1 local player_inventory = {}
2 local inventory_cache = {}
4 local function init_creative_cache(items)
5 inventory_cache[items] = {}
6 local i_cache = inventory_cache[items]
8 for name, def in pairs(items) do
9 if def.groups.not_in_creative_inventory ~= 1 and
10 def.description and def.description ~= "" then
18 function creative.init_creative_inventory(player)
19 local player_name = player:get_player_name()
20 player_inventory[player_name] = {
26 minetest.create_detached_inventory("creative_" .. player_name, {
27 allow_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
28 local name = player2 and player2:get_player_name() or ""
29 if not creative.is_enabled_for(name) or
30 to_list == "main" then
35 allow_put = function(inv, listname, index, stack, player2)
38 allow_take = function(inv, listname, index, stack, player2)
39 local name = player2 and player2:get_player_name() or ""
40 if not creative.is_enabled_for(name) then
45 on_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
47 on_take = function(inv, listname, index, stack, player2)
48 if stack and stack:get_count() > 0 then
49 minetest.log("action", player_name .. " takes " .. stack:get_name().. " from creative inventory")
54 return player_inventory[player_name]
57 function creative.update_creative_inventory(player_name, tab_content)
58 local creative_list = {}
59 local inv = player_inventory[player_name] or
60 creative.init_creative_inventory(minetest.get_player_by_name(player_name))
61 local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
63 local items = inventory_cache[tab_content] or init_creative_cache(tab_content)
65 for name, def in pairs(items) do
66 if def.name:find(inv.filter, 1, true) or
67 def.description:lower():find(inv.filter, 1, true) then
68 creative_list[#creative_list+1] = name
72 table.sort(creative_list)
73 player_inv:set_size("main", #creative_list)
74 player_inv:set_list("main", creative_list)
75 inv.size = #creative_list
78 -- Create the trash field
79 local trash = minetest.create_detached_inventory("creative_trash", {
80 -- Allow the stack to be placed and remove it in on_put()
81 -- This allows the creative inventory to restore the stack
82 allow_put = function(inv, listname, index, stack, player)
83 return stack:get_count()
85 on_put = function(inv, listname)
86 inv:set_list(listname, {})
89 trash:set_size("main", 1)
91 creative.formspec_add = ""
93 function creative.register_tab(name, title, items)
94 sfinv.register_page("creative:" .. name, {
96 is_in_nav = function(self, player, context)
97 return creative.is_enabled_for(player:get_player_name())
99 get = function(self, player, context)
100 local player_name = player:get_player_name()
101 creative.update_creative_inventory(player_name, items)
102 local inv = player_inventory[player_name]
103 local start_i = inv.start_i or 0
104 local pagenum = math.floor(start_i / (3*8) + 1)
105 local pagemax = math.ceil(inv.size / (3*8))
106 return sfinv.make_formspec(player, context,
107 "label[6.2,3.35;" .. minetest.colorize("#FFFF00", tostring(pagenum)) .. " / " .. tostring(pagemax) .. "]" ..
109 image[4.06,3.4;0.8,0.8;creative_trash_icon.png]
110 listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]
111 list[current_player;main;0,4.7;8,1;]
112 list[current_player;main;0,5.85;8,3;8]
113 list[detached:creative_trash;main;4,3.3;1,1;]
115 button[5.4,3.2;0.8,0.9;creative_prev;<]
116 button[7.25,3.2;0.8,0.9;creative_next;>]
117 button[2.1,3.4;0.8,0.5;creative_search;?]
118 button[2.75,3.4;0.8,0.5;creative_clear;X]
119 tooltip[creative_search;Search]
120 tooltip[creative_clear;Reset]
121 listring[current_player;main]
122 field_close_on_enter[creative_filter;false]
124 "field[0.3,3.5;2.2,1;creative_filter;;" .. minetest.formspec_escape(inv.filter) .. "]" ..
125 "listring[detached:creative_" .. player_name .. ";main]" ..
126 "list[detached:creative_" .. player_name .. ";main;0,0;8,3;" .. tostring(start_i) .. "]" ..
127 default.get_hotbar_bg(0,4.7) ..
128 default.gui_bg .. default.gui_bg_img .. default.gui_slots
129 .. creative.formspec_add, false)
131 on_enter = function(self, player, context)
132 local player_name = player:get_player_name()
133 local inv = player_inventory[player_name]
138 on_player_receive_fields = function(self, player, context, fields)
139 local player_name = player:get_player_name()
140 local inv = player_inventory[player_name]
143 if fields.creative_clear then
146 creative.update_creative_inventory(player_name, items)
147 sfinv.set_player_inventory_formspec(player, context)
148 elseif fields.creative_search or
149 fields.key_enter_field == "creative_filter" then
151 inv.filter = fields.creative_filter:lower()
152 creative.update_creative_inventory(player_name, items)
153 sfinv.set_player_inventory_formspec(player, context)
154 elseif not fields.quit then
155 local start_i = inv.start_i or 0
157 if fields.creative_prev then
158 start_i = start_i - 3*8
160 start_i = inv.size - (inv.size % (3*8))
161 if inv.size == start_i then
162 start_i = math.max(0, inv.size - (3*8))
165 elseif fields.creative_next then
166 start_i = start_i + 3*8
167 if start_i >= inv.size then
172 inv.start_i = start_i
173 sfinv.set_player_inventory_formspec(player, context)
179 creative.register_tab("all", "All", minetest.registered_items)
180 creative.register_tab("nodes", "Nodes", minetest.registered_nodes)
181 creative.register_tab("tools", "Tools", minetest.registered_tools)
182 creative.register_tab("craftitems", "Items", minetest.registered_craftitems)
184 local old_homepage_name = sfinv.get_homepage_name
185 function sfinv.get_homepage_name(player)
186 if creative.is_enabled_for(player:get_player_name()) then
187 return "creative:all"
189 return old_homepage_name(player)