be24b3a27e75ec91895962f32cf71fa865af3e5c
[oweals/minetest_game.git] / mods / creative / inventory.lua
1 creative = {}
2 local player_inventory = {}
3
4 function creative.init_creative_inventory(player)
5         local player_name = player:get_player_name()
6         player_inventory[player_name] = {
7                 size = 0,
8                 filter = "",
9                 start_i = 0
10         }
11
12         minetest.create_detached_inventory("creative_" .. player_name, {
13                 allow_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
14                         if not to_list == "main" then
15                                 return count
16                         else
17                                 return 0
18                         end
19                 end,
20                 allow_put = function(inv, listname, index, stack, player2)
21                         return 0
22                 end,
23                 allow_take = function(inv, listname, index, stack, player2)
24                         return -1
25                 end,
26                 on_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
27                 end,
28                 on_put = function(inv, listname, index, stack, player2)
29                 end,
30                 on_take = function(inv, listname, index, stack, player2)
31                         if stack and stack:get_count() > 0 then
32                                 minetest.log("action", player_name .. " takes " .. stack:get_name().. " from creative inventory")
33                         end
34                 end,
35         }, player_name)
36
37         creative.update_creative_inventory(player_name, minetest.registered_items)
38 end
39
40 function creative.update_creative_inventory(player_name, tab_content)
41         local creative_list = {}
42         local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
43         local inv = player_inventory[player_name]
44         if not inv then
45                 creative.init_creative_inventory(minetest.get_player_by_name(player_name))
46         end
47
48         for name, def in pairs(tab_content) do
49                 if not (def.groups.not_in_creative_inventory == 1) and
50                                 def.description and def.description ~= "" and
51                                 (def.name:find(inv.filter, 1, true) or
52                                         def.description:lower():find(inv.filter, 1, true)) then
53                         creative_list[#creative_list+1] = name
54                 end
55         end
56
57         table.sort(creative_list)
58         player_inv:set_size("main", #creative_list)
59         player_inv:set_list("main", creative_list)
60         inv.size = #creative_list
61 end
62
63 -- Create the trash field
64 local trash = minetest.create_detached_inventory("creative_trash", {
65         -- Allow the stack to be placed and remove it in on_put()
66         -- This allows the creative inventory to restore the stack
67         allow_put = function(inv, listname, index, stack, player)
68                 return stack:get_count()
69         end,
70         on_put = function(inv, listname)
71                 inv:set_list(listname, {})
72         end,
73 })
74 trash:set_size("main", 1)
75
76 creative.formspec_add = ""
77
78 function creative.register_tab(name, title, items)
79         sfinv.register_page("creative:" .. name, {
80                 title = title,
81                 is_in_nav = function(self, player, context)
82                         return minetest.setting_getbool("creative_mode")
83                 end,
84                 get = function(self, player, context)
85                         local player_name = player:get_player_name()
86                         creative.update_creative_inventory(player_name, items)
87                         local inv = player_inventory[player_name]
88                         local start_i = inv.start_i or 0
89                         local pagenum = math.floor(start_i / (3*8) + 1)
90                         local pagemax = math.ceil(inv.size / (3*8))
91                         return sfinv.make_formspec(player, context,
92                                 "label[6.2,3.35;" .. minetest.colorize("#FFFF00", tostring(pagenum)) .. " / " .. tostring(pagemax) .. "]" ..
93                                 [[
94                                         image[4.06,3.4;0.8,0.8;creative_trash_icon.png]
95                                         listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]
96                                         list[current_player;main;0,4.7;8,1;]
97                                         list[current_player;main;0,5.85;8,3;8]
98                                         list[detached:creative_trash;main;4,3.3;1,1;]
99                                         listring[]
100                                         button[5.4,3.2;0.8,0.9;creative_prev;<]
101                                         button[7.25,3.2;0.8,0.9;creative_next;>]
102                                         button[2.1,3.4;0.8,0.5;creative_search;?]
103                                         button[2.75,3.4;0.8,0.5;creative_clear;X]
104                                         tooltip[creative_search;Search]
105                                         tooltip[creative_clear;Reset]
106                                         listring[current_player;main]
107                                         field_close_on_enter[creative_filter;false]
108                                 ]] ..
109                                 "field[0.3,3.5;2.2,1;creative_filter;;" .. minetest.formspec_escape(inv.filter) .. "]" ..
110                                 "listring[detached:creative_" .. player_name .. ";main]" ..
111                                 "list[detached:creative_" .. player_name .. ";main;0,0;8,3;" .. tostring(start_i) .. "]" ..
112                                 default.get_hotbar_bg(0,4.7) ..
113                                 default.gui_bg .. default.gui_bg_img .. default.gui_slots
114                                 .. creative.formspec_add, false)
115                 end,
116                 on_enter = function(self, player, context)
117                         local player_name = player:get_player_name()
118                         local inv = player_inventory[player_name]
119                         if inv then
120                                 inv.start_i = 0
121                         end
122                 end,
123                 on_player_receive_fields = function(self, player, context, fields)
124                         local player_name = player:get_player_name()
125                         local inv = player_inventory[player_name]
126                         assert(inv)
127
128                         if fields.creative_clear then
129                                 inv.start_i = 0
130                                 inv.filter = ""
131                                 creative.update_creative_inventory(player_name, items)
132                                 sfinv.set_player_inventory_formspec(player, context)
133                         elseif fields.creative_search or
134                                         fields.key_enter_field == "creative_filter" then
135                                 inv.start_i = 0
136                                 inv.filter = fields.creative_filter:lower()
137                                 creative.update_creative_inventory(player_name, items)
138                                 sfinv.set_player_inventory_formspec(player, context)
139                         elseif not fields.quit then
140                                 local start_i = inv.start_i or 0
141
142                                 if fields.creative_prev then
143                                         start_i = start_i - 3*8
144                                         if start_i < 0 then
145                                                 start_i = inv.size - (inv.size % (3*8))
146                                                 if inv.size == start_i then
147                                                         start_i = math.max(0, inv.size - (3*8))
148                                                 end
149                                         end
150                                 elseif fields.creative_next then
151                                         start_i = start_i + 3*8
152                                         if start_i >= inv.size then
153                                                 start_i = 0
154                                         end
155                                 end
156
157                                 inv.start_i = start_i
158                                 sfinv.set_player_inventory_formspec(player, context)
159                         end
160                 end
161         })
162 end
163
164 minetest.register_on_joinplayer(function(player)
165         creative.init_creative_inventory(player)
166 end)
167
168 creative.register_tab("all", "All", minetest.registered_items)
169 creative.register_tab("nodes", "Nodes", minetest.registered_nodes)
170 creative.register_tab("tools", "Tools", minetest.registered_tools)
171 creative.register_tab("craftitems", "Items", minetest.registered_craftitems)
172
173 local old_homepage_name = sfinv.get_homepage_name
174 function sfinv.get_homepage_name(player)
175         if minetest.setting_getbool("creative_mode") then
176                 return "creative:all"
177         else
178                 return old_homepage_name(player)
179         end
180 end