1 -- creative/inventory.lua
3 -- support for MT game translation.
4 local S = creative.get_translator
6 local player_inventory = {}
7 local inventory_cache = {}
9 local function init_creative_cache(items)
10 inventory_cache[items] = {}
11 local i_cache = inventory_cache[items]
13 for name, def in pairs(items) do
14 if def.groups.not_in_creative_inventory ~= 1 and
15 def.description and def.description ~= "" then
23 function creative.init_creative_inventory(player)
24 local player_name = player:get_player_name()
25 player_inventory[player_name] = {
31 minetest.create_detached_inventory("creative_" .. player_name, {
32 allow_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
33 local name = player2 and player2:get_player_name() or ""
34 if not creative.is_enabled_for(name) or
35 to_list == "main" then
40 allow_put = function(inv, listname, index, stack, player2)
43 allow_take = function(inv, listname, index, stack, player2)
44 local name = player2 and player2:get_player_name() or ""
45 if not creative.is_enabled_for(name) then
50 on_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
52 on_take = function(inv, listname, index, stack, player2)
53 if stack and stack:get_count() > 0 then
54 minetest.log("action", player_name .. " takes " .. stack:get_name().. " from creative inventory")
59 return player_inventory[player_name]
62 function creative.update_creative_inventory(player_name, tab_content)
63 local creative_list = {}
64 local inv = player_inventory[player_name] or
65 creative.init_creative_inventory(minetest.get_player_by_name(player_name))
66 local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
68 local items = inventory_cache[tab_content] or init_creative_cache(tab_content)
70 for name, def in pairs(items) do
71 if def.name:find(inv.filter, 1, true) or
72 def.description:lower():find(inv.filter, 1, true) then
73 creative_list[#creative_list+1] = name
77 table.sort(creative_list)
78 player_inv:set_size("main", #creative_list)
79 player_inv:set_list("main", creative_list)
80 inv.size = #creative_list
83 -- Create the trash field
84 local trash = minetest.create_detached_inventory("creative_trash", {
85 -- Allow the stack to be placed and remove it in on_put()
86 -- This allows the creative inventory to restore the stack
87 allow_put = function(inv, listname, index, stack, player)
88 return stack:get_count()
90 on_put = function(inv, listname)
91 inv:set_list(listname, {})
94 trash:set_size("main", 1)
96 creative.formspec_add = ""
98 function creative.register_tab(name, title, items)
99 sfinv.register_page("creative:" .. name, {
101 is_in_nav = function(self, player, context)
102 return creative.is_enabled_for(player:get_player_name())
104 get = function(self, player, context)
105 local player_name = player:get_player_name()
106 creative.update_creative_inventory(player_name, items)
107 local inv = player_inventory[player_name]
108 local start_i = inv.start_i or 0
109 local pagenum = math.floor(start_i / (3*8) + 1)
110 local pagemax = math.ceil(inv.size / (3*8))
111 return sfinv.make_formspec(player, context,
112 "label[6.2,3.35;" .. minetest.colorize("#FFFF00", tostring(pagenum)) .. " / " .. tostring(pagemax) .. "]" ..
114 image[4.06,3.4;0.8,0.8;creative_trash_icon.png]
115 listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]
116 list[detached:creative_trash;main;4,3.3;1,1;]
118 image_button[5.4,3.25;0.8,0.8;creative_prev_icon.png;creative_prev;]
119 image_button[7.2,3.25;0.8,0.8;creative_next_icon.png;creative_next;]
120 image_button[2.1,3.25;0.8,0.8;creative_search_icon.png;creative_search;]
121 image_button[2.75,3.25;0.8,0.8;creative_clear_icon.png;creative_clear;]
122 tooltip[creative_search;S("Search")]
123 tooltip[creative_clear;S("Reset")]
124 tooltip[creative_prev;S("Previous page")]
125 tooltip[creative_next;S("Next page")]
126 listring[current_player;main]
127 field_close_on_enter[creative_filter;false]
129 "field[0.3,3.5;2.2,1;creative_filter;;" .. minetest.formspec_escape(inv.filter) .. "]" ..
130 "listring[detached:creative_" .. player_name .. ";main]" ..
131 "list[detached:creative_" .. player_name .. ";main;0,0;8,3;" .. tostring(start_i) .. "]" ..
132 creative.formspec_add, true)
134 on_enter = function(self, player, context)
135 local player_name = player:get_player_name()
136 local inv = player_inventory[player_name]
141 on_player_receive_fields = function(self, player, context, fields)
142 local player_name = player:get_player_name()
143 local inv = player_inventory[player_name]
146 if fields.creative_clear then
149 creative.update_creative_inventory(player_name, items)
150 sfinv.set_player_inventory_formspec(player, context)
151 elseif fields.creative_search or
152 fields.key_enter_field == "creative_filter" then
154 inv.filter = fields.creative_filter:lower()
155 creative.update_creative_inventory(player_name, items)
156 sfinv.set_player_inventory_formspec(player, context)
157 elseif not fields.quit then
158 local start_i = inv.start_i or 0
160 if fields.creative_prev then
161 start_i = start_i - 3*8
163 start_i = inv.size - (inv.size % (3*8))
164 if inv.size == start_i then
165 start_i = math.max(0, inv.size - (3*8))
168 elseif fields.creative_next then
169 start_i = start_i + 3*8
170 if start_i >= inv.size then
175 inv.start_i = start_i
176 sfinv.set_player_inventory_formspec(player, context)
182 creative.register_tab("all", S("All"), minetest.registered_items)
183 creative.register_tab("nodes", S("Nodes"), minetest.registered_nodes)
184 creative.register_tab("tools", S("Tools"), minetest.registered_tools)
185 creative.register_tab("craftitems", S("Items"), minetest.registered_craftitems)
187 local old_homepage_name = sfinv.get_homepage_name
188 function sfinv.get_homepage_name(player)
189 if creative.is_enabled_for(player:get_player_name()) then
190 return "creative:all"
192 return old_homepage_name(player)