1 -- Minetest 0.4 mod: default
2 -- See README.txt for licensing and other information.
4 -- The API documentation in here was moved into doc/lua_api.txt
11 -- Definitions made by this mod that other mods can use too
15 dofile(minetest.get_modpath("default").."/mapgen.lua")
16 dofile(minetest.get_modpath("default").."/leafdecay.lua")
23 minetest.register_item(":", {
25 wield_image = "wieldhand.png",
26 wield_scale = {x=1,y=1,z=2.5},
28 full_punch_interval = 1.0,
31 fleshy = {times={[2]=2.00, [3]=1.00}, uses=0, maxlevel=1},
32 crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
33 snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
34 oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3},
39 minetest.register_tool("default:pick_wood", {
40 description = "Wooden Pickaxe",
41 inventory_image = "default_tool_woodpick.png",
45 cracky={times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1}
49 minetest.register_tool("default:pick_stone", {
50 description = "Stone Pickaxe",
51 inventory_image = "default_tool_stonepick.png",
55 cracky={times={[1]=3.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1}
59 minetest.register_tool("default:pick_steel", {
60 description = "Steel Pickaxe",
61 inventory_image = "default_tool_steelpick.png",
65 cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2}
69 minetest.register_tool("default:pick_mese", {
70 description = "Mese Pickaxe",
71 inventory_image = "default_tool_mesepick.png",
73 full_punch_interval = 1.0,
76 cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
77 crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
78 snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}
82 minetest.register_tool("default:shovel_wood", {
83 description = "Wooden Shovel",
84 inventory_image = "default_tool_woodshovel.png",
88 crumbly={times={[1]=3.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1}
92 minetest.register_tool("default:shovel_stone", {
93 description = "Stone Shovel",
94 inventory_image = "default_tool_stoneshovel.png",
98 crumbly={times={[1]=1.50, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1}
102 minetest.register_tool("default:shovel_steel", {
103 description = "Steel Shovel",
104 inventory_image = "default_tool_steelshovel.png",
105 tool_capabilities = {
108 crumbly={times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=30, maxlevel=2}
112 minetest.register_tool("default:axe_wood", {
113 description = "Wooden Axe",
114 inventory_image = "default_tool_woodaxe.png",
115 tool_capabilities = {
118 choppy={times={[2]=1.40, [3]=0.80}, uses=10, maxlevel=1},
119 fleshy={times={[2]=1.50, [3]=0.80}, uses=10, maxlevel=1}
123 minetest.register_tool("default:axe_stone", {
124 description = "Stone Axe",
125 inventory_image = "default_tool_stoneaxe.png",
126 tool_capabilities = {
129 choppy={times={[1]=3.00, [2]=1.00, [3]=0.60}, uses=20, maxlevel=1},
130 fleshy={times={[2]=1.30, [3]=0.70}, uses=20, maxlevel=1}
134 minetest.register_tool("default:axe_steel", {
135 description = "Steel Axe",
136 inventory_image = "default_tool_steelaxe.png",
137 tool_capabilities = {
140 choppy={times={[1]=3.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2},
141 fleshy={times={[2]=1.10, [3]=0.60}, uses=40, maxlevel=1}
145 minetest.register_tool("default:sword_wood", {
146 description = "Wooden Sword",
147 inventory_image = "default_tool_woodsword.png",
148 tool_capabilities = {
149 full_punch_interval = 1.0,
152 fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
153 snappy={times={[2]=1.00, [3]=0.50}, uses=10, maxlevel=1},
154 choppy={times={[3]=1.00}, uses=20, maxlevel=0}
158 minetest.register_tool("default:sword_stone", {
159 description = "Stone Sword",
160 inventory_image = "default_tool_stonesword.png",
161 tool_capabilities = {
162 full_punch_interval = 1.0,
165 fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
166 snappy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
167 choppy={times={[3]=0.90}, uses=20, maxlevel=0}
171 minetest.register_tool("default:sword_steel", {
172 description = "Steel Sword",
173 inventory_image = "default_tool_steelsword.png",
174 tool_capabilities = {
175 full_punch_interval = 1.0,
178 fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
179 snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
180 choppy={times={[3]=0.70}, uses=40, maxlevel=0}
186 -- Crafting definition
189 minetest.register_craft({
190 output = 'default:wood 4',
196 minetest.register_craft({
197 output = 'default:stick 4',
203 minetest.register_craft({
204 output = 'default:fence_wood 2',
206 {'default:stick', 'default:stick', 'default:stick'},
207 {'default:stick', 'default:stick', 'default:stick'},
211 minetest.register_craft({
212 output = 'default:sign_wall',
214 {'default:wood', 'default:wood', 'default:wood'},
215 {'default:wood', 'default:wood', 'default:wood'},
216 {'', 'default:stick', ''},
220 minetest.register_craft({
221 output = 'default:torch 4',
223 {'default:coal_lump'},
228 minetest.register_craft({
229 output = 'default:pick_wood',
231 {'default:wood', 'default:wood', 'default:wood'},
232 {'', 'default:stick', ''},
233 {'', 'default:stick', ''},
237 minetest.register_craft({
238 output = 'default:pick_stone',
240 {'default:cobble', 'default:cobble', 'default:cobble'},
241 {'', 'default:stick', ''},
242 {'', 'default:stick', ''},
246 minetest.register_craft({
247 output = 'default:pick_steel',
249 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
250 {'', 'default:stick', ''},
251 {'', 'default:stick', ''},
255 minetest.register_craft({
256 output = 'default:pick_mese',
258 {'default:mese', 'default:mese', 'default:mese'},
259 {'', 'default:stick', ''},
260 {'', 'default:stick', ''},
264 minetest.register_craft({
265 output = 'default:shovel_wood',
273 minetest.register_craft({
274 output = 'default:shovel_stone',
282 minetest.register_craft({
283 output = 'default:shovel_steel',
285 {'default:steel_ingot'},
291 minetest.register_craft({
292 output = 'default:axe_wood',
294 {'default:wood', 'default:wood'},
295 {'default:wood', 'default:stick'},
296 {'', 'default:stick'},
300 minetest.register_craft({
301 output = 'default:axe_stone',
303 {'default:cobble', 'default:cobble'},
304 {'default:cobble', 'default:stick'},
305 {'', 'default:stick'},
309 minetest.register_craft({
310 output = 'default:axe_steel',
312 {'default:steel_ingot', 'default:steel_ingot'},
313 {'default:steel_ingot', 'default:stick'},
314 {'', 'default:stick'},
318 minetest.register_craft({
319 output = 'default:sword_wood',
327 minetest.register_craft({
328 output = 'default:sword_stone',
336 minetest.register_craft({
337 output = 'default:sword_steel',
339 {'default:steel_ingot'},
340 {'default:steel_ingot'},
345 minetest.register_craft({
346 output = 'default:rail 15',
348 {'default:steel_ingot', '', 'default:steel_ingot'},
349 {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
350 {'default:steel_ingot', '', 'default:steel_ingot'},
354 minetest.register_craft({
355 output = 'default:chest',
357 {'default:wood', 'default:wood', 'default:wood'},
358 {'default:wood', '', 'default:wood'},
359 {'default:wood', 'default:wood', 'default:wood'},
363 minetest.register_craft({
364 output = 'default:chest_locked',
366 {'default:wood', 'default:wood', 'default:wood'},
367 {'default:wood', 'default:steel_ingot', 'default:wood'},
368 {'default:wood', 'default:wood', 'default:wood'},
372 minetest.register_craft({
373 output = 'default:furnace',
375 {'default:cobble', 'default:cobble', 'default:cobble'},
376 {'default:cobble', '', 'default:cobble'},
377 {'default:cobble', 'default:cobble', 'default:cobble'},
381 minetest.register_craft({
382 output = 'default:steelblock',
384 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
385 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
386 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
390 minetest.register_craft({
391 output = 'default:sandstone',
393 {'default:sand', 'default:sand'},
394 {'default:sand', 'default:sand'},
398 minetest.register_craft({
399 output = 'default:clay',
401 {'default:clay_lump', 'default:clay_lump'},
402 {'default:clay_lump', 'default:clay_lump'},
406 minetest.register_craft({
407 output = 'default:brick',
409 {'default:clay_brick', 'default:clay_brick'},
410 {'default:clay_brick', 'default:clay_brick'},
414 minetest.register_craft({
415 output = 'default:paper',
417 {'default:papyrus', 'default:papyrus', 'default:papyrus'},
421 minetest.register_craft({
422 output = 'default:book',
430 minetest.register_craft({
431 output = 'default:bookshelf',
433 {'default:wood', 'default:wood', 'default:wood'},
434 {'default:book', 'default:book', 'default:book'},
435 {'default:wood', 'default:wood', 'default:wood'},
439 minetest.register_craft({
440 output = 'default:ladder',
442 {'default:stick', '', 'default:stick'},
443 {'default:stick', 'default:stick', 'default:stick'},
444 {'default:stick', '', 'default:stick'},
449 -- Crafting (tool repair)
451 minetest.register_craft({
453 additional_wear = -0.02,
460 minetest.register_craft({
462 output = "default:glass",
463 recipe = "default:sand",
466 minetest.register_craft({
468 output = "default:glass",
469 recipe = "default:desert_sand",
472 minetest.register_craft({
474 output = "default:stone",
475 recipe = "default:cobble",
478 minetest.register_craft({
480 output = "default:steel_ingot",
481 recipe = "default:iron_lump",
484 minetest.register_craft({
486 output = "default:clay_brick",
487 recipe = "default:clay_lump",
494 minetest.register_craft({
496 recipe = "default:tree",
500 minetest.register_craft({
502 recipe = "default:jungletree",
506 minetest.register_craft({
508 recipe = "default:junglegrass",
512 minetest.register_craft({
514 recipe = "default:leaves",
518 minetest.register_craft({
520 recipe = "default:cactus",
524 minetest.register_craft({
526 recipe = "default:papyrus",
530 minetest.register_craft({
532 recipe = "default:bookshelf",
536 minetest.register_craft({
538 recipe = "default:fence_wood",
542 minetest.register_craft({
544 recipe = "default:ladder",
548 minetest.register_craft({
550 recipe = "default:wood",
554 minetest.register_craft({
556 recipe = "default:mese",
560 minetest.register_craft({
562 recipe = "default:lava_source",
566 minetest.register_craft({
568 recipe = "default:torch",
572 minetest.register_craft({
574 recipe = "default:sign_wall",
578 minetest.register_craft({
580 recipe = "default:chest",
584 minetest.register_craft({
586 recipe = "default:chest_locked",
590 minetest.register_craft({
592 recipe = "default:nyancat",
596 minetest.register_craft({
598 recipe = "default:nyancat_rainbow",
602 minetest.register_craft({
604 recipe = "default:sapling",
608 minetest.register_craft({
610 recipe = "default:apple",
614 minetest.register_craft({
616 recipe = "default:coal_lump",
624 -- Default node sounds
626 function default.node_sound_defaults(table)
628 table.footstep = table.footstep or
630 table.dug = table.dug or
631 {name="default_dug_node", gain=1.0}
635 function default.node_sound_stone_defaults(table)
637 table.footstep = table.footstep or
638 {name="default_hard_footstep", gain=0.2}
639 default.node_sound_defaults(table)
643 function default.node_sound_dirt_defaults(table)
645 table.footstep = table.footstep or
647 --table.dug = table.dug or
648 -- {name="default_dirt_break", gain=0.5}
649 default.node_sound_defaults(table)
653 function default.node_sound_sand_defaults(table)
655 table.footstep = table.footstep or
656 {name="default_grass_footstep", gain=0.25}
657 --table.dug = table.dug or
658 -- {name="default_dirt_break", gain=0.25}
659 table.dug = table.dug or
661 default.node_sound_defaults(table)
665 function default.node_sound_wood_defaults(table)
667 table.footstep = table.footstep or
668 {name="default_hard_footstep", gain=0.3}
669 default.node_sound_defaults(table)
673 function default.node_sound_leaves_defaults(table)
675 table.footstep = table.footstep or
676 {name="default_grass_footstep", gain=0.25}
677 table.dig = table.dig or
678 {name="default_dig_crumbly", gain=0.4}
679 table.dug = table.dug or
681 default.node_sound_defaults(table)
685 function default.node_sound_glass_defaults(table)
687 table.footstep = table.footstep or
688 {name="default_stone_footstep", gain=0.25}
689 table.dug = table.dug or
690 {name="default_break_glass", gain=1.0}
691 default.node_sound_defaults(table)
697 minetest.register_node("default:stone", {
698 description = "Stone",
699 tiles = {"default_stone.png"},
700 is_ground_content = true,
702 drop = 'default:cobble',
703 legacy_mineral = true,
704 sounds = default.node_sound_stone_defaults(),
707 minetest.register_node("default:desert_stone", {
708 description = "Desert Stone",
709 tiles = {"default_desert_stone.png"},
710 is_ground_content = true,
712 drop = 'default:desert_stone',
713 legacy_mineral = true,
714 sounds = default.node_sound_stone_defaults(),
717 minetest.register_node("default:stone_with_coal", {
718 description = "Coal Ore",
719 tiles = {"default_stone.png^default_mineral_coal.png"},
720 is_ground_content = true,
722 drop = 'default:coal_lump',
723 sounds = default.node_sound_stone_defaults(),
726 minetest.register_node("default:stone_with_iron", {
727 description = "Iron Ore",
728 tiles = {"default_stone.png^default_mineral_iron.png"},
729 is_ground_content = true,
731 drop = 'default:iron_lump',
732 sounds = default.node_sound_stone_defaults(),
735 minetest.register_node("default:dirt_with_grass", {
736 description = "Dirt with Grass",
737 tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
738 is_ground_content = true,
739 groups = {crumbly=3},
740 drop = 'default:dirt',
741 sounds = default.node_sound_dirt_defaults({
742 footstep = {name="default_grass_footstep", gain=0.4},
746 minetest.register_node("default:dirt_with_grass_footsteps", {
747 description = "Dirt with Grass and Footsteps",
748 tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
749 is_ground_content = true,
750 groups = {crumbly=3, not_in_creative_inventory=1},
751 drop = 'default:dirt',
752 sounds = default.node_sound_dirt_defaults({
753 footstep = {name="default_grass_footstep", gain=0.4},
757 minetest.register_node("default:dirt", {
758 description = "Dirt",
759 tiles = {"default_dirt.png"},
760 is_ground_content = true,
761 groups = {crumbly=3},
762 sounds = default.node_sound_dirt_defaults(),
765 minetest.register_node("default:sand", {
766 description = "Sand",
767 tiles = {"default_sand.png"},
768 is_ground_content = true,
769 groups = {crumbly=3, falling_node=1},
770 sounds = default.node_sound_sand_defaults(),
773 minetest.register_node("default:desert_sand", {
774 description = "Desert Sand",
775 tiles = {"default_desert_sand.png"},
776 is_ground_content = true,
777 groups = {sand=1, crumbly=3, falling_node=1},
778 sounds = default.node_sound_sand_defaults(),
781 minetest.register_node("default:gravel", {
782 description = "Gravel",
783 tiles = {"default_gravel.png"},
784 is_ground_content = true,
785 groups = {crumbly=2, falling_node=1},
786 sounds = default.node_sound_dirt_defaults({
787 footstep = {name="default_gravel_footstep", gain=0.45},
791 minetest.register_node("default:sandstone", {
792 description = "Sandstone",
793 tiles = {"default_sandstone.png"},
794 is_ground_content = true,
795 groups = {crumbly=2,cracky=2},
796 drop = 'default:sand',
797 sounds = default.node_sound_stone_defaults(),
800 minetest.register_node("default:clay", {
801 description = "Clay",
802 tiles = {"default_clay.png"},
803 is_ground_content = true,
804 groups = {crumbly=3},
805 drop = 'default:clay_lump 4',
806 sounds = default.node_sound_dirt_defaults({
811 minetest.register_node("default:brick", {
812 description = "Brick Block",
813 tiles = {"default_brick.png"},
814 is_ground_content = true,
816 drop = 'default:clay_brick 4',
817 sounds = default.node_sound_stone_defaults(),
820 minetest.register_node("default:tree", {
821 description = "Tree",
822 tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
823 is_ground_content = true,
824 groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
825 sounds = default.node_sound_wood_defaults(),
828 minetest.register_node("default:jungletree", {
829 description = "Jungle Tree",
830 tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
831 is_ground_content = true,
832 groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
833 sounds = default.node_sound_wood_defaults(),
836 minetest.register_node("default:junglegrass", {
837 description = "Jungle Grass",
838 drawtype = "plantlike",
840 tiles = {"default_junglegrass.png"},
841 inventory_image = "default_junglegrass.png",
842 wield_image = "default_junglegrass.png",
845 groups = {snappy=3,flammable=2},
846 sounds = default.node_sound_leaves_defaults(),
849 minetest.register_node("default:leaves", {
850 description = "Leaves",
851 drawtype = "allfaces_optional",
853 tiles = {"default_leaves.png"},
855 groups = {snappy=3, leafdecay=3, flammable=2},
860 -- player will get sapling with 1/20 chance
861 items = {'default:sapling'},
865 -- player will get leaves only if he get no saplings,
866 -- this is because max_items is 1
867 items = {'default:leaves'},
871 sounds = default.node_sound_leaves_defaults(),
874 minetest.register_node("default:cactus", {
875 description = "Cactus",
876 tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
877 is_ground_content = true,
878 groups = {snappy=2,choppy=3,flammable=2},
879 sounds = default.node_sound_wood_defaults(),
882 minetest.register_node("default:papyrus", {
883 description = "Papyrus",
884 drawtype = "plantlike",
885 tiles = {"default_papyrus.png"},
886 inventory_image = "default_papyrus.png",
887 wield_image = "default_papyrus.png",
889 is_ground_content = true,
893 fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
895 groups = {snappy=3,flammable=2},
896 sounds = default.node_sound_leaves_defaults(),
899 minetest.register_node("default:bookshelf", {
900 description = "Bookshelf",
901 tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
902 is_ground_content = true,
903 groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2,flammable=3},
904 sounds = default.node_sound_wood_defaults(),
907 minetest.register_node("default:glass", {
908 description = "Glass",
909 drawtype = "glasslike",
910 tiles = {"default_glass.png"},
911 inventory_image = minetest.inventorycube("default_glass.png"),
913 sunlight_propagates = true,
914 is_ground_content = true,
915 groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
916 sounds = default.node_sound_glass_defaults(),
919 minetest.register_node("default:fence_wood", {
920 description = "Wooden Fence",
921 drawtype = "fencelike",
922 tiles = {"default_wood.png"},
923 inventory_image = "default_fence.png",
924 wield_image = "default_fence.png",
926 is_ground_content = true,
929 fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
931 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
932 sounds = default.node_sound_wood_defaults(),
935 minetest.register_node("default:rail", {
936 description = "Rail",
937 drawtype = "raillike",
938 tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
939 inventory_image = "default_rail.png",
940 wield_image = "default_rail.png",
942 is_ground_content = true,
946 -- but how to specify the dimensions for curved and sideways rails?
947 fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
949 groups = {bendy=2,snappy=1,dig_immediate=2},
952 minetest.register_node("default:ladder", {
953 description = "Ladder",
954 drawtype = "signlike",
955 tiles = {"default_ladder.png"},
956 inventory_image = "default_ladder.png",
957 wield_image = "default_ladder.png",
959 paramtype2 = "wallmounted",
960 is_ground_content = true,
964 type = "wallmounted",
965 --wall_top = = <default>
966 --wall_bottom = = <default>
967 --wall_side = = <default>
969 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3,flammable=2},
970 legacy_wallmounted = true,
971 sounds = default.node_sound_wood_defaults(),
974 minetest.register_node("default:wood", {
975 description = "Wooden Planks",
976 tiles = {"default_wood.png"},
977 is_ground_content = true,
978 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
979 sounds = default.node_sound_wood_defaults(),
982 minetest.register_node("default:mese", {
983 description = "Mese",
984 tiles = {"default_mese.png"},
985 is_ground_content = true,
987 sounds = default.node_sound_defaults(),
990 minetest.register_node("default:cloud", {
991 description = "Cloud",
992 tiles = {"default_cloud.png"},
993 is_ground_content = true,
994 sounds = default.node_sound_defaults(),
995 groups = {not_in_creative_inventory=1},
998 minetest.register_node("default:water_flowing", {
999 description = "Flowing Water",
1000 inventory_image = minetest.inventorycube("default_water.png"),
1001 drawtype = "flowingliquid",
1002 tiles = {"default_water.png"},
1005 image="default_water_flowing_animated.png",
1006 backface_culling=false,
1007 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
1010 image="default_water_flowing_animated.png",
1011 backface_culling=true,
1012 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
1015 alpha = WATER_ALPHA,
1016 paramtype = "light",
1020 buildable_to = true,
1021 liquidtype = "flowing",
1022 liquid_alternative_flowing = "default:water_flowing",
1023 liquid_alternative_source = "default:water_source",
1024 liquid_viscosity = WATER_VISC,
1025 post_effect_color = {a=64, r=100, g=100, b=200},
1026 groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
1029 minetest.register_node("default:water_source", {
1030 description = "Water Source",
1031 inventory_image = minetest.inventorycube("default_water.png"),
1032 drawtype = "liquid",
1034 {name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}
1037 -- New-style water source material (mostly unused)
1038 {name="default_water.png", backface_culling=false},
1040 alpha = WATER_ALPHA,
1041 paramtype = "light",
1045 buildable_to = true,
1046 liquidtype = "source",
1047 liquid_alternative_flowing = "default:water_flowing",
1048 liquid_alternative_source = "default:water_source",
1049 liquid_viscosity = WATER_VISC,
1050 post_effect_color = {a=64, r=100, g=100, b=200},
1051 groups = {water=3, liquid=3, puts_out_fire=1},
1054 minetest.register_node("default:lava_flowing", {
1055 description = "Flowing Lava",
1056 inventory_image = minetest.inventorycube("default_lava.png"),
1057 drawtype = "flowingliquid",
1058 tiles = {"default_lava.png"},
1061 image="default_lava_flowing_animated.png",
1062 backface_culling=false,
1063 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1066 image="default_lava_flowing_animated.png",
1067 backface_culling=true,
1068 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1071 paramtype = "light",
1072 light_source = LIGHT_MAX - 1,
1076 buildable_to = true,
1077 liquidtype = "flowing",
1078 liquid_alternative_flowing = "default:lava_flowing",
1079 liquid_alternative_source = "default:lava_source",
1080 liquid_viscosity = LAVA_VISC,
1081 damage_per_second = 4*2,
1082 post_effect_color = {a=192, r=255, g=64, b=0},
1083 groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
1086 minetest.register_node("default:lava_source", {
1087 description = "Lava Source",
1088 inventory_image = minetest.inventorycube("default_lava.png"),
1089 drawtype = "liquid",
1091 {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1094 -- New-style lava source material (mostly unused)
1095 {name="default_lava.png", backface_culling=false},
1097 paramtype = "light",
1098 light_source = LIGHT_MAX - 1,
1102 buildable_to = true,
1103 liquidtype = "source",
1104 liquid_alternative_flowing = "default:lava_flowing",
1105 liquid_alternative_source = "default:lava_source",
1106 liquid_viscosity = LAVA_VISC,
1107 damage_per_second = 4*2,
1108 post_effect_color = {a=192, r=255, g=64, b=0},
1109 groups = {lava=3, liquid=2, hot=3, igniter=1},
1112 minetest.register_node("default:torch", {
1113 description = "Torch",
1114 drawtype = "torchlike",
1115 --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
1117 {name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
1118 {name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
1119 {name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1121 inventory_image = "default_torch_on_floor.png",
1122 wield_image = "default_torch_on_floor.png",
1123 paramtype = "light",
1124 paramtype2 = "wallmounted",
1125 sunlight_propagates = true,
1127 light_source = LIGHT_MAX-1,
1129 type = "wallmounted",
1130 wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
1131 wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
1132 wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
1134 groups = {choppy=2,dig_immediate=3,flammable=1},
1135 legacy_wallmounted = true,
1136 sounds = default.node_sound_defaults(),
1139 minetest.register_node("default:sign_wall", {
1140 description = "Sign",
1141 drawtype = "signlike",
1142 tiles = {"default_sign_wall.png"},
1143 inventory_image = "default_sign_wall.png",
1144 wield_image = "default_sign_wall.png",
1145 paramtype = "light",
1146 paramtype2 = "wallmounted",
1147 sunlight_propagates = true,
1150 type = "wallmounted",
1151 --wall_top = <default>
1152 --wall_bottom = <default>
1153 --wall_side = <default>
1155 groups = {choppy=2,dig_immediate=2},
1156 legacy_wallmounted = true,
1157 sounds = default.node_sound_defaults(),
1158 on_construct = function(pos)
1159 --local n = minetest.env:get_node(pos)
1160 local meta = minetest.env:get_meta(pos)
1161 meta:set_string("formspec", "field[text;;${text}]")
1162 meta:set_string("infotext", "\"\"")
1164 on_receive_fields = function(pos, formname, fields, sender)
1165 --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
1166 local meta = minetest.env:get_meta(pos)
1167 fields.text = fields.text or ""
1168 print((sender:get_player_name() or "").." wrote \""..fields.text..
1169 "\" to sign at "..minetest.pos_to_string(pos))
1170 meta:set_string("text", fields.text)
1171 meta:set_string("infotext", '"'..fields.text..'"')
1175 minetest.register_node("default:chest", {
1176 description = "Chest",
1177 tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1178 "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
1179 paramtype2 = "facedir",
1180 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1181 legacy_facedir_simple = true,
1182 sounds = default.node_sound_wood_defaults(),
1183 on_construct = function(pos)
1184 local meta = minetest.env:get_meta(pos)
1185 meta:set_string("formspec",
1187 "list[current_name;main;0,0;8,4;]"..
1188 "list[current_player;main;0,5;8,4;]")
1189 meta:set_string("infotext", "Chest")
1190 local inv = meta:get_inventory()
1191 inv:set_size("main", 8*4)
1193 can_dig = function(pos,player)
1194 local meta = minetest.env:get_meta(pos);
1195 local inv = meta:get_inventory()
1196 return inv:is_empty("main")
1198 on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1199 minetest.log("action", player:get_player_name()..
1200 " moves stuff in chest at "..minetest.pos_to_string(pos))
1202 on_metadata_inventory_put = function(pos, listname, index, stack, player)
1203 minetest.log("action", player:get_player_name()..
1204 " moves stuff to chest at "..minetest.pos_to_string(pos))
1206 on_metadata_inventory_take = function(pos, listname, index, stack, player)
1207 minetest.log("action", player:get_player_name()..
1208 " takes stuff from chest at "..minetest.pos_to_string(pos))
1212 local function has_locked_chest_privilege(meta, player)
1213 if player:get_player_name() ~= meta:get_string("owner") then
1219 minetest.register_node("default:chest_locked", {
1220 description = "Locked Chest",
1221 tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1222 "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
1223 paramtype2 = "facedir",
1224 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1225 legacy_facedir_simple = true,
1226 sounds = default.node_sound_wood_defaults(),
1227 after_place_node = function(pos, placer)
1228 local meta = minetest.env:get_meta(pos)
1229 meta:set_string("owner", placer:get_player_name() or "")
1230 meta:set_string("infotext", "Locked Chest (owned by "..
1231 meta:get_string("owner")..")")
1233 on_construct = function(pos)
1234 local meta = minetest.env:get_meta(pos)
1235 meta:set_string("formspec",
1237 "list[current_name;main;0,0;8,4;]"..
1238 "list[current_player;main;0,5;8,4;]")
1239 meta:set_string("infotext", "Locked Chest")
1240 meta:set_string("owner", "")
1241 local inv = meta:get_inventory()
1242 inv:set_size("main", 8*4)
1244 can_dig = function(pos,player)
1245 local meta = minetest.env:get_meta(pos);
1246 local inv = meta:get_inventory()
1247 return inv:is_empty("main")
1249 allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1250 local meta = minetest.env:get_meta(pos)
1251 if not has_locked_chest_privilege(meta, player) then
1252 minetest.log("action", player:get_player_name()..
1253 " tried to access a locked chest belonging to "..
1254 meta:get_string("owner").." at "..
1255 minetest.pos_to_string(pos))
1260 allow_metadata_inventory_put = function(pos, listname, index, stack, player)
1261 local meta = minetest.env:get_meta(pos)
1262 if not has_locked_chest_privilege(meta, player) then
1263 minetest.log("action", player:get_player_name()..
1264 " tried to access a locked chest belonging to "..
1265 meta:get_string("owner").." at "..
1266 minetest.pos_to_string(pos))
1269 return stack:get_count()
1271 allow_metadata_inventory_take = function(pos, listname, index, stack, player)
1272 local meta = minetest.env:get_meta(pos)
1273 if not has_locked_chest_privilege(meta, player) then
1274 minetest.log("action", player:get_player_name()..
1275 " tried to access a locked chest belonging to "..
1276 meta:get_string("owner").." at "..
1277 minetest.pos_to_string(pos))
1280 return stack:get_count()
1282 on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1283 minetest.log("action", player:get_player_name()..
1284 " moves stuff in locked chest at "..minetest.pos_to_string(pos))
1286 on_metadata_inventory_put = function(pos, listname, index, stack, player)
1287 minetest.log("action", player:get_player_name()..
1288 " moves stuff to locked chest at "..minetest.pos_to_string(pos))
1290 on_metadata_inventory_take = function(pos, listname, index, stack, player)
1291 minetest.log("action", player:get_player_name()..
1292 " takes stuff from locked chest at "..minetest.pos_to_string(pos))
1296 default.furnace_inactive_formspec =
1298 "image[2,2;1,1;default_furnace_fire_bg.png]"..
1299 "list[current_name;fuel;2,3;1,1;]"..
1300 "list[current_name;src;2,1;1,1;]"..
1301 "list[current_name;dst;5,1;2,2;]"..
1302 "list[current_player;main;0,5;8,4;]"
1304 minetest.register_node("default:furnace", {
1305 description = "Furnace",
1306 tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1307 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
1308 paramtype2 = "facedir",
1309 groups = {cracky=2},
1310 legacy_facedir_simple = true,
1311 sounds = default.node_sound_stone_defaults(),
1312 on_construct = function(pos)
1313 local meta = minetest.env:get_meta(pos)
1314 meta:set_string("formspec", default.furnace_inactive_formspec)
1315 meta:set_string("infotext", "Furnace")
1316 local inv = meta:get_inventory()
1317 inv:set_size("fuel", 1)
1318 inv:set_size("src", 1)
1319 inv:set_size("dst", 4)
1321 can_dig = function(pos,player)
1322 local meta = minetest.env:get_meta(pos);
1323 local inv = meta:get_inventory()
1324 if not inv:is_empty("fuel") then
1326 elseif not inv:is_empty("dst") then
1328 elseif not inv:is_empty("src") then
1335 minetest.register_node("default:furnace_active", {
1336 description = "Furnace",
1337 tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1338 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
1339 paramtype2 = "facedir",
1341 drop = "default:furnace",
1342 groups = {cracky=2, not_in_creative_inventory=1},
1343 legacy_facedir_simple = true,
1344 sounds = default.node_sound_stone_defaults(),
1345 on_construct = function(pos)
1346 local meta = minetest.env:get_meta(pos)
1347 meta:set_string("formspec", default.furnace_inactive_formspec)
1348 meta:set_string("infotext", "Furnace");
1349 local inv = meta:get_inventory()
1350 inv:set_size("fuel", 1)
1351 inv:set_size("src", 1)
1352 inv:set_size("dst", 4)
1354 can_dig = function(pos,player)
1355 local meta = minetest.env:get_meta(pos);
1356 local inv = meta:get_inventory()
1357 if not inv:is_empty("fuel") then
1359 elseif not inv:is_empty("dst") then
1361 elseif not inv:is_empty("src") then
1368 function hacky_swap_node(pos,name)
1369 local node = minetest.env:get_node(pos)
1370 local meta = minetest.env:get_meta(pos)
1371 local meta0 = meta:to_table()
1372 if node.name == name then
1376 local meta0 = meta:to_table()
1377 minetest.env:set_node(pos,node)
1378 meta = minetest.env:get_meta(pos)
1379 meta:from_table(meta0)
1382 minetest.register_abm({
1383 nodenames = {"default:furnace","default:furnace_active"},
1386 action = function(pos, node, active_object_count, active_object_count_wider)
1387 local meta = minetest.env:get_meta(pos)
1388 for i, name in ipairs({
1394 if meta:get_string(name) == "" then
1395 meta:set_float(name, 0.0)
1399 local inv = meta:get_inventory()
1401 local srclist = inv:get_list("src")
1405 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1408 local was_active = false
1410 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1412 meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
1413 meta:set_float("src_time", meta:get_float("src_time") + 1)
1414 if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
1415 -- check if there's room for output in "dst" list
1416 if inv:room_for_item("dst",cooked.item) then
1417 -- Put result in "dst" list
1418 inv:add_item("dst", cooked.item)
1419 -- take stuff from "src" list
1420 srcstack = inv:get_stack("src", 1)
1421 srcstack:take_item()
1422 inv:set_stack("src", 1, srcstack)
1424 print("Could not insert '"..cooked.item:to_string().."'")
1426 meta:set_string("src_time", 0)
1430 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1431 local percent = math.floor(meta:get_float("fuel_time") /
1432 meta:get_float("fuel_totaltime") * 100)
1433 meta:set_string("infotext","Furnace active: "..percent.."%")
1434 hacky_swap_node(pos,"default:furnace_active")
1435 meta:set_string("formspec",
1437 "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
1438 (100-percent)..":default_furnace_fire_fg.png]"..
1439 "list[current_name;fuel;2,3;1,1;]"..
1440 "list[current_name;src;2,1;1,1;]"..
1441 "list[current_name;dst;5,1;2,2;]"..
1442 "list[current_player;main;0,5;8,4;]")
1448 local fuellist = inv:get_list("fuel")
1449 local srclist = inv:get_list("src")
1452 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1455 fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
1458 if fuel.time <= 0 then
1459 meta:set_string("infotext","Furnace out of fuel")
1460 hacky_swap_node(pos,"default:furnace")
1461 meta:set_string("formspec", default.furnace_inactive_formspec)
1465 if cooked.item:is_empty() then
1467 meta:set_string("infotext","Furnace is empty")
1468 hacky_swap_node(pos,"default:furnace")
1469 meta:set_string("formspec", default.furnace_inactive_formspec)
1474 meta:set_string("fuel_totaltime", fuel.time)
1475 meta:set_string("fuel_time", 0)
1477 local stack = inv:get_stack("fuel", 1)
1479 inv:set_stack("fuel", 1, stack)
1483 minetest.register_node("default:cobble", {
1484 description = "Cobblestone",
1485 tiles = {"default_cobble.png"},
1486 is_ground_content = true,
1487 groups = {cracky=3},
1488 sounds = default.node_sound_stone_defaults(),
1491 minetest.register_node("default:mossycobble", {
1492 description = "Mossy Cobblestone",
1493 tiles = {"default_mossycobble.png"},
1494 is_ground_content = true,
1495 groups = {cracky=3},
1496 sounds = default.node_sound_stone_defaults(),
1499 minetest.register_node("default:steelblock", {
1500 description = "Steel Block",
1501 tiles = {"default_steel_block.png"},
1502 is_ground_content = true,
1503 groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
1504 sounds = default.node_sound_stone_defaults(),
1507 minetest.register_node("default:nyancat", {
1508 description = "Nyan Cat",
1509 tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
1510 "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
1511 inventory_image = "default_nc_front.png",
1512 paramtype2 = "facedir",
1513 groups = {cracky=2},
1514 legacy_facedir_simple = true,
1515 sounds = default.node_sound_defaults(),
1518 minetest.register_node("default:nyancat_rainbow", {
1519 description = "Nyan Cat Rainbow",
1520 tiles = {"default_nc_rb.png"},
1521 inventory_image = "default_nc_rb.png",
1522 groups = {cracky=2},
1523 sounds = default.node_sound_defaults(),
1526 minetest.register_node("default:sapling", {
1527 description = "Sapling",
1528 drawtype = "plantlike",
1530 tiles = {"default_sapling.png"},
1531 inventory_image = "default_sapling.png",
1532 wield_image = "default_sapling.png",
1533 paramtype = "light",
1537 fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
1539 groups = {snappy=2,dig_immediate=3,flammable=2},
1540 sounds = default.node_sound_defaults(),
1543 minetest.register_node("default:apple", {
1544 description = "Apple",
1545 drawtype = "plantlike",
1547 tiles = {"default_apple.png"},
1548 inventory_image = "default_apple.png",
1549 paramtype = "light",
1550 sunlight_propagates = true,
1554 fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
1556 groups = {fleshy=3,dig_immediate=3,flammable=2},
1557 on_use = minetest.item_eat(4),
1558 sounds = default.node_sound_defaults(),
1561 minetest.register_node("default:dry_shrub", {
1562 description = "Dry Shrub",
1563 drawtype = "plantlike",
1565 tiles = {"default_dry_shrub.png"},
1566 inventory_image = "default_dry_shrub.png",
1567 wield_image = "default_dry_shrub.png",
1568 paramtype = "light",
1570 groups = {snappy=3,flammable=3},
1571 sounds = default.node_sound_leaves_defaults(),
1574 fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
1582 minetest.register_craftitem("default:stick", {
1583 description = "Stick",
1584 inventory_image = "default_stick.png",
1587 minetest.register_craftitem("default:paper", {
1588 description = "Paper",
1589 inventory_image = "default_paper.png",
1592 minetest.register_craftitem("default:book", {
1593 description = "Book",
1594 inventory_image = "default_book.png",
1597 minetest.register_craftitem("default:coal_lump", {
1598 description = "Coal Lump",
1599 inventory_image = "default_coal_lump.png",
1602 minetest.register_craftitem("default:iron_lump", {
1603 description = "Iron Lump",
1604 inventory_image = "default_iron_lump.png",
1607 minetest.register_craftitem("default:clay_lump", {
1608 description = "Clay Lump",
1609 inventory_image = "default_clay_lump.png",
1612 minetest.register_craftitem("default:steel_ingot", {
1613 description = "Steel Ingot",
1614 inventory_image = "default_steel_ingot.png",
1617 minetest.register_craftitem("default:clay_brick", {
1618 description = "Clay Brick",
1619 inventory_image = "default_steel_ingot.png",
1620 inventory_image = "default_clay_brick.png",
1623 minetest.register_craftitem("default:scorched_stuff", {
1624 description = "Scorched Stuff",
1625 inventory_image = "default_scorched_stuff.png",
1629 function default.spawn_falling_node(p, nodename)
1630 spawn_falling_node(p, nodename)
1633 -- Horrible crap to support old code
1634 -- Don't use this and never do what this does, it's completely wrong!
1635 -- (More specifically, the client and the C++ code doesn't get the group)
1636 function default.register_falling_node(nodename, texture)
1637 minetest.log("error", debug.traceback())
1638 minetest.log('error', "WARNING: default.register_falling_node is deprecated")
1639 if minetest.registered_nodes[nodename] then
1640 minetest.registered_nodes[nodename].groups.falling_node = 1
1648 -- Global environment step function
1649 function on_step(dtime)
1652 minetest.register_globalstep(on_step)
1654 function on_placenode(p, node)
1655 --print("on_placenode")
1657 minetest.register_on_placenode(on_placenode)
1659 function on_dignode(p, node)
1660 --print("on_dignode")
1662 minetest.register_on_dignode(on_dignode)
1664 function on_punchnode(p, node)
1666 minetest.register_on_punchnode(on_punchnode)