2 local player_inventory = {}
4 function creative.init_creative_inventory(player)
5 local player_name = player:get_player_name()
6 player_inventory[player_name] = {
12 minetest.create_detached_inventory("creative_" .. player_name, {
13 allow_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
14 if not to_list == "main" then
20 allow_put = function(inv, listname, index, stack, player2)
23 allow_take = function(inv, listname, index, stack, player2)
26 on_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
28 on_put = function(inv, listname, index, stack, player2)
30 on_take = function(inv, listname, index, stack, player2)
31 if stack and stack:get_count() > 0 then
32 minetest.log("action", player_name .. " takes " .. stack:get_name().. " from creative inventory")
37 creative.update_creative_inventory(player_name, minetest.registered_items)
40 function creative.update_creative_inventory(player_name, tab_content)
41 local creative_list = {}
42 local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
43 local inv = player_inventory[player_name]
45 creative.init_creative_inventory(minetest.get_player_by_name(player_name))
48 for name, def in pairs(tab_content) do
49 if not (def.groups.not_in_creative_inventory == 1) and
50 def.description and def.description ~= "" and
51 (def.name:find(inv.filter, 1, true) or
52 def.description:lower():find(inv.filter, 1, true)) then
53 creative_list[#creative_list+1] = name
57 table.sort(creative_list)
58 player_inv:set_size("main", #creative_list)
59 player_inv:set_list("main", creative_list)
60 inv.size = #creative_list
63 -- Create the trash field
64 local trash = minetest.create_detached_inventory("creative_trash", {
65 -- Allow the stack to be placed and remove it in on_put()
66 -- This allows the creative inventory to restore the stack
67 allow_put = function(inv, listname, index, stack, player)
68 return stack:get_count()
70 on_put = function(inv, listname)
71 inv:set_list(listname, {})
74 trash:set_size("main", 1)
76 creative.formspec_add = ""
78 function creative.register_tab(name, title, items)
79 sfinv.register_page("creative:" .. name, {
81 is_in_nav = function(self, player, context)
82 return minetest.setting_getbool("creative_mode")
84 get = function(self, player, context)
85 local player_name = player:get_player_name()
86 creative.update_creative_inventory(player_name, items)
87 local inv = player_inventory[player_name]
88 local start_i = inv.start_i or 0
89 local pagenum = math.floor(start_i / (3*8) + 1)
90 local pagemax = math.ceil(inv.size / (3*8))
91 return sfinv.make_formspec(player, context,
92 "label[6.2,3.35;" .. minetest.colorize("#FFFF00", tostring(pagenum)) .. " / " .. tostring(pagemax) .. "]" ..
94 image[4.06,3.4;0.8,0.8;creative_trash_icon.png]
95 listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]
96 list[current_player;main;0,4.7;8,1;]
97 list[current_player;main;0,5.85;8,3;8]
98 list[detached:creative_trash;main;4,3.3;1,1;]
100 button[5.4,3.2;0.8,0.9;creative_prev;<]
101 button[7.25,3.2;0.8,0.9;creative_next;>]
102 button[2.1,3.4;0.8,0.5;creative_search;?]
103 button[2.75,3.4;0.8,0.5;creative_clear;X]
104 tooltip[creative_search;Search]
105 tooltip[creative_clear;Reset]
106 listring[current_player;main]
107 field_close_on_enter[creative_filter;false]
109 "field[0.3,3.5;2.2,1;creative_filter;;" .. minetest.formspec_escape(inv.filter) .. "]" ..
110 "listring[detached:creative_" .. player_name .. ";main]" ..
111 "list[detached:creative_" .. player_name .. ";main;0,0;8,3;" .. tostring(start_i) .. "]" ..
112 default.get_hotbar_bg(0,4.7) ..
113 default.gui_bg .. default.gui_bg_img .. default.gui_slots
114 .. creative.formspec_add, false)
116 on_enter = function(self, player, context)
117 local player_name = player:get_player_name()
118 local inv = player_inventory[player_name]
123 on_player_receive_fields = function(self, player, context, fields)
124 local player_name = player:get_player_name()
125 local inv = player_inventory[player_name]
128 if fields.creative_clear then
131 creative.update_creative_inventory(player_name, items)
132 sfinv.set_player_inventory_formspec(player, context)
133 elseif fields.creative_search or
134 fields.key_enter_field == "creative_filter" then
136 inv.filter = fields.creative_filter:lower()
137 creative.update_creative_inventory(player_name, items)
138 sfinv.set_player_inventory_formspec(player, context)
139 elseif not fields.quit then
140 local start_i = inv.start_i or 0
142 if fields.creative_prev then
143 start_i = start_i - 3*8
145 start_i = inv.size - (inv.size % (3*8))
146 if inv.size == start_i then
147 start_i = math.max(0, inv.size - (3*8))
150 elseif fields.creative_next then
151 start_i = start_i + 3*8
152 if start_i >= inv.size then
157 inv.start_i = start_i
158 sfinv.set_player_inventory_formspec(player, context)
164 minetest.register_on_joinplayer(function(player)
165 creative.init_creative_inventory(player)
168 creative.register_tab("all", "All", minetest.registered_items)
169 creative.register_tab("nodes", "Nodes", minetest.registered_nodes)
170 creative.register_tab("tools", "Tools", minetest.registered_tools)
171 creative.register_tab("craftitems", "Items", minetest.registered_craftitems)
173 local old_homepage_name = sfinv.get_homepage_name
174 function sfinv.get_homepage_name(player)
175 if minetest.setting_getbool("creative_mode") then
176 return "creative:all"
178 return old_homepage_name(player)