1 -- mods/default/craftitems.lua
3 minetest.register_craftitem("default:stick", {
5 inventory_image = "default_stick.png",
6 groups = {stick = 1, flammable = 2},
9 minetest.register_craftitem("default:paper", {
10 description = "Paper",
11 inventory_image = "default_paper.png",
12 groups = {flammable = 3},
15 local lpp = 14 -- Lines per book's page
16 local function book_on_use(itemstack, user)
17 local player_name = user:get_player_name()
18 local meta = itemstack:get_meta()
19 local title, text, owner = "", "", player_name
20 local page, page_max, lines, string = 1, 1, {}, ""
22 -- Backwards compatibility
23 local old_data = minetest.deserialize(itemstack:get_metadata())
25 meta:from_table({ fields = old_data })
28 local data = meta:to_table().fields
35 for str in (text .. "\n"):gmatch("([^\n]*)[\n]") do
41 page_max = data.page_max
43 for i = ((lpp * page) - lpp) + 1, lpp * page do
44 if not lines[i] then break end
45 string = string .. lines[i] .. "\n"
51 if owner == player_name then
52 formspec = "size[8,8]" .. default.gui_bg ..
54 "field[0.5,1;7.5,0;title;Title:;" ..
55 minetest.formspec_escape(title) .. "]" ..
56 "textarea[0.5,1.5;7.5,7;text;Contents:;" ..
57 minetest.formspec_escape(text) .. "]" ..
58 "button_exit[2.5,7.5;3,1;save;Save]"
60 formspec = "size[8,8]" .. default.gui_bg ..
62 "label[0.5,0.5;by " .. owner .. "]" ..
63 "tablecolumns[color;text]" ..
64 "tableoptions[background=#00000000;highlight=#00000000;border=false]" ..
65 "table[0.4,0;7,0.5;title;#FFFF00," .. minetest.formspec_escape(title) .. "]" ..
66 "textarea[0.5,1.5;7.5,7;;" ..
67 minetest.formspec_escape(string ~= "" and string or text) .. ";]" ..
68 "button[2.4,7.6;0.8,0.8;book_prev;<]" ..
69 "label[3.2,7.7;Page " .. page .. " of " .. page_max .. "]" ..
70 "button[4.9,7.6;0.8,0.8;book_next;>]"
73 minetest.show_formspec(player_name, "default:book", formspec)
77 minetest.register_on_player_receive_fields(function(player, formname, fields)
78 if formname ~= "default:book" then return end
79 local inv = player:get_inventory()
80 local stack = player:get_wielded_item()
82 if fields.save and fields.title ~= "" and fields.text ~= "" then
84 if stack:get_name() ~= "default:book_written" then
85 local count = stack:get_count()
87 stack:set_name("default:book_written")
89 stack:set_count(count - 1)
90 new_stack = ItemStack("default:book_written")
93 data = stack:get_meta():to_table().fields
96 if not data then data = {} end
97 data.title = fields.title
98 data.owner = player:get_player_name()
99 data.description = "\""..fields.title.."\" by "..data.owner
100 data.text = fields.text
101 data.text_len = #data.text
103 data.page_max = math.ceil((#data.text:gsub("[^\n]", "") + 1) / lpp)
106 new_stack:get_meta():from_table({ fields = data })
107 if inv:room_for_item("main", new_stack) then
108 inv:add_item("main", new_stack)
110 minetest.add_item(player:getpos(), new_stack)
113 stack:get_meta():from_table({ fields = data })
116 elseif fields.book_next or fields.book_prev then
117 local data = stack:get_meta():to_table().fields
118 if not data or not data.page then
122 data.page = tonumber(data.page)
123 data.page_max = tonumber(data.page_max)
125 if fields.book_next then
126 data.page = data.page + 1
127 if data.page > data.page_max then
131 data.page = data.page - 1
132 if data.page == 0 then
133 data.page = data.page_max
137 stack:get_meta():from_table(data)
138 stack = book_on_use(stack, player)
142 player:set_wielded_item(stack)
145 minetest.register_craftitem("default:book", {
146 description = "Book",
147 inventory_image = "default_book.png",
148 groups = {book = 1, flammable = 3},
149 on_use = book_on_use,
152 minetest.register_craftitem("default:book_written", {
153 description = "Book With Text",
154 inventory_image = "default_book_written.png",
155 groups = {book = 1, not_in_creative_inventory = 1, flammable = 3},
157 on_use = book_on_use,
160 minetest.register_craft({
162 output = "default:book_written",
163 recipe = {"default:book", "default:book_written"}
166 minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv)
167 if itemstack:get_name() ~= "default:book_written" then
173 for i = 1, player:get_inventory():get_size("craft") do
174 if old_craft_grid[i]:get_name() == "default:book_written" then
175 original = old_craft_grid[i]
182 local copymeta = original:get_meta():to_table()
183 -- copy of the book held by player's mouse cursor
184 itemstack:get_meta():from_table(copymeta)
185 -- put the book with metadata back in the craft grid
186 craft_inv:set_stack("craft", index, original)
189 minetest.register_craftitem("default:skeleton_key", {
190 description = "Skeleton Key",
191 inventory_image = "default_key_skeleton.png",
193 on_use = function(itemstack, user, pointed_thing)
194 if pointed_thing.type ~= "node" then
198 local pos = pointed_thing.under
199 local node = minetest.get_node(pos)
205 local on_skeleton_key_use = minetest.registered_nodes[node.name].on_skeleton_key_use
206 if not on_skeleton_key_use then
210 -- make a new key secret in case the node callback needs it
211 local random = math.random
212 local newsecret = string.format(
214 random(2^16) - 1, random(2^16) - 1,
215 random(2^16) - 1, random(2^16) - 1)
217 local secret, _, _ = on_skeleton_key_use(pos, user, newsecret)
220 local inv = minetest.get_inventory({type="player", name=user:get_player_name()})
222 -- update original itemstack
223 itemstack:take_item()
225 -- finish and return the new key
226 local new_stack = ItemStack("default:key")
227 local meta = new_stack:get_meta()
228 meta:set_string("secret", secret)
229 meta:set_string("description", "Key to "..user:get_player_name().."'s "
230 ..minetest.registered_nodes[node.name].description)
232 if itemstack:get_count() == 0 then
233 itemstack = new_stack
235 if inv:add_item("main", new_stack):get_count() > 0 then
236 minetest.add_item(user:getpos(), new_stack)
237 end -- else: added to inventory successfully
245 minetest.register_craftitem("default:coal_lump", {
246 description = "Coal Lump",
247 inventory_image = "default_coal_lump.png",
248 groups = {coal = 1, flammable = 1}
251 minetest.register_craftitem("default:iron_lump", {
252 description = "Iron Lump",
253 inventory_image = "default_iron_lump.png",
256 minetest.register_craftitem("default:copper_lump", {
257 description = "Copper Lump",
258 inventory_image = "default_copper_lump.png",
261 minetest.register_craftitem("default:tin_lump", {
262 description = "Tin Lump",
263 inventory_image = "default_tin_lump.png",
266 minetest.register_craftitem("default:mese_crystal", {
267 description = "Mese Crystal",
268 inventory_image = "default_mese_crystal.png",
271 minetest.register_craftitem("default:gold_lump", {
272 description = "Gold Lump",
273 inventory_image = "default_gold_lump.png",
276 minetest.register_craftitem("default:diamond", {
277 description = "Diamond",
278 inventory_image = "default_diamond.png",
281 minetest.register_craftitem("default:clay_lump", {
282 description = "Clay Lump",
283 inventory_image = "default_clay_lump.png",
286 minetest.register_craftitem("default:steel_ingot", {
287 description = "Steel Ingot",
288 inventory_image = "default_steel_ingot.png",
291 minetest.register_craftitem("default:copper_ingot", {
292 description = "Copper Ingot",
293 inventory_image = "default_copper_ingot.png",
296 minetest.register_craftitem("default:tin_ingot", {
297 description = "Tin Ingot",
298 inventory_image = "default_tin_ingot.png",
301 minetest.register_craftitem("default:bronze_ingot", {
302 description = "Bronze Ingot",
303 inventory_image = "default_bronze_ingot.png",
306 minetest.register_craftitem("default:gold_ingot", {
307 description = "Gold Ingot",
308 inventory_image = "default_gold_ingot.png"
311 minetest.register_craftitem("default:mese_crystal_fragment", {
312 description = "Mese Crystal Fragment",
313 inventory_image = "default_mese_crystal_fragment.png",
316 minetest.register_craftitem("default:clay_brick", {
317 description = "Clay Brick",
318 inventory_image = "default_clay_brick.png",
321 minetest.register_craftitem("default:obsidian_shard", {
322 description = "Obsidian Shard",
323 inventory_image = "default_obsidian_shard.png",
326 minetest.register_craftitem("default:flint", {
327 description = "Flint",
328 inventory_image = "default_flint.png"