1 -- Minetest 0.4 mod: default
2 -- See README.txt for licensing and other information.
4 -- The API documentation in here was moved into doc/lua_api.txt
11 -- Definitions made by this mod that other mods can use too
15 dofile(minetest.get_modpath("default").."/player.lua")
16 dofile(minetest.get_modpath("default").."/mapgen.lua")
17 dofile(minetest.get_modpath("default").."/leafdecay.lua")
24 minetest.register_item(":", {
26 wield_image = "wieldhand.png",
27 wield_scale = {x=1,y=1,z=2.5},
29 full_punch_interval = 0.9,
32 fleshy = {times={[2]=0.75, [3]=0.6}, uses=0, maxlevel=1},
33 crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
34 snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
35 oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3}
40 minetest.register_tool("default:pick_wood", {
41 description = "Wooden Pickaxe",
42 inventory_image = "default_tool_woodpick.png",
44 full_punch_interval = 1.2,
47 cracky = {times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1},
48 fleshy = {times={[2]=0.95, [3]=0.6}, uses=15, maxlevel=1}
52 minetest.register_tool("default:pick_stone", {
53 description = "Stone Pickaxe",
54 inventory_image = "default_tool_stonepick.png",
56 full_punch_interval = 1.3,
59 cracky = {times={[1]=3.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1},
60 fleshy = {times={[2]=0.7, [3]=0.5}, uses=25, maxlevel=1}
64 minetest.register_tool("default:pick_steel", {
65 description = "Steel Pickaxe",
66 inventory_image = "default_tool_steelpick.png",
68 full_punch_interval = 1.0,
71 cracky = {times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2},
72 fleshy = {times={[2]=0.6, [3]=0.35}, uses=35, maxlevel=1}
76 minetest.register_tool("default:pick_mese", {
77 description = "Mese Pickaxe",
78 inventory_image = "default_tool_mesepick.png",
80 full_punch_interval = 0.65,
83 cracky = {times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
84 crumbly = {times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
85 snappy = {times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
86 fleshy = {times={[2]=0.6, [3]=0.5}, uses=80, maxlevel=1}
90 minetest.register_tool("default:shovel_wood", {
91 description = "Wooden Shovel",
92 inventory_image = "default_tool_woodshovel.png",
93 wield_image = "default_tool_woodshovel.png^[transformR90",
95 full_punch_interval = 1.2,
98 crumbly = {times={[1]=3.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1},
99 fleshy = {times={[2]=1.05, [3]=0.70}, uses=25, maxlevel=1}
103 minetest.register_tool("default:shovel_stone", {
104 description = "Stone Shovel",
105 inventory_image = "default_tool_stoneshovel.png",
106 wield_image = "default_tool_stoneshovel.png^[transformR90",
107 tool_capabilities = {
108 full_punch_interval = 1.4,
111 crumbly = {times={[1]=1.50, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1},
112 fleshy = {times={[2]=0.75, [3]=0.50}, uses=40, maxlevel=1}
116 minetest.register_tool("default:shovel_steel", {
117 description = "Steel Shovel",
118 inventory_image = "default_tool_steelshovel.png",
119 wield_image = "default_tool_steelshovel.png^[transformR90",
120 tool_capabilities = {
121 full_punch_interval = 1.1,
124 crumbly = {times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=30, maxlevel=2},
125 fleshy = {times={[2]=0.45, [3]=0.30}, uses=50, maxlevel=1}
129 minetest.register_tool("default:axe_wood", {
130 description = "Wooden Axe",
131 inventory_image = "default_tool_woodaxe.png",
132 tool_capabilities = {
133 full_punch_interval = 1.0,
136 choppy = {times={[2]=1.40, [3]=0.80}, uses=10, maxlevel=1},
137 fleshy = {times={[2]=0.70, [3]=0.50}, uses=5, maxlevel=1}
141 minetest.register_tool("default:axe_stone", {
142 description = "Stone Axe",
143 inventory_image = "default_tool_stoneaxe.png",
144 tool_capabilities = {
145 full_punch_interval = 1.2,
148 choppy={times={[1]=3.00, [2]=1.00, [3]=0.60}, uses=20, maxlevel=1},
149 fleshy={times={[2]=0.60, [3]=0.40}, uses=15, maxlevel=1}
153 minetest.register_tool("default:axe_steel", {
154 description = "Steel Axe",
155 inventory_image = "default_tool_steelaxe.png",
156 tool_capabilities = {
157 full_punch_interval = 0.9,
160 choppy={times={[1]=3.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2},
161 fleshy={times={[2]=0.40, [3]=0.25}, uses=25, maxlevel=1}
165 minetest.register_tool("default:sword_wood", {
166 description = "Wooden Sword",
167 inventory_image = "default_tool_woodsword.png",
168 tool_capabilities = {
169 full_punch_interval = 0.9,
172 fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
173 snappy={times={[2]=0.9, [3]=0.45}, uses=10, maxlevel=1},
174 choppy={times={[3]=0.90}, uses=20, maxlevel=0}
178 minetest.register_tool("default:sword_stone", {
179 description = "Stone Sword",
180 inventory_image = "default_tool_stonesword.png",
181 tool_capabilities = {
182 full_punch_interval = 1.1,
185 fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
186 snappy={times={[2]=0.75, [3]=0.35}, uses=20, maxlevel=1},
187 choppy={times={[3]=0.70}, uses=20, maxlevel=0}
191 minetest.register_tool("default:sword_steel", {
192 description = "Steel Sword",
193 inventory_image = "default_tool_steelsword.png",
194 tool_capabilities = {
195 full_punch_interval = 0.8,
198 fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
199 snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
200 choppy={times={[3]=0.65}, uses=40, maxlevel=0}
206 -- Crafting definition
209 minetest.register_craft({
210 output = 'default:wood 4',
216 minetest.register_craft({
217 output = 'default:stick 4',
223 minetest.register_craft({
224 output = 'default:fence_wood 2',
226 {'default:stick', 'default:stick', 'default:stick'},
227 {'default:stick', 'default:stick', 'default:stick'},
231 minetest.register_craft({
232 output = 'default:sign_wall',
234 {'group:wood', 'group:wood', 'group:wood'},
235 {'group:wood', 'group:wood', 'group:wood'},
236 {'', 'default:stick', ''},
240 minetest.register_craft({
241 output = 'default:torch 4',
243 {'default:coal_lump'},
248 minetest.register_craft({
249 output = 'default:pick_wood',
251 {'group:wood', 'group:wood', 'group:wood'},
252 {'', 'default:stick', ''},
253 {'', 'default:stick', ''},
257 minetest.register_craft({
258 output = 'default:pick_stone',
260 {'group:stone', 'group:stone', 'group:stone'},
261 {'', 'default:stick', ''},
262 {'', 'default:stick', ''},
266 minetest.register_craft({
267 output = 'default:pick_steel',
269 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
270 {'', 'default:stick', ''},
271 {'', 'default:stick', ''},
275 minetest.register_craft({
276 output = 'default:pick_mese',
278 {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
279 {'', 'default:stick', ''},
280 {'', 'default:stick', ''},
284 minetest.register_craft({
285 output = 'default:shovel_wood',
293 minetest.register_craft({
294 output = 'default:shovel_stone',
302 minetest.register_craft({
303 output = 'default:shovel_steel',
305 {'default:steel_ingot'},
311 minetest.register_craft({
312 output = 'default:axe_wood',
314 {'group:wood', 'group:wood'},
315 {'group:wood', 'default:stick'},
316 {'', 'default:stick'},
320 minetest.register_craft({
321 output = 'default:axe_stone',
323 {'group:stone', 'group:stone'},
324 {'group:stone', 'default:stick'},
325 {'', 'default:stick'},
329 minetest.register_craft({
330 output = 'default:axe_steel',
332 {'default:steel_ingot', 'default:steel_ingot'},
333 {'default:steel_ingot', 'default:stick'},
334 {'', 'default:stick'},
338 minetest.register_craft({
339 output = 'default:sword_wood',
347 minetest.register_craft({
348 output = 'default:sword_stone',
356 minetest.register_craft({
357 output = 'default:sword_steel',
359 {'default:steel_ingot'},
360 {'default:steel_ingot'},
365 minetest.register_craft({
366 output = 'default:rail 15',
368 {'default:steel_ingot', '', 'default:steel_ingot'},
369 {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
370 {'default:steel_ingot', '', 'default:steel_ingot'},
374 minetest.register_craft({
375 output = 'default:chest',
377 {'group:wood', 'group:wood', 'group:wood'},
378 {'group:wood', '', 'group:wood'},
379 {'group:wood', 'group:wood', 'group:wood'},
383 minetest.register_craft({
384 output = 'default:chest_locked',
386 {'group:wood', 'group:wood', 'group:wood'},
387 {'group:wood', 'default:steel_ingot', 'group:wood'},
388 {'group:wood', 'group:wood', 'group:wood'},
392 minetest.register_craft({
393 output = 'default:furnace',
395 {'group:stone', 'group:stone', 'group:stone'},
396 {'group:stone', '', 'group:stone'},
397 {'group:stone', 'group:stone', 'group:stone'},
401 minetest.register_craft({
402 output = 'default:steelblock',
404 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
405 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
406 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
410 minetest.register_craft({
411 output = 'default:steel_ingot 9',
413 {'default:steelblock'},
417 minetest.register_craft({
418 output = 'default:sandstone',
420 {'group:sand', 'group:sand'},
421 {'group:sand', 'group:sand'},
425 minetest.register_craft({
426 output = 'default:sand 4',
428 {'default:sandstone'},
432 minetest.register_craft({
433 output = 'default:clay',
435 {'default:clay_lump', 'default:clay_lump'},
436 {'default:clay_lump', 'default:clay_lump'},
440 minetest.register_craft({
441 output = 'default:brick',
443 {'default:clay_brick', 'default:clay_brick'},
444 {'default:clay_brick', 'default:clay_brick'},
448 minetest.register_craft({
449 output = 'default:clay_brick 4',
455 minetest.register_craft({
456 output = 'default:paper',
458 {'default:papyrus', 'default:papyrus', 'default:papyrus'},
462 minetest.register_craft({
463 output = 'default:book',
471 minetest.register_craft({
472 output = 'default:bookshelf',
474 {'group:wood', 'group:wood', 'group:wood'},
475 {'default:book', 'default:book', 'default:book'},
476 {'group:wood', 'group:wood', 'group:wood'},
480 minetest.register_craft({
481 output = 'default:ladder',
483 {'default:stick', '', 'default:stick'},
484 {'default:stick', 'default:stick', 'default:stick'},
485 {'default:stick', '', 'default:stick'},
489 minetest.register_craft({
490 output = 'default:mese_block',
492 {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
493 {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
494 {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
498 minetest.register_craft({
499 output = 'default:mese_crystal 9',
501 {'default:mese_block'},
505 minetest.register_craft({
506 output = 'default:mese_crystal_fragment 9',
508 {'default:mese_crystal'},
512 minetest.register_craft({
514 output = 'default:mese',
516 'default:mese_crystal',
523 -- Crafting (tool repair)
525 minetest.register_craft({
527 additional_wear = -0.02,
534 minetest.register_craft({
536 output = "default:glass",
537 recipe = "group:sand",
540 minetest.register_craft({
542 output = "default:stone",
543 recipe = "default:cobble",
546 minetest.register_craft({
548 output = "default:steel_ingot",
549 recipe = "default:iron_lump",
552 minetest.register_craft({
554 output = "default:clay_brick",
555 recipe = "default:clay_lump",
562 minetest.register_craft({
564 recipe = "group:tree",
568 minetest.register_craft({
570 recipe = "default:junglegrass",
574 minetest.register_craft({
576 recipe = "default:leaves",
580 minetest.register_craft({
582 recipe = "default:cactus",
586 minetest.register_craft({
588 recipe = "default:papyrus",
592 minetest.register_craft({
594 recipe = "default:bookshelf",
598 minetest.register_craft({
600 recipe = "default:fence_wood",
604 minetest.register_craft({
606 recipe = "default:ladder",
610 minetest.register_craft({
612 recipe = "group:wood",
616 minetest.register_craft({
618 recipe = "default:mese_crystal",
622 minetest.register_craft({
624 recipe = "default:lava_source",
628 minetest.register_craft({
630 recipe = "default:torch",
634 minetest.register_craft({
636 recipe = "default:sign_wall",
640 minetest.register_craft({
642 recipe = "default:chest",
646 minetest.register_craft({
648 recipe = "default:chest_locked",
652 minetest.register_craft({
654 recipe = "default:nyancat",
658 minetest.register_craft({
660 recipe = "default:nyancat_rainbow",
664 minetest.register_craft({
666 recipe = "default:sapling",
670 minetest.register_craft({
672 recipe = "default:apple",
676 minetest.register_craft({
678 recipe = "default:coal_lump",
686 -- Default node sounds
688 function default.node_sound_defaults(table)
690 table.footstep = table.footstep or
692 table.dug = table.dug or
693 {name="default_dug_node", gain=1.0}
697 function default.node_sound_stone_defaults(table)
699 table.footstep = table.footstep or
700 {name="default_hard_footstep", gain=0.2}
701 default.node_sound_defaults(table)
705 function default.node_sound_dirt_defaults(table)
707 table.footstep = table.footstep or
709 --table.dug = table.dug or
710 -- {name="default_dirt_break", gain=0.5}
711 default.node_sound_defaults(table)
715 function default.node_sound_sand_defaults(table)
717 table.footstep = table.footstep or
718 {name="default_grass_footstep", gain=0.25}
719 --table.dug = table.dug or
720 -- {name="default_dirt_break", gain=0.25}
721 table.dug = table.dug or
723 default.node_sound_defaults(table)
727 function default.node_sound_wood_defaults(table)
729 table.footstep = table.footstep or
730 {name="default_hard_footstep", gain=0.3}
731 default.node_sound_defaults(table)
735 function default.node_sound_leaves_defaults(table)
737 table.footstep = table.footstep or
738 {name="default_grass_footstep", gain=0.25}
739 table.dig = table.dig or
740 {name="default_dig_crumbly", gain=0.4}
741 table.dug = table.dug or
743 default.node_sound_defaults(table)
747 function default.node_sound_glass_defaults(table)
749 table.footstep = table.footstep or
750 {name="default_hard_footstep", gain=0.25}
751 table.dug = table.dug or
752 {name="default_break_glass", gain=1.0}
753 default.node_sound_defaults(table)
759 minetest.register_node("default:stone", {
760 description = "Stone",
761 tiles = {"default_stone.png"},
762 is_ground_content = true,
763 groups = {cracky=3, stone=1},
764 drop = 'default:cobble',
765 legacy_mineral = true,
766 sounds = default.node_sound_stone_defaults(),
769 minetest.register_node("default:desert_stone", {
770 description = "Desert Stone",
771 tiles = {"default_desert_stone.png"},
772 is_ground_content = true,
773 groups = {cracky=3, stone=1},
774 drop = 'default:desert_stone',
775 legacy_mineral = true,
776 sounds = default.node_sound_stone_defaults(),
779 minetest.register_node("default:stone_with_coal", {
780 description = "Coal Ore",
781 tiles = {"default_stone.png^default_mineral_coal.png"},
782 is_ground_content = true,
784 drop = 'default:coal_lump',
785 sounds = default.node_sound_stone_defaults(),
788 minetest.register_node("default:stone_with_iron", {
789 description = "Iron Ore",
790 tiles = {"default_stone.png^default_mineral_iron.png"},
791 is_ground_content = true,
793 drop = 'default:iron_lump',
794 sounds = default.node_sound_stone_defaults(),
797 minetest.register_node("default:mese", {
798 description = "Mese Crystals in Stone",
799 tiles = {"default_stone.png^default_mineral_mese.png"},
800 is_ground_content = true,
802 drop = "default:mese_crystal",
803 sounds = default.node_sound_stone_defaults(),
806 minetest.register_node("default:dirt_with_grass", {
807 description = "Dirt with Grass",
808 tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
809 is_ground_content = true,
810 groups = {crumbly=3},
811 drop = 'default:dirt',
812 sounds = default.node_sound_dirt_defaults({
813 footstep = {name="default_grass_footstep", gain=0.4},
817 minetest.register_node("default:dirt_with_grass_footsteps", {
818 description = "Dirt with Grass and Footsteps",
819 tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
820 is_ground_content = true,
821 groups = {crumbly=3, not_in_creative_inventory=1},
822 drop = 'default:dirt',
823 sounds = default.node_sound_dirt_defaults({
824 footstep = {name="default_grass_footstep", gain=0.4},
828 minetest.register_node("default:dirt", {
829 description = "Dirt",
830 tiles = {"default_dirt.png"},
831 is_ground_content = true,
832 groups = {crumbly=3},
833 sounds = default.node_sound_dirt_defaults(),
836 minetest.register_node("default:sand", {
837 description = "Sand",
838 tiles = {"default_sand.png"},
839 is_ground_content = true,
840 groups = {crumbly=3, falling_node=1, sand=1},
841 sounds = default.node_sound_sand_defaults(),
844 minetest.register_node("default:desert_sand", {
845 description = "Desert Sand",
846 tiles = {"default_desert_sand.png"},
847 is_ground_content = true,
848 groups = {sand=1, crumbly=3, falling_node=1, sand=1},
849 sounds = default.node_sound_sand_defaults(),
852 minetest.register_node("default:gravel", {
853 description = "Gravel",
854 tiles = {"default_gravel.png"},
855 is_ground_content = true,
856 groups = {crumbly=2, falling_node=1},
857 sounds = default.node_sound_dirt_defaults({
858 footstep = {name="default_gravel_footstep", gain=0.45},
862 minetest.register_node("default:sandstone", {
863 description = "Sandstone",
864 tiles = {"default_sandstone.png"},
865 is_ground_content = true,
866 groups = {crumbly=2,cracky=2},
867 sounds = default.node_sound_stone_defaults(),
870 minetest.register_node("default:clay", {
871 description = "Clay",
872 tiles = {"default_clay.png"},
873 is_ground_content = true,
874 groups = {crumbly=3},
875 drop = 'default:clay_lump 4',
876 sounds = default.node_sound_dirt_defaults({
881 minetest.register_node("default:brick", {
882 description = "Brick Block",
883 tiles = {"default_brick.png"},
884 is_ground_content = true,
886 sounds = default.node_sound_stone_defaults(),
889 minetest.register_node("default:tree", {
890 description = "Tree",
891 tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
892 is_ground_content = true,
893 groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
894 sounds = default.node_sound_wood_defaults(),
897 minetest.register_node("default:jungletree", {
898 description = "Jungle Tree",
899 tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
900 is_ground_content = true,
901 groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
902 sounds = default.node_sound_wood_defaults(),
905 minetest.register_node("default:junglegrass", {
906 description = "Jungle Grass",
907 drawtype = "plantlike",
909 tiles = {"default_junglegrass.png"},
910 inventory_image = "default_junglegrass.png",
911 wield_image = "default_junglegrass.png",
914 groups = {snappy=3,flammable=2,attached_node=1},
915 sounds = default.node_sound_leaves_defaults(),
918 minetest.register_node("default:leaves", {
919 description = "Leaves",
920 drawtype = "allfaces_optional",
922 tiles = {"default_leaves.png"},
924 groups = {snappy=3, leafdecay=3, flammable=2},
929 -- player will get sapling with 1/20 chance
930 items = {'default:sapling'},
934 -- player will get leaves only if he get no saplings,
935 -- this is because max_items is 1
936 items = {'default:leaves'},
940 sounds = default.node_sound_leaves_defaults(),
943 minetest.register_node("default:cactus", {
944 description = "Cactus",
945 tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
946 is_ground_content = true,
947 groups = {snappy=2,choppy=3,flammable=2},
948 sounds = default.node_sound_wood_defaults(),
951 minetest.register_node("default:papyrus", {
952 description = "Papyrus",
953 drawtype = "plantlike",
954 tiles = {"default_papyrus.png"},
955 inventory_image = "default_papyrus.png",
956 wield_image = "default_papyrus.png",
958 is_ground_content = true,
962 fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
964 groups = {snappy=3,flammable=2},
965 sounds = default.node_sound_leaves_defaults(),
968 minetest.register_node("default:bookshelf", {
969 description = "Bookshelf",
970 tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
971 is_ground_content = true,
972 groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2,flammable=3},
973 sounds = default.node_sound_wood_defaults(),
976 minetest.register_node("default:glass", {
977 description = "Glass",
978 drawtype = "glasslike",
979 tiles = {"default_glass.png"},
980 inventory_image = minetest.inventorycube("default_glass.png"),
982 sunlight_propagates = true,
983 is_ground_content = true,
984 groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
985 sounds = default.node_sound_glass_defaults(),
988 minetest.register_node("default:fence_wood", {
989 description = "Wooden Fence",
990 drawtype = "fencelike",
991 tiles = {"default_wood.png"},
992 inventory_image = "default_fence.png",
993 wield_image = "default_fence.png",
995 is_ground_content = true,
998 fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
1000 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
1001 sounds = default.node_sound_wood_defaults(),
1004 minetest.register_node("default:rail", {
1005 description = "Rail",
1006 drawtype = "raillike",
1007 tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
1008 inventory_image = "default_rail.png",
1009 wield_image = "default_rail.png",
1010 paramtype = "light",
1011 is_ground_content = true,
1015 -- but how to specify the dimensions for curved and sideways rails?
1016 fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
1018 groups = {bendy=2,snappy=1,dig_immediate=2,attached_node=1},
1021 minetest.register_node("default:ladder", {
1022 description = "Ladder",
1023 drawtype = "signlike",
1024 tiles = {"default_ladder.png"},
1025 inventory_image = "default_ladder.png",
1026 wield_image = "default_ladder.png",
1027 paramtype = "light",
1028 paramtype2 = "wallmounted",
1029 is_ground_content = true,
1033 type = "wallmounted",
1034 --wall_top = = <default>
1035 --wall_bottom = = <default>
1036 --wall_side = = <default>
1038 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3,flammable=2},
1039 legacy_wallmounted = true,
1040 sounds = default.node_sound_wood_defaults(),
1043 minetest.register_node("default:wood", {
1044 description = "Wooden Planks",
1045 tiles = {"default_wood.png"},
1046 is_ground_content = true,
1047 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
1048 sounds = default.node_sound_wood_defaults(),
1051 minetest.register_node("default:cloud", {
1052 description = "Cloud",
1053 tiles = {"default_cloud.png"},
1054 is_ground_content = true,
1055 sounds = default.node_sound_defaults(),
1056 groups = {not_in_creative_inventory=1},
1059 minetest.register_node("default:water_flowing", {
1060 description = "Flowing Water",
1061 inventory_image = minetest.inventorycube("default_water.png"),
1062 drawtype = "flowingliquid",
1063 tiles = {"default_water.png"},
1066 image="default_water_flowing_animated.png",
1067 backface_culling=false,
1068 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
1071 image="default_water_flowing_animated.png",
1072 backface_culling=true,
1073 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
1076 alpha = WATER_ALPHA,
1077 paramtype = "light",
1081 buildable_to = true,
1082 liquidtype = "flowing",
1083 liquid_alternative_flowing = "default:water_flowing",
1084 liquid_alternative_source = "default:water_source",
1085 liquid_viscosity = WATER_VISC,
1086 post_effect_color = {a=64, r=100, g=100, b=200},
1087 groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
1090 minetest.register_node("default:water_source", {
1091 description = "Water Source",
1092 inventory_image = minetest.inventorycube("default_water.png"),
1093 drawtype = "liquid",
1095 {name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}
1098 -- New-style water source material (mostly unused)
1099 {name="default_water.png", backface_culling=false},
1101 alpha = WATER_ALPHA,
1102 paramtype = "light",
1106 buildable_to = true,
1107 liquidtype = "source",
1108 liquid_alternative_flowing = "default:water_flowing",
1109 liquid_alternative_source = "default:water_source",
1110 liquid_viscosity = WATER_VISC,
1111 post_effect_color = {a=64, r=100, g=100, b=200},
1112 groups = {water=3, liquid=3, puts_out_fire=1},
1115 minetest.register_node("default:lava_flowing", {
1116 description = "Flowing Lava",
1117 inventory_image = minetest.inventorycube("default_lava.png"),
1118 drawtype = "flowingliquid",
1119 tiles = {"default_lava.png"},
1122 image="default_lava_flowing_animated.png",
1123 backface_culling=false,
1124 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1127 image="default_lava_flowing_animated.png",
1128 backface_culling=true,
1129 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1132 paramtype = "light",
1133 light_source = LIGHT_MAX - 1,
1137 buildable_to = true,
1138 liquidtype = "flowing",
1139 liquid_alternative_flowing = "default:lava_flowing",
1140 liquid_alternative_source = "default:lava_source",
1141 liquid_viscosity = LAVA_VISC,
1142 damage_per_second = 4*2,
1143 post_effect_color = {a=192, r=255, g=64, b=0},
1144 groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
1147 minetest.register_node("default:lava_source", {
1148 description = "Lava Source",
1149 inventory_image = minetest.inventorycube("default_lava.png"),
1150 drawtype = "liquid",
1152 {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1155 -- New-style lava source material (mostly unused)
1156 {name="default_lava.png", backface_culling=false},
1158 paramtype = "light",
1159 light_source = LIGHT_MAX - 1,
1163 buildable_to = true,
1164 liquidtype = "source",
1165 liquid_alternative_flowing = "default:lava_flowing",
1166 liquid_alternative_source = "default:lava_source",
1167 liquid_viscosity = LAVA_VISC,
1168 damage_per_second = 4*2,
1169 post_effect_color = {a=192, r=255, g=64, b=0},
1170 groups = {lava=3, liquid=2, hot=3, igniter=1},
1173 minetest.register_node("default:torch", {
1174 description = "Torch",
1175 drawtype = "torchlike",
1176 --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
1178 {name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
1179 {name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
1180 {name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1182 inventory_image = "default_torch_on_floor.png",
1183 wield_image = "default_torch_on_floor.png",
1184 paramtype = "light",
1185 paramtype2 = "wallmounted",
1186 sunlight_propagates = true,
1188 light_source = LIGHT_MAX-1,
1190 type = "wallmounted",
1191 wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
1192 wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
1193 wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
1195 groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1},
1196 legacy_wallmounted = true,
1197 sounds = default.node_sound_defaults(),
1200 minetest.register_node("default:sign_wall", {
1201 description = "Sign",
1202 drawtype = "signlike",
1203 tiles = {"default_sign_wall.png"},
1204 inventory_image = "default_sign_wall.png",
1205 wield_image = "default_sign_wall.png",
1206 paramtype = "light",
1207 paramtype2 = "wallmounted",
1208 sunlight_propagates = true,
1211 type = "wallmounted",
1212 --wall_top = <default>
1213 --wall_bottom = <default>
1214 --wall_side = <default>
1216 groups = {choppy=2,dig_immediate=2,attached_node=1},
1217 legacy_wallmounted = true,
1218 sounds = default.node_sound_defaults(),
1219 on_construct = function(pos)
1220 --local n = minetest.env:get_node(pos)
1221 local meta = minetest.env:get_meta(pos)
1222 meta:set_string("formspec", "field[text;;${text}]")
1223 meta:set_string("infotext", "\"\"")
1225 on_receive_fields = function(pos, formname, fields, sender)
1226 --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
1227 local meta = minetest.env:get_meta(pos)
1228 fields.text = fields.text or ""
1229 print((sender:get_player_name() or "").." wrote \""..fields.text..
1230 "\" to sign at "..minetest.pos_to_string(pos))
1231 meta:set_string("text", fields.text)
1232 meta:set_string("infotext", '"'..fields.text..'"')
1236 minetest.register_node("default:chest", {
1237 description = "Chest",
1238 tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1239 "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
1240 paramtype2 = "facedir",
1241 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1242 legacy_facedir_simple = true,
1243 sounds = default.node_sound_wood_defaults(),
1244 on_construct = function(pos)
1245 local meta = minetest.env:get_meta(pos)
1246 meta:set_string("formspec",
1248 "list[current_name;main;0,0;8,4;]"..
1249 "list[current_player;main;0,5;8,4;]")
1250 meta:set_string("infotext", "Chest")
1251 local inv = meta:get_inventory()
1252 inv:set_size("main", 8*4)
1254 can_dig = function(pos,player)
1255 local meta = minetest.env:get_meta(pos);
1256 local inv = meta:get_inventory()
1257 return inv:is_empty("main")
1259 on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1260 minetest.log("action", player:get_player_name()..
1261 " moves stuff in chest at "..minetest.pos_to_string(pos))
1263 on_metadata_inventory_put = function(pos, listname, index, stack, player)
1264 minetest.log("action", player:get_player_name()..
1265 " moves stuff to chest at "..minetest.pos_to_string(pos))
1267 on_metadata_inventory_take = function(pos, listname, index, stack, player)
1268 minetest.log("action", player:get_player_name()..
1269 " takes stuff from chest at "..minetest.pos_to_string(pos))
1273 local function has_locked_chest_privilege(meta, player)
1274 if player:get_player_name() ~= meta:get_string("owner") then
1280 minetest.register_node("default:chest_locked", {
1281 description = "Locked Chest",
1282 tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1283 "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
1284 paramtype2 = "facedir",
1285 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1286 legacy_facedir_simple = true,
1287 sounds = default.node_sound_wood_defaults(),
1288 after_place_node = function(pos, placer)
1289 local meta = minetest.env:get_meta(pos)
1290 meta:set_string("owner", placer:get_player_name() or "")
1291 meta:set_string("infotext", "Locked Chest (owned by "..
1292 meta:get_string("owner")..")")
1294 on_construct = function(pos)
1295 local meta = minetest.env:get_meta(pos)
1296 meta:set_string("formspec",
1298 "list[current_name;main;0,0;8,4;]"..
1299 "list[current_player;main;0,5;8,4;]")
1300 meta:set_string("infotext", "Locked Chest")
1301 meta:set_string("owner", "")
1302 local inv = meta:get_inventory()
1303 inv:set_size("main", 8*4)
1305 can_dig = function(pos,player)
1306 local meta = minetest.env:get_meta(pos);
1307 local inv = meta:get_inventory()
1308 return inv:is_empty("main")
1310 allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1311 local meta = minetest.env:get_meta(pos)
1312 if not has_locked_chest_privilege(meta, player) then
1313 minetest.log("action", player:get_player_name()..
1314 " tried to access a locked chest belonging to "..
1315 meta:get_string("owner").." at "..
1316 minetest.pos_to_string(pos))
1321 allow_metadata_inventory_put = function(pos, listname, index, stack, player)
1322 local meta = minetest.env:get_meta(pos)
1323 if not has_locked_chest_privilege(meta, player) then
1324 minetest.log("action", player:get_player_name()..
1325 " tried to access a locked chest belonging to "..
1326 meta:get_string("owner").." at "..
1327 minetest.pos_to_string(pos))
1330 return stack:get_count()
1332 allow_metadata_inventory_take = function(pos, listname, index, stack, player)
1333 local meta = minetest.env:get_meta(pos)
1334 if not has_locked_chest_privilege(meta, player) then
1335 minetest.log("action", player:get_player_name()..
1336 " tried to access a locked chest belonging to "..
1337 meta:get_string("owner").." at "..
1338 minetest.pos_to_string(pos))
1341 return stack:get_count()
1343 on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1344 minetest.log("action", player:get_player_name()..
1345 " moves stuff in locked chest at "..minetest.pos_to_string(pos))
1347 on_metadata_inventory_put = function(pos, listname, index, stack, player)
1348 minetest.log("action", player:get_player_name()..
1349 " moves stuff to locked chest at "..minetest.pos_to_string(pos))
1351 on_metadata_inventory_take = function(pos, listname, index, stack, player)
1352 minetest.log("action", player:get_player_name()..
1353 " takes stuff from locked chest at "..minetest.pos_to_string(pos))
1357 default.furnace_inactive_formspec =
1359 "image[2,2;1,1;default_furnace_fire_bg.png]"..
1360 "list[current_name;fuel;2,3;1,1;]"..
1361 "list[current_name;src;2,1;1,1;]"..
1362 "list[current_name;dst;5,1;2,2;]"..
1363 "list[current_player;main;0,5;8,4;]"
1365 minetest.register_node("default:furnace", {
1366 description = "Furnace",
1367 tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1368 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
1369 paramtype2 = "facedir",
1370 groups = {cracky=2},
1371 legacy_facedir_simple = true,
1372 sounds = default.node_sound_stone_defaults(),
1373 on_construct = function(pos)
1374 local meta = minetest.env:get_meta(pos)
1375 meta:set_string("formspec", default.furnace_inactive_formspec)
1376 meta:set_string("infotext", "Furnace")
1377 local inv = meta:get_inventory()
1378 inv:set_size("fuel", 1)
1379 inv:set_size("src", 1)
1380 inv:set_size("dst", 4)
1382 can_dig = function(pos,player)
1383 local meta = minetest.env:get_meta(pos);
1384 local inv = meta:get_inventory()
1385 if not inv:is_empty("fuel") then
1387 elseif not inv:is_empty("dst") then
1389 elseif not inv:is_empty("src") then
1396 minetest.register_node("default:furnace_active", {
1397 description = "Furnace",
1398 tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1399 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
1400 paramtype2 = "facedir",
1402 drop = "default:furnace",
1403 groups = {cracky=2, not_in_creative_inventory=1},
1404 legacy_facedir_simple = true,
1405 sounds = default.node_sound_stone_defaults(),
1406 on_construct = function(pos)
1407 local meta = minetest.env:get_meta(pos)
1408 meta:set_string("formspec", default.furnace_inactive_formspec)
1409 meta:set_string("infotext", "Furnace");
1410 local inv = meta:get_inventory()
1411 inv:set_size("fuel", 1)
1412 inv:set_size("src", 1)
1413 inv:set_size("dst", 4)
1415 can_dig = function(pos,player)
1416 local meta = minetest.env:get_meta(pos);
1417 local inv = meta:get_inventory()
1418 if not inv:is_empty("fuel") then
1420 elseif not inv:is_empty("dst") then
1422 elseif not inv:is_empty("src") then
1429 function hacky_swap_node(pos,name)
1430 local node = minetest.env:get_node(pos)
1431 local meta = minetest.env:get_meta(pos)
1432 local meta0 = meta:to_table()
1433 if node.name == name then
1437 local meta0 = meta:to_table()
1438 minetest.env:set_node(pos,node)
1439 meta = minetest.env:get_meta(pos)
1440 meta:from_table(meta0)
1443 minetest.register_abm({
1444 nodenames = {"default:furnace","default:furnace_active"},
1447 action = function(pos, node, active_object_count, active_object_count_wider)
1448 local meta = minetest.env:get_meta(pos)
1449 for i, name in ipairs({
1455 if meta:get_string(name) == "" then
1456 meta:set_float(name, 0.0)
1460 local inv = meta:get_inventory()
1462 local srclist = inv:get_list("src")
1466 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1469 local was_active = false
1471 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1473 meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
1474 meta:set_float("src_time", meta:get_float("src_time") + 1)
1475 if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
1476 -- check if there's room for output in "dst" list
1477 if inv:room_for_item("dst",cooked.item) then
1478 -- Put result in "dst" list
1479 inv:add_item("dst", cooked.item)
1480 -- take stuff from "src" list
1481 srcstack = inv:get_stack("src", 1)
1482 srcstack:take_item()
1483 inv:set_stack("src", 1, srcstack)
1485 print("Could not insert '"..cooked.item:to_string().."'")
1487 meta:set_string("src_time", 0)
1491 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1492 local percent = math.floor(meta:get_float("fuel_time") /
1493 meta:get_float("fuel_totaltime") * 100)
1494 meta:set_string("infotext","Furnace active: "..percent.."%")
1495 hacky_swap_node(pos,"default:furnace_active")
1496 meta:set_string("formspec",
1498 "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
1499 (100-percent)..":default_furnace_fire_fg.png]"..
1500 "list[current_name;fuel;2,3;1,1;]"..
1501 "list[current_name;src;2,1;1,1;]"..
1502 "list[current_name;dst;5,1;2,2;]"..
1503 "list[current_player;main;0,5;8,4;]")
1509 local fuellist = inv:get_list("fuel")
1510 local srclist = inv:get_list("src")
1513 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1516 fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
1519 if fuel.time <= 0 then
1520 meta:set_string("infotext","Furnace out of fuel")
1521 hacky_swap_node(pos,"default:furnace")
1522 meta:set_string("formspec", default.furnace_inactive_formspec)
1526 if cooked.item:is_empty() then
1528 meta:set_string("infotext","Furnace is empty")
1529 hacky_swap_node(pos,"default:furnace")
1530 meta:set_string("formspec", default.furnace_inactive_formspec)
1535 meta:set_string("fuel_totaltime", fuel.time)
1536 meta:set_string("fuel_time", 0)
1538 local stack = inv:get_stack("fuel", 1)
1540 inv:set_stack("fuel", 1, stack)
1544 minetest.register_node("default:cobble", {
1545 description = "Cobblestone",
1546 tiles = {"default_cobble.png"},
1547 is_ground_content = true,
1548 groups = {cracky=3, stone=2},
1549 sounds = default.node_sound_stone_defaults(),
1552 minetest.register_node("default:mossycobble", {
1553 description = "Mossy Cobblestone",
1554 tiles = {"default_mossycobble.png"},
1555 is_ground_content = true,
1556 groups = {cracky=3},
1557 sounds = default.node_sound_stone_defaults(),
1560 minetest.register_node("default:steelblock", {
1561 description = "Steel Block",
1562 tiles = {"default_steel_block.png"},
1563 is_ground_content = true,
1564 groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
1565 sounds = default.node_sound_stone_defaults(),
1568 minetest.register_node("default:mese_block", {
1569 description = "Mese Block",
1570 tiles = {"default_mese_block.png"},
1571 is_ground_content = true,
1572 groups = {cracky=1},
1573 sounds = default.node_sound_stone_defaults(),
1576 minetest.register_node("default:nyancat", {
1577 description = "Nyan Cat",
1578 tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
1579 "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
1580 paramtype2 = "facedir",
1581 groups = {cracky=2},
1582 legacy_facedir_simple = true,
1583 sounds = default.node_sound_defaults(),
1586 minetest.register_node("default:nyancat_rainbow", {
1587 description = "Nyan Cat Rainbow",
1588 tiles = {"default_nc_rb.png"},
1589 groups = {cracky=2},
1590 sounds = default.node_sound_defaults(),
1593 minetest.register_node("default:sapling", {
1594 description = "Sapling",
1595 drawtype = "plantlike",
1597 tiles = {"default_sapling.png"},
1598 inventory_image = "default_sapling.png",
1599 wield_image = "default_sapling.png",
1600 paramtype = "light",
1604 fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
1606 groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
1607 sounds = default.node_sound_defaults(),
1610 minetest.register_node("default:apple", {
1611 description = "Apple",
1612 drawtype = "plantlike",
1614 tiles = {"default_apple.png"},
1615 inventory_image = "default_apple.png",
1616 paramtype = "light",
1617 sunlight_propagates = true,
1621 fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
1623 groups = {fleshy=3,dig_immediate=3,flammable=2},
1624 on_use = minetest.item_eat(4),
1625 sounds = default.node_sound_defaults(),
1628 minetest.register_node("default:dry_shrub", {
1629 description = "Dry Shrub",
1630 drawtype = "plantlike",
1632 tiles = {"default_dry_shrub.png"},
1633 inventory_image = "default_dry_shrub.png",
1634 wield_image = "default_dry_shrub.png",
1635 paramtype = "light",
1637 groups = {snappy=3,flammable=3,attached_node=1},
1638 sounds = default.node_sound_leaves_defaults(),
1641 fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
1649 minetest.register_craftitem("default:stick", {
1650 description = "Stick",
1651 inventory_image = "default_stick.png",
1654 minetest.register_craftitem("default:paper", {
1655 description = "Paper",
1656 inventory_image = "default_paper.png",
1659 minetest.register_craftitem("default:book", {
1660 description = "Book",
1661 inventory_image = "default_book.png",
1664 minetest.register_craftitem("default:coal_lump", {
1665 description = "Coal Lump",
1666 inventory_image = "default_coal_lump.png",
1669 minetest.register_craftitem("default:iron_lump", {
1670 description = "Iron Lump",
1671 inventory_image = "default_iron_lump.png",
1674 minetest.register_craftitem("default:mese_crystal", {
1675 description = "Mese Crystal",
1676 inventory_image = "default_mese_crystal.png",
1679 minetest.register_craftitem("default:clay_lump", {
1680 description = "Clay Lump",
1681 inventory_image = "default_clay_lump.png",
1684 minetest.register_craftitem("default:steel_ingot", {
1685 description = "Steel Ingot",
1686 inventory_image = "default_steel_ingot.png",
1689 minetest.register_craftitem("default:mese_crystal_fragment", {
1690 description = "Mese Crystal Fragment",
1691 inventory_image = "default_mese_crystal_fragment.png",
1694 minetest.register_craftitem("default:clay_brick", {
1695 description = "Clay Brick",
1696 inventory_image = "default_steel_ingot.png",
1697 inventory_image = "default_clay_brick.png",
1700 minetest.register_craftitem("default:scorched_stuff", {
1701 description = "Scorched Stuff",
1702 inventory_image = "default_scorched_stuff.png",
1706 function default.spawn_falling_node(p, nodename)
1707 spawn_falling_node(p, nodename)
1710 -- Horrible crap to support old code
1711 -- Don't use this and never do what this does, it's completely wrong!
1712 -- (More specifically, the client and the C++ code doesn't get the group)
1713 function default.register_falling_node(nodename, texture)
1714 minetest.log("error", debug.traceback())
1715 minetest.log('error', "WARNING: default.register_falling_node is deprecated")
1716 if minetest.registered_nodes[nodename] then
1717 minetest.registered_nodes[nodename].groups.falling_node = 1
1725 -- Global environment step function
1726 function on_step(dtime)
1729 minetest.register_globalstep(on_step)
1731 function on_placenode(p, node)
1732 --print("on_placenode")
1734 minetest.register_on_placenode(on_placenode)
1736 function on_dignode(p, node)
1737 --print("on_dignode")
1739 minetest.register_on_dignode(on_dignode)
1741 function on_punchnode(p, node)
1743 minetest.register_on_punchnode(on_punchnode)