Creative: Add creative.is_enabled_for
[oweals/minetest_game.git] / mods / creative / inventory.lua
1 local player_inventory = {}
2
3 function creative.init_creative_inventory(player)
4         local player_name = player:get_player_name()
5         player_inventory[player_name] = {
6                 size = 0,
7                 filter = "",
8                 start_i = 0
9         }
10
11         minetest.create_detached_inventory("creative_" .. player_name, {
12                 allow_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
13                         if not to_list == "main" then
14                                 return count
15                         else
16                                 return 0
17                         end
18                 end,
19                 allow_put = function(inv, listname, index, stack, player2)
20                         return 0
21                 end,
22                 allow_take = function(inv, listname, index, stack, player2)
23                         return -1
24                 end,
25                 on_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
26                 end,
27                 on_put = function(inv, listname, index, stack, player2)
28                 end,
29                 on_take = function(inv, listname, index, stack, player2)
30                         if stack and stack:get_count() > 0 then
31                                 minetest.log("action", player_name .. " takes " .. stack:get_name().. " from creative inventory")
32                         end
33                 end,
34         }, player_name)
35
36         creative.update_creative_inventory(player_name, minetest.registered_items)
37 end
38
39 function creative.update_creative_inventory(player_name, tab_content)
40         local creative_list = {}
41         local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
42         local inv = player_inventory[player_name]
43         if not inv then
44                 creative.init_creative_inventory(minetest.get_player_by_name(player_name))
45         end
46
47         for name, def in pairs(tab_content) do
48                 if not (def.groups.not_in_creative_inventory == 1) and
49                                 def.description and def.description ~= "" and
50                                 (def.name:find(inv.filter, 1, true) or
51                                         def.description:lower():find(inv.filter, 1, true)) then
52                         creative_list[#creative_list+1] = name
53                 end
54         end
55
56         table.sort(creative_list)
57         player_inv:set_size("main", #creative_list)
58         player_inv:set_list("main", creative_list)
59         inv.size = #creative_list
60 end
61
62 -- Create the trash field
63 local trash = minetest.create_detached_inventory("creative_trash", {
64         -- Allow the stack to be placed and remove it in on_put()
65         -- This allows the creative inventory to restore the stack
66         allow_put = function(inv, listname, index, stack, player)
67                 return stack:get_count()
68         end,
69         on_put = function(inv, listname)
70                 inv:set_list(listname, {})
71         end,
72 })
73 trash:set_size("main", 1)
74
75 creative.formspec_add = ""
76
77 function creative.register_tab(name, title, items)
78         sfinv.register_page("creative:" .. name, {
79                 title = title,
80                 is_in_nav = function(self, player, context)
81                         return creative.is_enabled_for(player:get_player_name())
82                 end,
83                 get = function(self, player, context)
84                         local player_name = player:get_player_name()
85                         creative.update_creative_inventory(player_name, items)
86                         local inv = player_inventory[player_name]
87                         local start_i = inv.start_i or 0
88                         local pagenum = math.floor(start_i / (3*8) + 1)
89                         local pagemax = math.ceil(inv.size / (3*8))
90                         return sfinv.make_formspec(player, context,
91                                 "label[6.2,3.35;" .. minetest.colorize("#FFFF00", tostring(pagenum)) .. " / " .. tostring(pagemax) .. "]" ..
92                                 [[
93                                         image[4.06,3.4;0.8,0.8;creative_trash_icon.png]
94                                         listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]
95                                         list[current_player;main;0,4.7;8,1;]
96                                         list[current_player;main;0,5.85;8,3;8]
97                                         list[detached:creative_trash;main;4,3.3;1,1;]
98                                         listring[]
99                                         button[5.4,3.2;0.8,0.9;creative_prev;<]
100                                         button[7.25,3.2;0.8,0.9;creative_next;>]
101                                         button[2.1,3.4;0.8,0.5;creative_search;?]
102                                         button[2.75,3.4;0.8,0.5;creative_clear;X]
103                                         tooltip[creative_search;Search]
104                                         tooltip[creative_clear;Reset]
105                                         listring[current_player;main]
106                                         field_close_on_enter[creative_filter;false]
107                                 ]] ..
108                                 "field[0.3,3.5;2.2,1;creative_filter;;" .. minetest.formspec_escape(inv.filter) .. "]" ..
109                                 "listring[detached:creative_" .. player_name .. ";main]" ..
110                                 "list[detached:creative_" .. player_name .. ";main;0,0;8,3;" .. tostring(start_i) .. "]" ..
111                                 default.get_hotbar_bg(0,4.7) ..
112                                 default.gui_bg .. default.gui_bg_img .. default.gui_slots
113                                 .. creative.formspec_add, false)
114                 end,
115                 on_enter = function(self, player, context)
116                         local player_name = player:get_player_name()
117                         local inv = player_inventory[player_name]
118                         if inv then
119                                 inv.start_i = 0
120                         end
121                 end,
122                 on_player_receive_fields = function(self, player, context, fields)
123                         local player_name = player:get_player_name()
124                         local inv = player_inventory[player_name]
125                         assert(inv)
126
127                         if fields.creative_clear then
128                                 inv.start_i = 0
129                                 inv.filter = ""
130                                 creative.update_creative_inventory(player_name, items)
131                                 sfinv.set_player_inventory_formspec(player, context)
132                         elseif fields.creative_search or
133                                         fields.key_enter_field == "creative_filter" then
134                                 inv.start_i = 0
135                                 inv.filter = fields.creative_filter:lower()
136                                 creative.update_creative_inventory(player_name, items)
137                                 sfinv.set_player_inventory_formspec(player, context)
138                         elseif not fields.quit then
139                                 local start_i = inv.start_i or 0
140
141                                 if fields.creative_prev then
142                                         start_i = start_i - 3*8
143                                         if start_i < 0 then
144                                                 start_i = inv.size - (inv.size % (3*8))
145                                                 if inv.size == start_i then
146                                                         start_i = math.max(0, inv.size - (3*8))
147                                                 end
148                                         end
149                                 elseif fields.creative_next then
150                                         start_i = start_i + 3*8
151                                         if start_i >= inv.size then
152                                                 start_i = 0
153                                         end
154                                 end
155
156                                 inv.start_i = start_i
157                                 sfinv.set_player_inventory_formspec(player, context)
158                         end
159                 end
160         })
161 end
162
163 minetest.register_on_joinplayer(function(player)
164         creative.init_creative_inventory(player)
165 end)
166
167 creative.register_tab("all", "All", minetest.registered_items)
168 creative.register_tab("nodes", "Nodes", minetest.registered_nodes)
169 creative.register_tab("tools", "Tools", minetest.registered_tools)
170 creative.register_tab("craftitems", "Items", minetest.registered_craftitems)
171
172 local old_homepage_name = sfinv.get_homepage_name
173 function sfinv.get_homepage_name(player)
174         if creative.is_enabled_for(player:get_player_name()) then
175                 return "creative:all"
176         else
177                 return old_homepage_name(player)
178         end
179 end