Mapgen: Use decoration sidelen 16 for jungletrees and junglegrass
[oweals/minetest_game.git] / mods / default / craftitems.lua
1 -- mods/default/craftitems.lua
2
3 minetest.register_craftitem("default:stick", {
4         description = "Stick",
5         inventory_image = "default_stick.png",
6         groups = {stick = 1, flammable = 2},
7 })
8
9 minetest.register_craftitem("default:paper", {
10         description = "Paper",
11         inventory_image = "default_paper.png",
12         groups = {flammable = 3},
13 })
14
15 local lpp = 14 -- Lines per book's page
16 local function book_on_use(itemstack, user)
17         local player_name = user:get_player_name()
18         local meta = itemstack:get_meta()
19         local title, text, owner = "", "", player_name
20         local page, page_max, lines, string = 1, 1, {}, ""
21
22         -- Backwards compatibility
23         local old_data = minetest.deserialize(itemstack:get_metadata())
24         if old_data then
25                 meta:from_table({ fields = old_data })
26         end
27
28         local data = meta:to_table().fields
29
30         if data.owner then
31                 title = data.title
32                 text = data.text
33                 owner = data.owner
34
35                 for str in (text .. "\n"):gmatch("([^\n]*)[\n]") do
36                         lines[#lines+1] = str
37                 end
38
39                 if data.page then
40                         page = data.page
41                         page_max = data.page_max
42
43                         for i = ((lpp * page) - lpp) + 1, lpp * page do
44                                 if not lines[i] then break end
45                                 string = string .. lines[i] .. "\n"
46                         end
47                 end
48         end
49
50         local formspec
51         if owner == player_name then
52                 formspec = "size[8,8]" .. default.gui_bg ..
53                         default.gui_bg_img ..
54                         "field[0.5,1;7.5,0;title;Title:;" ..
55                                 minetest.formspec_escape(title) .. "]" ..
56                         "textarea[0.5,1.5;7.5,7;text;Contents:;" ..
57                                 minetest.formspec_escape(text) .. "]" ..
58                         "button_exit[2.5,7.5;3,1;save;Save]"
59         else
60                 formspec = "size[8,8]" .. default.gui_bg ..
61                         default.gui_bg_img ..
62                         "label[0.5,0.5;by " .. owner .. "]" ..
63                         "tablecolumns[color;text]" ..
64                         "tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
65                         "table[0.4,0;7,0.5;title;#FFFF00," .. minetest.formspec_escape(title) .. "]" ..
66                         "textarea[0.5,1.5;7.5,7;;" ..
67                                 minetest.formspec_escape(string ~= "" and string or text) .. ";]" ..
68                         "button[2.4,7.6;0.8,0.8;book_prev;<]" ..
69                         "label[3.2,7.7;Page " .. page .. " of " .. page_max .. "]" ..
70                         "button[4.9,7.6;0.8,0.8;book_next;>]"
71         end
72
73         minetest.show_formspec(player_name, "default:book", formspec)
74 end
75
76 minetest.register_on_player_receive_fields(function(player, formname, fields)
77         if formname ~= "default:book" then return end
78         local inv = player:get_inventory()
79         local stack = player:get_wielded_item()
80
81         if fields.save and fields.title ~= "" and fields.text ~= "" then
82                 local new_stack, data
83                 if stack:get_name() ~= "default:book_written" then
84                         local count = stack:get_count()
85                         if count == 1 then
86                                 stack:set_name("default:book_written")
87                         else
88                                 stack:set_count(count - 1)
89                                 new_stack = ItemStack("default:book_written")
90                         end
91                 else
92                         data = stack:get_meta():to_table().fields
93                 end
94
95                 if not data then data = {} end
96                 data.title = fields.title
97                 data.owner = player:get_player_name()
98                 data.description = "\""..fields.title.."\" by "..data.owner
99                 data.text = fields.text
100                 data.text_len = #data.text
101                 data.page = 1
102                 data.page_max = math.ceil((#data.text:gsub("[^\n]", "") + 1) / lpp)
103
104                 if new_stack then
105                         new_stack:get_meta():from_table({ fields = data })
106                         if inv:room_for_item("main", new_stack) then
107                                 inv:add_item("main", new_stack)
108                         else
109                                 minetest.add_item(player:getpos(), new_stack)
110                         end
111                 else
112                         stack:get_meta():from_table({ fields = data })
113                 end
114
115         elseif fields.book_next or fields.book_prev then
116                 local data = stack:get_meta():to_table().fields
117                 if not data or not data.page then
118                         return
119                 end
120
121                 data.page = tonumber(data.page)
122                 data.page_max = tonumber(data.page_max)
123
124                 if fields.book_next then
125                         data.page = data.page + 1
126                         if data.page > data.page_max then
127                                 data.page = 1
128                         end
129                 else
130                         data.page = data.page - 1
131                         if data.page == 0 then
132                                 data.page = data.page_max
133                         end
134                 end
135
136                 local data_str = minetest.serialize(data)
137                 stack:set_metadata(data_str)
138                 book_on_use(stack, player)
139         end
140
141         player:set_wielded_item(stack)
142 end)
143
144 minetest.register_craftitem("default:book", {
145         description = "Book",
146         inventory_image = "default_book.png",
147         groups = {book = 1, flammable = 3},
148         on_use = book_on_use,
149 })
150
151 minetest.register_craftitem("default:book_written", {
152         description = "Book With Text",
153         inventory_image = "default_book_written.png",
154         groups = {book = 1, not_in_creative_inventory = 1, flammable = 3},
155         stack_max = 1,
156         on_use = book_on_use,
157 })
158
159 minetest.register_craft({
160         type = "shapeless",
161         output = "default:book_written",
162         recipe = {"default:book", "default:book_written"}
163 })
164
165 minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
166         if itemstack:get_name() ~= "default:book_written" then
167                 return
168         end
169
170         local original
171         local index
172         for i = 1, player:get_inventory():get_size("craft") do
173                 if old_craft_grid[i]:get_name() == "default:book_written" then
174                         original = old_craft_grid[i]
175                         index = i
176                 end
177         end
178         if not original then
179                 return
180         end
181         local copymeta = original:get_metadata()
182         -- copy of the book held by player's mouse cursor
183         itemstack:set_metadata(copymeta)
184         -- put the book with metadata back in the craft grid
185         craft_inv:set_stack("craft", index, original)
186 end)
187
188 minetest.register_craftitem("default:coal_lump", {
189         description = "Coal Lump",
190         inventory_image = "default_coal_lump.png",
191         groups = {coal = 1, flammable = 1}
192 })
193
194 minetest.register_craftitem("default:iron_lump", {
195         description = "Iron Lump",
196         inventory_image = "default_iron_lump.png",
197 })
198
199 minetest.register_craftitem("default:copper_lump", {
200         description = "Copper Lump",
201         inventory_image = "default_copper_lump.png",
202 })
203
204 minetest.register_craftitem("default:mese_crystal", {
205         description = "Mese Crystal",
206         inventory_image = "default_mese_crystal.png",
207 })
208
209 minetest.register_craftitem("default:gold_lump", {
210         description = "Gold Lump",
211         inventory_image = "default_gold_lump.png",
212 })
213
214 minetest.register_craftitem("default:diamond", {
215         description = "Diamond",
216         inventory_image = "default_diamond.png",
217 })
218
219 minetest.register_craftitem("default:clay_lump", {
220         description = "Clay Lump",
221         inventory_image = "default_clay_lump.png",
222 })
223
224 minetest.register_craftitem("default:steel_ingot", {
225         description = "Steel Ingot",
226         inventory_image = "default_steel_ingot.png",
227 })
228
229 minetest.register_craftitem("default:copper_ingot", {
230         description = "Copper Ingot",
231         inventory_image = "default_copper_ingot.png",
232 })
233
234 minetest.register_craftitem("default:bronze_ingot", {
235         description = "Bronze Ingot",
236         inventory_image = "default_bronze_ingot.png",
237 })
238
239 minetest.register_craftitem("default:gold_ingot", {
240         description = "Gold Ingot",
241         inventory_image = "default_gold_ingot.png"
242 })
243
244 minetest.register_craftitem("default:mese_crystal_fragment", {
245         description = "Mese Crystal Fragment",
246         inventory_image = "default_mese_crystal_fragment.png",
247 })
248
249 minetest.register_craftitem("default:clay_brick", {
250         description = "Clay Brick",
251         inventory_image = "default_clay_brick.png",
252 })
253
254 minetest.register_craftitem("default:obsidian_shard", {
255         description = "Obsidian Shard",
256         inventory_image = "default_obsidian_shard.png",
257 })
258
259 minetest.register_craftitem("default:flint", {
260         description = "Flint",
261         inventory_image = "default_flint.png"
262 })