1 -- Minetest 0.4 mod: default
2 -- See README.txt for licensing and other information.
4 -- The API documentation in here was moved into doc/lua_api.txt
11 -- Definitions made by this mod that other mods can use too
15 dofile(minetest.get_modpath("default").."/player.lua")
16 dofile(minetest.get_modpath("default").."/mapgen.lua")
17 dofile(minetest.get_modpath("default").."/leafdecay.lua")
24 minetest.register_item(":", {
26 wield_image = "wieldhand.png",
27 wield_scale = {x=1,y=1,z=2.5},
29 full_punch_interval = 1.0,
32 fleshy = {times={[2]=2.00, [3]=1.00}, uses=0, maxlevel=1},
33 crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
34 snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
35 oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3},
40 minetest.register_tool("default:pick_wood", {
41 description = "Wooden Pickaxe",
42 inventory_image = "default_tool_woodpick.png",
46 cracky={times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1}
50 minetest.register_tool("default:pick_stone", {
51 description = "Stone Pickaxe",
52 inventory_image = "default_tool_stonepick.png",
56 cracky={times={[1]=3.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1}
60 minetest.register_tool("default:pick_steel", {
61 description = "Steel Pickaxe",
62 inventory_image = "default_tool_steelpick.png",
66 cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2}
70 minetest.register_tool("default:pick_mese", {
71 description = "Mese Pickaxe",
72 inventory_image = "default_tool_mesepick.png",
74 full_punch_interval = 1.0,
77 cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
78 crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
79 snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}
83 minetest.register_tool("default:shovel_wood", {
84 description = "Wooden Shovel",
85 inventory_image = "default_tool_woodshovel.png",
86 wield_image = "default_tool_woodshovel.png^[transformR90",
90 crumbly={times={[1]=3.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1}
94 minetest.register_tool("default:shovel_stone", {
95 description = "Stone Shovel",
96 inventory_image = "default_tool_stoneshovel.png",
97 wield_image = "default_tool_stoneshovel.png^[transformR90",
101 crumbly={times={[1]=1.50, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1}
105 minetest.register_tool("default:shovel_steel", {
106 description = "Steel Shovel",
107 inventory_image = "default_tool_steelshovel.png",
108 wield_image = "default_tool_steelshovel.png^[transformR90",
109 tool_capabilities = {
112 crumbly={times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=30, maxlevel=2}
116 minetest.register_tool("default:axe_wood", {
117 description = "Wooden Axe",
118 inventory_image = "default_tool_woodaxe.png",
119 tool_capabilities = {
122 choppy={times={[2]=1.40, [3]=0.80}, uses=10, maxlevel=1},
123 fleshy={times={[2]=1.50, [3]=0.80}, uses=10, maxlevel=1}
127 minetest.register_tool("default:axe_stone", {
128 description = "Stone Axe",
129 inventory_image = "default_tool_stoneaxe.png",
130 tool_capabilities = {
133 choppy={times={[1]=3.00, [2]=1.00, [3]=0.60}, uses=20, maxlevel=1},
134 fleshy={times={[2]=1.30, [3]=0.70}, uses=20, maxlevel=1}
138 minetest.register_tool("default:axe_steel", {
139 description = "Steel Axe",
140 inventory_image = "default_tool_steelaxe.png",
141 tool_capabilities = {
144 choppy={times={[1]=3.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2},
145 fleshy={times={[2]=1.10, [3]=0.60}, uses=40, maxlevel=1}
149 minetest.register_tool("default:sword_wood", {
150 description = "Wooden Sword",
151 inventory_image = "default_tool_woodsword.png",
152 tool_capabilities = {
153 full_punch_interval = 1.0,
156 fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
157 snappy={times={[2]=1.00, [3]=0.50}, uses=10, maxlevel=1},
158 choppy={times={[3]=1.00}, uses=20, maxlevel=0}
162 minetest.register_tool("default:sword_stone", {
163 description = "Stone Sword",
164 inventory_image = "default_tool_stonesword.png",
165 tool_capabilities = {
166 full_punch_interval = 1.0,
169 fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
170 snappy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
171 choppy={times={[3]=0.90}, uses=20, maxlevel=0}
175 minetest.register_tool("default:sword_steel", {
176 description = "Steel Sword",
177 inventory_image = "default_tool_steelsword.png",
178 tool_capabilities = {
179 full_punch_interval = 1.0,
182 fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
183 snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
184 choppy={times={[3]=0.70}, uses=40, maxlevel=0}
190 -- Crafting definition
193 minetest.register_craft({
194 output = 'default:wood 4',
200 minetest.register_craft({
201 output = 'default:stick 4',
207 minetest.register_craft({
208 output = 'default:fence_wood 2',
210 {'default:stick', 'default:stick', 'default:stick'},
211 {'default:stick', 'default:stick', 'default:stick'},
215 minetest.register_craft({
216 output = 'default:sign_wall',
218 {'group:wood', 'group:wood', 'group:wood'},
219 {'group:wood', 'group:wood', 'group:wood'},
220 {'', 'default:stick', ''},
224 minetest.register_craft({
225 output = 'default:torch 4',
227 {'default:coal_lump'},
232 minetest.register_craft({
233 output = 'default:pick_wood',
235 {'group:wood', 'group:wood', 'group:wood'},
236 {'', 'default:stick', ''},
237 {'', 'default:stick', ''},
241 minetest.register_craft({
242 output = 'default:pick_stone',
244 {'group:stone', 'group:stone', 'group:stone'},
245 {'', 'default:stick', ''},
246 {'', 'default:stick', ''},
250 minetest.register_craft({
251 output = 'default:pick_steel',
253 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
254 {'', 'default:stick', ''},
255 {'', 'default:stick', ''},
259 minetest.register_craft({
260 output = 'default:pick_mese',
262 {'default:mese', 'default:mese', 'default:mese'},
263 {'', 'default:stick', ''},
264 {'', 'default:stick', ''},
268 minetest.register_craft({
269 output = 'default:shovel_wood',
277 minetest.register_craft({
278 output = 'default:shovel_stone',
286 minetest.register_craft({
287 output = 'default:shovel_steel',
289 {'default:steel_ingot'},
295 minetest.register_craft({
296 output = 'default:axe_wood',
298 {'group:wood', 'group:wood'},
299 {'group:wood', 'default:stick'},
300 {'', 'default:stick'},
304 minetest.register_craft({
305 output = 'default:axe_stone',
307 {'group:stone', 'group:stone'},
308 {'group:stone', 'default:stick'},
309 {'', 'default:stick'},
313 minetest.register_craft({
314 output = 'default:axe_steel',
316 {'default:steel_ingot', 'default:steel_ingot'},
317 {'default:steel_ingot', 'default:stick'},
318 {'', 'default:stick'},
322 minetest.register_craft({
323 output = 'default:sword_wood',
331 minetest.register_craft({
332 output = 'default:sword_stone',
340 minetest.register_craft({
341 output = 'default:sword_steel',
343 {'default:steel_ingot'},
344 {'default:steel_ingot'},
349 minetest.register_craft({
350 output = 'default:rail 15',
352 {'default:steel_ingot', '', 'default:steel_ingot'},
353 {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
354 {'default:steel_ingot', '', 'default:steel_ingot'},
358 minetest.register_craft({
359 output = 'default:chest',
361 {'group:wood', 'group:wood', 'group:wood'},
362 {'group:wood', '', 'group:wood'},
363 {'group:wood', 'group:wood', 'group:wood'},
367 minetest.register_craft({
368 output = 'default:chest_locked',
370 {'group:wood', 'group:wood', 'group:wood'},
371 {'group:wood', 'default:steel_ingot', 'group:wood'},
372 {'group:wood', 'group:wood', 'group:wood'},
376 minetest.register_craft({
377 output = 'default:furnace',
379 {'group:stone', 'group:stone', 'group:stone'},
380 {'group:stone', '', 'group:stone'},
381 {'group:stone', 'group:stone', 'group:stone'},
385 minetest.register_craft({
386 output = 'default:steelblock',
388 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
389 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
390 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
394 minetest.register_craft({
395 output = 'default:steel_ingot 9',
397 {'default:steelblock'},
401 minetest.register_craft({
402 output = 'default:sandstone',
404 {'group:sand', 'group:sand'},
405 {'group:sand', 'group:sand'},
409 minetest.register_craft({
410 output = 'default:sand 4',
412 {'default:sandstone'},
416 minetest.register_craft({
417 output = 'default:clay',
419 {'default:clay_lump', 'default:clay_lump'},
420 {'default:clay_lump', 'default:clay_lump'},
424 minetest.register_craft({
425 output = 'default:brick',
427 {'default:clay_brick', 'default:clay_brick'},
428 {'default:clay_brick', 'default:clay_brick'},
432 minetest.register_craft({
433 output = 'default:clay_brick 4',
439 minetest.register_craft({
440 output = 'default:paper',
442 {'default:papyrus', 'default:papyrus', 'default:papyrus'},
446 minetest.register_craft({
447 output = 'default:book',
455 minetest.register_craft({
456 output = 'default:bookshelf',
458 {'group:wood', 'group:wood', 'group:wood'},
459 {'default:book', 'default:book', 'default:book'},
460 {'group:wood', 'group:wood', 'group:wood'},
464 minetest.register_craft({
465 output = 'default:ladder',
467 {'default:stick', '', 'default:stick'},
468 {'default:stick', 'default:stick', 'default:stick'},
469 {'default:stick', '', 'default:stick'},
474 -- Crafting (tool repair)
476 minetest.register_craft({
478 additional_wear = -0.02,
485 minetest.register_craft({
487 output = "default:glass",
488 recipe = "group:sand",
491 minetest.register_craft({
493 output = "default:stone",
494 recipe = "default:cobble",
497 minetest.register_craft({
499 output = "default:steel_ingot",
500 recipe = "default:iron_lump",
503 minetest.register_craft({
505 output = "default:clay_brick",
506 recipe = "default:clay_lump",
513 minetest.register_craft({
515 recipe = "group:tree",
519 minetest.register_craft({
521 recipe = "default:junglegrass",
525 minetest.register_craft({
527 recipe = "default:leaves",
531 minetest.register_craft({
533 recipe = "default:cactus",
537 minetest.register_craft({
539 recipe = "default:papyrus",
543 minetest.register_craft({
545 recipe = "default:bookshelf",
549 minetest.register_craft({
551 recipe = "default:fence_wood",
555 minetest.register_craft({
557 recipe = "default:ladder",
561 minetest.register_craft({
563 recipe = "group:wood",
567 minetest.register_craft({
569 recipe = "default:mese",
573 minetest.register_craft({
575 recipe = "default:lava_source",
579 minetest.register_craft({
581 recipe = "default:torch",
585 minetest.register_craft({
587 recipe = "default:sign_wall",
591 minetest.register_craft({
593 recipe = "default:chest",
597 minetest.register_craft({
599 recipe = "default:chest_locked",
603 minetest.register_craft({
605 recipe = "default:nyancat",
609 minetest.register_craft({
611 recipe = "default:nyancat_rainbow",
615 minetest.register_craft({
617 recipe = "default:sapling",
621 minetest.register_craft({
623 recipe = "default:apple",
627 minetest.register_craft({
629 recipe = "default:coal_lump",
637 -- Default node sounds
639 function default.node_sound_defaults(table)
641 table.footstep = table.footstep or
643 table.dug = table.dug or
644 {name="default_dug_node", gain=1.0}
648 function default.node_sound_stone_defaults(table)
650 table.footstep = table.footstep or
651 {name="default_hard_footstep", gain=0.2}
652 default.node_sound_defaults(table)
656 function default.node_sound_dirt_defaults(table)
658 table.footstep = table.footstep or
660 --table.dug = table.dug or
661 -- {name="default_dirt_break", gain=0.5}
662 default.node_sound_defaults(table)
666 function default.node_sound_sand_defaults(table)
668 table.footstep = table.footstep or
669 {name="default_grass_footstep", gain=0.25}
670 --table.dug = table.dug or
671 -- {name="default_dirt_break", gain=0.25}
672 table.dug = table.dug or
674 default.node_sound_defaults(table)
678 function default.node_sound_wood_defaults(table)
680 table.footstep = table.footstep or
681 {name="default_hard_footstep", gain=0.3}
682 default.node_sound_defaults(table)
686 function default.node_sound_leaves_defaults(table)
688 table.footstep = table.footstep or
689 {name="default_grass_footstep", gain=0.25}
690 table.dig = table.dig or
691 {name="default_dig_crumbly", gain=0.4}
692 table.dug = table.dug or
694 default.node_sound_defaults(table)
698 function default.node_sound_glass_defaults(table)
700 table.footstep = table.footstep or
701 {name="default_stone_footstep", gain=0.25}
702 table.dug = table.dug or
703 {name="default_break_glass", gain=1.0}
704 default.node_sound_defaults(table)
710 minetest.register_node("default:stone", {
711 description = "Stone",
712 tiles = {"default_stone.png"},
713 is_ground_content = true,
714 groups = {cracky=3, stone=1},
715 drop = 'default:cobble',
716 legacy_mineral = true,
717 sounds = default.node_sound_stone_defaults(),
720 minetest.register_node("default:desert_stone", {
721 description = "Desert Stone",
722 tiles = {"default_desert_stone.png"},
723 is_ground_content = true,
724 groups = {cracky=3, stone=1},
725 drop = 'default:desert_stone',
726 legacy_mineral = true,
727 sounds = default.node_sound_stone_defaults(),
730 minetest.register_node("default:stone_with_coal", {
731 description = "Coal Ore",
732 tiles = {"default_stone.png^default_mineral_coal.png"},
733 is_ground_content = true,
735 drop = 'default:coal_lump',
736 sounds = default.node_sound_stone_defaults(),
739 minetest.register_node("default:stone_with_iron", {
740 description = "Iron Ore",
741 tiles = {"default_stone.png^default_mineral_iron.png"},
742 is_ground_content = true,
744 drop = 'default:iron_lump',
745 sounds = default.node_sound_stone_defaults(),
748 minetest.register_node("default:dirt_with_grass", {
749 description = "Dirt with Grass",
750 tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
751 is_ground_content = true,
752 groups = {crumbly=3},
753 drop = 'default:dirt',
754 sounds = default.node_sound_dirt_defaults({
755 footstep = {name="default_grass_footstep", gain=0.4},
759 minetest.register_node("default:dirt_with_grass_footsteps", {
760 description = "Dirt with Grass and Footsteps",
761 tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
762 is_ground_content = true,
763 groups = {crumbly=3, not_in_creative_inventory=1},
764 drop = 'default:dirt',
765 sounds = default.node_sound_dirt_defaults({
766 footstep = {name="default_grass_footstep", gain=0.4},
770 minetest.register_node("default:dirt", {
771 description = "Dirt",
772 tiles = {"default_dirt.png"},
773 is_ground_content = true,
774 groups = {crumbly=3},
775 sounds = default.node_sound_dirt_defaults(),
778 minetest.register_node("default:sand", {
779 description = "Sand",
780 tiles = {"default_sand.png"},
781 is_ground_content = true,
782 groups = {crumbly=3, falling_node=1, sand=1},
783 sounds = default.node_sound_sand_defaults(),
786 minetest.register_node("default:desert_sand", {
787 description = "Desert Sand",
788 tiles = {"default_desert_sand.png"},
789 is_ground_content = true,
790 groups = {sand=1, crumbly=3, falling_node=1, sand=1},
791 sounds = default.node_sound_sand_defaults(),
794 minetest.register_node("default:gravel", {
795 description = "Gravel",
796 tiles = {"default_gravel.png"},
797 is_ground_content = true,
798 groups = {crumbly=2, falling_node=1},
799 sounds = default.node_sound_dirt_defaults({
800 footstep = {name="default_gravel_footstep", gain=0.45},
804 minetest.register_node("default:sandstone", {
805 description = "Sandstone",
806 tiles = {"default_sandstone.png"},
807 is_ground_content = true,
808 groups = {crumbly=2,cracky=2},
809 sounds = default.node_sound_stone_defaults(),
812 minetest.register_node("default:clay", {
813 description = "Clay",
814 tiles = {"default_clay.png"},
815 is_ground_content = true,
816 groups = {crumbly=3},
817 drop = 'default:clay_lump 4',
818 sounds = default.node_sound_dirt_defaults({
823 minetest.register_node("default:brick", {
824 description = "Brick Block",
825 tiles = {"default_brick.png"},
826 is_ground_content = true,
828 sounds = default.node_sound_stone_defaults(),
831 minetest.register_node("default:tree", {
832 description = "Tree",
833 tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
834 is_ground_content = true,
835 groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
836 sounds = default.node_sound_wood_defaults(),
839 minetest.register_node("default:jungletree", {
840 description = "Jungle Tree",
841 tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
842 is_ground_content = true,
843 groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
844 sounds = default.node_sound_wood_defaults(),
847 minetest.register_node("default:junglegrass", {
848 description = "Jungle Grass",
849 drawtype = "plantlike",
851 tiles = {"default_junglegrass.png"},
852 inventory_image = "default_junglegrass.png",
853 wield_image = "default_junglegrass.png",
856 groups = {snappy=3,flammable=2,attached_node=1},
857 sounds = default.node_sound_leaves_defaults(),
860 minetest.register_node("default:leaves", {
861 description = "Leaves",
862 drawtype = "allfaces_optional",
864 tiles = {"default_leaves.png"},
866 groups = {snappy=3, leafdecay=3, flammable=2},
871 -- player will get sapling with 1/20 chance
872 items = {'default:sapling'},
876 -- player will get leaves only if he get no saplings,
877 -- this is because max_items is 1
878 items = {'default:leaves'},
882 sounds = default.node_sound_leaves_defaults(),
885 minetest.register_node("default:cactus", {
886 description = "Cactus",
887 tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
888 is_ground_content = true,
889 groups = {snappy=2,choppy=3,flammable=2},
890 sounds = default.node_sound_wood_defaults(),
893 minetest.register_node("default:papyrus", {
894 description = "Papyrus",
895 drawtype = "plantlike",
896 tiles = {"default_papyrus.png"},
897 inventory_image = "default_papyrus.png",
898 wield_image = "default_papyrus.png",
900 is_ground_content = true,
904 fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
906 groups = {snappy=3,flammable=2},
907 sounds = default.node_sound_leaves_defaults(),
910 minetest.register_node("default:bookshelf", {
911 description = "Bookshelf",
912 tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
913 is_ground_content = true,
914 groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2,flammable=3},
915 sounds = default.node_sound_wood_defaults(),
918 minetest.register_node("default:glass", {
919 description = "Glass",
920 drawtype = "glasslike",
921 tiles = {"default_glass.png"},
922 inventory_image = minetest.inventorycube("default_glass.png"),
924 sunlight_propagates = true,
925 is_ground_content = true,
926 groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
927 sounds = default.node_sound_glass_defaults(),
930 minetest.register_node("default:fence_wood", {
931 description = "Wooden Fence",
932 drawtype = "fencelike",
933 tiles = {"default_wood.png"},
934 inventory_image = "default_fence.png",
935 wield_image = "default_fence.png",
937 is_ground_content = true,
940 fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
942 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
943 sounds = default.node_sound_wood_defaults(),
946 minetest.register_node("default:rail", {
947 description = "Rail",
948 drawtype = "raillike",
949 tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
950 inventory_image = "default_rail.png",
951 wield_image = "default_rail.png",
953 is_ground_content = true,
957 -- but how to specify the dimensions for curved and sideways rails?
958 fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
960 groups = {bendy=2,snappy=1,dig_immediate=2,attached_node=1},
963 minetest.register_node("default:ladder", {
964 description = "Ladder",
965 drawtype = "signlike",
966 tiles = {"default_ladder.png"},
967 inventory_image = "default_ladder.png",
968 wield_image = "default_ladder.png",
970 paramtype2 = "wallmounted",
971 is_ground_content = true,
975 type = "wallmounted",
976 --wall_top = = <default>
977 --wall_bottom = = <default>
978 --wall_side = = <default>
980 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3,flammable=2},
981 legacy_wallmounted = true,
982 sounds = default.node_sound_wood_defaults(),
985 minetest.register_node("default:wood", {
986 description = "Wooden Planks",
987 tiles = {"default_wood.png"},
988 is_ground_content = true,
989 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
990 sounds = default.node_sound_wood_defaults(),
993 minetest.register_node("default:mese", {
994 description = "Mese",
995 tiles = {"default_mese.png"},
996 is_ground_content = true,
998 sounds = default.node_sound_defaults(),
1001 minetest.register_node("default:cloud", {
1002 description = "Cloud",
1003 tiles = {"default_cloud.png"},
1004 is_ground_content = true,
1005 sounds = default.node_sound_defaults(),
1006 groups = {not_in_creative_inventory=1},
1009 minetest.register_node("default:water_flowing", {
1010 description = "Flowing Water",
1011 inventory_image = minetest.inventorycube("default_water.png"),
1012 drawtype = "flowingliquid",
1013 tiles = {"default_water.png"},
1016 image="default_water_flowing_animated.png",
1017 backface_culling=false,
1018 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
1021 image="default_water_flowing_animated.png",
1022 backface_culling=true,
1023 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=0.8}
1026 alpha = WATER_ALPHA,
1027 paramtype = "light",
1031 buildable_to = true,
1032 liquidtype = "flowing",
1033 liquid_alternative_flowing = "default:water_flowing",
1034 liquid_alternative_source = "default:water_source",
1035 liquid_viscosity = WATER_VISC,
1036 post_effect_color = {a=64, r=100, g=100, b=200},
1037 groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
1040 minetest.register_node("default:water_source", {
1041 description = "Water Source",
1042 inventory_image = minetest.inventorycube("default_water.png"),
1043 drawtype = "liquid",
1045 {name="default_water_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=2.0}}
1048 -- New-style water source material (mostly unused)
1049 {name="default_water.png", backface_culling=false},
1051 alpha = WATER_ALPHA,
1052 paramtype = "light",
1056 buildable_to = true,
1057 liquidtype = "source",
1058 liquid_alternative_flowing = "default:water_flowing",
1059 liquid_alternative_source = "default:water_source",
1060 liquid_viscosity = WATER_VISC,
1061 post_effect_color = {a=64, r=100, g=100, b=200},
1062 groups = {water=3, liquid=3, puts_out_fire=1},
1065 minetest.register_node("default:lava_flowing", {
1066 description = "Flowing Lava",
1067 inventory_image = minetest.inventorycube("default_lava.png"),
1068 drawtype = "flowingliquid",
1069 tiles = {"default_lava.png"},
1072 image="default_lava_flowing_animated.png",
1073 backface_culling=false,
1074 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1077 image="default_lava_flowing_animated.png",
1078 backface_culling=true,
1079 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1082 paramtype = "light",
1083 light_source = LIGHT_MAX - 1,
1087 buildable_to = true,
1088 liquidtype = "flowing",
1089 liquid_alternative_flowing = "default:lava_flowing",
1090 liquid_alternative_source = "default:lava_source",
1091 liquid_viscosity = LAVA_VISC,
1092 damage_per_second = 4*2,
1093 post_effect_color = {a=192, r=255, g=64, b=0},
1094 groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
1097 minetest.register_node("default:lava_source", {
1098 description = "Lava Source",
1099 inventory_image = minetest.inventorycube("default_lava.png"),
1100 drawtype = "liquid",
1102 {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1105 -- New-style lava source material (mostly unused)
1106 {name="default_lava.png", backface_culling=false},
1108 paramtype = "light",
1109 light_source = LIGHT_MAX - 1,
1113 buildable_to = true,
1114 liquidtype = "source",
1115 liquid_alternative_flowing = "default:lava_flowing",
1116 liquid_alternative_source = "default:lava_source",
1117 liquid_viscosity = LAVA_VISC,
1118 damage_per_second = 4*2,
1119 post_effect_color = {a=192, r=255, g=64, b=0},
1120 groups = {lava=3, liquid=2, hot=3, igniter=1},
1123 minetest.register_node("default:torch", {
1124 description = "Torch",
1125 drawtype = "torchlike",
1126 --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
1128 {name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
1129 {name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
1130 {name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1132 inventory_image = "default_torch_on_floor.png",
1133 wield_image = "default_torch_on_floor.png",
1134 paramtype = "light",
1135 paramtype2 = "wallmounted",
1136 sunlight_propagates = true,
1138 light_source = LIGHT_MAX-1,
1140 type = "wallmounted",
1141 wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
1142 wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
1143 wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
1145 groups = {choppy=2,dig_immediate=3,flammable=1,attached_node=1},
1146 legacy_wallmounted = true,
1147 sounds = default.node_sound_defaults(),
1150 minetest.register_node("default:sign_wall", {
1151 description = "Sign",
1152 drawtype = "signlike",
1153 tiles = {"default_sign_wall.png"},
1154 inventory_image = "default_sign_wall.png",
1155 wield_image = "default_sign_wall.png",
1156 paramtype = "light",
1157 paramtype2 = "wallmounted",
1158 sunlight_propagates = true,
1161 type = "wallmounted",
1162 --wall_top = <default>
1163 --wall_bottom = <default>
1164 --wall_side = <default>
1166 groups = {choppy=2,dig_immediate=2,attached_node=1},
1167 legacy_wallmounted = true,
1168 sounds = default.node_sound_defaults(),
1169 on_construct = function(pos)
1170 --local n = minetest.env:get_node(pos)
1171 local meta = minetest.env:get_meta(pos)
1172 meta:set_string("formspec", "field[text;;${text}]")
1173 meta:set_string("infotext", "\"\"")
1175 on_receive_fields = function(pos, formname, fields, sender)
1176 --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
1177 local meta = minetest.env:get_meta(pos)
1178 fields.text = fields.text or ""
1179 print((sender:get_player_name() or "").." wrote \""..fields.text..
1180 "\" to sign at "..minetest.pos_to_string(pos))
1181 meta:set_string("text", fields.text)
1182 meta:set_string("infotext", '"'..fields.text..'"')
1186 minetest.register_node("default:chest", {
1187 description = "Chest",
1188 tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1189 "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
1190 paramtype2 = "facedir",
1191 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1192 legacy_facedir_simple = true,
1193 sounds = default.node_sound_wood_defaults(),
1194 on_construct = function(pos)
1195 local meta = minetest.env:get_meta(pos)
1196 meta:set_string("formspec",
1198 "list[current_name;main;0,0;8,4;]"..
1199 "list[current_player;main;0,5;8,4;]")
1200 meta:set_string("infotext", "Chest")
1201 local inv = meta:get_inventory()
1202 inv:set_size("main", 8*4)
1204 can_dig = function(pos,player)
1205 local meta = minetest.env:get_meta(pos);
1206 local inv = meta:get_inventory()
1207 return inv:is_empty("main")
1209 on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1210 minetest.log("action", player:get_player_name()..
1211 " moves stuff in chest at "..minetest.pos_to_string(pos))
1213 on_metadata_inventory_put = function(pos, listname, index, stack, player)
1214 minetest.log("action", player:get_player_name()..
1215 " moves stuff to chest at "..minetest.pos_to_string(pos))
1217 on_metadata_inventory_take = function(pos, listname, index, stack, player)
1218 minetest.log("action", player:get_player_name()..
1219 " takes stuff from chest at "..minetest.pos_to_string(pos))
1223 local function has_locked_chest_privilege(meta, player)
1224 if player:get_player_name() ~= meta:get_string("owner") then
1230 minetest.register_node("default:chest_locked", {
1231 description = "Locked Chest",
1232 tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1233 "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
1234 paramtype2 = "facedir",
1235 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1236 legacy_facedir_simple = true,
1237 sounds = default.node_sound_wood_defaults(),
1238 after_place_node = function(pos, placer)
1239 local meta = minetest.env:get_meta(pos)
1240 meta:set_string("owner", placer:get_player_name() or "")
1241 meta:set_string("infotext", "Locked Chest (owned by "..
1242 meta:get_string("owner")..")")
1244 on_construct = function(pos)
1245 local meta = minetest.env:get_meta(pos)
1246 meta:set_string("formspec",
1248 "list[current_name;main;0,0;8,4;]"..
1249 "list[current_player;main;0,5;8,4;]")
1250 meta:set_string("infotext", "Locked Chest")
1251 meta:set_string("owner", "")
1252 local inv = meta:get_inventory()
1253 inv:set_size("main", 8*4)
1255 can_dig = function(pos,player)
1256 local meta = minetest.env:get_meta(pos);
1257 local inv = meta:get_inventory()
1258 return inv:is_empty("main")
1260 allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1261 local meta = minetest.env:get_meta(pos)
1262 if not has_locked_chest_privilege(meta, player) then
1263 minetest.log("action", player:get_player_name()..
1264 " tried to access a locked chest belonging to "..
1265 meta:get_string("owner").." at "..
1266 minetest.pos_to_string(pos))
1271 allow_metadata_inventory_put = function(pos, listname, index, stack, player)
1272 local meta = minetest.env:get_meta(pos)
1273 if not has_locked_chest_privilege(meta, player) then
1274 minetest.log("action", player:get_player_name()..
1275 " tried to access a locked chest belonging to "..
1276 meta:get_string("owner").." at "..
1277 minetest.pos_to_string(pos))
1280 return stack:get_count()
1282 allow_metadata_inventory_take = function(pos, listname, index, stack, player)
1283 local meta = minetest.env:get_meta(pos)
1284 if not has_locked_chest_privilege(meta, player) then
1285 minetest.log("action", player:get_player_name()..
1286 " tried to access a locked chest belonging to "..
1287 meta:get_string("owner").." at "..
1288 minetest.pos_to_string(pos))
1291 return stack:get_count()
1293 on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1294 minetest.log("action", player:get_player_name()..
1295 " moves stuff in locked chest at "..minetest.pos_to_string(pos))
1297 on_metadata_inventory_put = function(pos, listname, index, stack, player)
1298 minetest.log("action", player:get_player_name()..
1299 " moves stuff to locked chest at "..minetest.pos_to_string(pos))
1301 on_metadata_inventory_take = function(pos, listname, index, stack, player)
1302 minetest.log("action", player:get_player_name()..
1303 " takes stuff from locked chest at "..minetest.pos_to_string(pos))
1307 default.furnace_inactive_formspec =
1309 "image[2,2;1,1;default_furnace_fire_bg.png]"..
1310 "list[current_name;fuel;2,3;1,1;]"..
1311 "list[current_name;src;2,1;1,1;]"..
1312 "list[current_name;dst;5,1;2,2;]"..
1313 "list[current_player;main;0,5;8,4;]"
1315 minetest.register_node("default:furnace", {
1316 description = "Furnace",
1317 tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1318 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
1319 paramtype2 = "facedir",
1320 groups = {cracky=2},
1321 legacy_facedir_simple = true,
1322 sounds = default.node_sound_stone_defaults(),
1323 on_construct = function(pos)
1324 local meta = minetest.env:get_meta(pos)
1325 meta:set_string("formspec", default.furnace_inactive_formspec)
1326 meta:set_string("infotext", "Furnace")
1327 local inv = meta:get_inventory()
1328 inv:set_size("fuel", 1)
1329 inv:set_size("src", 1)
1330 inv:set_size("dst", 4)
1332 can_dig = function(pos,player)
1333 local meta = minetest.env:get_meta(pos);
1334 local inv = meta:get_inventory()
1335 if not inv:is_empty("fuel") then
1337 elseif not inv:is_empty("dst") then
1339 elseif not inv:is_empty("src") then
1346 minetest.register_node("default:furnace_active", {
1347 description = "Furnace",
1348 tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1349 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
1350 paramtype2 = "facedir",
1352 drop = "default:furnace",
1353 groups = {cracky=2, not_in_creative_inventory=1},
1354 legacy_facedir_simple = true,
1355 sounds = default.node_sound_stone_defaults(),
1356 on_construct = function(pos)
1357 local meta = minetest.env:get_meta(pos)
1358 meta:set_string("formspec", default.furnace_inactive_formspec)
1359 meta:set_string("infotext", "Furnace");
1360 local inv = meta:get_inventory()
1361 inv:set_size("fuel", 1)
1362 inv:set_size("src", 1)
1363 inv:set_size("dst", 4)
1365 can_dig = function(pos,player)
1366 local meta = minetest.env:get_meta(pos);
1367 local inv = meta:get_inventory()
1368 if not inv:is_empty("fuel") then
1370 elseif not inv:is_empty("dst") then
1372 elseif not inv:is_empty("src") then
1379 function hacky_swap_node(pos,name)
1380 local node = minetest.env:get_node(pos)
1381 local meta = minetest.env:get_meta(pos)
1382 local meta0 = meta:to_table()
1383 if node.name == name then
1387 local meta0 = meta:to_table()
1388 minetest.env:set_node(pos,node)
1389 meta = minetest.env:get_meta(pos)
1390 meta:from_table(meta0)
1393 minetest.register_abm({
1394 nodenames = {"default:furnace","default:furnace_active"},
1397 action = function(pos, node, active_object_count, active_object_count_wider)
1398 local meta = minetest.env:get_meta(pos)
1399 for i, name in ipairs({
1405 if meta:get_string(name) == "" then
1406 meta:set_float(name, 0.0)
1410 local inv = meta:get_inventory()
1412 local srclist = inv:get_list("src")
1416 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1419 local was_active = false
1421 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1423 meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
1424 meta:set_float("src_time", meta:get_float("src_time") + 1)
1425 if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
1426 -- check if there's room for output in "dst" list
1427 if inv:room_for_item("dst",cooked.item) then
1428 -- Put result in "dst" list
1429 inv:add_item("dst", cooked.item)
1430 -- take stuff from "src" list
1431 srcstack = inv:get_stack("src", 1)
1432 srcstack:take_item()
1433 inv:set_stack("src", 1, srcstack)
1435 print("Could not insert '"..cooked.item:to_string().."'")
1437 meta:set_string("src_time", 0)
1441 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1442 local percent = math.floor(meta:get_float("fuel_time") /
1443 meta:get_float("fuel_totaltime") * 100)
1444 meta:set_string("infotext","Furnace active: "..percent.."%")
1445 hacky_swap_node(pos,"default:furnace_active")
1446 meta:set_string("formspec",
1448 "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
1449 (100-percent)..":default_furnace_fire_fg.png]"..
1450 "list[current_name;fuel;2,3;1,1;]"..
1451 "list[current_name;src;2,1;1,1;]"..
1452 "list[current_name;dst;5,1;2,2;]"..
1453 "list[current_player;main;0,5;8,4;]")
1459 local fuellist = inv:get_list("fuel")
1460 local srclist = inv:get_list("src")
1463 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1466 fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
1469 if fuel.time <= 0 then
1470 meta:set_string("infotext","Furnace out of fuel")
1471 hacky_swap_node(pos,"default:furnace")
1472 meta:set_string("formspec", default.furnace_inactive_formspec)
1476 if cooked.item:is_empty() then
1478 meta:set_string("infotext","Furnace is empty")
1479 hacky_swap_node(pos,"default:furnace")
1480 meta:set_string("formspec", default.furnace_inactive_formspec)
1485 meta:set_string("fuel_totaltime", fuel.time)
1486 meta:set_string("fuel_time", 0)
1488 local stack = inv:get_stack("fuel", 1)
1490 inv:set_stack("fuel", 1, stack)
1494 minetest.register_node("default:cobble", {
1495 description = "Cobblestone",
1496 tiles = {"default_cobble.png"},
1497 is_ground_content = true,
1498 groups = {cracky=3, stone=2},
1499 sounds = default.node_sound_stone_defaults(),
1502 minetest.register_node("default:mossycobble", {
1503 description = "Mossy Cobblestone",
1504 tiles = {"default_mossycobble.png"},
1505 is_ground_content = true,
1506 groups = {cracky=3},
1507 sounds = default.node_sound_stone_defaults(),
1510 minetest.register_node("default:steelblock", {
1511 description = "Steel Block",
1512 tiles = {"default_steel_block.png"},
1513 is_ground_content = true,
1514 groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
1515 sounds = default.node_sound_stone_defaults(),
1518 minetest.register_node("default:nyancat", {
1519 description = "Nyan Cat",
1520 tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
1521 "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
1522 paramtype2 = "facedir",
1523 groups = {cracky=2},
1524 legacy_facedir_simple = true,
1525 sounds = default.node_sound_defaults(),
1528 minetest.register_node("default:nyancat_rainbow", {
1529 description = "Nyan Cat Rainbow",
1530 tiles = {"default_nc_rb.png"},
1531 groups = {cracky=2},
1532 sounds = default.node_sound_defaults(),
1535 minetest.register_node("default:sapling", {
1536 description = "Sapling",
1537 drawtype = "plantlike",
1539 tiles = {"default_sapling.png"},
1540 inventory_image = "default_sapling.png",
1541 wield_image = "default_sapling.png",
1542 paramtype = "light",
1546 fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
1548 groups = {snappy=2,dig_immediate=3,flammable=2,attached_node=1},
1549 sounds = default.node_sound_defaults(),
1552 minetest.register_node("default:apple", {
1553 description = "Apple",
1554 drawtype = "plantlike",
1556 tiles = {"default_apple.png"},
1557 inventory_image = "default_apple.png",
1558 paramtype = "light",
1559 sunlight_propagates = true,
1563 fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
1565 groups = {fleshy=3,dig_immediate=3,flammable=2},
1566 on_use = minetest.item_eat(4),
1567 sounds = default.node_sound_defaults(),
1570 minetest.register_node("default:dry_shrub", {
1571 description = "Dry Shrub",
1572 drawtype = "plantlike",
1574 tiles = {"default_dry_shrub.png"},
1575 inventory_image = "default_dry_shrub.png",
1576 wield_image = "default_dry_shrub.png",
1577 paramtype = "light",
1579 groups = {snappy=3,flammable=3,attached_node=1},
1580 sounds = default.node_sound_leaves_defaults(),
1583 fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
1591 minetest.register_craftitem("default:stick", {
1592 description = "Stick",
1593 inventory_image = "default_stick.png",
1596 minetest.register_craftitem("default:paper", {
1597 description = "Paper",
1598 inventory_image = "default_paper.png",
1601 minetest.register_craftitem("default:book", {
1602 description = "Book",
1603 inventory_image = "default_book.png",
1606 minetest.register_craftitem("default:coal_lump", {
1607 description = "Coal Lump",
1608 inventory_image = "default_coal_lump.png",
1611 minetest.register_craftitem("default:iron_lump", {
1612 description = "Iron Lump",
1613 inventory_image = "default_iron_lump.png",
1616 minetest.register_craftitem("default:clay_lump", {
1617 description = "Clay Lump",
1618 inventory_image = "default_clay_lump.png",
1621 minetest.register_craftitem("default:steel_ingot", {
1622 description = "Steel Ingot",
1623 inventory_image = "default_steel_ingot.png",
1626 minetest.register_craftitem("default:clay_brick", {
1627 description = "Clay Brick",
1628 inventory_image = "default_steel_ingot.png",
1629 inventory_image = "default_clay_brick.png",
1632 minetest.register_craftitem("default:scorched_stuff", {
1633 description = "Scorched Stuff",
1634 inventory_image = "default_scorched_stuff.png",
1638 function default.spawn_falling_node(p, nodename)
1639 spawn_falling_node(p, nodename)
1642 -- Horrible crap to support old code
1643 -- Don't use this and never do what this does, it's completely wrong!
1644 -- (More specifically, the client and the C++ code doesn't get the group)
1645 function default.register_falling_node(nodename, texture)
1646 minetest.log("error", debug.traceback())
1647 minetest.log('error', "WARNING: default.register_falling_node is deprecated")
1648 if minetest.registered_nodes[nodename] then
1649 minetest.registered_nodes[nodename].groups.falling_node = 1
1657 -- Global environment step function
1658 function on_step(dtime)
1661 minetest.register_globalstep(on_step)
1663 function on_placenode(p, node)
1664 --print("on_placenode")
1666 minetest.register_on_placenode(on_placenode)
1668 function on_dignode(p, node)
1669 --print("on_dignode")
1671 minetest.register_on_dignode(on_dignode)
1673 function on_punchnode(p, node)
1675 minetest.register_on_punchnode(on_punchnode)