1 -- creative/inventory.lua
3 -- support for MT game translation.
4 local S = creative.get_translator
6 local player_inventory = {}
7 local inventory_cache = {}
9 local function init_creative_cache(items)
10 inventory_cache[items] = {}
11 local i_cache = inventory_cache[items]
13 for name, def in pairs(items) do
14 if def.groups.not_in_creative_inventory ~= 1 and
15 def.description and def.description ~= "" then
23 function creative.init_creative_inventory(player)
24 local player_name = player:get_player_name()
25 player_inventory[player_name] = {
29 old_filter = nil, -- use only for caching in update_creative_inventory
33 minetest.create_detached_inventory("creative_" .. player_name, {
34 allow_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
35 local name = player2 and player2:get_player_name() or ""
36 if not creative.is_enabled_for(name) or
37 to_list == "main" then
42 allow_put = function(inv, listname, index, stack, player2)
45 allow_take = function(inv, listname, index, stack, player2)
46 local name = player2 and player2:get_player_name() or ""
47 if not creative.is_enabled_for(name) then
52 on_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
54 on_take = function(inv, listname, index, stack, player2)
55 if stack and stack:get_count() > 0 then
56 minetest.log("action", player_name .. " takes " .. stack:get_name().. " from creative inventory")
61 return player_inventory[player_name]
64 local function match(s, filter)
68 if s:lower():find(filter, 1, true) then
74 function creative.update_creative_inventory(player_name, tab_content)
75 local inv = player_inventory[player_name] or
76 creative.init_creative_inventory(minetest.get_player_by_name(player_name))
77 local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
79 if inv.filter == inv.old_filter and tab_content == inv.old_content then
82 inv.old_filter = inv.filter
83 inv.old_content = tab_content
85 local items = inventory_cache[tab_content] or init_creative_cache(tab_content)
87 local creative_list = {}
89 for name, def in pairs(items) do
90 local m = match(def.description, inv.filter) or match(def.name, inv.filter)
92 creative_list[#creative_list+1] = name
93 -- Sort by description length first so closer matches appear earlier
94 order[name] = string.format("%02d", m) .. name
98 table.sort(creative_list, function(a, b) return order[a] < order[b] end)
100 player_inv:set_size("main", #creative_list)
101 player_inv:set_list("main", creative_list)
102 inv.size = #creative_list
105 -- Create the trash field
106 local trash = minetest.create_detached_inventory("creative_trash", {
107 -- Allow the stack to be placed and remove it in on_put()
108 -- This allows the creative inventory to restore the stack
109 allow_put = function(inv, listname, index, stack, player)
110 return stack:get_count()
112 on_put = function(inv, listname)
113 inv:set_list(listname, {})
116 trash:set_size("main", 1)
118 creative.formspec_add = ""
120 function creative.register_tab(name, title, items)
121 sfinv.register_page("creative:" .. name, {
123 is_in_nav = function(self, player, context)
124 return creative.is_enabled_for(player:get_player_name())
126 get = function(self, player, context)
127 local player_name = player:get_player_name()
128 creative.update_creative_inventory(player_name, items)
129 local inv = player_inventory[player_name]
130 local pagenum = math.floor(inv.start_i / (4*8) + 1)
131 local pagemax = math.ceil(inv.size / (4*8))
132 local esc = minetest.formspec_escape
133 return sfinv.make_formspec(player, context,
134 "label[5.8,4.15;" .. minetest.colorize("#FFFF00", tostring(pagenum)) .. " / " .. tostring(pagemax) .. "]" ..
136 image[4.08,4.2;0.8,0.8;creative_trash_icon.png]
137 listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]
138 list[detached:creative_trash;main;4.02,4.1;1,1;]
140 image_button[5,4.05;0.8,0.8;creative_prev_icon.png;creative_prev;]
141 image_button[7.2,4.05;0.8,0.8;creative_next_icon.png;creative_next;]
142 image_button[2.63,4.05;0.8,0.8;creative_search_icon.png;creative_search;]
143 image_button[3.25,4.05;0.8,0.8;creative_clear_icon.png;creative_clear;]
145 "tooltip[creative_search;" .. esc(S("Search")) .. "]" ..
146 "tooltip[creative_clear;" .. esc(S("Reset")) .. "]" ..
147 "tooltip[creative_prev;" .. esc(S("Previous page")) .. "]" ..
148 "tooltip[creative_next;" .. esc(S("Next page")) .. "]" ..
149 "listring[current_player;main]" ..
150 "field_close_on_enter[creative_filter;false]" ..
151 "field[0.3,4.2;2.8,1.2;creative_filter;;" .. esc(inv.filter) .. "]" ..
152 "listring[detached:creative_" .. player_name .. ";main]" ..
153 "list[detached:creative_" .. player_name .. ";main;0,0;8,4;" .. tostring(inv.start_i) .. "]" ..
154 creative.formspec_add, true)
156 on_enter = function(self, player, context)
157 local player_name = player:get_player_name()
158 local inv = player_inventory[player_name]
163 on_player_receive_fields = function(self, player, context, fields)
164 local player_name = player:get_player_name()
165 local inv = player_inventory[player_name]
168 if fields.creative_clear then
171 sfinv.set_player_inventory_formspec(player, context)
172 elseif fields.creative_search or
173 fields.key_enter_field == "creative_filter" then
175 inv.filter = fields.creative_filter:lower()
176 sfinv.set_player_inventory_formspec(player, context)
177 elseif not fields.quit then
178 local start_i = inv.start_i or 0
180 if fields.creative_prev then
181 start_i = start_i - 4*8
183 start_i = inv.size - (inv.size % (4*8))
184 if inv.size == start_i then
185 start_i = math.max(0, inv.size - (4*8))
188 elseif fields.creative_next then
189 start_i = start_i + 4*8
190 if start_i >= inv.size then
195 inv.start_i = start_i
196 sfinv.set_player_inventory_formspec(player, context)
202 creative.register_tab("all", S("All"), minetest.registered_items)
203 creative.register_tab("nodes", S("Nodes"), minetest.registered_nodes)
204 creative.register_tab("tools", S("Tools"), minetest.registered_tools)
205 creative.register_tab("craftitems", S("Items"), minetest.registered_craftitems)
207 local old_homepage_name = sfinv.get_homepage_name
208 function sfinv.get_homepage_name(player)
209 if creative.is_enabled_for(player:get_player_name()) then
210 return "creative:all"
212 return old_homepage_name(player)