1 dofile(minetest.get_modpath("creative") .. "/inventory.lua")
3 if minetest.setting_getbool("creative_mode") then
4 -- Dig time is modified according to difference (leveldiff) between tool
5 -- 'maxlevel' and node 'level'. Digtime is divided by the larger of
7 -- To speed up digging in creative, hand 'maxlevel' and 'digtime' have been
8 -- increased such that nodes of differing levels have an insignificant
11 local caps = {times = {digtime, digtime, digtime}, uses = 0, maxlevel = 256}
13 minetest.register_item(":", {
15 wield_image = "wieldhand.png",
16 wield_scale = {x = 1, y = 1, z = 2.5},
19 full_punch_interval = 0.5,
26 oddly_breakable_by_hand = caps,
28 damage_groups = {fleshy = 10},
32 minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
36 function minetest.handle_node_drops(pos, drops, digger)
37 if not digger or not digger:is_player() then
40 local inv = digger:get_inventory()
42 for _, item in ipairs(drops) do
43 item = ItemStack(item):get_name()
44 if not inv:contains_item("main", item) then
45 inv:add_item("main", item)