1 -- Minetest 0.4 mod: default
2 -- See README.txt for licensing and other information.
4 -- The API documentation in here was moved into doc/lua_api.txt
11 -- Definitions made by this mod that other mods can use too
15 dofile(minetest.get_modpath("default").."/mapgen.lua")
16 dofile(minetest.get_modpath("default").."/leafdecay.lua")
23 minetest.register_item(":", {
25 wield_image = "wieldhand.png",
26 wield_scale = {x=1,y=1,z=2.5},
28 full_punch_interval = 1.0,
31 fleshy = {times={[2]=2.00, [3]=1.00}, uses=0, maxlevel=1},
32 crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
33 snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
34 oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3},
39 minetest.register_tool("default:pick_wood", {
40 description = "Wooden Pickaxe",
41 inventory_image = "default_tool_woodpick.png",
45 cracky={times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1}
49 minetest.register_tool("default:pick_stone", {
50 description = "Stone Pickaxe",
51 inventory_image = "default_tool_stonepick.png",
55 cracky={times={[1]=3.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1}
59 minetest.register_tool("default:pick_steel", {
60 description = "Steel Pickaxe",
61 inventory_image = "default_tool_steelpick.png",
65 cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2}
69 minetest.register_tool("default:pick_mese", {
70 description = "Mese Pickaxe",
71 inventory_image = "default_tool_mesepick.png",
73 full_punch_interval = 1.0,
76 cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
77 crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
78 snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}
82 minetest.register_tool("default:shovel_wood", {
83 description = "Wooden Shovel",
84 inventory_image = "default_tool_woodshovel.png",
88 crumbly={times={[1]=3.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1}
92 minetest.register_tool("default:shovel_stone", {
93 description = "Stone Shovel",
94 inventory_image = "default_tool_stoneshovel.png",
98 crumbly={times={[1]=1.50, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1}
102 minetest.register_tool("default:shovel_steel", {
103 description = "Steel Shovel",
104 inventory_image = "default_tool_steelshovel.png",
105 tool_capabilities = {
108 crumbly={times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=30, maxlevel=2}
112 minetest.register_tool("default:axe_wood", {
113 description = "Wooden Axe",
114 inventory_image = "default_tool_woodaxe.png",
115 tool_capabilities = {
118 choppy={times={[2]=1.40, [3]=0.80}, uses=10, maxlevel=1},
119 fleshy={times={[2]=1.50, [3]=0.80}, uses=10, maxlevel=1}
123 minetest.register_tool("default:axe_stone", {
124 description = "Stone Axe",
125 inventory_image = "default_tool_stoneaxe.png",
126 tool_capabilities = {
129 choppy={times={[1]=3.00, [2]=1.00, [3]=0.60}, uses=20, maxlevel=1},
130 fleshy={times={[2]=1.30, [3]=0.70}, uses=20, maxlevel=1}
134 minetest.register_tool("default:axe_steel", {
135 description = "Steel Axe",
136 inventory_image = "default_tool_steelaxe.png",
137 tool_capabilities = {
140 choppy={times={[1]=3.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2},
141 fleshy={times={[2]=1.10, [3]=0.60}, uses=40, maxlevel=1}
145 minetest.register_tool("default:sword_wood", {
146 description = "Wooden Sword",
147 inventory_image = "default_tool_woodsword.png",
148 tool_capabilities = {
149 full_punch_interval = 1.0,
152 fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
153 snappy={times={[2]=1.00, [3]=0.50}, uses=10, maxlevel=1},
154 choppy={times={[3]=1.00}, uses=20, maxlevel=0}
158 minetest.register_tool("default:sword_stone", {
159 description = "Stone Sword",
160 inventory_image = "default_tool_stonesword.png",
161 tool_capabilities = {
162 full_punch_interval = 1.0,
165 fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
166 snappy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
167 choppy={times={[3]=0.90}, uses=20, maxlevel=0}
171 minetest.register_tool("default:sword_steel", {
172 description = "Steel Sword",
173 inventory_image = "default_tool_steelsword.png",
174 tool_capabilities = {
175 full_punch_interval = 1.0,
178 fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
179 snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
180 choppy={times={[3]=0.70}, uses=40, maxlevel=0}
186 -- Crafting definition
189 minetest.register_craft({
190 output = 'default:wood 4',
196 minetest.register_craft({
197 output = 'default:stick 4',
203 minetest.register_craft({
204 output = 'default:fence_wood 2',
206 {'default:stick', 'default:stick', 'default:stick'},
207 {'default:stick', 'default:stick', 'default:stick'},
211 minetest.register_craft({
212 output = 'default:sign_wall',
214 {'group:wood', 'group:wood', 'group:wood'},
215 {'group:wood', 'group:wood', 'group:wood'},
216 {'', 'default:stick', ''},
220 minetest.register_craft({
221 output = 'default:torch 4',
223 {'default:coal_lump'},
228 minetest.register_craft({
229 output = 'default:pick_wood',
231 {'group:wood', 'group:wood', 'group:wood'},
232 {'', 'default:stick', ''},
233 {'', 'default:stick', ''},
237 minetest.register_craft({
238 output = 'default:pick_stone',
240 {'group:stone', 'group:stone', 'group:stone'},
241 {'', 'default:stick', ''},
242 {'', 'default:stick', ''},
246 minetest.register_craft({
247 output = 'default:pick_steel',
249 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
250 {'', 'default:stick', ''},
251 {'', 'default:stick', ''},
255 minetest.register_craft({
256 output = 'default:pick_mese',
258 {'default:mese', 'default:mese', 'default:mese'},
259 {'', 'default:stick', ''},
260 {'', 'default:stick', ''},
264 minetest.register_craft({
265 output = 'default:shovel_wood',
273 minetest.register_craft({
274 output = 'default:shovel_stone',
282 minetest.register_craft({
283 output = 'default:shovel_steel',
285 {'default:steel_ingot'},
291 minetest.register_craft({
292 output = 'default:axe_wood',
294 {'group:wood', 'group:wood'},
295 {'group:wood', 'default:stick'},
296 {'', 'default:stick'},
300 minetest.register_craft({
301 output = 'default:axe_stone',
303 {'group:stone', 'group:stone'},
304 {'group:stone', 'default:stick'},
305 {'', 'default:stick'},
309 minetest.register_craft({
310 output = 'default:axe_steel',
312 {'default:steel_ingot', 'default:steel_ingot'},
313 {'default:steel_ingot', 'default:stick'},
314 {'', 'default:stick'},
318 minetest.register_craft({
319 output = 'default:sword_wood',
327 minetest.register_craft({
328 output = 'default:sword_stone',
336 minetest.register_craft({
337 output = 'default:sword_steel',
339 {'default:steel_ingot'},
340 {'default:steel_ingot'},
345 minetest.register_craft({
346 output = 'default:rail 15',
348 {'default:steel_ingot', '', 'default:steel_ingot'},
349 {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
350 {'default:steel_ingot', '', 'default:steel_ingot'},
354 minetest.register_craft({
355 output = 'default:chest',
357 {'group:wood', 'group:wood', 'group:wood'},
358 {'group:wood', '', 'group:wood'},
359 {'group:wood', 'group:wood', 'group:wood'},
363 minetest.register_craft({
364 output = 'default:chest_locked',
366 {'group:wood', 'group:wood', 'group:wood'},
367 {'group:wood', 'default:steel_ingot', 'group:wood'},
368 {'group:wood', 'group:wood', 'group:wood'},
372 minetest.register_craft({
373 output = 'default:furnace',
375 {'group:stone', 'group:stone', 'group:stone'},
376 {'group:stone', '', 'group:stone'},
377 {'group:stone', 'group:stone', 'group:stone'},
381 minetest.register_craft({
382 output = 'default:steelblock',
384 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
385 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
386 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
390 minetest.register_craft({
391 output = 'default:steel_ingot 9',
393 {'default:steelblock'},
397 minetest.register_craft({
398 output = 'default:sandstone',
400 {'group:sand', 'group:sand'},
401 {'group:sand', 'group:sand'},
405 minetest.register_craft({
406 output = 'default:clay',
408 {'default:clay_lump', 'default:clay_lump'},
409 {'default:clay_lump', 'default:clay_lump'},
413 minetest.register_craft({
414 output = 'default:brick',
416 {'default:clay_brick', 'default:clay_brick'},
417 {'default:clay_brick', 'default:clay_brick'},
421 minetest.register_craft({
422 output = 'default:clay_brick 4',
428 minetest.register_craft({
429 output = 'default:paper',
431 {'default:papyrus', 'default:papyrus', 'default:papyrus'},
435 minetest.register_craft({
436 output = 'default:book',
444 minetest.register_craft({
445 output = 'default:bookshelf',
447 {'group:wood', 'group:wood', 'group:wood'},
448 {'default:book', 'default:book', 'default:book'},
449 {'group:wood', 'group:wood', 'group:wood'},
453 minetest.register_craft({
454 output = 'default:ladder',
456 {'default:stick', '', 'default:stick'},
457 {'default:stick', 'default:stick', 'default:stick'},
458 {'default:stick', '', 'default:stick'},
463 -- Crafting (tool repair)
465 minetest.register_craft({
467 additional_wear = -0.02,
474 minetest.register_craft({
476 output = "default:glass",
477 recipe = "group:sand",
480 minetest.register_craft({
482 output = "default:stone",
483 recipe = "default:cobble",
486 minetest.register_craft({
488 output = "default:steel_ingot",
489 recipe = "default:iron_lump",
492 minetest.register_craft({
494 output = "default:clay_brick",
495 recipe = "default:clay_lump",
502 minetest.register_craft({
504 recipe = "group:tree",
508 minetest.register_craft({
510 recipe = "default:junglegrass",
514 minetest.register_craft({
516 recipe = "default:leaves",
520 minetest.register_craft({
522 recipe = "default:cactus",
526 minetest.register_craft({
528 recipe = "default:papyrus",
532 minetest.register_craft({
534 recipe = "default:bookshelf",
538 minetest.register_craft({
540 recipe = "default:fence_wood",
544 minetest.register_craft({
546 recipe = "default:ladder",
550 minetest.register_craft({
552 recipe = "group:wood",
556 minetest.register_craft({
558 recipe = "default:mese",
562 minetest.register_craft({
564 recipe = "default:lava_source",
568 minetest.register_craft({
570 recipe = "default:torch",
574 minetest.register_craft({
576 recipe = "default:sign_wall",
580 minetest.register_craft({
582 recipe = "default:chest",
586 minetest.register_craft({
588 recipe = "default:chest_locked",
592 minetest.register_craft({
594 recipe = "default:nyancat",
598 minetest.register_craft({
600 recipe = "default:nyancat_rainbow",
604 minetest.register_craft({
606 recipe = "default:sapling",
610 minetest.register_craft({
612 recipe = "default:apple",
616 minetest.register_craft({
618 recipe = "default:coal_lump",
626 -- Default node sounds
628 function default.node_sound_defaults(table)
630 table.footstep = table.footstep or
632 table.dug = table.dug or
633 {name="default_dug_node", gain=1.0}
637 function default.node_sound_stone_defaults(table)
639 table.footstep = table.footstep or
640 {name="default_hard_footstep", gain=0.2}
641 default.node_sound_defaults(table)
645 function default.node_sound_dirt_defaults(table)
647 table.footstep = table.footstep or
649 --table.dug = table.dug or
650 -- {name="default_dirt_break", gain=0.5}
651 default.node_sound_defaults(table)
655 function default.node_sound_sand_defaults(table)
657 table.footstep = table.footstep or
658 {name="default_grass_footstep", gain=0.25}
659 --table.dug = table.dug or
660 -- {name="default_dirt_break", gain=0.25}
661 table.dug = table.dug or
663 default.node_sound_defaults(table)
667 function default.node_sound_wood_defaults(table)
669 table.footstep = table.footstep or
670 {name="default_hard_footstep", gain=0.3}
671 default.node_sound_defaults(table)
675 function default.node_sound_leaves_defaults(table)
677 table.footstep = table.footstep or
678 {name="default_grass_footstep", gain=0.25}
679 table.dig = table.dig or
680 {name="default_dig_crumbly", gain=0.4}
681 table.dug = table.dug or
683 default.node_sound_defaults(table)
687 function default.node_sound_glass_defaults(table)
689 table.footstep = table.footstep or
690 {name="default_stone_footstep", gain=0.25}
691 table.dug = table.dug or
692 {name="default_break_glass", gain=1.0}
693 default.node_sound_defaults(table)
699 minetest.register_node("default:stone", {
700 description = "Stone",
701 tiles = {"default_stone.png"},
702 is_ground_content = true,
703 groups = {cracky=3, stone=1},
704 drop = 'default:cobble',
705 legacy_mineral = true,
706 sounds = default.node_sound_stone_defaults(),
709 minetest.register_node("default:desert_stone", {
710 description = "Desert Stone",
711 tiles = {"default_desert_stone.png"},
712 is_ground_content = true,
713 groups = {cracky=3, stone=1},
714 drop = 'default:desert_stone',
715 legacy_mineral = true,
716 sounds = default.node_sound_stone_defaults(),
719 minetest.register_node("default:stone_with_coal", {
720 description = "Coal Ore",
721 tiles = {"default_stone.png^default_mineral_coal.png"},
722 is_ground_content = true,
724 drop = 'default:coal_lump',
725 sounds = default.node_sound_stone_defaults(),
728 minetest.register_node("default:stone_with_iron", {
729 description = "Iron Ore",
730 tiles = {"default_stone.png^default_mineral_iron.png"},
731 is_ground_content = true,
733 drop = 'default:iron_lump',
734 sounds = default.node_sound_stone_defaults(),
737 minetest.register_node("default:dirt_with_grass", {
738 description = "Dirt with Grass",
739 tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
740 is_ground_content = true,
741 groups = {crumbly=3},
742 drop = 'default:dirt',
743 sounds = default.node_sound_dirt_defaults({
744 footstep = {name="default_grass_footstep", gain=0.4},
748 minetest.register_node("default:dirt_with_grass_footsteps", {
749 description = "Dirt with Grass and Footsteps",
750 tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
751 is_ground_content = true,
752 groups = {crumbly=3, not_in_creative_inventory=1},
753 drop = 'default:dirt',
754 sounds = default.node_sound_dirt_defaults({
755 footstep = {name="default_grass_footstep", gain=0.4},
759 minetest.register_node("default:dirt", {
760 description = "Dirt",
761 tiles = {"default_dirt.png"},
762 is_ground_content = true,
763 groups = {crumbly=3},
764 sounds = default.node_sound_dirt_defaults(),
767 minetest.register_node("default:sand", {
768 description = "Sand",
769 tiles = {"default_sand.png"},
770 is_ground_content = true,
771 groups = {crumbly=3, falling_node=1, sand=1},
772 sounds = default.node_sound_sand_defaults(),
775 minetest.register_node("default:desert_sand", {
776 description = "Desert Sand",
777 tiles = {"default_desert_sand.png"},
778 is_ground_content = true,
779 groups = {sand=1, crumbly=3, falling_node=1, sand=1},
780 sounds = default.node_sound_sand_defaults(),
783 minetest.register_node("default:gravel", {
784 description = "Gravel",
785 tiles = {"default_gravel.png"},
786 is_ground_content = true,
787 groups = {crumbly=2, falling_node=1},
788 sounds = default.node_sound_dirt_defaults({
789 footstep = {name="default_gravel_footstep", gain=0.45},
793 minetest.register_node("default:sandstone", {
794 description = "Sandstone",
795 tiles = {"default_sandstone.png"},
796 is_ground_content = true,
797 groups = {crumbly=2,cracky=2},
798 drop = 'default:sand',
799 sounds = default.node_sound_stone_defaults(),
802 minetest.register_node("default:clay", {
803 description = "Clay",
804 tiles = {"default_clay.png"},
805 is_ground_content = true,
806 groups = {crumbly=3},
807 drop = 'default:clay_lump 4',
808 sounds = default.node_sound_dirt_defaults({
813 minetest.register_node("default:brick", {
814 description = "Brick Block",
815 tiles = {"default_brick.png"},
816 is_ground_content = true,
818 sounds = default.node_sound_stone_defaults(),
821 minetest.register_node("default:tree", {
822 description = "Tree",
823 tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
824 is_ground_content = true,
825 groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
826 sounds = default.node_sound_wood_defaults(),
829 minetest.register_node("default:jungletree", {
830 description = "Jungle Tree",
831 tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
832 is_ground_content = true,
833 groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
834 sounds = default.node_sound_wood_defaults(),
837 minetest.register_node("default:junglegrass", {
838 description = "Jungle Grass",
839 drawtype = "plantlike",
841 tiles = {"default_junglegrass.png"},
842 inventory_image = "default_junglegrass.png",
843 wield_image = "default_junglegrass.png",
846 groups = {snappy=3,flammable=2},
847 sounds = default.node_sound_leaves_defaults(),
850 minetest.register_node("default:leaves", {
851 description = "Leaves",
852 drawtype = "allfaces_optional",
854 tiles = {"default_leaves.png"},
856 groups = {snappy=3, leafdecay=3, flammable=2},
861 -- player will get sapling with 1/20 chance
862 items = {'default:sapling'},
866 -- player will get leaves only if he get no saplings,
867 -- this is because max_items is 1
868 items = {'default:leaves'},
872 sounds = default.node_sound_leaves_defaults(),
875 minetest.register_node("default:cactus", {
876 description = "Cactus",
877 tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
878 is_ground_content = true,
879 groups = {snappy=2,choppy=3,flammable=2},
880 sounds = default.node_sound_wood_defaults(),
883 minetest.register_node("default:papyrus", {
884 description = "Papyrus",
885 drawtype = "plantlike",
886 tiles = {"default_papyrus.png"},
887 inventory_image = "default_papyrus.png",
888 wield_image = "default_papyrus.png",
890 is_ground_content = true,
894 fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
896 groups = {snappy=3,flammable=2},
897 sounds = default.node_sound_leaves_defaults(),
900 minetest.register_node("default:bookshelf", {
901 description = "Bookshelf",
902 tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
903 is_ground_content = true,
904 groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2,flammable=3},
905 sounds = default.node_sound_wood_defaults(),
908 minetest.register_node("default:glass", {
909 description = "Glass",
910 drawtype = "glasslike",
911 tiles = {"default_glass.png"},
912 inventory_image = minetest.inventorycube("default_glass.png"),
914 sunlight_propagates = true,
915 is_ground_content = true,
916 groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
917 sounds = default.node_sound_glass_defaults(),
920 minetest.register_node("default:fence_wood", {
921 description = "Wooden Fence",
922 drawtype = "fencelike",
923 tiles = {"default_wood.png"},
924 inventory_image = "default_fence.png",
925 wield_image = "default_fence.png",
927 is_ground_content = true,
930 fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
932 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
933 sounds = default.node_sound_wood_defaults(),
936 minetest.register_node("default:rail", {
937 description = "Rail",
938 drawtype = "raillike",
939 tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
940 inventory_image = "default_rail.png",
941 wield_image = "default_rail.png",
943 is_ground_content = true,
947 -- but how to specify the dimensions for curved and sideways rails?
948 fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
950 groups = {bendy=2,snappy=1,dig_immediate=2},
953 minetest.register_node("default:ladder", {
954 description = "Ladder",
955 drawtype = "signlike",
956 tiles = {"default_ladder.png"},
957 inventory_image = "default_ladder.png",
958 wield_image = "default_ladder.png",
960 paramtype2 = "wallmounted",
961 is_ground_content = true,
965 type = "wallmounted",
966 --wall_top = = <default>
967 --wall_bottom = = <default>
968 --wall_side = = <default>
970 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3,flammable=2},
971 legacy_wallmounted = true,
972 sounds = default.node_sound_wood_defaults(),
975 minetest.register_node("default:wood", {
976 description = "Wooden Planks",
977 tiles = {"default_wood.png"},
978 is_ground_content = true,
979 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
980 sounds = default.node_sound_wood_defaults(),
983 minetest.register_node("default:mese", {
984 description = "Mese",
985 tiles = {"default_mese.png"},
986 is_ground_content = true,
988 sounds = default.node_sound_defaults(),
991 minetest.register_node("default:cloud", {
992 description = "Cloud",
993 tiles = {"default_cloud.png"},
994 is_ground_content = true,
995 sounds = default.node_sound_defaults(),
996 groups = {not_in_creative_inventory=1},
999 minetest.register_node("default:water_flowing", {
1000 description = "Flowing Water",
1001 inventory_image = minetest.inventorycube("default_water.png"),
1002 drawtype = "flowingliquid",
1003 tiles = {"default_water.png"},
1006 image="default_water_flowing_animated.png",
1007 backface_culling=false,
1008 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
1011 image="default_water_flowing_animated.png",
1012 backface_culling=true,
1013 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
1016 alpha = WATER_ALPHA,
1017 paramtype = "light",
1021 buildable_to = true,
1022 liquidtype = "flowing",
1023 liquid_alternative_flowing = "default:water_flowing",
1024 liquid_alternative_source = "default:water_source",
1025 liquid_viscosity = WATER_VISC,
1026 post_effect_color = {a=64, r=100, g=100, b=200},
1027 groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
1030 minetest.register_node("default:water_source", {
1031 description = "Water Source",
1032 inventory_image = minetest.inventorycube("default_water.png"),
1033 drawtype = "liquid",
1035 {name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}
1038 -- New-style water source material (mostly unused)
1039 {name="default_water.png", backface_culling=false},
1041 alpha = WATER_ALPHA,
1042 paramtype = "light",
1046 buildable_to = true,
1047 liquidtype = "source",
1048 liquid_alternative_flowing = "default:water_flowing",
1049 liquid_alternative_source = "default:water_source",
1050 liquid_viscosity = WATER_VISC,
1051 post_effect_color = {a=64, r=100, g=100, b=200},
1052 groups = {water=3, liquid=3, puts_out_fire=1},
1055 minetest.register_node("default:lava_flowing", {
1056 description = "Flowing Lava",
1057 inventory_image = minetest.inventorycube("default_lava.png"),
1058 drawtype = "flowingliquid",
1059 tiles = {"default_lava.png"},
1062 image="default_lava_flowing_animated.png",
1063 backface_culling=false,
1064 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1067 image="default_lava_flowing_animated.png",
1068 backface_culling=true,
1069 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1072 paramtype = "light",
1073 light_source = LIGHT_MAX - 1,
1077 buildable_to = true,
1078 liquidtype = "flowing",
1079 liquid_alternative_flowing = "default:lava_flowing",
1080 liquid_alternative_source = "default:lava_source",
1081 liquid_viscosity = LAVA_VISC,
1082 damage_per_second = 4*2,
1083 post_effect_color = {a=192, r=255, g=64, b=0},
1084 groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
1087 minetest.register_node("default:lava_source", {
1088 description = "Lava Source",
1089 inventory_image = minetest.inventorycube("default_lava.png"),
1090 drawtype = "liquid",
1092 {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1095 -- New-style lava source material (mostly unused)
1096 {name="default_lava.png", backface_culling=false},
1098 paramtype = "light",
1099 light_source = LIGHT_MAX - 1,
1103 buildable_to = true,
1104 liquidtype = "source",
1105 liquid_alternative_flowing = "default:lava_flowing",
1106 liquid_alternative_source = "default:lava_source",
1107 liquid_viscosity = LAVA_VISC,
1108 damage_per_second = 4*2,
1109 post_effect_color = {a=192, r=255, g=64, b=0},
1110 groups = {lava=3, liquid=2, hot=3, igniter=1},
1113 minetest.register_node("default:torch", {
1114 description = "Torch",
1115 drawtype = "torchlike",
1116 --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
1118 {name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
1119 {name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
1120 {name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1122 inventory_image = "default_torch_on_floor.png",
1123 wield_image = "default_torch_on_floor.png",
1124 paramtype = "light",
1125 paramtype2 = "wallmounted",
1126 sunlight_propagates = true,
1128 light_source = LIGHT_MAX-1,
1130 type = "wallmounted",
1131 wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
1132 wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
1133 wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
1135 groups = {choppy=2,dig_immediate=3,flammable=1},
1136 legacy_wallmounted = true,
1137 sounds = default.node_sound_defaults(),
1140 minetest.register_node("default:sign_wall", {
1141 description = "Sign",
1142 drawtype = "signlike",
1143 tiles = {"default_sign_wall.png"},
1144 inventory_image = "default_sign_wall.png",
1145 wield_image = "default_sign_wall.png",
1146 paramtype = "light",
1147 paramtype2 = "wallmounted",
1148 sunlight_propagates = true,
1151 type = "wallmounted",
1152 --wall_top = <default>
1153 --wall_bottom = <default>
1154 --wall_side = <default>
1156 groups = {choppy=2,dig_immediate=2},
1157 legacy_wallmounted = true,
1158 sounds = default.node_sound_defaults(),
1159 on_construct = function(pos)
1160 --local n = minetest.env:get_node(pos)
1161 local meta = minetest.env:get_meta(pos)
1162 meta:set_string("formspec", "field[text;;${text}]")
1163 meta:set_string("infotext", "\"\"")
1165 on_receive_fields = function(pos, formname, fields, sender)
1166 --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
1167 local meta = minetest.env:get_meta(pos)
1168 fields.text = fields.text or ""
1169 print((sender:get_player_name() or "").." wrote \""..fields.text..
1170 "\" to sign at "..minetest.pos_to_string(pos))
1171 meta:set_string("text", fields.text)
1172 meta:set_string("infotext", '"'..fields.text..'"')
1176 minetest.register_node("default:chest", {
1177 description = "Chest",
1178 tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1179 "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
1180 paramtype2 = "facedir",
1181 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1182 legacy_facedir_simple = true,
1183 sounds = default.node_sound_wood_defaults(),
1184 on_construct = function(pos)
1185 local meta = minetest.env:get_meta(pos)
1186 meta:set_string("formspec",
1188 "list[current_name;main;0,0;8,4;]"..
1189 "list[current_player;main;0,5;8,4;]")
1190 meta:set_string("infotext", "Chest")
1191 local inv = meta:get_inventory()
1192 inv:set_size("main", 8*4)
1194 can_dig = function(pos,player)
1195 local meta = minetest.env:get_meta(pos);
1196 local inv = meta:get_inventory()
1197 return inv:is_empty("main")
1199 on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1200 minetest.log("action", player:get_player_name()..
1201 " moves stuff in chest at "..minetest.pos_to_string(pos))
1203 on_metadata_inventory_put = function(pos, listname, index, stack, player)
1204 minetest.log("action", player:get_player_name()..
1205 " moves stuff to chest at "..minetest.pos_to_string(pos))
1207 on_metadata_inventory_take = function(pos, listname, index, stack, player)
1208 minetest.log("action", player:get_player_name()..
1209 " takes stuff from chest at "..minetest.pos_to_string(pos))
1213 local function has_locked_chest_privilege(meta, player)
1214 if player:get_player_name() ~= meta:get_string("owner") then
1220 minetest.register_node("default:chest_locked", {
1221 description = "Locked Chest",
1222 tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1223 "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
1224 paramtype2 = "facedir",
1225 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1226 legacy_facedir_simple = true,
1227 sounds = default.node_sound_wood_defaults(),
1228 after_place_node = function(pos, placer)
1229 local meta = minetest.env:get_meta(pos)
1230 meta:set_string("owner", placer:get_player_name() or "")
1231 meta:set_string("infotext", "Locked Chest (owned by "..
1232 meta:get_string("owner")..")")
1234 on_construct = function(pos)
1235 local meta = minetest.env:get_meta(pos)
1236 meta:set_string("formspec",
1238 "list[current_name;main;0,0;8,4;]"..
1239 "list[current_player;main;0,5;8,4;]")
1240 meta:set_string("infotext", "Locked Chest")
1241 meta:set_string("owner", "")
1242 local inv = meta:get_inventory()
1243 inv:set_size("main", 8*4)
1245 can_dig = function(pos,player)
1246 local meta = minetest.env:get_meta(pos);
1247 local inv = meta:get_inventory()
1248 return inv:is_empty("main")
1250 allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1251 local meta = minetest.env:get_meta(pos)
1252 if not has_locked_chest_privilege(meta, player) then
1253 minetest.log("action", player:get_player_name()..
1254 " tried to access a locked chest belonging to "..
1255 meta:get_string("owner").." at "..
1256 minetest.pos_to_string(pos))
1261 allow_metadata_inventory_put = function(pos, listname, index, stack, player)
1262 local meta = minetest.env:get_meta(pos)
1263 if not has_locked_chest_privilege(meta, player) then
1264 minetest.log("action", player:get_player_name()..
1265 " tried to access a locked chest belonging to "..
1266 meta:get_string("owner").." at "..
1267 minetest.pos_to_string(pos))
1270 return stack:get_count()
1272 allow_metadata_inventory_take = function(pos, listname, index, stack, player)
1273 local meta = minetest.env:get_meta(pos)
1274 if not has_locked_chest_privilege(meta, player) then
1275 minetest.log("action", player:get_player_name()..
1276 " tried to access a locked chest belonging to "..
1277 meta:get_string("owner").." at "..
1278 minetest.pos_to_string(pos))
1281 return stack:get_count()
1283 on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1284 minetest.log("action", player:get_player_name()..
1285 " moves stuff in locked chest at "..minetest.pos_to_string(pos))
1287 on_metadata_inventory_put = function(pos, listname, index, stack, player)
1288 minetest.log("action", player:get_player_name()..
1289 " moves stuff to locked chest at "..minetest.pos_to_string(pos))
1291 on_metadata_inventory_take = function(pos, listname, index, stack, player)
1292 minetest.log("action", player:get_player_name()..
1293 " takes stuff from locked chest at "..minetest.pos_to_string(pos))
1297 default.furnace_inactive_formspec =
1299 "image[2,2;1,1;default_furnace_fire_bg.png]"..
1300 "list[current_name;fuel;2,3;1,1;]"..
1301 "list[current_name;src;2,1;1,1;]"..
1302 "list[current_name;dst;5,1;2,2;]"..
1303 "list[current_player;main;0,5;8,4;]"
1305 minetest.register_node("default:furnace", {
1306 description = "Furnace",
1307 tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1308 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
1309 paramtype2 = "facedir",
1310 groups = {cracky=2},
1311 legacy_facedir_simple = true,
1312 sounds = default.node_sound_stone_defaults(),
1313 on_construct = function(pos)
1314 local meta = minetest.env:get_meta(pos)
1315 meta:set_string("formspec", default.furnace_inactive_formspec)
1316 meta:set_string("infotext", "Furnace")
1317 local inv = meta:get_inventory()
1318 inv:set_size("fuel", 1)
1319 inv:set_size("src", 1)
1320 inv:set_size("dst", 4)
1322 can_dig = function(pos,player)
1323 local meta = minetest.env:get_meta(pos);
1324 local inv = meta:get_inventory()
1325 if not inv:is_empty("fuel") then
1327 elseif not inv:is_empty("dst") then
1329 elseif not inv:is_empty("src") then
1336 minetest.register_node("default:furnace_active", {
1337 description = "Furnace",
1338 tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1339 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
1340 paramtype2 = "facedir",
1342 drop = "default:furnace",
1343 groups = {cracky=2, not_in_creative_inventory=1},
1344 legacy_facedir_simple = true,
1345 sounds = default.node_sound_stone_defaults(),
1346 on_construct = function(pos)
1347 local meta = minetest.env:get_meta(pos)
1348 meta:set_string("formspec", default.furnace_inactive_formspec)
1349 meta:set_string("infotext", "Furnace");
1350 local inv = meta:get_inventory()
1351 inv:set_size("fuel", 1)
1352 inv:set_size("src", 1)
1353 inv:set_size("dst", 4)
1355 can_dig = function(pos,player)
1356 local meta = minetest.env:get_meta(pos);
1357 local inv = meta:get_inventory()
1358 if not inv:is_empty("fuel") then
1360 elseif not inv:is_empty("dst") then
1362 elseif not inv:is_empty("src") then
1369 function hacky_swap_node(pos,name)
1370 local node = minetest.env:get_node(pos)
1371 local meta = minetest.env:get_meta(pos)
1372 local meta0 = meta:to_table()
1373 if node.name == name then
1377 local meta0 = meta:to_table()
1378 minetest.env:set_node(pos,node)
1379 meta = minetest.env:get_meta(pos)
1380 meta:from_table(meta0)
1383 minetest.register_abm({
1384 nodenames = {"default:furnace","default:furnace_active"},
1387 action = function(pos, node, active_object_count, active_object_count_wider)
1388 local meta = minetest.env:get_meta(pos)
1389 for i, name in ipairs({
1395 if meta:get_string(name) == "" then
1396 meta:set_float(name, 0.0)
1400 local inv = meta:get_inventory()
1402 local srclist = inv:get_list("src")
1406 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1409 local was_active = false
1411 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1413 meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
1414 meta:set_float("src_time", meta:get_float("src_time") + 1)
1415 if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
1416 -- check if there's room for output in "dst" list
1417 if inv:room_for_item("dst",cooked.item) then
1418 -- Put result in "dst" list
1419 inv:add_item("dst", cooked.item)
1420 -- take stuff from "src" list
1421 srcstack = inv:get_stack("src", 1)
1422 srcstack:take_item()
1423 inv:set_stack("src", 1, srcstack)
1425 print("Could not insert '"..cooked.item:to_string().."'")
1427 meta:set_string("src_time", 0)
1431 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1432 local percent = math.floor(meta:get_float("fuel_time") /
1433 meta:get_float("fuel_totaltime") * 100)
1434 meta:set_string("infotext","Furnace active: "..percent.."%")
1435 hacky_swap_node(pos,"default:furnace_active")
1436 meta:set_string("formspec",
1438 "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
1439 (100-percent)..":default_furnace_fire_fg.png]"..
1440 "list[current_name;fuel;2,3;1,1;]"..
1441 "list[current_name;src;2,1;1,1;]"..
1442 "list[current_name;dst;5,1;2,2;]"..
1443 "list[current_player;main;0,5;8,4;]")
1449 local fuellist = inv:get_list("fuel")
1450 local srclist = inv:get_list("src")
1453 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1456 fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
1459 if fuel.time <= 0 then
1460 meta:set_string("infotext","Furnace out of fuel")
1461 hacky_swap_node(pos,"default:furnace")
1462 meta:set_string("formspec", default.furnace_inactive_formspec)
1466 if cooked.item:is_empty() then
1468 meta:set_string("infotext","Furnace is empty")
1469 hacky_swap_node(pos,"default:furnace")
1470 meta:set_string("formspec", default.furnace_inactive_formspec)
1475 meta:set_string("fuel_totaltime", fuel.time)
1476 meta:set_string("fuel_time", 0)
1478 local stack = inv:get_stack("fuel", 1)
1480 inv:set_stack("fuel", 1, stack)
1484 minetest.register_node("default:cobble", {
1485 description = "Cobblestone",
1486 tiles = {"default_cobble.png"},
1487 is_ground_content = true,
1488 groups = {cracky=3, stone=2},
1489 sounds = default.node_sound_stone_defaults(),
1492 minetest.register_node("default:mossycobble", {
1493 description = "Mossy Cobblestone",
1494 tiles = {"default_mossycobble.png"},
1495 is_ground_content = true,
1496 groups = {cracky=3},
1497 sounds = default.node_sound_stone_defaults(),
1500 minetest.register_node("default:steelblock", {
1501 description = "Steel Block",
1502 tiles = {"default_steel_block.png"},
1503 is_ground_content = true,
1504 groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
1505 sounds = default.node_sound_stone_defaults(),
1508 minetest.register_node("default:nyancat", {
1509 description = "Nyan Cat",
1510 tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
1511 "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
1512 inventory_image = "default_nc_front.png",
1513 paramtype2 = "facedir",
1514 groups = {cracky=2},
1515 legacy_facedir_simple = true,
1516 sounds = default.node_sound_defaults(),
1519 minetest.register_node("default:nyancat_rainbow", {
1520 description = "Nyan Cat Rainbow",
1521 tiles = {"default_nc_rb.png"},
1522 inventory_image = "default_nc_rb.png",
1523 groups = {cracky=2},
1524 sounds = default.node_sound_defaults(),
1527 minetest.register_node("default:sapling", {
1528 description = "Sapling",
1529 drawtype = "plantlike",
1531 tiles = {"default_sapling.png"},
1532 inventory_image = "default_sapling.png",
1533 wield_image = "default_sapling.png",
1534 paramtype = "light",
1538 fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
1540 groups = {snappy=2,dig_immediate=3,flammable=2},
1541 sounds = default.node_sound_defaults(),
1544 minetest.register_node("default:apple", {
1545 description = "Apple",
1546 drawtype = "plantlike",
1548 tiles = {"default_apple.png"},
1549 inventory_image = "default_apple.png",
1550 paramtype = "light",
1551 sunlight_propagates = true,
1555 fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
1557 groups = {fleshy=3,dig_immediate=3,flammable=2},
1558 on_use = minetest.item_eat(4),
1559 sounds = default.node_sound_defaults(),
1562 minetest.register_node("default:dry_shrub", {
1563 description = "Dry Shrub",
1564 drawtype = "plantlike",
1566 tiles = {"default_dry_shrub.png"},
1567 inventory_image = "default_dry_shrub.png",
1568 wield_image = "default_dry_shrub.png",
1569 paramtype = "light",
1571 groups = {snappy=3,flammable=3},
1572 sounds = default.node_sound_leaves_defaults(),
1575 fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
1583 minetest.register_craftitem("default:stick", {
1584 description = "Stick",
1585 inventory_image = "default_stick.png",
1588 minetest.register_craftitem("default:paper", {
1589 description = "Paper",
1590 inventory_image = "default_paper.png",
1593 minetest.register_craftitem("default:book", {
1594 description = "Book",
1595 inventory_image = "default_book.png",
1598 minetest.register_craftitem("default:coal_lump", {
1599 description = "Coal Lump",
1600 inventory_image = "default_coal_lump.png",
1603 minetest.register_craftitem("default:iron_lump", {
1604 description = "Iron Lump",
1605 inventory_image = "default_iron_lump.png",
1608 minetest.register_craftitem("default:clay_lump", {
1609 description = "Clay Lump",
1610 inventory_image = "default_clay_lump.png",
1613 minetest.register_craftitem("default:steel_ingot", {
1614 description = "Steel Ingot",
1615 inventory_image = "default_steel_ingot.png",
1618 minetest.register_craftitem("default:clay_brick", {
1619 description = "Clay Brick",
1620 inventory_image = "default_steel_ingot.png",
1621 inventory_image = "default_clay_brick.png",
1624 minetest.register_craftitem("default:scorched_stuff", {
1625 description = "Scorched Stuff",
1626 inventory_image = "default_scorched_stuff.png",
1630 function default.spawn_falling_node(p, nodename)
1631 spawn_falling_node(p, nodename)
1634 -- Horrible crap to support old code
1635 -- Don't use this and never do what this does, it's completely wrong!
1636 -- (More specifically, the client and the C++ code doesn't get the group)
1637 function default.register_falling_node(nodename, texture)
1638 minetest.log("error", debug.traceback())
1639 minetest.log('error', "WARNING: default.register_falling_node is deprecated")
1640 if minetest.registered_nodes[nodename] then
1641 minetest.registered_nodes[nodename].groups.falling_node = 1
1649 -- Global environment step function
1650 function on_step(dtime)
1653 minetest.register_globalstep(on_step)
1655 function on_placenode(p, node)
1656 --print("on_placenode")
1658 minetest.register_on_placenode(on_placenode)
1660 function on_dignode(p, node)
1661 --print("on_dignode")
1663 minetest.register_on_dignode(on_dignode)
1665 function on_punchnode(p, node)
1667 minetest.register_on_punchnode(on_punchnode)