1 -- Minetest 0.4 mod: default
2 -- See README.txt for licensing and other information.
4 -- The API documentation in here was moved into doc/lua_api.txt
11 -- Definitions made by this mod that other mods can use too
15 dofile(minetest.get_modpath("default").."/mapgen.lua")
16 dofile(minetest.get_modpath("default").."/leafdecay.lua")
23 minetest.register_item(":", {
25 wield_image = "wieldhand.png",
26 wield_scale = {x=1,y=1,z=2.5},
28 full_punch_interval = 1.0,
31 fleshy = {times={[2]=2.00, [3]=1.00}, uses=0, maxlevel=1},
32 crumbly = {times={[2]=3.00, [3]=0.70}, uses=0, maxlevel=1},
33 snappy = {times={[3]=0.40}, uses=0, maxlevel=1},
34 oddly_breakable_by_hand = {times={[1]=7.00,[2]=4.00,[3]=1.40}, uses=0, maxlevel=3},
39 minetest.register_tool("default:pick_wood", {
40 description = "Wooden Pickaxe",
41 inventory_image = "default_tool_woodpick.png",
45 cracky={times={[2]=2.00, [3]=1.20}, uses=10, maxlevel=1}
49 minetest.register_tool("default:pick_stone", {
50 description = "Stone Pickaxe",
51 inventory_image = "default_tool_stonepick.png",
55 cracky={times={[1]=3.00, [2]=1.20, [3]=0.80}, uses=20, maxlevel=1}
59 minetest.register_tool("default:pick_steel", {
60 description = "Steel Pickaxe",
61 inventory_image = "default_tool_steelpick.png",
65 cracky={times={[1]=4.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2}
69 minetest.register_tool("default:pick_mese", {
70 description = "Mese Pickaxe",
71 inventory_image = "default_tool_mesepick.png",
73 full_punch_interval = 1.0,
76 cracky={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
77 crumbly={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3},
78 snappy={times={[1]=2.0, [2]=1.0, [3]=0.5}, uses=20, maxlevel=3}
82 minetest.register_tool("default:shovel_wood", {
83 description = "Wooden Shovel",
84 inventory_image = "default_tool_woodshovel.png",
88 crumbly={times={[1]=3.00, [2]=0.80, [3]=0.50}, uses=10, maxlevel=1}
92 minetest.register_tool("default:shovel_stone", {
93 description = "Stone Shovel",
94 inventory_image = "default_tool_stoneshovel.png",
98 crumbly={times={[1]=1.50, [2]=0.50, [3]=0.30}, uses=20, maxlevel=1}
102 minetest.register_tool("default:shovel_steel", {
103 description = "Steel Shovel",
104 inventory_image = "default_tool_steelshovel.png",
105 tool_capabilities = {
108 crumbly={times={[1]=1.50, [2]=0.70, [3]=0.60}, uses=30, maxlevel=2}
112 minetest.register_tool("default:axe_wood", {
113 description = "Wooden Axe",
114 inventory_image = "default_tool_woodaxe.png",
115 tool_capabilities = {
118 choppy={times={[2]=1.40, [3]=0.80}, uses=10, maxlevel=1},
119 fleshy={times={[2]=1.50, [3]=0.80}, uses=10, maxlevel=1}
123 minetest.register_tool("default:axe_stone", {
124 description = "Stone Axe",
125 inventory_image = "default_tool_stoneaxe.png",
126 tool_capabilities = {
129 choppy={times={[1]=3.00, [2]=1.00, [3]=0.60}, uses=20, maxlevel=1},
130 fleshy={times={[2]=1.30, [3]=0.70}, uses=20, maxlevel=1}
134 minetest.register_tool("default:axe_steel", {
135 description = "Steel Axe",
136 inventory_image = "default_tool_steelaxe.png",
137 tool_capabilities = {
140 choppy={times={[1]=3.00, [2]=1.60, [3]=1.00}, uses=30, maxlevel=2},
141 fleshy={times={[2]=1.10, [3]=0.60}, uses=40, maxlevel=1}
145 minetest.register_tool("default:sword_wood", {
146 description = "Wooden Sword",
147 inventory_image = "default_tool_woodsword.png",
148 tool_capabilities = {
149 full_punch_interval = 1.0,
152 fleshy={times={[2]=1.10, [3]=0.60}, uses=10, maxlevel=1},
153 snappy={times={[2]=1.00, [3]=0.50}, uses=10, maxlevel=1},
154 choppy={times={[3]=1.00}, uses=20, maxlevel=0}
158 minetest.register_tool("default:sword_stone", {
159 description = "Stone Sword",
160 inventory_image = "default_tool_stonesword.png",
161 tool_capabilities = {
162 full_punch_interval = 1.0,
165 fleshy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
166 snappy={times={[2]=0.80, [3]=0.40}, uses=20, maxlevel=1},
167 choppy={times={[3]=0.90}, uses=20, maxlevel=0}
171 minetest.register_tool("default:sword_steel", {
172 description = "Steel Sword",
173 inventory_image = "default_tool_steelsword.png",
174 tool_capabilities = {
175 full_punch_interval = 1.0,
178 fleshy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=10, maxlevel=2},
179 snappy={times={[2]=0.70, [3]=0.30}, uses=40, maxlevel=1},
180 choppy={times={[3]=0.70}, uses=40, maxlevel=0}
186 -- Crafting definition
189 minetest.register_craft({
190 output = 'default:wood 4',
196 minetest.register_craft({
197 output = 'default:stick 4',
203 minetest.register_craft({
204 output = 'default:fence_wood 2',
206 {'default:stick', 'default:stick', 'default:stick'},
207 {'default:stick', 'default:stick', 'default:stick'},
211 minetest.register_craft({
212 output = 'default:sign_wall',
214 {'default:wood', 'default:wood', 'default:wood'},
215 {'default:wood', 'default:wood', 'default:wood'},
216 {'', 'default:stick', ''},
220 minetest.register_craft({
221 output = 'default:torch 4',
223 {'default:coal_lump'},
228 minetest.register_craft({
229 output = 'default:pick_wood',
231 {'default:wood', 'default:wood', 'default:wood'},
232 {'', 'default:stick', ''},
233 {'', 'default:stick', ''},
237 minetest.register_craft({
238 output = 'default:pick_stone',
240 {'default:cobble', 'default:cobble', 'default:cobble'},
241 {'', 'default:stick', ''},
242 {'', 'default:stick', ''},
246 minetest.register_craft({
247 output = 'default:pick_steel',
249 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
250 {'', 'default:stick', ''},
251 {'', 'default:stick', ''},
255 minetest.register_craft({
256 output = 'default:pick_mese',
258 {'default:mese', 'default:mese', 'default:mese'},
259 {'', 'default:stick', ''},
260 {'', 'default:stick', ''},
264 minetest.register_craft({
265 output = 'default:shovel_wood',
273 minetest.register_craft({
274 output = 'default:shovel_stone',
282 minetest.register_craft({
283 output = 'default:shovel_steel',
285 {'default:steel_ingot'},
291 minetest.register_craft({
292 output = 'default:axe_wood',
294 {'default:wood', 'default:wood'},
295 {'default:wood', 'default:stick'},
296 {'', 'default:stick'},
300 minetest.register_craft({
301 output = 'default:axe_stone',
303 {'default:cobble', 'default:cobble'},
304 {'default:cobble', 'default:stick'},
305 {'', 'default:stick'},
309 minetest.register_craft({
310 output = 'default:axe_steel',
312 {'default:steel_ingot', 'default:steel_ingot'},
313 {'default:steel_ingot', 'default:stick'},
314 {'', 'default:stick'},
318 minetest.register_craft({
319 output = 'default:sword_wood',
327 minetest.register_craft({
328 output = 'default:sword_stone',
336 minetest.register_craft({
337 output = 'default:sword_steel',
339 {'default:steel_ingot'},
340 {'default:steel_ingot'},
345 minetest.register_craft({
346 output = 'default:rail 15',
348 {'default:steel_ingot', '', 'default:steel_ingot'},
349 {'default:steel_ingot', 'default:stick', 'default:steel_ingot'},
350 {'default:steel_ingot', '', 'default:steel_ingot'},
354 minetest.register_craft({
355 output = 'default:chest',
357 {'default:wood', 'default:wood', 'default:wood'},
358 {'default:wood', '', 'default:wood'},
359 {'default:wood', 'default:wood', 'default:wood'},
363 minetest.register_craft({
364 output = 'default:chest_locked',
366 {'default:wood', 'default:wood', 'default:wood'},
367 {'default:wood', 'default:steel_ingot', 'default:wood'},
368 {'default:wood', 'default:wood', 'default:wood'},
372 minetest.register_craft({
373 output = 'default:furnace',
375 {'default:cobble', 'default:cobble', 'default:cobble'},
376 {'default:cobble', '', 'default:cobble'},
377 {'default:cobble', 'default:cobble', 'default:cobble'},
381 minetest.register_craft({
382 output = 'default:steelblock',
384 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
385 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
386 {'default:steel_ingot', 'default:steel_ingot', 'default:steel_ingot'},
390 minetest.register_craft({
391 output = 'default:sandstone',
393 {'default:sand', 'default:sand'},
394 {'default:sand', 'default:sand'},
398 minetest.register_craft({
399 output = 'default:clay',
401 {'default:clay_lump', 'default:clay_lump'},
402 {'default:clay_lump', 'default:clay_lump'},
406 minetest.register_craft({
407 output = 'default:brick',
409 {'default:clay_brick', 'default:clay_brick'},
410 {'default:clay_brick', 'default:clay_brick'},
414 minetest.register_craft({
415 output = 'default:paper',
417 {'default:papyrus', 'default:papyrus', 'default:papyrus'},
421 minetest.register_craft({
422 output = 'default:book',
430 minetest.register_craft({
431 output = 'default:bookshelf',
433 {'default:wood', 'default:wood', 'default:wood'},
434 {'default:book', 'default:book', 'default:book'},
435 {'default:wood', 'default:wood', 'default:wood'},
439 minetest.register_craft({
440 output = 'default:ladder',
442 {'default:stick', '', 'default:stick'},
443 {'default:stick', 'default:stick', 'default:stick'},
444 {'default:stick', '', 'default:stick'},
449 -- Crafting (tool repair)
451 minetest.register_craft({
453 additional_wear = -0.02,
460 minetest.register_craft({
462 output = "default:glass",
463 recipe = "default:sand",
466 minetest.register_craft({
468 output = "default:glass",
469 recipe = "default:desert_sand",
472 minetest.register_craft({
474 output = "default:stone",
475 recipe = "default:cobble",
478 minetest.register_craft({
480 output = "default:steel_ingot",
481 recipe = "default:iron_lump",
484 minetest.register_craft({
486 output = "default:clay_brick",
487 recipe = "default:clay_lump",
494 minetest.register_craft({
496 recipe = "default:tree",
500 minetest.register_craft({
502 recipe = "default:jungletree",
506 minetest.register_craft({
508 recipe = "default:junglegrass",
512 minetest.register_craft({
514 recipe = "default:leaves",
518 minetest.register_craft({
520 recipe = "default:cactus",
524 minetest.register_craft({
526 recipe = "default:papyrus",
530 minetest.register_craft({
532 recipe = "default:bookshelf",
536 minetest.register_craft({
538 recipe = "default:fence_wood",
542 minetest.register_craft({
544 recipe = "default:ladder",
548 minetest.register_craft({
550 recipe = "default:wood",
554 minetest.register_craft({
556 recipe = "default:mese",
560 minetest.register_craft({
562 recipe = "default:lava_source",
566 minetest.register_craft({
568 recipe = "default:torch",
572 minetest.register_craft({
574 recipe = "default:sign_wall",
578 minetest.register_craft({
580 recipe = "default:chest",
584 minetest.register_craft({
586 recipe = "default:chest_locked",
590 minetest.register_craft({
592 recipe = "default:nyancat",
596 minetest.register_craft({
598 recipe = "default:nyancat_rainbow",
602 minetest.register_craft({
604 recipe = "default:sapling",
608 minetest.register_craft({
610 recipe = "default:apple",
614 minetest.register_craft({
616 recipe = "default:coal_lump",
624 -- Default node sounds
626 function default.node_sound_defaults(table)
628 table.footstep = table.footstep or
630 table.dug = table.dug or
631 {name="default_dug_node", gain=1.0}
635 function default.node_sound_stone_defaults(table)
637 table.footstep = table.footstep or
638 {name="default_hard_footstep", gain=0.2}
639 default.node_sound_defaults(table)
643 function default.node_sound_dirt_defaults(table)
645 table.footstep = table.footstep or
647 --table.dug = table.dug or
648 -- {name="default_dirt_break", gain=0.5}
649 default.node_sound_defaults(table)
653 function default.node_sound_sand_defaults(table)
655 table.footstep = table.footstep or
656 {name="default_grass_footstep", gain=0.25}
657 --table.dug = table.dug or
658 -- {name="default_dirt_break", gain=0.25}
659 table.dug = table.dug or
661 default.node_sound_defaults(table)
665 function default.node_sound_wood_defaults(table)
667 table.footstep = table.footstep or
668 {name="default_hard_footstep", gain=0.3}
669 default.node_sound_defaults(table)
673 function default.node_sound_leaves_defaults(table)
675 table.footstep = table.footstep or
676 {name="default_grass_footstep", gain=0.25}
677 table.dig = table.dig or
678 {name="default_dig_crumbly", gain=0.4}
679 table.dug = table.dug or
681 default.node_sound_defaults(table)
685 function default.node_sound_glass_defaults(table)
687 table.footstep = table.footstep or
688 {name="default_stone_footstep", gain=0.25}
689 table.dug = table.dug or
690 {name="default_break_glass", gain=1.0}
691 default.node_sound_defaults(table)
697 minetest.register_node("default:stone", {
698 description = "Stone",
699 tiles = {"default_stone.png"},
700 is_ground_content = true,
702 drop = 'default:cobble',
703 legacy_mineral = true,
704 sounds = default.node_sound_stone_defaults(),
707 minetest.register_node("default:desert_stone", {
708 description = "Desert Stone",
709 tiles = {"default_desert_stone.png"},
710 is_ground_content = true,
712 drop = 'default:desert_stone',
713 legacy_mineral = true,
714 sounds = default.node_sound_stone_defaults(),
717 minetest.register_node("default:stone_with_coal", {
718 description = "Coal Ore",
719 tiles = {"default_stone.png^default_mineral_coal.png"},
720 is_ground_content = true,
722 drop = 'default:coal_lump',
723 sounds = default.node_sound_stone_defaults(),
726 minetest.register_node("default:stone_with_iron", {
727 description = "Iron Ore",
728 tiles = {"default_stone.png^default_mineral_iron.png"},
729 is_ground_content = true,
731 drop = 'default:iron_lump',
732 sounds = default.node_sound_stone_defaults(),
735 minetest.register_node("default:dirt_with_grass", {
736 description = "Dirt with Grass",
737 tiles = {"default_grass.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
738 is_ground_content = true,
739 groups = {crumbly=3},
740 drop = 'default:dirt',
741 sounds = default.node_sound_dirt_defaults({
742 footstep = {name="default_grass_footstep", gain=0.4},
746 minetest.register_node("default:dirt_with_grass_footsteps", {
747 description = "Dirt with Grass and Footsteps",
748 tiles = {"default_grass_footsteps.png", "default_dirt.png", "default_dirt.png^default_grass_side.png"},
749 is_ground_content = true,
750 groups = {crumbly=3, not_in_creative_inventory=1},
751 drop = 'default:dirt',
752 sounds = default.node_sound_dirt_defaults({
753 footstep = {name="default_grass_footstep", gain=0.4},
757 minetest.register_node("default:dirt", {
758 description = "Dirt",
759 tiles = {"default_dirt.png"},
760 is_ground_content = true,
761 groups = {crumbly=3},
762 sounds = default.node_sound_dirt_defaults(),
765 minetest.register_node("default:sand", {
766 description = "Sand",
767 tiles = {"default_sand.png"},
768 is_ground_content = true,
769 groups = {crumbly=3, falling_node=1},
770 sounds = default.node_sound_sand_defaults(),
773 minetest.register_node("default:desert_sand", {
774 description = "Desert Sand",
775 tiles = {"default_desert_sand.png"},
776 is_ground_content = true,
777 groups = {sand=1, crumbly=3, falling_node=1},
778 sounds = default.node_sound_sand_defaults(),
781 minetest.register_node("default:gravel", {
782 description = "Gravel",
783 tiles = {"default_gravel.png"},
784 is_ground_content = true,
785 groups = {crumbly=2, falling_node=1},
786 sounds = default.node_sound_dirt_defaults({
787 footstep = {name="default_gravel_footstep", gain=0.45},
791 minetest.register_node("default:sandstone", {
792 description = "Sandstone",
793 tiles = {"default_sandstone.png"},
794 is_ground_content = true,
795 groups = {crumbly=2,cracky=2},
796 drop = 'default:sand',
797 sounds = default.node_sound_stone_defaults(),
800 minetest.register_node("default:clay", {
801 description = "Clay",
802 tiles = {"default_clay.png"},
803 is_ground_content = true,
804 groups = {crumbly=3},
805 drop = 'default:clay_lump 4',
806 sounds = default.node_sound_dirt_defaults({
811 minetest.register_node("default:brick", {
812 description = "Brick Block",
813 tiles = {"default_brick.png"},
814 is_ground_content = true,
816 drop = 'default:clay_brick 4',
817 sounds = default.node_sound_stone_defaults(),
820 minetest.register_node("default:tree", {
821 description = "Tree",
822 tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
823 is_ground_content = true,
824 groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
825 sounds = default.node_sound_wood_defaults(),
828 minetest.register_node("default:jungletree", {
829 description = "Jungle Tree",
830 tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
831 is_ground_content = true,
832 groups = {tree=1,snappy=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
833 sounds = default.node_sound_wood_defaults(),
836 minetest.register_node("default:junglegrass", {
837 description = "Jungle Grass",
838 drawtype = "plantlike",
840 tiles = {"default_junglegrass.png"},
841 inventory_image = "default_junglegrass.png",
842 wield_image = "default_junglegrass.png",
845 groups = {snappy=3,flammable=2},
846 sounds = default.node_sound_leaves_defaults(),
849 minetest.register_node("default:leaves", {
850 description = "Leaves",
851 drawtype = "allfaces_optional",
853 tiles = {"default_leaves.png"},
855 groups = {snappy=3, leafdecay=3, flammable=2},
860 -- player will get sapling with 1/20 chance
861 items = {'default:sapling'},
865 -- player will get leaves only if he get no saplings,
866 -- this is because max_items is 1
867 items = {'default:leaves'},
871 sounds = default.node_sound_leaves_defaults(),
874 minetest.register_node("default:cactus", {
875 description = "Cactus",
876 tiles = {"default_cactus_top.png", "default_cactus_top.png", "default_cactus_side.png"},
877 is_ground_content = true,
878 groups = {snappy=2,choppy=3,flammable=2},
879 sounds = default.node_sound_wood_defaults(),
882 minetest.register_node("default:papyrus", {
883 description = "Papyrus",
884 drawtype = "plantlike",
885 tiles = {"default_papyrus.png"},
886 inventory_image = "default_papyrus.png",
887 wield_image = "default_papyrus.png",
889 is_ground_content = true,
891 groups = {snappy=3,flammable=2},
892 sounds = default.node_sound_leaves_defaults(),
895 minetest.register_node("default:bookshelf", {
896 description = "Bookshelf",
897 tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
898 is_ground_content = true,
899 groups = {snappy=2,choppy=3,oddly_breakable_by_hand=2,flammable=3},
900 sounds = default.node_sound_wood_defaults(),
903 minetest.register_node("default:glass", {
904 description = "Glass",
905 drawtype = "glasslike",
906 tiles = {"default_glass.png"},
907 inventory_image = minetest.inventorycube("default_glass.png"),
909 sunlight_propagates = true,
910 is_ground_content = true,
911 groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
912 sounds = default.node_sound_glass_defaults(),
915 minetest.register_node("default:fence_wood", {
916 description = "Wooden Fence",
917 drawtype = "fencelike",
918 tiles = {"default_wood.png"},
919 inventory_image = "default_fence.png",
920 wield_image = "default_fence.png",
922 is_ground_content = true,
925 fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
927 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2},
928 sounds = default.node_sound_wood_defaults(),
931 minetest.register_node("default:rail", {
932 description = "Rail",
933 drawtype = "raillike",
934 tiles = {"default_rail.png", "default_rail_curved.png", "default_rail_t_junction.png", "default_rail_crossing.png"},
935 inventory_image = "default_rail.png",
936 wield_image = "default_rail.png",
938 is_ground_content = true,
942 -- but how to specify the dimensions for curved and sideways rails?
943 fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
945 groups = {bendy=2,snappy=1,dig_immediate=2},
948 minetest.register_node("default:ladder", {
949 description = "Ladder",
950 drawtype = "signlike",
951 tiles = {"default_ladder.png"},
952 inventory_image = "default_ladder.png",
953 wield_image = "default_ladder.png",
955 paramtype2 = "wallmounted",
956 is_ground_content = true,
960 type = "wallmounted",
961 --wall_top = = <default>
962 --wall_bottom = = <default>
963 --wall_side = = <default>
965 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=3,flammable=2},
966 legacy_wallmounted = true,
967 sounds = default.node_sound_wood_defaults(),
970 minetest.register_node("default:wood", {
971 description = "Wooden Planks",
972 tiles = {"default_wood.png"},
973 is_ground_content = true,
974 groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=3},
975 sounds = default.node_sound_wood_defaults(),
978 minetest.register_node("default:mese", {
979 description = "Mese",
980 tiles = {"default_mese.png"},
981 is_ground_content = true,
983 sounds = default.node_sound_defaults(),
986 minetest.register_node("default:cloud", {
987 description = "Cloud",
988 tiles = {"default_cloud.png"},
989 is_ground_content = true,
990 sounds = default.node_sound_defaults(),
991 groups = {not_in_creative_inventory=1},
994 minetest.register_node("default:water_flowing", {
995 description = "Flowing Water",
996 inventory_image = minetest.inventorycube("default_water.png"),
997 drawtype = "flowingliquid",
998 tiles = {"default_water.png"},
1000 {name="default_water.png", backface_culling=false},
1001 {name="default_water.png", backface_culling=true},
1003 alpha = WATER_ALPHA,
1004 paramtype = "light",
1008 buildable_to = true,
1009 liquidtype = "flowing",
1010 liquid_alternative_flowing = "default:water_flowing",
1011 liquid_alternative_source = "default:water_source",
1012 liquid_viscosity = WATER_VISC,
1013 post_effect_color = {a=64, r=100, g=100, b=200},
1014 groups = {water=3, liquid=3, puts_out_fire=1, not_in_creative_inventory=1},
1017 minetest.register_node("default:water_source", {
1018 description = "Water Source",
1019 inventory_image = minetest.inventorycube("default_water.png"),
1020 drawtype = "liquid",
1021 tiles = {"default_water.png"},
1023 -- New-style water source material (mostly unused)
1024 {name="default_water.png", backface_culling=false},
1026 alpha = WATER_ALPHA,
1027 paramtype = "light",
1031 buildable_to = true,
1032 liquidtype = "source",
1033 liquid_alternative_flowing = "default:water_flowing",
1034 liquid_alternative_source = "default:water_source",
1035 liquid_viscosity = WATER_VISC,
1036 post_effect_color = {a=64, r=100, g=100, b=200},
1037 groups = {water=3, liquid=3, puts_out_fire=1},
1040 minetest.register_node("default:lava_flowing", {
1041 description = "Flowing Lava",
1042 inventory_image = minetest.inventorycube("default_lava.png"),
1043 drawtype = "flowingliquid",
1044 tiles = {"default_lava.png"},
1047 image="default_lava_flowing_animated.png",
1048 backface_culling=false,
1049 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1052 image="default_lava_flowing_animated.png",
1053 backface_culling=true,
1054 animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.3}
1057 paramtype = "light",
1058 light_source = LIGHT_MAX - 1,
1062 buildable_to = true,
1063 liquidtype = "flowing",
1064 liquid_alternative_flowing = "default:lava_flowing",
1065 liquid_alternative_source = "default:lava_source",
1066 liquid_viscosity = LAVA_VISC,
1067 damage_per_second = 4*2,
1068 post_effect_color = {a=192, r=255, g=64, b=0},
1069 groups = {lava=3, liquid=2, hot=3, igniter=1, not_in_creative_inventory=1},
1072 minetest.register_node("default:lava_source", {
1073 description = "Lava Source",
1074 inventory_image = minetest.inventorycube("default_lava.png"),
1075 drawtype = "liquid",
1077 {name="default_lava_source_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1080 -- New-style lava source material (mostly unused)
1081 {name="default_lava.png", backface_culling=false},
1083 paramtype = "light",
1084 light_source = LIGHT_MAX - 1,
1088 buildable_to = true,
1089 liquidtype = "source",
1090 liquid_alternative_flowing = "default:lava_flowing",
1091 liquid_alternative_source = "default:lava_source",
1092 liquid_viscosity = LAVA_VISC,
1093 damage_per_second = 4*2,
1094 post_effect_color = {a=192, r=255, g=64, b=0},
1095 groups = {lava=3, liquid=2, hot=3, igniter=1},
1098 minetest.register_node("default:torch", {
1099 description = "Torch",
1100 drawtype = "torchlike",
1101 --tiles = {"default_torch_on_floor.png", "default_torch_on_ceiling.png", "default_torch.png"},
1103 {name="default_torch_on_floor_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
1104 {name="default_torch_on_ceiling_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}},
1105 {name="default_torch_animated.png", animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=3.0}}
1107 inventory_image = "default_torch_on_floor.png",
1108 wield_image = "default_torch_on_floor.png",
1109 paramtype = "light",
1110 paramtype2 = "wallmounted",
1111 sunlight_propagates = true,
1113 light_source = LIGHT_MAX-1,
1115 type = "wallmounted",
1116 wall_top = {-0.1, 0.5-0.6, -0.1, 0.1, 0.5, 0.1},
1117 wall_bottom = {-0.1, -0.5, -0.1, 0.1, -0.5+0.6, 0.1},
1118 wall_side = {-0.5, -0.3, -0.1, -0.5+0.3, 0.3, 0.1},
1120 groups = {choppy=2,dig_immediate=3,flammable=1},
1121 legacy_wallmounted = true,
1122 sounds = default.node_sound_defaults(),
1125 minetest.register_node("default:sign_wall", {
1126 description = "Sign",
1127 drawtype = "signlike",
1128 tiles = {"default_sign_wall.png"},
1129 inventory_image = "default_sign_wall.png",
1130 wield_image = "default_sign_wall.png",
1131 paramtype = "light",
1132 paramtype2 = "wallmounted",
1133 sunlight_propagates = true,
1135 metadata_name = "sign",
1137 type = "wallmounted",
1138 --wall_top = <default>
1139 --wall_bottom = <default>
1140 --wall_side = <default>
1142 groups = {choppy=2,dig_immediate=2},
1143 legacy_wallmounted = true,
1144 sounds = default.node_sound_defaults(),
1145 on_construct = function(pos)
1146 --local n = minetest.env:get_node(pos)
1147 local meta = minetest.env:get_meta(pos)
1148 meta:set_string("formspec", "hack:sign_text_input")
1149 meta:set_string("infotext", "\"\"")
1151 on_receive_fields = function(pos, formname, fields, sender)
1152 --print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
1153 local meta = minetest.env:get_meta(pos)
1154 fields.text = fields.text or ""
1155 print((sender:get_player_name() or "").." wrote \""..fields.text..
1156 "\" to sign at "..minetest.pos_to_string(pos))
1157 meta:set_string("text", fields.text)
1158 meta:set_string("infotext", '"'..fields.text..'"')
1162 minetest.register_node("default:chest", {
1163 description = "Chest",
1164 tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1165 "default_chest_side.png", "default_chest_side.png", "default_chest_front.png"},
1166 paramtype2 = "facedir",
1167 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1168 legacy_facedir_simple = true,
1169 sounds = default.node_sound_wood_defaults(),
1170 on_construct = function(pos)
1171 local meta = minetest.env:get_meta(pos)
1172 meta:set_string("formspec",
1174 "list[current_name;main;0,0;8,4;]"..
1175 "list[current_player;main;0,5;8,4;]")
1176 meta:set_string("infotext", "Chest")
1177 local inv = meta:get_inventory()
1178 inv:set_size("main", 8*4)
1180 can_dig = function(pos,player)
1181 local meta = minetest.env:get_meta(pos);
1182 local inv = meta:get_inventory()
1183 return inv:is_empty("main")
1185 on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1186 minetest.log("action", player:get_player_name()..
1187 " moves stuff in chest at "..minetest.pos_to_string(pos))
1189 on_metadata_inventory_put = function(pos, listname, index, stack, player)
1190 minetest.log("action", player:get_player_name()..
1191 " moves stuff to chest at "..minetest.pos_to_string(pos))
1193 on_metadata_inventory_take = function(pos, listname, index, stack, player)
1194 minetest.log("action", player:get_player_name()..
1195 " takes stuff from chest at "..minetest.pos_to_string(pos))
1199 local function has_locked_chest_privilege(meta, player)
1200 if player:get_player_name() ~= meta:get_string("owner") then
1206 minetest.register_node("default:chest_locked", {
1207 description = "Locked Chest",
1208 tiles = {"default_chest_top.png", "default_chest_top.png", "default_chest_side.png",
1209 "default_chest_side.png", "default_chest_side.png", "default_chest_lock.png"},
1210 paramtype2 = "facedir",
1211 groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2},
1212 legacy_facedir_simple = true,
1213 sounds = default.node_sound_wood_defaults(),
1214 after_place_node = function(pos, placer)
1215 local meta = minetest.env:get_meta(pos)
1216 meta:set_string("owner", placer:get_player_name() or "")
1217 meta:set_string("infotext", "Locked Chest (owned by "..
1218 meta:get_string("owner")..")")
1220 on_construct = function(pos)
1221 local meta = minetest.env:get_meta(pos)
1222 meta:set_string("formspec",
1224 "list[current_name;main;0,0;8,4;]"..
1225 "list[current_player;main;0,5;8,4;]")
1226 meta:set_string("infotext", "Locked Chest")
1227 meta:set_string("owner", "")
1228 local inv = meta:get_inventory()
1229 inv:set_size("main", 8*4)
1231 can_dig = function(pos,player)
1232 local meta = minetest.env:get_meta(pos);
1233 local inv = meta:get_inventory()
1234 return inv:is_empty("main")
1236 allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1237 local meta = minetest.env:get_meta(pos)
1238 if not has_locked_chest_privilege(meta, player) then
1239 minetest.log("action", player:get_player_name()..
1240 " tried to access a locked chest belonging to "..
1241 meta:get_string("owner").." at "..
1242 minetest.pos_to_string(pos))
1247 allow_metadata_inventory_put = function(pos, listname, index, stack, player)
1248 local meta = minetest.env:get_meta(pos)
1249 if not has_locked_chest_privilege(meta, player) then
1250 minetest.log("action", player:get_player_name()..
1251 " tried to access a locked chest belonging to "..
1252 meta:get_string("owner").." at "..
1253 minetest.pos_to_string(pos))
1256 return stack:get_count()
1258 allow_metadata_inventory_take = function(pos, listname, index, stack, player)
1259 local meta = minetest.env:get_meta(pos)
1260 if not has_locked_chest_privilege(meta, player) then
1261 minetest.log("action", player:get_player_name()..
1262 " tried to access a locked chest belonging to "..
1263 meta:get_string("owner").." at "..
1264 minetest.pos_to_string(pos))
1267 return stack:get_count()
1269 on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
1270 minetest.log("action", player:get_player_name()..
1271 " moves stuff in locked chest at "..minetest.pos_to_string(pos))
1273 on_metadata_inventory_put = function(pos, listname, index, stack, player)
1274 minetest.log("action", player:get_player_name()..
1275 " moves stuff to locked chest at "..minetest.pos_to_string(pos))
1277 on_metadata_inventory_take = function(pos, listname, index, stack, player)
1278 minetest.log("action", player:get_player_name()..
1279 " takes stuff from locked chest at "..minetest.pos_to_string(pos))
1283 default.furnace_inactive_formspec =
1285 "image[2,2;1,1;default_furnace_fire_bg.png]"..
1286 "list[current_name;fuel;2,3;1,1;]"..
1287 "list[current_name;src;2,1;1,1;]"..
1288 "list[current_name;dst;5,1;2,2;]"..
1289 "list[current_player;main;0,5;8,4;]"
1291 minetest.register_node("default:furnace", {
1292 description = "Furnace",
1293 tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1294 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front.png"},
1295 paramtype2 = "facedir",
1296 groups = {cracky=2},
1297 legacy_facedir_simple = true,
1298 sounds = default.node_sound_stone_defaults(),
1299 on_construct = function(pos)
1300 local meta = minetest.env:get_meta(pos)
1301 meta:set_string("formspec", default.furnace_inactive_formspec)
1302 meta:set_string("infotext", "Furnace")
1303 local inv = meta:get_inventory()
1304 inv:set_size("fuel", 1)
1305 inv:set_size("src", 1)
1306 inv:set_size("dst", 4)
1308 can_dig = function(pos,player)
1309 local meta = minetest.env:get_meta(pos);
1310 local inv = meta:get_inventory()
1311 if not inv:is_empty("fuel") then
1313 elseif not inv:is_empty("dst") then
1315 elseif not inv:is_empty("src") then
1322 minetest.register_node("default:furnace_active", {
1323 description = "Furnace",
1324 tiles = {"default_furnace_top.png", "default_furnace_bottom.png", "default_furnace_side.png",
1325 "default_furnace_side.png", "default_furnace_side.png", "default_furnace_front_active.png"},
1326 paramtype2 = "facedir",
1328 drop = "default:furnace",
1329 groups = {cracky=2, not_in_creative_inventory=1},
1330 legacy_facedir_simple = true,
1331 sounds = default.node_sound_stone_defaults(),
1332 on_construct = function(pos)
1333 local meta = minetest.env:get_meta(pos)
1334 meta:set_string("formspec", default.furnace_inactive_formspec)
1335 meta:set_string("infotext", "Furnace");
1336 local inv = meta:get_inventory()
1337 inv:set_size("fuel", 1)
1338 inv:set_size("src", 1)
1339 inv:set_size("dst", 4)
1341 can_dig = function(pos,player)
1342 local meta = minetest.env:get_meta(pos);
1343 local inv = meta:get_inventory()
1344 if not inv:is_empty("fuel") then
1346 elseif not inv:is_empty("dst") then
1348 elseif not inv:is_empty("src") then
1355 function hacky_swap_node(pos,name)
1356 local node = minetest.env:get_node(pos)
1357 local meta = minetest.env:get_meta(pos)
1358 local meta0 = meta:to_table()
1359 if node.name == name then
1363 local meta0 = meta:to_table()
1364 minetest.env:set_node(pos,node)
1365 meta = minetest.env:get_meta(pos)
1366 meta:from_table(meta0)
1369 minetest.register_abm({
1370 nodenames = {"default:furnace","default:furnace_active"},
1373 action = function(pos, node, active_object_count, active_object_count_wider)
1374 local meta = minetest.env:get_meta(pos)
1375 for i, name in ipairs({
1381 if meta:get_string(name) == "" then
1382 meta:set_float(name, 0.0)
1386 local inv = meta:get_inventory()
1388 local srclist = inv:get_list("src")
1392 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1395 local was_active = false
1397 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1399 meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
1400 meta:set_float("src_time", meta:get_float("src_time") + 1)
1401 if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
1402 -- check if there's room for output in "dst" list
1403 if inv:room_for_item("dst",cooked.item) then
1404 -- Put result in "dst" list
1405 inv:add_item("dst", cooked.item)
1406 -- take stuff from "src" list
1407 srcstack = inv:get_stack("src", 1)
1408 srcstack:take_item()
1409 inv:set_stack("src", 1, srcstack)
1411 print("Could not insert '"..cooked.item:to_string().."'")
1413 meta:set_string("src_time", 0)
1417 if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
1418 local percent = math.floor(meta:get_float("fuel_time") /
1419 meta:get_float("fuel_totaltime") * 100)
1420 meta:set_string("infotext","Furnace active: "..percent.."%")
1421 hacky_swap_node(pos,"default:furnace_active")
1422 meta:set_string("formspec",
1424 "image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
1425 (100-percent)..":default_furnace_fire_fg.png]"..
1426 "list[current_name;fuel;2,3;1,1;]"..
1427 "list[current_name;src;2,1;1,1;]"..
1428 "list[current_name;dst;5,1;2,2;]"..
1429 "list[current_player;main;0,5;8,4;]")
1435 local fuellist = inv:get_list("fuel")
1436 local srclist = inv:get_list("src")
1439 cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
1442 fuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
1445 if fuel.time <= 0 then
1446 meta:set_string("infotext","Furnace out of fuel")
1447 hacky_swap_node(pos,"default:furnace")
1448 meta:set_string("formspec", default.furnace_inactive_formspec)
1452 if cooked.item:is_empty() then
1454 meta:set_string("infotext","Furnace is empty")
1455 hacky_swap_node(pos,"default:furnace")
1456 meta:set_string("formspec", default.furnace_inactive_formspec)
1461 meta:set_string("fuel_totaltime", fuel.time)
1462 meta:set_string("fuel_time", 0)
1464 local stack = inv:get_stack("fuel", 1)
1466 inv:set_stack("fuel", 1, stack)
1470 minetest.register_node("default:cobble", {
1471 description = "Cobblestone",
1472 tiles = {"default_cobble.png"},
1473 is_ground_content = true,
1474 groups = {cracky=3},
1475 sounds = default.node_sound_stone_defaults(),
1478 minetest.register_node("default:mossycobble", {
1479 description = "Mossy Cobblestone",
1480 tiles = {"default_mossycobble.png"},
1481 is_ground_content = true,
1482 groups = {cracky=3},
1483 sounds = default.node_sound_stone_defaults(),
1486 minetest.register_node("default:steelblock", {
1487 description = "Steel Block",
1488 tiles = {"default_steel_block.png"},
1489 is_ground_content = true,
1490 groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2},
1491 sounds = default.node_sound_stone_defaults(),
1494 minetest.register_node("default:nyancat", {
1495 description = "Nyan Cat",
1496 tiles = {"default_nc_side.png", "default_nc_side.png", "default_nc_side.png",
1497 "default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
1498 inventory_image = "default_nc_front.png",
1499 paramtype2 = "facedir",
1500 groups = {cracky=2},
1501 legacy_facedir_simple = true,
1502 sounds = default.node_sound_defaults(),
1505 minetest.register_node("default:nyancat_rainbow", {
1506 description = "Nyan Cat Rainbow",
1507 tiles = {"default_nc_rb.png"},
1508 inventory_image = "default_nc_rb.png",
1509 groups = {cracky=2},
1510 sounds = default.node_sound_defaults(),
1513 minetest.register_node("default:sapling", {
1514 description = "Sapling",
1515 drawtype = "plantlike",
1517 tiles = {"default_sapling.png"},
1518 inventory_image = "default_sapling.png",
1519 wield_image = "default_sapling.png",
1520 paramtype = "light",
1522 groups = {snappy=2,dig_immediate=3,flammable=2},
1523 sounds = default.node_sound_defaults(),
1526 minetest.register_node("default:apple", {
1527 description = "Apple",
1528 drawtype = "plantlike",
1530 tiles = {"default_apple.png"},
1531 inventory_image = "default_apple.png",
1532 paramtype = "light",
1533 sunlight_propagates = true,
1535 groups = {fleshy=3,dig_immediate=3,flammable=2},
1536 on_use = minetest.item_eat(4),
1537 sounds = default.node_sound_defaults(),
1540 minetest.register_node("default:dry_shrub", {
1541 description = "Dry Shrub",
1542 drawtype = "plantlike",
1544 tiles = {"default_dry_shrub.png"},
1545 inventory_image = "default_dry_shrub.png",
1546 wield_image = "default_dry_shrub.png",
1547 paramtype = "light",
1549 groups = {snappy=3,flammable=3},
1550 sounds = default.node_sound_leaves_defaults(),
1553 fixed = {-1/3, -1/2, -1/3, 1/3, 1/6, 1/3},
1561 minetest.register_craftitem("default:stick", {
1562 description = "Stick",
1563 inventory_image = "default_stick.png",
1566 minetest.register_craftitem("default:paper", {
1567 description = "Paper",
1568 inventory_image = "default_paper.png",
1571 minetest.register_craftitem("default:book", {
1572 description = "Book",
1573 inventory_image = "default_book.png",
1576 minetest.register_craftitem("default:coal_lump", {
1577 description = "Coal Lump",
1578 inventory_image = "default_coal_lump.png",
1581 minetest.register_craftitem("default:iron_lump", {
1582 description = "Iron Lump",
1583 inventory_image = "default_iron_lump.png",
1586 minetest.register_craftitem("default:clay_lump", {
1587 description = "Clay Lump",
1588 inventory_image = "default_clay_lump.png",
1591 minetest.register_craftitem("default:steel_ingot", {
1592 description = "Steel Ingot",
1593 inventory_image = "default_steel_ingot.png",
1596 minetest.register_craftitem("default:clay_brick", {
1597 description = "Clay Brick",
1598 inventory_image = "default_steel_ingot.png",
1599 inventory_image = "default_clay_brick.png",
1602 minetest.register_craftitem("default:scorched_stuff", {
1603 description = "Scorched Stuff",
1604 inventory_image = "default_scorched_stuff.png",
1611 minetest.register_entity("default:falling_node", {
1612 initial_properties = {
1614 collisionbox = {-0.5,-0.5,-0.5, 0.5,0.5,0.5},
1615 visual = "wielditem",
1617 visual_size = {x=0.667, y=0.667},
1622 set_node = function(self, nodename)
1623 self.nodename = nodename
1624 local stack = ItemStack(nodename)
1625 local itemtable = stack:to_table()
1626 local itemname = nil
1628 itemname = stack:to_table().name
1630 local item_texture = nil
1631 local item_type = ""
1632 if minetest.registered_items[itemname] then
1633 item_texture = minetest.registered_items[itemname].inventory_image
1634 item_type = minetest.registered_items[itemname].type
1638 textures = {nodename},
1640 self.object:set_properties(prop)
1643 get_staticdata = function(self)
1644 return self.nodename
1647 on_activate = function(self, staticdata)
1648 self.nodename = staticdata
1649 self.object:set_armor_groups({immortal=1})
1650 --self.object:setacceleration({x=0, y=-10, z=0})
1651 self:set_node(self.nodename)
1654 on_step = function(self, dtime)
1656 self.object:setacceleration({x=0, y=-10, z=0})
1657 -- Turn to actual sand when collides to ground or just move
1658 local pos = self.object:getpos()
1659 local bcp = {x=pos.x, y=pos.y-0.7, z=pos.z} -- Position of bottom center point
1660 local bcn = minetest.env:get_node(bcp)
1661 -- Note: walkable is in the node definition, not in item groups
1662 if minetest.registered_nodes[bcn.name] and
1663 minetest.registered_nodes[bcn.name].walkable then
1664 local np = {x=bcp.x, y=bcp.y+1, z=bcp.z}
1665 -- Check what's here
1666 local n2 = minetest.env:get_node(np)
1667 -- If it's not air or liquid, remove node and replace it with
1669 if n2.name ~= "air" and (not minetest.registered_nodes[n2.name] or
1670 minetest.registered_nodes[n2.name].liquidtype == "none") then
1671 local drops = minetest.get_node_drops(n2.name, "")
1672 minetest.env:remove_node(np)
1673 -- Add dropped items
1674 local _, dropped_item
1675 for _, dropped_item in ipairs(drops) do
1676 minetest.env:add_item(np, dropped_item)
1680 for _, callback in ipairs(minetest.registered_on_dignodes) do
1681 callback(np, n2, nil)
1684 -- Create node and remove entity
1685 minetest.env:add_node(np, {name=self.nodename})
1686 self.object:remove()
1693 function default.spawn_falling_node(p, nodename)
1694 obj = minetest.env:add_entity(p, "default:falling_node")
1695 obj:get_luaentity():set_node(nodename)
1698 -- Horrible crap to support old code
1699 -- Don't use this and never do what this does, it's completely wrong!
1700 -- (More specifically, the client and the C++ code doesn't get the group)
1701 function default.register_falling_node(nodename, texture)
1702 minetest.log("error", debug.traceback())
1703 minetest.log('error', "WARNING: default.register_falling_node is deprecated")
1704 if minetest.registered_nodes[nodename] then
1705 minetest.registered_nodes[nodename].groups.falling_node = 1
1710 -- Some common functions
1713 function nodeupdate_single(p)
1714 n = minetest.env:get_node(p)
1715 if minetest.get_node_group(n.name, "falling_node") ~= 0 then
1716 p_bottom = {x=p.x, y=p.y-1, z=p.z}
1717 n_bottom = minetest.env:get_node(p_bottom)
1718 -- Note: walkable is in the node definition, not in item groups
1719 if minetest.registered_nodes[n_bottom.name] and
1720 not minetest.registered_nodes[n_bottom.name].walkable then
1721 minetest.env:remove_node(p)
1722 default.spawn_falling_node(p, n.name)
1728 function nodeupdate(p)
1732 p2 = {x=p.x+x, y=p.y+y, z=p.z+z}
1733 nodeupdate_single(p2)
1743 -- Global environment step function
1744 function on_step(dtime)
1747 minetest.register_globalstep(on_step)
1749 function on_placenode(p, node)
1750 --print("on_placenode")
1753 minetest.register_on_placenode(on_placenode)
1755 function on_dignode(p, node)
1756 --print("on_dignode")
1759 minetest.register_on_dignode(on_dignode)
1761 function on_punchnode(p, node)
1763 minetest.register_on_punchnode(on_punchnode)