Make books writable
[oweals/minetest_game.git] / mods / default / craftitems.lua
1 -- mods/default/craftitems.lua
2
3 minetest.register_craftitem("default:stick", {
4         description = "Stick",
5         inventory_image = "default_stick.png",
6         groups = {stick=1},
7 })
8
9 minetest.register_craftitem("default:paper", {
10         description = "Paper",
11         inventory_image = "default_paper.png",
12 })
13
14 local function book_on_use(itemstack, user, pointed_thing)
15         local player_name = user:get_player_name()
16         local data = minetest.deserialize(itemstack:get_metadata())
17         local title, text, owner = "", "", player_name
18         if data then
19                 title, text, owner = data.title, data.text, data.owner
20         end
21         local formspec
22         if owner == player_name then
23                 formspec = "size[8,8]"..default.gui_bg..
24                         "field[0.5,1;7.5,0;title;Title:;"..
25                                 minetest.formspec_escape(title).."]"..
26                         "textarea[0.5,1.5;7.5,7;text;Contents:;"..
27                                 minetest.formspec_escape(text).."]"..
28                         "button_exit[2.5,7.5;3,1;save;Save]"
29         else
30                 formspec = "size[8,8]"..default.gui_bg..
31                         "label[1,0.5;"..minetest.formspec_escape(title).."]"..
32                         "label[0.5,1.5;"..minetest.formspec_escape(text).."]"
33         end
34         minetest.show_formspec(user:get_player_name(), "default:book", formspec)
35 end
36
37 minetest.register_on_player_receive_fields(function(player, form_name, fields)
38         if form_name ~= "default:book" or not fields.save or
39                         fields.title == "" or fields.text == "" then
40                 return
41         end
42         local inv = player:get_inventory()
43         local stack = player:get_wielded_item()
44         local new_stack, data
45         if stack:get_name() ~= "default:book_written" then
46                 local count = stack:get_count()
47                 if count == 1 then
48                         stack:set_name("default:book_written")
49                 else
50                         stack:set_count(count - 1)
51                         new_stack = ItemStack("default:book_written")
52                 end
53         else
54                 data = minetest.deserialize(stack:get_metadata())
55         end
56         if not data then data = {} end
57         data.title = fields.title
58         data.text = fields.text
59         data.owner = player:get_player_name()
60         local data_str = minetest.serialize(data)
61         if new_stack then
62                 new_stack:set_metadata(data_str)
63                 if inv:room_for_item("main", new_stack) then
64                         inv:add_item("main", new_stack)
65                 else
66                         minetest.add_item(player:getpos(), new_stack)
67                 end
68         else
69                 stack:set_metadata(data_str)
70         end
71         player:set_wielded_item(stack)
72 end)
73
74 minetest.register_craftitem("default:book", {
75         description = "Book",
76         inventory_image = "default_book.png",
77         groups = {book=1},
78         on_use = book_on_use,
79 })
80
81 minetest.register_craftitem("default:book_written", {
82         description = "Book With Text",
83         inventory_image = "default_book.png",
84         groups = {book=1, not_in_creative_inventory=1},
85         stack_max = 1,
86         on_use = book_on_use,
87 })
88
89 minetest.register_craftitem("default:coal_lump", {
90         description = "Coal Lump",
91         inventory_image = "default_coal_lump.png",
92         groups = {coal = 1}
93 })
94
95 minetest.register_craftitem("default:iron_lump", {
96         description = "Iron Lump",
97         inventory_image = "default_iron_lump.png",
98 })
99
100 minetest.register_craftitem("default:copper_lump", {
101         description = "Copper Lump",
102         inventory_image = "default_copper_lump.png",
103 })
104
105 minetest.register_craftitem("default:mese_crystal", {
106         description = "Mese Crystal",
107         inventory_image = "default_mese_crystal.png",
108 })
109
110 minetest.register_craftitem("default:gold_lump", {
111         description = "Gold Lump",
112         inventory_image = "default_gold_lump.png",
113 })
114
115 minetest.register_craftitem("default:diamond", {
116         description = "Diamond",
117         inventory_image = "default_diamond.png",
118 })
119
120 minetest.register_craftitem("default:clay_lump", {
121         description = "Clay Lump",
122         inventory_image = "default_clay_lump.png",
123 })
124
125 minetest.register_craftitem("default:steel_ingot", {
126         description = "Steel Ingot",
127         inventory_image = "default_steel_ingot.png",
128 })
129
130 minetest.register_craftitem("default:copper_ingot", {
131         description = "Copper Ingot",
132         inventory_image = "default_copper_ingot.png",
133 })
134
135 minetest.register_craftitem("default:bronze_ingot", {
136         description = "Bronze Ingot",
137         inventory_image = "default_bronze_ingot.png",
138 })
139
140 minetest.register_craftitem("default:gold_ingot", {
141         description = "Gold Ingot",
142         inventory_image = "default_gold_ingot.png"
143 })
144
145 minetest.register_craftitem("default:mese_crystal_fragment", {
146         description = "Mese Crystal Fragment",
147         inventory_image = "default_mese_crystal_fragment.png",
148 })
149
150 minetest.register_craftitem("default:clay_brick", {
151         description = "Clay Brick",
152         inventory_image = "default_clay_brick.png",
153 })
154
155 minetest.register_craftitem("default:obsidian_shard", {
156         description = "Obsidian Shard",
157         inventory_image = "default_obsidian_shard.png",
158 })