1 -- Minetest 0.4 mod: default
2 -- See README.txt for licensing and other information.
4 -- The API documentation in here was moved into doc/lua_api.txt
11 -- Definitions made by this mod that other mods can use too
15 dofile(minetest.get_modpath("default").."/player.lua")
16 dofile(minetest.get_modpath("default").."/mapgen.lua")
17 dofile(minetest.get_modpath("default").."/leafdecay.lua")
24 minetest.register_item(":", {
26 wield_image = "wieldhand.png",
27 wield_scale = {x=1,y=1,z=2.5},
29 full_punch_interval = 0.9,
32 fleshy = {times={[2]=0.75, [3]=0.6}, uses=0, maxlevel=1},
33 crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
34 snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
35 oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3}
40 minetest.register_tool("default:pick_wood", {
41 description = "Wooden Pickaxe",
42 inventory_image = "default_tool_woodpick.png",
44 full_punch_interval = 1.2,
47 cracky = {times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1},
48 fleshy = {times={[2]=0.95, [3]=0.6}, uses=15, maxlevel=1}
52 minetest.register_tool("default:pick_stone", {
53 description = "Stone Pickaxe",
54 inventory_image = "default_tool_stonepick.png",
56 full_punch_interval = 1.3,
59 cracky = {times={[1]=3.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1},
60 fleshy = {times={[2]=0.7, [3]=0.5}, uses=25, maxlevel=1}
64 minetest.register_tool("default:pick_steel", {
65 description = "Steel Pickaxe",
66 inventory_image = "default_tool_steelpick.png",
68 full_punch_interval = 1.0,
71 cracky = {times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2},
72 fleshy = {times={[2]=0.6, [3]=0.35}, uses=35, maxlevel=1}
76 minetest.register_tool("default:pick_mese", {
77 description = "Mese Pickaxe",
78 inventory_image = "default_tool_mesepick.png",
80 full_punch_interval = 0.65,
83 cracky = {times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
84 crumbly = {times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
85 snappy = {times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
86 fleshy = {times={[2]=0.6, [3]=0.5}, uses=80, maxlevel=1}
90 minetest.register_tool("default:shovel_wood", {
91 description = "Wooden Shovel",
92 inventory_image = "default_tool_woodshovel.png",
93 wield_image = "default_tool_woodshovel.png^[transformR90",
95 full_punch_interval = 1.2,
98 crumbly = {times={[1]=3.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1},
99 fleshy = {times={[2]=1.05, [3]=0.70}, uses=25, maxlevel=1}
103 minetest.register_tool("default:shovel_stone", {
104 description = "Stone Shovel",
105 inventory_image = "default_tool_stoneshovel.png",
106 wield_image = "default_tool_stoneshovel.png^[transformR90",
107 tool_capabilities = {
108 full_punch_interval = 1.4,
111 crumbly = {times={[1]=1.50, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1},
112 fleshy = {times={[2]=0.75, [3]=0.50}, uses=40, maxlevel=1}
116 minetest.register_tool("default:shovel_steel", {
117 description = "Steel Shovel",
118 inventory_image = "default_tool_steelshovel.png",
119 wield_image = "default_tool_steelshovel.png^[transformR90",
120 tool_capabilities = {
121 full_punch_interval = 1.1,
124 crumbly = {times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=30, maxlevel=2},
125 fleshy = {times={[2]=0.45, [3]=0.30}, uses=50, maxlevel=1}
129 minetest.register_tool("default:axe_wood", {
130 description = "Wooden Axe",
131 inventory_image = "default_tool_woodaxe.png",
132 tool_capabilities = {
133 full_punch_interval = 1.0,
136 choppy = {times={[2]=1.40, [3]=0.80}, uses=10, maxlevel=1},
137 fleshy = {times={[2]=0.70, [3]=0.50}, uses=5, maxlevel=1}
141 minetest.register_tool("default:axe_stone", {
142 description = "Stone Axe",
143 inventory_image = "default_tool_stoneaxe.png",
144 tool_capabilities = {
145 full_punch_interval = 1.2,
148 choppy={times={[1]=3.00, [2]=1.00, [3]=0.60}, uses=20, maxlevel=1},
149 fleshy={times={[2]=0.60, [3]=0.40}, uses=15, maxlevel=1}
153 minetest.register_tool("default:axe_steel", {
154 description = "Steel Axe",
155 inventory_image = "default_tool_steelaxe.png",
156 tool_capabilities = {
157 full_punch_interval = 0.9,
160 choppy={times={[1]=3.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2},
161 fleshy={times={[2]=0.40, [3]=0.25}, uses=25, maxlevel=1}
165 minetest.register_tool("default:sword_wood", {
166 description = "Wooden Sword",
167 inventory_image = "default_tool_woodsword.png",
168 tool_capabilities = {
169 full_punch_interval = 0.9,
172 fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
173 snappy={times={[2]=0.9, [3]=0.45}, uses=10, maxlevel=1},
174 choppy={times={[3]=0.90}, uses=20, maxlevel=0}
178 minetest.register_tool("default:sword_stone", {
179 description = "Stone Sword",
180 inventory_image = "default_tool_stonesword.png",
181 tool_capabilities = {
182 full_punch_interval = 1.1,
185 fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
186 snappy={times={[2]=0.75, [3]=0.35}, uses=20, maxlevel=1},
187 choppy={times={[3]=0.70}, uses=20, maxlevel=0}
191 minetest.register_tool("default:sword_steel", {
192 description = "Steel Sword",
193 inventory_image = "default_tool_steelsword.png",
194 tool_capabilities = {
195 full_punch_interval = 0.8,
198 fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
199 snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
200 choppy={times={[3]=0.65}, uses=40, maxlevel=0}
206 -- Crafting definition
209 minetest.register_craft({
210 output = 'default:wood 4',
216 minetest.register_craft({
217 output = 'default:stick 4',
223 minetest.register_craft({
224 output = 'default:fence_wood 2',
226 {'default:stick', 'default:stick', 'default:stick'},
227 {'default:stick', 'default:stick', 'default:stick'},
231 minetest.register_craft({
232 output = 'default:sign_wall',
234 {'group:wood', 'group:wood', 'group:wood'},
235 {'group:wood', 'group:wood', 'group:wood'},
236 {'', 'default:stick', ''},
240 minetest.register_craft({
241 output = 'default:torch 4',
243 {'default:coal_lump'},
248 minetest.register_craft({
249 output = 'default:pick_wood',
251 {'group:wood', 'group:wood', 'group:wood'},
252 {'', 'default:stick', ''},
253 {'', 'default:stick', ''},
257 minetest.register_craft({
258 output = 'default:pick_stone',
260 {'group:stone', 'group:stone', 'group:stone'},
261 {'', 'default:stick', ''},
262 {'', 'default:stick', ''},
266 minetest.register_craft({
267 output = 'default:pick_steel',
269 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
270 {'', 'default:stick', ''},
271 {'', 'default:stick', ''},
275 minetest.register_craft({
276 output = 'default:pick_mese',
278 {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
279 {'', 'default:stick', ''},
280 {'', 'default:stick', ''},
284 minetest.register_craft({
285 output = 'default:shovel_wood',
293 minetest.register_craft({
294 output = 'default:shovel_stone',
302 minetest.register_craft({
303 output = 'default:shovel_steel',
305 {'default:steel_ingot'},
311 minetest.register_craft({
312 output = 'default:axe_wood',
314 {'group:wood', 'group:wood'},
315 {'group:wood', 'default:stick'},
316 {'', 'default:stick'},
320 minetest.register_craft({
321 output = 'default:axe_stone',
323 {'group:stone', 'group:stone'},
324 {'group:stone', 'default:stick'},
325 {'', 'default:stick'},
329 minetest.register_craft({
330 output = 'default:axe_steel',
332 {'default:steel_ingot', 'default:steel_ingot'},
333 {'default:steel_ingot', 'default:stick'},
334 {'', 'default:stick'},
338 minetest.register_craft({
339 output = 'default:sword_wood',
347 minetest.register_craft({
348 output = 'default:sword_stone',
356 minetest.register_craft({
357 output = 'default:sword_steel',
359 {'default:steel_ingot'},
360 {'default:steel_ingot'},
365 minetest.register_craft({
366 output = 'default:rail 15',
368 {'default:steel_ingot', '', 'default:steel_ingot'},
369 {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
370 {'default:steel_ingot', '', 'default:steel_ingot'},
374 minetest.register_craft({
375 output = 'default:chest',
377 {'group:wood', 'group:wood', 'group:wood'},
378 {'group:wood', '', 'group:wood'},
379 {'group:wood', 'group:wood', 'group:wood'},
383 minetest.register_craft({
384 output = 'default:chest_locked',
386 {'group:wood', 'group:wood', 'group:wood'},
387 {'group:wood', 'default:steel_ingot', 'group:wood'},
388 {'group:wood', 'group:wood', 'group:wood'},
392 minetest.register_craft({
393 output = 'default:furnace',
395 {'group:stone', 'group:stone', 'group:stone'},
396 {'group:stone', '', 'group:stone'},
397 {'group:stone', 'group:stone', 'group:stone'},
401 minetest.register_craft({
402 output = 'default:steelblock',
404 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
405 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
406 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
410 minetest.register_craft({
411 output = 'default:steel_ingot 9',
413 {'default:steelblock'},
417 minetest.register_craft({
418 output = 'default:sandstone',
420 {'group:sand', 'group:sand'},
421 {'group:sand', 'group:sand'},
425 minetest.register_craft({
426 output = 'default:sand 4',
428 {'default:sandstone'},
432 minetest.register_craft({
433 output = 'default:clay',
435 {'default:clay_lump', 'default:clay_lump'},
436 {'default:clay_lump', 'default:clay_lump'},
440 minetest.register_craft({
441 output = 'default:brick',
443 {'default:clay_brick', 'default:clay_brick'},
444 {'default:clay_brick', 'default:clay_brick'},
448 minetest.register_craft({
449 output = 'default:clay_brick 4',
455 minetest.register_craft({
456 output = 'default:paper',
458 {'default:papyrus', 'default:papyrus', 'default:papyrus'},
462 minetest.register_craft({
463 output = 'default:book',
471 minetest.register_craft({
472 output = 'default:bookshelf',
474 {'group:wood', 'group:wood', 'group:wood'},
475 {'default:book', 'default:book', 'default:book'},
476 {'group:wood', 'group:wood', 'group:wood'},
480 minetest.register_craft({
481 output = 'default:ladder',
483 {'default:stick', '', 'default:stick'},
484 {'default:stick', 'default:stick', 'default:stick'},
485 {'default:stick', '', 'default:stick'},
489 minetest.register_craft({
490 output = 'default:mese',
492 {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
493 {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
494 {'default:mese_crystal', 'default:mese_crystal', 'default:mese_crystal'},
498 minetest.register_craft({
499 output = 'default:mese_crystal 9',
505 minetest.register_craft({
506 output = 'default:mese_crystal_fragment 9',
508 {'default:mese_crystal'},
513 -- Crafting (tool repair)
515 minetest.register_craft({
517 additional_wear = -0.02,
524 minetest.register_craft({
526 output = "default:glass",
527 recipe = "group:sand",
530 minetest.register_craft({
532 output = "default:stone",
533 recipe = "default:cobble",
536 minetest.register_craft({
538 output = "default:steel_ingot",
539 recipe = "default:iron_lump",
542 minetest.register_craft({
544 output = "default:clay_brick",
545 recipe = "default:clay_lump",
552 minetest.register_craft({
554 recipe = "group:tree",
558 minetest.register_craft({
560 recipe = "default:junglegrass",
564 minetest.register_craft({
566 recipe = "default:leaves",
570 minetest.register_craft({
572 recipe = "default:cactus",
576 minetest.register_craft({
578 recipe = "default:papyrus",
582 minetest.register_craft({
584 recipe = "default:bookshelf",
588 minetest.register_craft({
590 recipe = "default:fence_wood",
594 minetest.register_craft({
596 recipe = "default:ladder",
600 minetest.register_craft({
602 recipe = "group:wood",
606 minetest.register_craft({
608 recipe = "default:lava_source",
612 minetest.register_craft({
614 recipe = "default:torch",
618 minetest.register_craft({
620 recipe = "default:sign_wall",
624 minetest.register_craft({
626 recipe = "default:chest",
630 minetest.register_craft({
632 recipe = "default:chest_locked",
636 minetest.register_craft({
638 recipe = "default:nyancat",
642 minetest.register_craft({
644 recipe = "default:nyancat_rainbow",
648 minetest.register_craft({
650 recipe = "default:sapling",
654 minetest.register_craft({
656 recipe = "default:apple",
660 minetest.register_craft({
662 recipe = "default:coal_lump",
670 -- Default node sounds
672 function default.node_sound_defaults(table)
674 table.footstep = table.footstep or
676 table.dug = table.dug or
677 {name="default_dug_node", gain=1.0}
681 function default.node_sound_stone_defaults(table)
683 table.footstep = table.footstep or
684 {name="default_hard_footstep", gain=0.2}
685 default.node_sound_defaults(table)
689 function default.node_sound_dirt_defaults(table)
691 table.footstep = table.footstep or
693 --table.dug = table.dug or
694 -- {name="default_dirt_break", gain=0.5}
695 default.node_sound_defaults(table)
699 function default.node_sound_sand_defaults(table)
701 table.footstep = table.footstep or
702 {name="default_grass_footstep", gain=0.25}
703 --table.dug = table.dug or
704 -- {name="default_dirt_break", gain=0.25}
705 table.dug = table.dug or
707 default.node_sound_defaults(table)
711 function default.node_sound_wood_defaults(table)
713 table.footstep = table.footstep or
714 {name="default_hard_footstep", gain=0.3}
715 default.node_sound_defaults(table)
719 function default.node_sound_leaves_defaults(table)
721 table.footstep = table.footstep or
722 {name="default_grass_footstep", gain=0.25}
723 table.dig = table.dig or
724 {name="default_dig_crumbly", gain=0.4}
725 table.dug = table.dug or
727 default.node_sound_defaults(table)
731 function default.node_sound_glass_defaults(table)
733 table.footstep = table.footstep or
734 {name="default_hard_footstep", gain=0.25}
735 table.dug = table.dug or
736 {name="default_break_glass", gain=1.0}
737 default.node_sound_defaults(table)
743 minetest.register_node("default:stone", {
744 description = "Stone",
745 tiles = {"default_stone.png"},
746 is_ground_content = true,
747 groups = {cracky=3, stone=1},
748 drop = 'default:cobble',
749 legacy_mineral = true,
750 sounds = default.node_sound_stone_defaults(),
753 minetest.register_node("default:desert_stone", {
754 description = "Desert Stone",
755 tiles = {"default_desert_stone.png"},
756 is_ground_content = true,
757 groups = {cracky=3, stone=1},
758 drop = 'default:desert_stone',
759 legacy_mineral = true,
760 sounds = default.node_sound_stone_defaults(),
763 minetest.register_node("default:stone_with_coal", {
764 description = "Coal Ore",
765 tiles = {"default_stone.png^default_mineral_coal.png"},
766 is_ground_content = true,
768 drop = 'default:coal_lump',
769 sounds = default.node_sound_stone_defaults(),
772 minetest.register_node("default:stone_with_iron", {
773 description = "Iron Ore",
774 tiles = {"default_stone.png^default_mineral_iron.png"},
775 is_ground_content = true,
777 drop = 'default:iron_lump',
778 sounds = default.node_sound_stone_defaults(),
781 minetest.register_node("default:stone_with_mese", {
782 description = "Mese Crystals in Stone",
783 tiles = {"default_stone.png^default_mineral_mese.png"},
784 is_ground_content = true,
786 drop = "default:mese_crystal",
787 sounds = default.node_sound_stone_defaults(),
790 minetest.register_node("default:dirt_with_grass", {
791 description = "Dirt with Grass",
792 tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
793 is_ground_content = true,
794 groups = {crumbly=3},
795 drop = 'default:dirt',
796 sounds = default.node_sound_dirt_defaults({
797 footstep = {name="default_grass_footstep", gain=0.4},
801 minetest.register_node("default:dirt_with_grass_footsteps", {
802 description = "Dirt with Grass and Footsteps",
803 tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
804 is_ground_content = true,
805 groups = {crumbly=3, not_in_creative_inventory=1},
806 drop = 'default:dirt',
807 sounds = default.node_sound_dirt_defaults({
808 footstep = {name="default_grass_footstep", gain=0.4},
812 minetest.register_node("default:dirt", {
813 description = "Dirt",
814 tiles = {"default_dirt.png"},
815 is_ground_content = true,
816 groups = {crumbly=3},
817 sounds = default.node_sound_dirt_defaults(),
820 minetest.register_node("default:sand", {
821 description = "Sand",
822 tiles = {"default_sand.png"},
823 is_ground_content = true,
824 groups = {crumbly=3, falling_node=1, sand=1},
825 sounds = default.node_sound_sand_defaults(),
828 minetest.register_node("default:desert_sand", {
829 description = "Desert Sand",
830 tiles = {"default_desert_sand.png"},
831 is_ground_content = true,
832 groups = {sand=1, crumbly=3, falling_node=1, sand=1},
833 sounds = default.node_sound_sand_defaults(),
836 minetest.register_node("default:gravel", {
837 description = "Gravel",
838 tiles = {"default_gravel.png"},
839 is_ground_content = true,
840 groups = {crumbly=2, falling_node=1},
841 sounds = default.node_sound_dirt_defaults({
842 footstep = {name="default_gravel_footstep", gain=0.45},
846 minetest.register_node("default:sandstone", {
847 description = "Sandstone",
848 tiles = {"default_sandstone.png"},
849 is_ground_content = true,
850 groups = {crumbly=2,cracky=2},
851 sounds = default.node_sound_stone_defaults(),
854 minetest.register_node("default:clay", {
855 description = "Clay",
856 tiles = {"default_clay.png"},
857 is_ground_content = true,
858 groups = {crumbly=3},
859 drop = 'default:clay_lump 4',
860 sounds = default.node_sound_dirt_defaults({
865 minetest.register_node("default:brick", {
866 description = "Brick Block",
867 tiles = {"default_brick.png"},
868 is_ground_content = true,
870 sounds = default.node_sound_stone_defaults(),
873 minetest.register_node("default:tree", {
874 description = "Tree",
875 tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
876 is_ground_content = true,
877 groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
878 sounds = default.node_sound_wood_defaults(),
881 minetest.register_node("default:jungletree", {
882 description = "Jungle Tree",
883 tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
884 is_ground_content = true,
885 groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
886 sounds = default.node_sound_wood_defaults(),
889 minetest.register_node("default:junglegrass", {
890 description = "Jungle Grass",
891 drawtype = "plantlike",
893 tiles = {"default_junglegrass.png"},
894 inventory_image = "default_junglegrass.png",
895 wield_image = "default_junglegrass.png",
898 groups = {snappy=3,flammable=2,attached_node=1},
899 sounds = default.node_sound_leaves_defaults(),
902 minetest.register_node("default:leaves", {
903 description = "Leaves",
904 drawtype = "allfaces_optional",
906 tiles = {"default_leaves.png"},
908 groups = {snappy=3, leafdecay=3, flammable=2},
913 -- player will get sapling with 1/20 chance
914 items = {'default:sapling'},
918 -- player will get leaves only if he get no saplings,
919 -- this is because max_items is 1
920 items = {'default:leaves'},
924 sounds = default.node_sound_leaves_defaults(),
927 minetest.register_node("default:cactus", {
928 description = "Cactus",
929 tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
930 is_ground_content = true,
931 groups = {snappy=2,choppy=3,flammable=2},
932 sounds = default.node_sound_wood_defaults(),
935 minetest.register_node("default:papyrus", {
936 description = "Papyrus",
937 drawtype = "plantlike",
938 tiles = {"default_papyrus.png"},
939 inventory_image = "default_papyrus.png",
940 wield_image = "default_papyrus.png",
942 is_ground_content = true,
946 fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
948 groups = {snappy=3,flammable=2},
949 sounds = default.node_sound_leaves_defaults(),
952 minetest.register_node("default:bookshelf", {
953 description = "Bookshelf",
954 tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
955 is_ground_content = true,
956 groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2,flammable=3},
957 sounds = default.node_sound_wood_defaults(),
960 minetest.register_node("default:glass", {
961 description = "Glass",
962 drawtype = "glasslike",
963 tiles = {"default_glass.png"},
964 inventory_image = minetest.inventorycube("default_glass.png"),
966 sunlight_propagates = true,
967 is_ground_content = true,
968 groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
969 sounds = default.node_sound_glass_defaults(),
972 minetest.register_node("default:fence_wood", {
973 description = "Wooden Fence",
974 drawtype = "fencelike",
975 tiles = {"default_wood.png"},
976 inventory_image = "default_fence.png",
977 wield_image = "default_fence.png",
979 is_ground_content = true,
982 fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
984 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
985 sounds = default.node_sound_wood_defaults(),
988 minetest.register_node("default:rail", {
989 description = "Rail",
990 drawtype = "raillike",
991 tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
992 inventory_image = "default_rail.png",
993 wield_image = "default_rail.png",
995 is_ground_content = true,
999 -- but how to specify the dimensions for curved and sideways rails?
1000 fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
1002 groups = {bendy=2,snappy=1,dig_immediate=2,attached_node=1},
1005 minetest.register_node("default:ladder", {
1006 description = "Ladder",
1007 drawtype = "signlike",
1008 tiles = {"default_ladder.png"},
1009 inventory_image = "default_ladder.png",
1010 wield_image = "default_ladder.png",
1011 paramtype = "light",
1012 paramtype2 = "wallmounted",
1013 is_ground_content = true,
1017 type = "wallmounted",
1018 --wall_top = = <default>
1019 --wall_bottom = = <default>
1020 --wall_side = = <default>
1022 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3,flammable=2},
1023 legacy_wallmounted = true,
1024 sounds = default.node_sound_wood_defaults(),
1027 minetest.register_node("default:wood", {
1028 description = "Wooden Planks",
1029 tiles = {"default_wood.png"},
1030 is_ground_content = true,
1031 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
1032 sounds = default.node_sound_wood_defaults(),
1035 minetest.register_node("default:cloud", {
1036 description = "Cloud",
1037 tiles = {"default_cloud.png"},
1038 is_ground_content = true,
1039 sounds = default.node_sound_defaults(),
1040 groups = {not_in_creative_inventory=1},
1043 minetest.register_node("default:water_flowing", {
1044 description = "Flowing Water",
1045 inventory_image = minetest.inventorycube("default_water.png"),
1046 drawtype = "flowingliquid",
1047 tiles = {"default_water.png"},
1050 image="default_water_flowing_animated.png",
1051 backface_culling=false,
1052 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
1055 image="default_water_flowing_animated.png",
1056 backface_culling=true,
1057 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
1060 alpha = WATER_ALPHA,
1061 paramtype = "light",
1065 buildable_to = true,
1066 liquidtype = "flowing",
1067 liquid_alternative_flowing = "default:water_flowing",
1068 liquid_alternative_source = "default:water_source",
1069 liquid_viscosity = WATER_VISC,
1070 post_effect_color = {a=64, r=100, g=100, b=200},
1071 groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
1074 minetest.register_node("default:water_source", {
1075 description = "Water Source",
1076 inventory_image = minetest.inventorycube("default_water.png"),
1077 drawtype = "liquid",
1079 {name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}
1082 -- New-style water source material (mostly unused)
1083 {name="default_water.png", backface_culling=false},
1085 alpha = WATER_ALPHA,
1086 paramtype = "light",
1090 buildable_to = true,
1091 liquidtype = "source",
1092 liquid_alternative_flowing = "default:water_flowing",
1093 liquid_alternative_source = "default:water_source",
1094 liquid_viscosity = WATER_VISC,
1095 post_effect_color = {a=64, r=100, g=100, b=200},
1096 groups = {water=3, liquid=3, puts_out_fire=1},
1099 minetest.register_node("default:lava_flowing", {
1100 description = "Flowing Lava",
1101 inventory_image = minetest.inventorycube("default_lava.png"),
1102 drawtype = "flowingliquid",
1103 tiles = {"default_lava.png"},
1106 image="default_lava_flowing_animated.png",
1107 backface_culling=false,
1108 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1111 image="default_lava_flowing_animated.png",
1112 backface_culling=true,
1113 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1116 paramtype = "light",
1117 light_source = LIGHT_MAX - 1,
1121 buildable_to = true,
1122 liquidtype = "flowing",
1123 liquid_alternative_flowing = "default:lava_flowing",
1124 liquid_alternative_source = "default:lava_source",
1125 liquid_viscosity = LAVA_VISC,
1126 damage_per_second = 4*2,
1127 post_effect_color = {a=192, r=255, g=64, b=0},
1128 groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
1131 minetest.register_node("default:lava_source", {
1132 description = "Lava Source",
1133 inventory_image = minetest.inventorycube("default_lava.png"),
1134 drawtype = "liquid",
1136 {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1139 -- New-style lava source material (mostly unused)
1140 {name="default_lava.png", backface_culling=false},
1142 paramtype = "light",
1143 light_source = LIGHT_MAX - 1,
1147 buildable_to = true,
1148 liquidtype = "source",
1149 liquid_alternative_flowing = "default:lava_flowing",
1150 liquid_alternative_source = "default:lava_source",
1151 liquid_viscosity = LAVA_VISC,
1152 damage_per_second = 4*2,
1153 post_effect_color = {a=192, r=255, g=64, b=0},
1154 groups = {lava=3, liquid=2, hot=3, igniter=1},
1157 minetest.register_node("default:torch", {
1158 description = "Torch",
1159 drawtype = "torchlike",
1160 --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
1162 {name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
1163 {name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
1164 {name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1166 inventory_image = "default_torch_on_floor.png",
1167 wield_image = "default_torch_on_floor.png",
1168 paramtype = "light",
1169 paramtype2 = "wallmounted",
1170 sunlight_propagates = true,
1172 light_source = LIGHT_MAX-1,
1174 type = "wallmounted",
1175 wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
1176 wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
1177 wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
1179 groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1},
1180 legacy_wallmounted = true,
1181 sounds = default.node_sound_defaults(),
1184 minetest.register_node("default:sign_wall", {
1185 description = "Sign",
1186 drawtype = "signlike",
1187 tiles = {"default_sign_wall.png"},
1188 inventory_image = "default_sign_wall.png",
1189 wield_image = "default_sign_wall.png",
1190 paramtype = "light",
1191 paramtype2 = "wallmounted",
1192 sunlight_propagates = true,
1195 type = "wallmounted",
1196 --wall_top = <default>
1197 --wall_bottom = <default>
1198 --wall_side = <default>
1200 groups = {choppy=2,dig_immediate=2,attached_node=1},
1201 legacy_wallmounted = true,
1202 sounds = default.node_sound_defaults(),
1203 on_construct = function(pos)
1204 --local n = minetest.env:get_node(pos)
1205 local meta = minetest.env:get_meta(pos)
1206 meta:set_string("formspec", "field[text;;${text}]")
1207 meta:set_string("infotext", "\"\"")
1209 on_receive_fields = function(pos, formname, fields, sender)
1210 --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
1211 local meta = minetest.env:get_meta(pos)
1212 fields.text = fields.text or ""
1213 print((sender:get_player_name() or "").." wrote \""..fields.text..
1214 "\" to sign at "..minetest.pos_to_string(pos))
1215 meta:set_string("text", fields.text)
1216 meta:set_string("infotext", '"'..fields.text..'"')
1220 minetest.register_node("default:chest", {
1221 description = "Chest",
1222 tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1223 "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
1224 paramtype2 = "facedir",
1225 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1226 legacy_facedir_simple = true,
1227 sounds = default.node_sound_wood_defaults(),
1228 on_construct = function(pos)
1229 local meta = minetest.env:get_meta(pos)
1230 meta:set_string("formspec",
1232 "list[current_name;main;0,0;8,4;]"..
1233 "list[current_player;main;0,5;8,4;]")
1234 meta:set_string("infotext", "Chest")
1235 local inv = meta:get_inventory()
1236 inv:set_size("main", 8*4)
1238 can_dig = function(pos,player)
1239 local meta = minetest.env:get_meta(pos);
1240 local inv = meta:get_inventory()
1241 return inv:is_empty("main")
1243 on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1244 minetest.log("action", player:get_player_name()..
1245 " moves stuff in chest at "..minetest.pos_to_string(pos))
1247 on_metadata_inventory_put = function(pos, listname, index, stack, player)
1248 minetest.log("action", player:get_player_name()..
1249 " moves stuff to chest at "..minetest.pos_to_string(pos))
1251 on_metadata_inventory_take = function(pos, listname, index, stack, player)
1252 minetest.log("action", player:get_player_name()..
1253 " takes stuff from chest at "..minetest.pos_to_string(pos))
1257 local function has_locked_chest_privilege(meta, player)
1258 if player:get_player_name() ~= meta:get_string("owner") then
1264 minetest.register_node("default:chest_locked", {
1265 description = "Locked Chest",
1266 tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1267 "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
1268 paramtype2 = "facedir",
1269 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1270 legacy_facedir_simple = true,
1271 sounds = default.node_sound_wood_defaults(),
1272 after_place_node = function(pos, placer)
1273 local meta = minetest.env:get_meta(pos)
1274 meta:set_string("owner", placer:get_player_name() or "")
1275 meta:set_string("infotext", "Locked Chest (owned by "..
1276 meta:get_string("owner")..")")
1278 on_construct = function(pos)
1279 local meta = minetest.env:get_meta(pos)
1280 meta:set_string("formspec",
1282 "list[current_name;main;0,0;8,4;]"..
1283 "list[current_player;main;0,5;8,4;]")
1284 meta:set_string("infotext", "Locked Chest")
1285 meta:set_string("owner", "")
1286 local inv = meta:get_inventory()
1287 inv:set_size("main", 8*4)
1289 can_dig = function(pos,player)
1290 local meta = minetest.env:get_meta(pos);
1291 local inv = meta:get_inventory()
1292 return inv:is_empty("main")
1294 allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1295 local meta = minetest.env:get_meta(pos)
1296 if not has_locked_chest_privilege(meta, player) then
1297 minetest.log("action", player:get_player_name()..
1298 " tried to access a locked chest belonging to "..
1299 meta:get_string("owner").." at "..
1300 minetest.pos_to_string(pos))
1305 allow_metadata_inventory_put = function(pos, listname, index, stack, player)
1306 local meta = minetest.env:get_meta(pos)
1307 if not has_locked_chest_privilege(meta, player) then
1308 minetest.log("action", player:get_player_name()..
1309 " tried to access a locked chest belonging to "..
1310 meta:get_string("owner").." at "..
1311 minetest.pos_to_string(pos))
1314 return stack:get_count()
1316 allow_metadata_inventory_take = function(pos, listname, index, stack, player)
1317 local meta = minetest.env:get_meta(pos)
1318 if not has_locked_chest_privilege(meta, player) then
1319 minetest.log("action", player:get_player_name()..
1320 " tried to access a locked chest belonging to "..
1321 meta:get_string("owner").." at "..
1322 minetest.pos_to_string(pos))
1325 return stack:get_count()
1327 on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1328 minetest.log("action", player:get_player_name()..
1329 " moves stuff in locked chest at "..minetest.pos_to_string(pos))
1331 on_metadata_inventory_put = function(pos, listname, index, stack, player)
1332 minetest.log("action", player:get_player_name()..
1333 " moves stuff to locked chest at "..minetest.pos_to_string(pos))
1335 on_metadata_inventory_take = function(pos, listname, index, stack, player)
1336 minetest.log("action", player:get_player_name()..
1337 " takes stuff from locked chest at "..minetest.pos_to_string(pos))
1341 default.furnace_inactive_formspec =
1343 "image[2,2;1,1;default_furnace_fire_bg.png]"..
1344 "list[current_name;fuel;2,3;1,1;]"..
1345 "list[current_name;src;2,1;1,1;]"..
1346 "list[current_name;dst;5,1;2,2;]"..
1347 "list[current_player;main;0,5;8,4;]"
1349 minetest.register_node("default:furnace", {
1350 description = "Furnace",
1351 tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1352 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
1353 paramtype2 = "facedir",
1354 groups = {cracky=2},
1355 legacy_facedir_simple = true,
1356 sounds = default.node_sound_stone_defaults(),
1357 on_construct = function(pos)
1358 local meta = minetest.env:get_meta(pos)
1359 meta:set_string("formspec", default.furnace_inactive_formspec)
1360 meta:set_string("infotext", "Furnace")
1361 local inv = meta:get_inventory()
1362 inv:set_size("fuel", 1)
1363 inv:set_size("src", 1)
1364 inv:set_size("dst", 4)
1366 can_dig = function(pos,player)
1367 local meta = minetest.env:get_meta(pos);
1368 local inv = meta:get_inventory()
1369 if not inv:is_empty("fuel") then
1371 elseif not inv:is_empty("dst") then
1373 elseif not inv:is_empty("src") then
1380 minetest.register_node("default:furnace_active", {
1381 description = "Furnace",
1382 tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1383 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
1384 paramtype2 = "facedir",
1386 drop = "default:furnace",
1387 groups = {cracky=2, not_in_creative_inventory=1},
1388 legacy_facedir_simple = true,
1389 sounds = default.node_sound_stone_defaults(),
1390 on_construct = function(pos)
1391 local meta = minetest.env:get_meta(pos)
1392 meta:set_string("formspec", default.furnace_inactive_formspec)
1393 meta:set_string("infotext", "Furnace");
1394 local inv = meta:get_inventory()
1395 inv:set_size("fuel", 1)
1396 inv:set_size("src", 1)
1397 inv:set_size("dst", 4)
1399 can_dig = function(pos,player)
1400 local meta = minetest.env:get_meta(pos);
1401 local inv = meta:get_inventory()
1402 if not inv:is_empty("fuel") then
1404 elseif not inv:is_empty("dst") then
1406 elseif not inv:is_empty("src") then
1413 function hacky_swap_node(pos,name)
1414 local node = minetest.env:get_node(pos)
1415 local meta = minetest.env:get_meta(pos)
1416 local meta0 = meta:to_table()
1417 if node.name == name then
1421 local meta0 = meta:to_table()
1422 minetest.env:set_node(pos,node)
1423 meta = minetest.env:get_meta(pos)
1424 meta:from_table(meta0)
1427 minetest.register_abm({
1428 nodenames = {"default:furnace","default:furnace_active"},
1431 action = function(pos, node, active_object_count, active_object_count_wider)
1432 local meta = minetest.env:get_meta(pos)
1433 for i, name in ipairs({
1439 if meta:get_string(name) == "" then
1440 meta:set_float(name, 0.0)
1444 local inv = meta:get_inventory()
1446 local srclist = inv:get_list("src")
1450 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1453 local was_active = false
1455 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1457 meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
1458 meta:set_float("src_time", meta:get_float("src_time") + 1)
1459 if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
1460 -- check if there's room for output in "dst" list
1461 if inv:room_for_item("dst",cooked.item) then
1462 -- Put result in "dst" list
1463 inv:add_item("dst", cooked.item)
1464 -- take stuff from "src" list
1465 srcstack = inv:get_stack("src", 1)
1466 srcstack:take_item()
1467 inv:set_stack("src", 1, srcstack)
1469 print("Could not insert '"..cooked.item:to_string().."'")
1471 meta:set_string("src_time", 0)
1475 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1476 local percent = math.floor(meta:get_float("fuel_time") /
1477 meta:get_float("fuel_totaltime") * 100)
1478 meta:set_string("infotext","Furnace active: "..percent.."%")
1479 hacky_swap_node(pos,"default:furnace_active")
1480 meta:set_string("formspec",
1482 "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
1483 (100-percent)..":default_furnace_fire_fg.png]"..
1484 "list[current_name;fuel;2,3;1,1;]"..
1485 "list[current_name;src;2,1;1,1;]"..
1486 "list[current_name;dst;5,1;2,2;]"..
1487 "list[current_player;main;0,5;8,4;]")
1493 local fuellist = inv:get_list("fuel")
1494 local srclist = inv:get_list("src")
1497 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1500 fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
1503 if fuel.time <= 0 then
1504 meta:set_string("infotext","Furnace out of fuel")
1505 hacky_swap_node(pos,"default:furnace")
1506 meta:set_string("formspec", default.furnace_inactive_formspec)
1510 if cooked.item:is_empty() then
1512 meta:set_string("infotext","Furnace is empty")
1513 hacky_swap_node(pos,"default:furnace")
1514 meta:set_string("formspec", default.furnace_inactive_formspec)
1519 meta:set_string("fuel_totaltime", fuel.time)
1520 meta:set_string("fuel_time", 0)
1522 local stack = inv:get_stack("fuel", 1)
1524 inv:set_stack("fuel", 1, stack)
1528 minetest.register_node("default:cobble", {
1529 description = "Cobblestone",
1530 tiles = {"default_cobble.png"},
1531 is_ground_content = true,
1532 groups = {cracky=3, stone=2},
1533 sounds = default.node_sound_stone_defaults(),
1536 minetest.register_node("default:mossycobble", {
1537 description = "Mossy Cobblestone",
1538 tiles = {"default_mossycobble.png"},
1539 is_ground_content = true,
1540 groups = {cracky=3},
1541 sounds = default.node_sound_stone_defaults(),
1544 minetest.register_node("default:steelblock", {
1545 description = "Steel Block",
1546 tiles = {"default_steel_block.png"},
1547 is_ground_content = true,
1548 groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
1549 sounds = default.node_sound_stone_defaults(),
1552 minetest.register_node("default:mese", {
1553 description = "Mese Block",
1554 tiles = {"default_mese_block.png"},
1555 is_ground_content = true,
1556 groups = {cracky=1},
1557 sounds = default.node_sound_stone_defaults(),
1559 minetest.register_alias("default:mese_block", "default:mese")
1561 minetest.register_node("default:nyancat", {
1562 description = "Nyan Cat",
1563 tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
1564 "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
1565 paramtype2 = "facedir",
1566 groups = {cracky=2},
1567 legacy_facedir_simple = true,
1568 sounds = default.node_sound_defaults(),
1571 minetest.register_node("default:nyancat_rainbow", {
1572 description = "Nyan Cat Rainbow",
1573 tiles = {"default_nc_rb.png"},
1574 groups = {cracky=2},
1575 sounds = default.node_sound_defaults(),
1578 minetest.register_node("default:sapling", {
1579 description = "Sapling",
1580 drawtype = "plantlike",
1582 tiles = {"default_sapling.png"},
1583 inventory_image = "default_sapling.png",
1584 wield_image = "default_sapling.png",
1585 paramtype = "light",
1589 fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
1591 groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
1592 sounds = default.node_sound_defaults(),
1595 minetest.register_node("default:apple", {
1596 description = "Apple",
1597 drawtype = "plantlike",
1599 tiles = {"default_apple.png"},
1600 inventory_image = "default_apple.png",
1601 paramtype = "light",
1602 sunlight_propagates = true,
1606 fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
1608 groups = {fleshy=3,dig_immediate=3,flammable=2},
1609 on_use = minetest.item_eat(4),
1610 sounds = default.node_sound_defaults(),
1613 minetest.register_node("default:dry_shrub", {
1614 description = "Dry Shrub",
1615 drawtype = "plantlike",
1617 tiles = {"default_dry_shrub.png"},
1618 inventory_image = "default_dry_shrub.png",
1619 wield_image = "default_dry_shrub.png",
1620 paramtype = "light",
1622 groups = {snappy=3,flammable=3,attached_node=1},
1623 sounds = default.node_sound_leaves_defaults(),
1626 fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
1634 minetest.register_craftitem("default:stick", {
1635 description = "Stick",
1636 inventory_image = "default_stick.png",
1639 minetest.register_craftitem("default:paper", {
1640 description = "Paper",
1641 inventory_image = "default_paper.png",
1644 minetest.register_craftitem("default:book", {
1645 description = "Book",
1646 inventory_image = "default_book.png",
1649 minetest.register_craftitem("default:coal_lump", {
1650 description = "Coal Lump",
1651 inventory_image = "default_coal_lump.png",
1654 minetest.register_craftitem("default:iron_lump", {
1655 description = "Iron Lump",
1656 inventory_image = "default_iron_lump.png",
1659 minetest.register_craftitem("default:mese_crystal", {
1660 description = "Mese Crystal",
1661 inventory_image = "default_mese_crystal.png",
1664 minetest.register_craftitem("default:clay_lump", {
1665 description = "Clay Lump",
1666 inventory_image = "default_clay_lump.png",
1669 minetest.register_craftitem("default:steel_ingot", {
1670 description = "Steel Ingot",
1671 inventory_image = "default_steel_ingot.png",
1674 minetest.register_craftitem("default:mese_crystal_fragment", {
1675 description = "Mese Crystal Fragment",
1676 inventory_image = "default_mese_crystal_fragment.png",
1679 minetest.register_craftitem("default:clay_brick", {
1680 description = "Clay Brick",
1681 inventory_image = "default_steel_ingot.png",
1682 inventory_image = "default_clay_brick.png",
1685 minetest.register_craftitem("default:scorched_stuff", {
1686 description = "Scorched Stuff",
1687 inventory_image = "default_scorched_stuff.png",
1691 function default.spawn_falling_node(p, nodename)
1692 spawn_falling_node(p, nodename)
1695 -- Horrible crap to support old code
1696 -- Don't use this and never do what this does, it's completely wrong!
1697 -- (More specifically, the client and the C++ code doesn't get the group)
1698 function default.register_falling_node(nodename, texture)
1699 minetest.log("error", debug.traceback())
1700 minetest.log('error', "WARNING: default.register_falling_node is deprecated")
1701 if minetest.registered_nodes[nodename] then
1702 minetest.registered_nodes[nodename].groups.falling_node = 1
1710 -- Global environment step function
1711 function on_step(dtime)
1714 minetest.register_globalstep(on_step)
1716 function on_placenode(p, node)
1717 --print("on_placenode")
1719 minetest.register_on_placenode(on_placenode)
1721 function on_dignode(p, node)
1722 --print("on_dignode")
1724 minetest.register_on_dignode(on_dignode)
1726 function on_punchnode(p, node)
1728 minetest.register_on_punchnode(on_punchnode)