud", {
1052         description = "Cloud",
1053         tiles = {"default_cloud.png"},
1054         is_ground_content = true,
1055         sounds = default.node_sound_defaults(),
1056         groups = {not_in_creative_inventory=1},
1057 })
1058
1059 minetest.register_node("default:water_flowing", {
1060         description = "Flowing Water",
1061         inventory_image = minetest.inventorycube("default_water.png"),
1062         drawtype = "flowingliquid",
1063         tiles = {"default_water.png"},
1064         special_tiles = {
1065                 {
1066                         image="default_water_flowing_animated.png",
1067                         backface_culling=false,
1068                         animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
1069                 },
1070                 {
1071                         image="default_water_flowing_animated.png",
1072                         backface_culling=true,
1073                         animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
1074                 },
1075         },
1076         alpha = WATER_ALPHA,
1077         paramtype = "light",
1078         walkable = false,
1079         pointable = false,
1080         diggable = false,
1081         buildable_to = true,
1082         liquidtype = "flowing",
1083         liquid_alternative_flowing = "default:water_flowing",
1084         liquid_alternative_source = "default:water_source",
1085         liquid_viscosity = WATER_VISC,
1086         post_effect_color = {a=64, r=100, g=100, b=200},
1087         groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
1088 })
1089
1090 minetest.register_node("default:water_source", {
1091         description = "Water Source",
1092         inventory_image = minetest.inventorycube("default_water.png"),
1093         drawtype = "liquid",
1094         tiles = {
1095                 {name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}
1096         },
1097         special_tiles = {
1098                 -- New-style water source material (mostly unused)
1099                 {name="default_water.png", backface_culling=false},
1100         },
1101         alpha = WATER_ALPHA,
1102         paramtype = "light",
1103         walkable = false,
1104         pointable = false,
1105         diggable = false,
1106         buildable_to = true,
1107         liquidtype = "source",
1108         liquid_alternative_flowing = "default:water_flowing",
1109         liquid_alternative_source = "default:water_source",
1110         liquid_viscosity = WATER_VISC,
1111         post_effect_color = {a=64, r=100, g=100, b=200},
1112         groups = {water=3, liquid=3, puts_out_fire=1},
1113 })
1114
1115 minetest.register_node("default:lava_flowing", {
1116         description = "Flowing Lava",
1117         inventory_image = minetest.inventorycube("default_lava.png"),
1118         drawtype = "flowingliquid",
1119         tiles = {"default_lava.png"},
1120         special_tiles = {
1121                 {
1122                         image="default_lava_flowing_animated.png",
1123                         backface_culling=false,
1124                         animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1125                 },
1126                 {
1127                         image="default_lava_flowing_animated.png",
1128                         backface_culling=true,
1129                         animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1130                 },
1131         },
1132         paramtype = "light",
1133         light_source = LIGHT_MAX - 1,
1134         walkable = false,
1135         pointable = false,
1136         diggable = false,
1137         buildable_to = true,
1138         liquidtype = "flowing",
1139         liquid_alternative_flowing = "default:lava_flowing",
1140         liquid_alternative_source = "default:lava_source",
1141         liquid_viscosity = LAVA_VISC,
1142         damage_per_second = 4*2,
1143         post_effect_color = {a=192, r=255, g=64, b=0},
1144         groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
1145 })
1146
1147 minetest.register_node("default:lava_source", {
1148         description = "Lava Source",
1149         inventory_image = minetest.inventorycube("default_lava.png"),
1150         drawtype = "liquid",
1151         tiles = {
1152                 {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1153         },
1154         special_tiles = {
1155                 -- New-style lava source material (mostly unused)
1156                 {name="default_lava.png", backface_culling=false},
1157         },
1158         paramtype = "light",
1159         light_source = LIGHT_MAX - 1,
1160         walkable = false,
1161         pointable = false,
1162         diggable = false,
1163         buildable_to = true,
1164         liquidtype = "source",
1165         liquid_alternative_flowing = "default:lava_flowing",
1166         liquid_alternative_source = "default:lava_source",
1167         liquid_viscosity = LAVA_VISC,
1168         damage_per_second = 4*2,
1169         post_effect_color = {a=192, r=255, g=64, b=0},
1170         groups = {lava=3, liquid=2, hot=3, igniter=1},
1171 })
1172
1173 minetest.register_node("default:torch", {
1174         description = "Torch",
1175         drawtype = "torchlike",
1176         --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
1177         tiles = {
1178                 {name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
1179                 {name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
1180                 {name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1181         },
1182         inventory_image = "default_torch_on_floor.png",
1183         wield_image = "default_torch_on_floor.png",
1184         paramtype = "light",
1185         paramtype2 = "wallmounted",
1186         sunlight_propagates = true,
1187         walkable = false,
1188         light_source = LIGHT_MAX-1,
1189         selection_box = {
1190                 type = "wallmounted",
1191                 wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
1192                 wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
1193                 wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
1194         },
1195         groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1},
1196         legacy_wallmounted = true,
1197         sounds = default.node_sound_defaults(),
1198 })
1199
1200 minetest.register_node("default:sign_wall", {
1201         description = "Sign",
1202         drawtype = "signlike",
1203         tiles = {"default_sign_wall.png"},
1204         inventory_image = "default_sign_wall.png",
1205         wield_image = "default_sign_wall.png",
1206         paramtype = "light",
1207         paramtype2 = "wallmounted",
1208         sunlight_propagates = true,
1209         walkable = false,
1210         selection_box = {
1211                 type = "wallmounted",
1212                 --wall_top = <default>
1213                 --wall_bottom = <default>
1214                 --wall_side = <default>
1215         },
1216         groups = {choppy=2,dig_immediate=2,attached_node=1},
1217         legacy_wallmounted = true,
1218         sounds = default.node_sound_defaults(),
1219         on_construct = function(pos)
1220                 --local n = minetest.env:get_node(pos)
1221                 local meta = minetest.env:get_meta(pos)
1222                 meta:set_string("formspec", "field[text;;${text}]")
1223                 meta:set_string("infotext", "\"\"")
1224         end,
1225         on_receive_fields = function(pos, formname, fields, sender)
1226                 --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
1227                 local meta = minetest.env:get_meta(pos)
1228                 fields.text = fields.text or ""
1229                 print((sender:get_player_name() or "").." wrote \""..fields.text..
1230                                 "\" to sign at "..minetest.pos_to_string(pos))
1231                 meta:set_string("text", fields.text)
1232                 meta:set_string("infotext", '"'..fields.text..'"')
1233         end,
1234 })
1235
1236 minetest.register_node("default:chest", {
1237         description = "Chest",
1238         tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1239                 "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
1240         paramtype2 = "facedir",
1241         groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1242         legacy_facedir_simple = true,
1243         sounds = default.node_sound_wood_defaults(),
1244         on_construct = function(pos)
1245                 local meta = minetest.env:get_meta(pos)
1246                 meta:set_string("formspec",
1247                                 "size[8,9]"..
1248                                 "list[current_name;main;0,0;8,4;]"..
1249                                 "list[current_player;main;0,5;8,4;]")
1250                 meta:set_string("infotext", "Chest")
1251                 local inv = meta:get_inventory()
1252                 inv:set_size("main", 8*4)
1253         end,
1254         can_dig = function(pos,player)
1255                 local meta = minetest.env:get_meta(pos);
1256                 local inv = meta:get_inventory()
1257                 return inv:is_empty("main")
1258         end,
1259         on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1260                 minetest.log("action", player:get_player_name()..
1261                                 " moves stuff in chest at "..minetest.pos_to_string(pos))
1262         end,
1263     on_metadata_inventory_put = function(pos, listname, index, stack, player)
1264                 minetest.log("action", player:get_player_name()..
1265                                 " moves stuff to chest at "..minetest.pos_to_string(pos))
1266         end,
1267     on_metadata_inventory_take = function(pos, listname, index, stack, player)
1268                 minetest.log("action", player:get_player_name()..
1269                                 " takes stuff from chest at "..minetest.pos_to_string(pos))
1270         end,
1271 })
1272
1273 local function has_locked_chest_privilege(meta, player)
1274         if player:get_player_name() ~= meta:get_string("owner") then
1275                 return false
1276         end
1277         return true
1278 end
1279
1280 minetest.register_node("default:chest_locked", {
1281         description = "Locked Chest",
1282         tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1283                 "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
1284         paramtype2 = "facedir",
1285         groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1286         legacy_facedir_simple = true,
1287         sounds = default.node_sound_wood_defaults(),
1288         after_place_node = function(pos, placer)
1289                 local meta = minetest.env:get_meta(pos)
1290                 meta:set_string("owner", placer:get_player_name() or "")
1291                 meta:set_string("infotext", "Locked Chest (owned by "..
1292                                 meta:get_string("owner")..")")
1293         end,
1294         on_construct = function(pos)
1295                 local meta = minetest.env:get_meta(pos)
1296                 meta:set_string("formspec",
1297                                 "size[8,9]"..
1298                                 "list[current_name;main;0,0;8,4;]"..
1299                                 "list[current_player;main;0,5;8,4;]")
1300                 meta:set_string("infotext", "Locked Chest")
1301                 meta:set_string("owner", "")
1302                 local inv = meta:get_inventory()
1303                 inv:set_size("main", 8*4)
1304         end,
1305         can_dig = function(pos,player)
1306                 local meta = minetest.env:get_meta(pos);
1307                 local inv = meta:get_inventory()
1308                 return inv:is_empty("main")
1309         end,
1310         allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1311                 local meta = minetest.env:get_meta(pos)
1312                 if not has_locked_chest_privilege(meta, player) then
1313                         minetest.log("action", player:get_player_name()..
1314                                         " tried to access a locked chest belonging to "..
1315                                         meta:get_string("owner").." at "..
1316                                         minetest.pos_to_string(pos))
1317                         return 0
1318                 end
1319                 return count
1320         end,
1321     allow_metadata_inventory_put = function(pos, listname, index, stack, player)
1322                 local meta = minetest.env:get_meta(pos)
1323                 if not has_locked_chest_privilege(meta, player) then
1324                         minetest.log("action", player:get_player_name()..
1325                                         " tried to access a locked chest belonging to "..
1326                                         meta:get_string("owner").." at "..
1327                                         minetest.pos_to_string(pos))
1328                         return 0
1329                 end
1330                 return stack:get_count()
1331         end,
1332     allow_metadata_inventory_take = function(pos, listname, index, stack, player)
1333                 local meta = minetest.env:get_meta(pos)
1334                 if not has_locked_chest_privilege(meta, player) then
1335                         minetest.log("action", player:get_player_name()..
1336                                         " tried to access a locked chest belonging to "..
1337                                         meta:get_string("owner").." at "..
1338                                         minetest.pos_to_string(pos))
1339                         return 0
1340                 end
1341                 return stack:get_count()
1342         end,
1343         on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1344                 minetest.log("action", player:get_player_name()..
1345                                 " moves stuff in locked chest at "..minetest.pos_to_string(pos))
1346         end,
1347     on_metadata_inventory_put = function(pos, listname, index, stack, player)
1348                 minetest.log("action", player:get_player_name()..
1349                                 " moves stuff to locked chest at "..minetest.pos_to_string(pos))
1350         end,
1351     on_metadata_inventory_take = function(pos, listname, index, stack, player)
1352                 minetest.log("action", player:get_player_name()..
1353                                 " takes stuff from locked chest at "..minetest.pos_to_string(pos))
1354         end,
1355 })
1356
1357 default.furnace_inactive_formspec =
1358         "size[8,9]"..
1359         "image[2,2;1,1;default_furnace_fire_bg.png]"..
1360         "list[current_name;fuel;2,3;1,1;]"..
1361         "list[current_name;src;2,1;1,1;]"..
1362         "list[current_name;dst;5,1;2,2;]"..
1363         "list[current_player;main;0,5;8,4;]"
1364
1365 minetest.register_node("default:furnace", {
1366         description = "Furnace",
1367         tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1368                 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
1369         paramtype2 = "facedir",
1370         groups = {cracky=2},
1371         legacy_facedir_simple = true,
1372         sounds = default.node_sound_stone_defaults(),
1373         on_construct = function(pos)
1374                 local meta = minetest.env:get_meta(pos)
1375                 meta:set_string("formspec", default.furnace_inactive_formspec)
1376                 meta:set_string("infotext", "Furnace")
1377                 local inv = meta:get_inventory()
1378                 inv:set_size("fuel", 1)
1379                 inv:set_size("src", 1)
1380                 inv:set_size("dst", 4)
1381         end,
1382         can_dig = function(pos,player)
1383                 local meta = minetest.env:get_meta(pos);
1384                 local inv = meta:get_inventory()
1385                 if not inv:is_empty("fuel") then
1386                         return false
1387                 elseif not inv:is_empty("dst") then
1388                         return false
1389                 elseif not inv:is_empty("src") then
1390                         return false
1391                 end
1392                 return true
1393         end,
1394 })
1395
1396 minetest.register_node("default:furnace_active", {
1397         description = "Furnace",
1398         tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1399                 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
1400         paramtype2 = "facedir",
1401         light_source = 8,
1402         drop = "default:furnace",
1403         groups = {cracky=2, not_in_creative_inventory=1},
1404         legacy_facedir_simple = true,
1405         sounds = default.node_sound_stone_defaults(),
1406         on_construct = function(pos)
1407                 local meta = minetest.env:get_meta(pos)
1408                 meta:set_string("formspec", default.furnace_inactive_formspec)
1409                 meta:set_string("infotext", "Furnace");
1410                 local inv = meta:get_inventory()
1411                 inv:set_size("fuel", 1)
1412                 inv:set_size("src", 1)
1413                 inv:set_size("dst", 4)
1414         end,
1415         can_dig = function(pos,player)
1416                 local meta = minetest.env:get_meta(pos);
1417                 local inv = meta:get_inventory()
1418                 if not inv:is_empty("fuel") then
1419                         return false
1420                 elseif not inv:is_empty("dst") then
1421                         return false
1422                 elseif not inv:is_empty("src") then
1423                         return false
1424                 end
1425                 return true
1426         end,
1427 })
1428
1429 function hacky_swap_node(pos,name)
1430         local node = minetest.env:get_node(pos)
1431         local meta = minetest.env:get_meta(pos)
1432         local meta0 = meta:to_table()
1433         if node.name == name then
1434                 return
1435         end
1436         node.name = name
1437         local meta0 = meta:to_table()
1438         minetest.env:set_node(pos,node)
1439         meta = minetest.env:get_meta(pos)
1440         meta:from_table(meta0)
1441 end
1442
1443 minetest.register_abm({
1444         nodenames = {"default:furnace","default:furnace_active"},
1445         interval = 1.0,
1446         chance = 1,
1447         action = function(pos, node, active_object_count, active_object_count_wider)
1448                 local meta = minetest.env:get_meta(pos)
1449                 for i, name in ipairs({
1450                                 "fuel_totaltime",
1451                                 "fuel_time",
1452                                 "src_totaltime",
1453                                 "src_time"
1454                 }) do
1455                         if meta:get_string(name) == "" then
1456                                 meta:set_float(name, 0.0)
1457                         end
1458                 end
1459
1460                 local inv = meta:get_inventory()
1461
1462                 local srclist = inv:get_list("src")
1463                 local cooked = nil
1464                 
1465                 if srclist then
1466                         cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1467                 end
1468                 
1469                 local was_active = false
1470                 
1471                 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1472                         was_active = true
1473                         meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
1474                         meta:set_float("src_time", meta:get_float("src_time") + 1)
1475                         if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
1476                                 -- check if there's room for output in "dst" list
1477                                 if inv:room_for_item("dst",cooked.item) then
1478                                         -- Put result in "dst" list
1479                                         inv:add_item("dst", cooked.item)
1480                                         -- take stuff from "src" list
1481                                         srcstack = inv:get_stack("src", 1)
1482                                         srcstack:take_item()
1483                                         inv:set_stack("src", 1, srcstack)
1484                                 else
1485                                         print("Could not insert '"..cooked.item:to_string().."'")
1486                                 end
1487                                 meta:set_string("src_time", 0)
1488                         end
1489                 end
1490                 
1491                 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1492                         local percent = math.floor(meta:get_float("fuel_time") /
1493                                         meta:get_float("fuel_totaltime") * 100)
1494                         meta:set_string("infotext","Furnace active: "..percent.."%")
1495                         hacky_swap_node(pos,"default:furnace_active")
1496                         meta:set_string("formspec",
1497                                 "size[8,9]"..
1498                                 "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
1499                                                 (100-percent)..":default_furnace_fire_fg.png]"..
1500                                 "list[current_name;fuel;2,3;1,1;]"..
1501                                 "list[current_name;src;2,1;1,1;]"..
1502                                 "list[current_name;dst;5,1;2,2;]"..
1503                                 "list[current_player;main;0,5;8,4;]")
1504                         return
1505                 end
1506
1507                 local fuel = nil
1508                 local cooked = nil
1509                 local fuellist = inv:get_list("fuel")
1510                 local srclist = inv:get_list("src")
1511                 
1512                 if srclist then
1513                         cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1514                 end
1515                 if fuellist then
1516                         fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
1517                 end
1518
1519                 if fuel.time <= 0 then
1520                         meta:set_string("infotext","Furnace out of fuel")
1521                         hacky_swap_node(pos,"default:furnace")
1522                         meta:set_string("formspec", default.furnace_inactive_formspec)
1523                         return
1524                 end
1525
1526                 if cooked.item:is_empty() then
1527                         if was_active then
1528                                 meta:set_string("infotext","Furnace is empty")
1529                                 hacky_swap_node(pos,"default:furnace")
1530                                 meta:set_string("formspec", default.furnace_inactive_formspec)
1531                         end
1532                         return
1533                 end
1534
1535                 meta:set_string("fuel_totaltime", fuel.time)
1536                 meta:set_string("fuel_time", 0)
1537                 
1538                 local stack = inv:get_stack("fuel", 1)
1539                 stack:take_item()
1540                 inv:set_stack("fuel", 1, stack)
1541         end,
1542 })
1543
1544 minetest.register_node("default:cobble", {
1545         description = "Cobblestone",
1546         tiles = {"default_cobble.png"},
1547         is_ground_content = true,
1548         groups = {cracky=3, stone=2},
1549         sounds = default.node_sound_stone_defaults(),
1550 })
1551
1552 minetest.register_node("default:mossycobble", {
1553         description = "Mossy Cobblestone",
1554         tiles = {"default_mossycobble.png"},
1555         is_ground_content = true,
1556         groups = {cracky=3},
1557         sounds = default.node_sound_stone_defaults(),
1558 })
1559
1560 minetest.register_node("default:steelblock", {
1561         description = "Steel Block",
1562         tiles = {"default_steel_block.png"},
1563         is_ground_content = true,
1564         groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
1565         sounds = default.node_sound_stone_defaults(),
1566 })
1567
1568 minetest.register_node("default:mese_block", {
1569         description = "Mese Block",
1570         tiles = {"default_mese_block.png"},
1571         is_ground_content = true,
1572         groups = {cracky=1},
1573         sounds = default.node_sound_stone_defaults(),
1574 })
1575
1576 minetest.register_node("default:nyancat", {
1577         description = "Nyan Cat",
1578         tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
1579                 "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
1580         paramtype2 = "facedir",
1581         groups = {cracky=2},
1582         legacy_facedir_simple = true,
1583         sounds = default.node_sound_defaults(),
1584 })
1585
1586 minetest.register_node("default:nyancat_rainbow", {
1587         description = "Nyan Cat Rainbow",
1588         tiles = {"default_nc_rb.png"},
1589         groups = {cracky=2},
1590         sounds = default.node_sound_defaults(),
1591 })
1592
1593 minetest.register_node("default:sapling", {
1594         description = "Sapling",
1595         drawtype = "plantlike",
1596         visual_scale = 1.0,
1597         tiles = {"default_sapling.png"},
1598         inventory_image = "default_sapling.png",
1599         wield_image = "default_sapling.png",
1600         paramtype = "light",
1601         walkable = false,
1602         selection_box = {
1603                 type = "fixed",
1604                 fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
1605         },
1606         groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
1607         sounds = default.node_sound_defaults(),
1608 })
1609
1610 minetest.register_node("default:apple", {
1611         description = "Apple",
1612         drawtype = "plantlike",
1613         visual_scale = 1.0,
1614         tiles = {"default_apple.png"},
1615         inventory_image = "default_apple.png",
1616         paramtype = "light",
1617         sunlight_propagates = true,
1618         walkable = false,
1619         selection_box = {
1620                 type = "fixed",
1621                 fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
1622         },
1623         groups = {fleshy=3,dig_immediate=3,flammable=2},
1624         on_use = minetest.item_eat(4),
1625         sounds = default.node_sound_defaults(),
1626 })
1627
1628 minetest.register_node("default:dry_shrub", {
1629         description = "Dry Shrub",
1630         drawtype = "plantlike",
1631         visual_scale = 1.0,
1632         tiles = {"default_dry_shrub.png"},
1633         inventory_image = "default_dry_shrub.png",
1634         wield_image = "default_dry_shrub.png",
1635         paramtype = "light",
1636         walkable = false,
1637         groups = {snappy=3,flammable=3,attached_node=1},
1638         sounds = default.node_sound_leaves_defaults(),
1639         selection_box = {
1640                 type = "fixed",
1641                 fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
1642         },
1643 })
1644
1645 --
1646 -- Crafting items
1647 --
1648
1649 minetest.register_craftitem("default:stick", {
1650         description = "Stick",
1651         inventory_image = "default_stick.png",
1652 })
1653
1654 minetest.register_craftitem("default:paper", {
1655         description = "Paper",
1656         inventory_image = "default_paper.png",
1657 })
1658
1659 minetest.register_craftitem("default:book", {
1660         description = "Book",
1661         inventory_image = "default_book.png",
1662 })
1663
1664 minetest.register_craftitem("default:coal_lump", {
1665         description = "Coal Lump",
1666         inventory_image = "default_coal_lump.png",
1667 })
1668
1669 minetest.register_craftitem("default:iron_lump", {
1670         description = "Iron Lump",
1671         inventory_image = "default_iron_lump.png",
1672 })
1673
1674 minetest.register_craftitem("default:mese_crystal", {
1675         description = "Mese Crystal",
1676         inventory_image = "default_mese_crystal.png",
1677 })
1678
1679 minetest.register_craftitem("default:clay_lump", {
1680         description = "Clay Lump",
1681         inventory_image = "default_clay_lump.png",
1682 })
1683
1684 minetest.register_craftitem("default:steel_ingot", {
1685         description = "Steel Ingot",
1686         inventory_image = "default_steel_ingot.png",
1687 })
1688
1689 minetest.register_craftitem("default:mese_crystal_fragment", {
1690         description = "Mese Crystal Fragment",
1691         inventory_image = "default_mese_crystal_fragment.png",
1692 })
1693
1694 minetest.register_craftitem("default:clay_brick", {
1695         description = "Clay Brick",
1696         inventory_image = "default_steel_ingot.png",
1697         inventory_image = "default_clay_brick.png",
1698 })
1699
1700 minetest.register_craftitem("default:scorched_stuff", {
1701         description = "Scorched Stuff",
1702         inventory_image = "default_scorched_stuff.png",
1703 })
1704
1705 -- Support old code
1706 function default.spawn_falling_node(p, nodename)
1707         spawn_falling_node(p, nodename)
1708 end
1709
1710 -- Horrible crap to support old code
1711 -- Don't use this and never do what this does, it's completely wrong!
1712 -- (More specifically, the client and the C++ code doesn't get the group)
1713 function default.register_falling_node(nodename, texture)
1714         minetest.log("error", debug.traceback())
1715         minetest.log('error', "WARNING: default.register_falling_node is deprecated")
1716         if minetest.registered_nodes[nodename] then
1717                 minetest.registered_nodes[nodename].groups.falling_node = 1
1718         end
1719 end
1720
1721 --
1722 -- Global callbacks
1723 --
1724
1725 -- Global environment step function
1726 function on_step(dtime)
1727         -- print("on_step")
1728 end
1729 minetest.register_globalstep(on_step)
1730
1731 function on_placenode(p, node)
1732         --print("on_placenode")
1733 end
1734 minetest.register_on_placenode(on_placenode)
1735
1736 function on_dignode(p, node)
1737         --print("on_dignode")
1738 end
1739 minetest.register_on_dignode(on_dignode)
1740
1741 function on_punchnode(p, node)
1742 end
1743 minetest.register_on_punchnode(on_punchnode)
1744
1745 -- END