1 local player_inventory = {}
3 function creative.init_creative_inventory(player)
4 local player_name = player:get_player_name()
5 player_inventory[player_name] = {
11 minetest.create_detached_inventory("creative_" .. player_name, {
12 allow_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
13 if not to_list == "main" then
19 allow_put = function(inv, listname, index, stack, player2)
22 allow_take = function(inv, listname, index, stack, player2)
25 on_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
27 on_put = function(inv, listname, index, stack, player2)
29 on_take = function(inv, listname, index, stack, player2)
30 if stack and stack:get_count() > 0 then
31 minetest.log("action", player_name .. " takes " .. stack:get_name().. " from creative inventory")
36 creative.update_creative_inventory(player_name, minetest.registered_items)
39 function creative.update_creative_inventory(player_name, tab_content)
40 local creative_list = {}
41 local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
42 local inv = player_inventory[player_name]
44 creative.init_creative_inventory(minetest.get_player_by_name(player_name))
47 for name, def in pairs(tab_content) do
48 if not (def.groups.not_in_creative_inventory == 1) and
49 def.description and def.description ~= "" and
50 (def.name:find(inv.filter, 1, true) or
51 def.description:lower():find(inv.filter, 1, true)) then
52 creative_list[#creative_list+1] = name
56 table.sort(creative_list)
57 player_inv:set_size("main", #creative_list)
58 player_inv:set_list("main", creative_list)
59 inv.size = #creative_list
62 -- Create the trash field
63 local trash = minetest.create_detached_inventory("creative_trash", {
64 -- Allow the stack to be placed and remove it in on_put()
65 -- This allows the creative inventory to restore the stack
66 allow_put = function(inv, listname, index, stack, player)
67 return stack:get_count()
69 on_put = function(inv, listname)
70 inv:set_list(listname, {})
73 trash:set_size("main", 1)
75 creative.formspec_add = ""
77 function creative.register_tab(name, title, items)
78 sfinv.register_page("creative:" .. name, {
80 is_in_nav = function(self, player, context)
81 return creative.is_enabled_for(player:get_player_name())
83 get = function(self, player, context)
84 local player_name = player:get_player_name()
85 creative.update_creative_inventory(player_name, items)
86 local inv = player_inventory[player_name]
87 local start_i = inv.start_i or 0
88 local pagenum = math.floor(start_i / (3*8) + 1)
89 local pagemax = math.ceil(inv.size / (3*8))
90 return sfinv.make_formspec(player, context,
91 "label[6.2,3.35;" .. minetest.colorize("#FFFF00", tostring(pagenum)) .. " / " .. tostring(pagemax) .. "]" ..
93 image[4.06,3.4;0.8,0.8;creative_trash_icon.png]
94 listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]
95 list[current_player;main;0,4.7;8,1;]
96 list[current_player;main;0,5.85;8,3;8]
97 list[detached:creative_trash;main;4,3.3;1,1;]
99 button[5.4,3.2;0.8,0.9;creative_prev;<]
100 button[7.25,3.2;0.8,0.9;creative_next;>]
101 button[2.1,3.4;0.8,0.5;creative_search;?]
102 button[2.75,3.4;0.8,0.5;creative_clear;X]
103 tooltip[creative_search;Search]
104 tooltip[creative_clear;Reset]
105 listring[current_player;main]
106 field_close_on_enter[creative_filter;false]
108 "field[0.3,3.5;2.2,1;creative_filter;;" .. minetest.formspec_escape(inv.filter) .. "]" ..
109 "listring[detached:creative_" .. player_name .. ";main]" ..
110 "list[detached:creative_" .. player_name .. ";main;0,0;8,3;" .. tostring(start_i) .. "]" ..
111 default.get_hotbar_bg(0,4.7) ..
112 default.gui_bg .. default.gui_bg_img .. default.gui_slots
113 .. creative.formspec_add, false)
115 on_enter = function(self, player, context)
116 local player_name = player:get_player_name()
117 local inv = player_inventory[player_name]
122 on_player_receive_fields = function(self, player, context, fields)
123 local player_name = player:get_player_name()
124 local inv = player_inventory[player_name]
127 if fields.creative_clear then
130 creative.update_creative_inventory(player_name, items)
131 sfinv.set_player_inventory_formspec(player, context)
132 elseif fields.creative_search or
133 fields.key_enter_field == "creative_filter" then
135 inv.filter = fields.creative_filter:lower()
136 creative.update_creative_inventory(player_name, items)
137 sfinv.set_player_inventory_formspec(player, context)
138 elseif not fields.quit then
139 local start_i = inv.start_i or 0
141 if fields.creative_prev then
142 start_i = start_i - 3*8
144 start_i = inv.size - (inv.size % (3*8))
145 if inv.size == start_i then
146 start_i = math.max(0, inv.size - (3*8))
149 elseif fields.creative_next then
150 start_i = start_i + 3*8
151 if start_i >= inv.size then
156 inv.start_i = start_i
157 sfinv.set_player_inventory_formspec(player, context)
163 minetest.register_on_joinplayer(function(player)
164 creative.init_creative_inventory(player)
167 creative.register_tab("all", "All", minetest.registered_items)
168 creative.register_tab("nodes", "Nodes", minetest.registered_nodes)
169 creative.register_tab("tools", "Tools", minetest.registered_tools)
170 creative.register_tab("craftitems", "Items", minetest.registered_craftitems)
172 local old_homepage_name = sfinv.get_homepage_name
173 function sfinv.get_homepage_name(player)
174 if creative.is_enabled_for(player:get_player_name()) then
175 return "creative:all"
177 return old_homepage_name(player)