1 -- mods/default/craftitems.lua
3 minetest.register_craftitem("default:stick", {
5 inventory_image = "default_stick.png",
9 minetest.register_craftitem("default:paper", {
10 description = "Paper",
11 inventory_image = "default_paper.png",
14 local function book_on_use(itemstack, user, pointed_thing)
15 local player_name = user:get_player_name()
16 local data = minetest.deserialize(itemstack:get_metadata())
17 local title, text, owner = "", "", player_name
19 title, text, owner = data.title, data.text, data.owner
22 if owner == player_name then
23 formspec = "size[8,8]"..default.gui_bg..
25 "field[0.5,1;7.5,0;title;Title:;"..
26 minetest.formspec_escape(title).."]"..
27 "textarea[0.5,1.5;7.5,7;text;Contents:;"..
28 minetest.formspec_escape(text).."]"..
29 "button_exit[2.5,7.5;3,1;save;Save]"
31 formspec = "size[8,8]"..default.gui_bg..
33 "label[0.5,0.5;by "..owner.."]"..
34 "label[0.5,0;"..minetest.formspec_escape(title).."]"..
35 "tableoptions[background=#00000000;highlight=#00000000;border=false]"..
36 "table[0.5,1.5;7.5,7;;"..minetest.formspec_escape(text):gsub("\n", ",")..";1]"
38 minetest.show_formspec(user:get_player_name(), "default:book", formspec)
41 minetest.register_on_player_receive_fields(function(player, form_name, fields)
42 if form_name ~= "default:book" or not fields.save or
43 fields.title == "" or fields.text == "" then
46 local inv = player:get_inventory()
47 local stack = player:get_wielded_item()
49 if stack:get_name() ~= "default:book_written" then
50 local count = stack:get_count()
52 stack:set_name("default:book_written")
54 stack:set_count(count - 1)
55 new_stack = ItemStack("default:book_written")
58 data = minetest.deserialize(stack:get_metadata())
60 if not data then data = {} end
61 data.title = fields.title
62 data.text = fields.text
63 data.owner = player:get_player_name()
64 local data_str = minetest.serialize(data)
66 new_stack:set_metadata(data_str)
67 if inv:room_for_item("main", new_stack) then
68 inv:add_item("main", new_stack)
70 minetest.add_item(player:getpos(), new_stack)
73 stack:set_metadata(data_str)
75 player:set_wielded_item(stack)
78 minetest.register_craftitem("default:book", {
80 inventory_image = "default_book.png",
85 minetest.register_craftitem("default:book_written", {
86 description = "Book With Text",
87 inventory_image = "default_book_written.png",
88 groups = {book=1, not_in_creative_inventory=1},
93 minetest.register_craft({
95 output = "default:book_written",
96 recipe = { "default:book", "default:book_written" }
99 minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
100 if itemstack:get_name() ~= "default:book_written" then
104 local copy = ItemStack("default:book_written")
107 for i = 1, player:get_inventory():get_size("craft") do
108 if old_craft_grid[i]:get_name() == "default:book_written" then
109 original = old_craft_grid[i]
116 local copymeta = original:get_metadata()
117 -- copy of the book held by player's mouse cursor
118 itemstack:set_metadata(copymeta)
119 -- put the book with metadata back in the craft grid
120 craft_inv:set_stack("craft", index, original)
123 minetest.register_craftitem("default:coal_lump", {
124 description = "Coal Lump",
125 inventory_image = "default_coal_lump.png",
129 minetest.register_craftitem("default:iron_lump", {
130 description = "Iron Lump",
131 inventory_image = "default_iron_lump.png",
134 minetest.register_craftitem("default:copper_lump", {
135 description = "Copper Lump",
136 inventory_image = "default_copper_lump.png",
139 minetest.register_craftitem("default:mese_crystal", {
140 description = "Mese Crystal",
141 inventory_image = "default_mese_crystal.png",
144 minetest.register_craftitem("default:gold_lump", {
145 description = "Gold Lump",
146 inventory_image = "default_gold_lump.png",
149 minetest.register_craftitem("default:diamond", {
150 description = "Diamond",
151 inventory_image = "default_diamond.png",
154 minetest.register_craftitem("default:clay_lump", {
155 description = "Clay Lump",
156 inventory_image = "default_clay_lump.png",
159 minetest.register_craftitem("default:steel_ingot", {
160 description = "Steel Ingot",
161 inventory_image = "default_steel_ingot.png",
164 minetest.register_craftitem("default:copper_ingot", {
165 description = "Copper Ingot",
166 inventory_image = "default_copper_ingot.png",
169 minetest.register_craftitem("default:bronze_ingot", {
170 description = "Bronze Ingot",
171 inventory_image = "default_bronze_ingot.png",
174 minetest.register_craftitem("default:gold_ingot", {
175 description = "Gold Ingot",
176 inventory_image = "default_gold_ingot.png"
179 minetest.register_craftitem("default:mese_crystal_fragment", {
180 description = "Mese Crystal Fragment",
181 inventory_image = "default_mese_crystal_fragment.png",
184 minetest.register_craftitem("default:clay_brick", {
185 description = "Clay Brick",
186 inventory_image = "default_clay_brick.png",
189 minetest.register_craftitem("default:obsidian_shard", {
190 description = "Obsidian Shard",
191 inventory_image = "default_obsidian_shard.png",