1 -- mods/default/craftitems.lua
3 minetest.register_craftitem("default:stick", {
5 inventory_image = "default_stick.png",
6 groups = {stick = 1, flammable = 2},
9 minetest.register_craftitem("default:paper", {
10 description = "Paper",
11 inventory_image = "default_paper.png",
12 groups = {flammable = 3},
15 local lpp = 14 -- Lines per book's page
16 local function book_on_use(itemstack, user)
17 local player_name = user:get_player_name()
18 local meta = itemstack:get_meta()
19 local title, text, owner = "", "", player_name
20 local page, page_max, lines, string = 1, 1, {}, ""
22 -- Backwards compatibility
23 local old_data = minetest.deserialize(itemstack:get_metadata())
25 meta:from_table({ fields = old_data })
28 local data = meta:to_table().fields
35 for str in (text .. "\n"):gmatch("([^\n]*)[\n]") do
41 page_max = data.page_max
43 for i = ((lpp * page) - lpp) + 1, lpp * page do
44 if not lines[i] then break end
45 string = string .. lines[i] .. "\n"
51 if owner == player_name then
52 formspec = "size[8,8]" .. default.gui_bg ..
54 "field[0.5,1;7.5,0;title;Title:;" ..
55 minetest.formspec_escape(title) .. "]" ..
56 "textarea[0.5,1.5;7.5,7;text;Contents:;" ..
57 minetest.formspec_escape(text) .. "]" ..
58 "button_exit[2.5,7.5;3,1;save;Save]"
60 formspec = "size[8,8]" .. default.gui_bg ..
62 "label[0.5,0.5;by " .. owner .. "]" ..
63 "tablecolumns[color;text]" ..
64 "tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
65 "table[0.4,0;7,0.5;title;#FFFF00," .. minetest.formspec_escape(title) .. "]" ..
66 "textarea[0.5,1.5;7.5,7;;" ..
67 minetest.formspec_escape(string ~= "" and string or text) .. ";]" ..
68 "button[2.4,7.6;0.8,0.8;book_prev;<]" ..
69 "label[3.2,7.7;Page " .. page .. " of " .. page_max .. "]" ..
70 "button[4.9,7.6;0.8,0.8;book_next;>]"
73 minetest.show_formspec(player_name, "default:book", formspec)
77 minetest.register_on_player_receive_fields(function(player, formname, fields)
78 if formname ~= "default:book" then return end
79 local inv = player:get_inventory()
80 local stack = player:get_wielded_item()
82 if fields.save and fields.title ~= "" and fields.text ~= "" then
84 if stack:get_name() ~= "default:book_written" then
85 local count = stack:get_count()
87 stack:set_name("default:book_written")
89 stack:set_count(count - 1)
90 new_stack = ItemStack("default:book_written")
93 data = stack:get_meta():to_table().fields
96 if not data then data = {} end
97 data.title = fields.title
98 data.owner = player:get_player_name()
99 data.description = "\""..fields.title.."\" by "..data.owner
100 data.text = fields.text
101 data.text_len = #data.text
103 data.page_max = math.ceil((#data.text:gsub("[^\n]", "") + 1) / lpp)
106 new_stack:get_meta():from_table({ fields = data })
107 if inv:room_for_item("main", new_stack) then
108 inv:add_item("main", new_stack)
110 minetest.add_item(player:getpos(), new_stack)
113 stack:get_meta():from_table({ fields = data })
116 elseif fields.book_next or fields.book_prev then
117 local data = stack:get_meta():to_table().fields
118 if not data or not data.page then
122 data.page = tonumber(data.page)
123 data.page_max = tonumber(data.page_max)
125 if fields.book_next then
126 data.page = data.page + 1
127 if data.page > data.page_max then
131 data.page = data.page - 1
132 if data.page == 0 then
133 data.page = data.page_max
137 stack:get_meta():from_table(data)
138 stack = book_on_use(stack, player)
142 player:set_wielded_item(stack)
145 minetest.register_craftitem("default:book", {
146 description = "Book",
147 inventory_image = "default_book.png",
148 groups = {book = 1, flammable = 3},
149 on_use = book_on_use,
152 minetest.register_craftitem("default:book_written", {
153 description = "Book With Text",
154 inventory_image = "default_book_written.png",
155 groups = {book = 1, not_in_creative_inventory = 1, flammable = 3},
157 on_use = book_on_use,
160 minetest.register_craft({
162 output = "default:book_written",
163 recipe = {"default:book", "default:book_written"}
166 minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
167 if itemstack:get_name() ~= "default:book_written" then
173 for i = 1, player:get_inventory():get_size("craft") do
174 if old_craft_grid[i]:get_name() == "default:book_written" then
175 original = old_craft_grid[i]
182 local copymeta = original:get_meta():to_table()
183 -- copy of the book held by player's mouse cursor
184 itemstack:get_meta():from_table(copymeta)
185 -- put the book with metadata back in the craft grid
186 craft_inv:set_stack("craft", index, original)
189 minetest.register_craftitem("default:coal_lump", {
190 description = "Coal Lump",
191 inventory_image = "default_coal_lump.png",
192 groups = {coal = 1, flammable = 1}
195 minetest.register_craftitem("default:iron_lump", {
196 description = "Iron Lump",
197 inventory_image = "default_iron_lump.png",
200 minetest.register_craftitem("default:copper_lump", {
201 description = "Copper Lump",
202 inventory_image = "default_copper_lump.png",
205 minetest.register_craftitem("default:mese_crystal", {
206 description = "Mese Crystal",
207 inventory_image = "default_mese_crystal.png",
210 minetest.register_craftitem("default:gold_lump", {
211 description = "Gold Lump",
212 inventory_image = "default_gold_lump.png",
215 minetest.register_craftitem("default:diamond", {
216 description = "Diamond",
217 inventory_image = "default_diamond.png",
220 minetest.register_craftitem("default:clay_lump", {
221 description = "Clay Lump",
222 inventory_image = "default_clay_lump.png",
225 minetest.register_craftitem("default:steel_ingot", {
226 description = "Steel Ingot",
227 inventory_image = "default_steel_ingot.png",
230 minetest.register_craftitem("default:copper_ingot", {
231 description = "Copper Ingot",
232 inventory_image = "default_copper_ingot.png",
235 minetest.register_craftitem("default:bronze_ingot", {
236 description = "Bronze Ingot",
237 inventory_image = "default_bronze_ingot.png",
240 minetest.register_craftitem("default:gold_ingot", {
241 description = "Gold Ingot",
242 inventory_image = "default_gold_ingot.png"
245 minetest.register_craftitem("default:mese_crystal_fragment", {
246 description = "Mese Crystal Fragment",
247 inventory_image = "default_mese_crystal_fragment.png",
250 minetest.register_craftitem("default:clay_brick", {
251 description = "Clay Brick",
252 inventory_image = "default_clay_brick.png",
255 minetest.register_craftitem("default:obsidian_shard", {
256 description = "Obsidian Shard",
257 inventory_image = "default_obsidian_shard.png",
260 minetest.register_craftitem("default:flint", {
261 description = "Flint",
262 inventory_image = "default_flint.png"